Log file open, 05/02/20 15:20:08 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:6512). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogInit: Build: ++DeadByDaylight+Live-CL-293185 LogInit: Engine Version: 4.22.3-293185+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-293185+++DeadByDaylight+Live LogInit: Net CL: 293185 LogInit: OS: Windows 10 (Release 1903) (), CPU: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz, GPU: NVIDIA GeForce GTX 660 LogInit: Compiled (64-bit): Apr 9 2020 15:38:29 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: D:/Games/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Deleting old log file C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.25-19.54.39.log LogStreaming: Deleting old log file C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.25-21.41.06.log LogStreaming: Deleting old log file C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.04.26-14.30.46.log LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C63549AF0] Result: '1' k_EResultOK (success) LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.05.02-13.20.10:145][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.05.02-13.20.10:145][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.02-13.20.10:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.05.02-13.20.10:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.05.02-13.20.10:146][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.02-13.20.10:149][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.02-13.20.10:149][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.02-13.20.10:149][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.05.02-13.20.10:149][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.02-13.20.10:149][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.02-13.20.10:150][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.02-13.20.10:150][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.05.02-13.20.10:151][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.05.02-13.20.10:151][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.05.02-13.20.10:151][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:151][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.02-13.20.10:151][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.02-13.20.10:151][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.05.02-13.20.10:151][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.02-13.20.10:151][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.05.02-13.20.10:172][ 0]LogHAL: Display: Platform has ~ 8 GB [8525533184 / 8589934592 / 8], which maps to Default [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.05.02-13.20.10:172][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.05.02-13.20.10:172][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.02-13.20.10:172][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.02-13.20.10:172][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:172][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.05.02-13.20.10:172][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.05.02-13.20.10:172][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.45]] [2020.05.02-13.20.10:172][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.05.02-13.20.10:172][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.05.02-13.20.10:172][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:172][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]] [2020.05.02-13.20.10:172][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:1]] [2020.05.02-13.20.10:172][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:1024]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.05.02-13.20.10:173][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:1]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0.5]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:2]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.RefractionQuality:1]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.DetailMode:3]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1]] [2020.05.02-13.20.10:173][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:100 ; Medium/ PC]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:0]] [2020.05.02-13.20.10:174][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@1] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.05.02-13.20.10:174][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:0]] [2020.05.02-13.20.10:174][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Florent/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.05.02-13.20.10:174][ 0]LogInit: Computer: LOREEN-PC-FIXE [2020.05.02-13.20.10:174][ 0]LogInit: User: Florent [2020.05.02-13.20.10:174][ 0]LogInit: CPU Page size=4096, Cores=4 [2020.05.02-13.20.10:174][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.05.02-13.20.10:174][ 0]LogMemory: Memory total: Physical=7.9GB (8GB approx) [2020.05.02-13.20.10:174][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.05.02-13.20.10:174][ 0]LogMemory: Process Physical Memory: 156.04 MB used, 287.39 MB peak [2020.05.02-13.20.10:174][ 0]LogMemory: Process Virtual Memory: 140.73 MB used, 296.99 MB peak [2020.05.02-13.20.10:174][ 0]LogMemory: Physical Memory: 4218.01 MB used, 3912.57 MB free, 8130.58 MB total [2020.05.02-13.20.10:174][ 0]LogMemory: Virtual Memory: 4702.75 MB used, 134213024.00 MB free, 134217728.00 MB total [2020.05.02-13.20.10:810][ 0]LogInit: Using OS detected language (fr-FR). [2020.05.02-13.20.10:810][ 0]LogInit: Using OS detected locale (fr-FR). [2020.05.02-13.20.10:817][ 0]LogTextLocalizationManager: No specific localization for 'fr-FR' exists, so the 'fr' localization will be used. [2020.05.02-13.20.10:818][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/fr/Engine.locres' could not be opened for reading! [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.05.02-13.20.11:045][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.05.02-13.20.11:100][ 0]LogD3D11RHI: D3D11 adapters: [2020.05.02-13.20.12:359][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce GTX 660' (Feature Level 11_0) [2020.05.02-13.20.12:359][ 0]LogD3D11RHI: 1998/0/4065 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x10de [2020.05.02-13.20.12:540][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.05.02-13.20.12:540][ 0]LogD3D11RHI: 0/0/4065 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.05.02-13.20.12:540][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.05.02-13.20.12:549][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.05.02-13.20.12:549][ 0]LogD3D11RHI: GPU DeviceId: 0x11c0 (for the marketing name, search the web for "GPU Device Id") [2020.05.02-13.20.12:549][ 0]LogWindows: EnumDisplayDevices: [2020.05.02-13.20.12:550][ 0]LogWindows: 0. 'NVIDIA GeForce GTX 660' (P:1 D:1) [2020.05.02-13.20.12:551][ 0]LogWindows: 1. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.05.02-13.20.12:551][ 0]LogWindows: 2. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.05.02-13.20.12:552][ 0]LogWindows: 3. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.05.02-13.20.12:553][ 0]LogWindows: DebugString: FoundDriverCount:4 [2020.05.02-13.20.12:553][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX 660 [2020.05.02-13.20.12:553][ 0]LogD3D11RHI: Driver Version: 436.15 (internal:26.21.14.3615, unified:436.15) [2020.05.02-13.20.12:553][ 0]LogD3D11RHI: Driver Date: 8-24-2019 [2020.05.02-13.20.12:553][ 0]LogRHI: Texture pool is 1398 MB (70% of 1998 MB) [2020.05.02-13.20.13:477][ 0]LogD3D11RHI: Async texture creation enabled [2020.05.02-13.20.13:484][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.02-13.20.13:485][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.02-13.20.13:485][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.05.02-13.20.13:497][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 2) [2020.05.02-13.20.13:563][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.05.02-13.20.13:563][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.05.02-13.20.13:563][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.02-13.20.13:563][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.02-13.20.13:564][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.05.02-13.20.13:565][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.05.02-13.20.13:566][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.02-13.20.13:567][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.05.02-13.20.13:568][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.05.02-13.20.13:572][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.13:608][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.05.02-13.20.13:637][ 0]LogSlate: Using FreeType 2.6.0 [2020.05.02-13.20.13:656][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.05.02-13.20.13:713][ 0]LogMoviePlayer: Initializing movie player [2020.05.02-13.20.14:032][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36564 unique shaders. [2020.05.02-13.20.14:032][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.05.02-13.20.14:032][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.02-13.20.14:032][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.02-13.20.14:032][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.05.02-13.20.14:032][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.05.02-13.20.14:032][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.05.02-13.20.14:033][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.02-13.20.14:033][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.05.02-13.20.14:033][ 0]LogInit: Using OS detected language (fr-FR). [2020.05.02-13.20.14:033][ 0]LogInit: Using OS detected locale (fr-FR). [2020.05.02-13.20.14:033][ 0]LogTextLocalizationManager: No specific localization for 'fr-FR' exists, so the 'fr' localization will be used. [2020.05.02-13.20.14:087][ 0]LogTextLocalizationManager: Compacting localization data took 0.93ms [2020.05.02-13.20.14:319][ 0]LogAssetRegistry: FAssetRegistry took 0.2316 seconds to start up [2020.05.02-13.20.14:489][ 0]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.20.14:489][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000054 seconds [2020.05.02-13.20.14:490][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.14:500][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.02-13.20.14:503][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:518][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.05.02-13.20.14:532][ 0]LogStreaming: Flushing async loaders took 29ms. [2020.05.02-13.20.14:532][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:532][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.14:536][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:542][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.20.14:543][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:544][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.14:544][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 1965163167) [2020.05.02-13.20.14:544][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:544][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.05.02-13.20.14:581][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:598][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.05.02-13.20.14:598][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:680][ 0]LogStreaming: Flushing async loaders took 82ms. [2020.05.02-13.20.14:680][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:680][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.14:680][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:692][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.20.14:692][ 0]LogStreaming: Flushing async loaders took 148ms. [2020.05.02-13.20.14:696][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:697][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.14:698][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.14:699][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:699][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.14:703][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:708][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.20.14:708][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:711][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.14:711][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:721][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.20.14:721][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:722][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.14:722][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:723][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.14:723][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:733][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.20.14:737][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:738][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.14:739][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:739][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.14:739][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.14:739][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.15:136][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:139][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.15:203][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.02-13.20.15:203][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:215][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.20.15:215][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.02-13.20.15:224][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.02-13.20.15:224][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.084 s [2020.05.02-13.20.15:227][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.20.15:228][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.20.15:228][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:229][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.15:229][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.15:235][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.15:259][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.15:261][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.15:475][ 0]LogStreaming: Flushing async loaders took 247ms. [2020.05.02-13.20.15:480][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:499][ 0]LogStreaming: Flushing async loaders took 19ms. [2020.05.02-13.20.15:499][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:501][ 0]LogTexture: Because: !GameThreadShaderMap [2020.05.02-13.20.15:501][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.05.02-13.20.15:501][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.05.02-13.20.15:509][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.02-13.20.15:511][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.20.15:512][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:515][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.15:516][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:527][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.15:611][ 0]LogStreaming: Flushing async loaders took 96ms. [2020.05.02-13.20.15:611][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.02-13.20.15:611][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:631][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.05.02-13.20.15:631][ 0]LogStreaming: Flushing async loaders took 20ms. [2020.05.02-13.20.15:632][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.20.15:640][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:642][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.15:643][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:644][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.15:644][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:644][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.15:645][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:645][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.15:645][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:645][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.15:645][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:645][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.15:645][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.15:646][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.16:531][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.05.02-13.20.16:531][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.16:531][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.02-13.20.16:531][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.02-13.20.16:752][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.05.02-13.20.16:754][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.05.02-13.20.16:776][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.16:776][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.05.02-13.20.16:776][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.05.02-13.20.16:776][ 0]LogDMM: DMM Module start [2020.05.02-13.20.16:776][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.05.02-13.20.16:783][ 0]LogUObjectArray: 60628 objects as part of root set at end of initial load. [2020.05.02-13.20.16:783][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.05.02-13.20.16:783][ 0]LogUObjectAllocator: 10235312 out of 0 bytes used by permanent object pool. [2020.05.02-13.20.16:783][ 0]LogUObjectArray: CloseDisregardForGC: 60628/60628 objects in disregard for GC pool [2020.05.02-13.20.16:867][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.05.02-13.20.16:874][ 0]LogEngine: Initializing Engine... [2020.05.02-13.20.16:889][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:894][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.20.16:894][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:908][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.20.16:908][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:912][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.02-13.20.16:912][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:919][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.20.16:919][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:926][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.02-13.20.16:926][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:929][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.02-13.20.16:929][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:931][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.16:931][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:932][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.16:932][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:933][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.16:933][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:934][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.16:934][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:935][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.16:935][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:945][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.02-13.20.16:945][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:947][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.16:947][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:948][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.16:948][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:949][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.16:949][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:960][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.02-13.20.16:960][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:961][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.16:961][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.16:961][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.16:961][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:132][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.20.17:132][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.20.17:165][ 0]LogStreaming: Flushing async loaders took 204ms. [2020.05.02-13.20.17:165][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:166][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:166][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:167][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:167][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:167][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:167][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:178][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.05.02-13.20.17:178][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:179][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:181][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.05.02-13.20.17:300][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.05.02-13.20.17:454][ 0]LogInit: XAudio2 using 'BenQ LCD (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3) [2020.05.02-13.20.17:470][ 0]LogInit: FAudioDevice initialized. [2020.05.02-13.20.17:484][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.05.02-13.20.17:484][ 0]LogInit: Texture streaming: Enabled [2020.05.02-13.20.17:484][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:492][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.20.17:492][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:493][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:493][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:493][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:493][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:494][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:494][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:495][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:495][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:496][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:496][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:496][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:496][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:497][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:497][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:497][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:497][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:498][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:498][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:498][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:498][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:499][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:499][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:499][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:499][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:499][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:499][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:500][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:500][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:500][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:500][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:500][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:500][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:501][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:501][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:501][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:501][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:502][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:502][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:502][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:503][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:503][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:503][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:503][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:516][ 0]LogStreaming: Flushing async loaders took 13ms. [2020.05.02-13.20.17:528][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.02-13.20.17:528][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.02-13.20.17:528][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.05.02-13.20.17:528][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:529][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.17:529][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:529][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:529][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:529][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:529][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:529][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:529][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:529][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:529][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.05.02-13.20.17:529][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.05.02-13.20.17:529][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.05.02-13.20.17:529][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.05.02-13.20.17:543][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:12900). [2020.05.02-13.20.17:543][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:543][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:543][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:543][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:543][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:543][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:543][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:543][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:543][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.05.02-13.20.17:556][ 0]LogOnline: Verbose: OSS: Created thread (ID:13980). [2020.05.02-13.20.17:712][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:712][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:712][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:712][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:712][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:712][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:713][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:713][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:713][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.05.02-13.20.17:713][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:713][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.02-13.20.17:713][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.05.02-13.20.17:806][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:806][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:806][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:807][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:807][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:808][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:808][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:808][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:808][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:808][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:808][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:809][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:809][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:809][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:809][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:810][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:810][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:812][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:812][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:814][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:815][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:815][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:815][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:815][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:816][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:816][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:816][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:816][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:816][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:817][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:817][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:817][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:817][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:817][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:817][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:818][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:818][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:818][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:818][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:819][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:819][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:819][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:819][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:820][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:820][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:821][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:821][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:821][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:821][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:822][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:822][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:822][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:822][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:823][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:823][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:823][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:823][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:824][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:824][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:824][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:824][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:825][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:825][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:825][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:825][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:826][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:826][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:826][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:826][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:826][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:826][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:828][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:828][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:829][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:829][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:829][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:829][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:829][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:829][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:829][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:830][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:839][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.20.17:839][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:843][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:843][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:844][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:844][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:847][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:847][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:847][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:847][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:849][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:849][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:850][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:850][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:851][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:851][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:852][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:853][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:855][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:856][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:857][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:857][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:858][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:858][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:858][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:859][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:859][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:860][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:860][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:860][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:861][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:861][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:862][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:863][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:864][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:865][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:866][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:866][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:866][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:866][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:867][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:867][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:868][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:869][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:869][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:869][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:870][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:870][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:870][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:870][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:871][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:871][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:872][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:872][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:874][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:874][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:875][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:875][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:878][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:878][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:879][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:879][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:880][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:880][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:880][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:880][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:883][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:884][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:886][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:886][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:889][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:889][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:893][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:893][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:900][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.20.17:900][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:902][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:903][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:906][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:906][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:909][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:909][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:910][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:910][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:914][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.02-13.20.17:914][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:914][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:914][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:917][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:917][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:918][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:918][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:918][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:919][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:921][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:921][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:923][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:923][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:925][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:925][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:926][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:926][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:928][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:928][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:929][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:929][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:931][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:931][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:939][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.20.17:939][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:941][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:941][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:945][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.05.02-13.20.17:945][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:948][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:948][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:948][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:948][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:950][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:950][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:953][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:953][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:954][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:954][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:957][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:957][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:973][ 0]LogStreaming: Flushing async loaders took 16ms. [2020.05.02-13.20.17:973][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:978][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.20.17:978][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:980][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.17:980][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:980][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:981][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:981][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:981][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:981][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:981][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:981][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:981][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:982][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:982][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:982][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:982][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:982][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:982][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:982][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:982][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:983][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:984][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:984][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:984][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.17:984][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:985][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:985][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:985][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:985][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:985][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:985][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:986][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:986][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:989][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.17:989][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:989][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:989][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:989][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.17:989][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.17:998][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.20.17:999][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:000][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.18:000][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:001][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:001][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:002][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:002][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:002][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:002][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:005][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.18:005][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:006][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:007][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:008][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:008][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:009][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:009][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:010][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:010][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:011][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:011][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:012][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:012][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:012][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:013][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:066][ 0]LogStreaming: Flushing async loaders took 53ms. [2020.05.02-13.20.18:066][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:067][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:067][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:068][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:068][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:068][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:068][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:068][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:069][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:069][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:069][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:069][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:070][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:070][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:070][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:070][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:070][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:071][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:071][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:071][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:071][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:071][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:072][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:072][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:072][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:072][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:072][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:073][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:073][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:073][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:073][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:074][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:074][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:074][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:074][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:075][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:075][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:075][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:075][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:076][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:077][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:077][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:077][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:077][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:078][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:078][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:078][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:079][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:080][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:080][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:080][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:080][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:081][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:081][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:081][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:081][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:082][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:082][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:082][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:082][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:082][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:083][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:083][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:083][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:083][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:084][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:084][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:084][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:084][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:089][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.20.18:089][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:090][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:090][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:090][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:090][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:090][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:091][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:091][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:091][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:091][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:092][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:092][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:092][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:092][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:092][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:093][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:093][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:093][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:093][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:094][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:094][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:094][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:094][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:094][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:102][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.20.18:102][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:103][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:103][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:103][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:103][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:104][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:104][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:104][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:104][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:105][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:105][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:105][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:105][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:106][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:106][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:106][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:106][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:106][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:107][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:107][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:107][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:107][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:108][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:108][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:108][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:108][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:110][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.18:110][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:111][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:111][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:112][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:112][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:112][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:112][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:113][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:113][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:113][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:113][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:114][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:114][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:115][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:115][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:115][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:115][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:116][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:116][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:116][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:117][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:117][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:117][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:117][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:118][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:118][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:118][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:119][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:119][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:119][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:119][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:120][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:120][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:120][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:121][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:121][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:122][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:122][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:122][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:122][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:122][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:123][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:125][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.20.18:125][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:125][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:125][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:126][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:126][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:126][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:127][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:127][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:127][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:127][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:127][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:128][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:129][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:130][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:130][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:130][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:130][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:130][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:131][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:131][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:131][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:131][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:131][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:131][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:135][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.18:135][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:135][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:135][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:136][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:136][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:136][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:136][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:137][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:137][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:137][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:137][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:138][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:138][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:138][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:138][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:138][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:138][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:139][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:139][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:139][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:139][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:140][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:140][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:140][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:140][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:140][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:141][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:141][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:141][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:141][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:141][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:142][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:143][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:143][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:143][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:143][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:143][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:143][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:144][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:144][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:144][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:145][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:145][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:145][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:145][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:145][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:145][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:145][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:146][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:147][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:147][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:147][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:147][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:147][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:147][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:147][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:147][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:148][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:148][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:148][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:148][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:148][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:148][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:149][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:149][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:149][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:149][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:150][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:150][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:150][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:150][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:150][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:150][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:150][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:151][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:151][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:151][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:151][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:152][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:152][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:152][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:153][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:153][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:161][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.20.18:161][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.05.02-13.20.18:179][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:182][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.20.18:182][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:182][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:182][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:183][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:183][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:183][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:183][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:184][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:184][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:230][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000062 seconds [2020.05.02-13.20.18:230][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.02-13.20.18:230][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.05.02-13.20.18:242][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/fr/Engine.locres' could not be opened for reading! [2020.05.02-13.20.18:246][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:256][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.20.18:256][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:305][ 0]LogStreaming: Flushing async loaders took 49ms. [2020.05.02-13.20.18:305][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:306][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:306][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:306][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:306][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:307][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:307][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:307][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:307][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:308][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:308][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:308][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:308][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:309][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:309][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:309][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:309][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:310][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:310][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:310][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:310][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:310][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:310][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:311][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:311][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:311][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:312][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:312][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:312][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:312][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:313][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:313][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:313][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:321][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.20.18:321][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:322][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:322][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:322][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:322][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:323][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:323][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:327][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.20.18:327][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:328][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:328][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:328][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:328][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:328][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:328][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:329][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:329][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:329][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:329][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:329][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:329][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:330][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:330][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:330][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:330][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:330][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:330][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:331][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:331][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:331][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:331][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:331][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:331][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:333][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:333][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:334][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:334][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:335][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.18:335][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:341][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.05.02-13.20.18:341][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:341][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:341][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.18:341][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.18:342][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_436_293185 [2020.05.02-13.20.18:342][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.02-13.20.18:825][ 0]LogSlate: Slate font cache was flushed [2020.05.02-13.20.19:699][ 0]LogScaleformUI: Initializing Scaleform [2020.05.02-13.20.19:699][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 2048, 1152] OpenMovies: 0 [2020.05.02-13.20.19:699][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 2048, 1152] OpenMovies: 0 [2020.05.02-13.20.19:699][ 0]LogInit: Display: Game Engine Initialized. [2020.05.02-13.20.19:699][ 0]LogInit: Display: RandInit(-1899451036) SRandInit(-1899451033). [2020.05.02-13.20.19:699][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.05.02-13.20.19:699][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.05.02-13.20.19:699][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.05.02-13.20.19:699][ 0]LogInit: Going up to parent DeviceProfile [] [2020.05.02-13.20.19:700][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.02-13.20.19:700][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.05.02-13.20.19:705][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.05.02-13.20.19:706][ 0]LogInit: Display: Starting Game. [2020.05.02-13.20.19:706][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.05.02-13.20.19:706][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.05.02-13.20.19:717][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms [2020.05.02-13.20.19:722][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.19:970][ 0]LogStreaming: Flushing async loaders took 248ms. [2020.05.02-13.20.19:971][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.05.02-13.20.19:971][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.05.02-13.20.19:971][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.05.02-13.20.19:971][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:256][ 0]LogStreaming: Flushing async loaders took 285ms. [2020.05.02-13.20.20:256][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.05.02-13.20.20:256][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:258][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.20:259][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.05.02-15.20.20 [2020.05.02-13.20.20:290][ 0]LogWorld: Bringing up level for play took: 0.031998 [2020.05.02-13.20.20:291][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.02-13.20.20:291][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.05.02-13.20.20:292][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.02-13.20.20:292][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.02-13.20.20:292][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.02-13.20.20:292][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.02-13.20.20:292][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000026 seconds [2020.05.02-13.20.20:292][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000020 seconds [2020.05.02-13.20.20:292][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.05.02-13.20.20:292][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.02-13.20.20:292][ 0]LogLoad: Took 0.586847 seconds to LoadMap(/Game/Maps/StartScreen) [2020.05.02-13.20.20:293][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:305][ 0]LogRenderer: Reallocating scene render targets to support 2048x1152 Format 9 NumSamples 1 (Frame:1). [2020.05.02-13.20.20:305][ 0]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.20.20:305][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.05.02-13.20.20:305][ 0]LogLoad: (Engine Initialization) Total time: 13.54 seconds [2020.05.02-13.20.20:322][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:331][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.20.20:331][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:331][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/FontConfig/fonts_fr requested by async loading code. NameToLoad: /Game/UI/FontConfig/fonts_fr [2020.05.02-13.20.20:331][ 0]LogStreaming: Error: Found 0 dependent packages... [2020.05.02-13.20.20:331][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.20:331][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:331][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.20:331][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:331][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.20:331][ 0]Error: CDO Constructor (RootMovie): Failed to find SwfMovie'/Game/UI/FontConfig/fonts_fr.fonts_fr' [2020.05.02-13.20.20:332][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:345][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.20.20:345][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.05.02-13.20.20:346][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:374][ 0]LogStreaming: Flushing async loaders took 28ms. [2020.05.02-13.20.20:374][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887667 bytes [2020.05.02-13.20.20:408][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.02-13.20.20:408][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.05.02-13.20.20:408][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.05.02-13.20.20:411][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.05.02-13.20.20:411][ 0]LogStreaming: Flushing async loaders. [2020.05.02-13.20.20:858][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.02-13.20.20:858][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.20:858][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.02-13.20.20:858][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.02-13.20.20:888][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.02-13.20.20:888][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.20:888][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.02-13.20.20:888][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.05.02-13.20.20:919][ 0]LogStreaming: Flushing async loaders took 508ms. [2020.05.02-13.20.20:947][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.05.02-13.20.20:947][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.05.02-13.20.20:947][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.02-13.20.20:948][ 0]LogContentStreaming: Texture pool size now 1000 MB [2020.05.02-13.20.20:948][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.20.20:948][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.20.20:948][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.20.20:964][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.05.02-13.20.20:964][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.05.02-13.20.20:965][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.05.02-13.20.20:965][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.05.02-13.20.20:982][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.20:982][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.05.02-13.20.20:983][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.05.02-13.20.20:983][ 2]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.20.21:023][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.05.02-13.20.21:023][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.21:023][ 2]LogStreaming: Flushing async loaders took 40ms. [2020.05.02-13.20.21:051][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.05.02-13.20.21:051][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.05.02-13.20.21:052][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.05.02-13.20.21:054][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.21:054][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.21:054][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.21:054][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.02-13.20.21:132][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.02-13.20.21:132][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.21:798][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.02-13.20.21:798][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.22:991][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.02-13.20.22:992][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:596][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.02-13.20.23:596][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:794][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.02-13.20.23:794][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:794][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.02-13.20.23:794][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:794][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.02-13.20.23:794][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:794][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.02-13.20.23:794][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:794][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.02-13.20.23:795][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:795][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.02-13.20.23:795][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:795][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.02-13.20.23:795][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:795][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.02-13.20.23:795][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:795][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.02-13.20.23:795][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:795][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.02-13.20.23:795][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:814][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.02-13.20.23:815][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:815][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.02-13.20.23:815][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:815][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.02-13.20.23:815][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:819][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.02-13.20.23:819][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:828][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.02-13.20.23:828][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.02-13.20.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.02-13.20.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.02-13.20.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.02-13.20.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.02-13.20.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:837][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.02-13.20.23:837][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:838][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.02-13.20.23:838][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:841][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.02-13.20.23:841][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:841][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.02-13.20.23:841][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:846][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.02-13.20.23:846][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:846][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.02-13.20.23:846][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:854][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.02-13.20.23:854][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:859][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.02-13.20.23:859][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:859][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.02-13.20.23:859][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:863][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.02-13.20.23:863][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:873][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.02-13.20.23:873][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:880][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.02-13.20.23:881][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:884][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.02-13.20.23:884][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:888][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.02-13.20.23:888][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:888][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.02-13.20.23:888][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:895][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.02-13.20.23:895][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:901][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.02-13.20.23:901][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:905][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.02-13.20.23:905][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:915][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.02-13.20.23:915][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:917][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.23:917][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.05.02-13.20.23:919][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.23:920][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.02-13.20.23:920][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.05.02-13.20.23:920][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.05.02-13.20.23:921][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.02-13.20.23:921][ 3]LogAsyncLoad: Start loading library async: Menu [2020.05.02-13.20.23:922][ 3]LogAsyncLoad: 215 assets in Menu [2020.05.02-13.20.23:922][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.05.02-13.20.23:922][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.20.23:922][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.05.02-13.20.23:922][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.02-13.20.23:923][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.05.02-13.20.23:923][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.05.02-13.20.23:923][ 3]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.20.23:939][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.05.02-13.20.23:939][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.20.23:939][ 3]LogStreaming: Flushing async loaders took 16ms. [2020.05.02-13.20.23:966][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.05.02-13.20.23:967][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.05.02-13.20.23:967][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:971][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:972][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:972][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:972][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:973][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:974][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:975][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.05.02-13.20.23:993][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.05.02-13.20.23:993][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.05.02-13.20.23:994][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.02-13.20.23:994][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.02-13.20.23:994][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.02-13.20.23:994][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.02-13.20.23:994][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.05.02-13.20.23:994][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.05.02-13.20.23:994][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.05.02-13.20.23:995][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.05.02-13.20.23:995][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.05.02-13.20.24:005][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.24:734][ 25]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197993078916 [2020.05.02-13.20.26:553][ 89]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.26:713][ 96]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.26:804][ 99]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.27:011][109]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.27:963][151]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.28:431][170]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.28:930][189]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.29:610][218]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.29:972][233]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.30:328][248]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.31:097][280]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.31:729][306]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.31:876][308]LogAudio: Warning: Waited 71.275803ms for audio thread. [2020.05.02-13.20.31:912][308]LogInit: XAudio2 using 'Haut-parleurs (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.05.02-13.20.31:912][308]LogAudio: Warning: Waited 107.241600ms for audio thread. [2020.05.02-13.20.31:916][308]LogAudio: Warning: Waited 111.264198ms for audio thread. [2020.05.02-13.20.40:533][654]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.41:310][686]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.05.02-13.20.41:310][686]GameFlow: Cached NetUniqueId: Flo 76561197993078916 (84B0F40101001001) [2020.05.02-13.20.41:310][686]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-05-02T13:20:41.310Z [2020.05.02-13.20.41:310][686]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-02T13:20:41.310Z [2020.05.02-13.20.41:310][686]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.02-13.20.41:310][686]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:310][686]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:310][686]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.02-13.20.41:311][686]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.41:311][686]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.05.02-13.20.41:311][686]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.41:311][686]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:311][686]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.05.02-13.20.41:331][687]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.41:331][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.02-13.20.41:331][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.02-13.20.41:363][688]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.41:363][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.02-13.20.41:363][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.02-13.20.41:364][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.02-13.20.41:364][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.02-13.20.41:364][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.02-13.20.41:419][689]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.41:419][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.02-13.20.41:419][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.02-13.20.41:419][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.02-13.20.41:514][690]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.41:515][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.02-13.20.41:515][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.02-13.20.41:516][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.02-13.20.41:516][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.02-13.20.41:516][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.02-13.20.41:516][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.02-13.20.41:519][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.02-13.20.41:686][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.02-13.20.41:686][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.02-13.20.41:686][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.02-13.20.41:686][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.02-13.20.41:688][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.02-13.20.41:744][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.02-13.20.41:744][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.02-13.20.41:744][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.02-13.20.41:748][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.02-13.20.41:756][691]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.02-13.20.41:757][691]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-05-02T13:20:41.310Z, endTime: 2020-05-02T13:20:41.757Z, progress complete in 0.447000 seconds [2020.05.02-13.20.41:757][691]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-02T13:20:41.757Z [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.41:757][691]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.02-13.20.41:757][691]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.05.02-13.20.41:757][691]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.41:757][691]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.05.02-13.20.41:757][691]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.397.1-6 [2020.05.02-13.20.41:759][691]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.41:759][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.05.02-13.20.41:759][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.05.02-13.20.42:019][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.05.02-13.20.42:019][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.05.02-13.20.42:087][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.05.02-13.20.42:124][692]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.05.02-13.20.42:124][692]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.05.02-13.20.42:124][692]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.05.02-13.20.42:127][692]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:150][693]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:150][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.02-13.20.42:151][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.02-13.20.42:262][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.02-13.20.42:262][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.02-13.20.42:262][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.02-13.20.42:299][694]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.0] [2020.05.02-13.20.42:299][694]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_297145live' [2020.05.02-13.20.42:299][694]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Flo [2020.05.02-13.20.42:299][694]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.02-13.20.42:304][694]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:326][695]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:326][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.05.02-13.20.42:327][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.05.02-13.20.42:389][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.05.02-13.20.42:389][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.05.02-13.20.42:389][695]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.05.02-13.20.42:392][696]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:416][697]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:441][698]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:466][699]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:466][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.02-13.20.42:467][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.02-13.20.42:593][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.02-13.20.42:594][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.02-13.20.42:594][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.02-13.20.42:597][700]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.42:597][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.02-13.20.42:598][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.02-13.20.42:704][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.02-13.20.43:538][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.02-13.20.43:538][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.02-13.20.43:538][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.02-13.20.43:538][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.02-13.20.43:538][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.02-13.20.43:538][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.02-13.20.43:539][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.02-13.20.43:539][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.02-13.20.43:539][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.02-13.20.43:539][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.02-13.20.43:539][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.02-13.20.43:539][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.02-13.20.43:539][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.02-13.20.43:551][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.02-13.20.43:595][701]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.02-13.20.43:596][701]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.05.02-13.20.43:596][701]LogMirrors: Mirrors Auth: Reconnecting user id c3a84222-790e-4ecf-926e-cecc3bed617a [2020.05.02-13.20.43:596][701]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.05.02-13.20.43:596][701]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.05.02-13.20.43:596][701]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.05.02-13.20.43:596][701]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.43:596][701]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.05.02-13.20.43:596][701]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.05.02-13.20.43:596][701]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.05.02-13.20.43:596][701]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.05.02-13.20.43:596][701]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: c3a84222-790e-4ecf-926e-cecc3bed617a. [2020.05.02-13.20.43:596][701]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-05-02T13:20:41.757Z, endTime: 2020-05-02T13:20:43.596Z, progress complete in 1.839000 seconds [2020.05.02-13.20.43:596][701]LogDBDGeneral: Date-time synced online: 2020.05.02-13.20.40 (service used - Mirrors) [2020.05.02-13.20.43:596][701]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-02T13:20:43.596Z [2020.05.02-13.20.43:596][701]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.02-13.20.43:598][701]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.20.43:598][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.05.02-13.20.43:598][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.05.02-13.20.43:729][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.05.02-13.20.43:729][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.05.02-13.20.43:733][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.05.02-13.20.43:734][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:734][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:734][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:735][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:736][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.05.02-13.20.43:737][702]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.05.02-13.20.43:737][702]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.02-13.20.43:765][703]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.43:765][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.05.02-13.20.43:766][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.05.02-13.20.43:963][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.05.02-13.20.44:014][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.05.02-13.20.44:014][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.05.02-13.20.44:014][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.05.02-13.20.44:022][703]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.05.02-13.20.44:023][704]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.05.02-13.20.44:024][704]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-05-02T13:20:43.596Z, endTime: 2020-05-02T13:20:44.024Z, progress complete in 0.428000 seconds [2020.05.02-13.20.44:024][704]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.05.02-13.20.44:025][704]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-02T13:20:44.024Z [2020.05.02-13.20.44:025][704]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-05-02T13:20:44.024Z, endTime: 2020-05-02T13:20:44.025Z, progress complete in 0.001000 seconds [2020.05.02-13.20.44:025][704]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-02T13:20:44.025Z [2020.05.02-13.20.44:025][704]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.02-13.20.44:027][704]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.44:056][705]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.44:173][706]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.05.02-13.20.44:173][706]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/c3a84222-790e-4ecf-926e-cecc3bed617a:6d8cbb92161ecec72d24fbb7f812bb115bf8d787f39af9792e967771c1c2bcaee358564ff914027434df57fc61df48e9 [2020.05.02-13.20.44:173][706]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/c3a84222-790e-4ecf-926e-cecc3bed617a:6d8cbb92161ecec72d24fbb7f812bb115bf8d787f39af9792e967771c1c2bcaee358564ff914027434df57fc61df48e9 [2020.05.02-13.20.44:174][706]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.05.02-13.20.44:176][706]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.44:277][707]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.05.02-13.20.44:277][707]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-05-02T13:20:44.025Z, endTime: 2020-05-02T13:20:44.277Z, progress complete in 0.252000 seconds [2020.05.02-13.20.44:277][707]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-02T13:20:44.025Z [2020.05.02-13.20.44:277][707]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.05.02-13.20.44:279][707]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.44:324][708]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.046280 seconds [2020.05.02-13.20.44:324][708]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.20.44:325][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.05.02-13.20.44:325][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.05.02-13.20.44:511][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.05.02-13.20.44:511][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.05.02-13.20.44:513][708]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.05.02-13.20.44:534][709]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 12 [2020.05.02-13.20.44:534][709]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.05.02-13.20.44:534][709]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.02-13.20.44:535][709]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.20.44:535][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.05.02-13.20.44:536][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.05.02-13.20.44:592][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.05.02-13.20.44:592][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.05.02-13.20.44:592][709]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.05.02-13.20.44:596][710]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.20.44:596][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.05.02-13.20.44:597][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.05.02-13.20.44:742][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.05.02-13.20.44:742][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.05.02-13.20.44:744][710]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.05.02-13.20.44:747][711]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.05.02-13.20.44:747][711]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.05.02-13.20.44:747][711]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.05.02-13.20.44:747][711]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/c3a84222-790e-4ecf-926e-cecc3bed617a/friends?platform=steam] [2020.05.02-13.20.44:749][711]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.20.44:749][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.05.02-13.20.44:749][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.05.02-13.20.44:910][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.05.02-13.20.44:910][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.05.02-13.20.44:912][711]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.05.02-13.20.44:914][712]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/c3a84222-790e-4ecf-926e-cecc3bed617a/friends?platform=steam] [2020.05.02-13.20.44:914][712]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.05.02-13.20.44:914][712]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.20.44:914][712]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/c3a84222-790e-4ecf-926e-cecc3bed617a:6d8cbb92161ecec72d24fbb7f812bb115bf8d787f39af9792e967771c1c2bcaee358564ff914027434df57fc61df48e9 [2020.05.02-13.20.44:916][712]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.20.44:916][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.05.02-13.20.44:917][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.05.02-13.20.45:505][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.05.02-13.20.45:506][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.05.02-13.20.45:510][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.05.02-13.20.45:513][713]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.05.02-13.20.45:513][713]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.05.02-13.20.45:513][713]LogRealTimeMessaging: Display: Real time messaging connection established [2020.05.02-13.20.45:513][713]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.05.02-13.20.45:513][713]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.05.02-13.20.45:513][713]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.20.45:514][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Demon, friend Id: 501f7c41-1a3d-42bf-b1cd-df49938c074e [2020.05.02-13.20.45:514][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Naurel, friend Id: 4637518e-8cb9-4a19-ac3d-584ebcf804e0 [2020.05.02-13.20.45:514][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Rhynoo, friend Id: 4d544cf0-1a8b-483b-bb86-cd930922394a [2020.05.02-13.20.45:514][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Loutre, friend Id: 3444aa8c-4d0e-4e6e-9214-82b20793203f [2020.05.02-13.20.45:514][713]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Kristen, friend Id: 983fee0c-73f7-4db6-99e8-e6235e921203 [2020.05.02-13.20.45:514][713]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-05-02T13:20:44.025Z, endTime: 2020-05-02T13:20:45.514Z, progress complete in 1.489000 seconds [2020.05.02-13.20.45:514][713]LogOnline: Warning: Sync friends success - 0 [2020.05.02-13.20.45:514][713]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-02T13:20:45.514Z [2020.05.02-13.20.45:573][713]LogDBDEasyAntiCheat: Client Auth is created [2020.05.02-13.20.45:573][713]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.02-13.20.45:575][713]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.45:575][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.02-13.20.45:576][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.02-13.20.45:751][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.02-13.20.45:751][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.02-13.20.45:752][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.02-13.20.45:753][714]LogLatencyCalculator: Latency of id eu-west-1: 69 [2020.05.02-13.20.45:754][714]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.45:754][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.02-13.20.45:755][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.02-13.20.45:927][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.02-13.20.45:927][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.02-13.20.45:927][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.02-13.20.45:929][715]LogLatencyCalculator: Latency of id ap-south-1: 169 [2020.05.02-13.20.45:931][715]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.45:931][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.02-13.20.45:932][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.02-13.20.46:119][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.02-13.20.46:119][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.02-13.20.46:120][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.02-13.20.46:122][716]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.05.02-13.20.46:122][716]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.02-13.20.46:123][716]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.46:123][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.05.02-13.20.46:124][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.05.02-13.20.46:340][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.05.02-13.20.46:340][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.05.02-13.20.46:341][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.05.02-13.20.46:343][717]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.05.02-13.20.46:343][717]LogDBDEasyAntiCheat: client created [2020.05.02-13.20.46:343][717]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.05.02-13.20.46:343][717]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-05-02T13:20:45.514Z, endTime: 2020-05-02T13:20:46.343Z, progress complete in 0.829000 seconds [2020.05.02-13.20.46:343][717]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-02T13:20:46.343Z [2020.05.02-13.20.46:345][717]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.46:345][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.02-13.20.46:346][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.02-13.20.46:524][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.02-13.20.46:524][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.02-13.20.46:525][717]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.02-13.20.46:533][718]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.46:533][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.02-13.20.46:534][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.02-13.20.46:716][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.02-13.20.46:716][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.02-13.20.46:717][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.02-13.20.46:783][719]LogLatencyCalculator: Latency of id eu-central-1: 64 [2020.05.02-13.20.46:783][719]LogLatencyCalculator: Latency of id ap-southeast-1: 299 [2020.05.02-13.20.46:784][719]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.46:784][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.02-13.20.46:785][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.02-13.20.46:972][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.02-13.20.46:972][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.02-13.20.46:972][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.02-13.20.46:975][720]LogLatencyCalculator: Latency of id ap-southeast-2: 346 [2020.05.02-13.20.46:976][720]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.46:976][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.02-13.20.46:977][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.02-13.20.47:174][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.02-13.20.47:174][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.02-13.20.47:174][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.02-13.20.47:178][721]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.20.47:178][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.02-13.20.47:179][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.02-13.20.47:398][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.02-13.20.47:398][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.02-13.20.47:398][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.02-13.20.47:607][726]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-05-02T13:20:46.343Z, endTime: 2020-05-02T13:20:47.607Z, progress complete in 1.264000 seconds [2020.05.02-13.20.47:607][726]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-02T13:20:47.607Z [2020.05.02-13.20.47:607][726]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.05.02-13.20.47:764][730]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.47:975][733]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.05.02-13.20.47:975][733]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.05.02-13.20.47:975][733]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.02-13.20.47:982][733]LogLatencyCalculator: Latency of id us-east-1: 129 [2020.05.02-13.20.48:381][744]LogLatencyCalculator: Latency of id ap-northeast-2: 304 [2020.05.02-13.20.48:691][752]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.02-13.20.48:691][752]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.05.02-13.20.48:691][752]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.05.02-13.20.48:691][752]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.05.02-13.20.48:691][752]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.05.02-13.20.48:760][754]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.05.02-13.20.48:760][754]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-05-02T13:20:47.607Z, endTime: 2020-05-02T13:20:48.760Z, progress complete in 1.153000 seconds [2020.05.02-13.20.48:760][754]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-02T13:20:48.760Z [2020.05.02-13.20.48:760][754]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-05-02T13:20:48.760Z, endTime: 2020-05-02T13:20:48.760Z, progress complete in 0.000000 seconds [2020.05.02-13.20.48:760][754]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-02T13:20:48.760Z [2020.05.02-13.20.48:760][754]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.02-13.20.48:897][758]LogLatencyCalculator: Latency of id sa-east-1: 257 [2020.05.02-13.20.48:918][759]LogLatencyCalculator: Latency of id ap-northeast-1: 282 [2020.05.02-13.20.48:918][759]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.02-13.20.48:919][759]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.02-13.20.48:919][759]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-05-02T13:20:48.760Z, endTime: 2020-05-02T13:20:48.919Z, progress complete in 0.159000 seconds [2020.05.02-13.20.48:919][759]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-02T13:20:48.919Z [2020.05.02-13.20.48:919][759]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-05-02T13:20:48.919Z, endTime: 2020-05-02T13:20:48.919Z, progress complete in 0.000000 seconds [2020.05.02-13.20.48:919][759]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-02T13:20:48.919Z [2020.05.02-13.20.48:985][761]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.05.02-13.20.48:985][761]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-02T13:20:48.919Z, endTime: 2020-05-02T13:20:48.985Z, progress complete in 0.066000 seconds [2020.05.02-13.20.49:018][762]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.05.02-13.20.49:018][762]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-05-02T13:20:48.919Z, endTime: 2020-05-02T13:20:49.018Z, progress complete in 0.099000 seconds [2020.05.02-13.20.49:018][762]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-02T13:20:49.018Z [2020.05.02-13.20.49:018][762]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.02-13.20.49:018][762]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.02-13.20.49:021][762]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.20.49:021][762]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.02-13.20.49:220][768]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.05.02-13.20.49:223][768]GameFlow: Save validation data initialized. UID: 84B0F40101001001 [2020.05.02-13.20.49:224][768]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.20.49:224][768]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.02-13.20.49:224][768]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.02-13.20.49:224][768]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.20.49:224][768]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.02-13.20.49:224][768]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.05.02-13.20.49:224][768]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.05.02-13.20.49:224][768]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.05.02-13.20.49:224][768]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.02-13.20.49:224][768]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-05-02T13:20:49.018Z, endTime: 2020-05-02T13:20:49.224Z, progress complete in 0.206000 seconds [2020.05.02-13.20.49:226][768]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-02T13:20:49.225Z [2020.05.02-13.20.49:226][768]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.02-13.20.49:446][775]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.05.02-13.20.49:547][778]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.05.02-13.20.49:547][778]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-05-02T13:20:49.225Z, endTime: 2020-05-02T13:20:49.547Z, progress complete in 0.322000 seconds [2020.05.02-13.20.49:547][778]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-02T13:20:49.547Z [2020.05.02-13.20.49:547][778]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.02-13.20.49:576][779]LogLatencyCalculator: Latency of id us-west-2: 213 [2020.05.02-13.20.49:704][783]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.05.02-13.20.49:705][783]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-05-02T13:20:49.547Z, endTime: 2020-05-02T13:20:49.705Z, progress complete in 0.158000 seconds [2020.05.02-13.20.49:705][783]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-02T13:20:49.705Z [2020.05.02-13.20.49:705][783]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.02-13.20.49:930][790]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.05.02-13.20.49:930][790]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.05.02-13.20.49:930][790]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-05-02T13:20:49.705Z, endTime: 2020-05-02T13:20:49.930Z, progress complete in 0.225000 seconds [2020.05.02-13.20.49:930][790]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-02T13:20:49.930Z [2020.05.02-13.20.49:930][790]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.02-13.20.50:111][796]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.05.02-13.20.50:383][805]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-05-02T13:20:49.930Z, endTime: 2020-05-02T13:20:50.383Z, progress complete in 0.453000 seconds [2020.05.02-13.20.50:383][805]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-02T13:20:50.383Z [2020.05.02-13.20.50:475][808]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.05.02-13.20.50:475][808]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-05-02T13:20:50.383Z, endTime: 2020-05-02T13:20:50.475Z, progress complete in 0.092000 seconds [2020.05.02-13.20.50:475][808]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-02T13:20:50.475Z [2020.05.02-13.20.50:475][808]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.05.02-13.20.50:475][808]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.02-13.20.50:647][814]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.05.02-13.20.50:647][814]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.05.02-13.20.50:647][814]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-05-02T13:20:50.475Z, endTime: 2020-05-02T13:20:50.647Z, progress complete in 0.172000 seconds [2020.05.02-13.20.50:648][814]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-02T13:20:50.647Z [2020.05.02-13.20.50:963][825]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-05-02T13:20:50.647Z, endTime: 2020-05-02T13:20:50.963Z, progress complete in 0.316000 seconds [2020.05.02-13.20.50:963][825]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-02T13:20:50.963Z [2020.05.02-13.20.51:054][828]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-05-02T13:20:50.963Z, endTime: 2020-05-02T13:20:51.054Z, progress complete in 0.091000 seconds [2020.05.02-13.20.51:054][828]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-02T13:20:51.054Z [2020.05.02-13.20.51:061][828]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-05-02T13:20:51.054Z, endTime: 2020-05-02T13:20:51.061Z, progress complete in 0.007000 seconds [2020.05.02-13.20.51:061][828]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-02T13:20:51.061Z [2020.05.02-13.20.51:145][828]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-05-02T13:20:51.061Z, endTime: 2020-05-02T13:20:51.145Z, progress complete in 0.084000 seconds [2020.05.02-13.20.51:146][828]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.02-13.20.51:146][828]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-05-02T13:20:41.310Z, endTime: 2020-05-02T13:20:51.146Z, progress complete in 9.836000 seconds [2020.05.02-13.20.51:151][828]GameFlow: [GameInit] New Init Complete State: Success [2020.05.02-13.20.51:151][828]LogWindows: EnumDisplayDevices: [2020.05.02-13.20.51:151][828]LogWindows: 0. 'NVIDIA GeForce GTX 660' (P:1 D:1) [2020.05.02-13.20.51:152][828]LogWindows: 1. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.05.02-13.20.51:153][828]LogWindows: 2. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.05.02-13.20.51:154][828]LogWindows: 3. 'NVIDIA GeForce GTX 660' (P:0 D:0) [2020.05.02-13.20.51:154][828]LogWindows: DebugString: FoundDriverCount:4 [2020.05.02-13.20.51:157][828]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Flo] [2020.05.02-13.20.51:334][835]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.05.02-13.20.52:488][879]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Flo] [2020.05.02-13.20.52:488][879]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.05.02-13.20.52:488][879]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.05.02-13.20.52:488][879]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.05.02-13.20.52:488][879]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.05.02-13.20.52:489][879]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.02-13.20.52:700][887]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.05.02-13.20.52:923][897]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C8A658680] Result: '1' k_EResultOK (success) [2020.05.02-13.20.52:923][897]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Flo [0x25C8A658680]' succeeded in 0.424097 seconds [2020.05.02-13.20.52:924][897]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.05.02-13.20.52:924][897]LogRanks: URankManager::Async_GetPlayerPips [2020.05.02-13.20.52:924][897]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.02-13.20.52:927][897]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.20.53:093][904]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.05.02-13.20.53:093][904]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=20 Killer=0 [2020.05.02-13.20.53:093][904]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=20 [2020.05.02-13.20.53:093][904]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=0 [2020.05.02-13.20.53:093][904]GameFlow: Reading Profile Stat DBD_KillerSkulls: 0 [2020.05.02-13.20.53:094][904]GameFlow: Reading Profile Stat DBD_CamperSkulls: 20 [2020.05.02-13.20.53:094][904]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.20.53:094][904]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.02-13.20.53:094][904]GameFlow: FCharacterStateData::SetPips() with value=20 [2020.05.02-13.20.53:100][904]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9396] [2020.05.02-13.20.53:100][904]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.20.53:100][904]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=385&schemaVersion=0] [2020.05.02-13.20.53:100][904]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.05.02-13.20.53:100][904]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.20.53:277][912]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.20.53:277][912]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.05.02-13.20.53:278][912]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.05.02-13.20.53:278][912]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.05.02-13.20.53:278][912]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.20.53:278][912]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.02-13.20.53:279][912]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.02-13.20.53:279][912]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.05.02-13.20.53:279][912]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.05.02-13.20.53:299][912]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C8A521510] Result: '1' k_EResultOK (success) [2020.05.02-13.20.53:299][912]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C8A521510]' succeeded in 0.372261 seconds [2020.05.02-13.20.53:299][912]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.05.02-13.20.53:369][916]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=385&schemaVersion=0] [2020.05.02-13.20.53:369][916]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.20.53:437][919]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.20.53:529][923]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.02-13.20.53:617][927]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.05.02-13.20.53:661][929]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.02-13.20.53:661][929]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.02-13.20.53:705][931]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C8A62B140] Result: '1' k_EResultOK (success) [2020.05.02-13.20.53:705][931]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C8A62B140]' succeeded in 0.608711 seconds [2020.05.02-13.20.53:732][932]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C8A62B200] Result: '1' k_EResultOK (success) [2020.05.02-13.20.53:753][933]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.633265 seconds [2020.05.02-13.20.53:816][936]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.02-13.20.53:816][936]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.02-13.20.53:816][936]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.02-13.20.53:884][939]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.05.02-13.20.53:973][943]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.02-13.20.53:973][943]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.02-13.20.54:320][958]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.02-13.20.54:320][958]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.02-13.20.54:329][958]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.05.02-13.20.54:344][959]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.05.02-13.20.54:344][959]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.02-13.20.54:366][959]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.20.54:432][959]LogStreaming: Flushing async loaders took 67ms. [2020.05.02-13.20.54:432][959]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.02-13.20.54:446][959]LogUObjectHash: Compacting FUObjectHashTables data took 4.82ms [2020.05.02-13.20.54:449][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.54:461][959]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.20.54:461][959]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.02-13.20.54:462][959]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.02-13.20.54:462][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.02-13.20.54:462][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.55:579][959]LogStreaming: Flushing async loaders took 1116ms. [2020.05.02-13.20.55:580][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.02-13.20.55:580][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.55:581][959]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.55:581][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.02-13.20.55:581][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.56:487][959]LogStreaming: Flushing async loaders took 906ms. [2020.05.02-13.20.56:488][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.02-13.20.56:488][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:299][959]LogStreaming: Flushing async loaders took 811ms. [2020.05.02-13.20.57:300][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.02-13.20.57:300][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:301][959]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.57:301][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.02-13.20.57:301][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:362][959]LogStreaming: Flushing async loaders took 61ms. [2020.05.02-13.20.57:362][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.02-13.20.57:362][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:363][959]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.20.57:363][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.02-13.20.57:363][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:491][959]LogStreaming: Flushing async loaders took 128ms. [2020.05.02-13.20.57:491][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.02-13.20.57:491][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:500][959]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.20.57:500][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.02-13.20.57:500][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:501][959]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.20.57:501][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.02-13.20.57:501][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:540][959]LogStreaming: Flushing async loaders took 39ms. [2020.05.02-13.20.57:540][959]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.02-13.20.57:540][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:771][959]LogStreaming: Flushing async loaders took 231ms. [2020.05.02-13.20.57:772][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.57:943][959]LogStreaming: Flushing async loaders took 172ms. [2020.05.02-13.20.57:946][959]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.02-15.20.57 [2020.05.02-13.20.57:946][959]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.02-13.20.57:946][959]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.02-13.20.57:946][959]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.20.57:946][959]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.20.57:946][959]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.20.57:946][959]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.20.57:946][959]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.20.57:946][959]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.20.57:946][959]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.20.57:960][959]LogWorld: Bringing up level for play took: 0.014710 [2020.05.02-13.20.57:960][959]GameFlow: [Login Attempted] Options: "?Name=Flo" Response: "" [2020.05.02-13.20.57:960][959]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.20.57:960][959]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.20.57:960][959]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.20.57:960][959]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.20.57:960][959]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.02-13.20.57:961][959]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.20.57:961][959]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.02-13.20.57:961][959]GameFlow: FCharacterStateData::SetPips() with value=20 [2020.05.02-13.20.57:967][959]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9396] [2020.05.02-13.20.57:967][959]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.20.57:967][959]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.20.57:967][959]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.20.57:967][959]LogCustomization: ------ [2020.05.02-13.20.57:967][959]LogCustomization: ------ [2020.05.02-13.20.57:967][959]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.02-13.20.57:968][959]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.02-13.20.57:968][959]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.02-13.20.57:982][959]LogStreaming: Flushing async loaders. [2020.05.02-13.20.58:012][959]LogStreaming: Flushing async loaders took 31ms. [2020.05.02-13.20.58:056][959]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.02-13.20.58:073][959]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000063 seconds [2020.05.02-13.20.58:074][959]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000083 seconds [2020.05.02-13.20.58:074][959]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.02-13.20.58:074][959]LogLoad: Took 3.641744 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.02-13.20.58:075][959]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.20.58:075][959]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.02-13.20.58:075][959]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.02-13.20.58:080][960]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.05.02-13.20.58:080][960]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:080][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.05.02-13.20.58:081][960]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:081][960]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:081][960]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:081][960]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:081][960]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.02-13.20.58:081][960]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:081][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.05.02-13.20.58:105][960]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:105][960]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:105][960]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:105][960]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.05.02-13.20.58:105][960]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.20.58:105][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.05.02-13.20.58:106][960]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:106][960]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:106][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.05.02-13.20.58:106][960]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:106][960]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:106][960]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:106][960]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:112][960]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9396] [2020.05.02-13.20.58:112][960]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.20.58:112][960]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.20.58:112][960]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:112][960]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:112][960]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:112][960]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:112][960]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:112][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.02-13.20.58:117][960]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:117][960]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.02-13.20.58:117][960]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.20.58:136][960]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.20.58:412][960]LogStreaming: Flushing async loaders took 276ms. [2020.05.02-13.20.58:412][960]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.7 [2020.05.02-13.20.58:414][960]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.05.02-13.20.58:453][960]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.20.58:453][960]LogStreaming: Flushing async loaders. [2020.05.02-13.20.58:453][960]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.20.58:494][960]LogStreaming: Flushing async loaders took 41ms. [2020.05.02-13.20.58:494][960]LogStreaming: Flushing async loaders. [2020.05.02-13.20.58:509][960]LogStreaming: Flushing async loaders took 15ms. [2020.05.02-13.20.58:509][960]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.20.58:509][960]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.20.58:510][960]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.20.58:510][960]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.20.58:510][960]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.20.58:510][960]LogStreaming: Flushing async loaders. [2020.05.02-13.20.58:602][960]LogStreaming: Flushing async loaders took 92ms. [2020.05.02-13.20.58:603][960]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.6 [2020.05.02-13.20.58:603][960]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.05.02-13.20.58:604][960]LogStreaming: Flushing async loaders. [2020.05.02-13.20.58:656][960]LogStreaming: Flushing async loaders took 53ms. [2020.05.02-13.20.58:657][960]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 10.0 [2020.05.02-13.20.58:658][960]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000102 seconds [2020.05.02-13.20.58:658][960]LogStreaming: Flushing async loaders. [2020.05.02-13.20.58:700][960]LogStreaming: Flushing async loaders took 42ms. [2020.05.02-13.20.58:701][960]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.6 [2020.05.02-13.20.58:776][960]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.05.02-13.20.58:777][960]LogStreaming: Flushing async loaders. [2020.05.02-13.20.58:900][960]LogStreaming: Flushing async loaders took 123ms. [2020.05.02-13.20.58:900][960]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.05.02-13.20.58:907][960]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000090 seconds [2020.05.02-13.20.58:907][960]LogStreaming: Flushing async loaders. [2020.05.02-13.20.58:921][960]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.20.58:921][960]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.20.58:921][960]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.02-13.20.58:921][960]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.20.58:921][960]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.20.58:921][960]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.20.58:921][960]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.20.58:921][960]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.20.58:921][960]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.20.58:921][960]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.20.58:922][960]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.02-13.20.58:922][960]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.02-13.20.58:923][960]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.20.58:996][960]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.20.58:997][960]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.20.58:997][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.02-13.20.58:997][960]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.20.58:997][960]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.58:997][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.20.59:044][960]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:044][960]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:044][960]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.20.59:044][960]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.20.59:045][960]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:045][960]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.02-13.20.59:045][960]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:046][960]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:046][960]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:046][960]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:046][960]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:046][960]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:046][960]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:046][960]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.20.59:075][961]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.20.59:075][961]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.20.59:076][961]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.20.59:240][963]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.02-13.20.59:240][963]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.20.59:240][963]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.05.02-13.21.04:965][144]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.05.02-13.21.04:966][144]GameFlow: RoleSelectionContextComponent::OnNewsContentReceived --> number of news: 5 [2020.05.02-13.21.04:966][144]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.05.02-13.21.04:967][144]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.04:967][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.05.02-13.21.04:967][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.05.02-13.21.04:967][144]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.04:967][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.02-13.21.04:967][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.02-13.21.04:967][144]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.04:967][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.05.02-13.21.04:973][144]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.04:973][144]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.04:973][144]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.04:977][144]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.02-13.21.04:977][144]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.05.02-13.21.05:208][150]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.05:208][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.05.02-13.21.05:209][150]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.05:209][150]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.05:209][150]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.05:209][150]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.05:209][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.05.02-13.21.05:210][150]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.05:210][150]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.05:210][150]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.05:225][150]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.02-13.21.05:225][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.05.02-13.21.06:269][180]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.21.07:008][204]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.05.02-13.21.11:394][347]LogAsyncLoad: Done loading library async: Menu in 47.5 sec [2020.05.02-13.21.11:394][347]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.05.02-13.21.11:394][347]LogAsyncLoad: Start loading library async: Global [2020.05.02-13.21.11:394][347]LogAsyncLoad: 0 assets in Global [2020.05.02-13.21.11:394][347]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.05.02-13.21.36:281][189]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.02-13.21.36:311][190]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.36:311][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.05.02-13.21.36:312][190]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.36:312][190]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.36:312][190]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.21.36:312][190]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.36:312][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.05.02-13.21.36:312][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.05.02-13.21.36:312][190]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.36:313][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.02-13.21.36:313][190]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.02-13.21.36:340][191]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.05.02-13.21.36:340][191]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.36:340][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.05.02-13.21.36:341][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.05.02-13.21.36:341][191]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.36:341][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.02-13.21.36:341][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.02-13.21.36:341][191]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.21.36:341][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.05.02-13.21.36:347][191]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.21.36:347][191]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.21.36:347][191]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.21.36:379][191]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.05.02-13.21.36:379][191]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.05.02-13.21.38:075][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.21.38:105][243]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.21.38:105][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.05.02-13.21.38:105][243]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.21.38:106][243]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.21.38:106][243]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.05.02-13.21.38:106][243]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.38:106][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.05.02-13.21.38:106][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.05.02-13.21.38:106][243]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.38:106][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.02-13.21.38:106][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.02-13.21.40:655][330]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: NONE(0) [2020.05.02-13.21.40:683][331]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.40:683][331]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.40:683][331]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.40:683][331]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.40:683][331]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.40:683][331]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.40:683][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.02-13.21.41:233][350]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.41:233][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.05.02-13.21.41:305][350]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.41:305][350]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.41:305][350]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.41:305][350]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.05.02-13.21.41:306][350]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:306][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:308][350]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.21.41:308][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.05.02-13.21.41:309][350]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.41:309][350]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.41:309][350]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.41:309][350]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.21.41:384][353]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_297145live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.02-13.21.41:384][353]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.02-13.21.41:857][369]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:857][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.21.41:872][369]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:872][369]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:872][369]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.21.41:872][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.21.41:872][369]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:872][369]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:873][369]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:873][369]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:873][369]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:873][369]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.21.41:887][371]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.05.02-13.21.41:887][371]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.02-13.21.42:065][377]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.02-13.21.42:066][377]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.02-13.21.42:066][377]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.02-13.21.42:257][384]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.02-13.21.42:257][384]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.02-13.21.42:337][387]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.02-13.21.42:337][387]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.05.02-13.21.42:339][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.05.02-13.21.43:519][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.05.02-13.21.44:584][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.05.02-13.22.08:305][262]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000058 seconds [2020.05.02-13.22.08:329][262]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.05.02-13.22.08:329][262]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.05.02-13.22.08:329][262]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.05.02-13.22.08:329][262]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.05.02-13.22.08:329][262]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.05.02-13.22.08:330][262]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.05.02-13.22.08:330][262]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.22.08:358][262]LogStreaming: Flushing async loaders took 28ms. [2020.05.02-13.22.08:358][262]LogStreaming: Flushing async loaders. [2020.05.02-13.22.08:360][262]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.22.08:360][262]LogStreaming: Flushing async loaders. [2020.05.02-13.22.08:362][262]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.22.16:318][527]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_STORE(53) [2020.05.02-13.22.16:356][528]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:357][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.05.02-13.22.16:361][528]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:361][528]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:361][528]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:361][528]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:361][528]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:362][528]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:362][528]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:362][528]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:362][528]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:362][528]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:362][528]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:362][528]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:362][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.02-13.22.16:365][528]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:386][528]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.9 [2020.05.02-13.22.16:388][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000045 seconds [2020.05.02-13.22.16:388][528]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.05.02-13.22.16:389][528]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.22.16:389][528]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.05.02-13.22.16:389][528]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.22.16:389][528]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.05.02-13.22.16:389][528]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.22.16:389][528]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.5 [2020.05.02-13.22.16:390][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.05.02-13.22.16:391][528]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.05.02-13.22.16:391][528]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.05.02-13.22.16:391][528]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.05.02-13.22.16:391][528]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.05.02-13.22.16:391][528]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.05.02-13.22.16:392][528]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.05.02-13.22.16:392][528]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.05.02-13.22.16:393][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.05.02-13.22.16:393][528]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.5 [2020.05.02-13.22.16:394][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000085 seconds [2020.05.02-13.22.16:395][528]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.2 [2020.05.02-13.22.16:402][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000044 seconds [2020.05.02-13.22.16:402][528]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.22.16:402][528]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.02-13.22.16:402][528]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.22.16:402][528]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.22.16:402][528]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.22.16:402][528]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.22.16:402][528]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.22.16:402][528]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.22.16:402][528]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.22.16:402][528]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.02-13.22.16:403][528]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.02-13.22.16:403][528]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.22.16:482][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.16:483][528]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.22.16:483][528]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.02-13.22.16:484][528]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.16:504][529]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.22.16:588][532]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.02-13.22.16:757][539]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.22.17:018][548]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:018][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.22.17:035][548]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:035][548]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:035][548]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.22.17:035][548]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.22.17:035][548]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:035][548]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:036][548]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:036][548]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:036][548]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:036][548]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:036][548]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:036][548]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.17:036][548]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.20:027][645]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.02-13.22.20:027][645]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.02-13.22.20:027][645]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.05.02-13.22.20:027][645]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.02-13.22.20:028][645]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.02-13.22.20:028][645]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.02-13.22.20:207][651]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.02-13.22.20:207][651]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.02-13.22.20:207][651]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.02-13.22.20:207][651]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.02-13.22.20:207][651]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.05.02-13.22.20:207][651]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.02-13.22.20:373][657]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.02-13.22.20:373][657]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.05.02-13.22.20:758][671]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240970527326 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.381772 seconds [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: OwningPlayerName: Flo [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: OwningPlayerId: Flo [0x25CB1E87E40] [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.22.20:785][671]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561197993078916:7777 Type: Lobby session SessionId: Lobby[0x18...625E] [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1915055616 : OnlineService [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-233028776 : OnlineService [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1563325949 : OnlineService [2020.05.02-13.22.20:786][671]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1892786368 : OnlineService [2020.05.02-13.22.20:786][671]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.05.02-13.22.20:786][671]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/8dda9200-f21c-4358-a2d1-8a0370d1a0c0] [2020.05.02-13.22.21:010][679]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/8dda9200-f21c-4358-a2d1-8a0370d1a0c0] [2020.05.02-13.22.21:011][679]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.05.02-13.22.21:011][679]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 8dda9200-f21c-4358-a2d1-8a0370d1a0c0 [2020.05.02-13.22.21:011][679]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 8dda9200-f21c-4358-a2d1-8a0370d1a0c0 [2020.05.02-13.22.21:011][679]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: c3a84222-790e-4ecf-926e-cecc3bed617a [2020.05.02-13.22.21:011][679]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.02-13.22.21:011][679]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: c3a84222-790e-4ecf-926e-cecc3bed617a [2020.05.02-13.22.21:011][679]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.02-13.22.21:011][679]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.05.02-13.22.21:011][679]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Flo, ID( 75512 ) setting playerRole : VE_Camper [2020.05.02-13.22.21:019][679]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.02-13.22.21:019][679]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.02-13.22.21:019][679]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.02-13.22.21:020][679]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.22.21:020][679]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.02-13.22.21:020][679]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/8dda9200-f21c-4358-a2d1-8a0370d1a0c0] [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:021][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:021][679]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:022][679]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:022][679]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:022][679]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:022][679]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:022][679]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.05.02-13.22.21:067][681]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.22.21:209][686]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/8dda9200-f21c-4358-a2d1-8a0370d1a0c0] [2020.05.02-13.22.21:210][686]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.02-13.22.21:267][688]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.22.21:275][689]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197993078916 [2020.05.02-13.22.21:549][698]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:549][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.22.21:566][698]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:566][698]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:566][698]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:566][698]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.02-13.22.21:566][698]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.22.21:566][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.22.21:567][698]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:567][698]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.22.21:569][698]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:569][698]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.22.21:569][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.05.02-13.22.21:570][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.05.02-13.22.21:570][698]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.22.21:574][698]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.22.21:643][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.02-13.22.21:643][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.22.21:662][698]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.05.02-13.22.21:662][698]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.22.21:663][698]LogStreaming: Flushing async loaders took 89ms. [2020.05.02-13.22.21:810][699]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.22.21:811][699]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.02-13.22.21:811][699]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.02-13.22.21:811][699]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.22.21:811][699]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.22.21:811][699]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.22.21:811][699]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.22.21:811][699]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.22.21:811][699]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.22.21:811][699]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.22.21:811][699]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.22.21:811][699]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.22.21:811][699]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.22.21:811][699]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.22.21:811][699]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: OwningPlayerName: Flo [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: OwningPlayerId: Flo [0x25CB2F48170] [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561197993078916:7777 Type: Lobby session SessionId: Lobby[0x18...625E] [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1915055616 : OnlineService [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-233028776 : OnlineService [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1563325949 : OnlineService [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1892786368 : OnlineService [2020.05.02-13.22.21:812][699]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561197993078916:7777|109775240970527326 : OnlineService [2020.05.02-13.22.21:812][699]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.22.21:812][699]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.22.21:812][699]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.02-13.22.21:812][699]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.22.21:813][699]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.22.21:817][699]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.22.21:818][699]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:818][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.02-13.22.21:908][699]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:908][699]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:909][699]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:932][699]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.22.21:933][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.02-13.22.21:936][699]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:936][699]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:943][699]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9416] [2020.05.02-13.22.21:943][699]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.22.21:943][699]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=386&schemaVersion=0] [2020.05.02-13.22.21:943][699]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:943][699]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.22.21:943][699]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.02-13.22.21:948][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.05.02-13.22.21:948][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.05.02-13.22.21:950][699]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.05.02-13.22.22:004][700]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.22.22:004][700]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.22.22:005][700]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.22.22:005][700]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.22.22:005][700]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.22.22:005][700]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.05.02-13.22.22:005][700]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.22.22:005][700]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.02-13.22.22:006][700]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.22.22:006][700]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.22.22:006][700]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.22.22:006][700]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.22.22:006][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.02-13.22.22:007][700]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.22.22:007][700]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.22.22:007][700]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.22.22:007][700]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.02-13.22.22:007][700]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.22.22:007][700]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.02-13.22.22:007][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.02-13.22.22:216][706]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=386&schemaVersion=0] [2020.05.02-13.22.22:216][706]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.22.22:216][706]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.22.22:351][710]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.22.22:351][710]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.22.22:378][711]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.22.22:378][711]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.22.22:378][711]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.02-13.22.22:378][711]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.22.22:635][720]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.22.22:635][720]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.22.22:683][720]LogStreaming: Flushing async loaders took 48ms. [2020.05.02-13.22.22:683][720]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.22.22:683][720]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.22.22:713][720]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.22.22:713][720]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.22.22:715][720]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.22.22:715][720]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.22.22:717][720]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.22.22:717][720]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.22.22:718][720]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.02-13.22.22:718][720]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.22.22:721][720]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.22.22:724][720]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.22.22:724][720]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.22.22:724][720]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.02-13.22.22:725][720]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.22.22:736][721]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.22.22:736][721]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.22.22:736][721]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.22.22:736][721]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.02-13.22.22:737][721]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.02-13.22.22:739][721]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000056 seconds [2020.05.02-13.22.22:739][721]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.4 [2020.05.02-13.22.22:739][721]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.22.22:739][721]LogCustomization: ------ [2020.05.02-13.22.22:739][721]LogCustomization: --> D_Head02 [2020.05.02-13.22.22:739][721]LogCustomization: --> D_Torso01 [2020.05.02-13.22.22:739][721]LogCustomization: --> D_Legs01 [2020.05.02-13.22.22:739][721]LogCustomization: ------ [2020.05.02-13.22.22:739][721]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.05.02-13.22.22:740][721]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.22.22:746][721]LogStreaming: Flushing async loaders took 6ms. [2020.05.02-13.22.22:746][721]LogStreaming: Flushing async loaders. [2020.05.02-13.22.22:747][721]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.22.22:747][721]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.22.22:748][721]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso01 [2020.05.02-13.22.22:748][721]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.22.22:748][721]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01 [2020.05.02-13.22.22:748][721]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.22.22:748][721]LogStreaming: Flushing async loaders. [2020.05.02-13.22.22:750][721]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.22.22:750][721]LogStreaming: Flushing async loaders. [2020.05.02-13.22.22:752][721]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.22.22:752][721]LogStreaming: Flushing async loaders. [2020.05.02-13.22.22:753][721]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.22.22:753][721]LogStreaming: Flushing async loaders. [2020.05.02-13.22.22:802][721]LogStreaming: Flushing async loaders took 48ms. [2020.05.02-13.22.24:769][792]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.05.02-13.23.20:638][828]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.05.02-13.23.20:664][829]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:664][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.02-13.23.20:665][829]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:665][829]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:665][829]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:665][829]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:665][829]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:665][829]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:665][829]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:665][829]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:665][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.02-13.23.20:713][829]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:713][829]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:714][829]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:716][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=true), bloodpoints:45137, #nodesDataArray:22, #pathsDataArray:24, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:38, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.02-13.23.20:717][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.05.02-13.23.20:718][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.05.02-13.23.20:718][829]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.23.20:718][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.02-13.23.20:722][829]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:722][829]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:744][829]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:744][829]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.23.20:745][829]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.02-13.23.20:746][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:22, #pathsDataArray:24, animate:true [2020.05.02-13.23.20:960][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000542704947 ) [2020.05.02-13.23.20:960][829]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000542704947 [2020.05.02-13.23.22:275][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000542704947 seconds [2020.05.02-13.23.35:850][330]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.35:851][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:201, completeWeb:false, teleport:true ) [2020.05.02-13.23.35:851][330]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:102) [2020.05.02-13.23.36:040][337]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.36:236][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.23.36:356][348]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:201 [2020.05.02-13.23.37:437][387]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.37:437][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:202, completeWeb:false, teleport:true ) [2020.05.02-13.23.37:437][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:103) [2020.05.02-13.23.37:624][394]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.37:899][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.23.37:954][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:202 [2020.05.02-13.23.38:992][443]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.38:992][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:106) [2020.05.02-13.23.38:993][443]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_BloodwebLevelUp Value: 39.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.02-13.23.38:993][443]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.23.38:993][443]GameFlow: Writing Profile Stat DBD_BloodwebMaxLevel: 1 [2020.05.02-13.23.38:994][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.23.38:998][443]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.23.39:010][443]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9460] [2020.05.02-13.23.39:010][443]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.23.39:010][443]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=387&schemaVersion=0] [2020.05.02-13.23.39:011][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 0 (playerChanged=false), bloodpoints:35137, #nodesDataArray:24, #pathsDataArray:29, animateFadeOut:true, eventFrameLabel:none, showLevelUp:true, level:39, prestige:0, #levelUpDetailsDataArray:0, canIncreasePrestigeLevel:false ) [2020.05.02-13.23.39:012][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:true ) [2020.05.02-13.23.39:014][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000675953925 ) [2020.05.02-13.23.39:014][443]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 1.600000675953925 [2020.05.02-13.23.39:020][444]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.23.39:020][444]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.23.39:020][444]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.23.39:020][444]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.23.39:020][444]LogCustomization: ------ [2020.05.02-13.23.39:020][444]LogCustomization: --> D_Head02 [2020.05.02-13.23.39:020][444]LogCustomization: --> D_Torso01 [2020.05.02-13.23.39:020][444]LogCustomization: --> D_Legs01 [2020.05.02-13.23.39:020][444]LogCustomization: ------ [2020.05.02-13.23.39:020][444]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.05.02-13.23.39:020][444]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.23.39:020][444]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso01 [2020.05.02-13.23.39:020][444]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.23.39:020][444]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01 [2020.05.02-13.23.39:020][444]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.23.39:020][444]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.23.39:023][444]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.23.39:023][444]LogStreaming: Flushing async loaders. [2020.05.02-13.23.39:026][444]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.23.39:026][444]LogStreaming: Flushing async loaders. [2020.05.02-13.23.39:028][444]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.23.39:029][444]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.23.39:029][444]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.02-13.23.39:029][444]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.23.39:029][444]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.23.39:030][444]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.23.39:194][450]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.39:278][453]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.23.39:278][453]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.23.39:278][453]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=387&schemaVersion=0] [2020.05.02-13.23.39:278][453]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.23.39:334][455]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.23.39:334][455]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.23.39:334][455]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.02-13.23.39:334][455]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.23.39:390][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.23.39:399][458]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C09A11990] Result: '1' k_EResultOK (success) [2020.05.02-13.23.39:399][458]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C09A11990]' succeeded in 0.403772 seconds [2020.05.02-13.23.39:812][472]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25CB2DCD420] Result: '1' k_EResultOK (success) [2020.05.02-13.23.39:833][473]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.810383 seconds [2020.05.02-13.23.40:592][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000675953925 seconds [2020.05.02-13.23.40:593][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ShowLevelUp ( level:39, prestige:0, #levelUpDetailsDataArray:0 [2020.05.02-13.23.41:603][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.23.41:738][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnLevelUpDone() [2020.05.02-13.23.41:738][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:24, #pathsDataArray:29, animate:true [2020.05.02-13.23.41:960][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000584544614 ) [2020.05.02-13.23.41:960][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000584544614 [2020.05.02-13.23.41:960][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: cleanLevelUpPrompt() [2020.05.02-13.23.43:359][576]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000584544614 seconds [2020.05.02-13.23.50:969][849]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.50:970][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:101) [2020.05.02-13.23.51:162][856]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.51:301][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.23.52:261][896]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.52:261][896]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:201) [2020.05.02-13.23.52:450][903]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.52:534][906]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.23.54:007][959]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.54:008][959]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_PerkLevelUp Value: 2.000000 Instigator Player State: DBDPlayerState_Menu_0 [2020.05.02-13.23.54:008][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:310, completeWeb:false, teleport:false ) [2020.05.02-13.23.54:009][959]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:301) [2020.05.02-13.23.54:172][965]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.23.54:322][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.23.54:322][970]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:310 [2020.05.02-13.24.06:798][412]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.06:799][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:209, completeWeb:false, teleport:false ) [2020.05.02-13.24.06:799][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:106) [2020.05.02-13.24.06:960][418]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.07:099][423]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:209 [2020.05.02-13.24.07:137][424]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.11:708][584]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.11:709][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:105, completeWeb:false, teleport:false ) [2020.05.02-13.24.11:709][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:104) [2020.05.02-13.24.11:893][590]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.12:032][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.12:033][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:105 [2020.05.02-13.24.13:250][638]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.13:250][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:208, completeWeb:false, teleport:false ) [2020.05.02-13.24.13:251][638]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:206) [2020.05.02-13.24.13:452][645]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.13:564][649]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:208 [2020.05.02-13.24.13:592][650]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.20:710][904]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.20:710][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:207, completeWeb:false, teleport:false ) [2020.05.02-13.24.20:711][904]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:307) [2020.05.02-13.24.20:886][910]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.21:026][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:207 [2020.05.02-13.24.21:081][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.22:393][963]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.22:393][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: ConsumeNode(characterId:0, id:306, completeWeb:false, teleport:true ) [2020.05.02-13.24.22:393][963]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CollectNode(characterId:0, id:308) [2020.05.02-13.24.22:583][970]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.24.22:752][976]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.22:918][982]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: onConsumeAnimDone, id:306 [2020.05.02-13.24.24:302][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:[object BloodWeb_Node] [2020.05.02-13.24.24:302][ 31]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: RunCancelCollectAnimation() [2020.05.02-13.24.25:255][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.25:255][ 64]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.05.02-13.24.25:284][ 65]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:284][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.02-13.24.25:285][ 65]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:285][ 65]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:285][ 65]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:285][ 65]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:285][ 65]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.05.02-13.24.25:285][ 65]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:285][ 65]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:285][ 65]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:285][ 65]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:285][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.02-13.24.25:335][ 65]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:335][ 65]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:335][ 65]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:361][ 65]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.24.25:361][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.02-13.24.25:365][ 65]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:365][ 65]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:436][ 65]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:436][ 65]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.24.25:436][ 65]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.02-13.24.26:320][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.33:792][342]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.35:154][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.51:237][968]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.51:242][968]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.24.51:375][969]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.24.51:375][969]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.24.51:376][969]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.24.51:376][969]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.24.51:376][969]LogCustomization: ------ [2020.05.02-13.24.51:376][969]LogCustomization: --> D_Head02 [2020.05.02-13.24.51:376][969]LogCustomization: --> D_Torso01 [2020.05.02-13.24.51:376][969]LogCustomization: --> D_Legs01 [2020.05.02-13.24.51:376][969]LogCustomization: ------ [2020.05.02-13.24.51:376][969]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.05.02-13.24.51:376][969]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.24.51:376][969]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso01 [2020.05.02-13.24.51:376][969]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.24.51:376][969]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01 [2020.05.02-13.24.51:376][969]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.24.51:376][969]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.24.51:380][969]LogStreaming: Flushing async loaders took 4ms. [2020.05.02-13.24.51:380][969]LogStreaming: Flushing async loaders. [2020.05.02-13.24.51:383][969]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.24.51:383][969]LogStreaming: Flushing async loaders. [2020.05.02-13.24.51:386][969]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.24.52:251][996]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.55:051][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.55:056][ 91]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.24.55:059][ 91]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.24.55:191][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.24.55:191][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.24.55:191][ 92]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.24.55:191][ 92]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.24.55:191][ 92]LogCustomization: ------ [2020.05.02-13.24.55:191][ 92]LogCustomization: --> D_Head02 [2020.05.02-13.24.55:191][ 92]LogCustomization: --> D_Torso01 [2020.05.02-13.24.55:191][ 92]LogCustomization: --> D_Legs01 [2020.05.02-13.24.55:191][ 92]LogCustomization: ------ [2020.05.02-13.24.55:191][ 92]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.05.02-13.24.55:191][ 92]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.24.55:191][ 92]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso01 [2020.05.02-13.24.55:191][ 92]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.24.55:191][ 92]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01 [2020.05.02-13.24.55:191][ 92]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.24.56:471][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.24.56:475][139]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.24.56:479][139]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.24.56:630][140]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.24.56:630][140]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.24.56:630][140]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.24.56:630][140]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.24.56:630][140]LogCustomization: ------ [2020.05.02-13.24.56:630][140]LogCustomization: --> D_Head02 [2020.05.02-13.24.56:630][140]LogCustomization: --> D_Torso01 [2020.05.02-13.24.56:630][140]LogCustomization: --> D_Legs01 [2020.05.02-13.24.56:630][140]LogCustomization: ------ [2020.05.02-13.24.56:630][140]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.05.02-13.24.56:630][140]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.24.56:630][140]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso01 [2020.05.02-13.24.56:630][140]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.24.56:630][140]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01 [2020.05.02-13.24.56:630][140]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.24.57:555][170]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.25.00:167][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.25.00:167][259]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.02-13.25.00:168][259]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.02-13.25.00:194][260]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:194][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.02-13.25.00:204][260]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:204][260]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:204][260]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:204][260]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:274][260]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:280][260]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9608] [2020.05.02-13.25.00:280][260]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.25.00:280][260]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=388&schemaVersion=0] [2020.05.02-13.25.00:281][260]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:281][260]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:281][260]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:281][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.02-13.25.00:331][260]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:331][260]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:331][260]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:353][260]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.25.00:353][260]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.02-13.25.00:359][260]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:359][260]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:361][260]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:361][260]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.25.00:361][260]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.02-13.25.00:547][267]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=388&schemaVersion=0] [2020.05.02-13.25.00:547][267]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.25.00:554][267]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9608] [2020.05.02-13.25.00:554][267]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.25.00:554][267]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.25.35:940][580]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198057596650 [2020.05.02-13.25.35:955][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198057596650, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.02-13.25.35:955][580]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.25.53:935][244]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198153614875 [2020.05.02-13.25.53:939][244]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198153614875, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: INVALID Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.02-13.25.53:939][244]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.26.03:842][611]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.26.03:842][611]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.02-13.26.08:735][792]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198057596650 [2020.05.02-13.26.08:753][792]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198057596650, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9ADB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.02-13.26.08:754][792]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.02-13.26.08:806][794]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.26.08:806][794]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.02-13.26.12:586][934]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.26.12:586][934]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.02-13.26.12:997][949]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyInvite [2020.05.02-13.26.12:998][949]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Adding Notification 'Loutre Loutre vous a envoyé une invitation. [2020.05.02-13.26.16:337][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.26.16:338][ 72]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party/77f805de-cfdb-4d93-b734-479a4bdbcbb1?includeState=true] [2020.05.02-13.26.16:338][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Handling button click. ID: 0. [2020.05.02-13.26.16:338][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Handling button click. ID: 0. [2020.05.02-13.26.16:338][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationController: Found notification 0, removing. [2020.05.02-13.26.16:521][ 79]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party/77f805de-cfdb-4d93-b734-479a4bdbcbb1?includeState=true] [2020.05.02-13.26.16:521][ 79]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.26.16:667][ 84]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Removing notification display: -1. [2020.05.02-13.26.16:692][ 85]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.26.16:692][ 85]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.05.02-13.26.16:692][ 85]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.05.02-13.26.16:692][ 85]PartyFacade: Verbose: [UPartyFacade::AcceptPartyInvite] Start accepting party invite, partyId: 77f805de-cfdb-4d93-b734-479a4bdbcbb1, fromJoinRequest: false [2020.05.02-13.26.16:692][ 85]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.02-13.26.16:692][ 85]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.02-13.26.16:692][ 85]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.02-13.26.16:890][ 92]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.02-13.26.16:890][ 92]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.02-13.26.16:890][ 92]PartyFacade: Verbose: [UPartyFacade::SyncParty] Party synced. [2020.05.02-13.26.16:890][ 92]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 8dda9200-f21c-4358-a2d1-8a0370d1a0c0 [2020.05.02-13.26.16:890][ 92]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: c3a84222-790e-4ecf-926e-cecc3bed617a [2020.05.02-13.26.16:890][ 92]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.02-13.26.16:890][ 92]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: c3a84222-790e-4ecf-926e-cecc3bed617a [2020.05.02-13.26.16:890][ 92]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.02-13.26.16:890][ 92]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.05.02-13.26.16:890][ 92]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.05.02-13.26.16:890][ 92]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.05.02-13.26.17:060][ 98]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.05.02-13.26.17:060][ 98]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.05.02-13.26.17:062][ 99]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...625E]' succeeded in 0.000858 seconds [2020.05.02-13.26.17:090][100]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.027520 seconds [2020.05.02-13.26.17:113][100]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.02-13.26.17:113][100]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.05.02-13.26.17:113][100]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.05.02-13.26.17:113][100]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.05.02-13.26.17:113][100]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.05.02-13.26.17:113][100]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [AcceptingPartyInvite] [2020.05.02-13.26.17:113][100]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party/77f805de-cfdb-4d93-b734-479a4bdbcbb1/invite/accept] [2020.05.02-13.26.17:192][103]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.05.02-13.26.17:314][107]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/party/77f805de-cfdb-4d93-b734-479a4bdbcbb1/invite/accept] [2020.05.02-13.26.17:314][107]LogSockets: Warning: GetAddressInfo failed to resolve host with error [11001] [2020.05.02-13.26.17:314][107]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::JoinPlatformSession] [MirrorsSocialPresence::JoinPlatformSession] Begin join party platform session [2020.05.02-13.26.17:314][107]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnJoinSessionLogDelegate_Platform] MirrorsMatchmaking: OnJoinSessionLogDelegate (Platform): QueueJoinLobby [2020.05.02-13.26.17:342][108]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyJoin [2020.05.02-13.26.17:364][109]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198153614875 [2020.05.02-13.26.17:367][109]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198153614875, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9ADB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.02-13.26.17:367][109]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMenus [2020.05.02-13.26.17:513][114]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.26.17:553][116]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197993078916 [2020.05.02-13.26.17:655][120]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyEnter LobbyId: Lobby[0x18...9ADB] Result: '1' k_EChatRoomEnterResponseSuccess (Success) [2020.05.02-13.26.17:655][120]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...9ADB] [2020.05.02-13.26.17:655][120]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamJoinLobby bWasSuccessful: 1 Session: PartySession LobbyId: Lobby[0x18...9ADB] Result: '1' k_EChatRoomEnterResponseSuccess (Success)' succeeded in 0.339800 seconds [2020.05.02-13.26.17:672][120]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnJoinPlatformSessionComplete] [MirrorsSocialPresence::OnJoinPlatformSessionComplete] Join party platform session completed. Result:Success [2020.05.02-13.26.17:672][120]PartyFacade: Verbose: [UPartyFacade::OnInviteAccepted] Start on invite accepted, success: 1, result: 0, partyId: 77f805de-cfdb-4d93-b734-479a4bdbcbb1 [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [AcceptingPartyInvite] -> [None] [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::OnInviteAccepted] Party invitation accepted successfully, party id: 77f805de-cfdb-4d93-b734-479a4bdbcbb1 [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 77f805de-cfdb-4d93-b734-479a4bdbcbb1 [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: 3444aa8c-4d0e-4e6e-9214-82b20793203f [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 983fee0c-73f7-4db6-99e8-e6235e921203 [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: c3a84222-790e-4ecf-926e-cecc3bed617a [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: 3444aa8c-4d0e-4e6e-9214-82b20793203f [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.02-13.26.17:672][120]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.05.02-13.26.17:672][120]GameFlow: [PartyInviteContextComponent::HandlePartyUserInviteAccepted] Accept success [2020.05.02-13.26.17:672][120]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.26.17:672][120]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.26.17:672][120]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.02-13.26.17:672][120]GameFlow: Warning: [ADBDPlayerState::ChangeStartingGameRole] -MKI- playerPersistentData and gameRole don't match [2020.05.02-13.26.17:673][120]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.02-13.26.17:673][120]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.02-13.26.17:673][120]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [8dda9200-f21c-4358-a2d1-8a0370d1a0c0] doesn't match with the current party id [77f805de-cfdb-4d93-b734-479a4bdbcbb1]. [2020.05.02-13.26.17:674][120]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:674][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.02-13.26.17:683][120]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:683][120]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:683][120]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:683][120]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:684][120]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:684][120]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:684][120]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:684][120]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:684][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.02-13.26.17:689][120]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:689][120]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:689][120]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:689][120]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.02-13.26.17:690][120]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.02-13.26.17:690][120]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.02-13.26.17:690][120]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.02-13.26.17:690][120]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.02-13.26.17:690][120]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.02-13.26.17:690][120]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.02-13.26.17:690][120]LogAsyncLoad: Resume loading library async: Menu [2020.05.02-13.26.17:690][120]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.02-13.26.17:690][120]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:690][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.02-13.26.17:690][120]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:690][120]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:690][120]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:690][120]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:692][120]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:694][120]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.17:695][120]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.17:695][120]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:695][120]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:695][120]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:695][120]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:695][120]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:695][120]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:695][120]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:695][120]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.17:695][120]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.02-13.26.17:696][120]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.26.17:696][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.02-13.26.17:696][120]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.17:696][120]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.02-13.26.17:785][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.02-13.26.17:785][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:918][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.02-13.26.17:918][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:918][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.02-13.26.17:918][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:918][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.02-13.26.17:918][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:919][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.02-13.26.17:919][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:919][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.02-13.26.17:919][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:919][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.02-13.26.17:919][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:919][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.02-13.26.17:919][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:919][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.02-13.26.17:919][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:919][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.02-13.26.17:919][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:920][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.02-13.26.17:920][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:921][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.02-13.26.17:921][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.02-13.26.17:922][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:922][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.02-13.26.17:923][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:923][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.02-13.26.17:923][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:923][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.02-13.26.17:923][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:923][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.02-13.26.17:923][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:923][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.02-13.26.17:923][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:923][120]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.02-13.26.17:923][120]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.26.17:924][120]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.26.17:924][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.02-13.26.17:924][120]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.26.17:924][120]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.26.17:924][120]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.26.17:924][120]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.02-13.26.17:937][121]r.CullAll = "1" [2020.05.02-13.26.17:937][121]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.26.17:937][121]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.26.17:937][121]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.26.17:937][121]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.26.17:937][121]LogCustomization: ------ [2020.05.02-13.26.17:937][121]LogCustomization: --> D_Head02 [2020.05.02-13.26.17:937][121]LogCustomization: --> D_Torso01 [2020.05.02-13.26.17:937][121]LogCustomization: --> D_Legs01 [2020.05.02-13.26.17:937][121]LogCustomization: ------ [2020.05.02-13.26.17:937][121]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Head02 [2020.05.02-13.26.17:937][121]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.26.17:937][121]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Torso01 [2020.05.02-13.26.17:937][121]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.26.17:937][121]GameFlow: (BP_Menu_CamperMale01_C_2) - UpdateCustomization with item D_Legs01 [2020.05.02-13.26.17:937][121]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.26.17:938][121]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.26.17:940][121]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.26.17:941][121]LogStreaming: Flushing async loaders. [2020.05.02-13.26.17:942][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.26.17:942][121]LogStreaming: Flushing async loaders. [2020.05.02-13.26.17:944][121]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.26.17:945][121]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.26.17:945][121]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.26.18:109][123]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197993078916 [2020.05.02-13.26.18:110][123]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.26.18:110][123]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.26.18:173][124]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.26.18:709][144]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.02-13.26.18:709][144]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.26.18:734][145]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.02-13.26.18:734][145]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.02-13.26.18:734][145]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.02-13.26.18:735][145]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.02-13.26.18:735][145]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.02-13.26.18:735][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.02-13.26.18:735][145]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.02-13.26.18:735][145]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.26.18:735][145]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.02-13.26.18:735][145]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.26.18:735][145]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.02-13.26.18:763][145]LogUObjectHash: Compacting FUObjectHashTables data took 5.74ms [2020.05.02-13.26.18:776][145]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.26.18:780][145]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.26.18:780][145]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.02-13.26.18:783][145]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.02-13.26.18:783][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.02-13.26.18:783][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.18:784][145]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.26.18:784][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.02-13.26.18:784][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.18:791][145]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.26.18:791][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.02-13.26.18:791][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.18:930][145]LogStreaming: Flushing async loaders took 139ms. [2020.05.02-13.26.18:932][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.02-13.26.18:932][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.18:933][145]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.26.18:933][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.02-13.26.18:933][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.18:934][145]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.26.18:936][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.02-13.26.18:936][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.18:948][145]LogStreaming: Flushing async loaders took 13ms. [2020.05.02-13.26.18:949][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.02-13.26.18:949][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.18:993][145]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.26.18:998][145]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.26.19:005][145]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.26.19:036][145]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.26.19:038][145]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.26.19:039][145]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.26.19:117][145]LogStreaming: Flushing async loaders took 168ms. [2020.05.02-13.26.19:118][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.02-13.26.19:118][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.19:177][145]LogStreaming: Flushing async loaders took 59ms. [2020.05.02-13.26.19:178][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.02-13.26.19:178][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.19:191][145]LogStreaming: Flushing async loaders took 13ms. [2020.05.02-13.26.19:191][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.02-13.26.19:191][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.19:192][145]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.26.19:192][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.02-13.26.19:192][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.19:193][145]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.26.19:193][145]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.02-13.26.19:193][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.19:193][145]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.26.19:195][145]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.02-15.26.19 [2020.05.02-13.26.19:195][145]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.02-13.26.19:195][145]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.02-13.26.19:195][145]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.26.19:195][145]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.26.19:195][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.26.19:195][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.26.19:195][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: OwningPlayerName: Loutre [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: OwningPlayerId: Loutre [0x25C1744A690] [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.26.19:195][145]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 1 [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198057596650:7777 Type: Lobby session SessionId: Lobby[0x18...9ADB] [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=2012743134 : DontAdvertise [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-807711341 : DontAdvertise [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1221310566 : DontAdvertise [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1272695729 : DontAdvertise [2020.05.02-13.26.19:196][145]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.02-13.26.19:196][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.26.19:196][145]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.26.19:207][145]LogWorld: Bringing up level for play took: 0.013117 [2020.05.02-13.26.19:208][145]GameFlow: [Login Attempted] Options: "?Name=Flo" Response: "" [2020.05.02-13.26.19:208][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.26.19:208][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.26.19:208][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: OwningPlayerName: Loutre [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: OwningPlayerId: Loutre [0x25CADAA7A80] [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 1 [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198057596650:7777 Type: Lobby session SessionId: Lobby[0x18...9ADB] [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=2012743134 : DontAdvertise [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-807711341 : DontAdvertise [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1221310566 : DontAdvertise [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1272695729 : DontAdvertise [2020.05.02-13.26.19:208][145]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.02-13.26.19:208][145]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.26.19:209][145]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.02-13.26.19:213][145]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.02-13.26.19:213][145]GameFlow: FCharacterStateData::SetPips() with value=20 [2020.05.02-13.26.19:219][145]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9608] [2020.05.02-13.26.19:219][145]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.26.19:219][145]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.26.19:219][145]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.26.19:219][145]LogCustomization: ------ [2020.05.02-13.26.19:219][145]LogCustomization: --> D_Head02 [2020.05.02-13.26.19:219][145]LogCustomization: --> D_Torso01 [2020.05.02-13.26.19:219][145]LogCustomization: --> D_Legs01 [2020.05.02-13.26.19:219][145]LogCustomization: ------ [2020.05.02-13.26.19:219][145]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.02-13.26.19:219][145]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.02-13.26.19:219][145]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.02-13.26.19:234][145]LogStreaming: Flushing async loaders. [2020.05.02-13.26.19:243][145]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.26.19:291][145]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.02-13.26.19:302][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000039 seconds [2020.05.02-13.26.19:302][145]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000020 seconds [2020.05.02-13.26.19:302][145]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.02-13.26.19:302][145]LogLoad: Took 0.567660 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.02-13.26.19:303][145]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.26.19:303][145]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.02-13.26.19:303][145]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.02-13.26.20:246][180]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.573' TotalLoadTime='2.573' TimeStamp='2020-05-02T13:26:17.649Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.573' TimeStamp='2020-05-02T13:26:17.649Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.573' TimeStamp='2020-05-02T13:26:17.649Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.573' TimeStamp='2020-05-02T13:26:17.649Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.02-13.26.20:247][180]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.02-13.26.21:260][225]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.02-13.26.21:260][225]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.02-13.26.21:260][225]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.02-13.26.21:260][225]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:260][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.02-13.26.21:260][225]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:260][225]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:260][225]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:260][225]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.02-13.26.21:260][225]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.02-13.26.21:260][225]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:260][225]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.02-13.26.21:260][225]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:260][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.26.21:278][225]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:278][225]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:278][225]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:278][225]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.02-13.26.21:278][225]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.26.21:278][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.26.21:278][225]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:278][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.02-13.26.21:323][225]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:323][225]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:323][225]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:324][225]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:325][225]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.26.21:325][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.02-13.26.21:326][225]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.26.21:326][225]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.26.21:326][225]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:349][225]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.26.21:349][225]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.02-13.26.21:349][225]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.26.21:350][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.02-13.26.21:354][225]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.02-13.26.21:354][225]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.02-13.26.21:354][225]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:354][225]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:361][225]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9608] [2020.05.02-13.26.21:361][225]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.26.21:361][225]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.26.21:362][225]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:362][225]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.26.21:362][225]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.02-13.26.21:362][226]r.CullAll = "0" [2020.05.02-13.26.21:486][227]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.26.21:487][227]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.02-13.26.21:487][227]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.02-13.26.21:487][227]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.26.21:487][227]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.26.21:487][227]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.26.21:487][227]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.26.21:487][227]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: OwningPlayerName: Loutre [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: OwningPlayerId: Loutre [0x25C8A43A270] [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 1 [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198057596650:7777 Type: Lobby session SessionId: Lobby[0x18...9ADB] [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.26.21:487][227]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=2012743134 : DontAdvertise [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-807711341 : DontAdvertise [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1221310566 : DontAdvertise [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1272695729 : DontAdvertise [2020.05.02-13.26.21:488][227]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.02-13.26.21:488][227]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.26.21:488][227]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.26.21:488][227]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.26.21:488][227]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.26.21:496][227]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.26.21:496][227]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.26.21:497][227]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.26.21:498][227]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.26.21:498][227]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.26.21:500][227]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.26.21:500][227]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.26.21:502][227]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.26.21:502][227]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.26.21:503][227]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.02-13.26.21:503][227]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.26.21:506][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:506][227]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.26.21:509][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:510][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:510][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:514][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:514][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:514][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:515][227]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.26.21:515][227]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.26.21:519][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:519][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:524][227]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.26.21:524][227]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.26.21:524][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:525][227]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.26.21:528][227]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.21:620][228]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.26.21:620][228]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.26.21:620][228]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.26.21:620][228]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.02-13.26.21:621][228]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.02-13.26.21:623][228]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.02-13.26.21:623][228]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.8 [2020.05.02-13.26.21:623][228]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.26.21:623][228]LogCustomization: ------ [2020.05.02-13.26.21:623][228]LogCustomization: --> D_Head02 [2020.05.02-13.26.21:623][228]LogCustomization: --> D_Torso01 [2020.05.02-13.26.21:623][228]LogCustomization: --> D_Legs01 [2020.05.02-13.26.21:623][228]LogCustomization: ------ [2020.05.02-13.26.21:623][228]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.26.21:624][228]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.26.21:631][228]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.26.21:631][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:632][228]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.26.21:632][228]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.26.21:632][228]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.26.21:632][228]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.26.21:632][228]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.26.21:632][228]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.26.21:632][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:634][228]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.26.21:635][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:636][228]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.26.21:636][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:638][228]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.26.21:638][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:642][228]LogStreaming: Flushing async loaders took 4ms. [2020.05.02-13.26.21:642][228]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.26.21:642][228]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.26.21:642][228]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.26.21:662][228]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.02-13.26.21:663][228]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.05.02-13.26.21:664][228]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.05.02-13.26.21:664][228]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.2 [2020.05.02-13.26.21:664][228]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.26.21:664][228]LogCustomization: ------ [2020.05.02-13.26.21:664][228]LogCustomization: --> QM_Head02 [2020.05.02-13.26.21:664][228]LogCustomization: --> QM_Torso02 [2020.05.02-13.26.21:664][228]LogCustomization: --> QM_Legs02 [2020.05.02-13.26.21:664][228]LogCustomization: ------ [2020.05.02-13.26.21:664][228]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.05.02-13.26.21:665][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:701][228]LogStreaming: Flushing async loaders took 36ms. [2020.05.02-13.26.21:701][228]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.05.02-13.26.21:701][228]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.05.02-13.26.21:701][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:720][228]LogStreaming: Flushing async loaders took 19ms. [2020.05.02-13.26.21:721][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:730][228]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.26.21:731][228]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.05.02-13.26.21:731][228]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.05.02-13.26.21:731][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:763][228]LogStreaming: Flushing async loaders took 32ms. [2020.05.02-13.26.21:764][228]LogStreaming: Flushing async loaders. [2020.05.02-13.26.21:767][228]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.26.21:767][228]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.05.02-13.26.21:778][229]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.26.21:778][229]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.02-13.26.21:778][229]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_297145live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.02-13.26.21:779][229]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.26.21:962][235]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.26.21:995][236]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.26.21:995][236]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [983fee0c-73f7-4db6-99e8-e6235e921203] [2020.05.02-13.26.22:003][236]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.26.22:003][236]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.22:003][236]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.02-13.26.22:003][236]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.26.22:004][236]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.26.22:004][236]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.26.22:026][236]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.02-13.26.22:026][236]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.05.02-13.26.22:041][236]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000054 seconds [2020.05.02-13.26.22:041][236]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.05.02-13.26.22:041][236]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.26.22:041][236]LogCustomization: ------ [2020.05.02-13.26.22:041][236]LogCustomization: --> JP_Head010 [2020.05.02-13.26.22:041][236]LogCustomization: --> JP_Torso011 [2020.05.02-13.26.22:041][236]LogCustomization: --> J_Legs01_P01 [2020.05.02-13.26.22:041][236]LogCustomization: ------ [2020.05.02-13.26.22:041][236]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head010 [2020.05.02-13.26.22:041][236]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.26.22:134][236]LogStreaming: Flushing async loaders took 93ms. [2020.05.02-13.26.22:134][236]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.02-13.26.22:134][236]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso011 [2020.05.02-13.26.22:134][236]LogStreaming: Flushing async loaders. [2020.05.02-13.26.22:135][236]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.26.22:339][236]LogStreaming: Flushing async loaders took 205ms. [2020.05.02-13.26.22:339][236]LogStreaming: Flushing async loaders. [2020.05.02-13.26.22:395][236]LogStreaming: Flushing async loaders took 56ms. [2020.05.02-13.26.22:396][236]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.05.02-13.26.22:396][236]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.05.02-13.26.22:396][236]LogStreaming: Flushing async loaders. [2020.05.02-13.26.22:413][236]LogStreaming: Flushing async loaders took 17ms. [2020.05.02-13.26.22:413][236]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.05.02-13.26.38:148][783]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.26.38:148][783]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [983fee0c-73f7-4db6-99e8-e6235e921203] [2020.05.02-13.26.38:149][783]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.38:149][783]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.02-13.26.38:150][783]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.26.38:150][783]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.26.38:150][783]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.05.02-13.26.38:150][783]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.26.38:150][783]LogCustomization: ------ [2020.05.02-13.26.38:150][783]LogCustomization: --> JP_Head010 [2020.05.02-13.26.38:150][783]LogCustomization: --> JP_Torso011 [2020.05.02-13.26.38:150][783]LogCustomization: --> J_Legs01_P01 [2020.05.02-13.26.38:150][783]LogCustomization: ------ [2020.05.02-13.26.38:150][783]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head010 [2020.05.02-13.26.38:150][783]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.02-13.26.38:150][783]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso011 [2020.05.02-13.26.38:150][783]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.05.02-13.26.38:150][783]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.05.02-13.26.38:150][783]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.05.02-13.26.38:150][783]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.26.38:153][783]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.26.38:153][783]LogStreaming: Flushing async loaders. [2020.05.02-13.26.38:154][783]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.26.38:154][783]LogStreaming: Flushing async loaders. [2020.05.02-13.26.38:156][783]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.26.55:384][414]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.26.55:384][414]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [3444aa8c-4d0e-4e6e-9214-82b20793203f] [2020.05.02-13.26.55:385][414]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.26.55:385][414]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.02-13.26.55:385][414]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.26.55:385][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.26.55:385][414]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [18] and selected character id [18] [2020.05.02-13.26.55:385][414]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.26.55:385][414]LogCustomization: ------ [2020.05.02-13.26.55:385][414]LogCustomization: --> QM_Head02 [2020.05.02-13.26.55:385][414]LogCustomization: --> QM_Torso02 [2020.05.02-13.26.55:385][414]LogCustomization: --> QM_Legs02 [2020.05.02-13.26.55:385][414]LogCustomization: ------ [2020.05.02-13.26.55:385][414]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.05.02-13.26.55:385][414]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.05.02-13.26.55:385][414]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.05.02-13.26.55:385][414]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.05.02-13.26.55:385][414]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.05.02-13.26.55:385][414]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.05.02-13.27.18:300][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 1 [2020.05.02-13.27.18:300][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 1, isKeyBoardMouse: false [2020.05.02-13.27.18:308][253]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:187 value:keyDown nav:gamepad_Y [2020.05.02-13.27.18:313][253]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.02-13.27.18:323][254]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.27.18:323][254]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.27.18:323][254]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.27.18:323][254]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.27.18:323][254]LogCustomization: ------ [2020.05.02-13.27.18:323][254]LogCustomization: --> D_Head02 [2020.05.02-13.27.18:323][254]LogCustomization: --> D_Torso01 [2020.05.02-13.27.18:323][254]LogCustomization: --> D_Legs01 [2020.05.02-13.27.18:323][254]LogCustomization: ------ [2020.05.02-13.27.18:323][254]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.27.18:323][254]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.27.18:323][254]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.27.18:323][254]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.27.18:323][254]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.27.18:323][254]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.27.18:324][254]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.27.18:324][254]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.02-13.27.18:325][254]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.27.18:325][254]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.27.18:457][259]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:187 value:keyUp nav:gamepad_Y [2020.05.02-13.27.18:478][260]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.27.18:478][260]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.27.18:545][262]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.27.18:545][262]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.27.18:545][262]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.02-13.27.18:779][269]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.27.18:779][269]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.02-13.27.18:779][269]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.05.02-13.28.50:857][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.28.50:857][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.02-13.28.50:857][645]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.02-13.28.51:368][664]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.28.51:368][664]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.02-13.28.51:369][664]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.05.02-13.28.53:847][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.02-13.28.53:965][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.02-13.28.55:887][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.28.55:888][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.02-13.28.56:020][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.02-13.28.58:689][932]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.02-13.28.58:821][937]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.02-13.30.08:008][484]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.30.08:008][484]GameFlow: [UOnlineSystemHandler::OnPartyStateUpdated] Can join match: true [2020.05.02-13.30.08:008][484]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.05.02-13.30.08:008][484]GameFlow: Joining sesion : GameSession [2020.05.02-13.30.08:008][484]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.05.02-13.30.08:008][484]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsJoinMatch::Initialize] Attempting to join session GameSession with id ff018bd3-66dc-461f-afd9-a522476563e3 [2020.05.02-13.30.08:009][484]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.08:009][484]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.30.08:010][484]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.02-13.30.08:010][484]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.30.08:010][484]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.30.08:208][491]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-02T13:29:52.414Z : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ff018bd3-66dc-461f-afd9-a522476563e3 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.238.239 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: EncryptionKey=dQsFllf0cKUcYbGFOqeBeh8UBImaSLkbvYbPvmiV50A= : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC1AF208D7EE9CE5AE3EEED060D700|18.156.238.239|7780 : OnlineService [2020.05.02-13.30.08:208][491]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.02-13.30.08:216][492]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsJoinMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.206059 seconds [2020.05.02-13.30.08:233][492]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.05.02-13.30.08:233][492]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.05.02-13.30.08:233][492]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.05.02-13.30.08:233][492]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.05.02-13.30.08:233][492]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.05.02-13.30.08:233][492]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.05.02-13.30.08:233][492]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.02-13.30.08:233][492]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.02-13.30.08:236][492]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.30.08:236][492]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.05.02-13.30.08:236][492]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.30.08:237][492]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.30.08:237][492]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:237][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.02-13.30.08:246][492]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:246][492]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:246][492]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:246][492]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:247][492]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:247][492]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:247][492]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:247][492]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:247][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.02-13.30.08:247][492]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:247][492]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:247][492]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:247][492]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:249][492]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:253][492]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.30.08:255][492]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.02-13.30.08:255][492]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart2 , startUnregistered: PartyCamperStart2 [2020.05.02-13.30.08:255][492]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.02-13.30.08:255][492]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.30.08:255][492]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart2 [2020.05.02-13.30.08:255][492]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart2 [2020.05.02-13.30.08:255][492]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.30.08:256][492]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.30.08:256][492]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.05.02-13.30.08:256][492]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.02-13.30.08:256][492]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.02-13.30.08:256][492]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.02-13.30.08:256][492]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.30.08:256][492]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.02-13.30.08:256][492]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.30.08:256][492]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.30.08:256][492]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 18 [2020.05.02-13.30.08:256][492]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.30.08:257][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.30.08:257][492]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.30.08:257][492]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.02-13.30.08:257][492]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:257][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.02-13.30.08:260][492]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:260][492]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:260][492]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:260][492]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.02-13.30.08:260][492]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.02-13.30.08:260][492]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.02-13.30.08:260][492]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.02-13.30.08:260][492]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.02-13.30.08:260][492]LogAsyncLoad: Resume loading library async: Menu [2020.05.02-13.30.08:260][492]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.05.02-13.30.08:260][492]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.30.08:260][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.02-13.30.08:260][492]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.08:260][492]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.02-13.30.08:309][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.02-13.30.08:309][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:310][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.02-13.30.08:310][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:310][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.02-13.30.08:310][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:310][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.02-13.30.08:310][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:310][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.02-13.30.08:310][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:310][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.02-13.30.08:310][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:310][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.02-13.30.08:310][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:311][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.02-13.30.08:311][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:311][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.02-13.30.08:311][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:311][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.02-13.30.08:311][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:311][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.02-13.30.08:311][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:311][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.02-13.30.08:311][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:311][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.02-13.30.08:311][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:311][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.02-13.30.08:311][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.02-13.30.08:312][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:312][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:313][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.02-13.30.08:313][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.02-13.30.08:314][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.02-13.30.08:314][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.02-13.30.08:314][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.02-13.30.08:314][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.02-13.30.08:314][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.02-13.30.08:314][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.02-13.30.08:314][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.02-13.30.08:314][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:314][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.02-13.30.08:315][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:315][492]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.02-13.30.08:315][492]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.30.08:331][493]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.30.08:332][493]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.02-13.30.08:332][493]r.CullAll = "1" [2020.05.02-13.30.08:332][493]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.30.08:332][493]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.30.08:333][493]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.30.08:333][493]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.08:333][493]LogCustomization: ------ [2020.05.02-13.30.08:333][493]LogCustomization: --> D_Head02 [2020.05.02-13.30.08:333][493]LogCustomization: --> D_Torso01 [2020.05.02-13.30.08:333][493]LogCustomization: --> D_Legs01 [2020.05.02-13.30.08:333][493]LogCustomization: ------ [2020.05.02-13.30.08:333][493]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.30.08:333][493]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.30.08:333][493]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.30.08:333][493]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.30.08:333][493]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.30.08:333][493]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.30.08:333][493]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.30.08:336][493]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.30.08:336][493]LogStreaming: Flushing async loaders. [2020.05.02-13.30.08:338][493]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.30.08:338][493]LogStreaming: Flushing async loaders. [2020.05.02-13.30.08:340][493]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.30.08:341][493]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.30.08:341][493]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.30.08:395][496]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.30.08:395][496]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.30.08:652][506]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.30.08:652][506]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.30.08:678][507]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.30.08:678][507]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.30.09:058][522]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.09:107][524]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.09:253][530]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.09:277][530]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.02-13.30.09:277][530]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.05.02-13.30.09:277][530]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.02-13.30.09:300][531]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.05.02-13.30.09:300][531]LogGameState: Match State Changed from InProgress to LeavingMap [2020.05.02-13.30.09:300][531]LogNet: Browse: 18.156.238.239:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=39?PrestigeLevel=0?Power=Item_Camper_WornoutToolbox?Offering=SealedEnvelope?KillerPips=0?SurvivorPips=20?MaxPlayers=5?Addons=Addon_Toolbox_003;ADDON_toolbox_springclamp?Perks=Resilience;Prove_Thyself;Dark_Sense;Bond?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;D_Torso01;D_Legs01?PlatformAccountId=76561197993078916?MirrorsId=c3a84222-790e-4ecf-926e-cecc3bed617a?Platform=32?content_version=3.7.0_297145live [2020.05.02-13.30.09:300][531]LogInit: WinSock: Socket queue 32768 / 32768 [2020.05.02-13.30.09:301][531]LogInit: WinSock: I am Loreen-PC-Fixe (10.0.0.217:0) [2020.05.02-13.30.09:301][531]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.05.02-13.30.09:301][531]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.05.02-13.30.09:301][531]LogNet: Game client on port 7780, rate 10000 [2020.05.02-13.30.09:467][538]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 293185, EngineNetVer: 10, GameNetVer: 0 (Checksum: 2062936066) [2020.05.02-13.30.09:467][538]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 18.156.238.239:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.05.02-13.30.09:630][545]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.05.02-13.30.09:630][545]LogLoad: LoadMap: 18.156.238.239:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=39?PrestigeLevel=0?Power=Item_Camper_WornoutToolbox?Offering=SealedEnvelope?KillerPips=0?SurvivorPips=20?MaxPlayers=5?Addons=Addon_Toolbox_003;ADDON_toolbox_springclamp?Perks=Resilience;Prove_Thyself;Dark_Sense;Bond?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;D_Torso01;D_Legs01?PlatformAccountId=76561197993078916?MirrorsId=c3a84222-790e-4ecf-926e-cecc3bed617a?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.05.02-13.30.09:631][545]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.02-13.30.09:631][545]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.02-13.30.09:631][545]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.02-13.30.09:631][545]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.30.09:631][545]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.05.02-13.30.09:631][545]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.30.09:631][545]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.02-13.30.09:651][545]LogUObjectHash: Compacting FUObjectHashTables data took 4.05ms [2020.05.02-13.30.09:665][545]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.30.09:665][545]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.30.10:002][545]LogStreaming: Flushing async loaders took 337ms. [2020.05.02-13.30.10:003][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.02-13.30.10:003][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:020][545]LogStreaming: Flushing async loaders took 17ms. [2020.05.02-13.30.10:020][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.02-13.30.10:020][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:020][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.30.10:021][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.02-13.30.10:021][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:058][545]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.30.10:071][545]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.30.10:134][545]LogStreaming: Flushing async loaders took 114ms. [2020.05.02-13.30.10:135][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.02-13.30.10:135][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:257][545]LogStreaming: Flushing async loaders took 122ms. [2020.05.02-13.30.10:258][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.02-13.30.10:258][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:259][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.30.10:259][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.02-13.30.10:259][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:259][545]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.30.10:259][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.02-13.30.10:260][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:261][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.30.10:261][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.05.02-13.30.10:261][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:273][545]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.30.10:344][545]LogStreaming: Flushing async loaders took 83ms. [2020.05.02-13.30.10:344][545]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.02-13.30.10:344][545]LogStreaming: Flushing async loaders. [2020.05.02-13.30.10:345][545]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.30.10:347][545]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.05.02-15.30.10 [2020.05.02-13.30.10:347][545]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.05.02-13.30.10:347][545]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.02-13.30.10:352][545]LogWorld: Bringing up level for play took: 0.005666 [2020.05.02-13.30.10:353][545]LogLoad: Took 0.722104 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.05.02-13.30.10:545][547]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.10:546][547]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.10:621][550]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.05.02-13.30.10:621][550]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.02-13.30.10:656][551]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000055 seconds [2020.05.02-13.30.10:656][551]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.05.02-13.30.10:656][551]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.05.02-13.30.10:764][556]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.30.10:764][556]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c3a84222-790e-4ecf-926e-cecc3bed617a|76561197993078916 [2020.05.02-13.30.10:764][556]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.02-13.30.10:764][556]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.30.10:765][556]LogCustomization: ------ [2020.05.02-13.30.10:765][556]LogCustomization: --> D_Head02 [2020.05.02-13.30.10:765][556]LogCustomization: --> D_Torso01 [2020.05.02-13.30.10:765][556]LogCustomization: --> D_Legs01 [2020.05.02-13.30.10:765][556]LogCustomization: ------ [2020.05.02-13.30.10:765][556]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.30.10:766][557]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.30.10:767][557]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.02-13.30.10:811][558]LogDBDEasyAntiCheat: RPC to validate server [2020.05.02-13.30.10:811][558]LogDBDEasyAntiCheat: Server is dedicated [2020.05.02-13.30.10:812][558]LogDBDEasyAntiCheat: slave connected [2020.05.02-13.30.10:835][559]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.30.10:835][559]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c8667a71-8b9d-4784-acd7-69a1c55dcd29|76561199024682859 [2020.05.02-13.30.10:835][559]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.02-13.30.10:835][559]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.30.10:835][559]LogCustomization: ------ [2020.05.02-13.30.10:835][559]LogCustomization: --> CA_Head01 [2020.05.02-13.30.10:835][559]LogCustomization: --> CA_Body01 [2020.05.02-13.30.10:835][559]LogCustomization: --> CA_W01 [2020.05.02-13.30.10:835][559]LogCustomization: ------ [2020.05.02-13.30.10:835][559]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.30.10:860][561]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.10:885][561]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.30.10:999][566]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.02-13.30.10:999][566]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.763' TotalLoadTime='2.763' TimeStamp='2020-05-02T13:30:08.401Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.30.10:999][566]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.02-13.30.10:999][566]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.763' TimeStamp='2020-05-02T13:30:08.401Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.30.11:000][566]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.02-13.30.11:000][566]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.763' TimeStamp='2020-05-02T13:30:08.401Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.30.11:000][566]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.05.02-13.30.11:000][566]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.763' TimeStamp='2020-05-02T13:30:08.401Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.30.11:000][566]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.05.02-13.30.11:000][566]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.02-13.30.11:022][567]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.02-13.30.11:022][567]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.02-13.30.11:022][567]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.238.239:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=39?PrestigeLevel=0?Power=Item_Camper_WornoutToolbox?Offering=SealedEnvelope?KillerPips=0?SurvivorPips=20?MaxPlayers=5?Addons=Addon_Toolbox_003;ADDON_toolbox_springclamp?Perks=Resilience;Prove_Thyself;Dark_Sense;Bond?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;D_Torso01;D_Legs01?PlatformAccountId=76561197993078916?MirrorsId=c3a84222-790e-4ecf-926e-cecc3bed617a?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.02-13.30.11:203][575]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.30.11:203][575]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:983fee0c-73f7-4db6-99e8-e6235e921203|76561198153614875 [2020.05.02-13.30.11:203][575]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.02-13.30.11:203][575]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.30.11:203][575]LogCustomization: ------ [2020.05.02-13.30.11:203][575]LogCustomization: --> JP_Head010 [2020.05.02-13.30.11:203][575]LogCustomization: --> JP_Torso011 [2020.05.02-13.30.11:203][575]LogCustomization: --> J_Legs01_P01 [2020.05.02-13.30.11:203][575]LogCustomization: ------ [2020.05.02-13.30.11:203][575]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.30.11:247][577]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.11:247][577]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.30.11:247][577]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.30.11:247][577]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:3444aa8c-4d0e-4e6e-9214-82b20793203f|76561198057596650 [2020.05.02-13.30.11:247][577]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.02-13.30.11:247][577]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.30.11:247][577]LogCustomization: ------ [2020.05.02-13.30.11:247][577]LogCustomization: --> QM_Head02 [2020.05.02-13.30.11:247][577]LogCustomization: --> QM_Torso02 [2020.05.02-13.30.11:247][577]LogCustomization: --> QM_Legs02 [2020.05.02-13.30.11:247][577]LogCustomization: ------ [2020.05.02-13.30.11:248][577]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.30.11:270][578]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.30.11:337][582]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.11:380][583]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.30.11:380][583]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:d353e9d0-8a78-11e7-856c-e5f31298b133|76561198007668957 [2020.05.02-13.30.11:380][583]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.05.02-13.30.11:380][583]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.30.11:380][583]LogCustomization: ------ [2020.05.02-13.30.11:380][583]LogCustomization: --> M_Head01_P01 [2020.05.02-13.30.11:380][583]LogCustomization: --> M_Torso01_P01 [2020.05.02-13.30.11:380][583]LogCustomization: --> M_Legs01_P01 [2020.05.02-13.30.11:380][583]LogCustomization: ------ [2020.05.02-13.30.11:380][583]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.30.11:825][605]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.12:005][613]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.02-13.30.12:005][613]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.02-13.30.12:005][613]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.05.02-13.30.12:005][613]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:006][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.02-13.30.12:006][613]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:006][613]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:006][613]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:006][613]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.05.02-13.30.12:006][613]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.02-13.30.12:006][613]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:006][613]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.02-13.30.12:006][613]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:006][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.30.12:027][613]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:027][613]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:028][613]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:028][613]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.02-13.30.12:028][613]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.30.12:028][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.30.12:028][613]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:028][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.02-13.30.12:075][613]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:075][613]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:075][613]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:076][613]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:077][613]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.30.12:077][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.02-13.30.12:078][613]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.30.12:078][613]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.30.12:078][613]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:100][613]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.02-13.30.12:100][613]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.05.02-13.30.12:101][613]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.30.12:101][613]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.02-13.30.12:101][613]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.30.12:101][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.02-13.30.12:106][613]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.02-13.30.12:106][613]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.02-13.30.12:106][613]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:106][613]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:113][613]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9608] [2020.05.02-13.30.12:113][613]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.30.12:113][613]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.30.12:113][613]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:113][613]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.30.12:113][613]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.02-13.30.12:114][614]r.CullAll = "0" [2020.05.02-13.30.12:115][614]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.02-13.30.12:210][615]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.12:211][615]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_297145live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.02-13.30.12:211][615]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.30.12:294][616]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.30.12:294][616]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.12:294][616]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.30.12:295][616]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.30.12:295][616]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.30.12:295][616]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.02-13.30.12:295][616]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.02-13.30.12:295][616]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.02-13.30.12:295][616]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.30.12:307][616]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9632] [2020.05.02-13.30.12:307][616]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.30.12:307][616]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=389&schemaVersion=0] [2020.05.02-13.30.12:307][616]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.30.12:321][617]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.30.12:321][617]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.30.12:321][617]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.30.12:321][617]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.02-13.30.12:323][617]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.05.02-13.30.12:323][617]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.05.02-13.30.12:323][617]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.12:323][617]LogCustomization: ------ [2020.05.02-13.30.12:323][617]LogCustomization: --> D_Head02 [2020.05.02-13.30.12:323][617]LogCustomization: --> D_Torso01 [2020.05.02-13.30.12:323][617]LogCustomization: --> D_Legs01 [2020.05.02-13.30.12:323][617]LogCustomization: ------ [2020.05.02-13.30.12:323][617]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.30.12:324][617]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.30.12:331][617]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.30.12:332][617]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:332][617]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.30.12:333][617]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.30.12:333][617]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.30.12:333][617]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.30.12:333][617]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.30.12:333][617]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.30.12:333][617]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:336][617]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.30.12:336][617]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:338][617]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.30.12:338][617]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:340][617]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.30.12:341][617]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:345][617]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.30.12:346][617]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : CA_Head01. CA_Body01. CA_W01. [2020.05.02-13.30.12:346][617]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.30.12:346][617]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : JP_Head010. JP_Torso011. J_Legs01_P01. [2020.05.02-13.30.12:347][617]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.30.12:347][617]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QM_Head02. QM_Torso02. QM_Legs02. [2020.05.02-13.30.12:347][617]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.30.12:347][617]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : M_Head01_P01. M_Torso01_P01. M_Legs01_P01. [2020.05.02-13.30.12:347][617]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.30.12:368][618]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.30.12:368][618]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.30.12:368][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.30.12:368][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435464. [2020.05.02-13.30.12:395][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000044 seconds [2020.05.02-13.30.12:395][618]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.30.12:414][618]LogStreaming: Flushing async loaders took 19ms. [2020.05.02-13.30.12:415][618]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.7 [2020.05.02-13.30.12:415][618]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.12:415][618]LogCustomization: ------ [2020.05.02-13.30.12:415][618]LogCustomization: --> CA_Head01 [2020.05.02-13.30.12:415][618]LogCustomization: --> CA_Body01 [2020.05.02-13.30.12:415][618]LogCustomization: --> CA_W01 [2020.05.02-13.30.12:415][618]LogCustomization: ------ [2020.05.02-13.30.12:415][618]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_Head01 [2020.05.02-13.30.12:415][618]GameFlow: (CustomizedAudio) - Update Sound with item CA_Head01 [2020.05.02-13.30.12:415][618]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_Body01 [2020.05.02-13.30.12:415][618]GameFlow: (CustomizedAudio) - Update Sound with item CA_Body01 [2020.05.02-13.30.12:415][618]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_W01 [2020.05.02-13.30.12:415][618]GameFlow: (CustomizedAudio) - Update Sound with item CA_W01 [2020.05.02-13.30.12:415][618]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.30.12:415][618]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.30.12:415][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.30.12:415][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.05.02-13.30.12:417][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.02-13.30.12:417][618]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.1 [2020.05.02-13.30.12:417][618]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.12:417][618]LogCustomization: ------ [2020.05.02-13.30.12:417][618]LogCustomization: --> JP_Head010 [2020.05.02-13.30.12:417][618]LogCustomization: --> JP_Torso011 [2020.05.02-13.30.12:417][618]LogCustomization: --> J_Legs01_P01 [2020.05.02-13.30.12:417][618]LogCustomization: ------ [2020.05.02-13.30.12:417][618]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head010 [2020.05.02-13.30.12:417][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:430][618]LogStreaming: Flushing async loaders took 13ms. [2020.05.02-13.30.12:431][618]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.02-13.30.12:431][618]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso011 [2020.05.02-13.30.12:431][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:452][618]LogStreaming: Flushing async loaders took 21ms. [2020.05.02-13.30.12:452][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:462][618]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.30.12:463][618]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.05.02-13.30.12:463][618]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.05.02-13.30.12:463][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:464][618]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.30.12:464][618]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.05.02-13.30.12:465][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:502][618]LogStreaming: Flushing async loaders took 37ms. [2020.05.02-13.30.12:503][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:548][618]LogStreaming: Flushing async loaders took 46ms. [2020.05.02-13.30.12:549][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:576][618]LogStreaming: Flushing async loaders took 27ms. [2020.05.02-13.30.12:577][618]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.30.12:577][618]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.30.12:577][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.30.12:577][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.05.02-13.30.12:578][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000050 seconds [2020.05.02-13.30.12:578][618]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.2 [2020.05.02-13.30.12:578][618]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.12:578][618]LogCustomization: ------ [2020.05.02-13.30.12:578][618]LogCustomization: --> QM_Head02 [2020.05.02-13.30.12:578][618]LogCustomization: --> QM_Torso02 [2020.05.02-13.30.12:578][618]LogCustomization: --> QM_Legs02 [2020.05.02-13.30.12:578][618]LogCustomization: ------ [2020.05.02-13.30.12:578][618]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.05.02-13.30.12:579][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:582][618]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.30.12:582][618]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.05.02-13.30.12:582][618]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.05.02-13.30.12:582][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:589][618]LogStreaming: Flushing async loaders took 6ms. [2020.05.02-13.30.12:589][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:592][618]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.30.12:592][618]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.05.02-13.30.12:592][618]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.05.02-13.30.12:592][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:598][618]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.30.12:599][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:607][618]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.30.12:607][618]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.05.02-13.30.12:608][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:648][618]LogStreaming: Flushing async loaders took 40ms. [2020.05.02-13.30.12:648][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:697][618]LogStreaming: Flushing async loaders took 50ms. [2020.05.02-13.30.12:698][618]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.30.12:698][618]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.30.12:698][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.30.12:698][618]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 1. [2020.05.02-13.30.12:699][618]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.05.02-13.30.12:699][618]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.4 [2020.05.02-13.30.12:699][618]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.12:700][618]LogCustomization: ------ [2020.05.02-13.30.12:700][618]LogCustomization: --> M_Head01_P01 [2020.05.02-13.30.12:700][618]LogCustomization: --> M_Torso01_P01 [2020.05.02-13.30.12:700][618]LogCustomization: --> M_Legs01_P01 [2020.05.02-13.30.12:700][618]LogCustomization: ------ [2020.05.02-13.30.12:700][618]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01_P01 [2020.05.02-13.30.12:700][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:732][618]LogStreaming: Flushing async loaders took 32ms. [2020.05.02-13.30.12:733][618]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.05.02-13.30.12:733][618]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.02-13.30.12:733][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:749][618]LogStreaming: Flushing async loaders took 16ms. [2020.05.02-13.30.12:749][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:763][618]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.30.12:763][618]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.02-13.30.12:763][618]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.05.02-13.30.12:763][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:787][618]LogStreaming: Flushing async loaders took 24ms. [2020.05.02-13.30.12:787][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:797][618]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.30.12:797][618]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.05.02-13.30.12:798][618]LogStreaming: Flushing async loaders. [2020.05.02-13.30.12:834][618]LogStreaming: Flushing async loaders took 36ms. [2020.05.02-13.30.12:844][619]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.12:844][619]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.30.12:844][619]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.30.12:844][619]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=389&schemaVersion=0] [2020.05.02-13.30.12:845][619]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.30.12:845][619]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.30.12:865][619]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.30.12:865][619]LogCustomization: ------ [2020.05.02-13.30.12:865][619]LogCustomization: --> D_Head02 [2020.05.02-13.30.12:865][619]LogCustomization: --> D_Torso01 [2020.05.02-13.30.12:865][619]LogCustomization: --> D_Legs01 [2020.05.02-13.30.12:865][619]LogCustomization: ------ [2020.05.02-13.30.12:865][619]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.12:865][619]LogCustomization: ------ [2020.05.02-13.30.12:865][619]LogCustomization: --> D_Head02 [2020.05.02-13.30.12:865][619]LogCustomization: --> D_Torso01 [2020.05.02-13.30.12:865][619]LogCustomization: --> D_Legs01 [2020.05.02-13.30.12:865][619]LogCustomization: ------ [2020.05.02-13.30.12:865][619]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.30.12:865][619]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.30.12:865][619]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.30.12:865][619]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.30.12:865][619]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.30.12:865][619]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.30.12:866][619]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.30.12:866][619]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.30.12:866][619]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.30.12:866][619]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.12:866][619]LogCustomization: ------ [2020.05.02-13.30.12:866][619]LogCustomization: --> D_Head02 [2020.05.02-13.30.12:866][619]LogCustomization: --> D_Torso01 [2020.05.02-13.30.12:866][619]LogCustomization: --> D_Legs01 [2020.05.02-13.30.12:866][619]LogCustomization: ------ [2020.05.02-13.30.12:866][619]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.30.12:866][619]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.30.12:866][619]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.30.12:866][619]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.30.12:866][619]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.30.12:866][619]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.30.12:868][619]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.30.12:868][619]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.30.13:016][624]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.05.02-13.30.13:016][624]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.13:049][625]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.30.13:049][625]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.30.13:208][630]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.13:208][630]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.13:208][630]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.05.02-13.30.13:243][631]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.13:243][631]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.05.02-13.30.13:287][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.30.13:287][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.05.02-13.30.13:287][632]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.14:248][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.05.02-13.30.14:286][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.30.14:287][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.30.14:287][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.30.14:287][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.30.14:287][664]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 215 [2020.05.02-13.30.14:702][678]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.30.14:702][678]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.30.14:702][678]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435464] and selected character id [268435464] [2020.05.02-13.30.14:702][678]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.14:702][678]LogCustomization: ------ [2020.05.02-13.30.14:702][678]LogCustomization: --> CA_Head01 [2020.05.02-13.30.14:702][678]LogCustomization: --> CA_Body01 [2020.05.02-13.30.14:702][678]LogCustomization: --> CA_W01 [2020.05.02-13.30.14:702][678]LogCustomization: ------ [2020.05.02-13.30.14:702][678]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_Head01 [2020.05.02-13.30.14:702][678]GameFlow: (CustomizedAudio) - Update Sound with item CA_Head01 [2020.05.02-13.30.14:702][678]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_Body01 [2020.05.02-13.30.14:702][678]GameFlow: (CustomizedAudio) - Update Sound with item CA_Body01 [2020.05.02-13.30.14:702][678]GameFlow: (BP_Menu_Slasher09_C_0) - UpdateCustomization with item CA_W01 [2020.05.02-13.30.14:702][678]GameFlow: (CustomizedAudio) - Update Sound with item CA_W01 [2020.05.02-13.30.15:061][690]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.30.15:260][697]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.15:260][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.30.15:260][697]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.15:260][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.30.15:260][697]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.30.15:260][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.05.02-13.30.15:261][697]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.30.18:188][801]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.05.02-13.30.18:188][801]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.18:377][808]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.18:377][808]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.18:377][808]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.05.02-13.30.18:553][814]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:187 value:keyDown nav:gamepad_Y [2020.05.02-13.30.18:578][815]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.30.18:578][815]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.30.18:578][815]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.30.18:578][815]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.30.18:578][815]LogCustomization: ------ [2020.05.02-13.30.18:578][815]LogCustomization: --> D_Head02 [2020.05.02-13.30.18:578][815]LogCustomization: --> D_Torso01 [2020.05.02-13.30.18:578][815]LogCustomization: --> D_Legs01 [2020.05.02-13.30.18:578][815]LogCustomization: ------ [2020.05.02-13.30.18:578][815]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.30.18:578][815]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.30.18:578][815]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.30.18:578][815]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.30.18:578][815]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.30.18:578][815]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.30.18:634][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:187 value:keyUp nav:gamepad_Y [2020.05.02-13.30.23:371][987]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.05.02-13.30.23:371][987]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.23:570][994]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.23:571][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.23:571][994]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.05.02-13.30.28:548][175]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.05.02-13.30.28:548][175]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.28:738][182]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.28:739][182]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.28:739][182]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.05.02-13.30.33:730][364]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.05.02-13.30.33:730][364]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.33:919][371]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.33:919][371]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.33:919][371]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.05.02-13.30.38:924][552]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.05.02-13.30.38:924][552]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.39:166][561]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.39:166][561]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.39:166][561]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.05.02-13.30.44:194][744]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.05.02-13.30.44:194][744]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.44:381][751]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.44:381][751]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.44:381][751]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.05.02-13.30.49:393][933]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.05.02-13.30.49:393][933]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.49:563][939]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.49:563][939]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.49:563][939]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.05.02-13.30.54:574][123]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.05.02-13.30.54:574][123]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.54:815][132]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.54:815][132]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.30.54:815][132]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.05.02-13.30.59:807][311]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.05.02-13.30.59:807][311]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.30.59:809][311]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.05.02-13.30.59:809][311]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.30.59:984][317]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.30.59:984][317]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.31.00:011][318]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.31.00:011][318]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.31.00:011][318]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.05.02-13.31.04:979][499]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.05.02-13.31.04:979][499]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.31.05:167][506]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.31.05:167][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.31.05:167][506]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.05.02-13.31.05:909][533]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.31.05:909][533]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.31.05:909][533]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [3] and selected character id [3] [2020.05.02-13.31.05:909][533]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.31.05:909][533]LogCustomization: ------ [2020.05.02-13.31.05:909][533]LogCustomization: --> JP_Head010 [2020.05.02-13.31.05:909][533]LogCustomization: --> JP_Torso011 [2020.05.02-13.31.05:909][533]LogCustomization: --> J_Legs01_P01 [2020.05.02-13.31.05:909][533]LogCustomization: ------ [2020.05.02-13.31.05:909][533]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head010 [2020.05.02-13.31.05:909][533]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.02-13.31.05:909][533]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso011 [2020.05.02-13.31.05:909][533]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.05.02-13.31.05:909][533]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.05.02-13.31.05:909][533]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.05.02-13.31.06:217][544]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.31.06:217][544]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.31.06:217][544]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [1] and selected character id [1] [2020.05.02-13.31.06:217][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.31.06:217][544]LogCustomization: ------ [2020.05.02-13.31.06:217][544]LogCustomization: --> M_Head01_P01 [2020.05.02-13.31.06:217][544]LogCustomization: --> M_Torso01_P01 [2020.05.02-13.31.06:217][544]LogCustomization: --> M_Legs01_P01 [2020.05.02-13.31.06:217][544]LogCustomization: ------ [2020.05.02-13.31.06:217][544]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Head01_P01 [2020.05.02-13.31.06:217][544]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.05.02-13.31.06:217][544]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.02-13.31.06:217][544]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.02-13.31.06:217][544]GameFlow: (BP_Menu_CamperFemale01_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.05.02-13.31.06:217][544]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.05.02-13.31.10:147][689]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.05.02-13.31.10:147][689]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.31.10:334][696]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.31.10:334][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.31.10:334][696]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.05.02-13.31.11:442][733]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.05.02-13.31.11:442][733]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.05.02-13.31.11:442][733]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Enveloppe fermée [2020.05.02-13.31.11:442][733]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Enveloppe fermée [2020.05.02-13.31.11:442][733]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Couronne de corbeau dévote [2020.05.02-13.31.11:442][733]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Couronne de corbeau dévote [2020.05.02-13.31.11:443][733]GameFlow: AOfferingSequenceManager::InitSequence [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.05.02-13.31.11:443][733]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.31.11:443][733]GameFlow: Writing Profile Stat DBD_CamperFullLoadout: 1 [2020.05.02-13.31.11:443][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.05.02-13.31.11:443][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.05.02-13.31.11:443][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.02-13.31.11:443][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.02-13.31.11:444][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.05.02-13.31.11:444][733]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.05.02-13.31.11:444][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.02-13.31.11:444][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.02-13.31.11:444][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.02-13.31.11:444][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.02-13.31.11:444][733]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.05.02-13.31.11:447][734]GameFlow: AOfferingSequenceManager::PlaySequence [2020.05.02-13.31.11:447][734]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.02-13.31.11:474][735]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.05.02-13.31.11:864][747]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C9F223D30] Result: '1' k_EResultOK (success) [2020.05.02-13.31.11:864][747]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C9F223D30]' succeeded in 0.419692 seconds [2020.05.02-13.31.12:227][761]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C8A47F4F0] Result: '1' k_EResultOK (success) [2020.05.02-13.31.12:263][762]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.814026 seconds [2020.05.02-13.31.14:376][838]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.14:452][841]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.05.02-13.31.14:452][841]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.05.02-13.31.14:452][841]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.05.02-13.31.14:560][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.05.02-13.31.14:560][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.02-13.31.14:678][848]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 33.48 ms [2020.05.02-13.31.14:746][850]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.05.02-13.31.14:747][850]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.05.02-13.31.14:747][850]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.05.02-13.31.15:230][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.15:230][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.15:230][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.15:230][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.15:230][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.15:230][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.15:230][864]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.15:230][864]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.15:322][867]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.05.02-13.31.15:322][867]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.31.15:520][873]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.31.15:520][873]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.05.02-13.31.15:520][873]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.05.02-13.31.15:676][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.15:676][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 153 [2020.05.02-13.31.15:676][878]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 79 [2020.05.02-13.31.16:234][895]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.16:234][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.16:234][895]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.16:234][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.16:234][895]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.16:234][895]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.16:268][896]GameFlow: AOfferingSequenceManager::FadeInDone [2020.05.02-13.31.16:268][896]GameFlow: AOfferingSequenceManager::InitCards [2020.05.02-13.31.16:268][896]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.05.02-13.31.16:268][896]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.16:281][896]LogStreaming: Flushing async loaders took 13ms. [2020.05.02-13.31.16:282][896]LogStreaming: Flushing async loaders. [2020.05.02-13.31.16:290][896]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.31.16:290][896]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.05.02-13.31.16:290][896]LogStreaming: Flushing async loaders. [2020.05.02-13.31.16:303][896]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.31.16:303][896]LogStreaming: Flushing async loaders. [2020.05.02-13.31.16:311][896]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.31.16:313][897]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.02-13.31.16:575][904]GameFlow: AOfferingSequenceManager::ShowMesh [2020.05.02-13.31.16:772][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.16:772][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 217 [2020.05.02-13.31.17:056][917]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.05.02-13.31.17:056][917]GameFlow: AOfferingSequenceManager::RevealCards [2020.05.02-13.31.17:252][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.17:252][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.17:252][923]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.17:252][923]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.17:775][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.17:775][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.31.18:257][953]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.18:257][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.18:861][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.19:251][983]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.19:251][983]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.19:251][983]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.05.02-13.31.19:877][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.05.02-13.31.19:877][ 3]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.05.02-13.31.20:270][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.20:270][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.20:270][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.20:270][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.20:270][ 16]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.20:270][ 16]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.20:967][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.20:967][ 39]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.31.21:238][ 48]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.05.02-13.31.21:238][ 48]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.05.02-13.31.21:239][ 48]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.02-13.31.21:239][ 48]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.02-13.31.21:268][ 49]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.21:268][ 49]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.21:969][ 72]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.22:270][ 81]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.22:271][ 81]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.23:080][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.23:267][112]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.23:267][112]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.23:267][112]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.05.02-13.31.23:267][112]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.05.02-13.31.23:273][112]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9568] [2020.05.02-13.31.23:273][112]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.31.23:274][112]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=390&schemaVersion=0] [2020.05.02-13.31.23:274][112]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.05.02-13.31.23:274][112]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.05.02-13.31.23:275][112]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.05.02-13.31.23:275][112]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.05.02-13.31.23:275][112]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.02-13.31.23:275][112]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:275][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:285][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:285][112]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:286][112]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:286][112]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:287][112]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.02-13.31.23:287][112]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.23:288][112]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.31.23:288][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.02-13.31.23:288][112]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.31.23:288][112]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.31.23:288][112]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.31.23:288][112]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.02-13.31.23:288][112]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:288][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.02-13.31.23:291][112]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:291][112]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:291][112]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:291][112]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.02-13.31.23:291][112]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.05.02-13.31.23:291][112]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.238.239:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=39?PrestigeLevel=0?Power=Item_Camper_WornoutToolbox?Offering=SealedEnvelope?KillerPips=0?SurvivorPips=20?MaxPlayers=5?Addons=Addon_Toolbox_003;ADDON_toolbox_springclamp?Perks=Resilience;Prove_Thyself;Dark_Sense;Bond?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;D_Torso01;D_Legs01?PlatformAccountId=76561197993078916?MirrorsId=c3a84222-790e-4ecf-926e-cecc3bed617a?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.02-13.31.23:291][112]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.02-13.31.23:291][112]LogAsyncLoad: Unloading library Menu [2020.05.02-13.31.23:291][112]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.05.02-13.31.23:291][112]LogAsyncLoad: Start loading library async: Game [2020.05.02-13.31.23:291][112]LogAsyncLoad: 22 assets in Game [2020.05.02-13.31.23:292][112]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.31.23:292][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.02-13.31.23:292][112]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.23:292][112]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.02-13.31.23:526][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.05.02-13.31.23:526][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.23:883][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.05.02-13.31.23:883][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.23:900][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.05.02-13.31.23:900][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.23:935][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.02-13.31.23:935][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.23:935][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.05.02-13.31.23:935][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.23:935][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.05.02-13.31.23:935][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.23:935][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.05.02-13.31.23:935][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:091][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.05.02-13.31.24:091][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:091][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.05.02-13.31.24:091][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:091][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.05.02-13.31.24:091][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:091][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.05.02-13.31.24:091][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:091][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.05.02-13.31.24:091][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:091][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.05.02-13.31.24:091][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:092][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.05.02-13.31.24:092][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:092][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.05.02-13.31.24:092][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:092][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.05.02-13.31.24:092][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:092][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.05.02-13.31.24:092][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:092][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.05.02-13.31.24:092][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:092][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.05.02-13.31.24:092][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:093][112]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.05.02-13.31.24:093][112]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.31.24:094][112]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:094][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.05.02-13.31.24:094][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.05.02-13.31.24:095][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.05.02-13.31.24:095][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.05.02-13.31.24:095][112]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:095][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.05.02-13.31.24:095][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.02-13.31.24:095][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.02-13.31.24:095][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.05.02-13.31.24:095][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.05.02-13.31.24:096][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.05.02-13.31.24:096][112]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:096][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.05.02-13.31.24:096][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.02-13.31.24:096][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.02-13.31.24:096][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.05.02-13.31.24:096][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.05.02-13.31.24:097][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.05.02-13.31.24:097][112]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:097][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.05.02-13.31.24:098][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.05.02-13.31.24:098][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.05.02-13.31.24:098][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.05.02-13.31.24:098][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.05.02-13.31.24:099][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.05.02-13.31.24:099][112]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:099][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.05.02-13.31.24:099][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.05.02-13.31.24:099][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.05.02-13.31.24:100][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.05.02-13.31.24:100][112]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:100][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.05.02-13.31.24:100][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.05.02-13.31.24:100][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.05.02-13.31.24:101][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.05.02-13.31.24:101][112]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:101][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.05.02-13.31.24:101][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.05.02-13.31.24:101][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.05.02-13.31.24:101][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.05.02-13.31.24:101][112]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:101][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.05.02-13.31.24:101][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.05.02-13.31.24:101][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.05.02-13.31.24:102][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.05.02-13.31.24:102][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.05.02-13.31.24:103][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.05.02-13.31.24:103][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.05.02-13.31.24:104][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.05.02-13.31.24:104][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.05.02-13.31.24:105][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.05.02-13.31.24:105][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.05.02-13.31.24:105][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.05.02-13.31.24:105][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.05.02-13.31.24:106][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.05.02-13.31.24:106][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.05.02-13.31.24:106][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.05.02-13.31.24:106][112]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.31.24:106][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.05.02-13.31.24:106][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.05.02-13.31.24:106][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.05.02-13.31.24:107][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.05.02-13.31.24:107][112]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.31.24:107][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.05.02-13.31.24:107][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.05.02-13.31.24:107][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.05.02-13.31.24:107][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.05.02-13.31.24:107][112]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.31.24:107][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.05.02-13.31.24:107][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.05.02-13.31.24:107][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.05.02-13.31.24:108][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.05.02-13.31.24:108][112]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.31.24:108][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.05.02-13.31.24:108][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.05.02-13.31.24:108][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.05.02-13.31.24:108][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.05.02-13.31.24:108][112]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.05.02-13.31.24:109][112]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.05.02-13.31.24:109][112]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.05.02-13.31.24:109][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.05.02-13.31.24:110][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.05.02-13.31.24:110][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.05.02-13.31.24:110][112]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.31.24:110][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.05.02-13.31.24:110][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.05.02-13.31.24:110][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.05.02-13.31.24:110][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.05.02-13.31.24:331][113]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.31.24:332][113]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=390&schemaVersion=0] [2020.05.02-13.31.24:332][113]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.31.24:332][113]r.CullAll = "1" [2020.05.02-13.31.24:334][113]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.24:334][113]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.31.24:334][113]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.31.24:335][113]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.02-13.31.24:335][113]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.02-13.31.24:407][114]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.24:407][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.05.02-13.31.24:408][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.05.02-13.31.25:092][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.05.02-13.31.25:092][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.05.02-13.31.25:097][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:104][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:105][115]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.05.02-13.31.25:106][115]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.31.25:106][115]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.31.25:106][115]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.31.25:107][115]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.31.25:107][115]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.31.25:113][115]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.25:113][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.05.02-13.31.25:113][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.05.02-13.31.25:515][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.05.02-13.31.25:515][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.05.02-13.31.25:517][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:522][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:523][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:523][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:523][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:523][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:523][116]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.05.02-13.31.25:528][116]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.25:528][116]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.25:529][116]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.25:530][116]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.25:561][117]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.25:618][118]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.31.25:733][120]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.02-13.31.25:733][120]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.422' TotalLoadTime='2.422' TimeStamp='2020-05-02T13:31:23.092Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.31.25:733][120]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.02-13.31.26:238][135]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.26:238][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.26:453][142]LogAsyncLoad: Done loading library async: Game in 3.2 sec [2020.05.02-13.31.26:544][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.27:241][169]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.27:241][169]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.27:546][180]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.28:248][207]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.28:248][207]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.28:640][223]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.29:256][250]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.29:256][250]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.29:641][268]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.30:256][299]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.30:256][299]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.30:625][319]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.05.02-13.31.30:716][320]LogUObjectHash: Compacting FUObjectHashTables data took 5.46ms [2020.05.02-13.31.30:721][320]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.05.02-13.31.30:721][320]LogWorld: Bringing World /Temp/Untitled_4.Untitled up for play (max tick rate 0) at 2020.05.02-15.31.30 [2020.05.02-13.31.30:721][320]LogWorld: Bringing up level for play took: 0.000162 [2020.05.02-13.31.30:721][320]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.02-13.31.30:721][320]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.05.02-13.31.30:735][320]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.30:924][322]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.30:940][322]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.08 ms [2020.05.02-13.31.31:271][333]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.31.31:271][333]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.31.31:271][333]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.31:271][333]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.31:322][335]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.31.31:323][335]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.31:323][335]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.31:323][335]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.02-13.31.31:323][335]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.31:323][335]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.02-13.31.31:323][335]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.31:323][335]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.31:323][335]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.31:323][335]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.31:323][335]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.31:354][337]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.31.31:390][339]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.31.31:390][339]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.31.31:473][343]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.31.31:473][343]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.31.31:541][346]LogUObjectHash: Compacting FUObjectHashTables data took 3.78ms [2020.05.02-13.31.31:557][346]LogStats: SeamlessTravel FlushLevelStreaming - 0.013 s [2020.05.02-13.31.31:558][346]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.05.02-15.31.31 [2020.05.02-13.31.31:558][346]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-05-02T13:31:28.910Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.31:559][346]LogWorld: Bringing up level for play took: 0.001267 [2020.05.02-13.31.31:559][346]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.05.02-13.31.31:559][346]LogWorld: ----SeamlessTravel finished in 0.93 seconds ------ [2020.05.02-13.31.31:637][351]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.31.31:637][351]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.31.31:638][351]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.31.31:749][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.31:769][358]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.02-13.31.31:769][358]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='6.079' TotalLoadTime='8.501' TimeStamp='2020-05-02T13:31:29.171Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC131E08D7EE9D1F799F56D6285C76' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.31.31:769][358]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.02-13.31.31:787][359]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.31.31:860][363]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.31.31:933][367]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.31.32:266][386]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.32:266][386]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.32:840][421]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.33:270][446]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.33:270][446]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.33:838][480]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.31.33:838][480]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.31.33:838][480]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.05.02-13.31.33:937][486]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.34:104][496]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.34:126][496]LogStreaming: Flushing async loaders took 22ms. [2020.05.02-13.31.34:126][496]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.05.02-13.31.34:126][496]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=2.581, totalTime=2.581, timeStamp=2020-05-02T13:31:31.491Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.34:127][497]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.017, totalTime=2.597, timeStamp=2020-05-02T13:31:31.508Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.34:237][500]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.34:237][500]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.34:272][503]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.167, totalTime=2.764, timeStamp=2020-05-02T13:31:31.675Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.34:287][504]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.05.02-13.31.31) [2020.05.02-13.31.34:287][504]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.05.02-13.31.34:287][504]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.34:297][504]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.31.34:297][504]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1588426292 [2020.05.02-13.31.34:298][504]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Silo Generation Seed: -1 [2020.05.02-13.31.34:298][504]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=2.764, timeStamp=2020-05-02T13:31:31.675Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.34:337][507]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.31.34:337][507]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.05.02-13.31.34:337][507]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.05.02-13.31.34:337][507]LogStreaming: Error: Found 1 dependent packages... [2020.05.02-13.31.34:337][507]LogStreaming: Error: /Game/Blueprints/Tiles/03-Farm/BP_TL_Wl_16x16_MD22 [2020.05.02-13.31.34:394][511]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.07 ms [2020.05.02-13.31.34:430][513]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.02-13.31.34:454][514]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.31.34:456][514]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.31.34:459][514]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.05.02-13.31.34:568][518]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.02-13.31.34:612][521]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.05.02-13.31.34:938][541]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.34:993][544]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.35:007][545]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.35:007][545]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.35:007][545]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.02-13.31.35:007][545]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.35:007][545]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.02-13.31.35:007][545]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.35:007][545]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.35:007][545]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.35:007][545]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.35:007][545]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.35:244][559]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.35:244][559]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.35:330][565]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.35:941][593]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.36:222][611]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.31.36:228][611]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.31.36:237][612]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.31.36:249][612]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.36:249][612]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.36:259][613]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.31.36:276][614]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.31.36:313][616]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.31.36:318][617]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.31.36:340][618]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.31.36:345][618]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.31.36:366][620]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.31.36:372][620]LogStreaming: Throttling on (mem > 30MB) [2020.05.02-13.31.36:372][620]LogStreaming: Throttling off (mem < 27MB) [2020.05.02-13.31.36:739][635]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.31.36:739][635]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.36:739][635]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.36:739][635]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.02-13.31.36:740][635]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.02-13.31.36:740][635]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.02-13.31.36:740][635]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.36:740][635]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.02-13.31.36:740][635]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.02-13.31.36:740][635]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.36:740][635]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.02-13.31.36:960][647]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.37:279][664]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.37:279][664]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.37:365][668]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=3.090, totalTime=5.854, timeStamp=2020-05-02T13:31:34.764Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.37:433][669]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.016, totalTime=5.870, timeStamp=2020-05-02T13:31:34.780Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.37:461][670]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 0 [2020.05.02-13.31.37:461][670]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 2 [2020.05.02-13.31.37:465][671]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.05.02-13.31.37:482][671]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 3 [2020.05.02-13.31.37:528][674]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 0 [2020.05.02-13.31.37:528][674]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 2 [2020.05.02-13.31.37:671][681]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 1 [2020.05.02-13.31.37:671][681]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_4) missing some fog at index 2 [2020.05.02-13.31.37:686][682]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 1 [2020.05.02-13.31.37:749][684]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_5) missing some fog at index 2 [2020.05.02-13.31.37:784][685]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 1 [2020.05.02-13.31.37:784][685]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 2 [2020.05.02-13.31.37:920][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.05.02-13.31.37:922][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.05.02-13.31.37:922][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.05.02-13.31.37:922][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.05.02-13.31.37:922][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.05.02-13.31.37:943][691]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.05.02-13.31.37:944][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.05.02-13.31.37:944][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.05.02-13.31.37:944][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.05.02-13.31.37:944][691]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.05.02-13.31.37:945][691]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.37:970][691]LogStreaming: Flushing async loaders took 26ms. [2020.05.02-13.31.37:977][691]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_6) missing some fog at index 1 [2020.05.02-13.31.37:986][692]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_7) missing some fog at index 0 [2020.05.02-13.31.37:987][692]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.38:019][694]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_8) missing some fog at index 2 [2020.05.02-13.31.38:122][700]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_9) missing some fog at index 3 [2020.05.02-13.31.38:132][701]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.05.02-13.31.38:132][701]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.05.02-13.31.38:133][701]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.05.02-13.31.38:161][702]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 2 [2020.05.02-13.31.38:179][703]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_10) missing some fog at index 1 [2020.05.02-13.31.38:212][705]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 0 [2020.05.02-13.31.38:212][705]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 3 [2020.05.02-13.31.38:245][707]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 0 [2020.05.02-13.31.38:245][707]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 3 [2020.05.02-13.31.38:258][708]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.38:258][708]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.38:262][708]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.05.02-13.31.38:262][708]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.05.02-13.31.38:262][708]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.05.02-13.31.38:279][709]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_11) missing some fog at index 1 [2020.05.02-13.31.38:279][709]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_11) missing some fog at index 3 [2020.05.02-13.31.38:294][710]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 3 [2020.05.02-13.31.38:328][712]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 1 [2020.05.02-13.31.38:328][712]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 3 [2020.05.02-13.31.38:412][717]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 2 [2020.05.02-13.31.38:428][718]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.05.02-13.31.38:428][718]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_6.Scene' which is static to it. Aborting. [2020.05.02-13.31.38:428][718]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.05.02-13.31.38:528][724]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 0 [2020.05.02-13.31.38:528][724]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 3 [2020.05.02-13.31.38:562][726]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 2 [2020.05.02-13.31.38:579][727]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.05.02-13.31.38:579][727]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.05.02-13.31.38:579][727]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_7.Scene' which is static to it. Aborting. [2020.05.02-13.31.38:675][733]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.281, totalTime=7.151, timeStamp=2020-05-02T13:31:36.061Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.38:692][734]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.017, totalTime=7.167, timeStamp=2020-05-02T13:31:36.078Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.38:709][735]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.017, totalTime=7.185, timeStamp=2020-05-02T13:31:36.095Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.38:726][736]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.38:730][736]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.38:734][736]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.38:734][736]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.38:734][736]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.02-13.31.38:734][736]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.02-13.31.38:734][736]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.02-13.31.38:734][736]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.38:734][736]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.02-13.31.38:734][736]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.02-13.31.38:734][736]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.38:734][736]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.02-13.31.38:740][736]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_09.Default__BP_Slasher_Character_09_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.31.38:740][736]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.38:740][736]LogStreaming: Error: Export 94 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_09.Default__BP_Slasher_Character_09_C:PlayerDebugComponent [2020.05.02-13.31.38:740][736]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_09.uasset [2020.05.02-13.31.38:740][736]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_09.Default__BP_Slasher_Character_09_C (class BP_Slasher_Character_09_C) [2020.05.02-13.31.38:740][736]LogStreaming: Error: Dep C_BEFORE_S Import 26 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.02-13.31.38:740][736]LogStreaming: Error: Dep C_BEFORE_S Import 14 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.02-13.31.38:740][736]LogStreaming: Error: Dep S_BEFORE_C Import 80 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.38:740][736]LogStreaming: Error: Dep S_BEFORE_C Import 202 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.38:740][736]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_09.Default__BP_Slasher_Character_09_C (class BP_Slasher_Character_09_C) [2020.05.02-13.31.38:740][736]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.38:740][736]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_09.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.39:029][736]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.39:047][736]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.39:047][736]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.39:047][736]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.02-13.31.39:047][736]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.39:047][736]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.02-13.31.39:047][736]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.39:047][736]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.39:047][736]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.39:047][736]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.39:047][736]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.39:210][736]LogStreaming: Flushing async loaders took 485ms. [2020.05.02-13.31.39:211][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:222][736]LogStreaming: Flushing async loaders took 11ms. [2020.05.02-13.31.39:222][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:245][736]LogStreaming: Flushing async loaders took 24ms. [2020.05.02-13.31.39:246][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:246][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.39:246][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:247][736]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.39:247][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:248][736]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.39:248][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:260][736]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.31.39:260][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:261][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.39:261][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:261][736]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.39:268][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:268][736]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.39:307][736]LogStreaming: Flushing async loaders. [2020.05.02-13.31.39:457][736]LogStreaming: Flushing async loaders took 150ms. [2020.05.02-13.31.39:461][736]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.017, totalTime=7.201, timeStamp=2020-05-02T13:31:36.112Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.39:465][737]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 134 [2020.05.02-13.31.39:465][737]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 122 [2020.05.02-13.31.39:536][740]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.05.02-13.31.39:667][743]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.39:962][757]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.39:962][757]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.39:962][757]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.02-13.31.39:962][757]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.02-13.31.39:962][757]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.02-13.31.39:962][757]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.39:962][757]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.02-13.31.39:962][757]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.02-13.31.39:962][757]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.39:962][757]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.02-13.31.39:994][759]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.31.39:994][759]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.39:994][759]LogStreaming: Error: Export 99 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:PlayerDebugComponent [2020.05.02-13.31.39:995][759]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset [2020.05.02-13.31.39:995][759]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.02-13.31.39:995][759]LogStreaming: Error: Dep C_BEFORE_S Import 34 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.02-13.31.39:995][759]LogStreaming: Error: Dep C_BEFORE_S Import 22 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.02-13.31.39:995][759]LogStreaming: Error: Dep S_BEFORE_C Import 95 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.39:995][759]LogStreaming: Error: Dep S_BEFORE_C Import 253 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.39:995][759]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C (class BP_Slasher_Character_08_C) [2020.05.02-13.31.39:995][759]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.39:995][759]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_08.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.40:449][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:449][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:449][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:450][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:450][785]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.02-13.31.40:450][785]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.05.02-13.31.40:450][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:450][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:450][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:450][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:452][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:452][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:452][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:452][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:452][785]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.02-13.31.40:452][785]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.05.02-13.31.40:452][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:452][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:452][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:452][785]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:453][785]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.02-13.31.40:453][785]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.02-13.31.40:462][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:462][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:462][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:463][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:463][786]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.31.40:463][786]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.05.02-13.31.40:463][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:463][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:463][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:463][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:465][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:465][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:465][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:465][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:465][786]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.31.40:465][786]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.05.02-13.31.40:465][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:465][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:465][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:465][786]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:466][786]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.31.40:466][786]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.31.40:480][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:480][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:480][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:480][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:480][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.31.40:480][787]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.05.02-13.31.40:480][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:480][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:480][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:480][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:482][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:482][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:482][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:482][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:482][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.02-13.31.40:482][787]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.05.02-13.31.40:482][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:482][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:482][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:483][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:484][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:484][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:484][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:484][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:484][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.02-13.31.40:485][787]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.05.02-13.31.40:485][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:485][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:485][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:485][787]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:485][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.31.40:485][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.02-13.31.40:485][787]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.02-13.31.40:486][787]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.40:496][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:496][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:496][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:496][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:496][788]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.02-13.31.40:496][788]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.05.02-13.31.40:496][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:496][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:496][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:497][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:498][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:498][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:498][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:499][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:499][788]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.02-13.31.40:499][788]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.05.02-13.31.40:499][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:499][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:499][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:499][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:499][788]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.02-13.31.40:499][788]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.02-13.31.40:513][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:513][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:513][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:513][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:513][789]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.31.40:513][789]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_9 [2020.05.02-13.31.40:513][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:513][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:513][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:513][789]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:514][789]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.31.40:563][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.40:563][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Enabled [2020.05.02-13.31.40:563][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.40:563][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.Break Chargeable Enabled?: Enabled [2020.05.02-13.31.40:563][792]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.05.02-13.31.40:563][792]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_10 [2020.05.02-13.31.40:563][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.40:563][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Disabled [2020.05.02-13.31.40:563][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.40:563][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.Break Chargeable Enabled?: Disabled [2020.05.02-13.31.40:564][792]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.05.02-13.31.40:578][793]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.05.02-13.31.40:578][793]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.05.02-13.31.40:578][793]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.40:578][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.40:578][793]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.40:578][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.40:578][793]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.40:578][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.40:578][793]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.40:578][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.40:909][812]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.05.02-13.31.40:909][812]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.05.02-13.31.41:578][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.41:578][851]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.31.41:715][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.02-13.31.41:715][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.02-13.31.41:716][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.02-13.31.41:716][859]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.02-13.31.41:716][859]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.02-13.31.41:716][859]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.02-13.31.41:716][859]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.05.02-13.31.41:912][871]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.05.02-13.31.41:948][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.02-13.31.41:948][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.05.02-13.31.41:949][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.02-13.31.41:949][873]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.05.02-13.31.41:949][873]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.02-13.31.42:245][891]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.42:245][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.42:314][895]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.42:462][904]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.05.02-13.31.42:462][904]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.05.02-13.31.42:562][910]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.42:588][910]LogStreaming: Flushing async loaders took 26ms. [2020.05.02-13.31.42:589][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.42:590][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.31.42:590][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.42:590][910]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.02-13.31.42:590][910]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.05.02-13.31.42:590][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.42:590][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.31.42:590][910]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.42:592][910]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.02-13.31.42:599][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.42:612][912]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.42:613][912]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.42:614][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.42:614][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.31.42:614][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.42:614][912]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.31.42:614][912]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.05.02-13.31.42:614][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.42:614][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.31.42:614][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.42:615][912]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.31.42:645][914]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.42:646][914]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.42:647][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.42:647][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.31.42:647][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.42:647][914]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.02-13.31.42:647][914]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.05.02-13.31.42:648][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.42:648][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.31.42:648][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.42:648][914]LogStreaming: Flushing async loaders. [2020.05.02-13.31.42:649][914]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.42:650][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.31.42:650][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.31.42:650][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.05.02-13.31.42:650][914]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.31.42:650][914]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.05.02-13.31.42:650][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.31.42:650][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.31.42:650][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.05.02-13.31.42:651][914]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.02-13.31.42:651][914]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.31.42:694][917]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.05.02-13.31.42:694][917]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.05.02-13.31.42:694][917]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.05.02-13.31.43:034][938]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 314] [2020.05.02-13.31.43:034][938]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.05.02-13.31.43:070][938]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.05.02-13.31.43:070][938]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.05.02-13.31.43:071][938]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.05.02-13.31.43:072][938]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.05.02-13.31.43:072][938]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.05.02-13.31.43:073][938]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.05.02-13.31.43:074][938]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.05.02-13.31.43:175][945]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Silo: 0 Spawned : 54/54 Dependencies : 1 [2020.05.02-13.31.43:175][945]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=4.448, totalTime=11.650, timeStamp=2020-05-02T13:31:40.560Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.43:175][945]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.05.02-13.31.43:270][951]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.43:270][951]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.43:531][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.31.43:532][965]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.31.43:532][965]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.02-13.31.43:596][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.05.02-13.31.43:596][969]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.05.02-13.31.43:597][969]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.02-13.31.43:629][971]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.43:679][974]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.43:731][977]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.43:831][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.43:832][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.43:931][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.43:932][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.44:029][995]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.44:096][999]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.44:164][ 3]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000068 seconds [2020.05.02-13.31.44:229][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.44:229][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.44:230][ 7]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.44:232][ 7]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.02-13.31.44:232][ 7]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.05.02-13.31.44:232][ 7]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.31.44:232][ 7]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.31.44:232][ 7]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.02-13.31.44:232][ 7]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.05.02-13.31.44:232][ 7]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.31.44:232][ 7]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.31.44:299][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.44:299][ 11]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.44:402][ 16]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.44:501][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.02-13.31.44:501][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.05.02-13.31.44:502][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.02-13.31.44:502][ 22]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.05.02-13.31.44:502][ 22]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.02-13.31.44:680][ 32]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.44:699][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.44:699][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.44:816][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.02-13.31.44:816][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.02-13.31.44:817][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.02-13.31.44:817][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.02-13.31.44:817][ 40]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.02-13.31.45:017][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.02-13.31.45:017][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.02-13.31.45:017][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.02-13.31.45:017][ 52]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.02-13.31.45:017][ 52]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.02-13.31.45:682][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 53 [2020.05.02-13.31.45:682][ 92]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 203 [2020.05.02-13.31.45:698][ 93]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=2.524, totalTime=14.174, timeStamp=2020-05-02T13:31:43.084Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC131E08D7EE9D1F799F56D6285C76, lobbyId=014DF66508D7EE9CE5E0A406D065E118 [2020.05.02-13.31.45:698][ 93]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.45:706][ 93]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.45:708][ 93]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.45:710][ 93]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C:PlayerDebugComponent [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale02_Character.uasset [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C (class BP_CamperMale02_Character_C) [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale02_Character.Default__BP_CamperMale02_Character_C (class BP_CamperMale02_Character_C) [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.45:710][ 93]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale02_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.46:133][ 93]LogStreaming: Flushing async loaders took 435ms. [2020.05.02-13.31.46:133][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.46:146][ 93]LogStreaming: Flushing async loaders took 13ms. [2020.05.02-13.31.46:204][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.31.46:204][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.31.46:204][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.31.46:204][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.31.46:204][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.02-13.31.46:204][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.02-13.31.46:204][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.46:996][ 93]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198153614875 [2020.05.02-13.31.46:996][ 93]LogStreaming: Flushing async loaders took 792ms. [2020.05.02-13.31.46:997][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:025][ 93]LogStreaming: Flushing async loaders took 28ms. [2020.05.02-13.31.47:025][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:034][ 93]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.31.47:034][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:035][ 93]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.47:035][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:045][ 93]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.31.47:046][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.02-13.31.47:046][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.47:046][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.31.47:047][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.47:047][ 93]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_0 [2020.05.02-13.31.47:047][ 93]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.02-13.31.47:047][ 93]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.02-13.31.47:047][ 93]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_0 [2020.05.02-13.31.47:047][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.31.47:047][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.31.47:047][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.31.47:047][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.02-13.31.47:047][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.02-13.31.47:047][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.02-13.31.47:047][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:047][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:048][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:048][ 93]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000025 seconds [2020.05.02-13.31.47:048][ 93]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.05.02-13.31.47:049][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.47:049][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:054][ 93]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.47:059][ 93]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.47:060][ 93]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.47:060][ 93]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:186][ 93]LogStreaming: Flushing async loaders took 136ms. [2020.05.02-13.31.47:238][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.31.47:238][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.31.47:238][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.31.47:238][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.31.47:238][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.02-13.31.47:238][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.02-13.31.47:239][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:263][ 93]LogStreaming: Flushing async loaders took 25ms. [2020.05.02-13.31.47:264][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:283][ 93]LogStreaming: Flushing async loaders took 19ms. [2020.05.02-13.31.47:284][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:288][ 93]LogStreaming: Flushing async loaders took 4ms. [2020.05.02-13.31.47:288][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:291][ 93]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.47:291][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.02-13.31.47:291][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.47:291][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.31.47:292][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.47:292][ 93]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.02-13.31.47:292][ 93]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.02-13.31.47:292][ 93]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.02-13.31.47:292][ 93]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.02-13.31.47:292][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.31.47:292][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.31.47:292][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.31.47:292][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.02-13.31.47:292][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.02-13.31.47:293][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.02-13.31.47:293][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:293][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:293][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:293][ 93]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.05.02-13.31.47:294][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.47:294][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:299][ 93]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.47:302][ 93]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.47:302][ 93]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:302][ 93]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.02-13.31.47:302][ 93]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.47:303][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.02-13.31.47:303][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.47:303][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.47:303][ 93]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.47:303][ 93]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.47:303][ 93]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.47:303][ 93]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale11_Character.uasset [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C (class BP_CamperMale11_Character_C) [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale11_Character.Default__BP_CamperMale11_Character_C (class BP_CamperMale11_Character_C) [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.47:304][ 93]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale11_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:337][ 93]LogStreaming: Flushing async loaders took 42ms. [2020.05.02-13.31.47:389][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.31.47:389][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.31.47:389][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.31.47:389][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.31.47:389][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.02-13.31.47:389][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.02-13.31.47:389][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:397][ 93]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.31.47:397][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:400][ 93]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.47:401][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:404][ 93]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.47:404][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:406][ 93]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.31.47:406][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.02-13.31.47:406][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.47:406][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.31.47:407][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.47:407][ 93]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_0 [2020.05.02-13.31.47:407][ 93]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.05.02-13.31.47:407][ 93]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.05.02-13.31.47:407][ 93]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_0 [2020.05.02-13.31.47:407][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.31.47:407][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.31.47:407][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.31.47:407][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.02-13.31.47:407][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.02-13.31.47:408][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.02-13.31.47:408][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:408][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:408][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:408][ 93]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000026 seconds [2020.05.02-13.31.47:409][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.47:410][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:414][ 93]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.47:415][ 93]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.47:416][ 93]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.31.47:424][ 93]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.31.47:424][ 93]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.47:424][ 93]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C:PlayerDebugComponent [2020.05.02-13.31.47:424][ 93]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset [2020.05.02-13.31.47:424][ 93]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.05.02-13.31.47:424][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.02-13.31.47:424][ 93]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.02-13.31.47:424][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.47:424][ 93]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:425][ 93]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperMale01.Default__BP_CamperMale01_C (class BP_CamperMale01_C) [2020.05.02-13.31.47:425][ 93]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.47:425][ 93]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperMale01.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.31.47:460][ 93]LogStreaming: Flushing async loaders took 50ms. [2020.05.02-13.31.47:512][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.31.47:512][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.31.47:512][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.31.47:512][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.31.47:512][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Enabled [2020.05.02-13.31.47:512][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.02-13.31.47:512][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:527][ 93]LogStreaming: Flushing async loaders took 15ms. [2020.05.02-13.31.47:527][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:529][ 93]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.47:529][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:541][ 93]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.31.47:542][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:551][ 93]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.31.47:552][ 93]LogStreaming: Flushing async loaders. [2020.05.02-13.31.47:554][ 93]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.31.47:554][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Enabled [2020.05.02-13.31.47:554][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.47:554][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.31.47:555][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.47:555][ 93]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_0 [2020.05.02-13.31.47:555][ 93]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.02-13.31.47:555][ 93]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.02-13.31.47:555][ 93]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_0 [2020.05.02-13.31.47:555][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.31.47:555][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.31.47:555][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.31.47:555][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.MendChargeable Enabled?: Disabled [2020.05.02-13.31.47:555][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.02-13.31.47:556][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.StalkedCharge Enabled?: Disabled [2020.05.02-13.31.47:556][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:556][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:556][ 93]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.47:556][ 93]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000041 seconds [2020.05.02-13.31.47:558][ 93]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.47:594][ 93]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.31.47:594][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.47:594][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.47:594][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.47:594][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.47:594][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.47:594][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.47:595][ 93]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.47:597][ 93]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.47:602][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.31.47:602][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.31.47:602][ 93]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.02-13.31.47:603][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.05.02-13.31.47:603][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.05.02-13.31.47:604][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.05.02-13.31.47:604][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.05.02-13.31.47:604][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.05.02-13.31.47:604][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.05.02-13.31.47:606][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.05.02-13.31.47:606][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.05.02-13.31.47:606][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.05.02-13.31.47:606][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.05.02-13.31.47:606][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.05.02-13.31.47:606][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.05.02-13.31.47:608][ 93]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:609][ 93]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.47:611][ 93]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.47:616][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.05.02-13.31.47:616][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.05.02-13.31.47:617][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.05.02-13.31.47:617][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.05.02-13.31.47:617][ 93]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.02-13.31.47:617][ 93]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.47:617][ 93]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.47:619][ 93]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:621][ 93]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:623][ 93]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:624][ 93]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:627][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.47:627][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.47:628][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.05.02-13.31.47:629][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.05.02-13.31.47:629][ 93]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.02-13.31.47:631][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.47:632][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.47:632][ 93]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.47:636][ 93]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:637][ 93]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000024 seconds [2020.05.02-13.31.47:637][ 93]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000046 seconds [2020.05.02-13.31.47:637][ 93]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.31.47:638][ 93]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.31.47:638][ 93]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.31.47:638][ 93]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.31.47:638][ 93]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.31.47:638][ 93]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.31.47:638][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.31.47:638][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.31.47:649][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198153614875, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9ADB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.02-13.31.47:649][ 94]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InOnlineLobby [2020.05.02-13.31.47:650][ 94]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.31.47:650][ 94]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.31.47:650][ 94]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.31.47:652][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.47:652][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 75 [2020.05.02-13.31.47:652][ 94]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.05.02-13.31.47:652][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:652][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:652][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:652][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:652][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:652][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:652][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.05.02-13.31.47:653][ 94]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.CannibalKill_C_0) Already registered. Aborting. [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:674][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:675][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:675][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:675][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:675][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:675][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:675][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:675][ 95]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.05.02-13.31.47:675][ 95]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.47:675][ 95]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.CannibalKill_C_0) Already registered. Aborting. [2020.05.02-13.31.47:740][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.31.47:741][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.31.47:741][ 96]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.02-13.31.47:742][ 96]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:806][ 99]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:906][105]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.47:966][108]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.47:966][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.47:966][108]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.47:966][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.47:966][108]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.47:966][108]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.48:002][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.48:002][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.48:101][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.48:101][116]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.48:213][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.48:215][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.48:318][129]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.48:400][134]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.48:484][139]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.48:534][142]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.48:619][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.05.02-13.31.48:619][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.05.02-13.31.48:619][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.05.02-13.31.48:619][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.05.02-13.31.48:619][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.05.02-13.31.48:619][147]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.05.02-13.31.48:621][147]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.48:621][147]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.CannibalKill_C_0) Already registered. Aborting. [2020.05.02-13.31.48:735][154]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.48:736][154]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.05.02-13.31.48:736][154]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.05.02-13.31.48:904][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_09_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.31.48:904][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_09_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.05.02-13.31.48:904][157]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.49:257][157]LogStreaming: Flushing async loaders took 353ms. [2020.05.02-13.31.49:257][157]LogStreaming: Flushing async loaders. [2020.05.02-13.31.49:301][157]LogStreaming: Flushing async loaders took 44ms. [2020.05.02-13.31.49:301][157]LogStreaming: Flushing async loaders. [2020.05.02-13.31.49:327][157]LogStreaming: Flushing async loaders took 26ms. [2020.05.02-13.31.49:354][157]LogStreaming: Flushing async loaders. [2020.05.02-13.31.49:367][157]LogStreaming: Flushing async loaders took 13ms. [2020.05.02-13.31.49:367][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_09_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.49:367][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_09_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.02-13.31.49:367][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_09_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.31.49:368][157]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_09_C_0 [2020.05.02-13.31.49:368][157]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_09_C_0 [2020.05.02-13.31.49:368][157]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_09_C_0 [2020.05.02-13.31.49:368][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_09_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.05.02-13.31.49:394][157]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.49:394][157]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.49:394][157]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.31.49:394][157]LogStreaming: Flushing async loaders. [2020.05.02-13.31.49:401][157]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.31.49:401][157]LogStreaming: Flushing async loaders. [2020.05.02-13.31.49:404][157]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.49:404][157]LogStreaming: Flushing async loaders. [2020.05.02-13.31.49:414][157]LogStreaming: Flushing async loaders took 10ms. [2020.05.02-13.31.49:414][157]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000048 seconds [2020.05.02-13.31.49:416][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.05.02-13.31.49:416][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.05.02-13.31.49:416][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.05.02-13.31.49:417][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.05.02-13.31.49:417][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.05.02-13.31.49:417][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.05.02-13.31.49:417][157]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.49:417][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.49:417][157]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.49:417][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.49:417][157]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.49:417][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.49:418][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.31.49:418][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.31.49:418][157]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.02-13.31.49:421][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.49:421][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.49:422][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.31.49:422][157]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.31.49:423][157]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.05.02-13.31.49:426][157]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.49:427][157]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.31.49:428][157]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:430][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:431][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:431][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:431][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:431][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:431][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:431][157]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.05.02-13.31.49:431][157]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:431][157]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.CannibalKill_C_0) Already registered. Aborting. [2020.05.02-13.31.49:453][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.05.02-13.31.49:453][159]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.05.02-13.31.49:601][163]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.31.49:649][165]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.49:716][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.02-13.31.49:717][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.05.02-13.31.49:717][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.02-13.31.49:717][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.05.02-13.31.49:717][169]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.05.02-13.31.49:782][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.49:782][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 189 [2020.05.02-13.31.49:782][173]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 43 [2020.05.02-13.31.49:912][181]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.49:913][181]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.31.49:975][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.49:975][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.49:975][185]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.49:975][185]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.50:008][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.02-13.31.50:009][187]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.02-13.31.50:009][187]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.05.02-13.31.50:041][189]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.50:109][193]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.05.02-13.31.50:190][197]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.31.50:190][197]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.31.50:254][201]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.31.50:787][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.50:985][245]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.50:985][245]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.50:985][245]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.50:985][245]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.31.51:519][277]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.51:528][277]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.31.51:528][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:531][277]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.51:531][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:534][277]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.51:534][277]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Head010 [2020.05.02-13.31.51:534][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:548][277]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.31.51:549][277]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.02-13.31.51:549][277]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item JP_Torso011 [2020.05.02-13.31.51:549][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:570][277]LogStreaming: Flushing async loaders took 21ms. [2020.05.02-13.31.51:571][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:582][277]LogStreaming: Flushing async loaders took 11ms. [2020.05.02-13.31.51:583][277]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.05.02-13.31.51:583][277]GameFlow: (BP_CamperMale02_Character_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.05.02-13.31.51:583][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:584][277]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.51:584][277]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.05.02-13.31.51:584][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:587][277]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.31.51:587][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:589][277]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.31.51:590][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:591][277]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.31.51:592][277]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head01_P01 [2020.05.02-13.31.51:592][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:593][277]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.51:594][277]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.05.02-13.31.51:594][277]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.02-13.31.51:594][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:595][277]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.51:595][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:596][277]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.51:596][277]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.02-13.31.51:596][277]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.05.02-13.31.51:596][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:597][277]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.51:597][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:598][277]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.51:598][277]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.05.02-13.31.51:600][277]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Head02 [2020.05.02-13.31.51:600][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:604][277]LogStreaming: Flushing async loaders took 4ms. [2020.05.02-13.31.51:604][277]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.05.02-13.31.51:605][277]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Torso02 [2020.05.02-13.31.51:605][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:610][277]LogStreaming: Flushing async loaders took 6ms. [2020.05.02-13.31.51:611][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:614][277]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.51:614][277]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.05.02-13.31.51:614][277]GameFlow: (BP_CamperMale11_Character_C_0) - UpdateCustomization with item QM_Legs02 [2020.05.02-13.31.51:614][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:621][277]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.31.51:622][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:625][277]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.51:625][277]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.05.02-13.31.51:627][277]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.31.51:628][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:635][277]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.31.51:636][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:637][277]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.51:638][277]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.31.51:638][277]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.31.51:638][277]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.31.51:638][277]GameFlow: (BP_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.31.51:638][277]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.31.51:639][277]GameFlow: (BP_Slasher_Character_09_C_0) - UpdateCustomization with item CA_Head01 [2020.05.02-13.31.51:639][277]GameFlow: (CustomizedAudio) - Update Sound with item CA_Head01 [2020.05.02-13.31.51:639][277]GameFlow: (BP_Slasher_Character_09_C_0) - UpdateCustomization with item CA_Body01 [2020.05.02-13.31.51:639][277]GameFlow: (CustomizedAudio) - Update Sound with item CA_Body01 [2020.05.02-13.31.51:639][277]GameFlow: (BP_Slasher_Character_09_C_0) - UpdateCustomization with item CA_W01 [2020.05.02-13.31.51:639][277]GameFlow: (CustomizedAudio) - Update Sound with item CA_W01 [2020.05.02-13.31.51:665][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:679][277]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.31.51:680][277]GameFlow: OnRep_BegunPlayFenceGuid 04EC6E1F-08D7-EE9D-2BA1-60F2D75F888F [2020.05.02-13.31.51:680][277]GameFlow: BegunPlayFenceGuid 04EC6E1F-08D7-EE9D-2BA1-60F2D75F888F [2020.05.02-13.31.51:680][277]GameFlow: OnCreationFence 04EC6E1F-08D7-EE9D-2BA1-60F2D75F888F [2020.05.02-13.31.51:680][277]GameFlow: Waiting for fence 04EC6E1F-08D7-EE9D-2BA1-60F2D75F888F [2020.05.02-13.31.51:680][277]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EC6E1F08D7EE9D2BA160F2D75F888F [2020.05.02-13.31.51:680][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000042 seconds [2020.05.02-13.31.51:681][277]GameFlow: ACollectable::BeginPlay [2020.05.02-13.31.51:681][277]GameFlow: BegunPlayFenceGuid 04EC6E1F-08D7-EE9D-2BA1-60F2D75F888F [2020.05.02-13.31.51:681][277]GameFlow: OnCreationFence 04EC6E1F-08D7-EE9D-2BA1-60F2D75F888F [2020.05.02-13.31.51:681][277]GameFlow: Warning: Already Waiting for fence 04EC6E1F-08D7-EE9D-2BA1-60F2D75F888F [2020.05.02-13.31.51:681][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:690][277]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.31.51:698][277]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.51:698][277]LogStreaming: Error: Export 608 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.51:698][277]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep C_BEFORE_S Import 647 /Script/DeadByDaylight.Default__SlasherPlayer [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep S_BEFORE_C Import 127 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep S_BEFORE_C Import 607 /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C (class BP_Slasher_Character_C) [2020.05.02-13.31.51:698][277]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.51:698][277]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__SlasherPlayer:PlayerDebugComponent [2020.05.02-13.31.51:698][277]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.31.51:698][277]LogStreaming: Error: Export 94 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_09.Default__BP_Slasher_Character_09_C:PlayerDebugComponent [2020.05.02-13.31.51:698][277]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_09.uasset [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_09.Default__BP_Slasher_Character_09_C (class BP_Slasher_Character_09_C) [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep C_BEFORE_S Import 26 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep C_BEFORE_S Import 14 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.BP_Slasher_Character_C [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep S_BEFORE_C Import 80 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep S_BEFORE_C Import 202 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.51:698][277]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Slashers/Blueprints/BP_Slasher_Character_09.Default__BP_Slasher_Character_09_C (class BP_Slasher_Character_09_C) [2020.05.02-13.31.51:698][277]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.31.51:698][277]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Slashers/Blueprints/BP_Slasher_Character_09.uasset because we could not find its template /Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:PlayerDebugComponent [2020.05.02-13.31.51:724][277]LogStreaming: Flushing async loaders took 43ms. [2020.05.02-13.31.51:725][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.31.51:725][277]GameFlow: OnRep_BegunPlayFenceGuid 04F8FD24-08D7-EE9D-2BA3-D184D75FC704 [2020.05.02-13.31.51:725][277]GameFlow: BegunPlayFenceGuid 04F8FD24-08D7-EE9D-2BA3-D184D75FC704 [2020.05.02-13.31.51:725][277]GameFlow: OnCreationFence 04F8FD24-08D7-EE9D-2BA3-D184D75FC704 [2020.05.02-13.31.51:725][277]GameFlow: Waiting for fence 04F8FD24-08D7-EE9D-2BA3-D184D75FC704 [2020.05.02-13.31.51:725][277]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F8FD2408D7EE9D2BA3D184D75FC704 [2020.05.02-13.31.51:725][277]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.31.51:725][277]GameFlow: ACollectable::BeginPlay [2020.05.02-13.31.51:725][277]GameFlow: BegunPlayFenceGuid 04F8FD24-08D7-EE9D-2BA3-D184D75FC704 [2020.05.02-13.31.51:725][277]GameFlow: OnCreationFence 04F8FD24-08D7-EE9D-2BA3-D184D75FC704 [2020.05.02-13.31.51:725][277]GameFlow: Warning: Already Waiting for fence 04F8FD24-08D7-EE9D-2BA3-D184D75FC704 [2020.05.02-13.31.51:726][277]GameFlow: OnRep_BegunPlayFenceGuid 04EBF33C-08D7-EE9D-2BA1-43D8D75F85A6 [2020.05.02-13.31.51:726][277]GameFlow: BegunPlayFenceGuid 04EBF33C-08D7-EE9D-2BA1-43D8D75F85A6 [2020.05.02-13.31.51:726][277]GameFlow: OnCreationFence 04EBF33C-08D7-EE9D-2BA1-43D8D75F85A6 [2020.05.02-13.31.51:726][277]GameFlow: Waiting for fence 04EBF33C-08D7-EE9D-2BA1-43D8D75F85A6 [2020.05.02-13.31.51:726][277]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04EBF33C08D7EE9D2BA143D8D75F85A6 [2020.05.02-13.31.51:726][277]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000049 seconds [2020.05.02-13.31.51:726][277]GameFlow: ACollectable::BeginPlay [2020.05.02-13.31.51:726][277]GameFlow: BegunPlayFenceGuid 04EBF33C-08D7-EE9D-2BA1-43D8D75F85A6 [2020.05.02-13.31.51:726][277]GameFlow: OnCreationFence 04EBF33C-08D7-EE9D-2BA1-43D8D75F85A6 [2020.05.02-13.31.51:726][277]GameFlow: Warning: Already Waiting for fence 04EBF33C-08D7-EE9D-2BA1-43D8D75F85A6 [2020.05.02-13.31.51:727][277]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.05.02-13.31.51:728][277]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.05.02-13.31.51:728][277]LogStreaming: Flushing async loaders. [2020.05.02-13.31.51:933][277]LogStreaming: Flushing async loaders took 206ms. [2020.05.02-13.31.51:945][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.31.51:945][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.31.52:457][295]GameFlow: Collected received : BP_Toolbox_001_C_1. [2020.05.02-13.31.52:457][295]GameFlow: AddToInventory received : BP_Toolbox_001_C_1. [2020.05.02-13.31.52:457][295]GameFlow: Collected received : LFChainsaw_C_0. [2020.05.02-13.31.52:457][295]GameFlow: AddToInventory received : LFChainsaw_C_0. [2020.05.02-13.31.52:457][295]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.05.02-13.31.52:457][295]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.02-13.31.52:457][295]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.31.52:457][295]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.05.02-13.31.52:457][295]GameFlow: Fence Opened 04EBF33C-08D7-EE9D-2BA1-43D8D75F85A6. [2020.05.02-13.31.52:457][295]GameFlow: Fence Opened 04F8FD24-08D7-EE9D-2BA3-D184D75FC704. [2020.05.02-13.31.52:457][295]GameFlow: Fence Opened 04EC6E1F-08D7-EE9D-2BA1-60F2D75F888F. [2020.05.02-13.31.52:458][295]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.05.02-13.31.52:458][295]GameFlow: SetLoadoutSpawned. [2020.05.02-13.31.52:674][308]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.52:685][308]LogStreaming: Flushing async loaders took 11ms. [2020.05.02-13.31.52:685][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:685][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:691][308]LogStreaming: Flushing async loaders took 6ms. [2020.05.02-13.31.52:691][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:691][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:692][308]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.52:692][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:692][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:693][308]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.52:693][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:693][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:693][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:693][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:693][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:693][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale02_Character_C_0 - Kristen, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:693][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:696][308]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.31.52:696][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperFemale01_Character_C_0 - cor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:696][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:697][308]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.52:698][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperFemale01_Character_C_0 - cor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:698][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_CamperMale11_Character_C_0 - Loutre, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:698][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_CamperMale11_Character_C_0 - Loutre, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:698][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_CamperMale11_Character_C_0 - Loutre, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:698][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:699][308]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.52:699][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:699][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:701][308]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.31.52:701][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:701][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:701][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:701][308]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.52:701][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:701][308]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.52:702][308]LogStreaming: Flushing async loaders. [2020.05.02-13.31.52:702][308]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.52:967][324]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.52:967][324]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.53:002][326]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.53:976][384]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.53:976][384]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.54:011][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.54:254][400]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.54:255][400]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.31.54:255][400]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_09_C_0 - rake 25, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.31.54:351][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.05.02-13.31.54:351][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.05.02-13.31.54:351][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.05.02-13.31.54:351][406]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.05.02-13.31.54:351][406]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.05.02-13.31.54:351][406]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.05.02-13.31.54:351][406]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.02-13.31.54:352][406]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.05.02-13.31.54:358][406]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9800] [2020.05.02-13.31.54:358][406]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.31.54:358][406]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=391&schemaVersion=0] [2020.05.02-13.31.54:358][406]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 84B0F40101001001 [2020.05.02-13.31.54:358][406]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_WornoutToolbox Addon1: Addon_Toolbox_003 Addon2: ADDON_toolbox_springclamp Perk1: Resilience 2 Perk2: Prove_Thyself 2 Perk3: Dark_Sense 2 Perk4: Bond 2 Offering: _EMPTY_ [2020.05.02-13.31.54:363][406]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.02-13.31.54:363][406]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='22.583' TotalLoadTime='31.084' TimeStamp='2020-05-02T13:31:51.754Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC131E08D7EE9D1F799F56D6285C76' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.31.54:363][406]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.05.02-13.31.54:363][406]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='31.084' TimeStamp='2020-05-02T13:31:51.754Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC131E08D7EE9D1F799F56D6285C76' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.31.54:363][406]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.05.02-13.31.54:363][406]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.02-13.31.54:378][407]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.02-13.31.54:378][407]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.02-13.31.54:378][407]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.238.239:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=39?PrestigeLevel=0?Power=Item_Camper_WornoutToolbox?Offering=SealedEnvelope?KillerPips=0?SurvivorPips=20?MaxPlayers=5?Addons=Addon_Toolbox_003;ADDON_toolbox_springclamp?Perks=Resilience;Prove_Thyself;Dark_Sense;Bond?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;D_Torso01;D_Legs01?PlatformAccountId=76561197993078916?MirrorsId=c3a84222-790e-4ecf-926e-cecc3bed617a?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.02-13.31.54:388][409]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25CB3723700] Result: '1' k_EResultOK (success) [2020.05.02-13.31.54:700][411]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.338306 seconds [2020.05.02-13.31.54:755][414]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=391&schemaVersion=0] [2020.05.02-13.31.54:755][414]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.31.54:972][427]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.54:972][427]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.55:109][434]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.55:376][450]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.02-13.31.55:376][450]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.05.02-13.31.55:376][450]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:376][450]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.02-13.31.55:376][450]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:376][450]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:376][450]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:376][450]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.05.02-13.31.55:376][450]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.02-13.31.55:376][450]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:376][450]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.02-13.31.55:376][450]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:376][450]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:376][450]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:406][451]r.CullAll = "0" [2020.05.02-13.31.55:409][451]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:409][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.05.02-13.31.55:419][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.02-13.31.55:426][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.05.02-13.31.55:426][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 1 [2020.05.02-13.31.55:432][451]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:432][451]GameFlow: InGameContextComponent::Enter [2020.05.02-13.31.55:433][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 1 -> 1 [2020.05.02-13.31.55:435][451]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.02-13.31.55:435][451]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.31.55:435][451]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.05.02-13.31.55:436][451]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.31.55:436][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.05.02-13.31.55:436][451]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:436][451]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:437][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.02-13.31.55:441][451]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:448][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.02-13.31.55:448][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.02-13.31.55:449][451]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 1 -> 0 [2020.05.02-13.31.55:449][451]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:449][451]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.02-13.31.55:449][451]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:449][451]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:449][451]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:449][451]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.05.02-13.31.55:449][451]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:449][451]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:450][451]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.05.02-13.31.55:450][451]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:450][451]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:450][451]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:450][451]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:450][451]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:450][451]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:450][451]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.02-13.31.55:748][452]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.31.55:748][452]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.31.55:762][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561197993078916 playerName:Flo isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.02-13.31.55:770][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198153614875 playerName:Kristen isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.02-13.31.55:776][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198007668957 playerName:cor isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.02-13.31.55:781][452]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198057596650 playerName:Loutre isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.05.02-13.31.55:781][452]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.31.55:794][452]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.31.55:794][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:794][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:794][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:794][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:794][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:795][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:795][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:795][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:795][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:795][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:795][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:795][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:796][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:796][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:796][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:796][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:796][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:796][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:796][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:797][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.55:797][452]LogStreaming: Flushing async loaders. [2020.05.02-13.31.55:797][452]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.31.56:006][453]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.31.56:007][453]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.31.56:007][453]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.56:007][453]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.56:100][454]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.31.56:100][454]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.31.56:213][458]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.56:259][461]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198057596650 [2020.05.02-13.31.56:277][461]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198057596650, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9ADB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.02-13.31.56:277][461]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.31.56:383][466]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198153614875 [2020.05.02-13.31.56:399][466]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198153614875, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9ADB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.02-13.31.56:399][466]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.31.56:997][493]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.56:997][493]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.57:299][508]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.57:988][545]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.57:989][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.58:311][562]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.58:969][594]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.58:969][594]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.31.59:405][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.31.59:969][641]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.31.59:969][641]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.00:128][649]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198153614875 [2020.05.02-13.32.00:145][649]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198153614875, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9ADB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : InGame} [2020.05.02-13.32.00:145][649]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.32.00:602][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.00:966][669]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.00:966][669]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.01:611][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.01:980][712]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.01:980][712]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.02:704][744]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.02:827][750]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.05.02-13.32.02:827][750]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.05.02-13.32.02:828][750]LogQuestEvent: A Quest was evaluated [2020.05.02-13.32.02:828][750]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.02:828][750]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.02:828][750]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.02:850][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:869][752]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.02:872][752]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.05.02-13.32.02:873][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetItemSlot itemContainer.gamepadIconsMC.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.02:874][752]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.02:874][752]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.03:229][753]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.03:229][753]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.03:230][753]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.03:230][753]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.03:230][753]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.03:230][753]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.03:585][754]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.32.03:590][754]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.32.03:594][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.03:595][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.03:595][754]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.03:595][754]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.03:597][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.02-13.32.03:719][758]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.03:856][763]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.05.02-13.32.03:975][768]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.03:975][768]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.04:802][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.04:869][804]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.05.02-13.32.04:996][810]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.04:996][810]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.05:128][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.05:128][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.05:128][816]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.05:128][816]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.05:153][817]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.02-13.32.05:810][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.05:910][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.05:910][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.05:910][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.05:910][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.05:911][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.05:911][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.05:911][850]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.32.05:911][850]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.06:009][854]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.06:009][854]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.06:820][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.06:989][897]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.06:989][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.07:916][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.07:975][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.07:975][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.07:975][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.07:975][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.07:975][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.02-13.32.07:975][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.07:998][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.07:998][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.07:998][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.07:998][945]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.08:001][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.08:001][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.08:001][945]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.08:001][945]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.08:002][945]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.02-13.32.08:014][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.08:015][946]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.08:016][946]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.08:016][946]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.08:016][946]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.32.08:016][946]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.08:016][946]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.08:016][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.08:016][946]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.08:016][946]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.08:016][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.08:016][946]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.08:016][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.08:016][946]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.08:017][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:069][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:072][947]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.02-13.32.08:090][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:108][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.08:108][949]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.08:110][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:129][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.08:129][950]LogDBDPlayerMovement: StopSnapping Final Location (1337.099976 7997.814453 88.094582) [2020.05.02-13.32.08:129][950]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.08:129][950]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.08:129][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.08:129][950]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.08:129][950]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.08:129][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.08:129][950]Interaction: Interaction time: 47.058823 [2020.05.02-13.32.08:129][950]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.08:129][950]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.08:130][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:152][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:173][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:201][953]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.08:201][953]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.02-13.32.08:202][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:223][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:253][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:273][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:302][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:323][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.32.08:973][983]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.08:973][983]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.09:001][984]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.09:963][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.09:963][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.10:002][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 27 [2020.05.02-13.32.10:003][ 25]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 229 [2020.05.02-13.32.10:722][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=controller, keyText=Gamepad_LeftShoulder, hitAreaStart=0.3486257791519165, hitAreaLength=0.1181818246841431, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.02-13.32.10:722][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.02-13.32.10:722][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] SkillCheckController: SkillCheckController::Set _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.10:722][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.10:722][ 55]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.10:743][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01963445357978344, xOffset=0, yOffset=0) [2020.05.02-13.32.10:765][ 57]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.04017563536763191, xOffset=0, yOffset=0) [2020.05.02-13.32.10:788][ 58]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06043854355812073, xOffset=0, yOffset=0) [2020.05.02-13.32.10:811][ 59]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08121217787265778, xOffset=0, yOffset=0) [2020.05.02-13.32.10:835][ 60]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1037096306681633, xOffset=0, yOffset=0) [2020.05.02-13.32.10:865][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.13056880235672, xOffset=0, yOffset=0) [2020.05.02-13.32.10:892][ 62]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1538289785385132, xOffset=0, yOffset=0) [2020.05.02-13.32.10:921][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1816381514072418, xOffset=0, yOffset=0) [2020.05.02-13.32.10:946][ 64]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2040939629077911, xOffset=0, yOffset=0) [2020.05.02-13.32.10:969][ 65]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2248367816209793, xOffset=0, yOffset=0) [2020.05.02-13.32.10:988][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.10:988][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.10:988][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.10:988][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.10:988][ 66]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.10:988][ 66]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.10:992][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.24588942527771, xOffset=0, yOffset=0) [2020.05.02-13.32.11:014][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.11:014][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 109 [2020.05.02-13.32.11:014][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 123 [2020.05.02-13.32.11:015][ 67]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.266793966293335, xOffset=0, yOffset=0) [2020.05.02-13.32.11:037][ 68]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2866201400756836, xOffset=0, yOffset=0) [2020.05.02-13.32.11:064][ 69]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3108909726142883, xOffset=0, yOffset=0) [2020.05.02-13.32.11:088][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3326091468334198, xOffset=0, yOffset=0) [2020.05.02-13.32.11:110][ 71]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3528752326965332, xOffset=0, yOffset=0) [2020.05.02-13.32.11:133][ 72]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.37380650639534, xOffset=0, yOffset=0) [2020.05.02-13.32.11:155][ 73]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3941089510917664, xOffset=0, yOffset=0) [2020.05.02-13.32.11:180][ 74]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4159493148326874, xOffset=0, yOffset=0) [2020.05.02-13.32.11:210][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4435634911060333, xOffset=0, yOffset=0) [2020.05.02-13.32.11:233][ 76]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46477922797203, xOffset=0, yOffset=0) [2020.05.02-13.32.11:257][ 77]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4867293238639832, xOffset=0, yOffset=0) [2020.05.02-13.32.11:280][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.02-13.32.11:349][ 81]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.02-13.32.11:928][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.32.11:928][103]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.11:928][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.32.11:928][103]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.11:929][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.11:929][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.11:929][103]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.32.11:929][103]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.11:929][103]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.11:929][103]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.32.11:929][103]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.11:929][103]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.11:929][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.11:929][103]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.11:929][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.11:973][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.11:973][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.11:973][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.11:973][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.11:973][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.11:973][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.11:975][104]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.12:061][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.32.12:061][107]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.32.12:061][107]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.12:061][107]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.32.12:061][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.12:061][107]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.12:061][107]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.32.12:061][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.12:084][108]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.12:084][108]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.32.12:084][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.12:084][108]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.12:084][108]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.32.12:084][108]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.12:084][108]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.32.12:084][108]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.12:084][108]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.32.12:084][108]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.12:085][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.12:085][108]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.12:085][108]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.12:085][108]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.12:085][108]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.12:110][109]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.346116 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.12:110][109]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.05.02-13.32.12:111][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.12:111][109]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.12:111][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.12:111][109]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.12:111][109]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.12:111][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.12:111][109]Interaction: Interaction time: 3.000000 [2020.05.02-13.32.12:111][109]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.12:111][109]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.12:114][109]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.12:114][109]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.32.12:139][110]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.12:163][111]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.32.12:188][112]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.12:191][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.12:191][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.12:191][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.12:191][112]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.12:194][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.12:194][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.12:194][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.12:194][112]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.12:196][112]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(true) [2020.05.02-13.32.12:213][113]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.32.12:213][113]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.12:526][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.12:526][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.12:526][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.12:526][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.12:526][126]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart2][GeneratorStandard_C_1] [2020.05.02-13.32.12:526][126]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.12:552][127]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.05.02-13.32.12:976][145]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.12:976][145]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.13:116][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 52 [2020.05.02-13.32.13:116][151]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 204 [2020.05.02-13.32.13:979][189]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.13:979][189]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.13:979][189]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.13:979][189]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.13:979][189]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.13:979][189]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.14:111][195]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.32.14:111][195]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.14:112][195]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.32.14:112][195]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.14:113][195]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:113][195]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:113][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.32.14:113][195]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.14:113][195]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:113][195]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.32.14:113][195]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.14:113][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.14:113][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:113][195]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.14:113][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:157][197]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.14:202][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.14:202][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.05.02-13.32.14:202][199]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.05.02-13.32.14:220][200]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.32.14:222][200]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:222][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.14:222][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:222][200]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:222][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.14:222][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:222][200]Interaction: Interaction time: 75.471703 [2020.05.02-13.32.14:222][200]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.14:222][200]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:265][202]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.14:328][205]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.02-13.32.14:562][216]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:562][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.32.14:562][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:562][216]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:562][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.32.14:562][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:562][216]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:562][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.32.14:562][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:562][216]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:562][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.32.14:562][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.14:562][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.32.14:562][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.14:562][216]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.32.14:562][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.14:562][216]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.32.14:562][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.14:562][216]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.14:564][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.02-13.32.14:986][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.14:986][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.14:986][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.14:986][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.14:986][237]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.14:986][237]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.15:129][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.05.02-13.32.15:183][247]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.32.15:183][247]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.32.15:183][247]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.32.15:183][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.15:214][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.15:214][248]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.32.15:233][249]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.32.15:233][249]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.32.15:255][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.15:255][250]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.32.15:255][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.15:255][250]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.15:255][250]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.32.15:255][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.15:286][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.05.02-13.32.15:288][251]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.15:288][251]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.32.15:288][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.15:288][251]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.15:288][251]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.32.15:288][251]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.15:288][251]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.32.15:288][251]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.15:288][251]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.32.15:288][251]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.15:288][251]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.32.15:288][251]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.15:288][251]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.15:290][251]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.05.02-13.32.15:463][260]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.248195 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.32.15:984][284]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.15:984][284]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.16:305][300]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.16:966][331]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.468381 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.32.16:966][331]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.16:966][331]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.17:311][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.17:965][380]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.17:965][380]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.18:415][403]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.18:968][431]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.18:968][431]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.19:505][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.19:787][469]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.02-13.32.19:787][469]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.19:787][469]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.02-13.32.19:787][469]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.19:788][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.19:788][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.19:788][469]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.32.19:788][469]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.19:788][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.19:788][469]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.02-13.32.19:788][469]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.19:788][469]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.19:788][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.19:788][469]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.02-13.32.19:788][469]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.19:788][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.19:810][470]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.19:976][477]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.19:976][477]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.20:195][485]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.32.20:195][485]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.20:195][485]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.20:195][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.20:195][485]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.20:195][485]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.20:195][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.20:195][485]Interaction: Interaction time: 14.000000 [2020.05.02-13.32.20:195][485]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.02-13.32.20:195][485]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.05.02-13.32.20:195][485]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.20:195][485]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.20:207][485]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.20:215][486]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.02-13.32.20:515][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.20:982][514]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.20:982][514]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.21:527][534]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.21:982][555]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.21:982][555]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.22:602][584]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.22:976][601]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.22:976][601]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.23:611][630]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.24:000][649]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.24:000][649]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.24:706][681]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.25:002][695]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.25:002][695]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.25:693][730]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.178077 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.32.25:714][731]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.26:008][746]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.26:008][746]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.26:797][782]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.26:875][786]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.26:875][786]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.26:900][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.26:900][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.26:900][787]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.26:900][787]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.26:976][791]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.26:976][791]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.27:131][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.27:131][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:131][799]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.32.27:131][799]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:151][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.32.27:151][800]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:152][800]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.27:152][800]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:155][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.27:156][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.27:156][800]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.27:156][800]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.27:169][801]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.27:169][801]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.27:169][801]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.32.27:169][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.27:169][801]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.27:169][801]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.27:169][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:169][801]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.27:169][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.27:169][801]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.02-13.32.27:169][801]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.27:170][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.27:170][801]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.27:262][805]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.27:263][805]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:360][810]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.32.27:360][810]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.32.27:481][816]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.27:481][816]LogDBDPlayerMovement: StopSnapping Final Location (2555.000000 11202.000000 88.093895) [2020.05.02-13.32.27:481][816]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.27:481][816]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.27:481][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.27:481][816]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.27:481][816]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.27:481][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.27:481][816]Interaction: Interaction time: 1.050000 [2020.05.02-13.32.27:481][816]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.02-13.32.27:481][816]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 39.955463 [2020.05.02-13.32.27:481][816]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.32.27:482][816]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.27:482][816]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.27:763][830]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.02-13.32.27:783][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.27:783][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:783][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.02-13.32.27:783][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:783][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.02-13.32.27:783][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.27:806][832]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.27:966][840]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.27:966][840]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.28:072][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.28:072][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.28:072][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.32.28:072][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.28:072][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.28:072][844]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.28:523][863]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.32.28:544][864]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.32.28:544][864]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.32.28:544][864]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.28:544][864]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.32.28:545][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.28:545][864]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.28:545][864]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.32.28:545][864]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.28:569][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.28:569][865]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.32.28:569][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.28:569][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.28:569][865]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.32.28:569][865]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.28:569][865]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.32.28:569][865]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.28:569][865]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.32.28:570][865]Interaction: Verbose: [Vault2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.32.28:570][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.28:570][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.28:570][865]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.28:570][865]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.28:570][865]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.28:570][865]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.28:642][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.28:642][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.28:642][868]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.28:642][868]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.28:822][874]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.28:996][879]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.28:996][879]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.29:374][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.29:374][894]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.29:374][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.29:374][894]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.29:375][894]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.29:375][894]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.29:375][894]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.32.29:375][894]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.29:375][894]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.29:375][894]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.29:375][894]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.29:375][894]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.29:375][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.29:375][894]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.02-13.32.29:375][894]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.29:375][894]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.29:375][894]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.29:483][899]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.29:483][899]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.29:679][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.29:679][908]LogDBDPlayerMovement: StopSnapping Final Location (2685.000000 11202.000000 88.093895) [2020.05.02-13.32.29:679][908]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.29:679][908]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.29:679][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.29:679][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.29:679][908]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.29:679][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.29:679][908]Interaction: Interaction time: 1.050000 [2020.05.02-13.32.29:679][908]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.02-13.32.29:679][908]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 42.151222 [2020.05.02-13.32.29:679][908]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.32.29:679][908]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.29:679][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.29:904][918]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.29:966][921]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.02-13.32.29:985][922]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.29:985][922]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.29:986][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.29:987][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.29:987][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.32.29:987][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.29:987][922]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.29:987][922]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.30:263][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.02-13.32.30:263][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.30:263][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.30:263][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.30:263][934]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.02-13.32.30:263][934]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.30:733][951]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.32.30:757][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.32.30:757][952]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.32.30:757][952]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.30:757][952]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.32.30:757][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.30:757][952]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.30:757][952]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.32.30:757][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.30:782][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.30:782][953]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.32.30:782][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.30:782][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.30:782][953]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.32.30:782][953]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.30:782][953]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.32.30:782][953]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.30:782][953]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.32.30:782][953]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.32.30:782][953]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.30:782][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.30:782][953]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.30:782][953]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.30:782][953]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.30:782][953]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.30:881][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.30:881][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.30:881][957]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.30:881][957]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.30:904][958]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.30:996][962]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.30:996][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.31:147][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.31:147][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.31:147][968]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.32.31:147][968]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.31:422][979]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.32.31:422][979]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.31:422][979]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.32.31:422][979]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.31:423][979]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.31:423][979]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.31:423][979]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.32.31:423][979]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.31:423][979]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.31:423][979]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.32.31:424][979]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.31:424][979]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.31:424][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.31:424][979]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.31:424][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.31:447][980]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.31:492][982]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.02-13.32.31:516][983]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.32.31:516][983]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.02-13.32.31:517][983]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.31:517][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.31:517][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.31:517][983]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.31:517][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.31:517][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.31:518][983]Interaction: Interaction time: 79.751808 [2020.05.02-13.32.31:518][983]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.31:518][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.31:518][983]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.31:592][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.31:592][986]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.31:913][999]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.31:989][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.31:989][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.32:211][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault1][WindowStandard_C_13] [2020.05.02-13.32.32:211][ 12]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.32:211][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault1][WindowStandard_C_13] [2020.05.02-13.32.32:211][ 12]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.32:212][ 12]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.32:212][ 12]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.32:212][ 12]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.32.32:212][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.32:212][ 12]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.32:212][ 12]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault1][WindowStandard_C_13] [2020.05.02-13.32.32:212][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.32:212][ 12]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.32:213][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.32:213][ 12]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.32:213][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.32:420][ 21]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.32:420][ 21]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.32:420][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.32:420][ 21]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.32:420][ 21]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.32:420][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.32:420][ 21]Interaction: Interaction time: 1.700000 [2020.05.02-13.32.32:420][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.32.32:420][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.32.32:420][ 21]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: WindowVault Cannibal. [2020.05.02-13.32.32:420][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.32.32:420][ 21]AnimLeader: Warning: Play Montage was requested but not found: WindowVault Cannibal AnimTag_Follower [2020.05.02-13.32.32:420][ 21]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.05.02-13.32.32:420][ 21]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.32.32:420][ 21]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.32:420][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.32:917][ 41]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.33:003][ 44]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.33:003][ 44]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.33:915][ 82]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.32.33:917][ 82]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 87 [2020.05.02-13.32.33:917][ 82]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 169 [2020.05.02-13.32.33:999][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.33:999][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.33:999][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.33:999][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.34:108][ 91]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.32.34:130][ 92]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:130][ 92]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.32.34:130][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:130][ 92]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:130][ 92]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.32.34:130][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:174][ 94]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:174][ 94]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.32.34:174][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:174][ 94]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:174][ 94]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.32.34:174][ 94]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.34:174][ 94]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.32.34:174][ 94]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.34:174][ 94]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.32.34:174][ 94]Interaction: Verbose: [SlasherVault1][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.32.34:174][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:174][ 94]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault1][WindowStandard_C_13] [2020.05.02-13.32.34:174][ 94]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.34:174][ 94]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:192][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.576065 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.32.34:195][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.32.34:235][ 97]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.32.34:235][ 97]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.32.34:235][ 97]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.32.34:235][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:257][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:257][ 98]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.32.34:257][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:257][ 98]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:257][ 98]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.32.34:257][ 98]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:324][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.32.34:325][ 99]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:325][ 99]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.32.34:325][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:325][ 99]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:325][ 99]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.32.34:325][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.34:325][ 99]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.32.34:325][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.34:325][ 99]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.32.34:325][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.34:325][ 99]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.05.02-13.32.34:325][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.34:325][ 99]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.34:329][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.32.35:008][122]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.35:008][122]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.35:011][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.35:011][122]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.32.35:358][133]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.069698 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.35:975][152]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.35:975][152]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.36:011][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 117 [2020.05.02-13.32.36:012][153]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 139 [2020.05.02-13.32.36:477][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_14] [2020.05.02-13.32.36:477][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.36:477][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.02-13.32.36:477][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.36:477][167]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.02-13.32.36:477][167]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.36:514][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.36:514][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.36:514][168]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.36:514][168]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.36:944][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.02-13.32.36:944][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.36:944][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_14] [2020.05.02-13.32.36:944][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.36:944][181]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.02-13.32.36:944][181]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.36:976][182]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.36:976][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.36:976][182]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.36:976][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.36:976][182]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.36:976][182]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.37:113][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.37:113][187]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.32.37:968][213]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.37:968][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.38:095][217]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.02-13.32.38:095][217]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.38:197][220]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.38:295][223]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.02-13.32.38:295][223]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.38:987][246]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.38:987][246]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.39:210][254]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.39:979][285]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.39:979][285]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.40:314][298]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.40:996][325]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.40:996][325]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.41:398][342]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.41:998][369]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.41:998][369]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.42:410][388]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.42:982][415]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.42:982][415]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.43:419][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.44:006][461]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.44:006][461]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.44:511][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 129 [2020.05.02-13.32.44:511][484]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 127 [2020.05.02-13.32.44:973][506]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.44:973][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.44:973][506]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.44:973][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.44:973][506]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.44:973][506]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.45:237][517]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.32.45:237][517]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.32.45:602][534]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.45:602][534]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.32.45:958][551]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.45:958][551]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.46:604][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 44 [2020.05.02-13.32.46:604][582]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 212 [2020.05.02-13.32.46:968][598]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.46:968][598]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.46:968][598]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.46:968][598]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.46:968][598]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.46:968][598]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.47:627][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.47:627][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.32.47:968][642]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.47:968][642]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.48:430][663]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.02-13.32.48:431][663]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.48:711][676]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.48:888][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.02-13.32.48:888][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.48:973][688]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.48:973][688]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.49:807][727]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.49:989][736]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.49:989][736]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.50:919][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 205 [2020.05.02-13.32.50:919][777]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 51 [2020.05.02-13.32.50:984][780]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.50:984][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.50:984][780]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.50:984][780]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.51:981][826]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.51:981][826]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.52:006][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.32.52:006][827]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.32.52:779][862]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.32.52:800][863]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.32.52:800][863]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.32.52:800][863]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.32.52:802][863]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.52:802][863]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.52:998][872]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.52:998][872]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.53:020][873]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.02-13.32.53:020][873]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:040][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_14] [2020.05.02-13.32.53:040][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:040][874]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.02-13.32.53:041][874]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:060][875]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.32.53:060][875]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.32.53:060][875]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.32.53:062][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.53:062][875]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:062][875]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.02-13.32.53:062][875]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:064][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.53:064][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.53:065][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.53:065][875]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.53:081][876]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.53:082][876]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.53:082][876]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.32.53:082][876]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.53:082][876]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.53:082][876]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.02-13.32.53:082][876]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:082][876]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.53:082][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.53:082][876]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.53:082][876]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.53:082][876]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.53:104][877]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.53:163][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.05.02-13.32.53:163][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:163][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.02-13.32.53:163][880]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:163][880]GameFlow: OnDropped 159.983017 [2020.05.02-13.32.53:168][880]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.32.53:168][880]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.53:169][880]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.02-13.32.53:169][880]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:169][880]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.53:172][880]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Flo]: On [2020.05.02-13.32.53:226][881]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.32.53:226][881]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.32.53:227][881]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Flo] at Time=65.721 [2020.05.02-13.32.53:247][882]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.53:341][885]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.32.53:341][885]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.32.53:375][886]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.53:375][886]LogDBDPlayerMovement: StopSnapping Final Location (1178.900146 9960.200195 88.092766) [2020.05.02-13.32.53:375][886]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.53:375][886]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.53:375][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.53:375][886]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.53:375][886]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.53:375][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.53:376][886]Interaction: Interaction time: 0.642202 [2020.05.02-13.32.53:376][886]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.02-13.32.53:376][886]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.642202 Timestamp 65.835449 [2020.05.02-13.32.53:376][886]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.32.53:376][886]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.53:376][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.53:395][887]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Succeed Cannibal. [2020.05.02-13.32.53:395][887]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.32.53:395][887]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Cannibal AnimTag_Follower [2020.05.02-13.32.53:491][890]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.32.53:491][890]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.32.53:526][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_14] [2020.05.02-13.32.53:526][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:526][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.02-13.32.53:526][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:526][891]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.02-13.32.53:526][891]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:659][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.02-13.32.53:659][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:659][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_14] [2020.05.02-13.32.53:659][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:659][895]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_14] [2020.05.02-13.32.53:660][895]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.53:679][896]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.32.53:679][896]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.32.53:975][905]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.53:975][905]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.54:010][906]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.32.54:042][907]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.32.54:042][907]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.32.54:042][907]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.54:042][907]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.32.54:042][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.54:042][907]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.54:042][907]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.32.54:042][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.54:042][907]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.32.54:075][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.54:075][908]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.32.54:075][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.54:075][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.54:075][908]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.32.54:075][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.54:075][908]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.32.54:075][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.54:075][908]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.32.54:076][908]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_14] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.32.54:076][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.54:076][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.02-13.32.54:076][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.54:076][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.02-13.32.54:076][908]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.54:076][908]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.54:076][908]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.54:109][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_14] [2020.05.02-13.32.54:109][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.54:109][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_14] [2020.05.02-13.32.54:109][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.54:111][909]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.54:174][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.54:174][911]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.32.54:174][911]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.05.02-13.32.54:175][911]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.54:409][918]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_14] [2020.05.02-13.32.54:409][918]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.54:606][924]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C82603EE0] Result: '1' k_EResultOK (success) [2020.05.02-13.32.54:606][924]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C82603EE0]' succeeded in 0.429434 seconds [2020.05.02-13.32.54:631][925]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C82603EE0] Result: '1' k_EResultOK (success) [2020.05.02-13.32.54:651][926]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.473485 seconds [2020.05.02-13.32.54:942][934]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.02-13.32.54:942][934]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.54:942][934]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.02-13.32.54:942][934]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.54:943][934]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.54:943][934]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.54:943][934]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.32.54:943][934]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.54:943][934]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.54:943][934]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.02-13.32.54:943][934]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.54:943][934]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.54:943][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.54:943][934]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.02-13.32.54:943][934]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.54:943][934]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.54:943][934]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.54:975][935]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.54:975][935]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.55:112][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.55:178][941]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Flo]: Off [2020.05.02-13.32.55:210][942]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Flo] at Time=67.704 [2020.05.02-13.32.55:342][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.32.55:343][946]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.55:343][946]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.55:343][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.55:343][946]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.32.55:343][946]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.55:343][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.55:343][946]Interaction: Interaction time: 14.000000 [2020.05.02-13.32.55:343][946]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.02-13.32.55:343][946]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.05.02-13.32.55:343][946]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.55:343][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.55:410][948]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.55:410][948]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.02-13.32.55:976][965]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.55:976][965]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.56:112][969]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.56:444][979]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.56:445][979]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.56:977][996]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.56:977][996]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.57:114][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.57:978][ 26]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.57:978][ 26]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.58:115][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.32.58:713][ 48]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.58:713][ 48]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.58:750][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.32.58:751][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.32.58:751][ 49]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.32.58:751][ 49]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.32.58:979][ 56]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.58:979][ 56]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.59:115][ 60]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 251 [2020.05.02-13.32.59:146][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_14] [2020.05.02-13.32.59:146][ 61]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:146][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.59:146][ 61]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:147][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.59:148][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.59:148][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.32.59:148][ 61]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.32.59:148][ 61]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.59:148][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.59:148][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:148][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.32.59:148][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.59:148][ 61]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.32.59:148][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.59:148][ 61]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.32.59:148][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.59:148][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:148][ 61]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.32.59:148][ 61]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:232][ 64]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.59:232][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:232][ 64]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.59:296][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.32.59:296][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.32.59:363][ 68]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.32.59:363][ 68]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.32.59:363][ 68]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.32.59:364][ 68]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.59:365][ 68]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.32.59:431][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.59:431][ 70]LogDBDPlayerMovement: StopSnapping Final Location (2550.000000 11202.000000 88.093895) [2020.05.02-13.32.59:431][ 70]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.32.59:431][ 70]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.32.59:431][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.59:431][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.32.59:431][ 70]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.32.59:431][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.59:431][ 70]Interaction: Interaction time: 0.642202 [2020.05.02-13.32.59:431][ 70]AnimLeader: BP_CamperMale01_C_0 Requested to Play: WindowVaultFast AnimTag_Injured AnimTag_Male. [2020.05.02-13.32.59:431][ 70]LogSM: Error: Play Update Montage AM_M_WindowVaultFast Duration 0.642202 Timestamp 71.890793 [2020.05.02-13.32.59:431][ 70]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.32.59:431][ 70]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.32.59:431][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.32.59:516][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.32.59:516][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.32.59:580][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.02-13.32.59:580][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:581][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_13] [2020.05.02-13.32.59:581][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:581][ 75]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.02-13.32.59:581][ 75]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:714][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_13] [2020.05.02-13.32.59:714][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:714][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.32.59:714][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:714][ 79]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.32.59:714][ 79]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.32.59:746][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.32.59:746][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.32.59:846][ 83]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.32.59:846][ 83]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.32.59:846][ 83]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.32.59:946][ 86]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.32.59:950][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.32.59:951][ 86]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.59:951][ 86]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 28.535255 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.32.59:955][ 86]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Flo]: On [2020.05.02-13.32.59:979][ 87]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.59:979][ 87]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.32.59:979][ 87]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.32.59:979][ 87]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.32.59:980][ 87]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.02-13.32.59:981][ 87]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Flo] at Time=72.475 [2020.05.02-13.33.00:048][ 89]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.00:081][ 90]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.33.00:081][ 90]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.33.00:081][ 90]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.00:081][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.00:081][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.00:081][ 90]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.00:081][ 90]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.00:081][ 90]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.00:081][ 90]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.33.00:114][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.00:114][ 91]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.00:114][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.00:114][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.00:114][ 91]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.33.00:114][ 91]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.00:114][ 91]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.00:114][ 91]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.00:114][ 91]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.33.00:114][ 91]Interaction: Verbose: [RunVaultDefinition2][WindowStandard_C_13] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.00:114][ 91]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.00:114][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.33.00:114][ 91]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.00:114][ 91]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.33.00:114][ 91]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.00:114][ 91]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.00:114][ 91]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.33.00:117][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.33.00:117][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.33.00:152][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.33.00:152][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.33.00:152][ 92]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.33.00:152][ 92]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.33.00:200][ 94]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.33.00:230][ 95]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Succeed Cannibal. [2020.05.02-13.33.00:230][ 95]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.33.00:230][ 95]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Cannibal AnimTag_Follower [2020.05.02-13.33.00:298][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_13] [2020.05.02-13.33.00:298][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.00:298][ 97]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.02-13.33.00:298][ 97]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.00:999][120]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.00:999][120]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.33.01:217][128]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.33.01:932][156]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Flo]: Off [2020.05.02-13.33.01:955][157]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Flo] at Time=74.449 [2020.05.02-13.33.02:003][159]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.02:003][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.33.02:003][159]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.02:003][159]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.33.02:006][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.33.02:084][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition2][WindowStandard_C_13] [2020.05.02-13.33.02:084][162]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.02:084][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.33.02:084][162]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.02:085][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.02:085][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.02:085][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.33.02:085][162]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.02:085][162]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.02:085][162]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.33.02:085][162]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.02:085][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.02:085][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.02:085][162]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.02:085][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.02:085][162]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:111][163]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:148][164]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:171][165]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.33.02:171][165]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.02:172][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.02:172][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.02:172][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.02:172][165]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.02:172][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.02:172][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.02:173][165]Interaction: Interaction time: 16.000000 [2020.05.02-13.33.02:173][165]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.02:173][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.02:173][165]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:198][166]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:224][167]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:249][168]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:273][169]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.33.02:274][169]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:299][170]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:300][170]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.33.02:324][171]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:348][172]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:373][173]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.33.02:998][197]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.02:998][197]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.33.03:199][205]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.03:199][205]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.03:404][213]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SlasherVault2][WindowStandard_C_13] [2020.05.02-13.33.03:404][213]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.03:404][213]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SlasherVault2][WindowStandard_C_13] [2020.05.02-13.33.03:404][213]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.03:406][213]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.03:406][213]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.03:406][213]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.03:406][213]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.03:406][213]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.03:406][213]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SlasherVault2][WindowStandard_C_13] [2020.05.02-13.33.03:406][213]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.03:406][213]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.03:406][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.03:406][213]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.03:406][213]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.03:409][213]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 241 [2020.05.02-13.33.03:562][219]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.03:562][219]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.03:562][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.03:562][219]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.03:562][219]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.03:562][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.03:562][219]Interaction: Interaction time: 1.700000 [2020.05.02-13.33.03:562][219]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.33.03:562][219]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.33.03:562][219]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: WindowVault Cannibal. [2020.05.02-13.33.03:562][219]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'WindowVault' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.33.03:562][219]AnimLeader: Warning: Play Montage was requested but not found: WindowVault Cannibal AnimTag_Follower [2020.05.02-13.33.03:562][219]LogSM: Error: Play Update Montage AM_TT_WindowVault Duration 1.700000 Timestamp 0.000000 [2020.05.02-13.33.03:562][219]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.33.03:562][219]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.03:562][219]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.03:964][235]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.03:964][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.33.03:964][235]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.03:964][235]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.33.04:510][256]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.33.05:053][275]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.05:234][282]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.05:285][284]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.05:285][284]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.05:285][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.05:285][284]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.05:285][284]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.05:285][284]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.05:313][285]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.05:313][285]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.05:313][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.05:313][285]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.05:313][285]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.05:313][285]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.05:313][285]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.05:313][285]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.05:313][285]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.33.05:313][285]Interaction: Verbose: [SlasherVault2][WindowStandard_C_13] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.05:313][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.05:313][285]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [SlasherVault2][WindowStandard_C_13] [2020.05.02-13.33.05:313][285]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.05:313][285]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.05:957][308]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.02-13.33.05:957][308]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.05:957][308]Interaction: Client_SendCancelInteraction_Implementation [2020.05.02-13.33.05:958][308]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.05:958][308]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.05:958][308]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.05:958][308]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.05:958][308]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.05:958][308]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.02-13.33.05:958][308]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.05:958][308]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.05:958][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.05:958][308]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_StrafeLeft. [2020.05.02-13.33.05:958][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.33.05:958][308]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Cannibal AnimTag_StrafeLeft AnimTag_Follower [2020.05.02-13.33.05:958][308]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.05.02-13.33.05:958][308]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.05:958][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.05:958][308]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.33.05:986][309]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.05:986][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.05:986][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.05:986][309]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.05:986][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.33.05:986][309]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.05:986][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.05:986][309]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.05:986][309]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.05:986][309]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.05:986][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.33.05:986][309]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.05:986][309]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.33.05:986][309]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.05:986][309]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.05:986][309]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.33.06:092][313]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.33.06:115][314]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.02-13.33.06:115][314]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.06:273][320]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.33.06:301][321]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.06:301][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.06:301][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.06:301][321]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.06:301][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.06:301][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.06:301][321]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.33.06:301][321]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.05.02-13.33.06:301][321]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.02-13.33.06:301][321]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.02-13.33.06:301][321]Interaction: Interaction time: 2.700000 [2020.05.02-13.33.06:301][321]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry. [2020.05.02-13.33.06:301][321]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.33.06:301][321]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.33.06:302][321]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.33.06:302][321]LogSM: Error: Play Update Montage AM_CA_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.02-13.33.06:302][321]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.33.06:302][321]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.06:302][321]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.06:302][321]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.02-13.33.06:302][321]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.06:326][322]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.06:326][322]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.06:526][330]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_PickUP [2020.05.02-13.33.08:382][405]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:383][405]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:407][406]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:431][407]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:455][408]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:479][409]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:503][410]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:527][411]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:551][412]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:576][413]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:611][414]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:636][415]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:660][416]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:684][417]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:708][418]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:732][419]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:732][419]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.08:757][420]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:780][421]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:804][422]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:828][423]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:852][424]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:875][425]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:900][426]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:923][427]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:945][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.33.08:945][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.08:945][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.33.08:945][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.08:946][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.08:946][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.08:946][428]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.08:946][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.08:946][428]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.08:946][428]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.33.08:946][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.08:946][428]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.08:946][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.08:946][428]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.08:946][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.08:948][428]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:971][429]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:994][430]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.33.08:995][430]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.08:995][430]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.09:018][431]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:019][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.09:019][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:019][431]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.02-13.33.09:019][431]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.33.09:019][431]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:019][431]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.09:019][431]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:019][431]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.09:042][432]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.09:065][433]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:065][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.09:065][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:065][433]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:065][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.09:066][433]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.09:066][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.09:066][433]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.09:066][433]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.33.09:066][433]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.09:066][433]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:066][433]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.02-13.33.09:066][433]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:066][433]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:067][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.33.09:067][433]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:067][433]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.33.09:067][433]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:071][433]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.33.09:098][434]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.09:098][434]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.09:098][434]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.33.09:098][434]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.09:098][434]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.09:098][434]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.33.09:098][434]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:098][434]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.09:098][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:098][434]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.09:098][434]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:099][434]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.02-13.33.09:123][435]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:146][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.05.02-13.33.09:147][436]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:147][436]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.09:147][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:147][436]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:147][436]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.09:147][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:147][436]Interaction: Interaction time: 3.000000 [2020.05.02-13.33.09:147][436]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.09:147][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:147][436]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.02-13.33.09:148][436]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:148][436]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:171][437]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:194][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.33.09:194][438]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:195][438]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.33.09:195][438]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.09:195][438]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.09:195][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:195][438]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.09:195][438]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.09:195][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:195][438]Interaction: Interaction time: 16.000000 [2020.05.02-13.33.09:195][438]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.09:195][438]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 81.664421 [2020.05.02-13.33.09:195][438]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.09:195][438]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:196][438]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:220][439]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:245][440]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:269][441]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:292][442]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.33.09:294][442]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:319][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_13] [2020.05.02-13.33.09:319][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:319][443]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.02-13.33.09:319][443]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:319][443]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:355][444]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:357][444]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.33.09:380][445]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.33.09:380][445]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.33.09:380][445]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.33.09:380][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:381][445]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:405][446]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:429][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.33.09:429][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:429][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.09:429][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:429][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:429][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.09:430][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:430][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:430][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.09:430][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:430][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:430][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.09:430][447]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.09:430][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.09:430][447]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.09:430][447]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.09:430][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.09:430][447]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_2] [2020.05.02-13.33.09:430][447]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:430][447]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.09:431][447]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:432][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.33.09:456][448]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:482][449]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:507][450]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:535][451]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:560][452]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:587][453]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:613][454]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:640][455]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:670][456]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:708][457]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:736][458]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:764][459]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:791][460]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_13] [2020.05.02-13.33.09:791][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:791][460]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_13] [2020.05.02-13.33.09:791][460]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:791][460]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:819][461]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:845][462]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_13] [2020.05.02-13.33.09:845][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.09:845][462]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:872][463]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:899][464]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:928][465]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.09:964][466]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:003][467]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:031][468]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:056][469]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.10:056][469]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.10:056][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.10:056][469]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.10:056][469]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.10:056][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.10:057][469]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:059][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.02-13.33.10:082][470]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.10:082][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.10:082][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.10:082][470]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.10:082][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.10:082][470]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.10:082][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.10:082][470]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.10:082][470]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.10:082][470]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.10:083][470]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.33.10:083][470]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.10:083][470]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.10:083][470]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:109][471]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:136][472]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:161][473]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:187][474]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:215][475]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:240][476]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:280][477]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:307][478]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:333][479]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:359][480]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:386][481]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:410][482]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:437][483]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:465][484]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:491][485]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:518][486]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:542][487]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:570][488]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:594][489]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:620][490]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:646][491]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:684][492]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:712][493]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:738][494]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:762][495]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:790][496]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:815][497]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:841][498]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:868][499]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:892][500]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:930][501]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:930][501]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.10:955][502]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 38.819180 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.33.10:957][502]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.10:957][502]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.10:981][503]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:007][504]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:034][505]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:058][506]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:084][507]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:109][508]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:135][509]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:159][510]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:184][511]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:184][511]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.11:210][512]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:237][513]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:274][514]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:302][515]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:326][516]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:351][517]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:376][518]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:412][519]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:437][520]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:461][521]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:497][522]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:521][523]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:557][524]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:581][525]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:606][526]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:632][527]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:659][528]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:681][529]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:707][530]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:732][531]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:755][532]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:780][533]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:804][534]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:830][535]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:854][536]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:879][537]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:905][538]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:927][539]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:951][540]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.11:978][541]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:014][542]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:040][543]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:065][544]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:088][545]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:119][546]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:159][547]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:160][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.05.02-13.33.12:183][548]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:208][549]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:232][550]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.33.12:232][550]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.33.12:232][550]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.33.12:232][550]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.12:233][550]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:256][551]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.33.12:256][551]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.33.12:257][551]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:290][552]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.12:290][552]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.12:290][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.12:290][552]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.12:290][552]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.12:290][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.12:291][552]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:316][553]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:340][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.05.02-13.33.12:341][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.12:341][554]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.12:341][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.12:341][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.12:341][554]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.12:341][554]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.12:341][554]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.12:341][554]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.12:341][554]Interaction: Verbose: [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.12:341][554]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.12:341][554]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.33.12:341][554]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.12:341][554]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.12:342][554]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:343][554]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.05.02-13.33.12:366][555]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:390][556]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:427][557]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:452][558]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:488][559]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:514][560]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:540][561]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:564][562]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:588][563]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:613][564]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:638][565]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:663][566]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:688][567]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:688][567]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.12:715][568]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.02-13.33.12:716][568]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:742][569]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:771][570]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:809][571]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:837][572]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:864][573]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:889][574]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.404112 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.33.12:891][574]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:918][575]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:945][576]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:945][576]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.12:971][577]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.12:998][578]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:026][579]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:054][580]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:080][581]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:108][582]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:135][583]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:161][584]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:189][585]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:226][586]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:252][587]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:278][588]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:304][589]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:329][590]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:353][591]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:380][592]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:405][593]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:431][594]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:457][595]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:483][596]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:511][597]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:537][598]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:563][599]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:590][600]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:615][601]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:642][602]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:668][603]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:695][604]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:721][605]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:749][606]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:776][607]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:804][608]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:833][609]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:863][610]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:891][611]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:920][612]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:949][613]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.13:978][614]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:008][615]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:037][616]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:067][617]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:096][618]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:126][619]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:156][620]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:186][621]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:215][622]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:246][623]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:276][624]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:305][625]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:333][626]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:374][627]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:403][628]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:431][629]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:460][630]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:460][630]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.14:488][631]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.14:489][631]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:518][632]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:548][633]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:576][634]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:605][635]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:634][636]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:663][637]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:693][638]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:693][638]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.14:723][639]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:752][640]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:782][641]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:811][642]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:842][643]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:869][644]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:898][645]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:928][646]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:956][647]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.14:985][648]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:014][649]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:042][650]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:073][651]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:100][652]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:129][653]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:158][654]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:187][655]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:216][656]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:218][656]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.33.15:245][657]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:274][658]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:303][659]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:332][660]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:362][661]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:390][662]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:419][663]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:448][664]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:478][665]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:507][666]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:535][667]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:564][668]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:593][669]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:621][670]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:650][671]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:679][672]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:707][673]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:736][674]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:765][675]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:793][676]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:822][677]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:850][678]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:879][679]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:907][680]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:934][681]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:963][682]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.15:989][683]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.15:989][683]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.33.15:991][683]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:018][684]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:046][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:074][686]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:100][687]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:127][688]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:153][689]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:180][690]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:205][691]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:231][692]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:231][692]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.16:256][693]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.16:258][693]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:280][694]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.33.16:280][694]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.16:281][694]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.33.16:281][694]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.16:283][694]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.16:283][694]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.16:283][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.16:283][694]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.16:283][694]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.16:283][694]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.33.16:283][694]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.16:283][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.16:283][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.16:283][694]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.16:283][694]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.16:285][694]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:309][695]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.33.16:311][695]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:313][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.33.16:335][696]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:361][697]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:384][698]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.33.16:384][698]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.02-13.33.16:386][698]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.16:386][698]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.16:386][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.16:386][698]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.16:386][698]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.16:386][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.16:386][698]Interaction: Interaction time: 40.932621 [2020.05.02-13.33.16:386][698]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.16:386][698]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.16:386][698]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.33.16:387][698]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:412][699]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:437][700]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:463][701]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:463][701]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.16:489][702]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:514][703]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:540][704]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:564][705]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:591][706]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:616][707]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:641][708]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:666][709]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:691][710]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:716][711]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:741][712]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:766][713]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:791][714]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:815][715]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:840][716]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:864][717]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:889][718]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:914][719]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:939][720]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:963][721]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.16:985][722]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.16:985][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.33.16:987][722]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:012][723]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:036][724]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:060][725]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:084][726]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:109][727]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:132][728]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:157][729]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:181][730]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:204][731]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:229][732]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:253][733]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:277][734]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:301][735]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:323][736]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:348][737]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:372][738]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:397][739]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:400][739]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 181 [2020.05.02-13.33.17:420][740]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:443][741]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:477][742]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:500][743]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:525][744]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:548][745]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:572][746]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:598][747]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:621][748]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:650][749]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:674][750]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:698][751]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:735][752]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:760][753]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:795][754]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:822][755]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:846][756]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:869][757]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:894][758]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:918][759]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:942][760]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:967][761]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:990][762]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.17:990][762]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.33.17:990][762]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.33.17:990][762]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.33.17:992][762]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.17:992][762]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.18:015][763]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.18:016][763]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:018][763]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.33.18:040][764]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:065][765]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:090][766]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:113][767]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:148][768]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:174][769]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:198][770]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:232][771]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:233][771]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.18:258][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:282][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:305][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:330][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:354][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:378][777]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:404][778]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:430][779]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:453][780]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:478][781]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:502][782]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:529][783]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:555][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:581][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:605][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:631][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:658][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:682][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:707][790]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:732][791]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:759][792]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:783][793]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:807][794]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:833][795]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:858][796]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:881][797]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.639477 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.33.18:883][797]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:908][798]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:933][799]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:960][800]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.18:984][801]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:008][802]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:032][803]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:058][804]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:082][805]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:108][806]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:132][807]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:156][808]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:180][809]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:205][810]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:229][811]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:253][812]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:278][813]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:303][814]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:328][815]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:352][816]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:376][817]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:401][818]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:424][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.33.19:424][819]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.19:424][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.33.19:424][819]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.19:425][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.19:425][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.19:425][819]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.19:425][819]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.19:425][819]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.19:425][819]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.33.19:425][819]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.19:425][819]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.19:425][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.19:425][819]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.19:425][819]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.19:425][819]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.33.19:426][819]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:450][820]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:474][821]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:500][822]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:521][823]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.33.19:522][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.19:522][823]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.19:522][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.19:522][823]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.19:522][823]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.19:522][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.19:522][823]Interaction: Interaction time: 29.694197 [2020.05.02-13.33.19:522][823]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.19:522][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.19:523][823]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:558][824]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.33.19:558][824]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:584][825]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:608][826]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:632][827]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:656][828]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:680][829]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:704][830]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:731][831]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:765][832]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:765][832]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.19:789][833]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.19:790][833]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:814][834]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:838][835]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:862][836]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:886][837]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:910][838]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:935][839]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:959][840]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.19:983][841]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:007][842]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:008][842]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.20:031][843]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:055][844]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:080][845]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:103][846]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:128][847]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:152][848]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:176][849]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:200][850]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:224][851]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:248][852]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:272][853]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:298][854]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:321][855]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:345][856]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:376][857]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:399][858]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:423][859]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:448][860]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:472][861]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:496][862]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:520][863]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:544][864]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:568][865]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:591][866]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:615][867]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:639][868]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:663][869]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:688][870]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:713][871]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:739][872]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:766][873]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:790][874]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:816][875]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:842][876]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:867][877]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:894][878]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:931][879]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:969][880]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.20:995][881]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:021][882]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:059][883]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:085][884]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:113][885]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:139][886]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:168][887]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:196][888]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:222][889]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:250][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.02-13.33.21:250][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:250][890]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:276][891]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:303][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.02-13.33.21:303][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:303][892]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.02-13.33.21:303][892]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:303][892]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:330][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.02-13.33.21:330][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:330][893]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.02-13.33.21:330][893]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:330][893]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:356][894]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:383][895]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:410][896]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:436][897]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:462][898]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:489][899]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:515][900]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:515][900]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.21:542][901]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.21:543][901]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:568][902]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:595][903]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:621][904]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:647][905]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:672][906]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:698][907]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:722][908]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:746][909]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:781][910]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:781][910]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.21:806][911]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:831][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.05.02-13.33.21:831][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:831][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.05.02-13.33.21:831][912]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:831][912]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:855][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.02-13.33.21:855][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:855][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.02-13.33.21:855][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:855][913]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.02-13.33.21:855][913]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:855][913]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:879][914]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:903][915]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.05.02-13.33.21:903][915]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:903][915]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:926][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.02-13.33.21:926][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:926][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.05.02-13.33.21:926][916]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:926][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.02-13.33.21:926][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:926][916]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.02-13.33.21:926][916]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.21:928][916]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:951][917]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.21:976][918]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:000][919]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:024][920]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:048][921]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:071][922]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:096][923]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:119][924]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:143][925]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:167][926]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:191][927]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:215][928]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:238][929]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:261][930]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:285][931]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:308][932]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:332][933]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:355][934]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:379][935]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:402][936]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:424][937]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:448][938]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:471][939]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:494][940]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:517][941]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:539][942]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:563][943]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:585][944]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:608][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.02-13.33.22:608][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:608][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.02-13.33.22:608][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:608][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_4] [2020.05.02-13.33.22:608][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:608][945]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_4] [2020.05.02-13.33.22:608][945]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:608][945]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:629][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.02-13.33.22:629][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:629][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.02-13.33.22:629][946]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:631][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_4] [2020.05.02-13.33.22:631][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:631][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_4] [2020.05.02-13.33.22:631][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:631][946]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_4] [2020.05.02-13.33.22:631][946]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.22:631][946]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:653][947]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:676][948]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:699][949]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:720][950]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:743][951]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:765][952]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:787][953]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:810][954]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:832][955]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:853][956]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:876][957]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:898][958]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:920][959]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:942][960]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:963][961]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.22:985][962]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:007][963]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:029][964]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:051][965]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:072][966]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:093][967]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:115][968]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:136][969]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:157][970]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:179][971]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:201][972]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:221][973]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:243][974]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:263][975]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:285][976]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:285][976]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.23:306][977]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.23:307][977]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:328][978]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:350][979]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:370][980]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:390][981]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:413][982]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:435][983]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:458][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:481][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:504][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:528][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:528][987]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.33.23:550][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:586][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:609][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:634][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:654][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:677][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:699][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:721][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.23:721][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.23:721][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.23:721][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.23:721][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.23:721][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.23:721][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.23:721][995]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.23:721][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:744][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:766][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:788][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:812][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:833][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:855][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:879][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:900][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:922][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:946][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:967][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.23:989][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.33.24:010][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.24:010][ 8]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.24:010][ 8]Interaction: Client_SendCancelInteraction_Implementation [2020.05.02-13.33.24:011][ 8]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.24:011][ 8]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.24:011][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.24:011][ 8]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.24:011][ 8]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.24:011][ 8]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.24:011][ 8]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.24:012][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.24:012][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.24:012][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.33.24:012][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.33.24:012][ 8]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry. [2020.05.02-13.33.24:012][ 8]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.33.24:012][ 8]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.33.24:012][ 8]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.33.24:012][ 8]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.24:012][ 8]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.24:012][ 8]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.33.24:012][ 8]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:012][ 8]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.24:032][ 9]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.24:032][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.24:032][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.24:032][ 9]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.24:032][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.33.24:032][ 9]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.24:032][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.24:032][ 9]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.24:032][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.24:032][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.24:032][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.33.24:032][ 9]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.24:032][ 9]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.33.24:032][ 9]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.24:032][ 9]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.24:033][ 9]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:055][ 10]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:079][ 11]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:100][ 12]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:121][ 13]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:142][ 14]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.24:142][ 14]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.24:143][ 14]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:165][ 15]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:199][ 16]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:222][ 17]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:244][ 18]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:265][ 19]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:288][ 20]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:311][ 21]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.05.02-13.33.24:312][ 21]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.24:312][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.24:312][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.24:312][ 21]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.24:312][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.24:312][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.24:312][ 21]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.33.24:312][ 21]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.02-13.33.24:313][ 21]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.02-13.33.24:313][ 21]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.33.24:313][ 21]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.33.24:313][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.33.24:313][ 21]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.33.24:313][ 21]Interaction: Interaction time: 1.500000 [2020.05.02-13.33.24:313][ 21]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.33.24:313][ 21]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.33.24:313][ 21]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.33.24:313][ 21]LogSM: Error: Play Update Montage AM_CA_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.02-13.33.24:313][ 21]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.24:313][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.24:313][ 21]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:313][ 21]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Hook_IN [2020.05.02-13.33.24:334][ 22]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.33.24:334][ 22]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:356][ 23]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:380][ 24]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:404][ 25]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:428][ 26]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:449][ 27]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:484][ 28]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:506][ 29]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:529][ 30]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:551][ 31]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:573][ 32]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:596][ 33]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:618][ 34]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:639][ 35]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:661][ 36]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:683][ 37]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:706][ 38]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:729][ 39]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:751][ 40]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:773][ 41]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:796][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.24:796][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.24:796][ 42]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.24:796][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.24:796][ 42]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:819][ 43]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:840][ 44]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:863][ 45]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:886][ 46]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:908][ 47]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:931][ 48]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:955][ 49]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.24:980][ 50]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:004][ 51]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:028][ 52]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:050][ 53]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:075][ 54]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:099][ 55]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:121][ 56]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:147][ 57]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:169][ 58]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.33.25:830][ 86]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.05.02-13.33.25:978][ 92]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.33.25:978][ 92]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.33.25:978][ 92]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.33.25:978][ 92]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.25:978][ 92]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.33.25:978][ 92]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.02-13.33.25:978][ 92]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.33.25:980][ 92]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.33.26:000][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.26:000][ 93]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.33.26:020][ 94]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.33.26:020][ 94]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.33.26:029][ 94]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.33.26:029][ 94]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.33.26:029][ 94]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.33.26:030][ 94]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.33.26:030][ 94]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.33.26:030][ 94]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.33.26:031][ 94]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.33.26:031][ 94]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookCamperOut. [2020.05.02-13.33.26:031][ 94]AnimLeader: BP_Entity_C_9 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.02-13.33.26:031][ 94]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.33.26:031][ 94]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.33.26:032][ 94]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.26:032][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.26:032][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.26:032][ 94]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.26:032][ 94]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.26:032][ 94]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.26:044][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.05.02-13.33.26:045][ 95]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.26:045][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.26:045][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.26:045][ 95]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.26:045][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.26:045][ 95]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.26:045][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.26:045][ 95]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.26:045][ 95]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.26:045][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.26:045][ 95]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.33.26:045][ 95]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.26:045][ 95]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.26:048][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.05.02-13.33.30:065][253]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.33.30:065][253]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.33.30:065][253]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.33.30:733][281]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.33.30:733][281]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.33.30:733][281]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.33.30:733][281]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: HookIdle. [2020.05.02-13.33.30:733][281]AnimLeader: BP_Entity_C_9 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.33.30:733][281]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.02-13.33.30:736][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.33.30:737][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.33.30:737][281]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.33.30:737][281]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.33.33:685][401]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.02-13.33.33:685][401]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.33:685][401]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.02-13.33.33:685][401]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.33:686][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.33:686][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.33:686][401]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.33:686][401]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.33:686][401]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.33:686][401]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.02-13.33.33:686][401]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.33:686][401]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.33:686][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.33:686][401]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.02-13.33.33:686][401]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.33:686][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.33:710][402]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.33.34:074][415]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.33.34:074][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.34:074][415]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.34:074][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.34:075][415]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.34:075][415]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.34:075][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.34:075][415]Interaction: Interaction time: 14.000000 [2020.05.02-13.33.34:075][415]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.02-13.33.34:075][415]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.05.02-13.33.34:075][415]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.34:075][415]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.34:122][417]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.02-13.33.34:146][418]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.33.40:517][678]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.02-13.33.40:558][680]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.02-13.33.40:558][680]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.02-13.33.40:559][680]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.33.40:559][680]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.33.40:559][680]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.33.40:559][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Scalars [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Textures [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Vectors [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Scalars [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Textures [2020.05.02-13.33.40:559][680]LogDBDGeneral: Warning: Vectors [2020.05.02-13.33.40:560][680]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.02-13.33.40:560][680]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.33.40:560][680]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.33.40:560][680]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.33.40:560][680]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:604][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:604][682]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.40:604][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:604][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:604][682]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.40:604][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:604][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:604][682]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.40:604][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:604][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:604][682]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.40:604][682]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.40:604][682]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.40:604][682]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.40:604][682]Interaction: Verbose: [GeneratorToolkitRepair2][GeneratorStandard_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.40:604][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:604][682]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair2][GeneratorStandard_C_1] [2020.05.02-13.33.40:604][682]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.40:604][682]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:604][682]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:604][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.40:604][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:604][682]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:604][682]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.40:605][682]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:626][683]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:626][683]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.40:626][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:626][683]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:626][683]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.40:626][683]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.40:626][683]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.40:626][683]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.40:626][683]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_1] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.40:626][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.40:626][683]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_1] [2020.05.02-13.33.40:627][683]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.40:627][683]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.40:670][685]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 4 [2020.05.02-13.33.41:192][708]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 21.095573 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.33.41:403][715]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 19.858263 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.33.42:269][751]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.33.42:269][751]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.33.45:595][884]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.33.45:595][884]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.33.45:688][888]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.02-13.33.46:344][915]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.33.46:344][915]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.46:344][915]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.33.46:344][915]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.46:345][915]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.46:345][915]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.46:345][915]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.46:345][915]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.46:345][915]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.46:345][915]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.33.46:345][915]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.46:345][915]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.46:345][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.46:345][915]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.46:345][915]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.46:531][923]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.33.46:533][923]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.46:533][923]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.46:533][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.46:533][923]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.46:533][923]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.46:533][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.46:533][923]Interaction: Interaction time: 2.000000 [2020.05.02-13.33.46:533][923]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.33.46:533][923]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.33.46:533][923]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.33.46:533][923]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.46:533][923]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.48:109][987]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.33.48:142][988]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.33.48:142][988]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.33.48:142][988]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.33.48:142][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.48:166][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.33.48:166][989]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.48:166][989]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.48:166][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.48:166][989]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.48:166][989]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.48:166][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.48:166][989]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.48:167][989]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.48:167][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.48:167][989]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.48:167][989]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.48:167][989]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.48:167][989]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.48:167][989]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.48:167][989]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.48:167][989]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.48:167][989]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_0] [2020.05.02-13.33.48:167][989]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.48:167][989]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.48:170][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.33.48:536][ 4]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.33.48:700][ 11]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.33.48:700][ 11]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.33.48:700][ 11]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.33.48:700][ 11]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.49:626][ 49]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.271253 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.33.51:175][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Toolbox_001_C_1] [2020.05.02-13.33.51:175][111]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.51:175][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Toolbox_001_C_1] [2020.05.02-13.33.51:175][111]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.51:176][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.51:176][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.51:176][111]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.51:176][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.51:176][111]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.51:176][111]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Toolbox_001_C_1] [2020.05.02-13.33.51:176][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.51:176][111]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.51:176][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.51:176][111]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.51:176][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.51:247][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.51:248][114]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.51:248][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.51:248][114]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.51:248][114]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.51:248][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.51:248][114]Interaction: Interaction time: 0.000000 [2020.05.02-13.33.51:248][114]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.02-13.33.51:248][114]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.33.51:248][114]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.33.51:248][114]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.51:248][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.51:706][133]GameFlow: OnDropped 218.523132 [2020.05.02-13.33.51:765][135]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.33.52:037][146]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:037][146]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.52:037][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.52:037][146]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:037][146]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.52:037][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.52:083][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.33.52:085][148]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:085][148]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.52:085][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.52:085][148]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:085][148]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.52:085][148]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.52:085][148]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.52:085][148]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.52:085][148]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.52:085][148]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.52:085][148]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.33.52:085][148]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.52:085][148]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:086][148]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.33.52:107][149]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.33.52:107][149]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.33.52:107][149]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.33.52:107][149]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChaseWithChainsawAttack Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.33.52:109][149]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:109][149]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:250][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:250][155]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.33.52:250][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.52:250][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:250][155]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.33.52:250][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.52:250][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:250][155]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.33.52:250][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.52:250][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:250][155]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.33.52:250][155]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.52:250][155]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.33.52:250][155]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.52:250][155]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.33.52:250][155]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.33.52:251][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.52:251][155]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Toolbox_001_C_1] [2020.05.02-13.33.52:251][155]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.52:251][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.52:472][164]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 7.393145 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.33.55:081][265]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Hitting Cannibal. [2020.05.02-13.33.55:081][265]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Chainsaw_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.33.55:081][265]AnimLeader: Warning: Play Montage was requested but not found: Attack_Chainsaw_Hitting Cannibal AnimTag_Follower [2020.05.02-13.33.55:081][265]AnimLeader: Warning: Montage length differs Name(AM_CA_CSAttack):Length(0.366667) VS Name(AM_CA_CS_Run):Length(1.200000) [2020.05.02-13.33.55:230][271]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.534165 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.33.55:231][271]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.02-13.33.55:453][278]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Miss Cannibal. [2020.05.02-13.33.55:453][278]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Miss Cannibal AnimTag_Follower. [2020.05.02-13.33.55:453][278]AnimLeader: Warning: Montage length differs Name(AM_CA_CS_Attack01_Miss):Length(2.033333) VS Name(AM_CA_CS_Miss):Length(2.033333) [2020.05.02-13.33.57:428][352]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.02-13.33.57:428][352]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.57:428][352]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.02-13.33.57:428][352]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.57:429][352]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.57:429][352]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.57:429][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.33.57:429][352]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.33.57:429][352]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.57:429][352]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.02-13.33.57:429][352]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.33.57:429][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.33.57:429][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.57:429][352]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Male. [2020.05.02-13.33.57:429][352]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.33.57:429][352]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.57:482][353]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.57:482][353]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.33.57:506][354]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.33.57:830][367]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.33.57:831][367]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.57:831][367]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.33.57:831][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.57:831][367]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.33.57:831][367]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.33.57:831][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.57:831][367]Interaction: Interaction time: 14.000000 [2020.05.02-13.33.57:831][367]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Male. [2020.05.02-13.33.57:831][367]LogSM: Error: Play Update Montage AM_M_CleanseTotem_LOOP Duration 14.000000 Timestamp 0.000000 [2020.05.02-13.33.57:831][367]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.33.57:831][367]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.33.57:854][368]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_CleanseTotem_LOOP [2020.05.02-13.33.57:889][369]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.03:892][609]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.568557 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.02-13.34.11:713][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:846][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.34.11:878][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.34.11:878][913]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.34.11:878][913]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.34.11:878][913]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.11:911][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.34.11:912][914]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.11:912][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.11:912][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.11:912][914]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.11:912][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.11:912][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.11:912][914]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.11:912][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.11:912][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.11:912][914]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.11:912][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.34.11:912][914]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.11:912][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.11:912][914]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.11:912][914]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.11:912][914]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.11:912][914]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_3] [2020.05.02-13.34.11:912][914]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:912][914]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.11:915][914]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.34.11:977][916]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.11:977][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:977][916]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.11:977][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:978][916]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.11:978][916]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.11:978][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.11:978][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.11:978][916]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.11:978][916]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.11:978][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.11:979][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.11:979][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.11:979][916]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.11:979][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.11:979][916]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.12:084][919]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.02-13.34.12:084][919]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.05.02-13.34.12:085][919]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.12:085][919]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.12:085][919]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.12:085][919]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.12:085][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.12:085][919]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.12:085][919]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.12:085][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.12:086][919]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.12:086][919]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.34.12:086][919]Interaction: Interaction time: 0.943396 [2020.05.02-13.34.12:086][919]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.02-13.34.12:086][919]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.05.02-13.34.12:086][919]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.05.02-13.34.12:086][919]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.12:086][919]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.12:110][920]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.34.12:110][920]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.34.12:110][920]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.34.12:110][920]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: UnhookIn. [2020.05.02-13.34.12:110][920]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.34.12:110][920]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.02-13.34.12:110][920]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.34.12:112][920]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.12:393][929]LogDBDPlayerMovement: StopSnapping Final Location (6956.266602 11501.413086 88.094528) [2020.05.02-13.34.12:393][929]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.13:047][954]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.05.02-13.34.13:117][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.34.13:119][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.34.13:119][957]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.34.13:119][957]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.34.13:119][957]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.13:142][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.34.13:146][958]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.13:146][958]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.13:146][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.13:146][958]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.34.13:146][958]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.02-13.34.13:146][958]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.34.13:146][958]AnimLeader: BP_SmallMeatLocker_HillBilly_C_9 Requested to Play: UnhookOut. [2020.05.02-13.34.13:146][958]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.34.13:146][958]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.02-13.34.13:146][958]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.34.13:147][958]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.13:147][958]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.02-13.34.13:147][958]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.13:147][958]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.13:149][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.34.13:222][961]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.344843 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.34.13:223][961]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.34.13:223][961]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.34.13:223][961]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.02-13.34.13:223][961]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.05.02-13.34.14:571][ 14]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.02-13.34.14:571][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.05.02-13.34.14:573][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.14:573][ 14]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.14:573][ 14]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.14:573][ 14]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.14:573][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.14:573][ 14]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.34.14:573][ 14]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.14:573][ 14]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.34.14:573][ 14]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.14:573][ 14]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.14:573][ 14]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.14:573][ 14]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_9] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.14:573][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.14:573][ 14]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.34.14:573][ 14]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.14:573][ 14]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.14:573][ 14]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.14:575][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.05.02-13.34.14:747][ 21]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.02-13.34.14:747][ 21]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.14:747][ 21]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.02-13.34.14:747][ 21]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.14:748][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.14:748][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.14:748][ 21]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.14:748][ 21]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.14:748][ 21]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.14:748][ 21]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.02-13.34.14:748][ 21]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.14:748][ 21]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.14:748][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.14:748][ 21]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.14:748][ 21]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.14:822][ 24]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.14:822][ 24]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.14:822][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.14:822][ 24]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.14:823][ 24]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.14:823][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.14:823][ 24]Interaction: Interaction time: 0.000000 [2020.05.02-13.34.14:823][ 24]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Crouched AnimTag_Female. [2020.05.02-13.34.14:823][ 24]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.34.14:823][ 24]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.34.14:823][ 24]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.14:823][ 24]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.15:223][ 40]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.34.15:295][ 43]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.05.02-13.34.15:295][ 43]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.05.02-13.34.15:346][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.34.15:505][ 51]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 228 [2020.05.02-13.34.15:799][ 63]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.34.15:823][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.15:823][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.15:823][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.15:823][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.15:823][ 64]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: [CollectItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.15:823][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.15:823][ 64]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Toolbox_001_C_0] [2020.05.02-13.34.15:823][ 64]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.15:823][ 64]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.15:990][ 71]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.34.15:990][ 71]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.34.15:990][ 71]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.34.15:990][ 71]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.34.15:990][ 71]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.34.15:990][ 71]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.34.16:018][ 72]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.34.16:839][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.16:839][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.16:839][105]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.16:839][105]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.16:986][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_3] [2020.05.02-13.34.16:986][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.16:986][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_3] [2020.05.02-13.34.16:986][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.16:986][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_3] [2020.05.02-13.34.16:986][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.16:987][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.05.02-13.34.16:987][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.16:987][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_3] [2020.05.02-13.34.16:987][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.16:987][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_3] [2020.05.02-13.34.16:987][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.16:987][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.05.02-13.34.16:987][111]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.17:222][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.17:222][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.17:222][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.17:222][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.17:222][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.17:222][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.17:222][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_9] [2020.05.02-13.34.17:222][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.17:843][145]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.05.02-13.34.18:314][163]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.02-13.34.18:314][163]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.18:314][163]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.02-13.34.18:314][163]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.18:314][163]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.02-13.34.18:315][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:315][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:315][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.18:315][163]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.18:316][163]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:316][163]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.02-13.34.18:316][163]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.18:316][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.18:316][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:316][163]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.05.02-13.34.18:316][163]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.18:316][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:339][164]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.18:715][180]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.34.18:716][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:717][180]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.18:717][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:717][180]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:717][180]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.18:717][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:717][180]Interaction: Interaction time: 14.000000 [2020.05.02-13.34.18:717][180]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.05.02-13.34.18:717][180]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.05.02-13.34.18:717][180]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.18:717][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:717][180]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.05.02-13.34.18:784][183]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.34.18:784][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.18:784][183]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.34.18:784][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.18:786][183]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.18:786][183]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:786][183]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:786][183]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.18:786][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.18:786][183]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:786][183]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.34.18:786][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.18:786][183]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.18:786][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:786][183]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.18:786][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:966][191]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.34.18:968][191]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:968][191]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.18:968][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:968][191]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.18:968][191]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.18:968][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.18:968][191]Interaction: Interaction time: 2.000000 [2020.05.02-13.34.18:968][191]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.34.18:968][191]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.34.18:968][191]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.34.18:968][191]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.18:968][191]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.20:975][278]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.34.21:170][285]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.34.21:171][285]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.34.21:171][285]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.34.21:171][285]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.21:258][289]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.21:258][289]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.21:258][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.21:258][289]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.21:258][289]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.21:258][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.21:285][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.34.21:287][290]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.21:287][290]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.21:287][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.21:287][290]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.21:287][290]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.34.21:287][290]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.21:287][290]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.21:287][290]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.21:287][290]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.21:287][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.21:287][290]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.34.21:287][290]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.21:287][290]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.21:290][290]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.34.21:306][291]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.34.21:306][291]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.34.21:306][291]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.34.21:306][291]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChaseWithChainsawAttack Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.34.21:308][291]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.21:308][291]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.21:735][307]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.803069 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.34.21:840][311]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.545989 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.34.21:843][311]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.34.21:843][311]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.02-13.34.22:336][327]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_FullObstructed Cannibal. [2020.05.02-13.34.22:336][327]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_FullObstructed Cannibal AnimTag_Follower. [2020.05.02-13.34.22:635][337]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.02-13.34.22:635][337]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.22:669][338]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.02-13.34.22:669][338]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.22:670][338]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.22:670][338]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.22:671][338]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.22:671][338]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.22:671][338]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.22:671][338]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.02-13.34.22:671][338]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.22:671][338]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.22:671][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.22:671][338]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.22:671][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.22:704][339]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.22:904][345]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.22:904][345]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.22:904][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.22:904][345]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.22:904][345]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.22:904][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.22:905][345]Interaction: Interaction time: 0.600000 [2020.05.02-13.34.22:905][345]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Male. [2020.05.02-13.34.22:905][345]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.02-13.34.22:905][345]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.34.22:905][345]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.22:905][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.22:938][346]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.23:288][357]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.34.23:488][363]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.23:488][363]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.23:488][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.23:488][363]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.23:488][363]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.23:488][363]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.23:538][365]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.23:538][365]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.23:538][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.23:538][365]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.23:538][365]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.34.23:538][365]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.23:538][365]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.23:538][365]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.23:538][365]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.34.23:538][365]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_4] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.23:539][365]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.23:539][365]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.05.02-13.34.23:539][365]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.23:539][365]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.27:359][488]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.27:359][488]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.28:191][514]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.34.28:875][535]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.783960 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.34.29:442][554]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 11.641592 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.34.29:442][554]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.05.02-13.34.31:529][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.31:529][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.31:529][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.31:529][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.31:529][619]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.05.02-13.34.31:529][619]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.31:565][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.31:566][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.31:566][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.31:566][620]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.31:795][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.34.31:795][627]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.31:795][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.31:795][627]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.31:796][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.31:796][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.31:796][627]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.34.31:796][627]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.31:796][627]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.31:796][627]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.31:796][627]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.31:796][627]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.31:796][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.31:797][627]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.31:797][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.31:797][627]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.31:797][627]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.31:830][628]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.31:863][629]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.31:894][630]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.31:894][630]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.31:895][630]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.31:896][630]LogDBDPlayerMovement: StopSnapping Final Location (8217.764648 6732.753906 88.094460) [2020.05.02-13.34.31:896][630]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.31:896][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.31:896][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.31:896][630]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.31:896][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.31:896][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.31:896][630]Interaction: Interaction time: 73.394493 [2020.05.02-13.34.31:896][630]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.31:896][630]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.31:896][630]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.31:930][631]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.31:963][632]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.31:994][633]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.34.31:994][633]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.02-13.34.31:996][633]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.32:023][634]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.32:050][635]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.32:077][636]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.32:732][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.34.32:797][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.32:797][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.34.32:797][659]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.34.32:797][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.34.32:797][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.32:797][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.32:797][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.32:797][659]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.32:797][659]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.32:797][659]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.32:829][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.05.02-13.34.32:830][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.32:830][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.32:830][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.32:830][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.32:830][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.34.32:830][660]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.32:830][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.32:830][660]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.32:830][660]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.32:830][660]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.32:830][660]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_4] [2020.05.02-13.34.32:830][660]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.32:830][660]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.32:833][660]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.05.02-13.34.33:064][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.34.33:064][667]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.34.33:064][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.33:064][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.33:064][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.33:064][667]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.33:064][667]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.33:064][667]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.33:097][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.33:097][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.33:097][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.33:097][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.33:097][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.34.33:097][668]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.33:097][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.33:097][668]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.33:097][668]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.33:097][668]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.33:097][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.33:097][668]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.33:097][668]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.33:097][668]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.33:097][668]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.33:166][670]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.02-13.34.33:196][671]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.34.33:196][671]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.015953 [2020.05.02-13.34.33:204][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.33:204][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.33:204][671]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.33:204][671]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.33:625][684]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C8A6503A0] Result: '1' k_EResultOK (success) [2020.05.02-13.34.33:625][684]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C8A6503A0]' succeeded in 0.428063 seconds [2020.05.02-13.34.33:632][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.33:632][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.33:632][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.33:632][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.33:632][684]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_3] [2020.05.02-13.34.33:632][684]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.33:652][685]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C8A6503A0] Result: '1' k_EResultOK (success) [2020.05.02-13.34.33:671][686]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.473021 seconds [2020.05.02-13.34.33:895][692]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.276219 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.34.35:084][737]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.02-13.34.35:084][737]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:135][739]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.02-13.34.35:135][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:135][739]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.02-13.34.35:135][739]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:159][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.02-13.34.35:159][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:159][740]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.02-13.34.35:159][740]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:698][760]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.374940 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.34.35:699][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_5] [2020.05.02-13.34.35:699][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:700][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_5] [2020.05.02-13.34.35:700][760]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:700][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.35:700][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:700][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.02-13.34.35:700][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:700][760]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.02-13.34.35:700][760]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:735][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.35:735][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.35:735][761]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.35:736][761]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_5] [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_5] [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_5] [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.35:766][762]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.36:233][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.02-13.34.36:233][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.36:233][776]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.02-13.34.36:233][776]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.36:266][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.36:266][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.36:266][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.36:266][777]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.36:300][778]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.36:300][778]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.37:233][807]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.37:233][807]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.37:271][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.37:271][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.37:271][808]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.37:271][808]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.37:344][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.37:344][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.37:344][811]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.37:345][811]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.37:400][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.02-13.34.37:400][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.37:400][813]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.02-13.34.37:400][813]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.38:952][862]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.39:934][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.02-13.34.39:934][892]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.39:934][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.02-13.34.39:934][892]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.39:935][892]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.39:935][892]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.39:935][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.39:935][892]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.39:935][892]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.39:935][892]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.02-13.34.39:935][892]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.39:935][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.39:935][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.39:935][892]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.39:935][892]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.40:002][894]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.40:034][895]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.34.40:034][895]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.02-13.34.40:035][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.40:035][895]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.40:035][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.40:035][895]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.40:035][895]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.40:035][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.40:035][895]Interaction: Interaction time: 80.000000 [2020.05.02-13.34.40:035][895]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.40:035][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.40:036][895]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.41:136][928]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.813529 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.34.41:771][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.41:771][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:771][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.41:771][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:771][947]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.41:771][947]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:799][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.02-13.34.41:799][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:799][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.02-13.34.41:799][948]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:799][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.41:799][948]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:800][948]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.41:800][948]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:803][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.41:803][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.41:803][948]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.41:803][948]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.41:828][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.41:828][949]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:828][949]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.41:828][949]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:857][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.41:857][950]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:857][950]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.41:857][950]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:888][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.41:888][951]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:888][951]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction fails because interaction not possible] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.41:888][951]InteractionHandler: Verbose: (Line: [373] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:920][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.34.41:920][952]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:920][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.41:920][952]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:921][952]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.41:921][952]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.41:921][952]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.34.41:921][952]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.41:921][952]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.41:921][952]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.41:921][952]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.41:921][952]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.41:921][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.41:921][952]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.41:921][952]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.41:921][952]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.42:037][956]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.42:037][956]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:070][957]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.34.42:070][957]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.42:171][960]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.42:171][960]LogDBDPlayerMovement: StopSnapping Final Location (7921.662109 5811.901367 88.093674) [2020.05.02-13.34.42:172][960]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.42:172][960]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.42:172][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:172][960]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.42:172][960]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.42:172][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:172][960]Interaction: Interaction time: 0.600000 [2020.05.02-13.34.42:172][960]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.05.02-13.34.42:172][960]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 174.631592 [2020.05.02-13.34.42:172][960]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.34.42:172][960]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.42:172][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:203][961]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.34.42:203][961]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.34.42:203][961]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.34.42:204][961]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:204][961]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:237][962]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.34.42:237][962]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.42:403][967]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.34.42:403][967]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.42:437][968]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.34.42:437][968]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:437][968]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.34.42:437][968]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:438][968]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:438][968]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:438][968]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.42:438][968]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.42:438][968]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:439][968]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.34.42:439][968]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:439][968]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.42:439][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:439][968]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.42:439][968]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:572][972]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.34.42:600][973]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:600][973]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.42:600][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:600][973]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:600][973]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.42:600][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:600][973]Interaction: Interaction time: 2.000000 [2020.05.02-13.34.42:600][973]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: PlankStun Cannibal. [2020.05.02-13.34.42:600][973]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.34.42:600][973]AnimLeader: Warning: Play Montage was requested but not found: PlankStun Cannibal AnimTag_Follower [2020.05.02-13.34.42:600][973]LogSM: Error: Play Update Montage AM_CA_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.34.42:600][973]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.42:600][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:773][979]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.34.42:773][979]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.34.42:773][979]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.42:773][979]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.42:773][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:773][979]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.42:773][979]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.42:773][979]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:801][980]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.42:801][980]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.42:801][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:801][980]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.42:801][980]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.34.42:801][980]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.42:801][980]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.42:801][980]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.42:801][980]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.34.42:801][980]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.42:801][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:801][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.42:801][980]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:802][980]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.42:802][980]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:802][980]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.42:830][981]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Stun_Pallet [2020.05.02-13.34.42:892][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.42:892][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.42:892][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.42:892][983]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.42:954][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.02-13.34.42:954][985]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:954][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.02-13.34.42:954][985]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:955][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:955][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:955][985]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.42:955][985]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.42:955][985]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.42:955][985]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.02-13.34.42:955][985]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.42:955][985]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.42:955][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.42:955][985]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.42:955][985]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.43:017][987]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.43:051][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.43:052][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.43:052][988]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.43:052][988]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.43:100][990]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.34.43:102][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.43:102][990]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.43:102][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.43:102][990]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.34.43:102][990]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.43:102][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.43:102][990]Interaction: Interaction time: 53.254749 [2020.05.02-13.34.43:102][990]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.43:102][990]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.43:102][990]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.43:213][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_5] [2020.05.02-13.34.43:213][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.43:213][994]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_5] [2020.05.02-13.34.43:213][994]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.43:242][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.43:242][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.43:242][995]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_5] [2020.05.02-13.34.43:242][995]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.43:297][997]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.43:297][997]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.43:432][ 2]Interaction: Player [BP_CamperMale01_C_0] is in chase. [2020.05.02-13.34.44:340][ 32]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.34.44:574][ 39]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.34.44:640][ 41]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.44:640][ 41]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.44:640][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.44:640][ 41]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.44:640][ 41]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.44:640][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.44:673][ 42]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.44:673][ 42]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.44:673][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.44:673][ 42]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.44:673][ 42]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.34.44:673][ 42]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.44:673][ 42]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.44:673][ 42]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.44:673][ 42]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.44:673][ 42]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.44:673][ 42]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.34.44:673][ 42]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.44:673][ 42]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.47:157][121]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.301046 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.34.52:864][296]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.02-13.34.52:864][296]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.52:965][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.02-13.34.52:965][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.52:965][299]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.02-13.34.52:965][299]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.52:997][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.02-13.34.52:997][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.52:997][300]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.02-13.34.52:997][300]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:498][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownRight][Bookshelf_C_2] [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownRight][Bookshelf_C_2] [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.02-13.34.53:499][315]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:535][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.53:535][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.53:535][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.53:535][316]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRightStationary][Bookshelf_C_2] [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionRight][Bookshelf_C_2] [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionRight][Bookshelf_C_2] [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.02-13.34.53:565][317]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:731][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeftStationary][Bookshelf_C_5] [2020.05.02-13.34.53:731][322]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:731][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.02-13.34.53:731][322]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:732][322]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.53:732][322]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.53:732][322]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.34.53:732][322]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.53:732][322]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.53:732][322]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.02-13.34.53:732][322]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:732][322]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.53:732][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.53:732][322]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.53:732][322]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.53:732][322]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.34.53:831][325]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.02-13.34.53:831][325]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.53:897][327]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.34.53:898][327]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.53:898][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.53:898][327]LogDBDPlayerMovement: StopSnapping Final Location (5022.021973 5150.322266 85.338844) [2020.05.02-13.34.53:899][327]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.34.53:899][327]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.53:899][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.53:899][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.53:899][327]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.53:899][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.53:899][327]Interaction: Interaction time: 0.600000 [2020.05.02-13.34.53:899][327]AnimLeader: BP_CamperMale01_C_0 Requested to Play: PlankPulldownAccross_Middle Left AnimTag_Injured AnimTag_Male. [2020.05.02-13.34.53:899][327]LogSM: Error: Play Update Montage AM_M_PullDownObjectLT Duration 0.600000 Timestamp 186.358536 [2020.05.02-13.34.53:899][327]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.34.53:899][327]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.53:899][327]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:065][332]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.34.54:065][332]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.54:198][336]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.34.54:198][336]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.54:198][336]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.34.54:198][336]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.54:200][336]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.54:200][336]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.54:200][336]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.34.54:200][336]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.54:200][336]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.54:200][336]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.34.54:200][336]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.54:200][336]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.34.54:200][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:200][336]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.34.54:200][336]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:231][337]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.34.54:231][337]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.54:300][339]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.34.54:365][341]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.54:365][341]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.34.54:365][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:365][341]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.54:365][341]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.34.54:365][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:365][341]Interaction: Interaction time: 2.000000 [2020.05.02-13.34.54:365][341]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: PlankStun Cannibal. [2020.05.02-13.34.54:365][341]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankStun' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.34.54:365][341]AnimLeader: Warning: Play Montage was requested but not found: PlankStun Cannibal AnimTag_Follower [2020.05.02-13.34.54:365][341]LogSM: Error: Play Update Montage AM_CA_Stun_Pallet Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.34.54:365][341]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.34.54:365][341]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:430][343]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.34.54:430][343]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.34.54:498][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.34.54:498][345]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[True]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.34.54:498][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.54:498][345]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.54:498][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:498][345]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.54:498][345]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.54:498][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:531][346]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.54:531][346]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.54:531][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:531][346]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.54:531][346]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.34.54:531][346]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.54:531][346]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.54:531][346]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.54:531][346]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.34.54:532][346]Interaction: Verbose: [PulldownDefinitionLeft][Bookshelf_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.54:532][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.54:532][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.02-13.34.54:532][346]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.54:532][346]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.02-13.34.54:532][346]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.54:532][346]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.34.54:602][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.34.54:603][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.34.54:603][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.34.54:603][348]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.34.54:932][358]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.02-13.34.54:932][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.54:932][358]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_2] [2020.05.02-13.34.54:932][358]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.54:965][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_2] [2020.05.02-13.34.54:966][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.54:966][359]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_2] [2020.05.02-13.34.54:966][359]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.55:066][362]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_2] [2020.05.02-13.34.55:066][362]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.56:085][395]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.34.56:351][403]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.34.56:380][404]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.56:380][404]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.34.56:380][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.56:380][404]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.56:380][404]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.34.56:380][404]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.56:409][405]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.56:409][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.34.56:409][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.56:409][405]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.34.56:409][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.34.56:409][405]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.56:409][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.34.56:410][405]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.34.56:410][405]Interaction: Verbose: [PalletStun][SlasherInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.34.56:410][405]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.34.56:410][405]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [PalletStun][SlasherInteractable_C_0] [2020.05.02-13.34.56:410][405]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.34.56:410][405]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.01:620][570]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.02-13.35.01:620][570]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.01:620][570]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.02-13.35.01:620][570]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.01:622][570]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.01:622][570]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.01:622][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.01:622][570]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.01:622][570]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.01:622][570]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.02-13.35.01:622][570]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.01:622][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.01:622][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.01:622][570]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.01:622][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.01:622][570]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.01:770][575]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.01:772][575]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.01:772][575]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.01:772][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.01:772][575]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.01:772][575]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.01:772][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.01:772][575]Interaction: Interaction time: 52.972057 [2020.05.02-13.35.01:772][575]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.01:772][575]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.01:805][576]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.06:643][727]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.35.06:643][727]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.02-13.35.06:643][727]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.35.07:410][750]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.35.07:410][750]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.02-13.35.07:410][750]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.35.07:543][754]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.02-13.35.07:543][754]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.07:642][757]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.35.07:642][757]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.35.07:642][757]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.35.07:644][757]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.07:644][757]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.07:960][767]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.35.07:960][767]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.35.07:960][767]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.35.07:990][768]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.02-13.35.07:990][768]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:018][769]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.35.08:022][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.35.08:023][769]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.35.08:023][769]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.02-13.35.08:023][769]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 24.621777 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.35.08:027][769]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Flo]: On [2020.05.02-13.35.08:048][770]Interaction: Player [BP_CamperMale01_C_0] is not in chase anymore. [2020.05.02-13.35.08:049][770]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.650 For [BP_CamperMale01_C_0 - Flo] at Time=200.543 [2020.05.02-13.35.08:050][770]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.02-13.35.08:050][770]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:054][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.35.08:054][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.35.08:054][770]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.35.08:054][770]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.35.08:106][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [PulldownDefinitionLeft][Bookshelf_C_2] [2020.05.02-13.35.08:106][772]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:106][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:106][772]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:107][772]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:107][772]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:107][772]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.35.08:107][772]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.08:107][772]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:107][772]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:107][772]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:107][772]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.08:107][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:108][772]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.08:108][772]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:108][772]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:108][772]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:141][773]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:141][773]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:170][774]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:170][774]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:197][775]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:197][775]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:198][775]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:198][775]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.08:198][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:198][775]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:198][775]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.08:199][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:199][775]Interaction: Interaction time: 16.000000 [2020.05.02-13.35.08:199][775]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.08:199][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:199][775]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:199][775]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:227][776]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.35.08:227][776]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.35.08:227][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:227][776]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.08:227][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:228][776]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:228][776]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.08:228][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:228][776]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:228][776]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:255][777]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Succeed Cannibal. [2020.05.02-13.35.08:255][777]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.35.08:255][777]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Cannibal AnimTag_Follower [2020.05.02-13.35.08:256][777]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:256][777]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.08:256][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:256][777]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:256][777]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.35.08:256][777]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.08:256][777]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.08:257][777]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.08:257][777]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.08:257][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:257][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:257][777]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:257][777]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:257][777]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:257][777]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:284][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.35.08:316][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.35.08:346][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.35.08:346][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.35.08:346][780]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.35.08:346][780]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.35.08:456][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:456][784]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:456][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:456][784]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:457][784]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:457][784]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:457][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.35.08:457][784]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.08:457][784]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:457][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:457][784]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:457][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.08:457][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:457][784]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.08:457][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:458][784]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:458][784]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:486][785]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:486][785]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:514][786]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:514][786]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:541][787]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:541][787]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:542][787]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:542][787]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.08:542][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:542][787]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:542][787]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.08:542][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:542][787]Interaction: Interaction time: 15.983248 [2020.05.02-13.35.08:542][787]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.08:542][787]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:543][787]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:543][787]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:570][788]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:570][788]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:598][789]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.35.08:598][789]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.35.08:598][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:598][789]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.08:598][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:598][789]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:598][789]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.08:598][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:599][789]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.35.08:599][789]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.08:625][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.35.08:626][790]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:626][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.08:626][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:626][790]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:626][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.35.08:626][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.08:626][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.08:626][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.08:626][790]Interaction: Verbose: [Recover][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.08:626][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.08:626][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:626][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:626][790]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.08:626][790]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.08:626][790]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.08:684][792]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.35.08:713][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.35.08:713][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.35.08:713][793]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.35.08:713][793]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.35.09:281][812]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.02-13.35.10:011][834]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 25.079185 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.35.10:014][834]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale01_C_0 - Flo]: Off [2020.05.02-13.35.10:045][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.10:045][835]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.10:045][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.10:045][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.10:045][835]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.10:045][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.10:045][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.10:045][835]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.10:045][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.10:045][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.10:045][835]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.10:045][835]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.10:046][835]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.10:046][835]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.10:046][835]Interaction: Verbose: [GeneratorToolkitRepair1][GeneratorStandard_C_6] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.10:046][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.10:046][835]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.05.02-13.35.10:046][835]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.10:046][835]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.10:046][835]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperMale01_C_0 - Flo] at Time=202.540 [2020.05.02-13.35.10:144][838]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 31.163567 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.35.10:211][840]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 5.377102 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.11:347][877]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:347][877]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:579][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Toolbox_001_C_0] [2020.05.02-13.35.11:579][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.11:579][884]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_2] [2020.05.02-13.35.11:579][884]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.11:579][884]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_2] [2020.05.02-13.35.11:579][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.11:579][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Toolbox_001_C_0] [2020.05.02-13.35.11:579][884]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.11:580][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:580][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:580][884]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.11:580][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.11:580][884]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:580][884]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Toolbox_001_C_0] [2020.05.02-13.35.11:580][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.11:581][884]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.11:581][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:581][884]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.11:581][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:581][884]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:581][884]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:581][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.11:581][884]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.11:581][884]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:581][884]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_2] [2020.05.02-13.35.11:581][884]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.11:581][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.11:581][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:581][884]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup_In Cannibal. [2020.05.02-13.35.11:581][884]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.35.11:581][884]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Cannibal AnimTag_Follower [2020.05.02-13.35.11:581][884]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.11:581][884]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.11:581][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:581][884]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.35.11:581][884]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.11:647][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:647][886]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.11:647][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:647][886]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:647][886]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.11:647][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:647][886]Interaction: Interaction time: 0.000000 [2020.05.02-13.35.11:647][886]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.02-13.35.11:647][886]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.35.11:647][886]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.35.11:647][886]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.11:647][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:945][895]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:945][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.11:945][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:945][895]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.11:945][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.11:945][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:945][895]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.35.11:945][895]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale01_C_0. [2020.05.02-13.35.11:945][895]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.02-13.35.11:945][895]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.02-13.35.11:945][895]Interaction: Interaction time: 2.700000 [2020.05.02-13.35.11:945][895]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry. [2020.05.02-13.35.11:945][895]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.35.11:945][895]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.35.11:945][895]AnimLeader: BP_CamperMale01_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.11:945][895]LogSM: Error: Play Update Montage AM_CA_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.02-13.35.11:945][895]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.35.11:945][895]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.11:945][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.11:945][895]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.11:973][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.11:973][896]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.12:084][900]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:085][900]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:112][901]GameFlow: OnDropped 298.924927 [2020.05.02-13.35.12:113][901]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:141][902]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:141][902]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.35.12:169][903]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:169][903]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_PickUP [2020.05.02-13.35.12:196][904]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:224][905]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:251][906]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:278][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.02-13.35.12:280][907]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:307][908]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:333][909]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:361][910]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:388][911]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:415][912]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:442][913]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:469][914]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:496][915]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:522][916]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:551][917]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:582][918]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:615][919]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:615][919]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.35.12:648][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.12:648][920]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.12:648][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.12:648][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.12:648][920]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.12:648][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.12:648][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.12:648][920]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.12:648][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.12:648][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.12:648][920]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.12:648][920]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.12:648][920]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.12:648][920]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.12:648][920]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.12:648][920]Interaction: Verbose: [DropItem][BP_Toolbox_001_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.12:648][920]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.12:648][920]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Toolbox_001_C_0] [2020.05.02-13.35.12:648][920]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.12:648][920]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.12:649][920]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:682][921]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:715][922]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:749][923]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:782][924]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:815][925]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:849][926]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:882][927]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:916][928]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:949][929]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.12:982][930]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:016][931]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:049][932]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:082][933]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:116][934]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:149][935]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:182][936]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:216][937]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:248][938]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:282][939]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:315][940]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:348][941]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:382][942]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:415][943]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:449][944]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:482][945]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:515][946]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:549][947]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:582][948]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:615][949]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:649][950]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:682][951]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:716][952]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:749][953]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:782][954]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:816][955]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:849][956]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:882][957]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:916][958]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:949][959]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.13:982][960]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:016][961]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:049][962]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:083][963]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:116][964]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:149][965]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:183][966]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:216][967]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:249][968]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:283][969]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:316][970]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:350][971]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:383][972]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:383][972]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.35.14:416][973]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:449][974]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:483][975]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:516][976]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:550][977]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:583][978]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:618][979]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:618][979]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.35.14:650][980]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.14:683][981]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.14:683][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.14:683][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:683][981]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.02-13.35.14:683][981]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.35.14:683][981]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.14:684][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.14:684][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:684][981]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.14:684][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.14:684][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:684][981]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.14:684][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.14:684][981]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.14:684][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.14:684][981]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.14:684][981]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.14:684][981]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.14:684][981]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:684][981]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_2] [2020.05.02-13.35.14:684][981]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.14:684][981]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.14:717][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Recover][BP_CamperInteractable_C_2] [2020.05.02-13.35.14:717][982]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.14:717][982]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.35.14:717][982]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.14:721][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.35.14:750][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.14:750][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.14:750][983]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.35.14:750][983]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.14:750][983]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.14:750][983]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.35.14:750][983]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.14:750][983]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.14:750][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:750][983]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.14:750][983]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:751][983]Interaction: TryInteractionType exits because availableInteraction Wiggle cannot override Wiggle [2020.05.02-13.35.14:783][984]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.14:817][985]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.14:848][986]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.35.14:848][986]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.14:850][986]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.14:850][986]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.14:850][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:850][986]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.14:850][986]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.14:850][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:850][986]Interaction: Interaction time: 16.000000 [2020.05.02-13.35.14:850][986]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.02-13.35.14:850][986]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 207.310440 [2020.05.02-13.35.14:850][986]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.14:850][986]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.14:851][986]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.14:884][987]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.14:917][988]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.14:949][989]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.35.14:950][989]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.14:984][990]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:017][991]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.02-13.35.15:017][991]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.15:017][991]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:051][992]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_10] [2020.05.02-13.35.15:051][992]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.15:051][992]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:084][993]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:118][994]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:151][995]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:185][996]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:218][997]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:251][998]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:284][999]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:318][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:320][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.15:351][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:385][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:418][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:451][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:485][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:518][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:552][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:585][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:618][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:652][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:685][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:718][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:720][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 151 [2020.05.02-13.35.15:752][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:785][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:818][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:851][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:885][ 17]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_11] [2020.05.02-13.35.15:885][ 17]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.15:885][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:918][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:952][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.15:982][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.15:983][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.15:983][ 20]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.15:983][ 20]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.15:984][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:018][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:051][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:084][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:118][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:151][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:185][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:218][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:251][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:285][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:318][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:351][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:385][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:419][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:452][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:485][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:518][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:548][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:576][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:576][ 38]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.35.16:605][ 39]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.35.16:605][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:635][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:663][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:692][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:720][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:749][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:778][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:806][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:834][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:834][ 47]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.35.16:862][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:891][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:919][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:946][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:972][ 52]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.16:972][ 52]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.35.16:975][ 52]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.35.16:975][ 52]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.02-13.35.16:975][ 52]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.35.16:975][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.16:975][ 52]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.35.16:975][ 52]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.02-13.35.16:975][ 52]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.35.17:002][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:004][ 53]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.35.17:031][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:058][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:086][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:113][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:141][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:168][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:195][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:223][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:251][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:278][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:304][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:332][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:359][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:386][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:412][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:439][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:465][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:492][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:519][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:545][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:572][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:599][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:625][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:652][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:678][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:704][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:730][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:756][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:782][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:808][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:833][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:859][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:884][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:910][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:936][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:962][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.17:987][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:012][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:038][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:063][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:088][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:114][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:138][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:163][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:189][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:214][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:238][100]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:263][101]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:288][102]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:313][103]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:338][104]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:338][104]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.35.18:362][105]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.35.18:362][105]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:387][106]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:411][107]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:436][108]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:461][109]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:485][110]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:510][111]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:533][112]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:558][113]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:584][114]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:584][114]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.35.18:615][115]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:639][116]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:664][117]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:697][118]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:722][119]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:747][120]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:772][121]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:796][122]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:821][123]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:844][124]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:869][125]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:893][126]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:917][127]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:941][128]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:965][129]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.18:990][130]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:013][131]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:038][132]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:061][133]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:085][134]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:109][135]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:132][136]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:156][137]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:180][138]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:203][139]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:227][140]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:251][141]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:273][142]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:298][143]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:321][144]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:343][145]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:366][146]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:390][147]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:413][148]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:436][149]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:459][150]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:483][151]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:508][152]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:532][153]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:556][154]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:579][155]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:613][156]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:636][157]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:660][158]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:695][159]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:721][160]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:743][161]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:767][162]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:789][163]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.19:789][163]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.19:789][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.19:789][163]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.19:789][163]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.19:789][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.19:790][163]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:813][164]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:835][165]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.19:835][165]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.19:835][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.19:835][165]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.19:835][165]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.19:835][165]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.19:835][165]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.19:835][165]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.19:835][165]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.19:835][165]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.19:835][165]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.02-13.35.19:835][165]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.19:836][165]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.19:837][165]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:860][166]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:882][167]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:906][168]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:930][169]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:953][170]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.19:976][171]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:000][172]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:022][173]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:045][174]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:069][175]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:091][176]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:091][176]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.35.20:112][177]AnimLeader: BP_CamperMale01_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.35.20:113][177]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:137][178]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:160][179]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:182][180]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:212][181]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:237][182]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:260][183]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:294][184]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:316][185]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:340][186]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:340][186]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.35.20:363][187]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:385][188]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:409][189]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:434][190]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:457][191]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:479][192]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:504][193]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:524][194]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 6.434949 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.35.20:526][194]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:548][195]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:572][196]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:605][197]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:629][198]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:652][199]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:674][200]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:698][201]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:721][202]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:744][203]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:767][204]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:791][205]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:814][206]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:838][207]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:861][208]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:883][209]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:907][210]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:930][211]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:953][212]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.20:976][213]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:000][214]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:023][215]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:046][216]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:069][217]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:092][218]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:115][219]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:139][220]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:162][221]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:184][222]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:208][223]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:231][224]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:253][225]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:276][226]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:300][227]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:323][228]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:345][229]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:369][230]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:391][231]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:414][232]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:438][233]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:460][234]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:483][235]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:507][236]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:529][237]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:552][238]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:575][239]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:596][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.21:596][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:596][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.21:596][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:596][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.21:596][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:596][240]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.21:596][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:598][240]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:621][241]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:644][242]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:667][243]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:690][244]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:724][245]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:747][246]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.35.21:769][247]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.21:769][247]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:769][247]Interaction: Client_SendCancelInteraction_Implementation [2020.05.02-13.35.21:771][247]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.21:771][247]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.21:771][247]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.21:771][247]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.21:771][247]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.21:771][247]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.21:771][247]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:771][247]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.21:771][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.21:771][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.35.21:771][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.35.21:771][247]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry. [2020.05.02-13.35.21:771][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.35.21:771][247]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.35.21:771][247]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.21:771][247]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.21:771][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.21:773][247]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.21:773][247]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.35.21:793][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.21:793][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.21:793][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.21:793][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.21:793][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.35.21:793][248]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.21:793][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.21:793][248]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.21:793][248]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.21:793][248]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.21:793][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.35.21:793][248]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:793][248]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.35.21:793][248]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:793][248]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.21:794][248]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.21:794][248]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.21:832][249]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.21:868][250]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.21:897][251]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.21:897][251]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.21:898][251]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.21:923][252]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.21:949][253]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.21:973][254]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.21:997][255]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:021][256]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:045][257]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:067][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.02-13.35.22:069][258]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.22:069][258]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.22:069][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.22:069][258]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.22:069][258]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.22:069][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.22:069][258]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.35.22:069][258]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.02-13.35.22:069][258]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.02-13.35.22:069][258]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.35.22:069][258]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.35.22:069][258]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.35.22:069][258]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.35.22:069][258]Interaction: Interaction time: 1.500000 [2020.05.02-13.35.22:069][258]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.35.22:069][258]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.35.22:069][258]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.35.22:069][258]LogSM: Error: Play Update Montage AM_CA_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.02-13.35.22:069][258]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.22:069][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.22:070][258]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:070][258]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Hook_IN [2020.05.02-13.35.22:092][259]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.22:092][259]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:117][260]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:140][261]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:164][262]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:187][263]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:211][264]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:236][265]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:260][266]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:285][267]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:309][268]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:332][269]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:355][270]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:378][271]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:402][272]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:426][273]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:449][274]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:473][275]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:498][276]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:532][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.22:532][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.22:532][277]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.22:532][277]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.22:532][277]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:557][278]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:581][279]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:603][280]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:628][281]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:652][282]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:675][283]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:700][284]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:724][285]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:749][286]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:772][287]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:797][288]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:821][289]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:846][290]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:870][291]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:895][292]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:919][293]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:944][294]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:969][295]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.22:993][296]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:017][297]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:042][298]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:067][299]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:091][300]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:118][301]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:139][302]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.422658 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.35.23:141][302]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:165][303]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:190][304]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:215][305]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:240][306]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:265][307]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:291][308]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:317][309]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:341][310]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:370][311]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:394][312]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:420][313]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:445][314]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:471][315]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:496][316]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:521][317]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:547][318]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:576][319]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:578][319]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.02-13.35.23:600][320]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:638][321]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:663][322]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:698][323]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:724][324]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:748][325]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:771][326]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.23:771][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.35.23:771][326]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.35.23:771][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.35.23:771][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.23:771][326]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.35.23:771][326]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.02-13.35.23:771][326]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.23:771][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.23:771][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.23:771][326]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.23:771][326]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.23:771][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.23:772][326]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:774][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.35.23:795][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.23:795][327]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.23:795][327]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.23:818][328]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.35.23:818][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.02-13.35.23:819][328]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.23:819][328]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.23:820][328]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.23:820][328]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamperOut. [2020.05.02-13.35.23:820][328]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.02-13.35.23:820][328]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.35.23:820][328]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.23:821][328]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.23:821][328]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.23:821][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.23:821][328]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.23:821][328]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.23:821][328]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.23:821][328]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.23:821][328]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.23:821][328]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.23:821][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.23:821][328]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.23:821][328]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.23:821][328]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.23:823][328]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.02-13.35.24:746][361]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.24:746][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.24:746][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.24:746][361]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.24:747][361]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.24:747][361]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.24:749][361]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.02-13.35.24:772][362]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003501 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.35.24:774][362]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.24:774][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.24:774][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.24:774][362]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.24:774][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.24:774][362]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.24:774][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.24:774][362]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.24:774][362]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.24:774][362]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.24:774][362]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.05.02-13.35.24:774][362]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.24:774][362]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.25:488][388]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.373950 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.26:803][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.26:996][439]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.26:996][439]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.27:201][447]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.27:956][477]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.02-13.35.27:956][477]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.27:956][477]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.02-13.35.27:956][477]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.27:957][477]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.27:957][477]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.27:957][477]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.27:957][477]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.27:957][477]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.27:957][477]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.02-13.35.27:958][477]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.27:958][477]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.27:958][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.27:958][477]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.27:958][477]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.27:958][477]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.27:981][478]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.27:981][478]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.28:080][482]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.28:080][482]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.02-13.35.28:081][482]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.28:081][482]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.28:081][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.28:081][482]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.28:081][482]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.28:081][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.28:081][482]Interaction: Interaction time: 8.571129 [2020.05.02-13.35.28:081][482]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.28:081][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.28:165][485]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.28:216][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.28:518][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.28:518][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.28:518][499]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.28:518][499]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookIdle. [2020.05.02-13.35.28:518][499]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.35.28:518][499]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.28:524][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.35.28:524][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.35.28:524][499]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.35.28:524][499]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.35.28:566][501]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.28:566][501]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.28:566][501]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReactionIn. [2020.05.02-13.35.28:566][501]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.02-13.35.28:566][501]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.28:572][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.35.28:572][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.35.28:572][501]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.35.28:573][501]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.35.28:615][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Wiggle][BP_CamperInteractable_C_2] [2020.05.02-13.35.28:615][503]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.28:615][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.28:615][503]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.28:617][503]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.28:617][503]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.28:617][503]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.35.28:617][503]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.28:617][503]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.28:617][503]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.28:617][503]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.28:617][503]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.28:617][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.28:618][503]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.28:618][503]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.28:619][503]Interaction: TryInteractionType exits because availableInteraction Struggle cannot override Struggle [2020.05.02-13.35.28:641][504]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:666][505]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:688][506]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.28:688][506]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.28:690][506]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.28:691][506]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.28:691][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.28:691][506]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.28:691][506]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.28:691][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.28:691][506]Interaction: Interaction time: 0.000000 [2020.05.02-13.35.28:691][506]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.35.28:691][506]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.28:691][506]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.28:691][506]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:714][507]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:740][508]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:765][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.28:765][509]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.28:767][509]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:767][509]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.35.28:791][510]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:815][511]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:815][511]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.35.28:840][512]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:863][513]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:887][514]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:911][515]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:934][516]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.28:934][516]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.28:935][516]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:957][517]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167247 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.28:961][517]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.28:981][518]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.28:981][518]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.28:984][518]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:006][519]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:031][520]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:055][521]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:079][522]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:102][523]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:124][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.29:124][524]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.29:126][524]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:150][525]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:173][526]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:197][527]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:220][528]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:243][529]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:267][530]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:290][531]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:312][532]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.29:312][532]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.29:313][532]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:315][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.29:337][533]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:360][534]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:382][535]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:405][536]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:427][537]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.29:428][537]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.29:428][537]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReaction. [2020.05.02-13.35.29:428][537]AnimLeader: BP_Entity_C_2 Requested to Play: HookReaction AnimTag_Follower. [2020.05.02-13.35.29:428][537]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.29:428][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.35.29:429][537]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:429][537]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.35.29:452][538]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:475][539]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:496][540]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.29:496][540]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.29:497][540]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:529][541]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:563][542]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:586][543]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:613][544]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:636][545]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:663][546]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:686][547]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:712][548]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.29:712][548]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.29:713][548]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:737][549]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:771][550]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:795][551]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:818][552]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:840][553]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:863][554]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:886][555]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:909][556]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:931][557]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.29:931][557]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.29:931][557]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.29:931][557]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.29:931][557]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookReactionOut. [2020.05.02-13.35.29:931][557]AnimLeader: BP_Entity_C_2 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.02-13.35.29:931][557]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.29:931][557]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.35.29:932][557]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:932][557]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.35.29:954][558]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:977][559]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.29:999][560]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.29:999][560]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.30:001][560]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:023][561]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:047][562]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:071][563]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:095][564]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:117][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.30:117][565]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.30:119][565]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:143][566]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:167][567]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:190][568]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:213][569]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:236][570]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:272][571]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:295][572]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:318][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.30:318][573]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.30:319][573]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:344][574]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:370][575]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:395][576]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:397][576]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.30:420][577]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:454][578]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:479][579]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:502][580]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:524][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.30:524][581]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.30:525][581]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:548][582]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:572][583]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:596][584]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:621][585]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:646][586]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:669][587]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:693][588]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:715][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.30:715][589]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.30:716][589]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:740][590]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:776][591]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:800][592]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:824][593]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:859][594]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:883][595]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:905][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.30:905][596]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.30:906][596]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:930][597]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:953][598]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:977][599]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.30:999][600]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.30:999][600]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.31:000][600]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:024][601]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:048][602]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:071][603]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:095][604]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:118][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.31:118][605]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.31:119][605]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:143][606]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:165][607]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:189][608]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:213][609]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:237][610]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:260][611]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:284][612]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:308][613]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:332][614]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:356][615]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.31:356][615]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.31:358][615]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:381][616]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:404][617]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:405][617]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.31:427][618]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.31:427][618]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.31:427][618]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookStruggle. [2020.05.02-13.35.31:427][618]AnimLeader: BP_Entity_C_2 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.02-13.35.31:427][618]AnimLeader: BP_CamperMale01_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.31:428][618]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.35.31:428][618]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:428][618]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.35.31:452][619]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:476][620]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:502][621]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:525][622]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:548][623]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:570][624]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.31:570][624]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.31:572][624]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:597][625]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:618][626]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:641][627]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:664][628]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:688][629]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:710][630]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:733][631]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:756][632]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:777][633]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.31:778][633]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.31:779][633]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:803][634]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:824][635]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:847][636]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:870][637]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:893][638]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:915][639]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:939][640]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:961][641]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.31:982][642]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.31:982][642]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.31:984][642]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:004][643]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.32:004][643]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.32:007][643]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:031][644]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:051][645]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:077][646]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:100][647]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:123][648]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:145][649]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:172][650]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:205][651]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.32:205][651]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.32:206][651]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:236][652]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:261][653]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:283][654]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:306][655]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:329][656]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:351][657]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:374][658]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:396][659]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.32:396][659]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.32:398][659]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:420][660]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:444][661]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:482][662]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:519][663]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:520][663]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.32:546][664]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:570][665]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:592][666]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:614][667]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.32:615][667]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.32:616][667]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:640][668]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:666][669]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:694][670]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:717][671]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:741][672]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:764][673]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:789][674]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:812][675]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:834][676]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.32:834][676]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.32:835][676]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:858][677]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:882][678]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:905][679]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:929][680]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:952][681]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.32:986][682]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.32:986][682]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.32:988][682]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:012][683]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:036][684]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:060][685]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:082][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.33:082][686]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.33:083][686]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:107][687]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:130][688]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:153][689]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:183][690]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:208][691]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:230][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:253][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:275][694]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.33:275][694]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.33:277][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:301][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:322][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:345][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:368][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:390][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:413][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:435][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:458][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:481][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:502][704]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.33:502][704]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.33:503][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:526][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:549][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:571][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:593][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:617][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:619][709]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.33:640][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:662][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:684][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:706][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:726][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.33:726][714]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.33:728][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:751][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:772][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:794][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:817][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:839][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:861][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:883][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:905][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:927][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:962][724]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.33:962][724]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.33:962][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.33:962][724]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.33:963][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.33:988][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:011][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:033][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:058][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:081][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:104][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:128][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:151][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:174][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.34:174][733]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.34:175][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:198][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:221][735]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:244][736]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:268][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:291][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:314][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:338][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:362][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:384][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.34:384][742]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.34:385][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:409][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:433][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:456][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:480][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:504][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:527][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:551][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:575][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:599][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:621][752]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.34:621][752]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.34:622][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:646][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:669][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:694][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:718][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:720][756]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.34:740][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:764][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:788][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:811][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:833][761]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.34:833][761]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.34:835][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:859][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:882][763]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:906][764]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:930][765]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:953][766]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.34:976][767]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.34:976][767]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.34:978][767]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:002][768]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:027][769]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:050][770]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:072][771]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.35:072][771]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.35:073][771]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:097][772]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:121][773]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:145][774]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:180][775]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:216][776]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:241][777]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:263][778]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.35:263][778]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.35:264][778]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:288][779]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:311][780]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:335][781]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:359][782]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:382][783]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:406][784]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:429][785]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:453][786]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:475][787]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.35:475][787]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.35:476][787]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:500][788]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:524][789]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:547][790]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:571][791]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:606][792]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:631][793]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:654][794]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:677][795]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:699][796]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.35:699][796]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.35:700][796]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:724][797]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:747][798]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:771][799]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:794][800]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:818][801]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:820][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.35:841][802]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:865][803]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:889][804]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:912][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.35:912][805]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.35:913][805]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:937][806]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:962][807]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.35:984][808]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.35:984][808]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.35:985][808]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:008][809]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.207702 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.35.36:009][809]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:032][810]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:055][811]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:079][812]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:112][813]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.36:112][813]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.36:114][813]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:136][814]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:160][815]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:183][816]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:206][817]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:229][818]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:252][819]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:274][820]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:307][821]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:331][822]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:353][823]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.36:353][823]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.36:354][823]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:378][824]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:400][825]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:424][826]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:448][827]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:471][828]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:496][829]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:520][830]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:544][831]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:569][832]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:592][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.36:592][833]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.36:594][833]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:617][834]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:619][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.02-13.35.36:641][835]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:663][836]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.02-13.35.36:663][836]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.02-13.35.36:663][836]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.02-13.35.36:665][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.35.36:665][836]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.35.36:665][836]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.35.36:665][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Scalars [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Textures [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Vectors [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Scalars [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Textures [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Vectors [2020.05.02-13.35.36:665][836]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.02-13.35.36:666][836]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:689][837]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.36:689][837]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.36:689][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.36:689][837]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.36:689][837]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.36:689][837]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.36:690][837]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:713][838]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.36:714][838]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.36:714][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.36:714][838]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.36:714][838]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.36:714][838]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.36:714][838]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.36:714][838]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.36:714][838]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.36:714][838]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.36:714][838]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.05.02-13.35.36:714][838]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.36:714][838]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.36:714][838]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:739][839]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:764][840]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:790][841]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 3 [2020.05.02-13.35.36:792][841]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:826][842]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.36:826][842]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.36:828][842]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:830][842]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.36:853][843]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:891][844]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:918][845]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:942][846]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:968][847]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.36:991][848]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.36:991][848]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.36:993][848]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:016][849]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.37:016][849]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.37:017][849]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:042][850]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:068][851]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:092][852]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:117][853]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:141][854]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:166][855]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:202][856]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:226][857]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:249][858]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.37:249][858]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.37:252][858]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:277][859]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:332][860]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:366][861]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:391][862]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:415][863]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:439][864]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:462][865]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.570941 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.37:462][865]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.37:462][865]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.37:463][865]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:487][866]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:513][867]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:537][868]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:561][869]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:585][870]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:608][871]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:636][872]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:658][873]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.37:658][873]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.37:660][873]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:683][874]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:706][875]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:730][876]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:753][877]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:776][878]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:800][879]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:823][880]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:847][881]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:870][882]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:893][883]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.37:893][883]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.37:894][883]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:918][884]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:920][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.37:941][885]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:964][886]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.37:988][887]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:011][888]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:035][889]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:058][890]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:082][891]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:104][892]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.38:104][892]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.38:105][892]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:129][893]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:152][894]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:175][895]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:198][896]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:223][897]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:246][898]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:270][899]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:292][900]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:316][901]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:337][902]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.38:338][902]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.38:339][902]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:362][903]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:386][904]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:409][905]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:433][906]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:455][907]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:479][908]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:502][909]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:526][910]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:547][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.38:547][911]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.38:549][911]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:572][912]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:595][913]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:619][914]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:642][915]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:665][916]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:688][917]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:712][918]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:736][919]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:757][920]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.38:758][920]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.38:759][920]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:782][921]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:806][922]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:829][923]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:853][924]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:876][925]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:900][926]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:923][927]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:946][928]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:969][929]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.38:969][929]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.38:970][929]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.38:992][930]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.38:992][930]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.38:993][930]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:017][931]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:018][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.39:040][932]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:065][933]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:089][934]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:114][935]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:138][936]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:161][937]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:184][938]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.39:184][938]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.39:185][938]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:209][939]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:233][940]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:257][941]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:281][942]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:305][943]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:329][944]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:353][945]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:378][946]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:400][947]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.39:400][947]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.39:402][947]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:426][948]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:450][949]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:474][950]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:499][951]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:523][952]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:546][953]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:571][954]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:595][955]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:618][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.39:618][956]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.39:619][956]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:643][957]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:667][958]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:691][959]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:715][960]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:739][961]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:763][962]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:787][963]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:809][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.39:809][964]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.39:810][964]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:834][965]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:858][966]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:882][967]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:906][968]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:930][969]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:954][970]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.39:978][971]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:001][972]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.40:001][972]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.40:002][972]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:026][973]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:049][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.40:049][974]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.40:051][974]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:075][975]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:099][976]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:101][976]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.40:123][977]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:147][978]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:172][979]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:196][980]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:219][981]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:242][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.40:242][982]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.40:243][982]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:267][983]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:291][984]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:315][985]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:339][986]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:363][987]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:389][988]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:412][989]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:434][990]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:457][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.40:457][991]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.40:458][991]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:482][992]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:507][993]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:531][994]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:555][995]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:580][996]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:604][997]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:629][998]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:664][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.40:664][999]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.40:665][999]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:691][ 0]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:714][ 1]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:738][ 2]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:763][ 3]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:787][ 4]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:811][ 5]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:835][ 6]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:858][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.40:858][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.40:860][ 7]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:884][ 8]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:909][ 9]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:933][ 10]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:957][ 11]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.40:982][ 12]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:004][ 13]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.41:004][ 13]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.41:007][ 13]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:031][ 14]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:053][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.41:053][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.41:055][ 15]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:079][ 16]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:103][ 17]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:106][ 17]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.41:128][ 18]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:152][ 19]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:176][ 20]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:200][ 21]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:225][ 22]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:249][ 23]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:272][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.41:272][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.41:273][ 24]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:298][ 25]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:322][ 26]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:346][ 27]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:370][ 28]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:395][ 29]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:419][ 30]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:443][ 31]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:467][ 32]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:490][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.41:490][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.41:492][ 33]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:517][ 34]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:552][ 35]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:578][ 36]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:601][ 37]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:624][ 38]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:649][ 39]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:671][ 40]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.016465, Lifetime Duration: 5.000000 [2020.05.02-13.35.41:672][ 40]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.016465, Lifetime Duration: 5.000000 [2020.05.02-13.35.41:673][ 40]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:696][ 41]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.35.41:696][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.41:696][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.41:698][ 41]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:722][ 42]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:746][ 43]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:770][ 44]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:795][ 45]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:819][ 46]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:843][ 47]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:868][ 48]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:892][ 49]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:915][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.41:915][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.41:916][ 50]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:941][ 51]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.41:975][ 52]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.41:975][ 52]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.41:977][ 52]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:002][ 53]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:026][ 54]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:051][ 55]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:078][ 56]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:103][ 57]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:128][ 58]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:151][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.42:151][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.42:153][ 59]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:153][ 59]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.35.42:153][ 59]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.02-13.35.42:153][ 59]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.35.42:153][ 59]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.02-13.35.42:178][ 60]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:202][ 61]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:204][ 61]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.42:226][ 62]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:252][ 63]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:276][ 64]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:300][ 65]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:323][ 66]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:347][ 67]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:368][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.42:368][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.42:370][ 68]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:394][ 69]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:417][ 70]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:442][ 71]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:465][ 72]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:489][ 73]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:513][ 74]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:536][ 75]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:560][ 76]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:584][ 77]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:605][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.42:605][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.42:607][ 78]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:631][ 79]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:654][ 80]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:680][ 81]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:712][ 82]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.007313 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.42:715][ 82]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:746][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.35.42:746][ 83]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.42:746][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.35.42:746][ 83]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.42:748][ 83]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.42:748][ 83]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.42:748][ 83]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.42:748][ 83]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.42:748][ 83]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.42:748][ 83]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.35.42:748][ 83]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.42:748][ 83]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.42:748][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.42:748][ 83]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.42:748][ 83]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.42:748][ 83]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:784][ 84]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:811][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.42:811][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.42:813][ 85]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:838][ 86]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:863][ 87]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:888][ 88]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:911][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.35.42:912][ 89]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.42:912][ 89]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.42:912][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.42:912][ 89]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.42:912][ 89]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.42:912][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.42:912][ 89]Interaction: Interaction time: 2.000000 [2020.05.02-13.35.42:912][ 89]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.35.42:912][ 89]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.35.42:912][ 89]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.35.42:912][ 89]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.42:912][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.42:913][ 89]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:936][ 90]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:960][ 91]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.42:982][ 92]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.42:982][ 92]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.42:984][ 92]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:008][ 93]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:030][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.43:030][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.43:031][ 94]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:055][ 95]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:079][ 96]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:109][ 97]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:134][ 98]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:159][ 99]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:182][100]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:207][101]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:210][101]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.43:230][102]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:252][103]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.43:252][103]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.43:254][103]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:278][104]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:301][105]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:325][106]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:349][107]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:374][108]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:396][109]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:422][110]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:443][111]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:467][112]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:489][113]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.43:489][113]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.43:491][113]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:514][114]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:538][115]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:561][116]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:585][117]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:609][118]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:632][119]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:666][120]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:691][121]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:713][122]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.43:713][122]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.43:714][122]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:738][123]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:761][124]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:786][125]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:810][126]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:833][127]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:858][128]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:892][129]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:915][130]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.43:915][130]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.43:917][130]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:941][131]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:964][132]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.43:986][133]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.43:986][133]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.43:988][133]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:011][134]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:035][135]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:059][136]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:082][137]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:106][138]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:130][139]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:154][140]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.44:154][140]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.44:155][140]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:179][141]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:202][142]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:226][143]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:250][144]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:273][145]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:297][146]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:299][146]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.44:321][147]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:344][148]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:368][149]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:390][150]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.44:390][150]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.44:393][150]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:415][151]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:438][152]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:462][153]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:485][154]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:511][155]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:533][156]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:556][157]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:581][158]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:603][159]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:625][160]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.44:625][160]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.44:627][160]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:651][161]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:673][162]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:696][163]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:720][164]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:743][165]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:766][166]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:790][167]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:812][168]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:834][169]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.44:834][169]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.44:835][169]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:859][170]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:882][171]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:905][172]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:906][172]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.35.44:928][173]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.35.44:928][173]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:951][174]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:973][175]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.44:973][175]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.44:975][175]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.44:998][176]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:022][177]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:045][178]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.45:045][178]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.45:046][178]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:070][179]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:106][180]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.35.45:106][180]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.35.45:106][180]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.35.45:106][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.45:106][180]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:131][181]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:155][182]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:178][183]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:203][184]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:227][185]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:250][186]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:272][187]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.45:272][187]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.45:274][187]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:297][188]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:333][189]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:359][190]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:394][191]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:394][191]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.35.45:394][191]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.02-13.35.45:394][191]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.35.45:394][191]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.02-13.35.45:418][192]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:420][192]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.45:442][193]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:465][194]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:489][195]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:512][196]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.45:512][196]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.45:513][196]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:536][197]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:560][198]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:583][199]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.45:583][199]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:607][200]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:631][201]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:655][202]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:679][203]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:703][204]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:726][205]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.45:726][205]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.45:728][205]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:751][206]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:774][207]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:798][208]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:822][209]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:846][210]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:870][211]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:894][212]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:919][213]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:942][214]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:964][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.45:964][215]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.45:966][215]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.45:988][216]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.45:988][216]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.45:990][216]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:014][217]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:038][218]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:061][219]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:086][220]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:109][221]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:133][222]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:156][223]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.46:156][223]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.46:158][223]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:182][224]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:205][225]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:229][226]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:254][227]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:278][228]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:300][229]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:324][230]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:345][231]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_13] [2020.05.02-13.35.46:345][231]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.46:346][231]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_13] [2020.05.02-13.35.46:346][231]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.46:347][231]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.46:347][231]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.46:347][231]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.46:347][231]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.46:347][231]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.46:347][231]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_13] [2020.05.02-13.35.46:347][231]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.46:347][231]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.46:347][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.46:347][231]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Crouched AnimTag_Male. [2020.05.02-13.35.46:347][231]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.46:347][231]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.46:348][231]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:369][232]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.46:370][232]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.46:371][232]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:395][233]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.46:395][233]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:420][234]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:421][234]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.46:443][235]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:466][236]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:490][237]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:514][238]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:538][239]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:562][240]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:584][241]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.46:584][241]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.46:586][241]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:621][242]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:646][243]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.46:646][243]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.46:646][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.46:646][243]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.46:646][243]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.46:646][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.46:646][243]Interaction: Interaction time: 1.050000 [2020.05.02-13.35.46:646][243]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.02-13.35.46:646][243]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.02-13.35.46:646][243]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.35.46:646][243]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.46:647][243]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.46:647][243]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:670][244]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:694][245]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.46:694][245]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:717][246]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:740][247]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:764][248]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:789][249]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:822][250]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.46:822][250]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.46:823][250]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:848][251]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:871][252]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:895][253]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:919][254]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:942][255]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:942][255]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.02-13.35.46:966][256]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.46:989][257]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.46:989][257]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.46:991][257]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:025][258]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:048][259]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.47:048][259]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.47:050][259]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:073][260]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:097][261]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:121][262]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:144][263]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:168][264]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:191][265]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:215][266]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:239][267]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:262][268]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.47:262][268]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.47:263][268]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:287][269]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:322][270]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:347][271]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:371][272]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:394][273]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:418][274]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:441][275]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:465][276]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:488][277]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.47:488][277]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.47:490][277]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:513][278]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:515][278]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.47:537][279]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale01_Character_C_0 [2020.05.02-13.35.47:537][279]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.35.47:537][279]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.02-13.35.47:538][279]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:563][280]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:585][281]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:619][282]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:645][283]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:669][284]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:690][285]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.47:690][285]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.47:692][285]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:692][285]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.35.47:715][286]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:739][287]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.47:739][287]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.47:739][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.47:739][287]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.47:739][287]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.47:739][287]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.47:739][287]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:763][288]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.47:763][288]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.47:763][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.47:763][288]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.47:763][288]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.47:763][288]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.47:763][288]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.47:763][288]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.47:763][288]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.47:763][288]Interaction: Verbose: [Vault1][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.47:763][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.47:763][288]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_13] [2020.05.02-13.35.47:763][288]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.47:763][288]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.47:763][288]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:786][289]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:810][290]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:834][291]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:857][292]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:880][293]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:904][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.47:904][294]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.47:906][294]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:930][295]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:953][296]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:977][297]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.47:998][298]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.47:998][298]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.48:000][298]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:023][299]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:047][300]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:073][301]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:095][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.48:095][302]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.48:096][302]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:120][303]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:143][304]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:167][305]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:191][306]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:226][307]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:252][308]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:275][309]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:299][310]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:321][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.48:321][311]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.48:323][311]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:346][312]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:370][313]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:393][314]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:417][315]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:441][316]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:465][317]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:489][318]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:513][319]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:515][319]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.48:536][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.48:536][320]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.48:538][320]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:561][321]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:585][322]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:608][323]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:632][324]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:657][325]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:680][326]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:704][327]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:738][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.48:738][328]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.48:740][328]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:764][329]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:788][330]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:812][331]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:835][332]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:859][333]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:883][334]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:906][335]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:930][336]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:954][337]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.48:954][337]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.48:956][337]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.48:980][338]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:001][339]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.49:001][339]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.49:003][339]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:039][340]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:064][341]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:099][342]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:124][343]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:148][344]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:172][345]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.49:172][345]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.49:174][345]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:197][346]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:221][347]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:245][348]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:268][349]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:293][350]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:316][351]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:340][352]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:362][353]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.49:362][353]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.49:365][353]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:387][354]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:410][355]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:433][356]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:457][357]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale01_Character_C_0 [2020.05.02-13.35.49:457][357]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.35.49:457][357]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.02-13.35.49:458][357]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:481][358]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:504][359]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:527][360]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:551][361]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:575][362]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:596][363]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.49:596][363]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.49:598][363]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:599][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.49:621][364]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:644][365]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:668][366]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:692][367]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:722][368]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:746][369]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:770][370]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:793][371]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:815][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.49:815][372]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.49:817][372]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:840][373]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:864][374]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:887][375]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:910][376]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:933][377]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:957][378]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.49:981][379]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:001][380]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.50:001][380]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.50:004][380]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:030][381]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.50:030][381]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.50:031][381]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:055][382]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:079][383]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:102][384]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:125][385]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:150][386]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:172][387]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:196][388]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:218][389]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:240][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.50:240][390]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.50:242][390]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:264][391]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:288][392]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:311][393]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:333][394]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:356][395]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:379][396]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:402][397]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:425][398]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:446][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.50:446][399]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.50:449][399]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:470][400]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:493][401]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:516][402]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:538][403]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:561][404]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:583][405]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:606][406]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:608][406]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.50:629][407]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:652][408]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:672][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.50:672][409]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.50:674][409]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:697][410]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:719][411]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:743][412]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:766][413]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:790][414]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:814][415]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:836][416]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:858][417]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:882][418]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:902][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.50:902][419]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.50:904][419]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:926][420]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:949][421]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:974][422]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.50:994][423]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.50:994][423]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.50:997][423]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:020][424]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:042][425]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:065][426]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:087][427]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:110][428]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:131][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.51:131][429]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.51:133][429]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:155][430]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:177][431]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:199][432]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:224][433]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:248][434]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:273][435]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:299][436]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:330][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Action [2020.05.02-13.35.51:330][437]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.05.02-13.35.51:332][437]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:355][438]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.51:357][438]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:378][439]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:401][440]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:436][441]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:458][442]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:481][443]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.05.02-13.35.51:503][444]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.51:503][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:503][444]Interaction: Client_SendCancelInteraction_Implementation [2020.05.02-13.35.51:504][444]Interaction: Client_SendCancelInteraction_Implementation [2020.05.02-13.35.51:504][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.51:504][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.51:504][444]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.51:504][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.51:504][444]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.51:504][444]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.51:504][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:504][444]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.51:504][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.51:504][444]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.51:504][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.51:506][444]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:542][445]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:542][445]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:543][445]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.51:543][445]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.51:543][445]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.51:543][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.51:543][445]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.51:543][445]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.35.51:543][445]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.51:543][445]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.51:543][445]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.51:543][445]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.51:544][445]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.51:544][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.51:544][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.51:544][445]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:544][445]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.51:544][445]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:544][445]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.51:544][445]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:568][446]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:602][447]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.51:603][447]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:628][448]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:660][449]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.51:660][449]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.51:662][449]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:685][450]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:713][451]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.02-13.35.51:713][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.02-13.35.51:713][451]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:713][451]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:713][451]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.51:713][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.51:713][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.51:713][451]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.51:713][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.51:713][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.51:715][451]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.51:715][451]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.35.51:715][451]Interaction: Interaction time: 1.000000 [2020.05.02-13.35.51:715][451]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.05.02-13.35.51:715][451]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.51:715][451]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.02-13.35.51:715][451]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.51:715][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.51:716][451]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.51:716][451]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.51:716][451]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:718][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.51:738][452]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.51:738][452]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.51:738][452]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.51:738][452]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: UnhookIn. [2020.05.02-13.35.51:738][452]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.35.51:738][452]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.02-13.35.51:738][452]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.02-13.35.51:739][452]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:767][453]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:790][454]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:841][455]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:864][456]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:890][457]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:916][458]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:916][458]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:918][458]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:951][459]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:974][460]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.51:974][460]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.51:975][460]LogDBDPlayerMovement: StopSnapping Final Location (2008.220581 9828.584961 88.110153) [2020.05.02-13.35.51:975][460]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.51:976][460]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.51:999][461]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:032][462]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:057][463]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:081][464]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:104][465]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:127][466]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:149][467]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:149][467]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:150][467]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:173][468]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:196][469]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:219][470]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:242][471]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:265][472]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:290][473]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:311][474]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:346][475]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:370][476]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:393][477]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:417][478]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:440][479]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:463][480]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:486][481]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:509][482]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:533][483]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:555][484]Interaction: TryInteractionType exits because player has an interacting player [2020.05.02-13.35.52:719][491]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.02-13.35.52:719][491]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.52:740][492]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.35.52:740][492]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.35.52:752][492]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.35.52:752][492]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.05.02-13.35.52:753][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.35.52:753][492]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.35.52:753][492]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.35.52:753][492]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.52:852][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.35.52:852][494]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.35.52:853][494]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.348631 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.35.52:853][494]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.52:853][494]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.52:853][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.52:853][494]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.52:854][494]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.02-13.35.52:854][494]AnimLeader: BP_CamperMale01_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.35.52:854][494]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: UnhookOut. [2020.05.02-13.35.52:854][494]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.35.52:854][494]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.02-13.35.52:854][494]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.02-13.35.52:854][494]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.52:854][494]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.02-13.35.52:854][494]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.52:854][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.52:854][494]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.52:854][494]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.52:855][494]Interaction: [BP_CamperMale01_C_0] SetGuidingPlayer [Null] [2020.05.02-13.35.52:855][494]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.35.52:859][494]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.35.52:968][499]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.52:968][499]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.53:810][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.53:973][535]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.53:973][535]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.54:190][543]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.02-13.35.54:190][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.02-13.35.54:191][543]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.54:191][543]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.54:191][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.54:191][543]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.54:191][543]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.54:191][543]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.54:191][543]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.54:191][543]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.54:191][543]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.54:191][543]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.54:191][543]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.54:191][543]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.54:191][543]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.54:191][543]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.54:191][543]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.54:192][543]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.54:192][543]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.35.54:195][543]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.02-13.35.54:702][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.54:702][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.54:702][559]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.54:702][559]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.54:812][563]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.55:001][569]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.55:001][569]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.55:036][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.55:036][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:036][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.55:036][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:036][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.55:036][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:036][570]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.35.55:036][570]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:138][573]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:455][583]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:488][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:489][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:489][584]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.55:489][584]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:752][592]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.35.55:752][592]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:752][592]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.35.55:752][592]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:752][592]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.55:753][592]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.55:754][592]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.55:754][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.55:754][592]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.55:754][592]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.55:754][592]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.35.55:754][592]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:754][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.55:754][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.55:754][592]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.55:754][592]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.55:786][593]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.55:823][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.55:853][595]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.02-13.35.55:854][595]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.55:887][596]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.55:887][596]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.55:887][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.55:887][596]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.55:887][596]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.55:887][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.55:888][596]Interaction: Interaction time: 1.000000 [2020.05.02-13.35.55:888][596]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.05.02-13.35.55:888][596]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 1.000000 Timestamp 0.000000 [2020.05.02-13.35.55:888][596]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.35.55:888][596]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.55:888][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.55:920][597]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.55:985][599]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.55:985][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.56:021][600]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:021][600]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.56:021][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.56:021][600]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:021][600]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.56:021][600]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.56:052][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.35.56:054][601]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_4] [2020.05.02-13.35.56:054][601]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.56:054][601]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:054][601]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.56:054][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.56:055][601]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:055][601]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.56:055][601]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.56:055][601]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.56:055][601]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.56:055][601]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.56:055][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.56:055][601]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.35.56:055][601]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.56:055][601]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:057][601]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.35.56:085][602]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.35.56:085][602]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.35.56:085][602]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.35.56:087][602]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:088][602]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:821][624]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.35.56:823][624]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.56:853][625]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.35.56:853][625]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.35.56:854][625]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.56:857][625]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - Loutre]: On [2020.05.02-13.35.56:921][627]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:921][627]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.35.56:921][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.56:921][627]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:921][627]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.35.56:921][627]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.56:921][627]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.35.56:921][627]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.56:953][628]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.56:954][628]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:954][628]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.35.56:954][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.56:954][628]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:954][628]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.35.56:954][628]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.56:954][628]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.35.56:954][628]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.56:954][628]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.35.56:954][628]Interaction: Verbose: [VaultMid2][WindowStandard_C_13] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.35.56:955][628]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.56:955][628]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_13] [2020.05.02-13.35.56:955][628]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.56:955][628]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.56:986][629]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.56:986][629]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.57:791][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [OpenSearchable][Searchable_BP_C_2] [2020.05.02-13.35.57:792][654]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.57:792][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [OpenSearchable][Searchable_BP_C_2] [2020.05.02-13.35.57:792][654]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.57:793][654]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.57:793][654]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.57:793][654]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.35.57:793][654]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.35.57:793][654]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.57:793][654]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [OpenSearchable][Searchable_BP_C_2] [2020.05.02-13.35.57:793][654]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.57:793][654]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.35.57:793][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.57:793][654]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.35.57:793][654]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.57:823][655]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.35.57:826][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.58:012][662]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.58:012][662]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.58:012][662]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.05.02-13.35.58:013][662]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.58:013][662]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.35.58:013][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.58:013][662]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.35.58:013][662]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.35.58:013][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.58:013][662]Interaction: Interaction time: 10.000000 [2020.05.02-13.35.58:013][662]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen AnimTag_Female. [2020.05.02-13.35.58:013][662]LogSM: Error: Play Update Montage AM_F_LootChest Duration 10.000000 Timestamp 0.000000 [2020.05.02-13.35.58:013][662]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.35.58:013][662]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.35.58:065][664]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.35.58:644][685]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.423329 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.35.58:831][692]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - Loutre]: Off [2020.05.02-13.35.58:907][695]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.35.59:005][699]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.35.59:006][699]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.35.59:107][703]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Hitting Cannibal. [2020.05.02-13.35.59:108][703]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Chainsaw_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.35.59:108][703]AnimLeader: Warning: Play Montage was requested but not found: Attack_Chainsaw_Hitting Cannibal AnimTag_Follower [2020.05.02-13.35.59:108][703]AnimLeader: Warning: Montage length differs Name(AM_CA_CSAttack):Length(0.366667) VS Name(AM_CA_CS_Run):Length(1.200000) [2020.05.02-13.35.59:441][716]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Succeed Cannibal. [2020.05.02-13.35.59:441][716]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Succeed Cannibal AnimTag_Follower. [2020.05.02-13.35.59:441][716]AnimLeader: Warning: Montage length differs Name(AM_CA_CSHit):Length(1.250000) VS Name(AM_CA_CS_Attack):Length(0.366667) [2020.05.02-13.35.59:694][726]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.137371 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.35.59:825][731]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:006][738]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.00:345][750]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_3] [2020.05.02-13.36.00:345][750]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:345][750]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_3] [2020.05.02-13.36.00:345][750]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:347][750]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.00:347][750]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.00:347][750]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.00:347][750]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.00:347][750]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.00:347][750]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.05.02-13.36.00:347][750]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:347][750]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.00:347][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.00:347][750]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.00:347][750]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.00:371][751]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.36.00:372][751]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.00:372][751]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.00:372][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.00:372][751]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.00:372][751]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.00:372][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.00:372][751]Interaction: Interaction time: 16.000000 [2020.05.02-13.36.00:372][751]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.00:372][751]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.36.00:551][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.00:978][773]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.00:978][773]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.01:007][774]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.01:481][792]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.01:481][792]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.01:976][811]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.01:976][811]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.02:105][816]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.36.02:303][824]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.02:871][848]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.315944 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.36.02:986][853]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.02:986][853]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.03:009][854]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.824749 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.36.03:105][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.03:126][859]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.02-13.36.03:126][859]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.03:126][859]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.02-13.36.03:126][859]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.03:126][859]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.02-13.36.03:127][859]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.03:127][859]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.03:127][859]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.03:127][859]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.03:127][859]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.03:127][859]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.02-13.36.03:127][859]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.03:127][859]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.03:127][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.03:127][859]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.03:127][859]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.03:128][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.03:128][859]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.03:176][861]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.36.03:176][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.03:176][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.03:176][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.03:176][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.03:177][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.03:177][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.03:177][861]Interaction: Interaction time: 16.000000 [2020.05.02-13.36.03:177][861]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.03:177][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.03:990][894]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.03:990][894]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.04:230][903]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.04:992][932]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.04:992][932]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.05:152][938]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.36.05:152][938]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.05:153][938]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:153][938]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:154][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.05:154][938]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.05:154][938]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:154][938]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.36.05:154][938]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.05:154][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.05:154][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.05:154][938]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup_In Cannibal. [2020.05.02-13.36.05:154][938]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.05:154][938]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Cannibal AnimTag_Follower [2020.05.02-13.36.05:154][938]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_Male AnimTag_Follower. [2020.05.02-13.36.05:154][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.05:154][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.05:154][938]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.36.05:187][939]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.36.05:224][940]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:224][940]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.05:224][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.05:224][940]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:224][940]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.05:224][940]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.05:224][940]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.05:224][940]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.05:224][940]Interaction: Verbose: [Recover][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.05:224][940]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.05:224][940]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_3] [2020.05.02-13.36.05:224][940]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.05:224][940]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:226][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.36.05:249][941]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.36.05:249][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.05:300][943]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.05:501][951]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.02-13.36.05:501][951]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:501][951]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.05:501][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.05:501][951]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:501][951]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.05:501][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.05:501][951]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.36.05:501][951]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.05.02-13.36.05:501][951]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.02-13.36.05:501][951]Interaction: Interaction time: 2.700000 [2020.05.02-13.36.05:501][951]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry. [2020.05.02-13.36.05:501][951]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.05:501][951]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.36.05:501][951]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.36.05:501][951]LogSM: Error: Play Update Montage AM_CA_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.02-13.36.05:501][951]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.36.05:501][951]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.05:501][951]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.05:501][951]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.36.05:604][955]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:604][955]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.05:750][961]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_PickUP [2020.05.02-13.36.05:994][971]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.05:994][971]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.06:306][983]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.07:001][ 7]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.07:001][ 7]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.07:401][ 23]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.07:844][ 41]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.36.07:844][ 41]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.36.07:944][ 45]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.36.07:994][ 47]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.07:994][ 47]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.07:997][ 47]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.05.02-13.36.08:078][ 50]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.36.08:079][ 50]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.36.08:080][ 50]GameFlow: OnRep_BegunPlayFenceGuid 058F8122-08D7-EE9D-C48C-BD02E6AA3A0B [2020.05.02-13.36.08:080][ 50]GameFlow: BegunPlayFenceGuid 058F8122-08D7-EE9D-C48C-BD02E6AA3A0B [2020.05.02-13.36.08:080][ 50]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000087 seconds [2020.05.02-13.36.08:080][ 50]GameFlow: ACollectable::BeginPlay [2020.05.02-13.36.08:080][ 50]GameFlow: BegunPlayFenceGuid 058F8122-08D7-EE9D-C48C-BD02E6AA3A0B [2020.05.02-13.36.08:081][ 50]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.36.08:081][ 50]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.36.08:082][ 50]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.36.08:082][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:104][ 51]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:104][ 51]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.08:104][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:104][ 51]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:104][ 51]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ChestOpen_OutSuccess None AnimTag_Female. [2020.05.02-13.36.08:104][ 51]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.08:104][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:179][ 54]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.36.08:228][ 56]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:228][ 56]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.08:228][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:228][ 56]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.02-13.36.08:228][ 56]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.36.08:228][ 56]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:228][ 56]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.08:228][ 56]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:277][ 58]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:277][ 58]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.08:277][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:278][ 58]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:278][ 58]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.08:278][ 58]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.08:278][ 58]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.08:278][ 58]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.08:278][ 58]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.36.08:278][ 58]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.08:278][ 58]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:278][ 58]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.36.08:278][ 58]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.08:278][ 58]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:403][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.08:947][ 84]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.08:947][ 84]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.08:947][ 84]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.08:947][ 84]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.08:949][ 84]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:949][ 84]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:949][ 84]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.08:949][ 84]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.08:949][ 84]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:949][ 84]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.08:949][ 84]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.08:949][ 84]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.08:949][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:949][ 84]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.08:949][ 84]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:973][ 85]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.36.08:974][ 85]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:974][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.08:974][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:974][ 85]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.08:974][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.08:974][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:974][ 85]Interaction: Interaction time: 16.000000 [2020.05.02-13.36.08:974][ 85]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.08:974][ 85]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.02-13.36.08:974][ 85]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.08:974][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.08:997][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.08:997][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.09:497][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.09:970][126]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.09:970][126]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.09:971][126]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.09:971][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.09:971][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.09:971][126]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.09:971][126]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.09:971][126]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.09:995][127]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.09:995][127]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.09:995][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.09:995][127]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.09:995][127]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.09:995][127]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.09:995][127]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.09:995][127]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.09:995][127]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.09:995][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.09:995][127]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.09:995][127]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.09:995][127]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:067][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:067][130]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.10:067][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:068][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:068][130]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.10:068][130]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.10:068][130]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.10:068][130]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.10:068][130]Interaction: Verbose: [OpenSearchable][Searchable_BP_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.10:068][130]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:068][130]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [OpenSearchable][Searchable_BP_C_2] [2020.05.02-13.36.10:068][130]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.10:068][130]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:128][132]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.10:128][132]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.10:128][132]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.10:128][132]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.10:129][132]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:129][132]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:129][132]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.10:129][132]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.10:129][132]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:129][132]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.10:129][132]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.10:129][132]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.10:129][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:129][132]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.10:129][132]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:206][135]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:206][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.10:206][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:206][135]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:206][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.10:206][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:206][135]Interaction: Interaction time: 15.008032 [2020.05.02-13.36.10:206][135]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.10:206][135]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 15.008032 Timestamp 0.000000 [2020.05.02-13.36.10:206][135]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.10:206][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:207][135]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.36.10:344][140]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.10:344][140]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.10:344][140]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.10:344][140]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.10:345][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:345][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:345][140]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.10:345][140]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.10:345][140]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:345][140]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.10:345][140]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.10:345][140]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.10:345][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:345][140]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.10:345][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:419][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:419][143]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.10:419][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:419][143]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:419][143]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.10:419][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:419][143]Interaction: Interaction time: 0.000000 [2020.05.02-13.36.10:419][143]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.02-13.36.10:419][143]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.36.10:419][143]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.36.10:419][143]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.10:419][143]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:519][147]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.10:878][161]GameFlow: Collected received : BP_Medkit_002_C_0. [2020.05.02-13.36.10:879][161]GameFlow: AddToInventory received : BP_Medkit_002_C_0. [2020.05.02-13.36.10:908][162]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:908][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.10:908][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:908][162]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:908][162]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.10:908][162]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:909][162]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.36.10:945][163]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:945][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.10:945][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:945][163]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:945][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.10:945][163]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.10:945][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.10:945][163]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.10:945][163]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.10:945][163]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.10:945][163]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.10:945][163]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.10:945][163]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.10:969][164]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.10:969][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.11:018][166]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:018][166]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:046][167]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:046][167]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:048][167]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:048][167]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:048][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.11:048][167]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:048][167]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:048][167]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:048][167]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:048][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.11:048][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:048][167]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.11:048][167]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:101][169]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:101][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.11:101][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:101][169]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:101][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.11:101][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:101][169]Interaction: Interaction time: 14.314948 [2020.05.02-13.36.11:102][169]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.11:102][169]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.314948 Timestamp 0.000000 [2020.05.02-13.36.11:102][169]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.11:102][169]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:153][171]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:153][171]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.11:153][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:153][171]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:153][171]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.11:153][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:179][172]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:179][172]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.11:179][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:179][172]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:179][172]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.11:179][172]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:179][172]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.11:179][172]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:179][172]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.11:179][172]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:179][172]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:179][172]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:179][172]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:256][175]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:256][175]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:256][175]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:256][175]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:258][175]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:258][175]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:258][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.11:258][175]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:258][175]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:258][175]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:258][175]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:258][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.11:258][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:258][175]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.11:258][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:283][176]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:283][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.11:283][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:283][176]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:283][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.11:283][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:283][176]Interaction: Interaction time: 14.288924 [2020.05.02-13.36.11:283][176]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.11:283][176]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.288924 Timestamp 0.000000 [2020.05.02-13.36.11:284][176]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.11:284][176]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:310][177]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:310][177]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.11:310][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:310][177]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:310][177]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.11:310][177]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:336][178]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:336][178]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.11:336][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:336][178]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:336][178]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.11:336][178]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:336][178]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.11:336][178]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:336][178]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.11:336][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:336][178]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:336][178]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:336][178]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:386][180]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:386][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:410][181]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:410][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:411][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:411][181]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.11:411][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:411][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:411][181]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.11:411][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:411][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:412][181]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.11:412][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:412][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:412][181]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.11:412][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:412][181]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.11:412][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:412][181]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.36.11:412][181]Interaction: Verbose: [CollectItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.11:412][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:412][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.11:412][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:412][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:412][181]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:412][181]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:412][181]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.11:412][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:412][181]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:412][181]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:412][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:412][181]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.11:412][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:412][181]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.11:412][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:438][182]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:438][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.11:438][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:438][182]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:438][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.11:438][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:438][182]Interaction: Interaction time: 14.261486 [2020.05.02-13.36.11:438][182]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.11:438][182]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.261486 Timestamp 0.000000 [2020.05.02-13.36.11:438][182]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.11:438][182]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:538][186]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.36.11:614][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.11:687][192]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:687][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.11:687][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:687][192]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:687][192]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.11:687][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:711][193]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:711][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.11:711][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:711][193]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:711][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.11:711][193]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:711][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.11:711][193]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:712][193]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.11:712][193]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:712][193]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:712][193]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:712][193]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:735][194]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:735][194]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:785][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:785][196]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:786][196]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:786][196]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:786][196]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.11:786][196]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.11:786][196]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:786][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.11:786][196]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.11:787][196]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.11:787][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:787][196]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.11:787][196]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:811][197]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:811][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.11:811][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:811][197]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.11:811][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.11:811][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:811][197]Interaction: Interaction time: 14.034266 [2020.05.02-13.36.11:811][197]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.11:811][197]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.034266 Timestamp 0.000000 [2020.05.02-13.36.11:811][197]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.11:811][197]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.11:924][201]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.36.11:972][203]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.11:972][203]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.12:715][230]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.12:988][238]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.12:988][238]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.13:511][259]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:512][259]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.13:512][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:512][259]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:512][259]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.13:512][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:512][259]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:512][259]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.13:512][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:512][259]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:512][259]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.13:512][259]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.13:512][259]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.13:512][259]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.13:512][259]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.13:512][259]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:512][259]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.13:512][259]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.13:512][259]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:611][263]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.13:611][263]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.13:611][263]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.13:611][263]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.13:612][263]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:612][263]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:612][263]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.13:612][263]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.13:612][263]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:612][263]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.13:612][263]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.13:612][263]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.13:612][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:612][263]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.13:612][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:686][266]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:686][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.13:686][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:686][266]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.13:686][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.13:686][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:686][266]Interaction: Interaction time: 12.338329 [2020.05.02-13.36.13:686][266]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.13:686][266]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 12.338329 Timestamp 0.000000 [2020.05.02-13.36.13:686][266]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.13:686][266]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.13:760][269]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.36.13:811][271]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.13:980][278]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.13:980][278]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.02-13.36.14:189][286]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:555][301]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.14:555][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:555][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.02-13.36.14:555][301]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:556][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.02-13.36.14:556][301]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:556][301]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.02-13.36.14:557][301]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:557][301]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:557][301]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.14:557][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.14:557][301]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:557][301]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.02-13.36.14:557][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:557][301]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.14:557][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:557][301]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.14:557][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:557][301]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.36.14:558][301]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:558][301]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:558][301]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.14:558][301]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.14:558][301]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:558][301]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.14:558][301]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:558][301]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.14:558][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:558][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.36.14:558][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.36.14:558][301]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry. [2020.05.02-13.36.14:558][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.14:558][301]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.36.14:558][301]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.36.14:558][301]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.14:558][301]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:558][301]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.36.14:558][301]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.36.14:559][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.36.14:559][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:559][301]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.14:559][301]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:582][302]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.14:582][302]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.02-13.36.14:582][302]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.02-13.36.14:632][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:632][304]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.14:632][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:632][304]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:632][304]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.14:632][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:632][304]Interaction: Interaction time: 3.272350 [2020.05.02-13.36.14:632][304]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.14:632][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:632][304]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:632][304]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.14:632][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:632][304]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:632][304]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.14:632][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:656][305]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.36.14:657][305]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:657][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.14:657][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:657][305]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:657][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.14:657][305]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.14:657][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.14:657][305]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.14:657][305]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.14:657][305]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:657][305]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.36.14:657][305]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:657][305]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:680][306]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.14:680][306]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.14:819][311]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.14:890][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.02-13.36.14:891][314]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:891][314]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.14:891][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:891][314]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.14:891][314]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.14:891][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:891][314]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.36.14:891][314]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.36.14:891][314]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.02-13.36.14:891][314]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.36.14:891][314]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.36.14:891][314]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.36.14:892][314]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.36.14:892][314]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.02-13.36.14:892][314]Interaction: Interaction time: 1.500000 [2020.05.02-13.36.14:892][314]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.36.14:892][314]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.14:892][314]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.36.14:892][314]LogSM: Error: Play Update Montage AM_CA_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.02-13.36.14:892][314]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.14:892][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.14:892][314]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Hook_IN [2020.05.02-13.36.14:916][315]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.36.14:988][318]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.14:988][318]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.15:913][354]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.15:994][357]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.15:994][357]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.16:396][371]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.02-13.36.16:497][375]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016306 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.36.16:497][375]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.36.16:500][375]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.36.16:500][375]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.36.16:500][375]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.36.16:500][375]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.36.16:500][375]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.36.16:500][375]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.36.16:500][375]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.36.16:501][375]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.36.16:522][376]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.36.16:522][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:522][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.16:522][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:522][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:522][376]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.16:522][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:572][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:572][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.16:573][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:573][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:573][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.16:573][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.16:573][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.16:573][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.16:573][378]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.16:573][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:573][378]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_2] [2020.05.02-13.36.16:573][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.16:573][378]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:573][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:573][378]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.16:573][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:573][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:573][378]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.16:573][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:573][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:573][378]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.16:573][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:573][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:573][378]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.16:573][378]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.16:574][378]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.16:574][378]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.16:574][378]Interaction: Verbose: [HealOtherMedkit2][BP_CamperInteractable_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.16:574][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:574][378]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.05.02-13.36.16:574][378]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.16:574][378]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:574][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.36.16:574][378]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.36.16:574][378]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.36.16:574][378]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:574][378]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.36.16:574][378]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.36.16:574][378]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.36.16:576][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.36.16:576][378]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.36.16:600][379]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.36.16:600][379]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.02-13.36.16:601][379]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.16:601][379]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.16:601][379]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.16:601][379]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookCamperOut. [2020.05.02-13.36.16:601][379]AnimLeader: BP_Entity_C_2 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.02-13.36.16:601][379]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.36.16:601][379]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.36.16:602][379]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.16:602][379]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.16:602][379]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:602][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.16:602][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:602][379]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:602][379]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.16:602][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:625][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.05.02-13.36.16:626][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:627][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.16:627][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:627][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:627][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.16:627][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.16:627][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.16:627][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.16:627][380]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.16:627][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.16:627][380]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.16:627][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.16:627][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:629][380]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.05.02-13.36.16:677][382]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:677][382]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.16:741][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.36.16:741][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.16:741][384]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.16:741][384]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.16:926][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.17:005][394]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.17:005][394]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.17:007][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.36.17:007][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:007][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.17:007][394]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:032][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.36.17:032][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:032][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.17:032][395]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:033][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.36.17:033][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:033][395]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.17:033][395]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:109][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.36.17:109][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:109][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [CollectItem][BP_Medkit_002_C_0] [2020.05.02-13.36.17:109][398]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.05.02-13.36.17:389][408]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.17:999][431]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.36.18:348][444]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.18:396][446]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.676641 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.36.18:964][467]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.18:964][467]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.19:019][469]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.19:973][503]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.19:973][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.20:109][507]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.20:973][533]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.20:974][533]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.21:111][537]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.21:268][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:268][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:268][542]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:268][542]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:325][544]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.21:325][544]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.21:325][544]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.21:325][544]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: HookIdle. [2020.05.02-13.36.21:325][544]AnimLeader: BP_Entity_C_2 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.36.21:325][544]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.02-13.36.21:326][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:326][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:326][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:326][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:326][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:326][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:326][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:326][544]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:564][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:565][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:565][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:565][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:565][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:565][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:565][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.21:565][553]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.21:983][569]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.21:983][569]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.22:123][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.22:594][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookToolBox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.22:594][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.22:594][592]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [SabotageMeathookNoToolbox][BP_SmallMeatLocker_HillBilly_C_1] [2020.05.02-13.36.22:594][592]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.22:986][605]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.22:986][605]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.23:113][610]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.438411 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.36.23:220][614]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.23:998][643]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.23:998][643]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.24:311][655]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.25:021][679]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.25:021][679]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.25:313][690]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.25:995][716]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.25:995][716]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.26:322][728]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.27:005][754]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.27:005][754]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.27:400][767]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.27:963][784]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.27:963][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.28:400][797]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.28:981][815]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.28:981][815]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.29:402][829]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.29:979][849]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.29:979][849]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.30:315][860]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.02-13.36.30:419][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.30:995][882]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.30:995][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.31:520][902]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.31:982][921]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.31:983][921]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.32:599][947]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.33:000][965]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.33:000][965]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.33:256][974]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.33:256][974]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.33:256][974]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.33:256][974]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.33:257][974]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.33:257][974]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.33:257][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.33:257][974]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.33:257][974]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.33:257][974]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.33:257][974]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.33:257][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.33:257][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.33:257][974]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.33:257][974]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.33:314][976]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.36.33:382][978]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.02-13.36.33:382][978]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.02-13.36.33:382][978]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.33:382][978]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.33:382][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.33:382][978]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.33:382][978]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.33:382][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.33:383][978]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.36.33:383][978]Interaction: Interaction time: 0.943396 [2020.05.02-13.36.33:383][978]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.02-13.36.33:383][978]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.05.02-13.36.33:383][978]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 0.943396 Timestamp 0.000000 [2020.05.02-13.36.33:383][978]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.33:383][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.33:413][979]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.36.33:413][979]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.33:413][979]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.33:413][979]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.33:413][979]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: UnhookIn. [2020.05.02-13.36.33:413][979]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.36.33:413][979]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.02-13.36.33:413][979]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.36.33:452][980]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.33:452][980]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.33:452][980]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.36.33:631][986]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.33:723][989]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.36.34:001][999]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.34:001][999]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.34:228][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.36.34:229][ 7]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.34:229][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.36.34:229][ 7]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.34:230][ 7]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.34:230][ 7]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.34:230][ 7]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.34:230][ 7]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.34:230][ 7]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.34:230][ 7]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.36.34:230][ 7]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.34:230][ 7]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.34:230][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.34:230][ 7]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.34:230][ 7]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.34:268][ 8]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.672840 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.36.34:323][ 10]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.02-13.36.34:394][ 13]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.36.34:394][ 13]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: True, Remaining Lifetime: 15.000000, Lifetime Duration: 15.000000 [2020.05.02-13.36.34:395][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.36.34:395][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.34:395][ 13]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.36.34:395][ 13]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.36.34:395][ 13]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.36.34:395][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.34:395][ 13]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.34:395][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.34:395][ 13]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.36.34:396][ 13]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.36.34:396][ 13]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.36.34:396][ 13]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.36.34:396][ 13]AnimLeader: BP_SmallMeatLocker_HillBilly_C_2 Requested to Play: UnhookOut. [2020.05.02-13.36.34:396][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.36.34:396][ 13]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.02-13.36.34:396][ 13]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.36.34:396][ 13]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.34:396][ 13]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.02-13.36.34:396][ 13]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.34:396][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.34:399][ 13]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.36.34:424][ 14]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.36.34:425][ 14]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.34:425][ 14]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.34:425][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.34:425][ 14]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.34:425][ 14]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.34:425][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.34:425][ 14]Interaction: Interaction time: 2.000000 [2020.05.02-13.36.34:425][ 14]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.36.34:425][ 14]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.36.34:425][ 14]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.36.34:425][ 14]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.34:425][ 14]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.34:486][ 16]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.100652 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.36.34:487][ 16]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.34:487][ 16]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.34:488][ 16]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.36.34:488][ 16]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.05.02-13.36.34:707][ 24]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.35:006][ 36]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.35:006][ 36]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.35:366][ 50]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.05.02-13.36.35:723][ 63]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.35:858][ 68]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.36.35:858][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.05.02-13.36.35:859][ 68]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.35:859][ 68]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.35:859][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.35:859][ 68]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.36.35:859][ 68]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.35:859][ 68]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.35:859][ 68]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.35:859][ 68]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.35:859][ 68]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.35:859][ 68]Interaction: Verbose: [Unhook][BP_SmallMeatLocker_HillBilly_C_2] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.35:859][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.35:859][ 68]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.36.35:859][ 68]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.35:859][ 68]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.35:859][ 68]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.35:860][ 68]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.35:860][ 68]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.35:862][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.05.02-13.36.36:012][ 74]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.36:012][ 74]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.36:431][ 90]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.36.36:609][ 97]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.36.36:609][ 97]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.36.36:609][ 97]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.36.36:609][ 97]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.36:801][105]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.36:801][105]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.36:801][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.36:801][105]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.36:801][105]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.36:801][105]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.36:804][105]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.36:846][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.36.36:850][107]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.36:850][107]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.36:850][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.36:850][107]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.36:850][107]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.36:850][107]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.36:850][107]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.36:850][107]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.36:850][107]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.36:850][107]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.36:850][107]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.36.36:850][107]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.36:850][107]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.36:853][107]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.36.36:869][108]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.36.36:869][108]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.36.36:870][108]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.36.36:870][108]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChaseWithChainsawAttack Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.36.36:873][108]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.36:873][108]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.36:964][112]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.36:964][112]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.37:805][148]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.37:986][156]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.37:986][156]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.38:807][193]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 3.512837 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.36.38:807][193]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.36.38:807][193]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.05.02-13.36.38:811][193]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.38:975][201]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.38:975][201]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.39:294][213]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.36.39:295][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.36.39:295][213]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.36.39:295][213]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.02-13.36.39:295][213]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 8.999861 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.36.39:298][213]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Kristen]: On [2020.05.02-13.36.39:341][214]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.02-13.36.39:828][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.39:892][229]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Hitting Cannibal. [2020.05.02-13.36.39:892][229]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Chainsaw_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.39:892][229]AnimLeader: Warning: Play Montage was requested but not found: Attack_Chainsaw_Hitting Cannibal AnimTag_Follower [2020.05.02-13.36.39:892][229]AnimLeader: Warning: Montage length differs Name(AM_CA_CSAttack):Length(0.366667) VS Name(AM_CA_CS_Run):Length(1.200000) [2020.05.02-13.36.39:995][232]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.39:995][232]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.40:221][238]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Succeed Cannibal. [2020.05.02-13.36.40:221][238]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Succeed Cannibal AnimTag_Follower. [2020.05.02-13.36.40:221][238]AnimLeader: Warning: Montage length differs Name(AM_CA_CSHit):Length(1.250000) VS Name(AM_CA_CS_Attack):Length(0.366667) [2020.05.02-13.36.40:923][258]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.41:222][267]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.36.41:222][267]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.41:222][267]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.36.41:222][267]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.41:223][267]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.41:223][267]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.41:223][267]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.41:223][267]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.41:223][267]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.41:223][267]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.36.41:223][267]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.41:223][267]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.41:223][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.41:223][267]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.41:223][267]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.41:256][268]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.36.41:256][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.41:256][268]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.41:256][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.41:256][268]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.41:256][268]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.41:256][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.41:256][268]Interaction: Interaction time: 16.000000 [2020.05.02-13.36.41:256][268]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.41:256][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.41:292][269]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Kristen]: Off [2020.05.02-13.36.41:986][290]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.41:986][290]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.42:022][291]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.42:281][299]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.36.42:282][299]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.42:282][299]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.42:589][308]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.36.43:012][321]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.43:012][321]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.43:113][324]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.44:007][350]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.44:007][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.44:145][354]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.323229 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.36.44:212][356]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.45:017][380]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.45:017][380]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.45:215][386]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.45:385][391]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.36.45:385][391]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.45:385][391]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.36.45:385][391]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.45:387][391]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.45:387][391]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.45:387][391]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.45:387][391]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.45:387][391]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.45:387][391]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.36.45:387][391]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.45:387][391]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.45:387][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.45:387][391]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.45:387][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.45:451][393]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.36.45:452][393]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.45:452][393]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.45:452][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.45:452][393]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.45:452][393]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.45:452][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.45:452][393]Interaction: Interaction time: 30.188681 [2020.05.02-13.36.45:453][393]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.45:453][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.45:989][410]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.45:989][410]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.46:318][420]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.46:967][438]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.46:967][438]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.47:406][451]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.47:607][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.36.47:607][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.47:607][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.02-13.36.47:607][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.47:607][457]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.02-13.36.47:607][457]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.47:642][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.36.47:642][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.36.47:642][458]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.36.47:642][458]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.36.47:900][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.36.47:900][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.47:900][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.02-13.36.47:900][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.47:900][466]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.02-13.36.47:900][466]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.47:994][469]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.47:994][469]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.48:227][476]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 5.553905 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.36.48:409][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.48:409][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.48:409][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.48:409][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.48:409][481]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.05.02-13.36.48:409][481]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.48:412][481]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.48:448][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.36.48:449][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.36.48:449][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.36.48:449][482]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.36.48:693][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [Struggle][BP_SmallMeatLocker_HillBilly_C_2] [2020.05.02-13.36.48:693][489]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.48:693][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.48:693][489]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.48:695][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.48:695][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.48:695][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.36.48:695][489]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.48:695][489]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.48:695][489]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.48:695][489]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.48:695][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.48:695][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.48:695][489]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.48:695][489]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.48:695][489]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.36.48:696][489]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:728][490]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:759][491]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:791][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.48:792][492]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.48:793][492]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:825][493]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.48:825][493]LogDBDPlayerMovement: StopSnapping Final Location (3960.865234 4066.016602 94.886589) [2020.05.02-13.36.48:825][493]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.36.48:825][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.48:825][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.48:825][493]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.48:826][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.48:826][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.48:826][493]Interaction: Interaction time: 80.000000 [2020.05.02-13.36.48:826][493]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.48:826][493]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.48:826][493]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:857][494]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:889][495]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:919][496]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.36.48:919][496]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.02-13.36.48:921][496]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:953][497]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.48:983][498]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.48:983][498]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.48:984][498]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.49:322][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.36.49:322][507]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.36.49:322][507]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.49:322][507]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.49:322][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.49:322][507]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.49:322][507]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.49:322][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.49:355][508]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.49:355][508]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.49:355][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.49:355][508]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.49:355][508]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.36.49:355][508]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.49:355][508]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.49:355][508]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.49:355][508]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.49:355][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.49:355][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.49:355][508]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.49:355][508]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.49:355][508]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.49:355][508]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.49:421][510]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.02-13.36.49:421][510]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.49:464][511]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.36.49:464][511]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.006273 [2020.05.02-13.36.49:472][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.36.49:472][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.36.49:472][511]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.36.49:472][511]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.36.49:497][512]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.36.49:497][512]LogDBDGeneral: StatusEffect::EndPlay - Id: InjuredBleedoutPossible, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: None, Custom Param: 0.000000, Originating Effect: BorrowedTime, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.36.49:915][525]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C7597CBB0] Result: '1' k_EResultOK (success) [2020.05.02-13.36.49:915][525]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C7597CBB0]' succeeded in 0.449762 seconds [2020.05.02-13.36.49:940][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.49:940][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.49:940][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.49:940][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.49:940][525]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.05.02-13.36.49:940][525]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.50:002][527]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.50:002][527]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.50:130][531]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.501823 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.36.50:332][538]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C71232AA0] Result: '1' k_EResultOK (success) [2020.05.02-13.36.50:373][539]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.906864 seconds [2020.05.02-13.36.50:423][540]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.50:485][542]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.50:485][542]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.50:485][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.50:485][542]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.50:486][542]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.50:486][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.50:488][542]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.36.50:547][544]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorFailedHealSkillcheck Value: 0.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.36.50:548][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.36.50:549][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.50:549][544]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.50:549][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.50:549][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.50:549][544]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.50:549][544]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.50:549][544]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.50:549][544]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.50:549][544]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.50:549][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.50:549][544]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.36.50:549][544]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.50:550][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.50:552][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.36.50:910][555]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.05.02-13.36.51:005][558]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.51:005][558]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.51:415][571]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.36.51:415][571]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.51:415][571]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.36.51:417][571]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:417][571]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:513][574]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.51:574][576]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.36.51:574][576]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.51:574][576]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.36.51:745][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.36.51:745][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.51:745][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.36.51:745][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.51:745][581]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.02-13.36.51:746][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:746][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:746][581]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.36.51:746][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.51:746][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:746][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.36.51:746][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.51:746][581]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.51:746][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:746][581]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.51:746][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:778][582]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:778][582]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.36.51:778][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:778][582]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:778][582]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.36.51:778][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:778][582]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.36.51:781][582]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.36.51:807][583]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.36.51:808][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:808][583]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.36.51:808][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:808][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:808][583]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.36.51:808][583]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.51:808][583]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.36.51:808][583]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.51:808][583]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.36.51:808][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:808][583]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.36.51:808][583]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.51:808][583]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:809][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:809][583]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.51:809][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:809][583]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.36.51:809][583]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.51:809][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:809][583]Interaction: Interaction time: 7.961133 [2020.05.02-13.36.51:809][583]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.51:809][583]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.51:870][585]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.36.51:872][585]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.36.51:915][586]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.36.51:915][586]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.51:915][586]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.36.52:010][589]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.52:010][589]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.52:012][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.52:012][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.52:012][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.52:012][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.52:012][589]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.05.02-13.36.52:012][589]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.52:047][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.36.52:047][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.36.52:047][590]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.36.52:047][590]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.36.52:175][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.52:175][594]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.52:175][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.52:175][594]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.52:176][594]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.52:176][594]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.52:176][594]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.36.52:176][594]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.36.52:176][594]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.52:176][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.52:176][594]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.52:176][594]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.36.52:176][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.52:176][594]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.36.52:176][594]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.52:177][594]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.36.52:177][594]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:211][595]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:244][596]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:277][597]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.36.52:277][597]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.36.52:278][597]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.52:278][597]LogDBDPlayerMovement: StopSnapping Final Location (3960.865234 4066.016602 94.886589) [2020.05.02-13.36.52:278][597]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.36.52:278][597]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.36.52:278][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.52:278][597]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.36.52:278][597]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.36.52:278][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.52:278][597]Interaction: Interaction time: 79.498177 [2020.05.02-13.36.52:278][597]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.36.52:278][597]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.36.52:279][597]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:312][598]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:345][599]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:376][600]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.36.52:376][600]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.02-13.36.52:378][600]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:411][601]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:444][602]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.36.52:611][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.53:003][619]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.53:003][619]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.53:458][632]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.53:458][632]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.53:635][637]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 10.270980 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.36.53:709][639]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.53:999][648]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.53:999][648]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.54:702][669]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.033453 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.36.54:815][672]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.54:979][677]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.54:979][677]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.55:824][702]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.55:890][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=controller, keyText=Gamepad_LeftShoulder, hitAreaStart=0.5651695132255554, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.02-13.36.55:890][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.02-13.36.55:890][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] SkillCheckController: SkillCheckController::Set _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.36.55:890][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.36.55:890][704]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.36.55:921][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02960427105426788, xOffset=0, yOffset=0) [2020.05.02-13.36.55:954][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05879399552941322, xOffset=0, yOffset=0) [2020.05.02-13.36.55:983][707]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.55:983][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.55:987][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08928699791431427, xOffset=0, yOffset=0) [2020.05.02-13.36.56:031][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1293388158082962, xOffset=0, yOffset=0) [2020.05.02-13.36.56:067][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1619887202978134, xOffset=0, yOffset=0) [2020.05.02-13.36.56:100][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1904118955135345, xOffset=0, yOffset=0) [2020.05.02-13.36.56:130][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2190535366535187, xOffset=0, yOffset=0) [2020.05.02-13.36.56:162][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2482748925685883, xOffset=0, yOffset=0) [2020.05.02-13.36.56:194][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2777552604675293, xOffset=0, yOffset=0) [2020.05.02-13.36.56:227][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3069909811019897, xOffset=0, yOffset=0) [2020.05.02-13.36.56:259][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3363150656223297, xOffset=0, yOffset=0) [2020.05.02-13.36.56:291][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3655954301357269, xOffset=0, yOffset=0) [2020.05.02-13.36.56:337][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4071053266525269, xOffset=0, yOffset=0) [2020.05.02-13.36.56:371][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4373835921287537, xOffset=0, yOffset=0) [2020.05.02-13.36.56:402][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4658706784248352, xOffset=0, yOffset=0) [2020.05.02-13.36.56:433][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4947764873504639, xOffset=0, yOffset=0) [2020.05.02-13.36.56:465][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5241606831550598, xOffset=0, yOffset=0) [2020.05.02-13.36.56:498][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5534772276878357, xOffset=0, yOffset=0) [2020.05.02-13.36.56:530][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5827419757843018, xOffset=0, yOffset=0) [2020.05.02-13.36.56:563][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.02-13.36.56:656][727]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.36.56:656][727]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.02-13.36.56:835][732]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.56:895][734]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.36.56:895][734]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.56:895][734]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.36.56:897][734]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.56:897][734]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.36.56:991][737]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.56:991][737]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.57:062][740]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25CB3DF94F0] Result: '1' k_EResultOK (success) [2020.05.02-13.36.57:062][740]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25CB3DF94F0]' succeeded in 0.405751 seconds [2020.05.02-13.36.57:110][741]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C7DB82920] Result: '1' k_EResultOK (success) [2020.05.02-13.36.57:132][742]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.473983 seconds [2020.05.02-13.36.57:359][747]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.36.57:359][747]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.57:359][747]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.36.57:436][749]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.36.57:437][749]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.36.57:437][749]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.36.57:437][749]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.02-13.36.57:438][749]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.556768 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.36.57:438][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.36.57:438][749]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.05.02-13.36.57:442][749]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - Loutre]: On [2020.05.02-13.36.57:442][749]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.36.57:650][754]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Succeed Cannibal. [2020.05.02-13.36.57:650][754]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.36.57:650][754]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Cannibal AnimTag_Follower [2020.05.02-13.36.57:911][762]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.57:971][764]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.57:971][764]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.58:915][791]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.36.58:978][793]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.36.58:978][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.36.59:402][805]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - Loutre]: Off [2020.05.02-13.36.59:729][815]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.051852 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.36.59:730][815]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.36.59:733][815]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.36.59:762][816]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.36.59:795][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.36.59:798][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.36.59:929][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.37.00:739][844]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.00:739][844]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.00:950][850]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.37.00:950][850]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.00:950][850]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.37.00:950][850]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.00:952][850]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.00:952][850]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.00:952][850]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.00:952][850]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.00:952][850]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.00:952][850]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.37.00:952][850]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.00:952][850]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.00:952][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.00:952][850]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup_In Cannibal. [2020.05.02-13.37.00:952][850]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.37.00:952][850]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Cannibal AnimTag_Follower [2020.05.02-13.37.00:952][850]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.00:952][850]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.00:952][850]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.00:952][850]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.37.00:952][850]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.37.00:983][851]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.00:983][851]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.01:019][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.37.01:299][860]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.02-13.37.01:299][860]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.01:299][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.01:299][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.01:299][860]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.01:299][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.01:299][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.01:299][860]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.37.01:299][860]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.05.02-13.37.01:300][860]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.02-13.37.01:300][860]Interaction: Interaction time: 2.700000 [2020.05.02-13.37.01:300][860]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry. [2020.05.02-13.37.01:300][860]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.37.01:300][860]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.37.01:300][860]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.01:300][860]LogSM: Error: Play Update Montage AM_CA_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.02-13.37.01:300][860]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.37.01:300][860]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.01:300][860]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.01:300][860]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.01:369][862]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.01:369][862]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.01:535][867]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_PickUP [2020.05.02-13.37.01:996][881]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.01:996][881]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.02:113][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.37.03:015][911]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.03:015][911]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.03:112][913]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.37.03:718][928]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.37.03:977][935]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.37.04:010][936]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.04:010][936]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.04:044][937]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.04:044][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.04:044][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.04:044][937]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.02-13.37.04:044][937]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.37.04:044][937]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.04:045][937]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.04:045][937]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.04:089][938]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.04:089][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.04:089][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.04:089][938]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.04:089][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.04:089][938]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.04:089][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.04:089][938]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.04:089][938]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.37.04:089][938]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.04:089][938]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.04:089][938]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.37.04:089][938]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.04:089][938]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.04:124][939]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.37.04:867][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=controller, keyText=Gamepad_LeftShoulder, hitAreaStart=0.7320789098739624, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.02-13.37.04:867][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.02-13.37.04:867][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] SkillCheckController: SkillCheckController::Set _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.04:867][960]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.04:867][960]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.37.04:904][961]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.030187364667654, xOffset=0, yOffset=0) [2020.05.02-13.37.04:934][962]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06037399917840958, xOffset=0, yOffset=0) [2020.05.02-13.37.04:972][963]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.04:972][963]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.04:975][963]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0986761748790741, xOffset=0, yOffset=0) [2020.05.02-13.37.05:009][964]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1290352642536163, xOffset=0, yOffset=0) [2020.05.02-13.37.05:043][965]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1592366248369217, xOffset=0, yOffset=0) [2020.05.02-13.37.05:075][966]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1894249022006989, xOffset=0, yOffset=0) [2020.05.02-13.37.05:110][967]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.21960163116455, xOffset=0, yOffset=0) [2020.05.02-13.37.05:144][968]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2497564554214478, xOffset=0, yOffset=0) [2020.05.02-13.37.05:176][969]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2798918187618256, xOffset=0, yOffset=0) [2020.05.02-13.37.05:210][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 33 [2020.05.02-13.37.05:210][970]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 223 [2020.05.02-13.37.05:211][970]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3105975389480591, xOffset=0, yOffset=0) [2020.05.02-13.37.05:244][971]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3408434391021729, xOffset=0, yOffset=0) [2020.05.02-13.37.05:275][972]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3708985149860382, xOffset=0, yOffset=0) [2020.05.02-13.37.05:308][973]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4015288949012756, xOffset=0, yOffset=0) [2020.05.02-13.37.05:342][974]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4319725334644318, xOffset=0, yOffset=0) [2020.05.02-13.37.05:386][975]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4724682569503784, xOffset=0, yOffset=0) [2020.05.02-13.37.05:421][976]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5025511384010315, xOffset=0, yOffset=0) [2020.05.02-13.37.05:454][977]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.532628595829, xOffset=0, yOffset=0) [2020.05.02-13.37.05:487][978]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5626970529556274, xOffset=0, yOffset=0) [2020.05.02-13.37.05:518][979]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.37.05:522][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5927526950836182, xOffset=0, yOffset=0) [2020.05.02-13.37.05:554][980]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6227834224700928, xOffset=0, yOffset=0) [2020.05.02-13.37.05:585][981]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6527876853942871, xOffset=0, yOffset=0) [2020.05.02-13.37.05:620][982]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6827635169029236, xOffset=0, yOffset=0) [2020.05.02-13.37.05:651][983]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7127463221549988, xOffset=0, yOffset=0) [2020.05.02-13.37.05:684][984]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7432786822319031, xOffset=0, yOffset=0) [2020.05.02-13.37.05:718][985]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7732205986976624, xOffset=0, yOffset=0) [2020.05.02-13.37.05:752][986]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.803153395652771, xOffset=0, yOffset=0) [2020.05.02-13.37.05:786][987]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.02-13.37.05:880][990]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.37.05:880][990]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.02-13.37.05:977][993]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.05:977][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.05:977][993]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.05:977][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.05:977][993]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.05:977][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.37.06:076][996]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.37.06:076][996]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.37.06:076][996]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.37.06:142][998]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.37.06:142][998]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.37.06:174][999]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.37.06:211][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.37.06:211][ 0]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.05.02-13.37.06:279][ 3]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C83439B80] Result: '1' k_EResultOK (success) [2020.05.02-13.37.06:279][ 3]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C83439B80]' succeeded in 0.398111 seconds [2020.05.02-13.37.06:316][ 4]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C83439B80] Result: '1' k_EResultOK (success) [2020.05.02-13.37.06:341][ 5]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.454767 seconds [2020.05.02-13.37.06:368][ 5]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.06:368][ 5]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.06:368][ 5]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.06:368][ 5]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.06:370][ 5]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:370][ 5]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:370][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.06:370][ 5]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.06:370][ 5]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:370][ 5]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.06:370][ 5]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.06:370][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.06:370][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:370][ 5]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.06:370][ 5]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:400][ 6]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.37.06:402][ 6]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:402][ 6]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.06:402][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:402][ 6]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:402][ 6]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.06:402][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:402][ 6]Interaction: Interaction time: 16.000000 [2020.05.02-13.37.06:402][ 6]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.06:402][ 6]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.02-13.37.06:402][ 6]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.06:402][ 6]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:466][ 8]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.06:499][ 9]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:499][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.06:499][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:499][ 9]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:499][ 9]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.06:499][ 9]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:531][ 10]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:531][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.06:531][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:531][ 10]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:531][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.06:531][ 10]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.06:531][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.06:531][ 10]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.06:531][ 10]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.06:531][ 10]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:531][ 10]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.06:531][ 10]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.06:531][ 10]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:561][ 11]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.06:562][ 11]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.06:594][ 12]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.06:594][ 12]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.06:595][ 12]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:595][ 12]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:596][ 12]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.06:596][ 12]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.06:596][ 12]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:596][ 12]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.06:596][ 12]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.06:596][ 12]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.06:596][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:596][ 12]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.06:596][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:628][ 13]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:628][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.06:628][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:628][ 13]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.06:628][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.06:628][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:628][ 13]Interaction: Interaction time: 15.906994 [2020.05.02-13.37.06:628][ 13]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.06:628][ 13]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 15.906994 Timestamp 0.000000 [2020.05.02-13.37.06:628][ 13]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.06:628][ 13]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.06:724][ 16]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.37.07:011][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.07:011][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.07:217][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 137 [2020.05.02-13.37.07:217][ 30]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.05.02-13.37.07:452][ 36]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:452][ 36]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:452][ 36]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:452][ 36]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.07:452][ 36]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:452][ 36]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:452][ 36]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:452][ 36]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:485][ 37]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:485][ 37]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:518][ 38]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:518][ 38]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:520][ 38]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:520][ 38]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:520][ 38]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.07:520][ 38]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:520][ 38]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:520][ 38]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:520][ 38]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:520][ 38]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.07:520][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:520][ 38]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.07:520][ 38]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:554][ 39]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:554][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.07:554][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:554][ 39]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:554][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.07:554][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:554][ 39]Interaction: Interaction time: 15.111495 [2020.05.02-13.37.07:554][ 39]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.07:554][ 39]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 15.111495 Timestamp 0.000000 [2020.05.02-13.37.07:554][ 39]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.07:554][ 39]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:600][ 40]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:600][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.07:600][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:601][ 40]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:601][ 40]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.07:601][ 40]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:635][ 41]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:635][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.07:635][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:635][ 41]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:635][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.07:635][ 41]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:635][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.07:635][ 41]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:635][ 41]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.07:635][ 41]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:635][ 41]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:635][ 41]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:635][ 41]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:666][ 42]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:666][ 42]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:699][ 43]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:699][ 43]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:700][ 43]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:700][ 43]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:701][ 43]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.07:701][ 43]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:701][ 43]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:701][ 43]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:701][ 43]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:701][ 43]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.07:701][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:701][ 43]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.07:701][ 43]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:733][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:734][ 44]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.07:734][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:734][ 44]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:734][ 44]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.07:734][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:734][ 44]Interaction: Interaction time: 15.085385 [2020.05.02-13.37.07:734][ 44]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.07:734][ 44]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 15.085385 Timestamp 0.000000 [2020.05.02-13.37.07:734][ 44]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.07:734][ 44]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:818][ 46]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:818][ 46]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:818][ 46]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:818][ 46]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.07:818][ 46]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:818][ 46]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:818][ 46]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:818][ 46]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:851][ 47]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:851][ 47]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:883][ 48]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:883][ 48]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:885][ 48]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:885][ 48]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:885][ 48]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.07:885][ 48]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:885][ 48]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:885][ 48]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:885][ 48]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:885][ 48]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.07:885][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:885][ 48]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.07:885][ 48]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:918][ 49]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:918][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.07:918][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:918][ 49]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:918][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.07:918][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:918][ 49]Interaction: Interaction time: 15.024337 [2020.05.02-13.37.07:918][ 49]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.07:918][ 49]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 15.024337 Timestamp 0.000000 [2020.05.02-13.37.07:918][ 49]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.07:918][ 49]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:950][ 50]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:950][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.07:950][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:950][ 50]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:950][ 50]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.07:950][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:981][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.07:981][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.07:981][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.07:981][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.07:981][ 51]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.07:981][ 51]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.37.07:983][ 51]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:983][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.07:983][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:983][ 51]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.07:983][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.07:983][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:983][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.07:983][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.07:983][ 51]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.07:983][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.07:983][ 51]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.07:983][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.07:983][ 51]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:060][ 53]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:060][ 53]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:060][ 53]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:060][ 53]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:061][ 53]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:061][ 53]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:061][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.08:061][ 53]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.08:061][ 53]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:061][ 53]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:061][ 53]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:061][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.08:061][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:061][ 53]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.08:061][ 53]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:094][ 54]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:094][ 54]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.08:094][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:094][ 54]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:094][ 54]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.08:094][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:094][ 54]Interaction: Interaction time: 14.998034 [2020.05.02-13.37.08:094][ 54]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.08:094][ 54]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.998034 Timestamp 0.000000 [2020.05.02-13.37.08:094][ 54]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.08:094][ 54]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:192][ 57]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:192][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.08:192][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:192][ 57]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:192][ 57]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.08:192][ 57]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:228][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.37.08:228][ 58]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 220 [2020.05.02-13.37.08:257][ 59]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:257][ 59]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.08:257][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:257][ 59]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:257][ 59]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.08:257][ 59]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.08:257][ 59]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.08:257][ 59]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.08:257][ 59]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.08:257][ 59]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:258][ 59]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:258][ 59]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:258][ 59]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:288][ 60]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:288][ 60]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:320][ 61]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:320][ 61]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:322][ 61]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:322][ 61]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:322][ 61]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.08:322][ 61]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.08:322][ 61]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:322][ 61]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:322][ 61]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:322][ 61]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.08:322][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:322][ 61]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.08:322][ 61]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:355][ 62]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:355][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.08:355][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:355][ 62]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:355][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.08:355][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:355][ 62]Interaction: Interaction time: 14.905656 [2020.05.02-13.37.08:355][ 62]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.08:355][ 62]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.905656 Timestamp 0.000000 [2020.05.02-13.37.08:355][ 62]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.08:355][ 62]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:421][ 64]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.37.08:582][ 69]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:582][ 69]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.08:583][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:583][ 69]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:583][ 69]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.08:583][ 69]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:614][ 70]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:614][ 70]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.08:614][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:614][ 70]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:614][ 70]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.08:614][ 70]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.08:614][ 70]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.08:614][ 70]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.08:614][ 70]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.08:614][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:614][ 70]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:614][ 70]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:614][ 70]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:677][ 72]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:677][ 72]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:741][ 74]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:741][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:743][ 74]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:743][ 74]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:743][ 74]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.08:743][ 74]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.08:743][ 74]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:744][ 74]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.08:744][ 74]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.08:744][ 74]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.08:744][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:744][ 74]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.08:744][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:808][ 76]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:808][ 76]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.08:808][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:808][ 76]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.08:808][ 76]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.08:808][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:808][ 76]Interaction: Interaction time: 14.682384 [2020.05.02-13.37.08:808][ 76]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.08:808][ 76]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.682384 Timestamp 0.000000 [2020.05.02-13.37.08:808][ 76]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.08:808][ 76]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.08:809][ 76]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.37.09:006][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.09:006][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.09:006][ 82]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.09:006][ 82]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.37.09:107][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.02-13.37.09:107][ 85]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.09:109][ 85]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.09:109][ 85]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.09:109][ 85]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.09:109][ 85]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.09:109][ 85]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.09:109][ 85]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.02-13.37.09:109][ 85]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.09:109][ 85]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.09:109][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.09:109][ 85]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.37.09:109][ 85]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.37.09:109][ 85]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry. [2020.05.02-13.37.09:109][ 85]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.37.09:109][ 85]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.37.09:109][ 85]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.09:109][ 85]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.09:109][ 85]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.09:109][ 85]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.37.09:109][ 85]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.37.09:141][ 86]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.09:141][ 86]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.02-13.37.09:141][ 86]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.02-13.37.09:173][ 87]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.09:173][ 87]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.09:173][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.09:173][ 87]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.09:173][ 87]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.09:173][ 87]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.09:173][ 87]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.09:173][ 87]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.09:173][ 87]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.09:173][ 87]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.09:173][ 87]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.37.09:174][ 87]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.09:174][ 87]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.09:203][ 88]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.02-13.37.09:203][ 88]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.09:303][ 91]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.37.09:429][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.37.09:431][ 95]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.09:431][ 95]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.09:431][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.09:431][ 95]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.09:431][ 95]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.09:431][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.09:431][ 95]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.37.09:431][ 95]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.37.09:431][ 95]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.02-13.37.09:431][ 95]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.37.09:431][ 95]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.37.09:431][ 95]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.37.09:431][ 95]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.37.09:431][ 95]Interaction: Interaction time: 1.500000 [2020.05.02-13.37.09:431][ 95]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.37.09:431][ 95]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.37.09:431][ 95]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.37.09:431][ 95]LogSM: Error: Play Update Montage AM_CA_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.02-13.37.09:431][ 95]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.09:431][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.09:432][ 95]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.09:432][ 95]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Hook_IN [2020.05.02-13.37.10:952][140]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.37.11:118][145]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.37.11:118][145]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.37.11:118][145]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.37.11:118][145]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.11:119][145]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.37.11:119][145]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.37.11:119][145]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.37.11:121][145]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.37.11:150][146]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.37.11:150][146]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.37.11:151][146]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.37.11:151][146]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.37.11:151][146]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.37.11:151][146]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.37.11:151][146]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.37.11:152][146]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:152][146]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:153][146]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:153][146]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.02-13.37.11:153][146]AnimLeader: BP_Entity_C_14 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.02-13.37.11:153][146]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.37.11:153][146]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.11:153][146]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:154][146]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.11:154][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.11:154][146]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:154][146]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.11:154][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.11:154][146]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:154][146]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.11:154][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.11:154][146]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:154][146]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.11:154][146]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.11:154][146]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.11:154][146]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.11:154][146]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.11:154][146]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.11:154][146]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.02-13.37.11:154][146]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.11:154][146]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:220][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:220][148]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.11:252][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.37.11:256][149]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.37.12:435][183]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.37.13:050][201]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.051852 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.37.13:051][201]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.37.13:051][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.37.13:053][201]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.37.13:053][201]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.37.13:053][201]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.37.13:053][201]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.37.13:053][201]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.37.13:053][201]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.37.13:053][201]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.37.13:054][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.37.13:054][201]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.37.13:084][202]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.37.13:119][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.13:119][203]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.13:119][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.13:119][203]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.13:119][203]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.13:119][203]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.13:121][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.37.13:152][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.13:152][204]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.13:152][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.13:152][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.13:152][204]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.13:152][204]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.13:152][204]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.13:152][204]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.13:152][204]Interaction: Verbose: [HealOtherMedkit1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.13:152][204]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.13:152][204]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.37.13:152][204]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.13:153][204]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.13:185][205]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.37.13:219][206]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.13:219][206]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.13:860][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=controller, keyText=Gamepad_LeftShoulder, hitAreaStart=0.5963002443313599, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.02-13.37.13:860][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.02-13.37.13:860][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] SkillCheckController: SkillCheckController::Set _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.13:860][225]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.13:860][225]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.37.13:893][226]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02958927117288113, xOffset=0, yOffset=0) [2020.05.02-13.37.13:925][227]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05935709178447723, xOffset=0, yOffset=0) [2020.05.02-13.37.13:958][228]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08889872580766678, xOffset=0, yOffset=0) [2020.05.02-13.37.13:991][229]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1187001764774323, xOffset=0, yOffset=0) [2020.05.02-13.37.14:019][230]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.37.14:019][230]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.14:019][230]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.37.14:019][230]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.14:020][230]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.14:020][230]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.14:020][230]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.14:020][230]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.14:020][230]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.14:020][230]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.37.14:020][230]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.14:020][230]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.14:020][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.14:020][230]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.14:020][230]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.14:024][230]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1483641713857651, xOffset=0, yOffset=0) [2020.05.02-13.37.14:056][231]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1780614405870438, xOffset=0, yOffset=0) [2020.05.02-13.37.14:085][232]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.14:085][232]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.14:085][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.14:085][232]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.14:085][232]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.14:085][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.14:085][232]Interaction: Interaction time: 0.000000 [2020.05.02-13.37.14:085][232]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: ItemCollect AnimTag_Female. [2020.05.02-13.37.14:085][232]LogSM: Error: Play Update Montage AM_F_PickItemOnGround Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.37.14:085][232]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.37.14:085][232]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.14:085][232]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.14:089][232]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2078115344047546, xOffset=0, yOffset=0) [2020.05.02-13.37.14:122][233]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2379035353660583, xOffset=0, yOffset=0) [2020.05.02-13.37.14:154][234]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26778244972229, xOffset=0, yOffset=0) [2020.05.02-13.37.14:187][235]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2973827123641968, xOffset=0, yOffset=0) [2020.05.02-13.37.14:216][236]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.37.14:217][236]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.37.14:219][236]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3269244432449341, xOffset=0, yOffset=0) [2020.05.02-13.37.14:249][237]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.37.14:252][237]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3565955460071564, xOffset=0, yOffset=0) [2020.05.02-13.37.14:285][238]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3861294388771057, xOffset=0, yOffset=0) [2020.05.02-13.37.14:318][239]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4169282615184784, xOffset=0, yOffset=0) [2020.05.02-13.37.14:352][240]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4464658200740814, xOffset=0, yOffset=0) [2020.05.02-13.37.14:384][241]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4760020077228546, xOffset=0, yOffset=0) [2020.05.02-13.37.14:416][242]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5055390000343323, xOffset=0, yOffset=0) [2020.05.02-13.37.14:448][243]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5350794792175293, xOffset=0, yOffset=0) [2020.05.02-13.37.14:481][244]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5646274089813232, xOffset=0, yOffset=0) [2020.05.02-13.37.14:513][245]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5941631197929382, xOffset=0, yOffset=0) [2020.05.02-13.37.14:541][246]GameFlow: OnDropped 421.349854 [2020.05.02-13.37.14:546][246]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6237117648124695, xOffset=0, yOffset=0) [2020.05.02-13.37.14:576][247]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.37.14:578][247]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6534312963485718, xOffset=0, yOffset=0) [2020.05.02-13.37.14:613][248]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.02-13.37.14:708][251]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.37.14:708][251]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.02-13.37.15:099][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:099][263]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.15:099][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.15:099][263]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:099][263]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.15:099][263]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.15:114][264]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C795FE230] Result: '1' k_EResultOK (success) [2020.05.02-13.37.15:114][264]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C795FE230]' succeeded in 0.404288 seconds [2020.05.02-13.37.15:132][264]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:132][264]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.15:132][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.15:132][264]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:132][264]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.15:132][264]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.15:132][264]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.15:132][264]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.15:132][264]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.37.15:132][264]Interaction: Verbose: [DropItem][BP_Medkit_002_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.15:132][264]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.15:132][264]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [DropItem][BP_Medkit_002_C_0] [2020.05.02-13.37.15:132][264]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.15:132][264]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:152][265]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C795FE230] Result: '1' k_EResultOK (success) [2020.05.02-13.37.15:173][266]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.463030 seconds [2020.05.02-13.37.15:196][266]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.37.15:196][266]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.37.15:228][267]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.37.15:850][286]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:850][286]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:850][286]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:850][286]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookIdle. [2020.05.02-13.37.15:850][286]AnimLeader: BP_Entity_C_14 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.37.15:850][286]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.15:882][287]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:882][287]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.15:882][287]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionIn. [2020.05.02-13.37.15:883][287]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.02-13.37.15:883][287]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.15:918][288]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.37.15:979][290]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.02-13.37.15:979][290]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.16:012][291]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.02-13.37.16:012][291]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.16:013][291]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.16:013][291]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.16:013][291]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.16:014][291]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.16:014][291]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.16:014][291]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.02-13.37.16:014][291]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.16:014][291]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.16:014][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.16:014][291]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.16:014][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.16:078][293]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.16:078][293]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.16:078][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.16:078][293]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.16:078][293]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.16:078][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.16:078][293]Interaction: Interaction time: 0.000000 [2020.05.02-13.37.16:078][293]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.37.16:078][293]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.16:078][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.16:079][293]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.37.16:111][294]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.37.16:731][312]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.37.16:760][313]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.16:760][313]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.16:760][313]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReaction. [2020.05.02-13.37.16:760][313]AnimLeader: BP_Entity_C_14 Requested to Play: HookReaction AnimTag_Follower. [2020.05.02-13.37.16:760][313]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.16:760][313]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.37.16:761][313]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.37.16:986][320]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.16:986][320]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.16:986][320]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.16:986][320]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.17:246][328]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.17:246][328]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.17:247][328]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookReactionOut. [2020.05.02-13.37.17:247][328]AnimLeader: BP_Entity_C_14 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.02-13.37.17:247][328]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.17:247][328]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.37.17:249][328]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.37.17:812][345]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 105 [2020.05.02-13.37.18:009][351]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.18:009][351]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.37.18:769][374]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.18:769][374]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.37.18:769][374]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookStruggle. [2020.05.02-13.37.18:769][374]AnimLeader: BP_Entity_C_14 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.02-13.37.18:769][374]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.02-13.37.18:769][374]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.37.18:772][374]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.37.18:993][381]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.37.18:993][381]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.37.19:030][382]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.37.21:884][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=controller, keyText=Gamepad_LeftShoulder, hitAreaStart=0.6286834478378296, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.02-13.37.21:884][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.02-13.37.21:884][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] SkillCheckController: SkillCheckController::Set _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.21:884][466]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.21:884][466]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.37.21:917][467]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02970509044826031, xOffset=0, yOffset=0) [2020.05.02-13.37.21:949][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05949954688549042, xOffset=0, yOffset=0) [2020.05.02-13.37.21:982][469]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08915663510560989, xOffset=0, yOffset=0) [2020.05.02-13.37.22:015][470]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1189447268843651, xOffset=0, yOffset=0) [2020.05.02-13.37.22:048][471]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14871609210968, xOffset=0, yOffset=0) [2020.05.02-13.37.22:080][472]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1784733682870865, xOffset=0, yOffset=0) [2020.05.02-13.37.22:113][473]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2082655429840088, xOffset=0, yOffset=0) [2020.05.02-13.37.22:146][474]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.238288089632988, xOffset=0, yOffset=0) [2020.05.02-13.37.22:180][475]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26803308725357, xOffset=0, yOffset=0) [2020.05.02-13.37.22:212][476]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2978503704071045, xOffset=0, yOffset=0) [2020.05.02-13.37.22:245][477]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32749256491661, xOffset=0, yOffset=0) [2020.05.02-13.37.22:277][478]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3572640120983124, xOffset=0, yOffset=0) [2020.05.02-13.37.22:310][479]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3869438171386719, xOffset=0, yOffset=0) [2020.05.02-13.37.22:342][480]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4167015552520752, xOffset=0, yOffset=0) [2020.05.02-13.37.22:375][481]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4464868307113647, xOffset=0, yOffset=0) [2020.05.02-13.37.22:408][482]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4763664603233337, xOffset=0, yOffset=0) [2020.05.02-13.37.22:441][483]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5061443448066711, xOffset=0, yOffset=0) [2020.05.02-13.37.22:473][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5358840823173523, xOffset=0, yOffset=0) [2020.05.02-13.37.22:507][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5656501650810242, xOffset=0, yOffset=0) [2020.05.02-13.37.22:539][486]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5956365466117859, xOffset=0, yOffset=0) [2020.05.02-13.37.22:572][487]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6253818869590759, xOffset=0, yOffset=0) [2020.05.02-13.37.22:605][488]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6551159620285034, xOffset=0, yOffset=0) [2020.05.02-13.37.22:637][489]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6848143935203552, xOffset=0, yOffset=0) [2020.05.02-13.37.22:670][490]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7146921157836914, xOffset=0, yOffset=0) [2020.05.02-13.37.22:703][491]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.02-13.37.22:778][493]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.37.22:778][493]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.02-13.37.22:975][499]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.37.23:007][500]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.572244 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.37.23:186][505]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C7DB809D0] Result: '1' k_EResultOK (success) [2020.05.02-13.37.23:186][505]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C7DB809D0]' succeeded in 0.406286 seconds [2020.05.02-13.37.23:233][506]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C7DB809D0] Result: '1' k_EResultOK (success) [2020.05.02-13.37.23:256][507]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.473258 seconds [2020.05.02-13.37.23:466][511]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.23:530][513]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.02-13.37.23:826][522]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.37.23:826][522]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.23:827][522]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.37.23:827][522]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.23:829][522]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.23:829][522]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.23:829][522]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.23:829][522]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.23:829][522]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.23:829][522]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.37.23:829][522]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.23:829][522]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.23:829][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.23:829][522]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.23:829][522]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.23:991][527]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.37.23:993][527]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.23:993][527]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.23:993][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.23:993][527]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.23:993][527]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.23:993][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.23:993][527]Interaction: Interaction time: 2.000000 [2020.05.02-13.37.23:993][527]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.37.23:993][527]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.37.23:993][527]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.37.23:993][527]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.23:993][527]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.24:418][540]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.672567 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.37.26:001][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.37.26:165][591]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.37.26:165][591]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.37.26:165][591]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.37.26:165][591]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.26:531][602]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.26:531][602]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.26:531][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.26:532][602]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.26:532][602]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.26:532][602]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.26:562][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.37.26:564][603]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.26:564][603]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.26:564][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.26:564][603]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.26:564][603]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.26:564][603]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.26:564][603]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.26:564][603]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.26:564][603]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.26:564][603]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.26:565][603]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.37.26:565][603]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.26:565][603]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.26:569][603]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.37.26:595][604]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.37.26:595][604]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.37.26:595][604]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.37.26:595][604]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChaseWithChainsawAttack Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.37.26:598][604]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.26:598][604]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.26:872][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=controller, keyText=Gamepad_LeftShoulder, hitAreaStart=0.85574471950531, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.02-13.37.26:872][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.02-13.37.26:872][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] SkillCheckController: SkillCheckController::Set _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.26:872][612]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.26:872][612]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.37.26:904][613]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02984909154474735, xOffset=0, yOffset=0) [2020.05.02-13.37.26:937][614]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05968281626701355, xOffset=0, yOffset=0) [2020.05.02-13.37.26:970][615]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08950109034776688, xOffset=0, yOffset=0) [2020.05.02-13.37.27:003][616]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1192996352910995, xOffset=0, yOffset=0) [2020.05.02-13.37.27:035][617]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1490777283906937, xOffset=0, yOffset=0) [2020.05.02-13.37.27:068][618]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1788323670625687, xOffset=0, yOffset=0) [2020.05.02-13.37.27:100][619]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2085626423358917, xOffset=0, yOffset=0) [2020.05.02-13.37.27:133][620]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2382670938968658, xOffset=0, yOffset=0) [2020.05.02-13.37.27:165][621]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.26794210076332, xOffset=0, yOffset=0) [2020.05.02-13.37.27:197][622]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2975882887840271, xOffset=0, yOffset=0) [2020.05.02-13.37.27:230][623]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.32720810174942, xOffset=0, yOffset=0) [2020.05.02-13.37.27:257][624]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.234074 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.37.27:262][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3568706512451172, xOffset=0, yOffset=0) [2020.05.02-13.37.27:294][625]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3865363895893097, xOffset=0, yOffset=0) [2020.05.02-13.37.27:328][626]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4160520136356354, xOffset=0, yOffset=0) [2020.05.02-13.37.27:361][627]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4455323815345764, xOffset=0, yOffset=0) [2020.05.02-13.37.27:392][628]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4749819338321686, xOffset=0, yOffset=0) [2020.05.02-13.37.27:425][629]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5055648684501648, xOffset=0, yOffset=0) [2020.05.02-13.37.27:459][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5362916588783264, xOffset=0, yOffset=0) [2020.05.02-13.37.27:492][631]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5657442212104797, xOffset=0, yOffset=0) [2020.05.02-13.37.27:525][632]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.59519076347351, xOffset=0, yOffset=0) [2020.05.02-13.37.27:557][633]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6246291995048523, xOffset=0, yOffset=0) [2020.05.02-13.37.27:590][634]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6540594696998596, xOffset=0, yOffset=0) [2020.05.02-13.37.27:623][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6834819316864014, xOffset=0, yOffset=0) [2020.05.02-13.37.27:655][636]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7129039168357849, xOffset=0, yOffset=0) [2020.05.02-13.37.27:686][637]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7423120141029358, xOffset=0, yOffset=0) [2020.05.02-13.37.27:728][638]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7807353734970093, xOffset=0, yOffset=0) [2020.05.02-13.37.27:761][639]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8101727962493896, xOffset=0, yOffset=0) [2020.05.02-13.37.27:794][640]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.839608371257782, xOffset=0, yOffset=0) [2020.05.02-13.37.27:825][641]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8690415620803833, xOffset=0, yOffset=0) [2020.05.02-13.37.27:858][642]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.8984698057174683, xOffset=0, yOffset=0) [2020.05.02-13.37.27:890][643]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.927903413772583, xOffset=0, yOffset=0) [2020.05.02-13.37.27:924][644]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.02-13.37.27:984][646]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.37.27:984][646]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.02-13.37.28:144][651]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_FullObstructed Cannibal. [2020.05.02-13.37.28:144][651]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_FullObstructed Cannibal AnimTag_Follower. [2020.05.02-13.37.28:366][658]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25CA305DB10] Result: '1' k_EResultOK (success) [2020.05.02-13.37.28:377][659]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25CA305DB10]' succeeded in 0.382054 seconds [2020.05.02-13.37.28:420][660]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C8698D990] Result: '1' k_EResultOK (success) [2020.05.02-13.37.28:443][661]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.454057 seconds [2020.05.02-13.37.29:265][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.37.29:265][684]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.37.29:265][684]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.29:265][684]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.29:265][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.29:265][684]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.29:266][684]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.29:266][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.29:296][685]Interaction: TryInteractionType exits because found no available interactions of type VE_LeftRightMash [2020.05.02-13.37.29:298][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.29:298][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.29:298][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.29:298][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.29:298][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.37.29:298][685]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.29:298][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.29:298][685]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.29:298][685]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.29:298][685]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.29:299][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.37.29:299][685]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.29:299][685]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.37.29:299][685]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.29:299][685]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.29:367][687]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.02-13.37.29:409][688]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.37.29:409][688]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.472444 [2020.05.02-13.37.29:416][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.37.29:416][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.29:416][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.29:416][688]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.37.29:794][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.37.29:794][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.29:794][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.02-13.37.29:794][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.29:794][699]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.02-13.37.29:794][699]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.29:827][700]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C7DB85080] Result: '1' k_EResultOK (success) [2020.05.02-13.37.29:827][700]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C7DB85080]' succeeded in 0.414625 seconds [2020.05.02-13.37.29:827][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.37.29:827][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.29:827][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.05.02-13.37.29:827][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.29:827][700]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.05.02-13.37.29:827][700]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.29:832][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.37.29:832][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.29:832][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.29:833][700]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.37.29:879][702]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C883AF2E0] Result: '1' k_EResultOK (success) [2020.05.02-13.37.29:900][703]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488072 seconds [2020.05.02-13.37.30:134][709]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 37.795494 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.37.30:136][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.37.30:136][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.30:136][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.02-13.37.30:136][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.30:136][709]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.02-13.37.30:136][709]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.37.31:140][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:141][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.37.31:141][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:141][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.37.31:141][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:141][738]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.37.31:141][738]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:176][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.37.31:176][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.31:176][739]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.31:177][739]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.37.31:305][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.05.02-13.37.31:305][743]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:305][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.31:305][743]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:306][743]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.31:306][743]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.31:306][743]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.37.31:306][743]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.31:306][743]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.31:306][743]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.31:306][743]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:306][743]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.31:306][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.31:306][743]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.31:306][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.31:306][743]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.37.31:403][746]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.31:403][746]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.31:438][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.31:438][747]LogDBDPlayerMovement: StopSnapping Final Location (3852.497314 4540.815918 88.664230) [2020.05.02-13.37.31:438][747]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.31:438][747]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.31:438][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.31:438][747]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.31:438][747]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.31:438][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.31:438][747]Interaction: Interaction time: 0.000000 [2020.05.02-13.37.31:438][747]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.05.02-13.37.31:438][747]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 103.897827 [2020.05.02-13.37.31:438][747]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.37.31:439][747]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.31:439][747]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.31:545][750]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.37.31:546][750]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.37.31:547][750]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.37.33:206][800]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.33:206][800]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.33:429][807]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.37.33:461][808]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.37.33:492][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.37.33:492][809]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.37.33:492][809]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.33:492][809]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.33:492][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.33:492][809]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.33:492][809]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.33:492][809]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.33:523][810]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.33:523][810]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.33:523][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.33:524][810]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.33:524][810]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.37.33:524][810]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.33:524][810]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.33:524][810]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.33:524][810]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.37.33:524][810]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.33:524][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.33:524][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.33:524][810]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.33:524][810]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.33:524][810]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.33:524][810]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.33:586][812]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.33:587][812]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.33:621][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.37.33:622][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.33:622][813]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.33:622][813]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.37.34:664][846]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.535841 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.37.39:084][973]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 15.586540 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.37.39:149][975]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.02-13.37.44:403][124]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.769459 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.37.46:689][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.02-13.37.46:689][192]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.46:689][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.02-13.37.46:689][192]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.46:691][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.46:691][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.46:691][192]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.46:691][192]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.46:691][192]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.46:691][192]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.02-13.37.46:691][192]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.46:691][192]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.46:691][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.46:691][192]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.46:691][192]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.46:724][193]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.37.46:789][195]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.37.46:790][195]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.02-13.37.46:791][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.46:791][195]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.46:791][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.46:791][195]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.46:791][195]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.46:791][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.46:791][195]Interaction: Interaction time: 80.000000 [2020.05.02-13.37.46:791][195]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.46:791][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.46:791][195]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.47:834][224]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.02-13.37.47:834][224]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.47:834][224]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.02-13.37.47:834][224]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.47:835][224]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.47:836][224]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.47:836][224]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.47:836][224]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.47:836][224]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.47:836][224]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.02-13.37.47:836][224]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.47:836][224]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.47:836][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.47:836][224]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.47:836][224]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.47:869][225]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.37.47:936][227]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.48:002][229]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.02-13.37.48:004][229]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.48:004][229]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.48:004][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.48:004][229]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.48:004][229]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.48:004][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.48:004][229]Interaction: Interaction time: 2.000000 [2020.05.02-13.37.48:004][229]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.37.48:004][229]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.37.48:004][229]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: DamageGenerator Cannibal. [2020.05.02-13.37.48:004][229]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.37.48:004][229]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Cannibal AnimTag_Follower [2020.05.02-13.37.48:004][229]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.37.48:004][229]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.48:004][229]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.49:747][279]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.37.49:982][286]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.37.50:017][287]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.02-13.37.50:181][292]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_DamageGeneratorWhileHooked Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.37.50:182][292]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.02-13.37.50:183][292]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.37.50:183][292]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.37.50:183][292]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.37.50:183][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.50:216][293]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.50:216][293]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.50:216][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.50:216][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.37.50:216][293]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.50:216][293]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.50:216][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.50:248][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.05.02-13.37.50:250][294]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.50:250][294]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.50:250][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.50:250][294]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.50:250][294]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.50:250][294]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.50:250][294]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.50:250][294]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.50:250][294]Interaction: Verbose: [GeneratorDamage1][GeneratorStandard_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.50:250][294]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.50:250][294]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage1][GeneratorStandard_C_4] [2020.05.02-13.37.50:250][294]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.50:250][294]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.50:251][294]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.05.02-13.37.51:828][337]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.984268 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.37.55:920][456]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_2] [2020.05.02-13.37.55:920][456]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.55:920][456]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_2] [2020.05.02-13.37.55:920][456]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.55:922][456]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.55:922][456]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.55:922][456]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.55:922][456]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.55:922][456]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.55:922][456]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_2] [2020.05.02-13.37.55:922][456]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.55:922][456]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.55:922][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.55:922][456]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.55:922][456]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.55:922][456]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.37.55:952][457]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_6] [2020.05.02-13.37.55:952][457]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.55:952][457]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_6] [2020.05.02-13.37.55:952][457]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.55:953][457]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.55:953][457]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.55:953][457]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.37.55:953][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.55:953][457]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.55:953][457]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_6] [2020.05.02-13.37.55:953][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.55:953][457]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.55:953][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.55:953][457]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.02-13.37.55:953][457]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.55:953][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.55:985][458]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.37.56:239][466]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.56:239][466]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.56:239][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.56:239][466]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.56:239][466]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.56:239][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.56:239][466]Interaction: Interaction time: 2.600000 [2020.05.02-13.37.56:239][466]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: PlankDestroy Cannibal. [2020.05.02-13.37.56:239][466]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.37.56:239][466]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Cannibal AnimTag_Follower [2020.05.02-13.37.56:239][466]LogSM: Error: Play Update Montage AM_CA_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.02-13.37.56:239][466]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.37.56:240][466]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.56:240][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.56:240][466]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.56:270][467]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.56:270][467]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.56:270][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.56:270][467]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.56:270][467]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.56:270][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.56:270][467]Interaction: Interaction time: 1.050000 [2020.05.02-13.37.56:270][467]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.02-13.37.56:270][467]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.05.02-13.37.56:270][467]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.37.56:270][467]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.56:270][467]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.56:364][470]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.56:559][476]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.02-13.37.57:026][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.57:026][490]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:026][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.37.57:026][490]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:027][490]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.57:027][490]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.57:027][490]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.37.57:027][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.57:027][490]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.57:027][490]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.37.57:027][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:027][490]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.37.57:027][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:027][490]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.37.57:027][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:027][490]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.37.57:089][492]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:119][493]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.37.57:119][493]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:151][494]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.57:152][494]LogDBDPlayerMovement: StopSnapping Final Location (3906.611328 4624.909180 85.416458) [2020.05.02-13.37.57:152][494]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.37.57:152][494]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.37.57:152][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:152][494]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.57:152][494]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.37.57:152][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:152][494]Interaction: Interaction time: 0.000000 [2020.05.02-13.37.57:152][494]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.05.02-13.37.57:152][494]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 129.614304 [2020.05.02-13.37.57:152][494]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.37.57:152][494]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.37.57:152][494]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:244][497]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.37.57:275][498]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.37.57:309][499]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.57:309][499]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.57:309][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:309][499]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.57:309][499]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.57:309][499]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:342][500]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.57:342][500]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.57:342][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:342][500]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.57:342][500]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.57:342][500]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.57:342][500]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.57:342][500]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.57:342][500]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.37.57:342][500]Interaction: Verbose: [Vault1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.57:342][500]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.57:343][500]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_6] [2020.05.02-13.37.57:343][500]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:343][500]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.37.57:811][514]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.58:578][537]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.37.58:812][544]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.37.58:844][545]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.58:845][545]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.58:845][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.58:845][545]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.58:845][545]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.58:845][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.58:878][546]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.58:878][546]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.58:878][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.58:878][546]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.58:878][546]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.37.58:878][546]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.58:878][546]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.58:878][546]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.58:878][546]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.37.58:878][546]Interaction: Verbose: [DestroyRight][Bookshelf_C_2] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.58:878][546]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.58:878][546]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_2] [2020.05.02-13.37.58:878][546]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.58:879][546]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.37.59:429][563]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.37.59:629][569]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.37.59:662][570]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.37.59:662][570]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.37.59:662][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.59:662][570]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.37.59:662][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.59:662][570]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.59:662][570]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.37.59:662][570]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.59:695][571]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.59:695][571]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.37.59:695][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.59:695][571]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.59:695][571]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.37.59:695][571]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.59:695][571]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.37.59:695][571]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.37.59:695][571]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.37.59:695][571]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.37.59:695][571]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.37.59:695][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.37.59:695][571]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.59:695][571]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.37.59:696][571]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.37.59:696][571]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.37.59:766][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.37.59:766][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.37.59:766][573]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.37.59:766][573]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.38.00:502][594]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.01:086][613]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.38.01:116][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.38.01:116][614]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.38.01:597][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.01:597][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.01:597][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.01:597][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.01:597][629]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.02-13.38.01:597][629]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.01:634][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.38.01:634][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.38.01:634][630]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.38.01:634][630]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.38.01:763][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.38.01:763][634]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.01:763][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.01:763][634]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.01:764][634]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.01:764][634]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.01:764][634]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.38.01:764][634]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.01:764][634]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.01:764][634]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.01:764][634]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.01:764][634]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.01:764][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.01:764][634]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.01:764][634]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.01:764][634]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.01:765][634]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.01:794][635]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.01:824][636]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.01:852][637]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.01:852][637]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.01:854][637]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.01:883][638]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.01:884][638]LogDBDPlayerMovement: StopSnapping Final Location (3893.049561 4185.853027 101.368645) [2020.05.02-13.38.01:884][638]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.01:884][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.01:884][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.01:884][638]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.01:884][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.01:884][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.01:884][638]Interaction: Interaction time: 44.637203 [2020.05.02-13.38.01:884][638]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.01:884][638]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.01:885][638]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.01:914][639]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.01:947][640]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.01:979][641]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.38.01:979][641]GameFlow: Writing Profile Stat DBD_Camper8_Stat1: 1 [2020.05.02-13.38.01:979][641]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.38.01:981][641]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.02:014][642]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.02:047][643]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.38.02:367][653]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C6FF90040] Result: '1' k_EResultOK (success) [2020.05.02-13.38.02:367][653]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C6FF90040]' succeeded in 0.386622 seconds [2020.05.02-13.38.02:402][654]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C83431570] Result: '1' k_EResultOK (success) [2020.05.02-13.38.02:423][655]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.440598 seconds [2020.05.02-13.38.03:331][682]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.38.04:486][716]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.02-13.38.04:486][716]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.04:487][716]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:487][716]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:487][716]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.04:487][716]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.04:487][716]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:487][716]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.02-13.38.04:487][716]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.04:487][716]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.04:487][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.04:487][716]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.04:487][716]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.04:488][716]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.04:518][717]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:518][717]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.04:518][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.04:518][717]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:518][717]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.04:518][717]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.04:518][717]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.04:518][717]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.04:518][717]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.04:518][717]Interaction: Verbose: [Struggle][BP_MeatLockerBasement03_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.04:518][717]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.04:518][717]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_MeatLockerBasement03_C_0] [2020.05.02-13.38.04:518][717]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.04:518][717]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:547][718]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.02-13.38.04:547][718]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.04:586][719]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.04:616][720]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.02-13.38.04:616][720]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.38.04:617][720]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:617][720]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.04:617][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.04:617][720]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:617][720]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.04:617][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.04:617][720]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.38.04:617][720]Interaction: Interaction time: 1.000000 [2020.05.02-13.38.04:617][720]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male. [2020.05.02-13.38.04:617][720]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn Struggle AnimTag_Male AnimTag_Follower. [2020.05.02-13.38.04:617][720]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.02-13.38.04:617][720]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.04:617][720]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.04:648][721]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:648][721]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:648][721]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:648][721]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookIn. [2020.05.02-13.38.04:648][721]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.38.04:648][721]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.02-13.38.04:648][721]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.02-13.38.04:649][721]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:649][721]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.04:769][725]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.05:007][733]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.05:619][754]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.38.05:682][756]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.38.05:683][756]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.05:683][756]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.38.05:684][756]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.38.05:684][756]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.38.05:684][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.05:684][756]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.05:684][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.05:684][756]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.05:684][756]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.38.05:684][756]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale11_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.38.05:684][756]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.38.05:684][756]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: UnhookOut. [2020.05.02-13.38.05:684][756]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.38.05:684][756]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.02-13.38.05:684][756]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.02-13.38.05:684][756]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.05:684][756]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.02-13.38.05:684][756]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.05:684][756]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.05:749][758]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: BP_CamperMale11_Character_C_0 - Loutre, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.38.05:749][758]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.806065 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.38.05:750][758]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.38.05:750][758]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.38.05:751][758]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.38.05:751][758]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.38.07:151][801]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.38.07:151][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.38.07:152][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.07:152][801]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.07:152][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.07:152][801]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.07:152][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.07:152][801]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.07:152][801]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.07:152][801]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.07:152][801]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.07:152][801]Interaction: Verbose: [Unhook][BP_MeatLockerBasement03_C_0] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.07:152][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.07:152][801]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.07:152][801]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement03_C_0] [2020.05.02-13.38.07:152][801]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.07:152][801]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.07:155][801]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.38.07:186][802]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.07:186][802]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.08:503][843]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.38.08:819][853]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.38.09:457][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=controller, keyText=Gamepad_LeftShoulder, hitAreaStart=0.4160420596599579, hitAreaLength=0.13000002503395, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.02-13.38.09:457][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.02-13.38.09:457][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] SkillCheckController: SkillCheckController::Set _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.38.09:457][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.38.09:458][872]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.38.09:487][873]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.38.09:491][873]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03034518100321293, xOffset=0, yOffset=0) [2020.05.02-13.38.09:524][874]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0607442706823349, xOffset=0, yOffset=0) [2020.05.02-13.38.09:557][875]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0910082682967186, xOffset=0, yOffset=0) [2020.05.02-13.38.09:591][876]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.12132453918457, xOffset=0, yOffset=0) [2020.05.02-13.38.09:624][877]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1517314463853836, xOffset=0, yOffset=0) [2020.05.02-13.38.09:654][878]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1785517185926437, xOffset=0, yOffset=0) [2020.05.02-13.38.09:683][879]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2053450793027878, xOffset=0, yOffset=0) [2020.05.02-13.38.09:714][880]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2321348935365677, xOffset=0, yOffset=0) [2020.05.02-13.38.09:744][881]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2589105367660522, xOffset=0, yOffset=0) [2020.05.02-13.38.09:774][882]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.28824570775032, xOffset=0, yOffset=0) [2020.05.02-13.38.09:807][883]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3184762597084045, xOffset=0, yOffset=0) [2020.05.02-13.38.09:837][884]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3452322483062744, xOffset=0, yOffset=0) [2020.05.02-13.38.09:866][885]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3719640672206879, xOffset=0, yOffset=0) [2020.05.02-13.38.09:896][886]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3986782431602478, xOffset=0, yOffset=0) [2020.05.02-13.38.09:926][887]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4253906011581421, xOffset=0, yOffset=0) [2020.05.02-13.38.09:958][888]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4549615085124969, xOffset=0, yOffset=0) [2020.05.02-13.38.09:991][889]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4853072464466095, xOffset=0, yOffset=0) [2020.05.02-13.38.10:024][890]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.02-13.38.10:121][893]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.38.10:121][893]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.05.02-13.38.10:526][906]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25CA43BA450] Result: '1' k_EResultOK (success) [2020.05.02-13.38.10:526][906]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25CA43BA450]' succeeded in 0.403839 seconds [2020.05.02-13.38.10:577][907]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25CA43BA450] Result: '1' k_EResultOK (success) [2020.05.02-13.38.10:598][908]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.474207 seconds [2020.05.02-13.38.10:622][908]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.38.10:622][908]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.38.10:655][909]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.38.11:473][934]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.38.11:473][934]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.38.11:506][935]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.38.11:539][936]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.38.11:608][938]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.38.11:988][950]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.38.11:988][950]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.38.12:415][963]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.05.02-13.38.12:973][980]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.38.12:973][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.38.12:973][980]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.38.12:973][980]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.38.13:009][981]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.38.14:023][ 12]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 8.697989 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.15:929][ 72]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.38.16:025][ 75]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167295 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.16:530][ 90]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.38.16:959][103]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.401496 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.38.16:992][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.38.16:992][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.38.16:992][104]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.38.16:992][104]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.38.17:326][114]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault2][WindowStandard_C_6] [2020.05.02-13.38.17:326][114]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.17:326][114]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault2][WindowStandard_C_6] [2020.05.02-13.38.17:326][114]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.17:327][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.17:327][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.17:327][114]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.17:327][114]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.17:327][114]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.17:327][114]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault2][WindowStandard_C_6] [2020.05.02-13.38.17:327][114]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.17:327][114]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.17:327][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.17:327][114]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.05.02-13.38.17:327][114]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.17:327][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.17:327][114]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.17:530][120]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.05.02-13.38.17:627][123]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.17:627][123]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.17:627][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.17:627][123]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.17:627][123]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.17:627][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.17:627][123]Interaction: Interaction time: 0.990566 [2020.05.02-13.38.17:627][123]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.05.02-13.38.17:627][123]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 0.990566 Timestamp 0.000000 [2020.05.02-13.38.17:627][123]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.38.17:628][123]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.17:628][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.17:628][123]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.17:694][125]Interaction: Player [BP_CamperMale02_Character_C_0] is in chase. [2020.05.02-13.38.17:895][131]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.05.02-13.38.17:994][134]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.38.17:994][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.38.17:994][134]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.38.17:994][134]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.38.18:031][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.38.18:427][147]Interaction: [CLIENT SLAVE] --- [Multicast_StoreInterruption_Interruptor] Character: [rake 25] - Interactable: [Null] - Interactor: [Null] - InteractionDefinition: [Null]- InterruptionDef: [Null] - IsInterruptor: [Yes] - OtherParty: [Null] [2020.05.02-13.38.18:427][147]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.38.18:427][147]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.18:427][147]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.38.18:427][147]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.38.18:427][147]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.18:427][147]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.38.18:429][147]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:429][147]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:561][151]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.38.18:561][151]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.18:561][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.38.18:565][151]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Kristen]: On [2020.05.02-13.38.18:566][151]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.38.18:595][152]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.38.18:660][154]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.18:662][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:662][154]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.18:662][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:662][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:662][154]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.18:662][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:662][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:662][154]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.18:662][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:662][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:662][154]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.18:662][154]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.18:662][154]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.18:662][154]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.18:662][154]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.18:662][154]Interaction: Verbose: [Vault2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.18:662][154]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:662][154]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Vault2][WindowStandard_C_6] [2020.05.02-13.38.18:662][154]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.18:662][154]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:761][157]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_6] [2020.05.02-13.38.18:761][157]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.18:761][157]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_6] [2020.05.02-13.38.18:761][157]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.18:761][157]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.18:761][157]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Succeed Cannibal. [2020.05.02-13.38.18:761][157]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.18:761][157]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Cannibal AnimTag_Follower [2020.05.02-13.38.18:762][157]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:762][157]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:762][157]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.18:762][157]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.18:762][157]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:762][157]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.02-13.38.18:762][157]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.18:762][157]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.18:762][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:762][157]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.18:762][157]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:762][157]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.18:862][160]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:862][160]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.18:862][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:862][160]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.18:862][160]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.18:862][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:862][160]Interaction: Interaction time: 0.943396 [2020.05.02-13.38.18:862][160]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.05.02-13.38.18:862][160]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.943396 Timestamp 0.000000 [2020.05.02-13.38.18:862][160]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.38.18:862][160]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.18:862][160]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.18:895][161]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.18:895][161]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_JumpOverWindowMid [2020.05.02-13.38.19:796][189]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.38.19:829][190]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.19:829][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.19:829][190]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.19:829][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.19:829][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.19:829][190]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.19:829][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.19:830][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.19:830][190]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.19:830][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.19:830][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.19:830][190]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.19:830][190]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.19:830][190]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.19:830][190]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.19:830][190]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.19:830][190]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.19:830][190]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.19:830][190]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_6] [2020.05.02-13.38.19:830][190]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.19:830][190]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.20:552][213]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Kristen]: Off [2020.05.02-13.38.20:792][221]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale11_Character_C_0 - Loutre, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.38.21:811][253]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.21:812][253]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.23:338][303]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.02-13.38.23:338][303]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.23:338][303]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.02-13.38.23:338][303]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.23:338][303]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.23:338][303]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.23:338][303]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.23:338][303]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.23:339][303]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.23:339][303]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.02-13.38.23:339][303]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.23:339][303]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.23:339][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.23:339][303]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.23:339][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.23:366][304]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.23:483][308]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.23:483][308]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.23:483][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.23:483][308]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.23:484][308]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.23:484][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.23:484][308]Interaction: Interaction time: 0.600000 [2020.05.02-13.38.23:484][308]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: PlankPulldownStationary Left AnimTag_Injured AnimTag_Male. [2020.05.02-13.38.23:484][308]LogSM: Error: Play Update Montage AM_M_StandPullDownObjectLT Duration 0.600000 Timestamp 0.000000 [2020.05.02-13.38.23:484][308]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.38.23:484][308]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.23:484][308]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.23:550][310]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.23:884][321]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.38.24:100][328]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.24:100][328]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.24:100][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.24:100][328]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.24:100][328]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.24:100][328]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.24:133][329]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.24:133][329]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.24:133][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.24:133][329]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.24:133][329]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.24:134][329]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.24:134][329]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.24:134][329]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.24:134][329]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.24:134][329]Interaction: Verbose: [PulldownDefinitionLeftStationary][Bookshelf_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.24:134][329]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.24:134][329]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [PulldownDefinitionLeftStationary][Bookshelf_C_6] [2020.05.02-13.38.24:134][329]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.24:134][329]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:333][368]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.38.25:333][368]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.25:333][368]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.38.25:333][368]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.25:335][368]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:335][368]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:335][368]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.25:335][368]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.25:335][368]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:335][368]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.38.25:335][368]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.25:335][368]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.25:335][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:335][368]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.25:335][368]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:367][369]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.38.25:368][369]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:368][369]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.25:368][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:368][369]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:368][369]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.25:368][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:368][369]Interaction: Interaction time: 32.000000 [2020.05.02-13.38.25:368][369]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.25:368][369]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:600][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_6] [2020.05.02-13.38.25:600][376]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.25:600][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_6] [2020.05.02-13.38.25:600][376]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.25:600][376]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.25:601][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:601][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:601][376]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.25:601][376]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.25:601][376]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:601][376]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.02-13.38.25:601][376]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.25:601][376]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.25:601][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:601][376]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.25:601][376]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:601][376]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.25:734][380]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:734][380]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.25:734][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:734][380]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.25:734][380]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.25:734][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:735][380]Interaction: Interaction time: 0.943396 [2020.05.02-13.38.25:735][380]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Injured AnimTag_Male. [2020.05.02-13.38.25:735][380]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.943396 Timestamp 0.000000 [2020.05.02-13.38.25:735][380]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.38.25:735][380]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.25:735][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.25:835][383]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.26:659][410]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.26:660][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.26:660][410]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.26:660][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.26:660][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.26:660][410]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.26:660][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.26:660][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.26:660][410]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.26:660][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.26:660][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.26:660][410]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.26:660][410]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.26:660][410]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.26:660][410]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.26:660][410]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.26:660][410]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.26:660][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.26:660][410]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_6] [2020.05.02-13.38.26:660][410]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.26:660][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.26:661][410]Interaction: Warning: InteractionAnimNotify FeetOnGround has no current interaction. [2020.05.02-13.38.26:713][412]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.38.26:713][412]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.26:740][413]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.38.26:740][413]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.26:740][413]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.38.26:741][413]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.26:741][413]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.27:178][427]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.38.27:179][427]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.27:179][427]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.38.27:268][430]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.38.27:269][430]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SecondTimeDying Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.38.27:269][430]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.27:269][430]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Male. [2020.05.02-13.38.27:269][430]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 9.568511 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.38.27:272][430]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Kristen]: On [2020.05.02-13.38.27:335][432]Interaction: Player [BP_CamperMale02_Character_C_0] is not in chase anymore. [2020.05.02-13.38.27:502][437]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Succeed Cannibal. [2020.05.02-13.38.27:502][437]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Succeed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.27:502][437]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Succeed Cannibal AnimTag_Follower [2020.05.02-13.38.28:470][466]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 4.784122 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.38.28:536][468]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.38.28:536][468]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.28:536][468]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.38.28:536][468]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.28:537][468]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:537][468]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:537][468]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.28:537][468]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.28:537][468]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:537][468]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.38.28:537][468]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.28:537][468]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.28:537][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:537][468]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.28:537][468]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:570][469]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.38.28:570][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:570][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.28:570][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:570][469]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:570][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.28:570][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:570][469]Interaction: Interaction time: 16.000000 [2020.05.02-13.38.28:570][469]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.28:571][469]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:905][479]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:905][479]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.28:905][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:905][479]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:905][479]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.28:905][479]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:908][479]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.38.28:939][480]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:939][480]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.28:939][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:939][480]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.28:939][480]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.28:939][480]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.28:939][480]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.28:939][480]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.28:939][480]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.28:939][480]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.28:939][480]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.38.28:939][480]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.28:939][480]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.29:240][489]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale02_Character_C_0 - Kristen]: Off [2020.05.02-13.38.30:280][521]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.38.30:506][528]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.38.30:540][529]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.30:540][529]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.30:972][542]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.38.30:972][542]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.30:972][542]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.38.30:972][542]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.30:973][542]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.30:973][542]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.30:973][542]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.30:973][542]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.30:973][542]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.30:973][542]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.38.30:973][542]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.30:973][542]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.30:973][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.30:973][542]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.30:973][542]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.31:038][544]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.38.31:040][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.31:040][544]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.31:040][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.31:040][544]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.31:040][544]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.31:040][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.31:040][544]Interaction: Interaction time: 26.782509 [2020.05.02-13.38.31:040][544]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.31:040][544]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.34:976][663]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.34:976][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.34:976][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.34:976][663]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.34:976][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.34:976][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.34:976][663]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.34:976][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.34:976][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.34:976][663]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.34:976][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.34:976][663]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.34:976][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.34:976][663]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.34:976][663]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.34:977][663]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.34:977][663]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.38.34:977][663]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.34:977][663]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.34:980][663]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.38.35:776][688]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyLeft][Bookshelf_C_6] [2020.05.02-13.38.35:776][688]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.35:776][688]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyLeft][Bookshelf_C_6] [2020.05.02-13.38.35:776][688]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.35:778][688]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.35:778][688]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.35:778][688]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.35:778][688]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.35:778][688]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.35:778][688]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyLeft][Bookshelf_C_6] [2020.05.02-13.38.35:778][688]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.35:778][688]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.35:778][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.35:778][688]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.35:778][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.35:778][688]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.36:045][696]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.36:045][696]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.36:045][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.36:045][696]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.36:045][696]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.36:045][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.36:045][696]Interaction: Interaction time: 2.600000 [2020.05.02-13.38.36:045][696]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: PlankDestroy Cannibal. [2020.05.02-13.38.36:045][696]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.36:045][696]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Cannibal AnimTag_Follower [2020.05.02-13.38.36:045][696]LogSM: Error: Play Update Montage AM_CA_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.02-13.38.36:045][696]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.38.36:045][696]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.36:045][696]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.36:078][697]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.37:561][742]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.38.37:561][742]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.37:561][742]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.38.37:561][742]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.37:562][742]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.37:562][742]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.37:562][742]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.37:562][742]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.37:562][742]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.37:562][742]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.38.37:562][742]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.37:562][742]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.37:562][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.37:562][742]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.37:562][742]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.37:594][743]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.38.37:595][743]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.37:595][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.37:595][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.37:595][743]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.37:595][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.37:595][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.37:595][743]Interaction: Interaction time: 12.805269 [2020.05.02-13.38.37:595][743]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.37:595][743]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.38:379][767]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.38.38:613][774]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.38.38:646][775]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.38:646][775]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.38:646][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.38:646][775]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.38:646][775]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.38:646][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.38:680][776]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.38:680][776]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.38:680][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.38:680][776]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.38:680][776]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.38:680][776]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.38:680][776]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.38:680][776]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.38:680][776]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.38:680][776]Interaction: Verbose: [DestroyLeft][Bookshelf_C_6] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.38:680][776]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.38:680][776]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [DestroyLeft][Bookshelf_C_6] [2020.05.02-13.38.38:680][776]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.38:680][776]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.42:454][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=controller, keyText=Gamepad_LeftShoulder, hitAreaStart=0.336361289024353, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.05.02-13.38.42:454][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.05.02-13.38.42:454][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] SkillCheckController: SkillCheckController::Set _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.38.42:454][892]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.38.42:454][892]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.38.42:487][893]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.03024481423199177, xOffset=0, yOffset=0) [2020.05.02-13.38.42:521][894]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.06059608608484268, xOffset=0, yOffset=0) [2020.05.02-13.38.42:551][895]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08822226524353027, xOffset=0, yOffset=0) [2020.05.02-13.38.42:582][896]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1158160865306854, xOffset=0, yOffset=0) [2020.05.02-13.38.42:612][897]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1433874517679214, xOffset=0, yOffset=0) [2020.05.02-13.38.42:642][898]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1709434539079666, xOffset=0, yOffset=0) [2020.05.02-13.38.42:673][899]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.19849544763565, xOffset=0, yOffset=0) [2020.05.02-13.38.42:703][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2274069935083389, xOffset=0, yOffset=0) [2020.05.02-13.38.42:736][901]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2577277123928, xOffset=0, yOffset=0) [2020.05.02-13.38.42:769][902]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2880249917507172, xOffset=0, yOffset=0) [2020.05.02-13.38.42:803][903]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3183756172657013, xOffset=0, yOffset=0) [2020.05.02-13.38.42:837][904]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3487264215946198, xOffset=0, yOffset=0) [2020.05.02-13.38.42:870][905]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3790683448314667, xOffset=0, yOffset=0) [2020.05.02-13.38.42:903][906]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.409392237663269, xOffset=0, yOffset=0) [2020.05.02-13.38.42:937][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.43977004289627, xOffset=0, yOffset=0) [2020.05.02-13.38.42:970][908]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4700237810611725, xOffset=0, yOffset=0) [2020.05.02-13.38.43:003][909]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.05.02-13.38.43:103][912]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.02-13.38.43:900][936]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 41.115185 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.38.44:067][941]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.38.44:067][941]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.44:067][941]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.38.44:067][941]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.44:068][941]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.44:068][941]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.44:068][941]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.44:068][941]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.44:068][941]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.44:068][941]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.38.44:068][941]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.44:068][941]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.44:068][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.44:068][941]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.44:068][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.44:234][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.38.44:235][946]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.44:235][946]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.44:235][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.44:235][946]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.44:235][946]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.44:235][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.44:235][946]Interaction: Interaction time: 2.000000 [2020.05.02-13.38.44:235][946]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.38.44:235][946]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.38.44:235][946]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.38.44:235][946]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.44:235][946]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.45:684][989]LogTaskGraph: Warning: Task graph took 20.03ms for RT to recieve broadcast. [2020.05.02-13.38.45:684][989]LogTaskGraph: Warning: Task graph took 20.34ms for RT to recieve broadcast and do processing. [2020.05.02-13.38.45:684][989]LogTaskGraph: Warning: Task graph took 20.35ms to wait for named thread broadcast. [2020.05.02-13.38.45:684][989]LogTaskGraph: Warning: Task graph took 20.45ms to broadcast. [2020.05.02-13.38.46:085][ 2]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.02-13.38.46:256][ 7]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.38.46:420][ 12]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.38.46:420][ 12]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.38.46:420][ 12]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.38.46:420][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.50:105][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.38.50:106][123]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.50:106][123]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.50:106][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.50:106][123]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.50:106][123]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.50:106][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.50:106][123]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.50:106][123]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.50:106][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.50:106][123]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.50:106][123]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.50:106][123]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.50:106][123]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.50:106][123]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.50:106][123]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.50:106][123]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.50:106][123]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.38.50:106][123]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.50:106][123]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.50:109][123]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.38.50:139][124]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_StrafeLeft. [2020.05.02-13.38.50:139][124]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_StrafeLeft AnimTag_Follower. [2020.05.02-13.38.50:139][124]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.38.50:140][124]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.50:140][124]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.53:142][214]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Hitting Cannibal. [2020.05.02-13.38.53:142][214]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Chainsaw_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.53:142][214]AnimLeader: Warning: Play Montage was requested but not found: Attack_Chainsaw_Hitting Cannibal AnimTag_Follower [2020.05.02-13.38.53:142][214]AnimLeader: Warning: Montage length differs Name(AM_CA_CSAttack):Length(0.366667) VS Name(AM_CA_CS_Run):Length(1.200000) [2020.05.02-13.38.53:442][223]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Miss Cannibal. [2020.05.02-13.38.53:442][223]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Miss Cannibal AnimTag_Follower. [2020.05.02-13.38.53:442][223]AnimLeader: Warning: Montage length differs Name(AM_CA_CS_Attack01_Miss):Length(2.033333) VS Name(AM_CA_CS_Miss):Length(2.033333) [2020.05.02-13.38.55:482][285]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.55:482][285]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.55:733][293]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_1] [2020.05.02-13.38.55:733][293]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.55:735][293]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.55:735][293]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.55:735][293]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.55:735][293]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.55:735][293]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.55:735][293]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_1] [2020.05.02-13.38.55:735][293]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.55:735][293]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.55:735][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.55:735][293]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup_In Cannibal. [2020.05.02-13.38.55:735][293]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.55:735][293]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Cannibal AnimTag_Follower [2020.05.02-13.38.55:735][293]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_Male AnimTag_Follower. [2020.05.02-13.38.55:735][293]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.55:735][293]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.55:735][293]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.38.55:766][294]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.38.55:797][295]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.55:797][295]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.55:797][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.55:797][295]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.55:797][295]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.55:797][295]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.55:797][295]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.55:797][295]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.55:797][295]Interaction: Verbose: [Recover][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.55:797][295]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.55:797][295]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Recover][BP_CamperInteractable_C_1] [2020.05.02-13.38.55:797][295]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.55:797][295]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.55:800][295]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.38.55:859][297]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_1] [2020.05.02-13.38.55:859][297]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.55:983][301]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.016168 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.38.55:983][301]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.38.55:985][301]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.38.55:985][301]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.38.55:985][301]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.38.55:985][301]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.38.55:985][301]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.38.55:986][301]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.38.55:986][301]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.38.56:045][303]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:045][303]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.56:045][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.56:045][303]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:045][303]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.56:045][303]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.56:047][303]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.38.56:076][304]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:076][304]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.56:076][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.56:076][304]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:076][304]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.56:076][304]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.56:076][304]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.56:076][304]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.56:076][304]Interaction: Verbose: [SelfHealNoMedkit][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.56:076][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.56:076][304]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.05.02-13.38.56:076][304]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.56:076][304]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:076][304]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:076][304]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.56:076][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.56:076][304]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:076][304]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.56:076][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.56:077][304]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.38.56:077][304]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.05.02-13.38.56:077][304]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.02-13.38.56:077][304]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.02-13.38.56:077][304]Interaction: Interaction time: 2.700000 [2020.05.02-13.38.56:077][304]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry. [2020.05.02-13.38.56:077][304]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.38.56:077][304]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.38.56:077][304]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.38.56:077][304]LogSM: Error: Play Update Montage AM_CA_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.02-13.38.56:077][304]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.38.56:077][304]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.56:077][304]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.56:077][304]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.38.56:106][305]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:106][305]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.56:320][312]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_PickUP [2020.05.02-13.38.57:630][354]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Charge Complete Received] [2020.05.02-13.38.57:630][354]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.38.57:630][354]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.38.57:630][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Scalars [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Textures [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Vectors [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Scalars [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Textures [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Vectors [2020.05.02-13.38.57:630][354]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.02-13.38.57:633][354]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.02-13.38.57:663][355]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.38.57:663][355]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[True] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.38.57:663][355]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.57:663][355]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.57:663][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.57:663][355]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.57:663][355]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.57:663][355]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.57:696][356]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.57:696][356]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.57:696][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.57:696][356]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.57:696][356]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.38.57:696][356]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.57:696][356]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.57:696][356]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.57:696][356]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_4] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.57:696][356]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.57:696][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.57:696][356]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.57:696][356]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.57:696][356]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.57:696][356]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.38.57:728][357]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.38.57:729][357]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.38.57:729][357]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.02-13.38.57:795][359]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.38.57:795][359]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.557767 [2020.05.02-13.38.57:829][360]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 2 [2020.05.02-13.38.58:228][373]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C82607450] Result: '1' k_EResultOK (success) [2020.05.02-13.38.58:228][373]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C82607450]' succeeded in 0.430149 seconds [2020.05.02-13.38.58:268][374]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25C82607450] Result: '1' k_EResultOK (success) [2020.05.02-13.38.58:290][375]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.490668 seconds [2020.05.02-13.38.58:380][377]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.539004 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.38.58:381][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.58:381][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.58:381][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.05.02-13.38.58:381][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.58:381][377]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.05.02-13.38.58:381][377]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.58:515][381]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.38.58:748][388]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.38.58:814][390]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.58:814][390]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.38.58:814][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.58:814][390]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.02-13.38.58:814][390]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.38.58:814][390]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.58:814][390]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.38.58:814][390]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.58:847][391]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.58:848][391]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.38.58:848][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.58:848][391]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.58:848][391]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.38.58:848][391]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.58:848][391]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.38.58:848][391]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.58:848][391]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.38.58:848][391]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_1] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.38.58:848][391]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.58:848][391]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_1] [2020.05.02-13.38.58:848][391]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.58:848][391]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.38.58:913][393]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.02-13.38.58:913][393]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.58:913][393]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.02-13.38.58:913][393]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.58:913][393]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.58:914][393]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.58:914][393]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.38.58:914][393]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.38.58:914][393]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.58:914][393]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.02-13.38.58:914][393]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.58:914][393]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.38.58:914][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.58:914][393]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.38.58:914][393]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.59:001][396]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.38.59:002][396]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.59:002][396]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.38.59:002][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.59:002][396]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.38.59:002][396]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.38.59:002][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.59:002][396]Interaction: Interaction time: 16.000000 [2020.05.02-13.38.59:002][396]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.02-13.38.59:002][396]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.02-13.38.59:002][396]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.38.59:002][396]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.02-13.38.59:766][419]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.38.59:803][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.38.59:803][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.38.59:803][420]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.38.59:803][420]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.02-13.39.00:166][431]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.00:732][448]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.00:765][449]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_StrafeLeft AnimTag_Male. [2020.05.02-13.39.00:999][456]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.02-13.39.01:900][483]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.01:938][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.01:938][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.01:938][484]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.01:938][484]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.02:066][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.05.02-13.39.02:066][488]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.02:066][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.02:066][488]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.02:067][488]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.02:067][488]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.02:067][488]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.39.02:067][488]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.02:067][488]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.02:067][488]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.02:067][488]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.02:067][488]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.02:068][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.02:068][488]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.02:068][488]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.02:068][488]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.02:166][491]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.02:166][491]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.02:167][491]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.02:168][491]LogDBDPlayerMovement: StopSnapping Final Location (3683.628662 4625.101074 96.404663) [2020.05.02-13.39.02:168][491]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.02:168][491]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.02:168][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.02:168][491]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.02:168][491]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.02:168][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.02:168][491]Interaction: Interaction time: 0.000000 [2020.05.02-13.39.02:168][491]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.05.02-13.39.02:168][491]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 194.627151 [2020.05.02-13.39.02:168][491]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.02:168][491]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.02:168][491]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.02:266][494]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.02:501][501]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.02:534][502]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.39.02:734][508]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.02:800][510]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.04:136][550]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.04:170][551]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.04:202][552]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.04:202][552]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.04:202][552]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.04:202][552]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.04:202][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.04:202][552]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.04:202][552]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.04:202][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.04:235][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.04:235][553]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.04:235][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.04:236][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.04:236][553]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.39.04:236][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.04:236][553]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.04:236][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.04:236][553]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.04:236][553]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.04:236][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.04:236][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.04:236][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.04:236][553]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.04:236][553]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.04:236][553]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.04:269][554]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.04:302][555]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.39.04:302][555]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.04:302][555]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.04:340][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.04:340][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.04:340][556]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.04:340][556]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.04:502][561]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.04:701][567]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.39.05:254][584]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.39.05:287][585]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.39.05:287][585]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.39.05:287][585]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.39.05:320][586]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.39.05:320][586]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.39.05:420][589]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.06:006][607]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.02-13.39.06:037][608]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.06:069][609]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 5.000000, Lifetime Duration: 5.000000 [2020.05.02-13.39.06:070][609]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 1 [2020.05.02-13.39.06:071][609]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.39.06:071][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.39.06:071][609]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.39.06:071][609]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.39.06:071][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.06:071][609]LogDBDGeneral: Warning: Logging material at event Generator Activated [2020.05.02-13.39.06:071][609]LogDBDGeneral: Warning: Material MI_Generator_NOoutline [2020.05.02-13.39.06:071][609]LogDBDGeneral: Warning: Scalars [2020.05.02-13.39.06:071][609]LogDBDGeneral: Warning: MinimumOutlineDistance2-1 = 100.000000 [2020.05.02-13.39.06:071][609]LogDBDGeneral: Warning: pixelfade2-1 = 10000000000.000000 [2020.05.02-13.39.06:071][609]LogDBDGeneral: Warning: Atl_EmissiveMultiplier2-1 = 50.000000 [2020.05.02-13.39.06:071][609]LogDBDGeneral: Warning: Max A2-1 = 0.628571 [2020.05.02-13.39.06:071][609]LogDBDGeneral: Warning: Min A2-1 = -0.057143 [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Metallic Intensity2-1 = 1.000000 [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Metallic Texture Intensity2-1 = 1.000000 [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Roughness Texture Intensity2-1 = 1.000000 [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: RefractionDepthBias2-1 = 0.000000 [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Textures [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Diffuse2-1 = T_Generator_BC [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Emissive2-1 = T_Generator_EMask [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Metallic2-1 = T_Generator_M [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Roughness2-1 = T_Generator_R [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Specular2-1 = T_Generator_S [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Vectors [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Material MI_InteractableObject [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Scalars [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Textures [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Vectors [2020.05.02-13.39.06:072][609]LogDBDGeneral: Warning: Material M_InteractableObject [2020.05.02-13.39.06:104][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.06:104][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.06:104][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.06:104][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.06:104][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.06:104][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.06:104][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.06:104][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.06:104][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.06:104][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.06:104][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.39.06:104][610]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.06:104][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.06:104][610]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.06:104][610]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_2] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.06:104][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.06:105][610]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_2] [2020.05.02-13.39.06:105][610]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.06:105][610]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.06:271][615]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.06:936][637]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 80.000008 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.39.07:806][663]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.07:838][664]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.39.08:056][671]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.09:557][716]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.09:590][717]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.39.09:824][724]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.09:989][729]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.05.02-13.39.09:989][729]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.09:991][729]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.09:991][729]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.09:991][729]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.39.09:991][729]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.09:991][729]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.09:991][729]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.05.02-13.39.09:991][729]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.09:991][729]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.09:991][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.09:991][729]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.39.09:991][729]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.39.09:991][729]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry. [2020.05.02-13.39.09:991][729]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.39.09:991][729]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.39.09:991][729]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.39.09:991][729]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.09:992][729]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.09:992][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.09:992][729]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.10:023][730]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.39.10:024][730]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.02-13.39.10:024][730]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.02-13.39.10:057][731]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.10:057][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.10:057][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.10:057][731]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.10:057][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.39.10:057][731]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.10:057][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.10:057][731]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.10:057][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.10:057][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.10:057][731]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_1] [2020.05.02-13.39.10:057][731]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.10:057][731]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.10:089][732]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.05.02-13.39.10:089][732]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.10:289][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.39.10:291][738]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.10:291][738]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.10:291][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.10:291][738]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.10:291][738]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.10:291][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.10:292][738]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.39.10:292][738]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.39.10:292][738]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.02-13.39.10:292][738]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.10:292][738]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.39.10:292][738]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.39.10:292][738]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.39.10:292][738]Interaction: Interaction time: 1.500000 [2020.05.02-13.39.10:292][738]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.39.10:292][738]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.39.10:292][738]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.39.10:292][738]LogSM: Error: Play Update Montage AM_CA_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.02-13.39.10:292][738]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.10:292][738]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.10:292][738]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Hook_IN [2020.05.02-13.39.10:324][739]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.11:091][762]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 5.000000, Originating Effect: Bitter_Murmur, Is Lifetime Initialized: True, Remaining Lifetime: 0.012417, Lifetime Duration: 5.000000 [2020.05.02-13.39.11:795][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.39.11:960][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.39.11:960][788]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.39.11:960][788]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.39.11:960][788]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.11:960][788]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.39.11:960][788]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.39.11:960][788]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.11:967][788]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.39.11:992][789]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_HookInBasement Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.39.11:992][789]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.39.11:992][789]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.39.11:992][789]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.39.11:993][789]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.11:993][789]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.11:993][789]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.11:993][789]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.11:994][789]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.11:994][789]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookCamperOut. [2020.05.02-13.39.11:994][789]AnimLeader: BP_Entity_C_12 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.02-13.39.11:994][789]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.39.11:994][789]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.39.11:995][789]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.11:995][789]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.11:995][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.11:995][789]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.11:995][789]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.11:995][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.12:025][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.39.12:027][790]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.12:027][790]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.12:027][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.12:027][790]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.12:027][790]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.39.12:027][790]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.12:027][790]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.12:027][790]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.12:027][790]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.12:027][790]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.12:027][790]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement01_C_0] [2020.05.02-13.39.12:027][790]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.12:027][790]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.12:029][790]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.39.12:458][803]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.642976 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.39.13:026][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.13:026][820]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:026][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.13:026][820]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:027][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.13:027][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.13:027][820]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.39.13:027][820]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.13:027][820]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.13:027][820]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.13:027][820]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:027][820]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.13:027][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.13:027][820]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.13:027][820]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.13:028][820]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.13:060][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.13:060][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:060][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.02-13.39.13:061][821]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:092][822]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.13:092][822]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:127][823]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.13:127][823]LogDBDPlayerMovement: StopSnapping Final Location (3759.527832 4711.296875 90.850845) [2020.05.02-13.39.13:127][823]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.13:127][823]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.13:127][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.13:127][823]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.13:127][823]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.13:127][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.13:127][823]Interaction: Interaction time: 0.000000 [2020.05.02-13.39.13:127][823]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.05.02-13.39.13:127][823]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 205.586929 [2020.05.02-13.39.13:127][823]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.13:127][823]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.13:127][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.13:226][826]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.02-13.39.13:786][844]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.14:494][867]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.39.14:494][867]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.39.14:529][868]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale02_Character_C_0 [2020.05.02-13.39.15:018][884]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.39.15:018][884]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.39.15:411][896]Interaction: TryInteractionType exits because found no available interactions of type VE_Interact [2020.05.02-13.39.15:411][896]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.05.02-13.39.15:413][896]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.15:613][902]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.15:646][903]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.15:646][903]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.15:646][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:646][903]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.15:646][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.15:646][903]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:646][903]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.15:646][903]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.15:679][904]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:679][904]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.15:679][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.15:679][904]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:679][904]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.39.15:679][904]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.15:679][904]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.15:679][904]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.15:679][904]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.15:679][904]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.15:680][904]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.15:680][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.15:680][904]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.15:680][904]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.15:680][904]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.15:680][904]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:784][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.15:784][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.15:784][907]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.15:784][907]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.15:845][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.15:846][909]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.15:846][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.15:846][909]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.15:847][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:847][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:847][909]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.39.15:847][909]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.15:847][909]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:847][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.15:847][909]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.15:847][909]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.15:847][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.15:847][909]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.15:847][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.15:847][909]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.15:945][912]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.15:945][912]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.15:946][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:946][912]LogDBDPlayerMovement: StopSnapping Final Location (3720.251953 4619.332520 93.587250) [2020.05.02-13.39.15:947][912]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.15:947][912]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.15:947][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.15:947][912]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.15:947][912]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.15:947][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.15:947][912]Interaction: Interaction time: 0.000000 [2020.05.02-13.39.15:947][912]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.05.02-13.39.15:947][912]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 208.406143 [2020.05.02-13.39.15:947][912]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.15:947][912]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.15:947][912]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.16:016][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.39.16:045][915]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.16:079][916]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.16:079][916]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.16:203][920]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.39.16:203][920]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.39.16:233][921]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.39.16:499][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.05.02-13.39.16:729][936]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.16:729][936]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.16:729][936]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.16:729][936]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: HookIdle. [2020.05.02-13.39.16:729][936]AnimLeader: BP_Entity_C_12 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.39.16:729][936]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.02-13.39.17:024][944]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.39.17:024][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.39.17:024][944]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.39.17:024][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.39.17:025][944]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.39.17:025][944]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.39.17:029][944]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.39.17:915][974]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.17:948][975]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.17:981][976]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.17:981][976]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.17:981][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.17:981][976]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.17:981][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.17:981][976]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.17:981][976]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.17:981][976]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.18:014][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.18:014][977]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.18:014][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.18:014][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.18:015][977]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.39.18:015][977]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.18:015][977]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.18:015][977]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.18:015][977]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.18:015][977]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.18:015][977]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.18:015][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.18:015][977]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.18:015][977]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.18:015][977]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.18:015][977]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.18:048][978]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.18:048][978]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.18:085][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.18:085][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.18:085][979]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.18:085][979]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.22:417][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.22:417][111]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:417][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.22:417][111]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:419][111]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.22:419][111]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.22:419][111]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.39.22:419][111]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.22:419][111]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.22:419][111]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.22:419][111]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:419][111]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.22:419][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.22:419][111]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.22:419][111]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.22:419][111]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.02-13.39.22:452][112]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:517][114]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.22:517][114]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.22:519][114]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.22:519][114]LogDBDPlayerMovement: StopSnapping Final Location (3759.527832 4711.296875 90.850845) [2020.05.02-13.39.22:519][114]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.22:519][114]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.22:519][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.22:519][114]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.22:519][114]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.22:519][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.22:519][114]Interaction: Interaction time: 0.000000 [2020.05.02-13.39.22:519][114]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.05.02-13.39.22:519][114]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 214.978470 [2020.05.02-13.39.22:519][114]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.22:519][114]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.22:519][114]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.22:620][117]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.02-13.39.23:171][136]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.24:804][187]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.25:005][193]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.25:038][194]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.25:038][194]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.25:038][194]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.25:038][194]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.25:038][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.25:038][194]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.25:038][194]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.25:038][194]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.25:071][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.25:071][195]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.25:071][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.25:071][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.25:071][195]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.39.25:071][195]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.25:071][195]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.25:071][195]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.25:071][195]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.25:071][195]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_10] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.25:071][195]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.25:071][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.25:071][195]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:071][195]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.25:071][195]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:071][195]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.25:141][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.25:141][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.25:141][197]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.25:141][197]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_10] [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_10] [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_10] [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_10] [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_10] [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_10] [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_10] [2020.05.02-13.39.25:472][207]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.26:506][240]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.39.26:973][254]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.30:486][382]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:514][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.30:515][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.30:515][383]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.30:515][383]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.30:781][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_10] [2020.05.02-13.39.30:781][394]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:781][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.30:781][394]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:783][394]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.30:783][394]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.30:783][394]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.39.30:783][394]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.30:783][394]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.30:783][394]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.30:783][394]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:783][394]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.30:783][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.30:783][394]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.30:783][394]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.30:783][394]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.30:879][398]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.30:879][398]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.30:905][399]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.30:905][399]LogDBDPlayerMovement: StopSnapping Final Location (3852.497314 4540.815918 88.664230) [2020.05.02-13.39.30:905][399]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.30:905][399]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.30:905][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.30:905][399]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.30:905][399]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.30:905][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.30:905][399]Interaction: Interaction time: 0.000000 [2020.05.02-13.39.30:905][399]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.05.02-13.39.30:905][399]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 223.372940 [2020.05.02-13.39.30:905][399]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.30:905][399]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.30:905][399]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.31:006][403]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.31:061][405]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.39.31:062][405]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.39.31:062][405]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.39.32:897][479]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.32:921][480]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.32:945][481]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.32:945][481]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.32:945][481]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.32:945][481]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.32:945][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.32:945][481]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.32:945][481]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.32:945][481]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.32:968][482]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.32:968][482]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.32:968][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.32:968][482]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.32:968][482]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.39.32:968][482]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.32:968][482]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.32:968][482]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.32:968][482]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.32:968][482]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.32:968][482]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.32:968][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.32:968][482]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.32:968][482]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.32:968][482]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.32:969][482]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.33:040][485]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.33:040][485]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.33:044][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.33:044][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.33:044][485]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.33:044][485]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.34:014][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.34:014][526]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:014][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.34:014][526]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:015][526]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.34:015][526]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.34:015][526]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.39.34:015][526]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.34:015][526]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.34:015][526]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.34:015][526]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:015][526]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.34:015][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.34:015][526]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.34:015][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.34:015][526]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.34:086][529]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:108][530]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.34:108][530]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:133][531]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.34:133][531]LogDBDPlayerMovement: StopSnapping Final Location (3906.611328 4624.909180 85.416458) [2020.05.02-13.39.34:133][531]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.34:133][531]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.34:133][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.34:133][531]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.34:133][531]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.34:133][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.34:133][531]Interaction: Interaction time: 0.000000 [2020.05.02-13.39.34:133][531]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.05.02-13.39.34:133][531]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 226.602829 [2020.05.02-13.39.34:133][531]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.34:133][531]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.34:133][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.34:202][534]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.39.34:203][534]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.34:377][541]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.144885 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.39.34:403][542]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.34:798][557]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.36:415][621]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.36:630][630]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.36:653][631]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.36:653][631]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.36:653][631]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.36:653][631]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.36:653][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.36:653][631]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.36:653][631]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.36:653][631]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.36:677][632]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.36:677][632]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.36:677][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.36:677][632]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.36:677][632]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.39.36:677][632]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.36:677][632]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.36:677][632]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.36:677][632]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.36:677][632]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.36:677][632]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.36:677][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.36:677][632]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.36:677][632]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.36:677][632]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.36:677][632]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.36:754][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.36:754][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.36:754][635]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.36:754][635]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.37:073][648]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.02-13.39.37:073][648]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.37:073][648]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.02-13.39.37:073][648]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.37:074][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.37:074][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.37:074][648]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.39.37:074][648]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.37:074][648]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.37:074][648]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.02-13.39.37:074][648]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.37:074][648]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.37:074][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.37:074][648]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.37:074][648]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.37:123][650]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.37:183][652]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.39.37:184][652]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.02-13.39.37:185][652]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.37:185][652]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.37:185][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.37:185][652]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.37:185][652]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.37:185][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.37:185][652]Interaction: Interaction time: 80.000000 [2020.05.02-13.39.37:185][652]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.37:185][652]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.37:185][652]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.40:159][772]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.836329 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.39.40:231][775]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.304793 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.39.40:329][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.40:329][779]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.40:329][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:329][779]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.40:329][779]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.40:329][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:332][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.02-13.39.40:352][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.40:352][780]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.40:352][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.40:352][780]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.40:353][780]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.40:353][780]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.40:353][780]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.39.40:353][780]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.40:353][780]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.40:353][780]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.40:353][780]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.40:353][780]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.40:353][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:353][780]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.40:353][780]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:353][780]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.40:377][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.40:377][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.40:377][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:377][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.40:377][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.39.40:377][781]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.40:377][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.40:377][781]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.40:377][781]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.40:377][781]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:377][781]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_0] [2020.05.02-13.39.40:377][781]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.40:377][781]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.40:448][784]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.40:448][784]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.40:473][785]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.40:473][785]LogDBDPlayerMovement: StopSnapping Final Location (3852.497314 4540.815918 88.664230) [2020.05.02-13.39.40:473][785]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.40:473][785]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.40:473][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:473][785]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.40:473][785]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.40:473][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:473][785]Interaction: Interaction time: 0.000000 [2020.05.02-13.39.40:473][785]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.05.02-13.39.40:473][785]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 232.942215 [2020.05.02-13.39.40:473][785]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.40:473][785]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.40:474][785]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.40:568][789]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.41:132][811]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.144825 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.39.42:462][866]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.42:486][867]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.42:509][868]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.42:509][868]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.42:509][868]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.42:509][868]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.42:509][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.42:509][868]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.42:509][868]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.42:509][868]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.42:532][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.42:532][869]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.42:532][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.42:533][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.42:533][869]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.39.42:533][869]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.42:533][869]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.42:533][869]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.42:533][869]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.42:533][869]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.42:533][869]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.42:533][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.42:533][869]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.42:533][869]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.42:533][869]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.42:533][869]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.42:604][872]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.42:605][872]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.42:608][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.05.02-13.39.42:608][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] InteractionPrompt: InteractionPrompt::setData _gamepadIconsComponent.setControlMode platform:32 controlMode:0 [2020.05.02-13.39.42:608][872]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.39.42:608][872]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.39.47:456][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.47:456][ 70]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:456][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [TryInteraction SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.47:456][ 70]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:457][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.47:457][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.47:457][ 70]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [==> Interaction Enter] [2020.05.02-13.39.47:457][ 70]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.47:457][ 70]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.47:457][ 70]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.47:457][ 70]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:457][ 70]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.47:457][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.47:457][ 70]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.47:457][ 70]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.47:457][ 70]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.47:505][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.47:505][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.47:506][ 72]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:553][ 74]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.47:553][ 74]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.47:554][ 74]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.47:554][ 74]LogDBDPlayerMovement: StopSnapping Final Location (3906.611328 4624.909180 85.416458) [2020.05.02-13.39.47:554][ 74]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.47:554][ 74]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.47:554][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.47:554][ 74]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.47:554][ 74]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.47:554][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.47:554][ 74]Interaction: Interaction time: 0.000000 [2020.05.02-13.39.47:554][ 74]AnimLeader: BP_CamperMale01_C_0 Requested to Play: LockerExit AnimTag_Male. [2020.05.02-13.39.47:554][ 74]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 240.021896 [2020.05.02-13.39.47:554][ 74]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.47:555][ 74]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.47:555][ 74]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.47:687][ 79]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:218][101]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:244][102]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:245][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:246][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:246][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:246][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:246][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:246][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:246][102]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:246][102]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:291][104]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:293][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:293][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:293][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:293][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:293][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:293][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:294][104]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:361][107]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:364][107]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:431][110]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:433][110]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:500][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:500][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:501][113]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:503][113]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:574][116]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:576][116]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:621][118]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:623][118]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:690][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:690][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:690][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:690][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:690][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:690][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:690][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:691][121]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:692][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:693][121]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:760][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:761][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:761][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:761][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:761][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:761][124]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:762][124]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:843][127]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:845][127]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:890][129]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:892][129]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:960][132]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.48:962][132]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.49:030][135]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.49:032][135]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.49:101][138]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:102][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.49:103][138]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:170][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:170][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:170][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:170][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:170][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.49:170][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:170][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.49:171][141]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.49:172][141]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_5] [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_5] [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_5] [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_5] [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_5] [2020.05.02-13.39.49:242][144]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.49:849][170]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.50:032][178]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.50:054][179]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.50:054][179]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[True]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.05.02-13.39.50:054][179]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.50:054][179]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.50:054][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.50:054][179]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.50:054][179]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.50:054][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.50:077][180]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.50:077][180]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.50:077][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.50:077][180]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.50:077][180]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [<== Interaction Exit] [2020.05.02-13.39.50:077][180]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.50:077][180]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.50:077][180]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.50:077][180]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.50:077][180]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.50:077][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.50:078][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.50:078][180]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.50:078][180]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [EndInteraction Local] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.39.50:078][180]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.50:078][180]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.39.51:473][242]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [DestroyRight][Bookshelf_C_5] [2020.05.02-13.39.51:473][242]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.51:473][242]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [DestroyRight][Bookshelf_C_5] [2020.05.02-13.39.51:473][242]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.51:476][242]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:476][242]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:476][242]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.39.51:476][242]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.51:476][242]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:476][242]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [DestroyRight][Bookshelf_C_5] [2020.05.02-13.39.51:476][242]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.51:476][242]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.51:476][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:476][242]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.51:476][242]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:476][242]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.51:748][254]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:748][254]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.51:748][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:748][254]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:748][254]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.51:748][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:748][254]Interaction: Interaction time: 2.600000 [2020.05.02-13.39.51:748][254]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: PlankDestroy Cannibal. [2020.05.02-13.39.51:748][254]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'PlankDestroy' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.39.51:748][254]AnimLeader: Warning: Play Montage was requested but not found: PlankDestroy Cannibal AnimTag_Follower [2020.05.02-13.39.51:748][254]LogSM: Error: Play Update Montage AM_CA_Destroy_Pallet Duration 2.600000 Timestamp 0.000000 [2020.05.02-13.39.51:749][254]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.51:749][254]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.51:749][254]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:749][254]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.51:838][258]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.05.02-13.39.51:838][258]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.51:838][258]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.05.02-13.39.51:838][258]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.51:840][258]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:841][258]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:841][258]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.39.51:841][258]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.51:841][258]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:841][258]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.05.02-13.39.51:841][258]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.51:841][258]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.39.51:841][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:841][258]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.39.51:841][258]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:873][259]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.51:938][262]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHelpedOffHookFront] [2020.05.02-13.39.51:938][262]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.39.51:940][262]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:940][262]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.39.51:940][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:940][262]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:940][262]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.39.51:940][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:940][262]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.39.51:940][262]Interaction: Interaction time: 1.000000 [2020.05.02-13.39.51:940][262]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookIn AnimTag_Male. [2020.05.02-13.39.51:940][262]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookIn AnimTag_Male AnimTag_Follower. [2020.05.02-13.39.51:940][262]LogSM: Error: Play Update Montage AM_M_HookRescueCamperIn Duration 1.000000 Timestamp 0.000000 [2020.05.02-13.39.51:940][262]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.39.51:940][262]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.51:982][264]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:982][264]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:982][264]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.51:982][264]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookIn. [2020.05.02-13.39.51:982][264]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookIn' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.39.51:982][264]AnimLeader: Warning: Play Montage was requested but not found: UnhookIn AnimTag_Follower [2020.05.02-13.39.51:982][264]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.39.51:984][264]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.52:004][265]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.52:004][265]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.52:113][270]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.39.52:307][279]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.39.52:947][310]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.39.52:983][312]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.39.52:985][312]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.39.52:985][312]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.39.52:985][312]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.39.52:985][312]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.53:023][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.39.53:025][314]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.53:025][314]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.53:025][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.53:025][314]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.53:025][314]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.39.53:025][314]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.39.53:025][314]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: UnhookOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.39.53:025][314]AnimLeader: BP_MeatLockerBasement01_C_0 Requested to Play: UnhookOut. [2020.05.02-13.39.53:025][314]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'UnhookOut' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.39.53:025][314]AnimLeader: Warning: Play Montage was requested but not found: UnhookOut AnimTag_Follower [2020.05.02-13.39.53:025][314]AnimLeader: Warning: Montage length differs Name(AM_DeerHangers_Stand):Length(1.400000) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.39.53:025][314]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.53:025][314]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: UnhookOut AnimTag_Male. [2020.05.02-13.39.53:025][314]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.53:025][314]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.53:028][314]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.39.53:082][317]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.293851 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.39.53:083][317]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.53:083][317]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.53:083][317]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.39.53:083][317]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:083][364]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.39.54:344][376]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.39.54:428][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:428][380]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.39.54:428][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.54:428][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:428][380]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.39.54:428][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.54:428][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:428][380]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.54:428][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.54:428][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:428][380]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.39.54:428][380]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.54:428][380]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.54:428][380]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.54:428][380]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.54:429][380]Interaction: Verbose: [DestroyRight][Bookshelf_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.54:429][380]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.54:429][380]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [DestroyRight][Bookshelf_C_5] [2020.05.02-13.39.54:429][380]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.54:429][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:448][381]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.39.54:448][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.05.02-13.39.54:450][381]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:450][381]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.39.54:450][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.54:450][381]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.54:450][381]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:450][381]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.39.54:450][381]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.54:450][381]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.39.54:450][381]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.39.54:450][381]Interaction: Verbose: [Unhook][BP_MeatLockerBasement01_C_0] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.39.54:450][381]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.39.54:450][381]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.39.54:450][381]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Unhook][BP_MeatLockerBasement01_C_0] [2020.05.02-13.39.54:450][381]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.39.54:450][381]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:452][381]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.05.02-13.39.54:490][383]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.54:490][383]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.39.58:516][568]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.39.58:516][568]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.39.58:517][568]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale02_Character_C_0 [2020.05.02-13.39.58:839][583]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.39.58:860][584]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.39.58:860][584]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale11_Character_C_0 [2020.05.02-13.40.02:472][751]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 26.998077 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.02:709][762]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.40.02:981][775]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.02:981][775]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.03:210][786]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.679994 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.03:603][804]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.40.03:984][821]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.03:984][821]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.04:607][850]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 90 [2020.05.02-13.40.04:996][866]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.04:996][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.04:996][866]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.04:996][866]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.40.05:002][866]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.40.06:288][922]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid1][WindowStandard_C_6] [2020.05.02-13.40.06:288][922]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.06:330][924]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid1][WindowStandard_C_6] [2020.05.02-13.40.06:330][924]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.06:330][924]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.06:332][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:332][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:332][924]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.06:332][924]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.06:332][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:332][924]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid1][WindowStandard_C_6] [2020.05.02-13.40.06:332][924]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.06:332][924]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.06:332][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:332][924]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.06:332][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:374][926]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.06:392][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.02-13.40.06:392][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.06:392][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.02-13.40.06:393][927]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.06:394][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:394][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:394][927]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.06:394][927]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.06:394][927]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:394][927]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.02-13.40.06:394][927]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.06:394][927]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.06:394][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:394][927]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.06:394][927]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:435][929]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.06:457][930]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:457][930]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.06:457][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:457][930]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:457][930]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.06:457][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:457][930]Interaction: Interaction time: 0.943396 [2020.05.02-13.40.06:457][930]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.05.02-13.40.06:457][930]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.943396 Timestamp 0.000000 [2020.05.02-13.40.06:457][930]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.40.06:457][930]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.06:457][930]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:497][932]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.40.06:497][932]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.02-13.40.06:498][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:498][932]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.06:498][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:498][932]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.06:498][932]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.06:498][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:498][932]Interaction: Interaction time: 78.723778 [2020.05.02-13.40.06:498][932]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.06:498][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.06:498][932]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.06:540][934]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.06:717][942]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.40.06:992][955]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.06:992][955]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.07:326][971]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.07:412][975]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:412][975]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.07:412][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:412][975]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:412][975]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.07:412][975]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:412][975]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.40.07:413][975]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.07:478][978]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.07:480][978]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:480][978]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.07:480][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:480][978]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:480][978]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.07:480][978]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.07:480][978]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.07:480][978]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.07:480][978]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.40.07:480][978]Interaction: Verbose: [VaultMid1][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.07:480][978]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:480][978]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid1][WindowStandard_C_6] [2020.05.02-13.40.07:480][978]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.07:480][978]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:567][982]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [VaultMid2][WindowStandard_C_6] [2020.05.02-13.40.07:567][982]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.07:567][982]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [VaultMid2][WindowStandard_C_6] [2020.05.02-13.40.07:567][982]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.07:567][982]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.07:569][982]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:569][982]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:569][982]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.07:569][982]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.07:569][982]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:569][982]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [VaultMid2][WindowStandard_C_6] [2020.05.02-13.40.07:569][982]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.07:569][982]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.07:569][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:569][982]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.07:569][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:569][982]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.07:696][988]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:696][988]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.07:696][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:696][988]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.07:696][988]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.07:696][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:696][988]Interaction: Interaction time: 0.943396 [2020.05.02-13.40.07:696][988]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: WindowVaultMid AnimTag_Male. [2020.05.02-13.40.07:696][988]LogSM: Error: Play Update Montage AM_M_JumpOverWindowMid Duration 0.943396 Timestamp 0.000000 [2020.05.02-13.40.07:696][988]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.40.07:696][988]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.07:696][988]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.07:696][988]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.07:807][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.40.08:011][ 2]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.08:011][ 2]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.08:077][ 5]LogDBDGeneral: StatusEffect::EndPlay - Id: Camper Was Recently Unhooked, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.40.08:606][ 29]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.08:671][ 32]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.08:671][ 32]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.08:671][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.08:671][ 32]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.08:671][ 32]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.08:671][ 32]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.08:671][ 32]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.40.08:692][ 33]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.08:714][ 34]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.08:715][ 34]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.08:715][ 34]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.08:715][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.08:715][ 34]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.08:715][ 34]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.08:715][ 34]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.08:715][ 34]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.08:715][ 34]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.08:715][ 34]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.40.08:715][ 34]Interaction: Verbose: [VaultMid2][WindowStandard_C_6] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.08:715][ 34]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.08:716][ 34]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [VaultMid2][WindowStandard_C_6] [2020.05.02-13.40.08:716][ 34]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.08:716][ 34]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.08:909][ 43]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.40.09:926][ 88]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.40.09:987][ 91]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.09:987][ 91]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.10:160][ 99]Interaction: Player [BP_CamperMale11_Character_C_0] is in chase. [2020.05.02-13.40.10:161][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.10:161][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.10:161][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.10:161][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.10:161][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.10:161][ 99]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.02-13.40.10:161][ 99]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.10:161][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.10:164][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.02-13.40.10:920][132]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.649750 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.40.10:983][135]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.10:983][135]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.11:010][136]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.40.11:785][171]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.40.11:785][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.11:785][171]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.40.11:786][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.11:788][171]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.11:788][171]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.11:788][171]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.11:788][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.11:788][171]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.11:788][171]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.40.11:788][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.11:788][171]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.11:788][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.11:788][171]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.11:788][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.11:968][179]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.40.11:971][179]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.11:971][179]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.11:971][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.11:971][179]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.11:971][179]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.11:971][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.11:971][179]Interaction: Interaction time: 2.000000 [2020.05.02-13.40.11:971][179]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.40.11:971][179]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.40.11:971][179]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.40.11:971][179]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.11:971][179]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.11:989][180]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.11:989][180]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.12:015][181]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.05.02-13.40.12:986][226]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.12:986][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.12:986][226]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.12:986][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.40.13:012][227]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.40.13:966][270]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.713882 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.13:970][270]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.40.14:134][277]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.40.14:134][277]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.40.14:134][277]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.40.14:134][277]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.14:208][280]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.14:208][280]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.14:208][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.14:208][280]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.14:208][280]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.14:208][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.14:228][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.40.14:231][281]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.14:231][281]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.14:231][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.14:231][281]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.14:231][281]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.14:231][281]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.14:232][281]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.14:232][281]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.14:232][281]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.14:232][281]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.14:232][281]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.40.14:232][281]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.14:232][281]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.14:234][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.40.14:262][282]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.40.14:262][282]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.40.14:262][282]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.40.14:262][282]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChaseWithChainsawAttack Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.40.14:262][282]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.007637 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.40.14:264][282]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.14:264][282]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.16:025][359]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.40.16:154][365]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.40.16:155][365]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.16:155][365]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HitInjuredToCrawlL AnimTag_Male. [2020.05.02-13.40.16:155][365]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.021828 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.16:159][365]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - Loutre]: On [2020.05.02-13.40.16:176][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.40.16:176][366]Interaction: Player [BP_CamperMale11_Character_C_0] is not in chase anymore. [2020.05.02-13.40.16:180][366]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.40.16:305][371]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 82 [2020.05.02-13.40.17:002][404]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.17:002][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.17:002][404]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.17:002][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.40.17:002][404]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.40.17:002][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.40.17:006][404]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.40.17:272][417]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Hitting Cannibal. [2020.05.02-13.40.17:272][417]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Chainsaw_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.40.17:272][417]AnimLeader: Warning: Play Montage was requested but not found: Attack_Chainsaw_Hitting Cannibal AnimTag_Follower [2020.05.02-13.40.17:272][417]AnimLeader: Warning: Montage length differs Name(AM_CA_CSAttack):Length(0.366667) VS Name(AM_CA_CS_Run):Length(1.200000) [2020.05.02-13.40.17:577][431]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Succeed Cannibal. [2020.05.02-13.40.17:577][431]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Succeed Cannibal AnimTag_Follower. [2020.05.02-13.40.17:577][431]AnimLeader: Warning: Montage length differs Name(AM_CA_CSHit):Length(1.250000) VS Name(AM_CA_CS_Attack):Length(0.366667) [2020.05.02-13.40.18:137][455]LogDBDGeneral: On Hit Sprint Effect [BP_CamperMale11_Character_C_0 - Loutre]: Off [2020.05.02-13.40.18:654][478]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 3.211767 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.40.19:610][517]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.19:610][517]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:051][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.02-13.40.21:052][581]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.21:052][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.02-13.40.21:052][581]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.21:054][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:054][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:054][581]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.21:054][581]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.21:054][581]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:054][581]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.02-13.40.21:054][581]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.21:054][581]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.21:054][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:054][581]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.21:054][581]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:096][583]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.21:115][584]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.40.21:115][584]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.21:115][584]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.40.21:115][584]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.21:118][584]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:118][584]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:118][584]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.21:118][584]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.21:118][584]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:118][584]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.40.21:118][584]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.21:118][584]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.21:118][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:118][584]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_StrafeLeft. [2020.05.02-13.40.21:118][584]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.40.21:118][584]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Cannibal AnimTag_StrafeLeft AnimTag_Follower [2020.05.02-13.40.21:118][584]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_StrafeLeft AnimTag_Male AnimTag_Follower. [2020.05.02-13.40.21:119][584]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.21:119][584]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:119][584]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.40.21:119][584]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.21:158][586]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.40.21:158][586]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.02-13.40.21:159][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:159][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.21:159][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:159][586]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:159][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.21:159][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:159][586]Interaction: Interaction time: 76.855179 [2020.05.02-13.40.21:159][586]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.21:159][586]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:181][587]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.21:484][601]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.02-13.40.21:484][601]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:484][601]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.21:484][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:484][601]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:485][601]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.21:485][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:485][601]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.40.21:485][601]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale11_Character_C_0. [2020.05.02-13.40.21:485][601]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.02-13.40.21:485][601]Interaction: Interaction time: 2.700000 [2020.05.02-13.40.21:485][601]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry. [2020.05.02-13.40.21:485][601]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.40.21:485][601]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.40.21:485][601]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.40.21:485][601]LogSM: Error: Play Update Montage AM_CA_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.02-13.40.21:485][601]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.40.21:485][601]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.21:485][601]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.21:527][603]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.21:589][606]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:589][606]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.21:715][612]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_PickUP [2020.05.02-13.40.23:927][712]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.24:190][724]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.40.24:211][725]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:212][725]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.24:212][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.24:212][725]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.02-13.40.24:212][725]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.40.24:212][725]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:212][725]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.24:212][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.24:233][726]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:233][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.24:233][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.24:233][726]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:233][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.24:233][726]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.24:233][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.24:233][726]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.24:233][726]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.40.24:233][726]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.24:233][726]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.24:233][726]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_3] [2020.05.02-13.40.24:233][726]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.24:233][726]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:315][730]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.24:315][730]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.24:336][731]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.24:336][731]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.24:337][731]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:337][731]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:337][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.24:337][731]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.24:337][731]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:337][731]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.24:337][731]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.24:337][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.24:337][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.24:338][731]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.24:338][731]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.24:414][734]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.40.24:415][734]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:415][734]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.24:415][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.24:415][734]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.24:415][734]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.24:415][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.24:415][734]Interaction: Interaction time: 16.000000 [2020.05.02-13.40.24:415][734]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.40.24:415][734]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.02-13.40.24:416][734]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.24:416][734]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:480][783]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.40.25:481][783]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:481][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.25:481][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:481][783]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:481][783]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.25:481][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:482][783]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.40.25:482][783]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.40.25:501][784]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:501][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.25:501][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:501][784]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:501][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.25:501][784]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.25:501][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.25:501][784]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.25:501][784]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.25:501][784]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:501][784]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.25:501][784]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.25:501][784]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:581][788]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.25:581][788]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.25:601][789]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.25:601][789]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.25:603][789]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:603][789]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:603][789]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.25:603][789]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.25:603][789]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:603][789]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.25:603][789]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.25:603][789]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.25:603][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:603][789]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.25:603][789]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:623][790]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.40.25:643][791]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.40.25:643][791]Interaction: MoveIgnoreBelowActorAdd BP_Slasher_Character_09_C_0 [2020.05.02-13.40.25:684][793]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:684][793]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.25:684][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:684][793]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:684][793]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.25:684][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:684][793]Interaction: Interaction time: 14.941563 [2020.05.02-13.40.25:684][793]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.40.25:684][793]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.941563 Timestamp 0.000000 [2020.05.02-13.40.25:685][793]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.25:685][793]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:704][794]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:704][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.25:704][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:704][794]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:704][794]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.25:704][794]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:744][796]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:744][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.25:744][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:744][796]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:744][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.25:744][796]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.25:744][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.25:744][796]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.25:744][796]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.25:744][796]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:744][796]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.25:744][796]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.25:744][796]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:802][799]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.25:802][799]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.25:842][801]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.25:842][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.25:844][801]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:844][801]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:844][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.25:844][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.25:844][801]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:844][801]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.25:844][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.25:844][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.25:844][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:844][801]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.25:844][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:884][803]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:884][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.25:884][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:884][803]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.25:884][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.25:884][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:884][803]Interaction: Interaction time: 14.916388 [2020.05.02-13.40.25:884][803]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.40.25:884][803]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 14.916388 Timestamp 0.000000 [2020.05.02-13.40.25:884][803]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.25:884][803]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.25:944][806]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.40.27:622][882]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.27:641][883]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_StrafeRight AnimTag_Male. [2020.05.02-13.40.27:684][885]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:684][885]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.27:684][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.27:684][885]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:684][885]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.27:684][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.27:704][886]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:704][886]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.27:704][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.27:704][886]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:704][886]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.27:704][886]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.27:704][886]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.27:704][886]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.27:704][886]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.27:704][886]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.27:704][886]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.27:704][886]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.27:704][886]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:889][895]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.27:889][895]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.27:890][895]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.27:890][895]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.27:892][895]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:892][895]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:892][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.27:892][895]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.27:892][895]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:892][895]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.27:892][895]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.27:892][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.27:892][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.27:892][895]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.27:892][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.27:956][898]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:956][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.27:956][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.27:956][898]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.27:956][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.27:956][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.27:956][898]Interaction: Interaction time: 13.117184 [2020.05.02-13.40.27:956][898]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.40.27:956][898]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 13.117184 Timestamp 0.000000 [2020.05.02-13.40.27:956][898]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.27:956][898]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:547][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:547][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.28:547][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:547][924]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:547][924]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.28:547][924]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:590][926]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:590][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.28:590][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:590][926]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:590][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.28:590][926]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.28:590][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.28:590][926]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.28:590][926]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.28:590][926]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:591][926]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.28:591][926]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.28:591][926]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:608][927]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.28:608][927]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.28:650][929]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.28:650][929]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.28:652][929]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:652][929]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:652][929]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.28:652][929]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.28:652][929]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:652][929]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.28:652][929]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.28:652][929]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.28:652][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:652][929]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.28:652][929]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:713][932]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:713][932]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.28:713][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:713][932]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.28:713][932]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.28:713][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:714][932]Interaction: Interaction time: 12.522609 [2020.05.02-13.40.28:714][932]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.40.28:714][932]LogSM: Error: Play Update Montage AM_M_TT_Wiggle Duration 12.522609 Timestamp 0.000000 [2020.05.02-13.40.28:714][932]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.28:714][932]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.28:757][934]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.40.29:228][956]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.02-13.40.29:228][956]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.29:230][956]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.29:230][956]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.29:230][956]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.29:230][956]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.29:230][956]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.29:230][956]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.02-13.40.29:230][956]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.29:230][956]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.29:230][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.29:230][956]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.40.29:230][956]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.40.29:230][956]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry. [2020.05.02-13.40.29:230][956]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.40.29:230][956]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.40.29:230][956]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.40.29:230][956]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.29:230][956]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.29:230][956]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.29:253][957]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.40.29:254][957]Interaction: <***> OnNotifyCurrentMontageBlendingOut with wrong montage AM_M_TT_Wiggle [2020.05.02-13.40.29:254][957]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.29:275][958]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_TT_Wiggle [2020.05.02-13.40.29:318][960]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.29:318][960]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.29:318][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.29:318][960]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.29:319][960]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.29:319][960]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.29:319][960]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.29:319][960]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.29:319][960]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_3] - [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.29:319][960]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.29:319][960]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_0 - Loutre][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_3] [2020.05.02-13.40.29:319][960]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.29:319][960]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.29:359][962]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.02-13.40.29:359][962]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.29:595][973]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.40.29:597][973]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.29:597][973]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.29:597][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.29:597][973]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.29:597][973]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.29:597][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.29:597][973]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.40.29:597][973]Interaction: [BP_CamperMale11_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.40.29:597][973]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.02-13.40.29:597][973]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.40.29:597][973]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.40.29:597][973]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.40.29:597][973]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.40.29:597][973]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedIn):Length(1.500000) VS Name(AM_Spider_Struggle):Length(3.266667) [2020.05.02-13.40.29:597][973]Interaction: Interaction time: 1.500000 [2020.05.02-13.40.29:597][973]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.40.29:597][973]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.40.29:597][973]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.40.29:597][973]LogSM: Error: Play Update Montage AM_CA_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.02-13.40.29:597][973]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.29:597][973]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.29:598][973]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Hook_IN [2020.05.02-13.40.29:661][976]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.31:085][ 40]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.40.31:298][ 50]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:298][ 50]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.40.31:298][ 50]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.40.31:298][ 50]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.40.31:298][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.31:298][ 50]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.40.31:298][ 50]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.40.31:298][ 50]AuthoritativeMovement: BP_CamperMale11_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.40.31:298][ 50]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.31:298][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.31:298][ 50]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:298][ 50]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.31:298][ 50]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.31:301][ 50]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.40.31:319][ 51]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.40.31:319][ 51]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.40.31:319][ 51]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 4.000000, Lifetime Duration: 4.000000 [2020.05.02-13.40.31:320][ 51]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:320][ 51]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:320][ 51]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:320][ 51]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookCamperOut. [2020.05.02-13.40.31:320][ 51]AnimLeader: BP_Entity_C_14 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.02-13.40.31:320][ 51]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.40.31:321][ 51]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.40.31:321][ 51]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:321][ 51]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.31:321][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.31:321][ 51]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:321][ 51]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.31:322][ 51]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.31:322][ 51]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.31:322][ 51]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.31:322][ 51]Interaction: Verbose: [HangSurvivor][BP_MeatLockerBasement03_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.31:322][ 51]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.31:322][ 51]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_MeatLockerBasement03_C_0] [2020.05.02-13.40.31:322][ 51]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.31:322][ 51]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:361][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.05.02-13.40.31:362][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:362][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:362][ 53]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:362][ 53]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeIn. [2020.05.02-13.40.31:362][ 53]AnimLeader: BP_Entity_C_14 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.02-13.40.31:362][ 53]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.02-13.40.31:362][ 53]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.02-13.40.31:363][ 53]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:363][ 53]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.31:365][ 53]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.05.02-13.40.32:854][120]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale11_Character_C_0 [2020.05.02-13.40.34:565][194]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.40.34:565][194]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.40.34:585][195]Interaction: MoveIgnoreBelowActorRemove BP_Slasher_Character_09_C_0 [2020.05.02-13.40.35:135][220]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.35:135][220]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.35:135][220]AnimLeader: BP_MeatLockerBasement03_C_0 Requested to Play: HookSacrificeOut. [2020.05.02-13.40.35:135][220]AnimLeader: BP_Entity_C_14 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.02-13.40.35:135][220]AnimLeader: BP_CamperMale11_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.40.35:339][229]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: True, Remaining Lifetime: 0.001607, Lifetime Duration: 4.000000 [2020.05.02-13.40.35:382][231]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.40.35:382][231]LogDBDGeneral: StatusEffect::EndPlay - Id: TimedRevealToKiller, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 4.000000, Originating Effect: BBQAndChilli, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.40.37:642][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.37:642][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.37:642][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.37:642][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.37:642][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.37:642][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.37:642][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.37:642][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.37:643][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.37:643][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.37:643][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.37:643][331]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.37:643][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.37:643][331]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.37:643][331]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.37:643][331]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.37:643][331]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_0] [2020.05.02-13.40.37:643][331]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.37:643][331]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.37:645][331]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.02-13.40.38:410][367]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 16.493856 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.40.38:954][392]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BasementChillingPerSecond Value: 3.813901 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:183][492]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.41:184][492]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:523][507]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.40.41:523][507]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:523][507]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.40.41:523][507]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:524][507]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.41:524][507]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.41:524][507]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.41:524][507]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.41:524][507]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.41:524][507]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.40.41:524][507]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.41:524][507]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.41:524][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.41:524][507]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.41:524][507]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.41:569][509]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.41:635][512]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.40.41:636][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.41:636][512]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.41:636][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.41:636][512]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.41:636][512]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.41:636][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.41:636][512]Interaction: Interaction time: 0.000000 [2020.05.02-13.40.41:636][512]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.05.02-13.40.41:636][512]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.40.41:636][512]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.40.41:636][512]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.41:636][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.41:637][512]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.43:622][594]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.43:644][595]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.43:644][595]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.43:644][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.43:644][595]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.40.43:644][595]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.43:644][595]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.43:644][595]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.43:675][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.43:675][596]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.43:675][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.43:675][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.43:675][596]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.43:675][596]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.43:675][596]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.43:675][596]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.43:675][596]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.40.43:675][596]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.43:675][596]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.43:675][596]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.40.43:675][596]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.43:675][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.43:675][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.43:675][596]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.45:481][675]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.093283 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.40.45:482][675]LogDBDPlayerMovement: [BP_CamperMale11_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.02-13.40.45:482][675]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.40.45:482][675]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale11_Character_C_0 [2020.05.02-13.40.45:483][675]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.45:483][675]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.45:483][675]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.45:484][675]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.05.02-13.40.45:486][675]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.40.45:486][675]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.40.45:486][675]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.40.45:486][675]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.40.45:486][675]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.40.45:486][675]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.40.45:486][675]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.40.45:524][677]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale11_Character_C_0 Target: [2020.05.02-13.40.45:527][677]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.45:527][677]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.45:527][677]LogSM: [BP_CamperMale11_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.45:527][677]Interaction: [BP_CamperMale11_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.40.47:444][759]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.40.47:444][759]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.47:444][759]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.40.47:444][759]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.47:444][759]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.47:444][759]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.47:444][759]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.47:444][759]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.47:445][759]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.47:445][759]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.40.47:445][759]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.47:445][759]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.47:445][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.47:445][759]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.47:445][759]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.47:517][762]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.47:565][764]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.47:565][764]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.47:565][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.47:565][764]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.47:565][764]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.47:565][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.47:565][764]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.40.47:565][764]Interaction: Interaction time: 0.000000 [2020.05.02-13.40.47:565][764]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.05.02-13.40.47:565][764]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.40.47:565][764]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.40.47:565][764]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.47:565][764]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.47:615][766]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.40.47:640][767]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.49:870][853]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.50:047][860]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.40.50:071][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.50:071][861]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.50:072][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.50:072][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.50:072][861]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.50:072][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.50:072][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.50:072][861]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.50:072][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.50:072][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.50:072][861]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.50:072][861]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.50:072][861]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.50:072][861]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.50:072][861]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.40.50:072][861]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.50:072][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.50:072][861]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.40.50:072][861]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:072][861]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.50:075][861]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.40.50:171][865]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:260][868]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:830][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:830][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:830][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:830][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:830][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:830][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:830][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:831][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:831][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:831][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:831][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:831][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.50:831][890]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.50:831][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:072][900]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:153][903]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:275][908]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:276][908]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:292][909]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198057596650 [2020.05.02-13.40.51:295][909]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198057596650, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9ADB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.02-13.40.51:295][909]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.51:300][909]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:172][944]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.40.52:172][944]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:172][944]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.40.52:172][944]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:173][944]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.52:173][944]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.52:173][944]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.52:173][944]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.52:173][944]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.52:173][944]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.40.52:173][944]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:173][944]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.52:173][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.52:173][944]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.52:173][944]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.52:173][944]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.52:176][944]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.52:262][948]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.40.52:263][948]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.52:263][948]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.52:263][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.52:263][948]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.52:263][948]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.52:263][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.52:263][948]Interaction: Interaction time: 0.000000 [2020.05.02-13.40.52:263][948]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.05.02-13.40.52:263][948]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.40.52:263][948]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.40.52:264][948]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.52:264][948]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.52:375][953]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.54:253][ 23]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.54:277][ 24]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.40.54:322][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.54:322][ 26]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.54:322][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.54:322][ 26]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.40.54:322][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.54:322][ 26]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.54:322][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.54:322][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.54:322][ 26]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.54:322][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.54:323][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.54:323][ 26]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.54:323][ 26]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.54:323][ 26]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.54:323][ 26]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.54:323][ 26]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.40.54:323][ 26]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.54:323][ 26]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.54:323][ 26]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.40.54:323][ 26]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.54:323][ 26]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.54:371][ 28]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.54:371][ 28]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.57:180][136]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.40.57:180][136]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.57:180][136]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.40.57:180][136]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.57:181][136]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.57:181][136]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.57:181][136]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.40.57:181][136]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.57:181][136]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.57:181][136]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.40.57:181][136]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.57:181][136]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.40.57:181][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.57:181][136]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.40.57:181][136]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.57:181][136]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.40.57:281][140]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.40.57:281][140]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.57:282][140]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.40.57:282][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.57:282][140]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.57:282][140]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.40.57:282][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.57:282][140]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.40.57:282][140]Interaction: Interaction time: 0.000000 [2020.05.02-13.40.57:282][140]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.05.02-13.40.57:282][140]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.40.57:282][140]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.40.57:282][140]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.40.57:282][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.57:329][142]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.40.57:330][142]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.40.59:582][228]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.40.59:766][235]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.40.59:791][236]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.59:791][236]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.40.59:791][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.59:792][236]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.59:792][236]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.40.59:792][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.59:830][237]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.59:830][237]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.40.59:830][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.59:830][237]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.59:830][237]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.40.59:830][237]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.59:830][237]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.40.59:830][237]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.40.59:830][237]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.40.59:830][237]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.40.59:830][237]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.40.59:830][237]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.40.59:830][237]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.59:830][237]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.40.59:941][241]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.41.00:875][278]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.01:112][288]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.41.01:112][288]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.01:112][288]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.41.01:112][288]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.01:113][288]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.01:113][288]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.01:113][288]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.01:113][288]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.01:113][288]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.01:113][288]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.41.01:113][288]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.01:113][288]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.01:113][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.01:113][288]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.01:113][288]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.01:113][288]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.41.01:207][292]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.41.01:207][292]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.01:207][292]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.01:207][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.01:207][292]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.01:207][292]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.41.01:207][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.01:207][292]Interaction: Interaction time: 0.000000 [2020.05.02-13.41.01:207][292]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Injured AnimTag_Male. [2020.05.02-13.41.01:208][292]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.41.01:208][292]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.41.01:208][292]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.41.01:208][292]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.01:278][295]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.41.02:943][370]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.05.02-13.41.02:943][370]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.41.02:983][372]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.02-13.41.02:983][372]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.02:983][372]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.02-13.41.02:983][372]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.02:985][372]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.02:986][372]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.02:986][372]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.02:986][372]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.02:986][372]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.02:986][372]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.02-13.41.02:986][372]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.02:986][372]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.02:986][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.02:986][372]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.02:986][372]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:006][373]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.41.03:116][378]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.41.03:135][379]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.02-13.41.03:137][379]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:137][379]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.03:137][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:137][379]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:137][379]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.41.03:137][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:137][379]Interaction: Interaction time: 2.000000 [2020.05.02-13.41.03:137][379]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.41.03:137][379]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.41.03:137][379]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: DamageGenerator Cannibal. [2020.05.02-13.41.03:137][379]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.41.03:137][379]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Cannibal AnimTag_Follower [2020.05.02-13.41.03:137][379]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.41.03:137][379]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.41.03:137][379]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:202][382]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.41.03:223][383]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.41.03:245][384]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:245][384]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.41.03:245][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:245][384]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.41.03:245][384]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:245][384]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.41.03:245][384]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:268][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:269][385]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.41.03:269][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:269][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:269][385]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.41.03:269][385]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.03:269][385]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.41.03:269][385]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.03:269][385]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.41.03:269][385]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.41.03:269][385]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:269][385]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.41.03:269][385]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.03:269][385]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:311][387]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:311][387]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:333][388]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.41.03:333][388]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.41.03:879][410]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.41.03:879][410]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.03:879][410]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.41.03:879][410]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.03:880][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:880][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:880][410]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.03:880][410]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.03:880][410]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:880][410]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.41.03:880][410]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.03:880][410]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.03:880][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:880][410]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.03:880][410]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:906][411]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.41.03:983][414]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_UnhideNearSlasher Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.41.03:983][414]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.41.03:984][414]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:984][414]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.03:984][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:984][414]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.03:984][414]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.41.03:984][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:984][414]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.41.03:984][414]Interaction: Interaction time: 0.000000 [2020.05.02-13.41.03:984][414]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerExit AnimTag_Injured AnimTag_Male. [2020.05.02-13.41.03:984][414]LogSM: Error: Play Update Montage AM_M_ClosetUnhide Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.41.03:984][414]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.41.03:984][414]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.41.03:984][414]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.03:984][414]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.41.04:822][445]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.41.05:078][455]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.41.05:104][456]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.41.05:165][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 2.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.41.05:165][458]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.167291 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.41.05:170][458]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.02-13.41.05:353][465]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.05.02-13.41.05:355][465]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.05:355][465]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.41.05:355][465]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.41.05:355][465]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.41.05:355][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.05:355][465]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.41.05:355][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.05:355][465]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.41.05:356][465]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.05:356][465]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.41.05:356][465]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.05:379][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.05.02-13.41.05:381][466]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.05:381][466]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.41.05:381][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.05:381][466]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.05:381][466]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.41.05:381][466]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.05:381][466]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.41.05:381][466]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.05:382][466]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.41.05:382][466]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.05:382][466]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_0] [2020.05.02-13.41.05:382][466]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.05:382][466]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.05:384][466]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.05.02-13.41.06:259][499]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.41.06:478][507]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.41.06:504][508]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.06:504][508]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.41.06:504][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.06:504][508]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.06:504][508]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.41.06:504][508]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.06:528][509]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.06:529][509]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.41.06:529][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.06:529][509]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.06:529][509]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.41.06:529][509]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.06:529][509]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.41.06:529][509]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.06:529][509]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.41.06:529][509]Interaction: Verbose: [ClosetHideExitSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.41.06:529][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.06:529][509]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideExitSneak][ClosetStandard_C_5] [2020.05.02-13.41.06:529][509]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.06:529][509]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.06:634][513]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.41.06:635][513]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.07:469][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.07:469][545]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.07:469][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.07:469][545]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.07:469][545]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.02-13.41.07:470][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.07:470][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.07:470][545]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.07:470][545]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.07:470][545]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.07:470][545]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.07:470][545]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.07:470][545]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.07:470][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.07:470][545]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.07:470][545]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.07:519][547]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.41.07:519][547]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.07:519][547]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.07:520][547]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.07:520][547]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.07:520][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.07:520][547]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.07:520][547]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.41.07:520][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.07:520][547]Interaction: Interaction time: 16.000000 [2020.05.02-13.41.07:520][547]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.41.07:520][547]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.10:035][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.10:035][643]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.41.10:035][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.10:035][643]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.10:035][643]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.41.10:035][643]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.10:038][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.41.10:062][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.10:062][644]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.41.10:062][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.10:062][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.10:062][644]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.41.10:062][644]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.10:062][644]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.41.10:062][644]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.10:062][644]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.41.10:062][644]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.10:062][644]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.10:062][644]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.10:062][644]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.10:109][646]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.41.10:135][647]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.10:135][647]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.11:607][704]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.11:607][704]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.11:607][704]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.11:607][704]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.11:607][704]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingHealed] [2020.05.02-13.41.11:608][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.11:608][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.11:608][704]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.11:608][704]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.11:608][704]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.11:608][704]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.11:608][704]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.11:608][704]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.11:608][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.11:608][704]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.11:608][704]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.11:632][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.11:632][705]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.11:680][707]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.41.11:682][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.11:682][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.11:682][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.11:682][707]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.11:682][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.41.11:682][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.11:682][707]Interaction: Interaction time: 13.490958 [2020.05.02-13.41.11:682][707]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.41.11:682][707]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.16:117][890]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.41.16:722][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 160 [2020.05.02-13.41.16:989][928]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.41.16:989][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.41.16:989][928]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.41.16:989][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.41.16:989][928]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.41.16:989][928]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.41.17:017][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.41.20:061][ 67]LogActor: Warning: BP_ExposerCrow_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_ExposerCrow_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.41.20:175][ 71]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ExposerAdded Value: 3.000000 Instigator: BP_CamperMale01_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.41.25:150][286]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_BleedOutPercent Value: 0.120004 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.41.25:150][286]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorHealed Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.41.25:152][286]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.41.25:153][286]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.41.25:153][286]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.41.25:153][286]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.41.25:153][286]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.41.25:153][286]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.41.25:153][286]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.41.25:154][286]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.41.25:195][288]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.41.25:220][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.25:220][289]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.41.25:220][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.25:220][289]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.25:220][289]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.41.25:220][289]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.25:223][289]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.41.25:264][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.25:264][291]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.41.25:264][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.25:264][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.25:264][291]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.41.25:264][291]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.25:264][291]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.41.25:264][291]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.25:264][291]Interaction: Verbose: [HealOther1][BP_CamperInteractable_C_1] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.41.25:264][291]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.25:264][291]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.25:264][291]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.25:264][291]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.25:286][292]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.41.25:356][295]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.25:356][295]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.32:694][610]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.41.32:694][610]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.32:694][610]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.41.32:694][610]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.32:694][610]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.32:694][610]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.32:695][610]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.32:695][610]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.32:695][610]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.32:695][610]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.41.32:695][610]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.32:695][610]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.32:695][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.32:695][610]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.05.02-13.41.32:695][610]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.32:695][610]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.33:428][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.33:429][639]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.33:429][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.33:429][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.33:429][639]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.02-13.41.33:429][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.33:429][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.33:429][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.33:429][639]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.41.33:429][639]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.33:429][639]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.41.33:429][639]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.33:429][639]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.41.33:429][639]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.33:429][639]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.41.33:429][639]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.33:429][639]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.33:891][656]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.241392 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.41.35:225][715]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.41.35:225][715]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.35:225][715]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.41.35:225][715]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.35:226][715]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.35:226][715]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.35:226][715]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.35:226][715]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.35:226][715]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.35:226][715]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.41.35:226][715]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.35:226][715]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.35:226][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.35:226][715]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: SurvivorGesture1 AnimTag_Male. [2020.05.02-13.41.35:226][715]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.35:226][715]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.36:407][765]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:407][765]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.36:407][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.36:407][765]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:407][765]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionCancelled] [2020.05.02-13.41.36:407][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.36:407][765]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:407][765]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:407][765]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.41.36:407][765]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.36:407][765]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.41.36:408][765]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.36:408][765]Interaction: Verbose: [Gesture01][BP_CamperInteractable_C_1] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.41.36:408][765]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.36:408][765]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Gesture01][BP_CamperInteractable_C_1] [2020.05.02-13.41.36:408][765]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.36:408][765]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:523][770]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.41.36:523][770]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.36:523][770]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.41.36:523][770]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.36:524][770]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:524][770]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:524][770]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.36:524][770]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.36:524][770]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:524][770]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.41.36:524][770]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.36:524][770]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.36:524][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.36:524][770]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.36:524][770]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.36:721][778]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.41.36:722][778]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:722][778]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.36:722][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.36:722][778]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.41.36:722][778]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.41.36:722][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.36:722][778]Interaction: Interaction time: 2.000000 [2020.05.02-13.41.36:722][778]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.41.36:722][778]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.41.36:722][778]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.41.36:722][778]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.41.36:722][778]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.37:940][828]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.41.37:940][828]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.37:940][828]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.41.37:940][828]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.37:941][828]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.37:941][828]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.37:941][828]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.41.37:941][828]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.37:941][828]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.37:941][828]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.41.37:941][828]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.37:941][828]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.41.37:941][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.37:941][828]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.41.37:941][828]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.38:033][831]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.41.38:033][831]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.38:034][831]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.41.38:034][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.38:034][831]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.38:034][831]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.41.38:034][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.38:034][831]Interaction: Interaction time: 0.000000 [2020.05.02-13.41.38:034][831]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerEnter AnimTag_Male. [2020.05.02-13.41.38:034][831]LogSM: Error: Play Update Montage AM_M_ClosetHide Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.41.38:034][831]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.41.38:034][831]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.41.38:034][831]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.41.38:037][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.38:710][855]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.41.38:917][863]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.41.38:917][863]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.41.38:917][863]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.41.38:917][863]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.40:024][906]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.41.40:049][907]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.41.40:072][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.40:072][908]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.41.40:072][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.40:072][908]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.41.40:072][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.40:072][908]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.41.40:072][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.40:072][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.40:072][908]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.41.40:072][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.40:073][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.40:073][908]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.41.40:073][908]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.40:073][908]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.41.40:073][908]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.41.40:073][908]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.41.40:073][908]Interaction: Verbose: [ClosetHideEnterSneak][ClosetStandard_C_5] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.41.40:073][908]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.41.40:073][908]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [ClosetHideEnterSneak][ClosetStandard_C_5] [2020.05.02-13.41.40:073][908]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.41.40:073][908]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.40:148][911]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.41.40:148][911]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.09:278][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.42.09:280][ 96]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.09:280][ 96]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.09:280][ 96]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.09:280][ 96]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.42.09:280][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.09:280][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.42.09:280][ 96]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.09:280][ 96]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.09:283][ 96]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.42.09:328][ 98]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.42.09:328][ 98]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.42.09:328][ 98]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.42.09:330][ 98]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.09:330][ 98]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.12:400][216]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Hitting Cannibal. [2020.05.02-13.42.12:400][216]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Chainsaw_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.12:400][216]AnimLeader: Warning: Play Montage was requested but not found: Attack_Chainsaw_Hitting Cannibal AnimTag_Follower [2020.05.02-13.42.12:400][216]AnimLeader: Warning: Montage length differs Name(AM_CA_CSAttack):Length(0.366667) VS Name(AM_CA_CS_Run):Length(1.200000) [2020.05.02-13.42.12:687][226]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Miss Cannibal. [2020.05.02-13.42.12:687][226]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Miss Cannibal AnimTag_Follower. [2020.05.02-13.42.12:687][226]AnimLeader: Warning: Montage length differs Name(AM_CA_CS_Attack01_Miss):Length(2.033333) VS Name(AM_CA_CS_Miss):Length(2.033333) [2020.05.02-13.42.14:752][306]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.14:752][306]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:673][342]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchPlayer][ClosetStandard_C_5] [2020.05.02-13.42.15:673][342]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.15:673][342]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchPlayer][ClosetStandard_C_5] [2020.05.02-13.42.15:673][342]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.15:675][342]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:675][342]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:675][342]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.42.15:675][342]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.15:675][342]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:675][342]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchPlayer][ClosetStandard_C_5] [2020.05.02-13.42.15:675][342]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.15:675][342]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.42.15:675][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.15:676][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.42.15:676][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.42.15:676][342]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Cannibal. [2020.05.02-13.42.15:676][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.15:676][342]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Cannibal AnimTag_Follower [2020.05.02-13.42.15:676][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Campers/Animations/CamperAnimationMappings.CamperAnimationMappings'. [2020.05.02-13.42.15:676][342]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Cannibal AnimTag_Male AnimTag_Follower [2020.05.02-13.42.15:676][342]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Blueprints/GameplayElements/Interactable/Closet/ClosetAnimMappings.ClosetAnimMappings'. [2020.05.02-13.42.15:676][342]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull_In AnimTag_SearchPlayer_Healthy Cannibal AnimTag_Follower [2020.05.02-13.42.15:676][342]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.42.15:676][342]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.15:676][342]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.42.15:878][350]LogDBDGeneral: StatusEffect::EndPlay - Id: ClosetBlindnessEffect, Status Owner: BP_CamperMale02_Character_C_0 - Kristen, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.42.15:878][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.42.15:879][350]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.02-13.42.15:880][350]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:880][350]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.42.15:880][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.15:880][350]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull_In' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.42.15:880][350]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:880][350]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.42.15:880][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.15:880][350]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor BP_CamperMale02_Character_C_0. Function Server_SetImmobilized will not be processed. [2020.05.02-13.42.15:880][350]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.42.15:880][350]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperMale02_Character_C_0. [2020.05.02-13.42.15:880][350]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.02-13.42.15:880][350]Interaction: Interaction time: 5.000000 [2020.05.02-13.42.15:880][350]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Cannibal AnimTag_Carry. [2020.05.02-13.42.15:880][350]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchFull' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.15:880][350]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchFull AnimTag_SearchPlayer_Healthy Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.42.15:880][350]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.42.15:880][350]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchFull AnimTag_SearchPlayer_Healthy Cannibal AnimTag_Carry AnimTag_Follower. [2020.05.02-13.42.15:880][350]LogSM: Error: Play Update Montage AM_TT_Grab_Locker Duration 5.000000 Timestamp 0.000000 [2020.05.02-13.42.15:881][350]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.42.15:881][350]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.15:881][350]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_TT_Grab_Locker [2020.05.02-13.42.15:884][350]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.42.15:930][352]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.42.15:953][353]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:953][353]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:953][353]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.15:953][353]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.16:214][363]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.42.16:317][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.42.17:008][392]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.42.17:008][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.42.17:008][392]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.42.17:008][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.42.17:423][407]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.05.02-13.42.17:979][428]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.42.17:979][428]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.42.17:979][428]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.42.17:979][428]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.42.18:009][429]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.42.19:098][469]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.20:614][520]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.42.20:875][530]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.42.20:899][531]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.20:899][531]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.42.20:899][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.20:899][531]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.20:899][531]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.42.20:899][531]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.20:926][532]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.20:926][532]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.42.20:926][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.20:926][532]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.20:926][532]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.42.20:926][532]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.20:926][532]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.42.20:926][532]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.20:926][532]Interaction: Verbose: [SearchPlayer][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.42.20:926][532]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.20:926][532]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.02-13.42.20:926][532]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.42.20:926][532]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [SearchPlayer][ClosetStandard_C_5] [2020.05.02-13.42.20:927][532]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.20:927][532]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:211][543]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:212][543]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: [BP_CamperMale01_C_0 - Flo][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.05.02-13.42.21:242][544]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.23:946][655]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.05.02-13.42.24:605][684]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.42.24:605][684]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.24:605][684]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.42.24:605][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.24:607][684]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.24:607][684]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.24:607][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.42.24:607][684]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.24:607][684]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.24:607][684]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.42.24:607][684]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.24:608][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.42.24:608][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.24:608][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.42.24:608][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.42.24:608][684]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry. [2020.05.02-13.42.24:608][684]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.24:608][684]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.42.24:608][684]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_Male AnimTag_Follower. [2020.05.02-13.42.24:608][684]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.42.24:608][684]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.24:608][684]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.42.24:980][701]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.02-13.42.24:983][701]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.24:983][701]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.42.24:983][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.24:983][701]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.24:983][701]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.42.24:983][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.24:983][701]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry AnimTag_Male. [2020.05.02-13.42.24:983][701]Interaction: [BP_CamperMale02_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.42.24:983][701]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.02-13.42.24:983][701]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.42.24:983][701]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.42.24:983][701]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.42.24:983][701]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.42.24:983][701]Interaction: Interaction time: 1.500000 [2020.05.02-13.42.24:983][701]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.42.24:983][701]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.24:983][701]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.42.24:984][701]LogSM: Error: Play Update Montage AM_CA_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.02-13.42.24:984][701]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.42.24:984][701]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.24:984][701]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Hook_IN [2020.05.02-13.42.25:004][702]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.42.26:494][768]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.02-13.42.26:644][775]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.42.26:644][775]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.42.26:644][775]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.42.26:644][775]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.26:644][775]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.42.26:644][775]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.42.26:644][775]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.42.26:685][777]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.42.26:686][777]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.26:686][777]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.26:687][777]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.26:687][777]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookCamperOut. [2020.05.02-13.42.26:687][777]AnimLeader: BP_Entity_C_3 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.02-13.42.26:687][777]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.42.26:687][777]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookCamperOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.42.26:688][777]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.26:688][777]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.42.26:688][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.26:688][777]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.26:688][777]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.42.26:688][777]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.26:729][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.05.02-13.42.26:730][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.26:730][779]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.26:731][779]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.26:731][779]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.42.26:731][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.26:731][779]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.26:731][779]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.42.26:731][779]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.26:731][779]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.42.26:731][779]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.26:731][779]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.42.26:731][779]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.26:731][779]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.42.26:731][779]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.26:731][779]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.26:734][779]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.05.02-13.42.29:653][898]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 11.006912 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.42.30:475][929]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.42.30:475][929]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.30:475][929]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.42.30:477][929]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.30:477][929]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.30:969][943]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.42.30:969][943]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.30:969][943]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.42.31:083][947]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.42.31:083][947]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.31:083][947]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.42.31:402][959]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.31:402][959]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.31:402][959]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.31:402][959]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookIdle. [2020.05.02-13.42.31:402][959]AnimLeader: BP_Entity_C_3 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.42.31:402][959]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookIdle AnimTag_Male AnimTag_Follower. [2020.05.02-13.42.31:428][960]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.31:428][960]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.31:428][960]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReactionIn. [2020.05.02-13.42.31:428][960]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.02-13.42.31:428][960]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionIn AnimTag_Male AnimTag_Follower. [2020.05.02-13.42.31:477][962]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.42.31:477][962]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.31:501][963]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.42.31:502][963]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.31:502][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.31:502][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.31:502][963]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.42.31:502][963]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.31:502][963]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.31:502][963]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.42.31:502][963]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.31:502][963]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.42.31:502][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.31:502][963]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.42.31:502][963]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.31:527][964]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.31:527][964]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.42.31:527][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.31:527][964]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.31:527][964]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.42.31:527][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.31:527][964]Interaction: Interaction time: 0.000000 [2020.05.02-13.42.31:527][964]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.42.31:528][964]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.42.31:528][964]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.31:718][972]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.42.31:718][972]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.42.32:297][997]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.32:298][997]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.32:298][997]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReaction. [2020.05.02-13.42.32:298][997]AnimLeader: BP_Entity_C_3 Requested to Play: HookReaction AnimTag_Follower. [2020.05.02-13.42.32:298][997]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReaction AnimTag_Male AnimTag_Follower. [2020.05.02-13.42.32:298][997]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.42.32:367][ 0]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.42.32:602][ 10]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.32:602][ 10]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.32:807][ 19]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.32:807][ 19]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.32:807][ 19]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookReactionOut. [2020.05.02-13.42.32:807][ 19]AnimLeader: BP_Entity_C_3 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.02-13.42.32:807][ 19]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookReactionOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.42.32:807][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.42.32:842][ 20]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.42.34:305][ 83]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.34:306][ 83]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.42.34:306][ 83]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookStruggle. [2020.05.02-13.42.34:306][ 83]AnimLeader: BP_Entity_C_3 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.02-13.42.34:306][ 83]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookStruggle AnimTag_Male AnimTag_Follower. [2020.05.02-13.42.34:306][ 83]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.42.34:328][ 84]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.42.35:926][152]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.42.35:926][152]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.35:926][152]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.42.35:928][152]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.35:928][152]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.36:426][172]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.42.36:426][172]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.36:426][172]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.42.36:602][179]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.42.36:602][179]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.36:602][179]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.42.38:157][239]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.38:157][239]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.38:179][240]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.42.38:179][240]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.38:179][240]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.42.38:179][240]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.38:181][240]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.38:181][240]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.38:181][240]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.42.38:181][240]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.38:181][240]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.38:181][240]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.42.38:181][240]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.38:181][240]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.42.38:181][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.38:182][240]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.42.38:182][240]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.38:182][240]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.42.38:283][244]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.42.38:360][247]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.38:360][247]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.42.38:360][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.38:360][247]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.38:360][247]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.42.38:360][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.38:360][247]Interaction: Interaction time: 2.333000 [2020.05.02-13.42.38:360][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.42.38:360][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.42.38:360][247]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: LockerSearchEmpty Cannibal. [2020.05.02-13.42.38:361][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.42.38:361][247]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty Cannibal AnimTag_Follower [2020.05.02-13.42.38:361][247]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchEmpty Cannibal AnimTag_Follower. [2020.05.02-13.42.38:361][247]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.02-13.42.38:361][247]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.42.38:361][247]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.40:425][326]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.42.40:692][336]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.42.40:744][338]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.40:744][338]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.42.40:744][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.40:744][338]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.40:744][338]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.42.40:744][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.40:744][338]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.40:744][338]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.42.40:744][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.40:744][338]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.40:744][338]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.42.40:744][338]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.40:744][338]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.42.40:744][338]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.40:744][338]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.42.40:744][338]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.40:744][338]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.42.40:744][338]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.40:744][338]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.43:091][422]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.42.43:091][422]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.43:091][422]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.42.43:091][422]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.43:093][422]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.43:093][422]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.43:093][422]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.42.43:093][422]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.43:093][422]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.43:093][422]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.42.43:093][422]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.43:093][422]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.42.43:093][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.43:093][422]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.42.43:093][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.43:242][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.42.43:245][428]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.43:245][428]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.42.43:245][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.43:245][428]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.43:245][428]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.42.43:245][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.43:245][428]Interaction: Interaction time: 2.000000 [2020.05.02-13.42.43:245][428]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.42.43:245][428]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.42.43:245][428]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.42.43:245][428]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.42.43:245][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.43:407][434]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.557199 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.42.45:248][503]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.42.45:412][509]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.42.45:412][509]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.42.45:412][509]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.42.45:412][509]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.45:877][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.42.45:882][526]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.45:882][526]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.42.45:882][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.45:882][526]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.45:882][526]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.42.45:882][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.45:882][526]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.45:882][526]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.42.45:882][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.45:882][526]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.45:882][526]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.42.45:883][526]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.45:883][526]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.42.45:883][526]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.45:883][526]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.42.45:883][526]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.45:883][526]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.42.45:883][526]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.45:883][526]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.45:885][526]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.42.45:928][528]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.42.45:928][528]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.42.45:928][528]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.42.45:932][528]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.45:932][528]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.45:953][529]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_FullObstructed Cannibal. [2020.05.02-13.42.45:953][529]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_FullObstructed Cannibal AnimTag_Follower. [2020.05.02-13.42.46:721][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.02-13.42.46:721][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.46:721][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.02-13.42.46:721][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.46:722][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.46:722][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.46:722][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.42.46:722][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.42.46:723][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.46:723][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.02-13.42.46:723][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.42.46:723][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.42.46:723][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.46:723][559]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.42.46:723][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.46:798][562]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.42.46:847][564]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.42.46:848][564]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.02-13.42.46:849][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.46:849][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.42.46:849][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.46:849][564]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.42.46:849][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.42.46:849][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.46:849][564]Interaction: Interaction time: 75.074036 [2020.05.02-13.42.46:849][564]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.42.46:849][564]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.42.46:849][564]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.42.50:997][726]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.50:997][726]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.42.59:835][ 99]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.05.02-13.42.59:835][ 99]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.42.59:835][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.02-13.42.59:835][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.02-13.42.59:836][ 99]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.02-13.42.59:836][ 99]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.42.59:836][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.02-13.42.59:879][ 99]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.02-13.42.59:879][ 99]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.02-13.42.59:879][ 99]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.02-13.42.59:879][ 99]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.02-13.42.59:915][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 1 [2020.05.02-13.42.59:915][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 1, isKeyBoardMouse: false [2020.05.02-13.42.59:917][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 1 [2020.05.02-13.42.59:918][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode _primaryItemClip.gamepadIconsMC.setControlMode platform:32 controlMode:1 [2020.05.02-13.42.59:919][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:1 [2020.05.02-13.42.59:921][ 99]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.42.59:936][ 99]LogStreaming: Flushing async loaders took 15ms. [2020.05.02-13.42.59:936][ 99]LogStreaming: Flushing async loaders. [2020.05.02-13.42.59:941][ 99]LogStreaming: Flushing async loaders took 5ms. [2020.05.02-13.42.59:941][ 99]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.02-13.42.59:941][ 99]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.02-13.43.00:194][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.05.02-13.43.00:194][104]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.05.02-13.43.00:194][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 1 -> 0 [2020.05.02-13.43.00:194][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode _primaryItemClip.gamepadIconsMC.setControlMode platform:32 controlMode:0 [2020.05.02-13.43.00:194][104]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] GamepadIconsComponent: GamepadIconsComponent::setControlMode platform:32 controlMode:0 [2020.05.02-13.43.00:194][104]GUI: Warning: [ Client] URootMovie::OnAssert() : [FLASH][WARN] GamepadIconsComponent: GamepadIconsComponent::setControlMode Incoherence! The control mode should be CONTROL_MODE_XBOX (1) but it is 0. Fall-backing on Xbox icons [2020.05.02-13.43.01:327][138]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.43.01:327][138]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.01:327][138]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.43.01:329][138]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.01:330][138]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.01:853][156]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.43.01:854][156]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.01:854][156]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.43.02:146][168]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.43.02:146][168]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.02:146][168]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.43.03:691][233]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.03:691][233]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.07:066][373]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.43.07:066][373]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.43.07:090][374]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.43.07:090][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.02-13.43.07:092][374]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.02-13.43.07:093][374]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.02-13.43.07:093][374]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.02-13.43.07:094][374]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.02-13.43.07:094][374]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.43.07:094][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.05.02-13.43.07:095][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.05.02-13.43.07:095][374]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.02-13.43.08:931][446]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.43.08:931][446]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.08:931][446]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.43.08:933][446]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.08:933][446]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.09:437][464]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.43.09:437][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.09:437][464]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.43.09:541][468]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.43.09:541][468]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.09:541][468]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.43.11:078][525]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.11:078][525]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.11:366][536]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.43.11:366][536]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.11:366][536]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.43.11:368][536]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.11:368][536]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.11:889][555]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.43.11:889][555]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.11:889][555]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.43.11:987][559]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.43.11:987][559]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.11:987][559]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.43.13:563][620]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.13:563][620]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.15:453][689]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal AnimTag_StrafeRight. [2020.05.02-13.43.15:453][689]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.15:453][689]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_StrafeRight AnimTag_Follower [2020.05.02-13.43.15:456][689]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.15:456][689]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.16:007][711]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.43.16:007][711]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.16:007][711]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.43.16:106][715]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.43.16:106][715]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.16:106][715]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.43.16:305][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.43.17:009][751]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.43.17:009][751]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.43.17:405][767]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.05.02-13.43.17:663][778]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.17:663][778]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.18:010][793]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.43.18:010][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.43.18:010][793]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.43.18:010][793]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.43.18:014][793]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.43.23:130][ 13]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.43.23:130][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.23:130][ 13]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.43.23:133][ 13]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.23:133][ 13]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.23:232][ 17]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.23:232][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.43.23:232][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.23:232][ 17]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.23:232][ 17]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.43.23:232][ 17]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.23:235][ 17]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.02-13.43.23:257][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.23:257][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.43.23:257][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.23:257][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.23:257][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.43.23:257][ 18]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.23:257][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.43.23:257][ 18]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.23:257][ 18]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.43.23:257][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.23:257][ 18]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.05.02-13.43.23:257][ 18]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.23:257][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.23:612][ 31]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.43.23:612][ 31]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.23:612][ 31]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.43.23:713][ 35]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.43.23:713][ 35]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.23:713][ 35]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.43.24:164][ 53]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 36.365417 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.43.25:285][ 98]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.25:286][ 98]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:949][343]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:949][343]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.43.30:949][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.30:949][343]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:949][343]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.43.30:949][343]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.30:990][345]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.30:990][345]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.30:990][345]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.30:990][345]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.30:991][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:991][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.43.30:991][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.30:991][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:991][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.43.30:991][345]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.30:991][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.43.30:991][345]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.30:991][345]AuthoritativeMovement: BP_CamperMale02_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.43.30:991][345]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.43.30:991][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.30:991][345]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.30:991][345]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.30:991][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:991][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:991][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:992][345]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.43.30:992][345]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.30:992][345]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.30:992][345]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.30:992][345]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.30:992][345]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.43.30:992][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.30:992][345]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.43.30:992][345]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:012][346]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:012][346]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.43.31:012][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:012][346]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:012][346]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.43.31:012][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:012][346]Interaction: Interaction time: 0.000000 [2020.05.02-13.43.31:012][346]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.43.31:012][346]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:054][348]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:054][348]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.43.31:054][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:054][348]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:054][348]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.43.31:054][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:054][348]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:054][348]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.43.31:054][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:054][348]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:054][348]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.43.31:054][348]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.31:054][348]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.43.31:054][348]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.31:054][348]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.43.31:054][348]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:055][348]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.31:055][348]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.31:055][348]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:076][349]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.31:076][349]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.31:076][349]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.31:076][349]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.31:077][349]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.31:077][349]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.31:077][349]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookSacrificeIn. [2020.05.02-13.43.31:077][349]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.02-13.43.31:077][349]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Male AnimTag_Follower. [2020.05.02-13.43.31:077][349]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.02-13.43.31:118][351]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation FAIL] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.31:118][351]InteractionHandler: Verbose: (Line: [1061] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.31:119][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:119][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:120][351]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.43.31:120][351]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.31:120][351]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:120][351]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.31:120][351]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.31:120][351]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.43.31:120][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:120][351]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.43.31:120][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:120][351]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.02-13.43.31:120][351]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.02-13.43.31:140][352]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.02-13.43.31:140][352]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.02-13.43.31:161][353]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [Exiting interaction because fail received] [2020.05.02-13.43.31:161][353]Interaction: Verbose: (Line: [210] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionEnter.cpp]) [2020.05.02-13.43.31:183][354]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:183][354]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterFailed] [2020.05.02-13.43.31:183][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:183][354]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.43.31:183][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:183][354]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.31:183][354]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.43.31:183][354]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.31:183][354]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.43.31:183][354]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.31:183][354]Interaction: Verbose: [Struggle][BP_SmallMeatLocker_HillBilly_C_3] - [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.43.31:183][354]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.31:183][354]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_0 - Kristen][CLIENT SLAVE] - [EndInteraction Called] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.05.02-13.43.31:183][354]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.31:183][354]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.34:854][511]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.34:854][511]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.34:854][511]AnimLeader: BP_SmallMeatLocker_HillBilly_C_3 Requested to Play: HookSacrificeOut. [2020.05.02-13.43.34:854][511]AnimLeader: BP_Entity_C_3 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.02-13.43.34:854][511]AnimLeader: BP_CamperMale02_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Male AnimTag_Follower. [2020.05.02-13.43.36:112][563]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.43.36:112][563]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.36:112][563]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.43.36:114][563]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.36:114][563]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.36:636][583]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.43.36:636][583]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.36:636][583]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.43.36:727][586]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.43.36:727][586]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.36:727][586]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.43.38:284][644]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.38:284][644]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.38:655][658]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.43.38:655][658]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.38:655][658]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.43.38:655][658]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.38:658][658]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.38:658][658]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.38:658][658]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.43.38:658][658]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.38:658][658]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.38:658][658]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.43.38:658][658]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.38:658][658]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.43.38:658][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.38:658][658]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.43.38:658][658]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.38:658][658]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.43.38:788][663]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.43.38:842][665]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.38:842][665]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.43.38:842][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.38:842][665]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.38:842][665]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.43.38:842][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.38:842][665]Interaction: Interaction time: 2.333000 [2020.05.02-13.43.38:842][665]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.43.38:843][665]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.43.38:843][665]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: LockerSearchEmpty Cannibal. [2020.05.02-13.43.38:843][665]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.43.38:843][665]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty Cannibal AnimTag_Follower [2020.05.02-13.43.38:843][665]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchEmpty Cannibal AnimTag_Follower. [2020.05.02-13.43.38:843][665]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.02-13.43.38:843][665]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.43.38:843][665]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.40:641][733]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 8.062658 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.43.40:916][743]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.43.41:165][752]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.43.41:192][753]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.41:192][753]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.43.41:192][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.41:192][753]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.41:192][753]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.43.41:192][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.41:192][753]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.41:192][753]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.43.41:192][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.41:192][753]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.41:192][753]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.43.41:192][753]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.41:192][753]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.43.41:192][753]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.41:192][753]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.43.41:192][753]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.41:192][753]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.43.41:192][753]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.41:192][753]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.43.42:562][806]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.43.42:562][806]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.42:562][806]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.43.42:562][806]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.42:563][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.42:563][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.42:563][806]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.43.42:563][806]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.42:563][806]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.42:563][806]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.43.42:563][806]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.42:563][806]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.43.42:563][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.42:563][806]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.43.42:563][806]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.42:615][808]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.43.42:661][810]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.43.42:662][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.02-13.43.42:665][810]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.42:665][810]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.43.42:665][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.42:665][810]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.42:665][810]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.43.42:665][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.42:665][810]Interaction: Interaction time: 38.708599 [2020.05.02-13.43.42:665][810]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.43.42:665][810]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.42:686][811]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.43.45:200][918]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 0.706149 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.43.45:200][918]LogDBDPlayerMovement: [BP_CamperMale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.02-13.43.45:200][918]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.43.45:200][918]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale02_Character_C_0 [2020.05.02-13.43.45:201][918]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.45:201][918]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.45:201][918]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.45:202][918]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.05.02-13.43.45:203][918]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.43.45:203][918]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.43.45:203][918]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.43.45:203][918]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.43.45:203][918]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.43.45:203][918]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.43.45:203][918]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.43.45:264][921]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale02_Character_C_0 Target: [2020.05.02-13.43.45:265][921]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.45:265][921]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.45:265][921]LogSM: [BP_CamperMale02_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.45:265][921]Interaction: [BP_CamperMale02_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.43.50:756][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.50:756][170]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.43.50:756][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.50:756][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.50:756][170]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.43.50:756][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.50:756][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.50:756][170]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.43.50:756][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.50:756][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.50:756][170]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.43.50:756][170]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.50:756][170]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.43.50:756][170]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.43.50:756][170]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.43.50:756][170]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.43.50:756][170]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.43.50:756][170]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.43.50:756][170]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.43.50:759][170]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.02-13.43.51:203][190]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.43.51:363][198]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198153614875 [2020.05.02-13.43.51:373][198]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. friendId : 76561198153614875, presenceData: FOnlineUserPresence {Online: 1 Playing: 1 ThisGame: 1 Joinable: 0 VoiceSupport: 0 SessionId: Lobby[0x18...9ADB] Status: FOnlineUserPresenceStatus {State: Online, Status: , Properties: richpresence : OnMenu} [2020.05.02-13.43.51:373][198]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnFriendPlatformPresenceReceived] Friend presence updated. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InMatch [2020.05.02-13.43.51:652][211]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 8.095778 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.43.57:138][464]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.070609 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.44.15:683][318]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.02-13.44.15:683][318]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.15:683][318]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.02-13.44.15:683][318]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.15:684][318]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.15:684][318]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.15:684][318]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.44.15:684][318]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.15:684][318]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.15:684][318]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.02-13.44.15:684][318]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.15:684][318]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.44.15:684][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.15:684][318]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.44.15:684][318]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.15:685][318]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.44.15:809][324]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.44.15:850][326]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.02-13.44.15:851][326]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.15:851][326]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.44.15:851][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.15:851][326]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.15:851][326]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.44.15:851][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.15:851][326]Interaction: Interaction time: 2.000000 [2020.05.02-13.44.15:851][326]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.44.15:851][326]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.44.15:851][326]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: DamageGenerator Cannibal. [2020.05.02-13.44.15:851][326]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.44.15:851][326]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Cannibal AnimTag_Follower [2020.05.02-13.44.15:851][326]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.44.15:851][326]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.44.15:851][326]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.16:311][347]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.44.16:978][377]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.44.16:978][377]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.44.17:112][383]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.05.02-13.44.17:563][404]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.44.17:823][416]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.44.17:867][418]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.02-13.44.17:993][424]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.44.17:993][424]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.44.17:993][424]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.44.17:993][424]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.44.18:014][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.02-13.44.18:016][425]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.44.18:016][425]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.44.18:016][425]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.44.18:016][425]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.18:018][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.44.18:059][427]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.18:059][427]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.44.18:059][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.18:059][427]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.44.18:059][427]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.18:059][427]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.44.18:059][427]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.18:079][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.02-13.44.18:081][428]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.18:081][428]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.44.18:081][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.18:081][428]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.18:081][428]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.44.18:081][428]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.18:081][428]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.44.18:081][428]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.18:081][428]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.44.18:081][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.18:081][428]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.02-13.44.18:081][428]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.18:081][428]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.18:083][428]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.02-13.44.20:664][528]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.44.20:664][528]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.20:664][528]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.44.20:664][528]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.20:665][528]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.20:665][528]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.20:666][528]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.44.20:666][528]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.20:666][528]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.20:666][528]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.44.20:666][528]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.20:666][528]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.44.20:666][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.20:666][528]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.44.20:666][528]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.20:831][533]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.44.20:832][533]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.20:832][533]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.44.20:832][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.20:832][533]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.20:832][533]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.44.20:832][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.20:832][533]Interaction: Interaction time: 2.000000 [2020.05.02-13.44.20:832][533]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.44.20:832][533]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.44.20:832][533]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.44.20:832][533]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.44.20:832][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.22:246][579]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFChainsawCooldown][LFChainsaw_C_0] [2020.05.02-13.44.22:246][579]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.22:248][579]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.22:248][579]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.44.22:248][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.22:248][579]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.22:248][579]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.44.22:248][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.22:248][579]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.22:248][579]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.44.22:248][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.22:248][579]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.22:248][579]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.44.22:248][579]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.22:248][579]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.44.22:248][579]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.22:248][579]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.44.22:248][579]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.22:248][579]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.44.22:248][579]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.22:248][579]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.22:251][579]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.44.22:273][580]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFChainsawCooldown][LFChainsaw_C_0] [2020.05.02-13.44.22:273][580]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.22:275][580]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.22:275][580]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.22:275][580]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.44.22:275][580]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.22:275][580]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.22:275][580]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFChainsawCooldown][LFChainsaw_C_0] [2020.05.02-13.44.22:275][580]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.22:275][580]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.44.22:275][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.22:275][580]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRevCancel Cannibal. [2020.05.02-13.44.22:275][580]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRevCancel Cannibal AnimTag_Follower. [2020.05.02-13.44.22:275][580]AnimLeader: Warning: Montage length differs Name(AM_DO_Attack01_Cancel):Length(1.000000) VS Name(AM_CA_CS_Cancel):Length(1.016393) [2020.05.02-13.44.22:275][580]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.44.22:275][580]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.23:315][623]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.23:315][623]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.44.23:315][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.23:315][623]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.23:315][623]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.44.23:315][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.23:315][623]Interaction: Interaction time: 0.000000 [2020.05.02-13.44.23:315][623]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.44.23:315][623]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.23:339][624]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.23:339][624]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.44.23:339][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.23:339][624]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.23:339][624]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.44.23:339][624]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.23:385][626]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.23:385][626]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.44.23:385][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.23:385][626]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.23:385][626]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.44.23:385][626]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.23:385][626]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.44.23:385][626]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.23:385][626]Interaction: Verbose: [LFChainsawCooldown][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.44.23:385][626]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.23:385][626]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFChainsawCooldown][LFChainsaw_C_0] [2020.05.02-13.44.23:385][626]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.23:385][626]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:062][ 0]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.44.56:062][ 0]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.56:062][ 0]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.44.56:062][ 0]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.56:063][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:064][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:064][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.44.56:064][ 0]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.56:064][ 0]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:064][ 0]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.44.56:064][ 0]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.56:064][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.44.56:064][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:064][ 0]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.44.56:064][ 0]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:130][ 2]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.44.56:179][ 4]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.44.56:180][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:180][ 4]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.44.56:180][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:180][ 4]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:180][ 4]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.44.56:180][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:180][ 4]Interaction: Interaction time: 40.139484 [2020.05.02-13.44.56:180][ 4]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.44.56:180][ 4]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:213][ 5]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.44.56:447][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:447][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:447][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:447][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_3] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.44.56:447][ 12]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.44.56:447][ 12]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_3] [2020.05.02-13.44.56:447][ 12]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.44.56:447][ 12]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.44.56:450][ 12]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.02-13.44.57:180][ 34]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 0.267686 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.45.02:168][207]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.02-13.45.02:168][207]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.02-13.45.02:650][227]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 2.141134 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.45.06:276][383]Interaction: Player [BP_CamperFemale01_Character_C_0] is in chase. [2020.05.02-13.45.07:300][428]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.45.07:300][428]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.07:300][428]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.45.07:300][428]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.07:302][428]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.07:302][428]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.07:302][428]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.07:302][428]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.07:302][428]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.07:302][428]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.45.07:302][428]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.07:302][428]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.07:302][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.07:302][428]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.07:302][428]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.07:485][436]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.45.07:486][436]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.07:486][436]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.07:486][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.07:486][436]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.07:486][436]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.07:486][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.07:486][436]Interaction: Interaction time: 2.000000 [2020.05.02-13.45.07:486][436]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.45.07:486][436]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.45.07:486][436]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.45.07:486][436]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.07:486][436]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.09:477][525]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.45.09:650][533]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.45.09:650][533]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.45.09:650][533]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.45.09:650][533]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.10:067][552]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.10:067][552]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.10:067][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.10:067][552]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.10:067][552]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.10:067][552]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.10:087][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.45.10:089][553]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.10:089][553]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.10:089][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.10:089][553]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.10:089][553]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.10:089][553]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.10:089][553]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.10:089][553]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.10:089][553]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.10:089][553]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.10:089][553]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.45.10:089][553]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.10:089][553]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.10:093][553]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.45.10:109][554]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.45.10:109][554]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.45.10:109][554]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.45.10:109][554]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChaseWithChainsawAttack Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.45.10:110][554]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.10:111][554]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.10:152][556]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 0.334544 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.45.12:859][679]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_AttackDeviousness Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.02-13.45.12:860][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_FirstTimeDying Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.02-13.45.12:860][679]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_SurvivorDamaged Value: 2.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.45.12:860][679]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HitInjuredToCrawlB AnimTag_Female. [2020.05.02-13.45.12:860][679]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 6.657917 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.45.12:863][679]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - cor]: On [2020.05.02-13.45.12:926][682]Interaction: Player [BP_CamperFemale01_Character_C_0] is not in chase anymore. [2020.05.02-13.45.13:123][691]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Hitting Cannibal. [2020.05.02-13.45.13:123][691]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Chainsaw_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.45.13:123][691]AnimLeader: Warning: Play Montage was requested but not found: Attack_Chainsaw_Hitting Cannibal AnimTag_Follower [2020.05.02-13.45.13:123][691]AnimLeader: Warning: Montage length differs Name(AM_CA_CSAttack):Length(0.366667) VS Name(AM_CA_CS_Run):Length(1.200000) [2020.05.02-13.45.13:468][705]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Succeed Cannibal. [2020.05.02-13.45.13:468][705]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Succeed Cannibal AnimTag_Follower. [2020.05.02-13.45.13:468][705]AnimLeader: Warning: Montage length differs Name(AM_CA_CSHit):Length(1.250000) VS Name(AM_CA_CS_Attack):Length(0.366667) [2020.05.02-13.45.14:851][763]LogDBDGeneral: On Hit Sprint Effect [BP_CamperFemale01_Character_C_0 - cor]: Off [2020.05.02-13.45.15:519][793]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.15:519][793]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.16:323][829]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.45.16:680][845]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Pickup][BP_CamperInteractable_C_0] [2020.05.02-13.45.16:680][845]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.16:680][845]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Pickup][BP_CamperInteractable_C_0] [2020.05.02-13.45.16:680][845]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.16:682][845]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.16:682][845]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.16:682][845]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.16:682][845]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.16:682][845]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.16:682][845]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Pickup][BP_CamperInteractable_C_0] [2020.05.02-13.45.16:682][845]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.16:682][845]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.16:682][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.16:682][845]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup_In Cannibal. [2020.05.02-13.45.16:682][845]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup_In' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.45.16:682][845]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup_In Cannibal AnimTag_Follower [2020.05.02-13.45.16:682][845]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup_In Cannibal AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.16:682][845]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.16:682][845]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.16:682][845]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.45.16:682][845]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.45.16:727][847]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 158 [2020.05.02-13.45.17:000][859]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.45.17:000][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.45.17:000][859]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.45.17:000][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.45.17:000][859]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.45.17:000][859]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.45.17:026][860]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.45.17:061][861]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.17:061][861]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.17:061][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.17:061][861]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.17:061][861]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.17:061][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.17:061][861]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [BP_Slasher_Character_09_C_0] [2020.05.02-13.45.17:061][861]AuthoritativeMovement: >>> MoveIgnoreActorAdd BP_CamperFemale01_Character_C_0. [2020.05.02-13.45.17:061][861]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Flying Custom: 0. [2020.05.02-13.45.17:061][861]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPickedUp] [2020.05.02-13.45.17:061][861]Interaction: Interaction time: 2.700000 [2020.05.02-13.45.17:061][861]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry. [2020.05.02-13.45.17:061][861]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SurvivorPickup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.45.17:061][861]AnimLeader: Warning: Play Montage was requested but not found: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.45.17:061][861]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: SurvivorPickup Cannibal AnimTag_Carry AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.17:061][861]LogSM: Error: Play Update Montage AM_CA_PickUP Duration 2.700000 Timestamp 0.000000 [2020.05.02-13.45.17:061][861]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.45.17:061][861]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.17:061][861]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.17:061][861]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.45.17:142][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.17:142][863]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.17:356][872]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_PickUP [2020.05.02-13.45.19:569][972]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.45.19:746][980]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.19:746][980]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.19:746][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.19:746][980]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingCarried] [2020.05.02-13.45.19:746][980]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.45.19:746][980]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.19:746][980]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.19:746][980]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.19:790][982]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.19:790][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.19:790][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.19:790][982]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.19:790][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.19:790][982]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.19:790][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.19:790][982]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.19:790][982]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.45.19:790][982]Interaction: Verbose: [Pickup][BP_CamperInteractable_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.19:790][982]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.19:790][982]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [Pickup][BP_CamperInteractable_C_0] [2020.05.02-13.45.19:790][982]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.19:790][982]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.19:974][991]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.02-13.45.19:974][991]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.02-13.45.30:359][444]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.45.30:359][444]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.30:360][444]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.45.30:360][444]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.30:361][444]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.30:361][444]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.30:361][444]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.30:361][444]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.30:361][444]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.30:361][444]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.45.30:361][444]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.30:361][444]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.30:361][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.30:361][444]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.30:361][444]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.30:433][447]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.45.30:434][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.30:434][447]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.30:434][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.30:434][447]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.30:434][447]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.30:434][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.30:434][447]Interaction: Interaction time: 16.000000 [2020.05.02-13.45.30:434][447]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Female. [2020.05.02-13.45.30:434][447]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 16.000000 Timestamp 0.000000 [2020.05.02-13.45.30:434][447]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.30:434][447]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.32:096][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.32:096][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.32:096][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.32:096][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.32:096][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.32:096][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.32:096][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.32:096][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.32:096][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.32:096][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.32:096][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.32:096][513]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.32:096][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.32:096][513]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.32:096][513]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.32:096][513]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.32:096][513]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.45.32:096][513]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.32:096][513]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.33:277][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.45.33:277][559]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.33:277][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.45.33:277][559]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.33:278][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.33:278][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.33:278][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.33:278][559]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.33:278][559]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.33:278][559]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.45.33:278][559]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.33:278][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.33:278][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.33:279][559]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.33:279][559]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.33:357][562]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.33:357][562]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.33:357][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.33:357][562]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.33:357][562]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.33:357][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.33:357][562]Interaction: Interaction time: 14.390739 [2020.05.02-13.45.33:357][562]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Female. [2020.05.02-13.45.33:357][562]LogSM: Error: Play Update Montage AM_F_TT_Wiggle Duration 14.390739 Timestamp 0.000000 [2020.05.02-13.45.33:357][562]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.33:357][562]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.35:036][627]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.45.35:061][628]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: Wiggle Cannibal AnimTag_Carry AnimTag_Female. [2020.05.02-13.45.35:370][639]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.45.36:707][688]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.36:707][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.36:707][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.36:707][688]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.36:707][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.36:707][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.36:707][688]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.36:707][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.36:707][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.36:707][688]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.36:707][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.36:707][688]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.36:707][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.36:707][688]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.36:707][688]Interaction: Verbose: [Wiggle][BP_CamperInteractable_C_0] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.36:707][688]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.36:707][688]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [Wiggle][BP_CamperInteractable_C_0] [2020.05.02-13.45.36:707][688]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.36:707][688]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.38:333][749]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.38:333][749]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.38:333][749]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.38:333][749]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.38:335][749]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.38:335][749]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.38:335][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.38:335][749]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.38:335][749]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.38:335][749]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.38:335][749]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.38:335][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.38:335][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.38:335][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.45.38:335][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.45.38:335][749]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_StrafeLeft. [2020.05.02-13.45.38:335][749]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookSetup' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.45.38:335][749]AnimLeader: Warning: Play Montage was requested but not found: HookSetup Cannibal AnimTag_Carry AnimTag_StrafeLeft AnimTag_Follower [2020.05.02-13.45.38:335][749]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSetup Cannibal AnimTag_Carry AnimTag_StrafeLeft AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.38:335][749]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.38:335][749]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.38:361][750]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.45.38:609][760]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.02-13.45.38:611][760]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.38:611][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.38:611][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.38:611][760]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.38:611][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.38:611][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.38:611][760]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry AnimTag_Female. [2020.05.02-13.45.38:611][760]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidingPlayer [Null] [2020.05.02-13.45.38:611][760]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_BeingPutOnHook] [2020.05.02-13.45.38:611][760]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to True [2020.05.02-13.45.38:611][760]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.45.38:611][760]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.45.38:611][760]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.45.38:611][760]Interaction: Interaction time: 1.500000 [2020.05.02-13.45.38:611][760]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: HookCamper Cannibal AnimTag_Carry. [2020.05.02-13.45.38:611][760]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookCamper' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.45.38:611][760]AnimLeader: Warning: Play Montage was requested but not found: HookCamper Cannibal AnimTag_Carry AnimTag_Follower [2020.05.02-13.45.38:611][760]LogSM: Error: Play Update Montage AM_CA_Hook_IN Duration 1.500000 Timestamp 0.000000 [2020.05.02-13.45.38:611][760]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.38:611][760]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.38:611][760]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.45.38:612][760]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CA_Hook_IN [2020.05.02-13.45.40:108][820]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.02-13.45.40:299][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.45.40:299][827]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.45.40:299][827]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.45.40:300][827]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.40:300][827]LogAkAudio: Warning: [BP_Slasher_Character_09_C_0.Ak_Audio_Killer] AkComponent: Attempted to post an empty AkEvent name. [2020.05.02-13.45.40:300][827]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.45.40:300][827]AuthoritativeMovement: BP_CamperFemale01_Character_C_0 AuthoritativeMovement set to False [2020.05.02-13.45.40:302][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.45.40:357][829]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperHookedFirstTime Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.02-13.45.40:358][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.05.02-13.45.40:358][829]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.40:358][829]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.40:358][829]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.40:359][829]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookCamperOut. [2020.05.02-13.45.40:359][829]AnimLeader: BP_Entity_C_4 Requested to Play: HookCamperOut AnimTag_Follower. [2020.05.02-13.45.40:359][829]AnimLeader: Warning: Montage length differs Name(AM_MeatHook_GetHookedOut):Length(4.966667) VS Name(AM_Spider_Idle):Length(2.800000) [2020.05.02-13.45.40:359][829]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookCamperOut AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.40:359][829]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.40:359][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.40:360][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.40:360][829]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.40:360][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.40:360][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.40:360][829]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.40:360][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.40:360][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.40:360][829]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.40:360][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.40:360][829]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.40:360][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.40:360][829]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.40:360][829]Interaction: Verbose: [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.40:360][829]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.40:360][829]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [HangSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.40:360][829]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.40:360][829]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.40:363][829]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.05.02-13.45.40:396][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.40:396][830]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.45:072][988]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.45:072][988]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.45:072][988]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.45:072][988]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.05.02-13.45.45:072][988]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.45.45:072][988]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.45:955][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.45:955][ 16]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.45:955][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.45:955][ 16]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.45:956][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.45:956][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.45:956][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.45:956][ 16]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.45:956][ 16]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.45:956][ 16]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.45:956][ 16]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.45:957][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.45:957][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.45:957][ 16]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.45:957][ 16]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.46:022][ 18]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.02-13.45.46:023][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.46:023][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.46:023][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.46:023][ 18]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.46:023][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.46:023][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.46:023][ 18]Interaction: Interaction time: 1.500000 [2020.05.02-13.45.46:023][ 18]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.46:023][ 18]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.46:056][ 19]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.46:056][ 19]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.46:056][ 19]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.05.02-13.45.46:056][ 19]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.45.46:056][ 19]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.02-13.45.46:056][ 19]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.46:056][ 19]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.45.46:324][ 27]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.45.47:530][ 68]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.02-13.45.47:605][ 71]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.47:605][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.45.47:605][ 71]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.45.47:605][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.45.47:605][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.47:605][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.47:605][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.47:605][ 71]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.47:605][ 71]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.47:605][ 71]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.47:630][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.02-13.45.47:630][ 72]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.47:631][ 72]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.47:631][ 72]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.05.02-13.45.47:631][ 72]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.45.47:631][ 72]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.47:631][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.47:631][ 72]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.47:631][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.47:631][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.47:631][ 72]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.47:631][ 72]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.47:631][ 72]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.47:631][ 72]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.47:631][ 72]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.47:631][ 72]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.47:632][ 72]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.47:632][ 72]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.47:632][ 72]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.47:634][ 72]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.02-13.45.48:262][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.48:262][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.48:262][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.48:262][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.48:263][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.48:263][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.48:263][ 96]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.48:263][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.48:263][ 96]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.48:263][ 96]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.48:263][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.48:263][ 96]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.48:263][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.48:263][ 96]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.48:263][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.48:344][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.02-13.45.48:345][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.48:345][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.48:345][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.48:345][ 99]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.48:345][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.48:345][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.48:345][ 99]Interaction: Interaction time: 1.500000 [2020.05.02-13.45.48:345][ 99]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.48:345][ 99]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.48:372][100]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.48:372][100]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.48:372][100]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.05.02-13.45.48:372][100]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.45.48:373][100]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.02-13.45.48:373][100]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.48:373][100]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.45.48:687][111]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.45.49:844][152]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.02-13.45.49:922][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.49:922][155]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.45.49:922][155]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.45.49:922][155]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.45.49:922][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.49:922][155]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.49:922][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.49:922][155]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.49:922][155]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.49:922][155]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.49:947][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.02-13.45.49:948][156]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.49:948][156]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.49:948][156]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.05.02-13.45.49:948][156]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.45.49:948][156]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.49:950][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.49:950][156]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.49:950][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.49:950][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.49:950][156]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.49:950][156]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.49:950][156]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.49:950][156]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.49:950][156]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.49:950][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.49:950][156]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.49:950][156]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.49:950][156]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.49:954][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.02-13.45.50:331][171]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.45.50:331][171]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.50:331][171]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.45.50:331][171]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.50:333][171]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:333][171]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:333][171]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.50:333][171]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.50:333][171]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:333][171]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.45.50:333][171]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.50:333][171]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.50:333][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:333][171]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.50:333][171]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:333][171]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.45.50:434][175]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.45.50:511][178]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:511][178]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.50:511][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:511][178]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:511][178]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.50:511][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:511][178]Interaction: Interaction time: 2.333000 [2020.05.02-13.45.50:511][178]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.45.50:511][178]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.45.50:511][178]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: LockerSearchEmpty Cannibal. [2020.05.02-13.45.50:511][178]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.45.50:511][178]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty Cannibal AnimTag_Follower [2020.05.02-13.45.50:511][178]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchEmpty Cannibal AnimTag_Follower. [2020.05.02-13.45.50:511][178]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.02-13.45.50:511][178]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.50:511][178]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:582][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.50:582][181]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.50:582][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.50:582][181]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.50:583][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:583][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:583][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.50:583][181]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.50:583][181]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:583][181]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.50:583][181]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.50:584][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.50:584][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:584][181]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.50:584][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:632][183]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.02-13.45.50:633][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:633][183]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.50:633][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:633][183]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.50:633][183]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.50:633][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:633][183]Interaction: Interaction time: 1.500000 [2020.05.02-13.45.50:633][183]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.45.50:633][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.50:682][185]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.50:682][185]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.50:682][185]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookAttemptEscape. [2020.05.02-13.45.50:682][185]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'HookAttemptEscape' not in DataTable '/Game/Blueprints/GameplayElements/Entity/EntityAnimationMappings.EntityAnimationMappings'. [2020.05.02-13.45.50:682][185]AnimLeader: Warning: Play Montage was requested but not found: HookAttemptEscape AnimTag_Follower [2020.05.02-13.45.50:682][185]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookAttemptEscape AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.50:682][185]Interaction: <***> OnNotifyCurrentMontageBlendingOut with invalid montage [2020.05.02-13.45.50:925][195]Interaction: <***> OnNotifyCurrentMontageComplete with invalid montage [2020.05.02-13.45.52:192][234]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.02-13.45.52:222][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:222][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.45.52:222][235]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.45.52:222][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.45.52:222][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:222][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.52:222][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:222][235]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:222][235]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.52:222][235]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:299][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.05.02-13.45.52:299][236]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_CamperEnterHookStrugglePhase Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.02-13.45.52:300][236]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.52:300][236]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.52:301][236]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookIdle. [2020.05.02-13.45.52:301][236]AnimLeader: BP_Entity_C_4 Requested to Play: HookIdle AnimTag_Follower. [2020.05.02-13.45.52:301][236]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookIdle AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.52:301][236]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.52:301][236]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.52:301][236]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReactionIn. [2020.05.02-13.45.52:301][236]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionIn AnimTag_Follower. [2020.05.02-13.45.52:301][236]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionIn AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.52:301][236]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:301][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.52:301][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:301][236]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:301][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.52:301][236]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.52:301][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.52:301][236]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.52:301][236]Interaction: Verbose: [Escape][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.52:301][236]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:301][236]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [Escape][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.52:301][236]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.52:301][236]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:304][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.05.02-13.45.52:574][243]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.45.52:818][251]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.45.52:850][252]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:850][252]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.52:850][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:850][252]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:850][252]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.52:850][252]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:876][253]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:876][253]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.52:876][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:876][253]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.52:876][253]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.52:876][253]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.52:876][253]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.52:876][253]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.52:876][253]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.52:876][253]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.52:876][253]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.45.52:877][253]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.52:877][253]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.45.53:161][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.53:162][263]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.53:162][263]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReaction. [2020.05.02-13.45.53:162][263]AnimLeader: BP_Entity_C_4 Requested to Play: HookReaction AnimTag_Follower. [2020.05.02-13.45.53:162][263]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReaction AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.53:652][279]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.53:652][279]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.53:652][279]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookReactionOut. [2020.05.02-13.45.53:652][279]AnimLeader: BP_Entity_C_4 Requested to Play: HookReactionOut AnimTag_Follower. [2020.05.02-13.45.53:652][279]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookReactionOut AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.55:147][332]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.55:147][332]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.55:147][332]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookStruggle. [2020.05.02-13.45.55:147][332]AnimLeader: BP_Entity_C_4 Requested to Play: HookStruggle AnimTag_Follower. [2020.05.02-13.45.55:147][332]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookStruggle AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.55:536][347]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.55:536][347]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.55:536][347]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.55:536][347]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.55:537][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:537][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:537][347]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.45.55:537][347]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.55:537][347]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:537][347]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.55:537][347]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.55:537][347]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.45.55:537][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.55:537][347]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.45.55:537][347]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.55:590][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:590][349]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.45.55:590][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.55:590][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:590][349]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.45.55:590][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.55:590][349]Interaction: Interaction time: 0.000000 [2020.05.02-13.45.55:590][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:590][349]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.45.55:590][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.55:590][349]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:590][349]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.45.55:590][349]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.55:640][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:640][351]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.45.55:640][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.55:640][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:640][351]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.45.55:640][351]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.55:640][351]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.45.55:640][351]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.45.55:640][351]Interaction: Verbose: [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] - [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.45.55:640][351]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.45.55:640][351]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [EndInteraction Called] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_4] [2020.05.02-13.45.55:640][351]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.45.55:640][351]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.45.55:665][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.55:665][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.55:665][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.55:665][352]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.55:665][352]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookSacrificeIn. [2020.05.02-13.45.55:665][352]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeIn AnimTag_Follower. [2020.05.02-13.45.55:665][352]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeIn AnimTag_Female AnimTag_Follower. [2020.05.02-13.45.55:665][352]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.02-13.45.59:441][510]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.59:442][510]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.45.59:442][510]AnimLeader: BP_SmallMeatLocker_HillBilly_C_4 Requested to Play: HookSacrificeOut. [2020.05.02-13.45.59:442][510]AnimLeader: BP_Entity_C_4 Requested to Play: HookSacrificeOut AnimTag_Follower. [2020.05.02-13.45.59:442][510]AnimLeader: BP_CamperFemale01_Character_C_0 Requested to Play: HookSacrificeOut AnimTag_Female AnimTag_Follower. [2020.05.02-13.46.03:581][676]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.05.02-13.46.03:581][676]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.46.03:581][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.02-13.46.03:581][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.02-13.46.03:581][676]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.02-13.46.03:581][676]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.03:581][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.02-13.46.03:605][676]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.03:605][676]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.03:605][676]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.03:605][676]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.03:617][676]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.02-13.46.03:617][676]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.02-13.46.03:694][680]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.02-13.46.06:150][778]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.09:778][930]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificePercent Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.46.09:778][930]LogDBDPlayerMovement: [BP_CamperFemale01_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.02-13.46.09:778][930]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.46.09:778][930]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperFemale01_Character_C_0 [2020.05.02-13.46.09:779][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.46.09:779][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.46.09:779][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.46.09:779][930]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.05.02-13.46.09:781][930]Interaction: Warning: [HealOther1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.46.09:781][930]Interaction: Warning: [HealOther2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.46.09:781][930]Interaction: Warning: [HealOtherMedkit1] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.46.09:781][930]Interaction: Warning: [HealOtherMedkit2] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.46.09:781][930]Interaction: Warning: [SelfHealNoMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.46.09:781][930]Interaction: Warning: [SelfHealWithMedkit] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.46.09:781][930]Interaction: Warning: [Recover] ChargeableInteractionDefinition SetchargeableComponent to null [2020.05.02-13.46.09:851][933]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperFemale01_Character_C_0 Target: [2020.05.02-13.46.09:852][933]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.46.09:852][933]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.46.09:852][933]LogSM: [BP_CamperFemale01_Character_C_0][CLIENT SLAVE] [2020.05.02-13.46.09:852][933]Interaction: [BP_CamperFemale01_Character_C_0] SetGuidedAction [VE_None] [2020.05.02-13.46.09:852][933]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.02-13.46.11:202][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.16:337][186]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.46.16:636][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 125 [2020.05.02-13.46.16:999][206]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.46.16:999][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.46.16:999][206]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.46.16:999][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.46.17:000][206]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.46.17:000][206]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.46.17:036][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.46.18:452][250]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale01_C_0 [2020.05.02-13.46.19:757][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.20:422][309]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.05.02-13.46.20:837][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.20:964][326]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale01_C_0 [2020.05.02-13.46.20:994][327]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.21:161][333]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.46.22:365][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.22:606][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.24:856][473]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.46.25:928][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyDown nav:null [2020.05.02-13.46.26:014][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:123 value:keyUp nav:null [2020.05.02-13.46.31:587][712]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.33:902][791]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.34:582][812]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.02-13.46.34:582][812]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.46.34:582][812]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.02-13.46.34:582][812]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.46.34:583][812]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.34:583][812]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.34:583][812]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.46.34:583][812]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.46.34:583][812]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.34:583][812]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.02-13.46.34:583][812]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.46.34:583][812]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.46.34:583][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.34:583][812]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.46.34:583][812]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.34:616][813]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.46.34:684][815]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.46.34:749][817]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.02-13.46.34:750][817]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.34:751][817]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.46.34:751][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.34:751][817]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.34:751][817]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.46.34:751][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.34:751][817]Interaction: Interaction time: 2.000000 [2020.05.02-13.46.34:751][817]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.46.34:751][817]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.46.34:751][817]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: DamageGenerator Cannibal. [2020.05.02-13.46.34:751][817]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.46.34:751][817]AnimLeader: Warning: Play Montage was requested but not found: DamageGenerator Cannibal AnimTag_Follower [2020.05.02-13.46.34:751][817]LogSM: Error: Play Update Montage AM_TT_Damage_Generator Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.46.34:751][817]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.46.34:751][817]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.34:920][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.46.36:485][870]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.46.36:754][878]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.02-13.46.36:819][880]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.46.36:917][883]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.02-13.46.36:919][883]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.46.36:919][883]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.46.36:919][883]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.46.36:919][883]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.36:952][884]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.36:952][884]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.46.36:952][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.36:952][884]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'DamageGenerator' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.46.36:952][884]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.36:952][884]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.46.36:953][884]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.36:984][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.05.02-13.46.36:985][885]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.36:985][885]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.46.36:985][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.36:985][885]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.36:985][885]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.46.36:985][885]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.46.36:985][885]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.46.36:985][885]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.46.36:985][885]Interaction: Verbose: [GeneratorDamage4][GeneratorStandard_C_3] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.46.36:985][885]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.46.36:985][885]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorDamage4][GeneratorStandard_C_3] [2020.05.02-13.46.36:985][885]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.46.36:985][885]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.46.36:987][885]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.05.02-13.46.41:442][ 20]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.02-13.46.41:442][ 20]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.46.41:475][ 21]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.41:475][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.02-13.46.41:477][ 21]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.41:477][ 21]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.41:477][ 21]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.41:478][ 21]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.02-13.46.41:478][ 21]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.46.41:479][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.05.02-13.46.41:479][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.05.02-13.46.41:479][ 21]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.02-13.46.44:391][109]Interaction: Interactable Destroyed: BP_CamperInteractable_C_0 [2020.05.02-13.46.44:391][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [ActorDestroyed [BP_CamperInteractable_C_0]] - [Null][Null] [2020.05.02-13.46.44:391][109]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.46.44:391][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.02-13.46.44:391][109]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.46.44:391][109]Interaction: ------------------------ [2020.05.02-13.46.44:391][109]Interaction: - Interactions in Zone - [2020.05.02-13.46.44:391][109]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:391][109]Interaction: ---------------------------- [2020.05.02-13.46.44:391][109]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0 - cor][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.02-13.46.44:392][109]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.46.44:392][109]Interaction: ------------------------ [2020.05.02-13.46.44:392][109]Interaction: - Interactions in Zone - [2020.05.02-13.46.44:392][109]Interaction: [Wiggle] - [SlasherInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [SelfHealNoMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [SelfHealWithMedkit] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [Recover] - [RecoverInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [SnapOutOfIt] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [EscapeMap] - [KillInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [DeadHardDash] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [ThrowRock] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [MendSelf] - [SelfInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [MendOther1] - [HealInteractor1] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [MendOther2] - [HealInteractor2] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [Gesture01] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [Gesture02] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [Gesture03] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]Interaction: [Gesture04] - [GestureInteractor] - [BP_CamperInteractable_C_0] [2020.05.02-13.46.44:392][109]Interaction: ---------------------------- [2020.05.02-13.46.44:392][109]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.46.44:392][109]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.46.44:392][109]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.46.44:392][109]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperFemale01_Character_C_0 - cor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.46.44:392][109]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperFemale01_Character_C_0 - cor, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.46.44:393][109]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperFemale01_Character_C_0 - cor, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.46.44:393][109]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.02-13.46.44:393][109]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.02-13.46.44:393][109]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.02-13.46.44:393][109]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.02-13.46.44:393][109]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.46.44:393][109]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.46.44:393][109]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.46.44:394][109]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.46.54:599][424]LogTaskGraph: Warning: Task graph took 21.62ms for RT to recieve broadcast. [2020.05.02-13.46.54:599][424]LogTaskGraph: Warning: Task graph took 22.06ms for RT to recieve broadcast and do processing. [2020.05.02-13.46.54:599][424]LogTaskGraph: Warning: Task graph took 22.08ms to wait for named thread broadcast. [2020.05.02-13.46.54:599][424]LogTaskGraph: Warning: Task graph took 22.17ms to broadcast. [2020.05.02-13.47.08:462][843]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CloseHatch][BP_Hatch01_C_0] [2020.05.02-13.47.08:462][843]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.47.08:462][843]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CloseHatch][BP_Hatch01_C_0] [2020.05.02-13.47.08:462][843]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.47.08:463][843]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.08:463][843]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.08:463][843]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.47.08:463][843]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.47.08:463][843]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.08:463][843]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CloseHatch][BP_Hatch01_C_0] [2020.05.02-13.47.08:463][843]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.47.08:464][843]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.47.08:464][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.08:464][843]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.47.08:464][843]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.08:464][843]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.47.08:764][852]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.08:764][852]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.47.08:764][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.08:764][852]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.08:764][852]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.47.08:764][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.08:764][852]Interaction: Interaction time: 0.000000 [2020.05.02-13.47.08:764][852]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: SlasherCloseHatch Cannibal. [2020.05.02-13.47.08:764][852]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'SlasherCloseHatch' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.08:764][852]AnimLeader: Warning: Play Montage was requested but not found: SlasherCloseHatch Cannibal AnimTag_Follower [2020.05.02-13.47.08:764][852]AnimLeader: BP_Hatch01_C_0 Requested to Play: SlasherCloseHatch Cannibal AnimTag_Follower. [2020.05.02-13.47.08:764][852]LogSM: Error: Play Update Montage AM_CA_Close_Hatch Duration 0.000000 Timestamp 0.000000 [2020.05.02-13.47.08:764][852]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to True [2020.05.02-13.47.08:764][852]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.47.08:764][852]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.08:764][852]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.47.09:396][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_2 Requested to Play: EntityGeneratorBlock None. [2020.05.02-13.47.09:396][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_3 Requested to Play: EntityGeneratorBlock None. [2020.05.02-13.47.09:396][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_6 Requested to Play: EntityGeneratorBlock None. [2020.05.02-13.47.09:396][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_5 Requested to Play: EntityGeneratorBlock None. [2020.05.02-13.47.09:396][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_4 Requested to Play: EntityGeneratorBlock None. [2020.05.02-13.47.09:396][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_0 Requested to Play: EntityGeneratorBlock None. [2020.05.02-13.47.09:396][871]AnimLeader: Entity_GEN_VARIABLE_BP_GeneratorEntity_C_CAT_1 Requested to Play: EntityGeneratorBlock None. [2020.05.02-13.47.09:401][871]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.02-13.47.10:170][896]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.47.10:339][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.05.02-13.47.10:339][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.05.02-13.47.10:339][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.05.02-13.47.10:339][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.05.02-13.47.10:339][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.05.02-13.47.10:343][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.05.02-13.47.10:343][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.05.02-13.47.10:343][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.05.02-13.47.10:343][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.05.02-13.47.10:343][902]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.05.02-13.47.10:398][904]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.47.10:538][909]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.10:538][909]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.47.10:538][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.10:538][909]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.10:538][909]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.47.10:539][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.10:539][909]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.10:539][909]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.47.10:539][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.10:539][909]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.10:539][909]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.47.10:539][909]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.47.10:539][909]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.47.10:539][909]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.47.10:539][909]AuthoritativeMovement: BP_Slasher_Character_09_C_0 AuthoritativeMovement set to False [2020.05.02-13.47.10:539][909]Interaction: Verbose: [CloseHatch][BP_Hatch01_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.47.10:539][909]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.10:539][909]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [CloseHatch][BP_Hatch01_C_0] [2020.05.02-13.47.10:539][909]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.47.10:539][909]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.16:338][ 86]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.47.16:722][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.47.17:003][107]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.47.17:003][107]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.47.17:003][107]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.47.17:003][107]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.47.17:102][110]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.47.17:102][110]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.47.17:103][110]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.47.17:103][110]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.47.17:104][110]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.17:104][110]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.17:105][110]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.47.17:105][110]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.47.17:105][110]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.17:105][110]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.47.17:105][110]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.47.17:105][110]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.47.17:105][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.17:105][110]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.47.17:105][110]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.17:105][110]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.47.17:205][113]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.47.17:271][115]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.17:271][115]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.47.17:271][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.17:271][115]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.17:271][115]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.47.17:271][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.17:271][115]Interaction: Interaction time: 2.333000 [2020.05.02-13.47.17:271][115]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.47.17:271][115]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.47.17:271][115]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: LockerSearchEmpty Cannibal. [2020.05.02-13.47.17:271][115]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.17:271][115]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty Cannibal AnimTag_Follower [2020.05.02-13.47.17:271][115]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchEmpty Cannibal AnimTag_Follower. [2020.05.02-13.47.17:271][115]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.02-13.47.17:271][115]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.47.17:271][115]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.17:739][129]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 130 [2020.05.02-13.47.18:020][138]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.47.18:020][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.47.18:021][138]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.47.18:021][138]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.47.18:024][138]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.47.19:345][175]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.47.19:639][181]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.19:639][181]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.47.19:639][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.19:639][181]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.19:639][181]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.47.19:639][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.19:639][181]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.19:639][181]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.47.19:639][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.19:639][181]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.19:639][181]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.47.19:639][181]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.47.19:639][181]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.47.19:639][181]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.47.19:639][181]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.47.19:639][181]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.47.19:639][181]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.47.19:639][181]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.47.19:639][181]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.20:380][206]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.20:380][206]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.20:380][206]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.20:382][206]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.20:382][206]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.20:917][225]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.20:917][225]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.20:917][225]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.21:211][235]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.47.21:211][235]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.21:211][235]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.47.22:760][283]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.22:760][283]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.23:758][313]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.23:759][313]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.23:759][313]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.23:760][313]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.23:760][313]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.24:292][329]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.24:292][329]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.24:292][329]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.24:442][334]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.24:442][334]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.24:442][334]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.25:929][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.25:929][380]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.26:995][412]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.26:995][412]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.26:995][412]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.26:996][412]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.26:996][412]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.27:495][427]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.27:495][427]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.27:495][427]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.27:628][431]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.27:628][431]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.27:628][431]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.29:168][478]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.29:168][478]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.30:001][503]LogContextSystem: ContextGroup transition requested: Group: OverlayContextGroup(4) Context: OverlayMenuContext (UOverlayMenuScreen)(1) Transition: OVERLAY_FROM_GAME(32) [2020.05.02-13.47.30:002][503]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.47.30:002][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(HudScreen) [2020.05.02-13.47.30:002][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Holding [object MovieClip] as suspended focus. [2020.05.02-13.47.30:002][503]LogContextSystem: Unfocus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.02-13.47.30:002][503]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.30:002][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:OverlayMenuScreen , layerIndex:4 ) [2020.05.02-13.47.30:024][503]LogContextSystem: Enter Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.30:024][503]LogContextSystem: Enter Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.30:024][503]LogContextSystem: Enter Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.30:024][503]LogContextSystem: Enter Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.30:038][503]LogContextSystem: Enter Action ScreenContextComponent of OverlayContextGroup (1) [2020.05.02-13.47.30:038][503]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(OverlayMenuScreen) [2020.05.02-13.47.30:091][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.02-13.47.30:848][528]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.30:849][528]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.30:849][528]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.30:850][528]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.30:850][528]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.31:220][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.02-13.47.31:221][539]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.47.31:254][540]LogContextSystem: Leave Action ScreenContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.31:254][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(OverlayMenuScreen) [2020.05.02-13.47.31:256][540]LogContextSystem: Leave Action OverlayTriggerContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.31:256][540]LogContextSystem: Leave Action AnalyticsContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.31:256][540]LogContextSystem: Leave Action OverlayMenuContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.31:257][540]LogContextSystem: Leave Action LeaveMatchContextComponent of OverlayContextGroup (0) [2020.05.02-13.47.31:257][540]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.47.31:257][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(HudScreen) [2020.05.02-13.47.31:258][540]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Returning suspended focus to [object MovieClip] [2020.05.02-13.47.31:258][540]LogContextSystem: Focus Action HudContextComponent of GameFlowContextGroup (0) [2020.05.02-13.47.31:349][543]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.31:349][543]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.31:349][543]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.31:649][552]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.47.31:649][552]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.31:649][552]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.47.33:218][599]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.33:218][599]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.34:051][624]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.34:051][624]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.34:051][624]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.34:052][624]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.34:052][624]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.34:585][641]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.34:585][641]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.34:585][641]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.34:878][650]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.47.34:878][650]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.34:878][650]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.47.36:401][697]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.36:401][697]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.36:553][702]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.36:553][702]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.36:553][702]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.36:554][702]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.36:554][702]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.37:037][717]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.37:037][717]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.37:037][717]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.37:170][721]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.37:170][721]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.37:170][721]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.38:690][767]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.38:690][767]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.39:449][792]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.39:449][792]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.39:449][792]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.39:451][792]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.39:451][792]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.39:973][809]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.39:973][809]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.39:973][809]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.40:073][812]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.40:073][812]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.40:073][812]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.41:417][853]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.05.02-13.47.41:417][853]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.05.02-13.47.41:625][859]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.41:625][859]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.41:691][861]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.41:691][861]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.41:691][861]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.41:692][861]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.41:692][861]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.42:244][878]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.42:244][878]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.42:244][878]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.42:361][882]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.42:361][882]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.42:361][882]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.43:900][930]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.43:900][930]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.44:260][941]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.44:260][941]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.44:260][941]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.44:262][941]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.44:262][941]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.44:734][956]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.44:735][956]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.44:735][956]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.44:880][961]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.44:880][961]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.44:880][961]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.46:413][ 10]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.46:413][ 10]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.46:511][ 13]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.46:512][ 13]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.46:512][ 13]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.46:514][ 13]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.46:514][ 13]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.47:062][ 30]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.47:062][ 30]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.47:062][ 30]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.47:162][ 33]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.47:162][ 33]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.47:162][ 33]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.48:704][ 83]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.48:704][ 83]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.48:847][ 88]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.48:847][ 88]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.48:847][ 88]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.48:849][ 88]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.48:849][ 88]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.49:348][103]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.49:348][103]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.49:348][103]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.49:681][113]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.47.49:681][113]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.49:681][113]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.47.51:234][161]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.51:234][161]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.51:266][162]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.51:266][162]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.51:266][162]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.51:267][162]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.51:267][162]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.51:800][178]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.51:800][178]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.51:800][178]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.51:900][181]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.51:900][181]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.51:900][181]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.53:469][229]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.53:470][229]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.53:535][231]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.53:535][231]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.53:535][231]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.53:536][231]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.53:536][231]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.54:002][245]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.54:002][245]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.54:002][245]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.54:349][256]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.47.54:349][256]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.54:349][256]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.47.55:704][296]LogTaskGraph: Warning: Task graph took 20.97ms for RT to recieve broadcast. [2020.05.02-13.47.55:704][296]LogTaskGraph: Warning: Task graph took 21.82ms for RT to recieve broadcast and do processing. [2020.05.02-13.47.55:704][296]LogTaskGraph: Warning: Task graph took 21.85ms to wait for named thread broadcast. [2020.05.02-13.47.55:704][296]LogTaskGraph: Warning: Task graph took 21.94ms to broadcast. [2020.05.02-13.47.55:905][303]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.55:905][303]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.55:970][305]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.55:971][305]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.55:971][305]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.55:972][305]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.55:972][305]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.56:471][321]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.56:472][321]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.56:472][321]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.56:597][325]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.56:597][325]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.56:597][325]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.47.58:123][371]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.58:123][371]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.58:522][383]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.47.58:522][383]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.58:522][383]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.47.58:524][383]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.58:524][383]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.47.59:023][398]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.47.59:023][398]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.59:023][398]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.47.59:123][401]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.47.59:123][401]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.47.59:123][401]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.00:710][451]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.00:710][451]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.01:124][464]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.01:124][464]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.01:124][464]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.01:126][464]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.01:126][464]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.01:625][479]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.01:625][479]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.01:625][479]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.01:926][488]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.48.01:926][488]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.01:926][488]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.48.03:495][535]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.03:495][535]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.03:761][543]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.03:761][543]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.03:761][543]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.03:762][543]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.03:762][543]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.04:245][558]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.04:245][558]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.04:245][558]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.04:545][567]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.48.04:545][567]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.04:545][567]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.48.06:131][615]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.06:131][615]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.06:330][621]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.06:330][621]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.06:330][621]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.06:331][621]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.06:332][621]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.06:823][636]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.06:823][636]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.06:823][636]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.07:123][646]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.48.07:123][646]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.07:123][646]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.48.08:699][695]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.08:699][695]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.09:099][707]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.09:099][707]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.09:099][707]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.09:100][707]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.09:100][707]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.09:632][724]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.09:632][724]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.09:632][724]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.09:733][727]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.09:733][727]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.09:733][727]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.11:269][774]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.11:269][774]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.11:401][778]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.11:401][778]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.11:401][778]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.11:402][778]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.11:402][778]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.11:934][794]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.11:935][794]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.11:935][794]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.12:254][804]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.48.12:254][804]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.12:254][804]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.48.13:767][851]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.13:767][851]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.14:170][864]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.14:170][864]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.14:170][864]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.14:171][864]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.14:171][864]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.14:670][879]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.14:670][879]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.14:670][879]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.14:771][882]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.14:771][882]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.14:771][882]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.16:342][929]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.48.16:373][930]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.16:373][930]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.16:742][941]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.05.02-13.48.17:005][949]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.48.17:006][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.48.17:006][949]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.48.17:006][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.48.17:006][949]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.48.17:006][949]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.48.17:045][950]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.48.17:073][951]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.17:073][951]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.17:073][951]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.17:075][951]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.17:075][951]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.17:583][968]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.17:583][968]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.17:583][968]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.17:700][972]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.17:700][972]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.17:700][972]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.19:242][ 20]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.19:242][ 20]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.19:542][ 29]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.19:542][ 29]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.19:542][ 29]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.19:543][ 29]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.19:543][ 29]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.20:041][ 44]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.20:042][ 44]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.20:042][ 44]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.20:142][ 47]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.20:142][ 47]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.20:142][ 47]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.21:715][ 98]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.21:715][ 98]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.22:045][110]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.22:045][110]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.22:045][110]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.22:046][110]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.22:046][110]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.22:892][125]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.22:892][125]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.22:892][125]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.22:954][125]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.22:955][125]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.22:955][125]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.24:213][163]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.24:213][163]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.24:813][181]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.24:813][181]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.24:813][181]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.24:815][181]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.24:815][181]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.25:341][197]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.25:341][197]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.25:341][197]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.25:488][200]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.25:489][200]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.25:489][200]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.26:998][219]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.26:998][219]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.27:349][227]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.27:349][227]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.27:349][227]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.27:350][227]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.27:350][227]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.27:912][244]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.27:912][244]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.27:912][244]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.28:036][247]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.28:036][247]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.28:036][247]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.29:567][299]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.29:568][299]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.29:809][308]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.29:809][308]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.29:809][308]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.29:810][308]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.29:810][308]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.30:333][328]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.30:333][328]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.30:334][328]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.30:448][332]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.30:448][332]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.30:448][332]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.31:988][390]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.31:988][390]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.32:147][396]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.32:147][396]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.32:147][396]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.32:148][396]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.32:149][396]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.32:667][415]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.32:667][415]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.32:667][415]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.32:978][427]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.48.32:978][427]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.32:978][427]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.48.34:507][475]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.34:507][475]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.34:706][481]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.34:706][481]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.34:706][481]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.34:707][481]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.34:708][481]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.35:222][496]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.35:222][496]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.35:222][496]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.35:339][499]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.35:339][499]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.35:339][499]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.36:896][540]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.36:896][540]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.38:900][605]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.48.38:900][605]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.48.38:900][605]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.48.38:900][605]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.48.38:901][605]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.38:901][605]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.38:901][605]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.48.38:901][605]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.48.38:901][605]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.38:901][605]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.48.38:901][605]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.48.38:901][605]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.48.38:901][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.38:901][605]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.48.38:901][605]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.39:018][609]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.48.39:019][609]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.39:019][609]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.48.39:019][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.39:019][609]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.39:019][609]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.48.39:019][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.39:019][609]Interaction: Interaction time: 2.000000 [2020.05.02-13.48.39:019][609]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.48.39:019][609]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.48.39:019][609]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.48.39:020][609]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.48.39:020][609]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.41:000][675]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.48.41:216][683]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.48.41:216][683]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.48.41:216][683]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.48.41:216][683]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.41:536][695]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.41:536][695]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.48.41:536][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.41:536][695]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.41:536][695]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.48.41:536][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.41:587][697]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.48.41:588][697]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.48.41:588][697]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.48.41:588][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.48.41:589][697]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.41:589][697]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.48.41:589][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.41:589][697]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.41:589][697]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.48.41:589][697]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.48.41:589][697]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.48.41:589][697]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.48.41:589][697]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.48.41:589][697]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.41:590][697]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.48.41:590][697]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.48.41:590][697]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.41:590][697]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.41:590][697]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.41:591][697]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.48.44:614][796]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Hitting Cannibal. [2020.05.02-13.48.44:614][796]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Chainsaw_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.44:614][796]AnimLeader: Warning: Play Montage was requested but not found: Attack_Chainsaw_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.44:922][804]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Miss Cannibal. [2020.05.02-13.48.44:922][804]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Miss Cannibal AnimTag_Follower. [2020.05.02-13.48.44:922][804]AnimLeader: Warning: Montage length differs Name(AM_CA_CS_Attack01_Miss):Length(2.033333) VS Name(AM_CA_CS_Miss):Length(2.033333) [2020.05.02-13.48.47:004][881]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.47:004][881]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.51:970][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.48.51:971][ 64]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.48.51:971][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.48.51:971][ 64]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.48.51:972][ 64]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.51:972][ 64]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.51:972][ 64]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.48.51:972][ 64]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.48.51:972][ 64]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.51:972][ 64]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.48.51:972][ 64]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.48.51:972][ 64]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.48.51:972][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.51:972][ 64]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.48.51:972][ 64]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.51:972][ 64]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.05.02-13.48.52:038][ 66]LogDBDPlayerMovement: [BP_Slasher_Character_09_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.05.02-13.48.52:104][ 68]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.52:105][ 68]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.48.52:105][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.52:105][ 68]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.52:105][ 68]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.48.52:105][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.52:105][ 68]Interaction: Interaction time: 2.333000 [2020.05.02-13.48.52:105][ 68]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.48.52:105][ 68]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Characters/Slashers/Animations/MontageMappings/Slasher009_AnimMappings.Slasher009_AnimMappings'. [2020.05.02-13.48.52:105][ 68]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: LockerSearchEmpty Cannibal. [2020.05.02-13.48.52:105][ 68]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'LockerSearchEmpty' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.52:105][ 68]AnimLeader: Warning: Play Montage was requested but not found: LockerSearchEmpty Cannibal AnimTag_Follower [2020.05.02-13.48.52:105][ 68]AnimLeader: ClosetStandard_C_5 Requested to Play: LockerSearchEmpty Cannibal AnimTag_Follower. [2020.05.02-13.48.52:105][ 68]LogSM: Error: Play Update Montage AM_TT_Search_Locker Duration 2.333000 Timestamp 0.000000 [2020.05.02-13.48.52:105][ 68]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.48.52:105][ 68]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.54:158][130]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.05.02-13.48.54:429][138]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.05.02-13.48.54:491][140]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.54:491][140]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.48.54:491][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.54:491][140]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.54:491][140]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.48.54:491][140]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.54:519][141]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.54:519][141]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.48.54:519][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.54:519][141]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.54:519][141]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.48.54:519][141]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.48.54:519][141]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.48.54:519][141]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.48.54:519][141]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_5] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.48.54:519][141]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.48.54:519][141]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_5] [2020.05.02-13.48.54:519][141]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.48.54:519][141]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.55:405][172]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.55:405][172]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.55:405][172]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.55:407][172]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.55:407][172]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.55:927][192]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.55:928][192]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.55:928][192]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.56:031][196]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.48.56:031][196]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.56:031][196]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.48.57:618][258]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.57:618][258]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.58:195][280]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.48.58:195][280]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.58:195][280]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.48.58:197][280]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.58:197][280]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.48.58:694][301]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.48.58:694][301]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.58:694][301]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.48.59:013][315]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Miss Cannibal. [2020.05.02-13.48.59:014][315]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Miss' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.48.59:014][315]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Miss Cannibal AnimTag_Follower [2020.05.02-13.49.00:546][366]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.00:546][366]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.01:111][383]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.49.01:112][383]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.49.01:112][383]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.49.01:113][383]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.01:113][383]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.01:613][401]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.49.01:613][401]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.49.01:613][401]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.49.01:724][405]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.49.01:724][405]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.49.01:724][405]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.49.03:283][461]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.03:283][461]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.03:699][476]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Open Cannibal. [2020.05.02-13.49.03:699][476]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Open' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.49.03:699][476]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Open Cannibal AnimTag_Follower [2020.05.02-13.49.03:701][476]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.03:701][476]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.04:235][496]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Hitting Cannibal. [2020.05.02-13.49.04:235][496]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Hitting' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.49.04:235][496]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Hitting Cannibal AnimTag_Follower [2020.05.02-13.49.04:327][499]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Slash_Obstructed Cannibal. [2020.05.02-13.49.04:328][499]LogDataTable: Warning: UDataTable::FindRow : 'Animation Mappings' requested row 'Attack_Slash_Obstructed' not in DataTable '/Game/Blueprints/GameplayElements/Item/Chainsaw/ChainsawMappings_CA.ChainsawMappings_CA'. [2020.05.02-13.49.04:328][499]AnimLeader: Warning: Play Montage was requested but not found: Attack_Slash_Obstructed Cannibal AnimTag_Follower [2020.05.02-13.49.05:871][557]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.05:871][557]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.08:198][650]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.49.08:198][650]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.08:198][650]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.49.08:198][650]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.08:199][650]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.08:199][650]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.08:199][650]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.49.08:199][650]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.49.08:199][650]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.08:199][650]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.49.08:199][650]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.08:199][650]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.49.08:199][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.08:199][650]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.49.08:199][650]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.08:380][657]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.49.08:381][657]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.08:381][657]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.49.08:381][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.08:381][657]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.08:381][657]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.49.08:381][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.08:381][657]Interaction: Interaction time: 2.000000 [2020.05.02-13.49.08:381][657]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.49.08:381][657]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.49.08:381][657]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.49.08:381][657]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.49.08:381][657]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.09:456][698]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.09:456][698]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.09:456][698]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.09:456][698]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.09:456][698]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.09:456][698]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale01_C_0 - Flo, Originating Player: BP_CamperMale01_C_0 - Flo, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.09:457][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.49.09:457][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.49.09:457][698]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.49.09:457][698]AuthoritativeMovement: BP_CamperMale01_C_0 AuthoritativeMovement set to True [2020.05.02-13.49.09:457][698]LogActor: Warning: BP_EndGameEntity_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_EndGameEntity_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.05.02-13.49.09:458][698]AnimLeader: BP_CamperMale01_C_0 Requested to Play: EndGameSacrificeBack AnimTag_Male. [2020.05.02-13.49.10:390][738]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.49.11:799][783]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.05.02-13.49.11:799][783]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.05.02-13.49.11:922][786]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.49.11:922][786]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.49.11:922][786]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.49.11:922][786]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.15:874][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.49.15:875][907]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.15:875][907]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.49.15:875][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.15:875][907]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.15:875][907]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.05.02-13.49.15:875][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.15:875][907]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.15:875][907]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.05.02-13.49.15:875][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.15:875][907]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.15:875][907]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.49.15:875][907]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.49.15:875][907]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.49.15:875][907]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.49.15:875][907]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.49.15:875][907]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.15:875][907]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.49.15:875][907]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.15:876][907]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.15:877][907]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.49.15:907][908]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal. [2020.05.02-13.49.15:907][908]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_Open Cannibal AnimTag_Follower. [2020.05.02-13.49.15:907][908]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_StartChainsawAttack Value: 0.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.49.15:909][908]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.15:909][908]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.15:941][909]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: Attack_Chainsaw_FullObstructed Cannibal. [2020.05.02-13.49.15:941][909]AnimLeader: LFChainsaw_C_0 Requested to Play: Attack_Chainsaw_FullObstructed Cannibal AnimTag_Follower. [2020.05.02-13.49.16:377][922]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.49.17:008][941]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.49.17:008][941]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.49.17:462][955]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 197 [2020.05.02-13.49.18:026][972]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.49.18:026][972]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.49.18:026][972]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.49.18:026][972]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.49.18:062][973]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.49.20:980][ 61]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.20:980][ 61]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.22:146][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.49.22:146][ 96]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.22:146][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.49.22:146][ 96]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.22:147][ 96]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.22:147][ 96]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.22:147][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [==> Interaction Enter] [2020.05.02-13.49.22:147][ 96]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.49.22:147][ 96]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.22:147][ 96]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [RequestAndBeginInteraction] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.49.22:147][ 96]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.22:147][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.05.02-13.49.22:147][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.22:147][ 96]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.05.02-13.49.22:147][ 96]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.22:380][103]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.49.22:381][103]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.22:381][103]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.05.02-13.49.22:381][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.22:381][103]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.49.22:381][103]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.05.02-13.49.22:381][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.22:381][103]Interaction: Interaction time: 2.000000 [2020.05.02-13.49.22:381][103]AnimLeader: BP_Slasher_Character_09_C_0 Requested to Play: ChainsawRev Cannibal. [2020.05.02-13.49.22:381][103]AnimLeader: LFChainsaw_C_0 Requested to Play: ChainsawRev Cannibal AnimTag_Follower. [2020.05.02-13.49.22:381][103]LogSM: Error: Play Update Montage AM_CA_CSRev Duration 2.000000 Timestamp 0.000000 [2020.05.02-13.49.22:381][103]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.05.02-13.49.22:381][103]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.24:281][160]LogDBDPlayerMovement: [BP_CamperMale01_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_None Custom: 0. [2020.05.02-13.49.24:282][160]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_DieSacrificed Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.49.24:282][160]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificeSuccess Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: BP_CamperMale01_C_0 [2020.05.02-13.49.24:282][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.49.24:283][160]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.49.24:283][160]LogSM: [BP_CamperMale01_C_0][CLIENT MASTER] [2020.05.02-13.49.24:283][160]Interaction: [BP_CamperMale01_C_0] SetGuidedAction [VE_None] [2020.05.02-13.49.24:283][160]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.02-13.49.24:285][160]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.49.24:515][167]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.49.24:585][167]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 84B0F40101001001 [2020.05.02-13.49.24:585][167]GameFlow: Warning: LogCurrentLoadout: Item: _EMPTY_ Addon1: _EMPTY_ Addon2: _EMPTY_ Perk1: Resilience 2 Perk2: Prove_Thyself 2 Perk3: Dark_Sense 2 Perk4: Bond 2 Offering: _EMPTY_ [2020.05.02-13.49.24:587][167]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.02-13.49.24:587][167]GameFlow: Local_WriteGameEndStats IsLocalController [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 30.209095 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 14.351881 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 11.440587 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 0.903137 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 12.947832 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 4.315233 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 18.969688 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 1.607522 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 9.434655 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_FirstTimeDying Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 1141.410156 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 141.839569 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 984.871094 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 370.509064 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Wiggle.PerSecond Bloodpoints Value: 173.114258 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.02-13.49.24:587][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 19.940918 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 7.840985 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 590.554565 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 697.208496 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.StunSlasher.WithAction Bloodpoints Value: 1000.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Pallet.Drop.InChase Bloodpoints Value: 200.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: DBDCamperScore_SecondTimeDying Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.HookStrugglePerSecond Bloodpoints Value: 344.195709 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckBonus Bloodpoints Value: 300.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: DBDCamperScore_UnhideNearSlasher Bloodpoints Value: 50.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: DBDCamperScore_UnhideNearSlasher Bloodpoints Value: 50.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.NearFriendInNeed Bloodpoints Value: 250.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.EndGame.Camper.LastSurvivor.OnClosedHatch Bloodpoints Value: 250.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveTimer Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:588][167]GameFlow: Logging Player Score Event: DBDPlayerScore_EnterParadise Bloodpoints Value: 0.000000 [2020.05.02-13.49.24:588][167]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.49.24:588][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 11580.000000 Instigator Player State: DBDPlayerState_0 [2020.05.02-13.49.24:588][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 11580.000000 Instigator Player State: DBDPlayerState_0 [2020.05.02-13.49.24:588][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 11580.000000 Instigator Player State: DBDPlayerState_0 [2020.05.02-13.49.24:588][167]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.49.24:588][167]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 11580 [2020.05.02-13.49.24:588][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 11580.000000 Instigator Player State: DBDPlayerState_0 [2020.05.02-13.49.24:588][167]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.05.02-13.49.24:588][167]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=20 [2020.05.02-13.49.24:588][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.02-13.49.24:588][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.02-13.49.24:589][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.02-13.49.24:589][167]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.05.02-13.49.24:589][167]GameFlow: WriteGameEndStats: Skulls: 0 BloodPoints: 11580 FearTokens: 10 [2020.05.02-13.49.24:589][167]GameFlow: Writing Profile Stat DBD_CamperSkulls: 0 [2020.05.02-13.49.24:589][167]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.05.02-13.49.24:589][167]LogQuestEvent: player did finish playing [2020.05.02-13.49.24:594][167]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'Normal' [2020.05.02-13.49.24:594][167]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_CamperMale01_C_0 Target: [2020.05.02-13.49.24:594][167]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_NoEscape Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.49.24:594][167]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_SacrificedCount Value: 4.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.49.24:594][167]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EndGame Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.49.24:594][167]LogAchievement: ReceiveGameEvent Type: DBDPlayerScore_EnterParadise Value: 1.000000 Instigator: BP_Slasher_Character_09_C_0 Target: [2020.05.02-13.49.24:597][167]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.49.24:598][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:598][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:598][167]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:598][167]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:605][168]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:605][168]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:635][169]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:635][169]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:666][170]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:666][170]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:696][171]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:696][171]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:725][172]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:725][172]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:755][173]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:755][173]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:786][174]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:786][174]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:813][175]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Charge Complete Received] [2020.05.02-13.49.24:813][175]Interaction: Verbose: (Line: [425] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteractionUpdate.cpp]) [2020.05.02-13.49.24:813][175]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionCompletionStateChanged] [2020.05.02-13.49.24:813][175]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.49.24:816][175]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:816][175]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:845][176]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:845][176]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:875][177]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:875][177]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:905][178]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:905][178]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:935][179]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:935][179]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.24:969][180]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.24:969][180]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:002][181]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:002][181]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:032][182]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.05.02-13.49.25:036][182]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:036][182]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:041][183]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25C8A55D5D0] Result: '1' k_EResultOK (success) [2020.05.02-13.49.25:041][183]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25C8A55D5D0]' succeeded in 0.451700 seconds [2020.05.02-13.49.25:069][183]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:069][183]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:103][184]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:103][184]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:135][185]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:135][185]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:169][186]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:169][186]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:202][187]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:202][187]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:236][188]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:236][188]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:269][189]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:269][189]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:302][190]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:303][190]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:336][191]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:336][191]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:369][192]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:369][192]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:403][193]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:403][193]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:436][194]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:436][194]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:444][195]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Flo [0x25CA324B4D0] Result: '1' k_EResultOK (success) [2020.05.02-13.49.25:444][195]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Flo [0x25CA324B4D0]' succeeded in 0.852873 seconds [2020.05.02-13.49.25:469][195]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.25:469][195]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.25:500][196]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.49.25:523][196]LogStreaming: Flushing async loaders took 23ms. [2020.05.02-13.49.25:574][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.49.25:574][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Enabled [2020.05.02-13.49.25:574][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Enabled [2020.05.02-13.49.25:574][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Enabled [2020.05.02-13.49.25:574][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Enabled [2020.05.02-13.49.25:574][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.02-13.49.25:576][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Enabled [2020.05.02-13.49.25:576][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Enabled [2020.05.02-13.49.25:577][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Enabled [2020.05.02-13.49.25:577][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Enabled [2020.05.02-13.49.25:577][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.KillCharge Enabled?: Disabled [2020.05.02-13.49.25:577][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.SnapOutOfItCharge Enabled?: Disabled [2020.05.02-13.49.25:577][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_4.WakeUpCharge Enabled?: Disabled [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: [BP_CamperMale01_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_4] [2020.05.02-13.49.25:577][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:577][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.49.25:578][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.02-13.49.25:578][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.49.25:578][196]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale01_C_1 [2020.05.02-13.49.25:578][196]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.05.02-13.49.25:578][196]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.05.02-13.49.25:578][196]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale01_C_1 [2020.05.02-13.49.25:578][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.CarryEscape Enabled?: Disabled [2020.05.02-13.49.25:578][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot01 Enabled?: Disabled [2020.05.02-13.49.25:578][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.HPSlot02 Enabled?: Disabled [2020.05.02-13.49.25:578][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.MendChargeable Enabled?: Disabled [2020.05.02-13.49.25:578][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.02-13.49.25:579][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale01_C_1.StalkedCharge Enabled?: Disabled [2020.05.02-13.49.25:579][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:579][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:579][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:579][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.02-13.49.25:580][196]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.02-13.49.25:580][196]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.25:580][196]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.05.02-13.49.25:581][196]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.49.25:581][196]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.05.02-13.49.25:581][196]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.49.25:581][196]GameFlow: (BP_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.05.02-13.49.25:581][196]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.49.25:632][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.49.25:632][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.02-13.49.25:632][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.02-13.49.25:632][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.02-13.49.25:632][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.02-13.49.25:632][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.02-13.49.25:633][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.02-13.49.25:634][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Enabled [2020.05.02-13.49.25:634][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Enabled [2020.05.02-13.49.25:634][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Enabled [2020.05.02-13.49.25:634][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.KillCharge Enabled?: Disabled [2020.05.02-13.49.25:635][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.SnapOutOfItCharge Enabled?: Disabled [2020.05.02-13.49.25:635][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_5.WakeUpCharge Enabled?: Disabled [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: [BP_CamperMale11_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_5] [2020.05.02-13.49.25:635][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:635][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.49.25:635][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.02-13.49.25:636][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.49.25:636][196]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale11_Character_C_1 [2020.05.02-13.49.25:636][196]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.05.02-13.49.25:636][196]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.05.02-13.49.25:636][196]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale11_Character_C_1 [2020.05.02-13.49.25:636][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.02-13.49.25:636][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.02-13.49.25:636][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.02-13.49.25:636][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.02-13.49.25:636][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.02-13.49.25:636][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale11_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.02-13.49.25:636][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:636][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:636][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:636][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000046 seconds [2020.05.02-13.49.25:637][196]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.02-13.49.25:638][196]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.25:638][196]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Head02 [2020.05.02-13.49.25:638][196]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.05.02-13.49.25:638][196]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Torso02 [2020.05.02-13.49.25:638][196]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.05.02-13.49.25:638][196]GameFlow: (BP_CamperMale11_Character_C_1) - UpdateCustomization with item QM_Legs02 [2020.05.02-13.49.25:640][196]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.05.02-13.49.25:694][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.49.25:694][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Enabled [2020.05.02-13.49.25:694][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Enabled [2020.05.02-13.49.25:695][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Enabled [2020.05.02-13.49.25:695][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Enabled [2020.05.02-13.49.25:695][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.02-13.49.25:695][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Enabled [2020.05.02-13.49.25:696][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Enabled [2020.05.02-13.49.25:696][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Enabled [2020.05.02-13.49.25:696][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Enabled [2020.05.02-13.49.25:696][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.KillCharge Enabled?: Disabled [2020.05.02-13.49.25:696][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.SnapOutOfItCharge Enabled?: Disabled [2020.05.02-13.49.25:696][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_6.WakeUpCharge Enabled?: Disabled [2020.05.02-13.49.25:696][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:696][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:696][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: [BP_CamperMale02_Character_C_1][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_6] [2020.05.02-13.49.25:697][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:697][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.49.25:697][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.02-13.49.25:697][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.49.25:697][196]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale02_Character_C_1 [2020.05.02-13.49.25:697][196]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.05.02-13.49.25:697][196]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.05.02-13.49.25:697][196]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale02_Character_C_1 [2020.05.02-13.49.25:697][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.CarryEscape Enabled?: Disabled [2020.05.02-13.49.25:697][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot01 Enabled?: Disabled [2020.05.02-13.49.25:697][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.HPSlot02 Enabled?: Disabled [2020.05.02-13.49.25:697][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.MendChargeable Enabled?: Disabled [2020.05.02-13.49.25:697][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.02-13.49.25:698][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale02_Character_C_1.StalkedCharge Enabled?: Disabled [2020.05.02-13.49.25:698][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:698][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:698][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:698][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.05.02-13.49.25:699][196]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.02-13.49.25:699][196]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.25:699][196]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Head010 [2020.05.02-13.49.25:700][196]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.02-13.49.25:700][196]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item JP_Torso011 [2020.05.02-13.49.25:700][196]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.05.02-13.49.25:700][196]GameFlow: (BP_CamperMale02_Character_C_1) - UpdateCustomization with item J_Legs01_P01 [2020.05.02-13.49.25:700][196]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.05.02-13.49.25:701][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:719][196]LogStreaming: Warning: FAsyncPackage::LoadImports for /Game/Characters/Campers/Blueprints/BP_Camper_Character: Skipping import PlayerDebugComponent /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent, depends on missing native class [2020.05.02-13.49.25:722][196]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.49.25:722][196]LogStreaming: Error: Export 1243 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.49.25:722][196]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset [2020.05.02-13.49.25:722][196]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.49.25:723][196]LogStreaming: Error: Dep C_BEFORE_S Import 128 /Script/DeadByDaylight.Default__CamperPlayer [2020.05.02-13.49.25:723][196]LogStreaming: Error: Dep S_BEFORE_C Import 237 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.49.25:723][196]LogStreaming: Error: Dep S_BEFORE_C Import 910 /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.49.25:723][196]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C (class BP_Camper_Character_C) [2020.05.02-13.49.25:723][196]LogStreaming: Error: Missing Dependency, request for /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.49.25:723][196]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_Camper_Character.uasset because we could not find its template /Script/DeadByDaylight.Default__CamperPlayer:PlayerDebugComponent [2020.05.02-13.49.25:724][196]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.05.02-13.49.25:725][196]LogStreaming: Error: ****DumpDependencies [Dependencies]: [2020.05.02-13.49.25:725][196]LogStreaming: Error: Export 66 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:PlayerDebugComponent [2020.05.02-13.49.25:725][196]LogStreaming: Error: Linker is ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset [2020.05.02-13.49.25:725][196]LogStreaming: Error: Dep S_BEFORE_S Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.02-13.49.25:725][196]LogStreaming: Error: Dep C_BEFORE_S Import 23 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C [2020.05.02-13.49.25:725][196]LogStreaming: Error: Dep C_BEFORE_S Import 16 /Game/Characters/Campers/Blueprints/BP_Camper_Character.BP_Camper_Character_C [2020.05.02-13.49.25:725][196]LogStreaming: Error: Dep S_BEFORE_C Import 102 /Script/DeadByDaylight.PlayerDebugComponent [2020.05.02-13.49.25:725][196]LogStreaming: Error: Dep S_BEFORE_C Import 211 /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.49.25:725][196]LogStreaming: Error: Dep C_BEFORE_C Export 2 /Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C (class BP_CamperFemale01_Character_C) [2020.05.02-13.49.25:725][196]LogStreaming: Error: Missing Dependency, request for /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent but it hasn't been created yet. [2020.05.02-13.49.25:725][196]LogStreaming: Error: Cannot construct PlayerDebugComponent in ../../../DeadByDaylight/Content/Characters/Campers/Blueprints/BP_CamperFemale01_Character.uasset because we could not find its template /Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:PlayerDebugComponent [2020.05.02-13.49.25:872][196]LogStreaming: Flushing async loaders took 170ms. [2020.05.02-13.49.25:924][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.05.02-13.49.25:924][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Enabled [2020.05.02-13.49.25:924][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Enabled [2020.05.02-13.49.25:924][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Enabled [2020.05.02-13.49.25:924][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Enabled [2020.05.02-13.49.25:924][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.05.02-13.49.25:924][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:945][196]LogStreaming: Flushing async loaders took 20ms. [2020.05.02-13.49.25:945][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:964][196]LogStreaming: Flushing async loaders took 19ms. [2020.05.02-13.49.25:965][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:982][196]LogStreaming: Flushing async loaders took 17ms. [2020.05.02-13.49.25:982][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:985][196]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.49.25:985][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Enabled [2020.05.02-13.49.25:986][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Enabled [2020.05.02-13.49.25:986][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Enabled [2020.05.02-13.49.25:986][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Enabled [2020.05.02-13.49.25:987][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.KillCharge Enabled?: Disabled [2020.05.02-13.49.25:987][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.SnapOutOfItCharge Enabled?: Disabled [2020.05.02-13.49.25:987][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_7.WakeUpCharge Enabled?: Disabled [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:987][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:988][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:988][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:988][196]InteractionHandler: Verbose: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_7] [2020.05.02-13.49.25:988][196]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.49.25:988][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.49.25:988][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.49.25:988][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.05.02-13.49.25:988][196]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.02-13.49.25:988][196]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.02-13.49.25:988][196]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.02-13.49.25:988][196]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale01_Character_C_0 [2020.05.02-13.49.25:988][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.CarryEscape Enabled?: Disabled [2020.05.02-13.49.25:988][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot01 Enabled?: Disabled [2020.05.02-13.49.25:988][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.HPSlot02 Enabled?: Disabled [2020.05.02-13.49.25:988][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.MendChargeable Enabled?: Disabled [2020.05.02-13.49.25:988][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.05.02-13.49.25:989][196]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale01_Character_C_0.StalkedCharge Enabled?: Disabled [2020.05.02-13.49.25:989][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:989][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:989][196]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.49.25:989][196]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.05.02-13.49.25:990][196]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.05.02-13.49.25:990][196]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.49.25:990][196]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Head01_P01 [2020.05.02-13.49.25:990][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:991][196]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.49.25:992][196]GameFlow: (CustomizedAudio) - Update Sound with item M_Head01_P01 [2020.05.02-13.49.25:992][196]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Torso01_P01 [2020.05.02-13.49.25:992][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:993][196]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.49.25:993][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:993][196]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.49.25:994][196]GameFlow: (CustomizedAudio) - Update Sound with item M_Torso01_P01 [2020.05.02-13.49.25:994][196]GameFlow: (BP_CamperFemale01_Character_C_0) - UpdateCustomization with item M_Legs01_P01 [2020.05.02-13.49.25:994][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:994][196]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.49.25:994][196]LogStreaming: Flushing async loaders. [2020.05.02-13.49.25:995][196]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.49.25:995][196]GameFlow: (CustomizedAudio) - Update Sound with item M_Legs01_P01 [2020.05.02-13.49.25:998][196]LogSM: [BP_CamperMale01_C_1][SERVER SLAVE] [2020.05.02-13.49.25:999][196]LogSM: [BP_CamperMale11_Character_C_1][SERVER SLAVE] [2020.05.02-13.49.25:999][196]LogSM: [BP_CamperMale02_Character_C_1][SERVER SLAVE] [2020.05.02-13.49.25:999][196]LogSM: [BP_CamperFemale01_Character_C_0][SERVER SLAVE] [2020.05.02-13.49.26:002][196]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:002][196]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:009][197]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:009][197]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:072][198]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:072][198]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:091][199]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Flo [0x25CA39376C0] Result: '1' k_EResultOK (success) [2020.05.02-13.49.26:353][199]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:353][199]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:361][200]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.764760 seconds [2020.05.02-13.49.26:384][200]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:384][200]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:415][201]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:415][201]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:445][202]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:445][202]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:476][203]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:476][203]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:509][204]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:509][204]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:540][205]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:540][205]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:570][206]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:570][206]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:600][207]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:600][207]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:630][208]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:630][208]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:661][209]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:661][209]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:693][210]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:693][210]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:722][211]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:722][211]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:752][212]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:752][212]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:782][213]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:782][213]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:813][214]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:813][214]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:842][215]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:842][215]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:872][216]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:872][216]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:902][217]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:902][217]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:932][218]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:932][218]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:962][219]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:962][219]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.26:991][220]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.26:991][220]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:022][221]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:022][221]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:050][222]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:050][222]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:079][223]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:079][223]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:112][224]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:112][224]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:141][225]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:141][225]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:167][226]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:168][226]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:197][227]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:197][227]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:226][228]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:226][228]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:255][229]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:255][229]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:284][230]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:284][230]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:312][231]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:312][231]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:341][232]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:341][232]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:370][233]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:370][233]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:398][234]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:398][234]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:427][235]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:427][235]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:456][236]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:456][236]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:484][237]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:484][237]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:513][238]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:513][238]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:540][239]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:540][239]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:568][240]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:568][240]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:596][241]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:596][241]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:624][242]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:624][242]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:652][243]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:652][243]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:680][244]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:680][244]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:708][245]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:708][245]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:736][246]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:736][246]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:764][247]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:764][247]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:791][248]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:791][248]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:819][249]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:819][249]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:846][250]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:846][250]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:874][251]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:874][251]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:900][252]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:900][252]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:928][253]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:928][253]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:955][254]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:955][254]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.27:983][255]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.27:983][255]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:009][256]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:009][256]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:036][257]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:036][257]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:064][258]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:064][258]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:090][259]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:090][259]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:116][260]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:116][260]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:143][261]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:143][261]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:170][262]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:170][262]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:196][263]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:196][263]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:222][264]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:222][264]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:247][265]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:247][265]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:274][266]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:274][266]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:301][267]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:301][267]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:327][268]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:327][268]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:353][269]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:353][269]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:379][270]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:379][270]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:404][271]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:404][271]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:431][272]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:431][272]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:456][273]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:456][273]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:482][274]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:482][274]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:508][275]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:508][275]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:533][276]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:533][276]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:559][277]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:559][277]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:584][278]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:584][278]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:610][279]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:610][279]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:635][280]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:635][280]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:662][281]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:662][281]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:685][282]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:685][282]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:710][283]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:710][283]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:735][284]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:736][284]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:763][285]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:763][285]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:786][286]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:786][286]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:810][287]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:810][287]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:836][288]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:836][288]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:860][289]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:860][289]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:885][290]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:885][290]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:909][291]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:909][291]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:934][292]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:934][292]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:958][293]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:958][293]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.28:983][294]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.28:983][294]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:006][295]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:006][295]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:031][296]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:031][296]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:055][297]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:055][297]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:079][298]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:079][298]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:104][299]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:104][299]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:127][300]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:128][300]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:151][301]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:151][301]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:175][302]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:175][302]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:199][303]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:199][303]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:223][304]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:223][304]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:246][305]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:246][305]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:270][306]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:270][306]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:294][307]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:294][307]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:316][308]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:317][308]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:340][309]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:340][309]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:366][310]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:366][310]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:387][311]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:387][311]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:410][312]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:410][312]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:434][313]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:434][313]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:457][314]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:457][314]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:480][315]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:480][315]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:504][316]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:504][316]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:526][317]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:526][317]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:549][318]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:549][318]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:573][319]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:573][319]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:595][320]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:595][320]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:618][321]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.49.29:618][321]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.49.29:618][321]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.05.02-13.49.29:618][321]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:618][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.05.02-13.49.29:620][321]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:620][321]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:620][321]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:620][321]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:621][321]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:621][321]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:621][321]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:621][321]GameFlow: InGameContextComponent::Leave [2020.05.02-13.49.29:622][321]LogAsyncLoad: Unloading library Game [2020.05.02-13.49.29:622][321]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:622][321]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:622][321]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:622][321]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:622][321]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:622][321]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:622][321]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:622][321]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:624][321]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:624][321]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:624][321]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:624][321]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:624][321]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:624][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.05.02-13.49.29:688][321]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:688][321]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:688][321]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:688][321]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.05.02-13.49.29:688][321]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:688][321]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.02-13.49.29:688][321]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.49.29:689][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.02-13.49.29:689][321]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.49.29:689][321]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.49.29:689][321]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:689][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.49.29:714][321]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:714][321]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:714][321]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.49.29:714][321]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.02-13.49.29:714][321]LogArchives: Error: Update node progress QuestEvent:QuestEvent.HideNearKiller Repetition:290 [2020.05.02-13.49.29:714][321]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.02-13.49.29:714][321]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.49.29:714][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.49.29:715][321]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.02-13.49.29:715][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.02-13.49.29:715][321]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:716][321]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:716][321]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:720][321]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:720][321]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:720][321]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:720][321]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:720][321]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.49.29:748][322]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.29:748][322]GameFlow: TallyContextComponent::Enter [2020.05.02-13.49.29:765][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:2502 [2020.05.02-13.49.29:774][322]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9504] [2020.05.02-13.49.29:774][322]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.49.29:774][322]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=392&schemaVersion=0] [2020.05.02-13.49.29:774][322]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.02-13.49.29:774][322]LogPlayerLevels: EarnPlayerXp called with emblem quality Silver [2020.05.02-13.49.29:774][322]LogPlayerLevels: EarnPlayerXp called with emblem quality Bronze [2020.05.02-13.49.29:774][322]LogPlayerLevels: EarnPlayerXp called with emblem quality Iridescent [2020.05.02-13.49.29:775][322]LogPlayerLevels: EarnPlayerXp called with params - matchTime: "1055", matchId: "01DC131E-08D7-EE9D-1F79-9F56D6285C76", isFirstMatch: "True", consecutiveMatch: "1", playerType: "survivor" [2020.05.02-13.49.29:775][322]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.02-13.49.29:797][322]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.49.29:797][322]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.02-13.49.29:797][322]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.49.29:798][322]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.05.02-13.49.29:912][323]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.49.29:912][323]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.49.29:912][323]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.02-13.49.29:913][323]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.05.02-13.49.29:993][323]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.02-13.49.30:153][324]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.05.02-13.49.30:153][324]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_297145live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.05.02-13.49.30:159][324]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.49.30:166][325]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.49.30:166][325]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.05.02-13.49.30:251][326]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.05.02-13.49.30:251][326]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.02-13.49.30:251][326]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/earnPlayerXp] [2020.05.02-13.49.30:251][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set final global player level. final xp:703 - reached levels:2 - xp bonuses:3 [2020.05.02-13.49.30:252][326]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.49.30:252][326]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.02-13.49.30:345][327]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.49.30:345][327]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.49.30:345][327]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=392&schemaVersion=0] [2020.05.02-13.49.30:345][327]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.49.30:352][327]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9504] [2020.05.02-13.49.30:352][327]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.49.30:352][327]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.49.30:385][328]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.30:385][328]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.30:385][328]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.49.30:406][329]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.05.02-13.49.30:406][329]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.05.02-13.49.30:406][329]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.02-13.49.30:431][330]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.02-13.49.30:431][330]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.02-13.49.30:584][337]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.05.02-13.49.30:584][337]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.05.02-13.49.31:014][355]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.49.31:556][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.49.31:556][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.02-13.49.31:966][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.49.33:864][497]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.02-13.49.34:015][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.02-13.49.34:715][544]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.05.02-13.49.35:182][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.05.02-13.49.36:130][626]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.05.02-13.49.36:263][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.05.02-13.49.36:615][655]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.49.37:947][734]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.49.38:883][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.49.40:051][855]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.02-13.49.40:150][861]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.02-13.49.40:318][871]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.02-13.49.40:450][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.02-13.49.40:845][901]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.49.40:885][903]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.02-13.49.40:984][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.02-13.49.41:084][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.02-13.49.41:185][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.02-13.49.41:285][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.02-13.49.41:351][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.02-13.49.42:853][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.02-13.49.42:952][ 27]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.02-13.49.42:985][ 29]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.02-13.49.43:052][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.02-13.49.43:118][ 37]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.05.02-13.49.43:194][ 40]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.02-13.49.43:210][ 41]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.05.02-13.49.43:293][ 46]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.02-13.49.43:552][ 61]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.02-13.49.43:603][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.02-13.49.43:652][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.02-13.49.43:719][ 70]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.02-13.49.43:825][ 75]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.02-13.49.43:891][ 79]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.02-13.49.44:056][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.02-13.49.44:153][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.02-13.49.44:154][ 93]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.02-13.49.44:220][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyDown nav:null [2020.05.02-13.49.44:286][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.02-13.49.44:353][105]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.05.02-13.49.44:386][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:67 value:keyUp nav:null [2020.05.02-13.49.44:486][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.05.02-13.49.44:554][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.02-13.49.44:621][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.05.02-13.49.44:654][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.02-13.49.44:787][130]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.05.02-13.49.44:820][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.02-13.49.44:887][135]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.02-13.49.44:954][139]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.02-13.49.44:987][140]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.02-13.49.45:020][142]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.02-13.49.45:188][150]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.02-13.49.45:891][185]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.02-13.49.46:057][194]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.02-13.49.50:762][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.49.51:346][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.02-13.49.51:446][492]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.02-13.49.51:580][500]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.05.02-13.49.51:679][506]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.05.02-13.49.51:746][510]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.02-13.49.51:903][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.02-13.49.51:903][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.05.02-13.49.52:004][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.05.02-13.49.52:250][539]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyDown nav:null [2020.05.02-13.49.52:385][547]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:188 value:keyUp nav:null [2020.05.02-13.49.52:419][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.02-13.49.52:592][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.02-13.49.52:592][559]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.05.02-13.49.52:745][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.05.02-13.49.52:972][579]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.05.02-13.49.53:025][582]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.02-13.49.53:059][584]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.05.02-13.49.53:192][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.02-13.49.53:192][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.02-13.49.53:274][595]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.02-13.49.53:308][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyDown nav:null [2020.05.02-13.49.53:429][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.05.02-13.49.53:462][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:87 value:keyUp nav:null [2020.05.02-13.49.53:545][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.05.02-13.49.53:846][628]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.02-13.49.53:980][636]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.02-13.49.54:586][672]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Start leveling sequence with 3 xp bonuses [2020.05.02-13.50.02:651][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.03:504][187]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.04:588][248]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.05:321][289]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.06:556][360]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.07:123][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.07:793][425]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.05.02-13.50.07:890][429]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.15:347][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.02-13.50.15:418][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.02-13.50.15:506][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.02-13.50.15:594][857]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.05.02-13.50.15:612][858]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.02-13.50.15:715][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.05.02-13.50.15:815][869]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.05.02-13.50.15:884][873]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.02-13.50.15:952][877]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.05.02-13.50.15:985][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.02-13.50.16:151][888]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.05.02-13.50.16:253][894]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.05.02-13.50.16:452][905]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.05.02-13.50.16:493][907]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.02-13.50.16:559][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 178 [2020.05.02-13.50.16:560][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.02-13.50.16:595][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.02-13.50.16:664][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.02-13.50.16:996][937]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.50.16:996][937]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.50.16:996][937]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.50.16:996][937]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.05.02-13.50.16:996][937]LogDBDEasyAntiCheat: RPC Message from server [2020.05.02-13.50.16:996][937]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.05.02-13.50.17:061][940]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.05.02-13.50.17:247][951]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.02-13.50.17:347][957]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.02-13.50.17:415][961]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyDown nav:null [2020.05.02-13.50.17:515][967]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:8 value:keyUp nav:null [2020.05.02-13.50.17:715][978]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.05.02-13.50.17:817][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.05.02-13.50.17:817][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.05.02-13.50.17:917][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.05.02-13.50.17:985][993]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.05.02-13.50.18:018][995]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.05.02-13.50.21:449][185]GameFlow: OnDropped 1207.723999 [2020.05.02-13.50.21:449][185]Interaction: Interactable Destroyed: SlasherInteractable_C_0 [2020.05.02-13.50.21:449][185]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ActorDestroyed [SlasherInteractable_C_0]] - [Null][Null] [2020.05.02-13.50.21:449][185]InteractionHandler: Verbose: (Line: [137] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.50.21:449][185]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [CleanInteractionArray BEFORE] - [Null][Null] [2020.05.02-13.50.21:449][185]InteractionHandler: Verbose: (Line: [138] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.50.21:449][185]Interaction: ------------------------ [2020.05.02-13.50.21:449][185]Interaction: - Interactions in Zone - [2020.05.02-13.50.21:450][185]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [CleanInteractionArray AFTER] - [Null][Null] [2020.05.02-13.50.21:450][185]InteractionHandler: Verbose: (Line: [155] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.50.21:450][185]Interaction: ------------------------ [2020.05.02-13.50.21:450][185]Interaction: - Interactions in Zone - [2020.05.02-13.50.21:450][185]Interaction: [GenericStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [EvilWithinStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [KickStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [StunBySkillCheck] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [ClosetStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]Interaction: [PalletStun] - [GenericStunInteractor] - [SlasherInteractable_C_0] [2020.05.02-13.50.21:450][185]Interaction: ---------------------------- [2020.05.02-13.50.21:450][185]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_09_C_0 - rake 25, Originating Player: BP_Slasher_Character_09_C_0 - rake 25, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.21:450][185]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_09_C_0 [2020.05.02-13.50.21:450][185]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_09_C_0 [2020.05.02-13.50.21:450][185]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_09_C_0 [2020.05.02-13.50.21:451][185]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.21:451][185]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.21:451][185]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.21:451][185]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.50.21:451][185]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.05.02-13.50.21:451][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.50.21:451][185]LogSM: [BP_Slasher_Character_09_C_0][CLIENT SLAVE] [2020.05.02-13.50.21:451][185]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [<== Interaction Exit] [2020.05.02-13.50.21:451][185]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.50.21:451][185]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.05.02-13.50.21:451][185]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.05.02-13.50.21:451][185]Interaction: Verbose: [LFUseChainsaw][LFChainsaw_C_0] - [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.05.02-13.50.21:451][185]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.05.02-13.50.21:451][185]InteractionHandler: Verbose: [BP_Slasher_Character_09_C_0 - rake 25][CLIENT SLAVE] - [EndInteraction Called] - [LFUseChainsaw][LFChainsaw_C_0] [2020.05.02-13.50.21:451][185]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.05.02-13.50.21:452][185]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.50.21:452][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Enabled [2020.05.02-13.50.21:455][185]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.LFChainsaw_C_0.LFUseChainsawChargeable Enabled?: Disabled [2020.05.02-13.50.22:603][249]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.05.02-13.50.22:653][252]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.05.02-13.50.25:931][432]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...9ADB] [2020.05.02-13.50.28:538][581]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.50.34:857][926]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...9ADB] [2020.05.02-13.50.35:896][985]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.05.02-13.50.36:528][ 20]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.50.36:528][ 20]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Loutre, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.02-13.50.36:845][ 37]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.50.37:154][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.37:154][ 55]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.05.02-13.50.37:171][ 56]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:171][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.05.02-13.50.37:172][ 56]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:172][ 56]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:172][ 56]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:172][ 56]GameFlow: TallyContextComponent::Leave [2020.05.02-13.50.37:172][ 56]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.02-13.50.37:172][ 56]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.50.37:172][ 56]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.05.02-13.50.37:172][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.50.37:172][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: 0: c3a84...78916 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: 1: c8667...82859 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: 2: 983fe...14875 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: 3: 3444a...96650 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: 4: d353e...68957 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.50.37:172][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-02T13:29:52.414Z : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ff018bd3-66dc-461f-afd9-a522476563e3 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.238.239 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: EncryptionKey=dQsFllf0cKUcYbGFOqeBeh8UBImaSLkbvYbPvmiV50A= : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC1AF208D7EE9CE5AE3EEED060D700|18.156.238.239|7780 : OnlineService [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.02-13.50.37:173][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: OwningPlayerName: Loutre [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: OwningPlayerId: Loutre [0x25C8A692950] [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 1 [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198057596650:7777 Type: Lobby session SessionId: Lobby[0x18...9ADB] [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=2012743134 : DontAdvertise [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-807711341 : DontAdvertise [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1221310566 : DontAdvertise [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1272695729 : DontAdvertise [2020.05.02-13.50.37:173][ 56]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198057596650:7777|109775240970541787 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.02-13.50.37:174][ 56]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 18.156.238.239:7780 SessionId: 00CC1...0D700 [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: gameMode=None : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-02T13:29:52.414Z : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ff018bd3-66dc-461f-afd9-a522476563e3 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.238.239 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: EncryptionKey=dQsFllf0cKUcYbGFOqeBeh8UBImaSLkbvYbPvmiV50A= : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: CountA=1 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: CountB=4 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC1AF208D7EE9CE5AE3EEED060D700|18.156.238.239|7780 : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : DontAdvertise [2020.05.02-13.50.37:174][ 56]LogOnline: Destroying session GameSession [2020.05.02-13.50.37:174][ 56]LogDBDEasyAntiCheat: DestroySession [2020.05.02-13.50.37:174][ 56]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.05.02-13.50.37:174][ 56]LogOnline: Destroying session GameSession [2020.05.02-13.50.37:174][ 56]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.05.02-13.50.37:174][ 56]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.05.02-13.50.37:174][ 56]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.05.02-13.50.37:179][ 56]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:179][ 56]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:179][ 56]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:179][ 56]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:179][ 56]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.02-13.50.37:179][ 56]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:179][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.02-13.50.37:179][ 56]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:179][ 56]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:179][ 56]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.37:181][ 56]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.37:181][ 56]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.02-13.50.37:182][ 57]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.50.37:362][ 67]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/ff018bd3-66dc-461f-afd9-a522476563e3] [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: 0: c3a84...78916 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: 1: c8667...82859 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: 2: 983fe...14875 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: 3: 3444a...96650 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: 4: d353e...68957 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-1602414384 : OnlineService [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.05.02-13.50.37:362][ 67]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-05-02T13:29:52.414Z : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: MirrorsSessionId=ff018bd3-66dc-461f-afd9-a522476563e3 : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: HostPublicIp=18.156.238.239 : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: EncryptionKey=dQsFllf0cKUcYbGFOqeBeh8UBImaSLkbvYbPvmiV50A= : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC1AF208D7EE9CE5AE3EEED060D700|18.156.238.239|7780 : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.05.02-13.50.37:363][ 67]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.05.02-13.50.37:367][ 68]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.193105 seconds [2020.05.02-13.50.37:379][ 68]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.05.02-13.50.37:379][ 68]LogDBDEasyAntiCheat: slave disconnected [2020.05.02-13.50.37:380][ 68]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.05.02-13.50.37:401][ 70]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.017157 seconds [2020.05.02-13.50.37:702][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:702][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.05.02-13.50.37:704][ 86]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:704][ 86]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:704][ 86]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:704][ 86]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.02-13.50.37:704][ 86]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.05.02-13.50.37:704][ 86]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='18.156.238.239:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=0?KillerIndex=268435463?CharacterLevel=39?PrestigeLevel=0?Power=Item_Camper_WornoutToolbox?Offering=SealedEnvelope?KillerPips=0?SurvivorPips=20?MaxPlayers=5?Addons=Addon_Toolbox_003;ADDON_toolbox_springclamp?Perks=Resilience;Prove_Thyself;Dark_Sense;Bond?PerkLevels=2;2;2;2?CustomizationParts=D_Head02;D_Torso01;D_Legs01?PlatformAccountId=76561197993078916?MirrorsId=c3a84222-790e-4ecf-926e-cecc3bed617a?Platform=32?content_version=3.7.0_297145live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.05.02-13.50.37:704][ 86]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.05.02-13.50.37:704][ 86]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.05.02-13.50.37:704][ 86]LogAsyncLoad: Start loading library async: Menu [2020.05.02-13.50.37:705][ 86]LogAsyncLoad: 215 assets in Menu [2020.05.02-13.50.37:705][ 86]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.50.37:705][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.05.02-13.50.37:705][ 86]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.37:705][ 86]GameFlow: PreLoadMenuContextComponent::Enter [2020.05.02-13.50.37:826][ 86]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamLobbyUpdate LobbyId: Lobby[0x18...9ADB] [2020.05.02-13.50.37:827][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.05.02-13.50.37:827][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.38:505][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.05.02-13.50.38:505][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.38:617][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.05.02-13.50.38:617][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.38:617][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.05.02-13.50.38:617][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.38:976][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.05.02-13.50.38:976][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.38:984][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.05.02-13.50.38:984][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.38:985][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.05.02-13.50.38:985][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:264][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.05.02-13.50.39:264][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:264][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.05.02-13.50.39:264][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:265][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.05.02-13.50.39:265][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:265][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.05.02-13.50.39:265][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:265][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.05.02-13.50.39:265][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:265][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.05.02-13.50.39:265][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:266][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.05.02-13.50.39:266][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:266][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.05.02-13.50.39:266][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:266][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.05.02-13.50.39:266][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:266][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.05.02-13.50.39:266][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:266][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.05.02-13.50.39:266][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:266][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.05.02-13.50.39:266][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:266][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.05.02-13.50.39:266][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:267][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.05.02-13.50.39:267][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:268][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.05.02-13.50.39:268][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:269][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.05.02-13.50.39:269][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:269][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.05.02-13.50.39:269][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:269][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.05.02-13.50.39:269][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:269][ 86]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.05.02-13.50.39:269][ 86]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.05.02-13.50.39:270][ 86]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.39:271][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.05.02-13.50.39:271][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.05.02-13.50.39:271][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.05.02-13.50.39:273][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.05.02-13.50.39:273][ 86]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.39:273][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.05.02-13.50.39:273][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.05.02-13.50.39:273][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.05.02-13.50.39:281][ 86]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.05.02-13.50.39:286][ 87]r.CullAll = "1" [2020.05.02-13.50.39:296][ 87]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.02-13.50.39:296][ 87]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.50.39:494][ 88]LogNet: Browse: /Game/Maps/OfflineLobby [2020.05.02-13.50.39:500][ 88]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.05.02-13.50.39:500][ 88]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.05.02-13.50.39:500][ 88]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.05.02-13.50.39:502][ 88]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 18.156.238.239:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Flo [0x25C8A69CB20], Channels: 74, Time: 2020.05.02-13.50.39 [2020.05.02-13.50.39:502][ 88]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 18.156.238.239:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Flo [0x25C8A707930] [2020.05.02-13.50.39:503][ 88]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.05.02-13.50.39:505][ 88]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_0 [2020.05.02-13.50.39:505][ 88]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.02-13.50.39:505][ 88]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_0 [2020.05.02-13.50.39:505][ 88]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_0 [2020.05.02-13.50.39:505][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:505][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:505][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:505][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:505][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:505][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:505][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale02_Character_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale02_Character_C_1 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale02_Character_C_1 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale02_Character_C_1 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale02_Character_C_1 [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale02_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale01_Character_C_0 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale01_Character_C_0 [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale01_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_0 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_0 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_0 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_0 [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale02_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_3, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: ProveThyself_Effect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale01_C_0, Custom Param: 0.000000, Originating Effect: Prove_Thyself, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: GameplayModifierFunctionLibraryStatusEffect, Status Owner: BP_CamperMale11_Character_C_0, Originating Player: BP_CamperMale11_Character_C_0, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale11_Character_C_1 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale11_Character_C_1 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale11_Character_C_1 [2020.05.02-13.50.39:506][ 88]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale11_Character_C_1 [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:506][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:507][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale11_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:507][ 88]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_0 [2020.05.02-13.50.39:507][ 88]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_0 [2020.05.02-13.50.39:507][ 88]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_0 [2020.05.02-13.50.39:507][ 88]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_0 [2020.05.02-13.50.39:507][ 88]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale01_C_1 [2020.05.02-13.50.39:507][ 88]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale01_C_1 [2020.05.02-13.50.39:507][ 88]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale01_C_1 [2020.05.02-13.50.39:507][ 88]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale01_C_1 [2020.05.02-13.50.39:507][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:507][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:507][ 88]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.05.02-13.50.39:507][ 88]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale01_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.05.02-13.50.39:709][ 88]LogUObjectHash: Compacting FUObjectHashTables data took 6.43ms [2020.05.02-13.50.39:763][ 88]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.50.39:809][ 88]LogStreaming: Flushing async loaders took 46ms. [2020.05.02-13.50.39:809][ 88]LogAIModule: Creating AISystem for world OfflineLobby [2020.05.02-13.50.39:810][ 88]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.05.02-13.50.39:810][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.05.02-13.50.39:810][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.40:303][ 88]LogStreaming: Flushing async loaders took 492ms. [2020.05.02-13.50.40:303][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.05.02-13.50.40:303][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.40:305][ 88]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.50.40:305][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.05.02-13.50.40:305][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.41:258][ 88]LogStreaming: Flushing async loaders took 952ms. [2020.05.02-13.50.41:259][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.05.02-13.50.41:259][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.41:533][ 88]LogStreaming: Flushing async loaders took 274ms. [2020.05.02-13.50.41:534][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.05.02-13.50.41:534][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.41:534][ 88]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.50.41:534][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.05.02-13.50.41:534][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.41:535][ 88]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.50.41:535][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.05.02-13.50.41:535][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.42:012][ 88]LogStreaming: Flushing async loaders took 476ms. [2020.05.02-13.50.42:013][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.05.02-13.50.42:013][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.42:123][ 88]LogStreaming: Flushing async loaders took 110ms. [2020.05.02-13.50.42:123][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.05.02-13.50.42:123][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.42:169][ 88]LogStreaming: Flushing async loaders took 45ms. [2020.05.02-13.50.42:169][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.05.02-13.50.42:169][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.42:169][ 88]LogStreaming: Flushing async loaders took 0ms. [2020.05.02-13.50.42:169][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.05.02-13.50.42:169][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.42:213][ 88]LogStreaming: Flushing async loaders took 45ms. [2020.05.02-13.50.42:213][ 88]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.05.02-13.50.42:213][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.42:215][ 88]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.50.42:217][ 88]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.05.02-15.50.42 [2020.05.02-13.50.42:217][ 88]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.05.02-13.50.42:217][ 88]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.05.02-13.50.42:217][ 88]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.50.42:217][ 88]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.50.42:217][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.50.42:217][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.50.42:217][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: OwningPlayerName: Loutre [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: OwningPlayerId: Loutre [0x25C1744AAE0] [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.50.42:217][ 88]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 1 [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198057596650:7777 Type: Lobby session SessionId: Lobby[0x18...9ADB] [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=2012743134 : DontAdvertise [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-807711341 : DontAdvertise [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1221310566 : DontAdvertise [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1272695729 : DontAdvertise [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198057596650:7777|109775240970541787 : DontAdvertise [2020.05.02-13.50.42:218][ 88]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.02-13.50.42:218][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.50.42:218][ 88]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.50.42:230][ 88]LogWorld: Bringing up level for play took: 0.013670 [2020.05.02-13.50.42:230][ 88]GameFlow: [Login Attempted] Options: "?Name=Flo" Response: "" [2020.05.02-13.50.42:230][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.50.42:230][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.50.42:230][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.50.42:230][ 88]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.50.42:230][ 88]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.50.42:230][ 88]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.50.42:230][ 88]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.50.42:230][ 88]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.50.42:230][ 88]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.50.42:230][ 88]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.50.42:230][ 88]LogOnlineSession: Verbose: OSS: OwningPlayerName: Loutre [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: OwningPlayerId: Loutre [0x25C83357B70] [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 1 [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198057596650:7777 Type: Lobby session SessionId: Lobby[0x18...9ADB] [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=2012743134 : DontAdvertise [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-807711341 : DontAdvertise [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1221310566 : DontAdvertise [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1272695729 : DontAdvertise [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198057596650:7777|109775240970541787 : DontAdvertise [2020.05.02-13.50.42:231][ 88]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.02-13.50.42:231][ 88]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.50.42:231][ 88]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.05.02-13.50.42:236][ 88]GameFlow: FCharacterStateData::SetPips() with value=0 [2020.05.02-13.50.42:236][ 88]GameFlow: FCharacterStateData::SetPips() with value=20 [2020.05.02-13.50.42:242][ 88]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9504] [2020.05.02-13.50.42:242][ 88]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.50.42:242][ 88]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.50.42:242][ 88]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.05.02-13.50.42:242][ 88]LogCustomization: ------ [2020.05.02-13.50.42:242][ 88]LogCustomization: --> D_Head02 [2020.05.02-13.50.42:242][ 88]LogCustomization: --> D_Torso01 [2020.05.02-13.50.42:242][ 88]LogCustomization: --> D_Legs01 [2020.05.02-13.50.42:242][ 88]LogCustomization: ------ [2020.05.02-13.50.42:242][ 88]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.05.02-13.50.42:242][ 88]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.05.02-13.50.42:242][ 88]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.05.02-13.50.42:256][ 88]LogStreaming: Flushing async loaders. [2020.05.02-13.50.42:268][ 88]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.50.42:365][ 88]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.05.02-13.50.42:431][ 88]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000027 seconds [2020.05.02-13.50.42:432][ 88]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000019 seconds [2020.05.02-13.50.42:432][ 88]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.05.02-13.50.42:433][ 88]LogLoad: Took 2.933148 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.05.02-13.50.42:433][ 88]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.05.02-13.50.42:433][ 88]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.05.02-13.50.42:433][ 88]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.05.02-13.50.42:435][ 88]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.42:435][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.05.02-13.50.42:435][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.05.02-13.50.42:505][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.05.02-13.50.42:505][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.05.02-13.50.42:505][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.05.02-13.50.42:519][ 89]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.42:519][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.05.02-13.50.42:519][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.05.02-13.50.42:580][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.05.02-13.50.42:639][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.02-13.50.42:639][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.05.02-13.50.42:640][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.05.02-13.50.42:641][ 89]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.05.02-13.50.42:646][ 90]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.42:647][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.05.02-13.50.42:647][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.05.02-13.50.42:720][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.05.02-13.50.42:787][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.02-13.50.42:787][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.05.02-13.50.42:787][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.05.02-13.50.42:788][ 90]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.05.02-13.50.42:792][ 91]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.05.02-13.50.42:792][ 91]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Kristen, Status: inGamePlayers, CachedStatus: inGamePlayers, RichPresence: InPartyLobby [2020.05.02-13.50.42:794][ 91]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.42:794][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.05.02-13.50.42:794][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.05.02-13.50.43:017][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.05.02-13.50.43:093][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.05.02-13.50.43:093][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.05.02-13.50.43:093][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.05.02-13.50.43:098][ 91]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.05.02-13.50.43:101][ 92]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.05.02-13.50.43:166][ 94]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.43:167][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.05.02-13.50.43:167][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.05.02-13.50.43:325][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.05.02-13.50.43:325][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.05.02-13.50.43:325][ 94]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.05.02-13.50.43:447][100]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.43:447][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.05.02-13.50.43:448][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.05.02-13.50.43:552][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.05.02-13.50.43:552][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.05.02-13.50.43:552][100]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.05.02-13.50.43:559][101]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.43:559][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.05.02-13.50.43:560][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.05.02-13.50.43:664][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.05.02-13.50.44:555][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.05.02-13.50.44:555][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.05.02-13.50.44:555][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.05.02-13.50.44:555][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.05.02-13.50.44:555][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.05.02-13.50.44:555][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.05.02-13.50.44:556][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.05.02-13.50.44:556][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.05.02-13.50.44:556][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.05.02-13.50.44:556][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.05.02-13.50.44:556][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.05.02-13.50.44:556][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.05.02-13.50.44:556][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.05.02-13.50.44:572][101]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.05.02-13.50.44:575][102]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.05.02-13.50.44:575][102]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.50.45:003][114]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.45:003][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.05.02-13.50.45:004][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.05.02-13.50.45:129][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.05.02-13.50.45:129][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.05.02-13.50.45:129][114]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.05.02-13.50.45:134][115]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.45:134][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.05.02-13.50.45:134][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.05.02-13.50.45:257][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.05.02-13.50.45:257][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.05.02-13.50.45:258][115]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.05.02-13.50.45:265][116]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.45:265][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.05.02-13.50.45:265][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.05.02-13.50.45:397][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.05.02-13.50.45:397][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.05.02-13.50.45:398][116]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.05.02-13.50.45:425][118]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.45:425][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.05.02-13.50.45:426][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.05.02-13.50.45:575][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.05.02-13.50.45:575][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.05.02-13.50.45:576][118]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.05.02-13.50.45:582][119]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.45:582][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.05.02-13.50.45:583][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.05.02-13.50.45:719][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.05.02-13.50.45:719][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.05.02-13.50.45:719][119]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.05.02-13.50.45:728][120]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.45:728][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.05.02-13.50.45:729][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.05.02-13.50.45:873][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.05.02-13.50.45:873][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.05.02-13.50.45:874][120]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.05.02-13.50.45:878][121]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.45:878][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.05.02-13.50.45:879][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.05.02-13.50.46:024][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.05.02-13.50.46:024][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.05.02-13.50.46:025][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.05.02-13.50.46:029][122]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.46:029][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.05.02-13.50.46:030][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.05.02-13.50.46:181][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.05.02-13.50.46:181][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.05.02-13.50.46:181][122]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.05.02-13.50.46:211][124]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.50.46:211][124]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='8.513' TotalLoadTime='8.513' TimeStamp='2020-05-02T13:50:43.613Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC131E08D7EE9D1F799F56D6285C76' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.50.46:211][124]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.50.46:212][124]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.513' TimeStamp='2020-05-02T13:50:43.613Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC131E08D7EE9D1F799F56D6285C76' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.50.46:212][124]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.50.46:212][124]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='8.513' TimeStamp='2020-05-02T13:50:43.613Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC131E08D7EE9D1F799F56D6285C76' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.50.46:212][124]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.05.02-13.50.46:212][124]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='8.513' TimeStamp='2020-05-02T13:50:43.613Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC131E08D7EE9D1F799F56D6285C76' LobbyId='014DF66508D7EE9CE5E0A406D065E118' [2020.05.02-13.50.46:212][124]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.05.02-13.50.46:212][124]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.05.02-13.50.46:235][125]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.05.02-13.50.46:235][125]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.05.02-13.50.46:235][125]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.05.02-13.50.47:227][168]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.02-13.50.47:227][168]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.05.02-13.50.47:227][168]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.05.02-13.50.47:227][168]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:228][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.05.02-13.50.47:228][168]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:228][168]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:228][168]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:228][168]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.05.02-13.50.47:228][168]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.05.02-13.50.47:228][168]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:228][168]GameFlow: PreLoadMenuContextComponent::Leave [2020.05.02-13.50.47:228][168]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:228][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.50.47:249][168]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:249][168]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:249][168]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:249][168]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.05.02-13.50.47:250][168]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.50.47:250][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.50.47:250][168]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:250][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.05.02-13.50.47:291][168]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:292][168]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:292][168]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:292][168]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:293][168]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.47:293][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.05.02-13.50.47:294][168]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.47:294][168]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.47:294][168]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:317][168]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.47:317][168]GameFlow: ArchiveWidgetContextComponent::Enter [2020.05.02-13.50.47:318][168]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.50.47:318][168]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.50.47:318][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.05.02-13.50.47:323][168]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.05.02-13.50.47:323][168]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.05.02-13.50.47:323][168]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:323][168]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:330][168]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9504] [2020.05.02-13.50.47:330][168]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.50.47:330][168]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.05.02-13.50.47:330][168]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:330][168]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.47:330][168]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.05.02-13.50.47:424][169]r.CullAll = "0" [2020.05.02-13.50.47:512][171]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.05.02-13.50.47:512][171]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.05.02-13.50.47:513][171]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.05.02-13.50.47:513][171]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.47:513][171]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.50.47:513][171]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.50.47:513][171]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.50.47:513][171]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.50.47:513][171]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.50.47:513][171]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.50.47:513][171]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.50.47:513][171]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.50.47:513][171]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: OwningPlayerName: Loutre [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: OwningPlayerId: Loutre [0x25C89425E30] [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 1 [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198057596650:7777 Type: Lobby session SessionId: Lobby[0x18...9ADB] [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : DontAdvertise [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=2012743134 : DontAdvertise [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-807711341 : DontAdvertise [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1221310566 : DontAdvertise [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1272695729 : DontAdvertise [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198057596650:7777|109775240970541787 : DontAdvertise [2020.05.02-13.50.47:514][171]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : DontAdvertise [2020.05.02-13.50.47:514][171]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.50.47:514][171]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.50.47:514][171]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.05.02-13.50.47:515][171]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.50.47:515][171]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.50.47:515][171]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.50.47:570][171]LogStreaming: Flushing async loaders took 55ms. [2020.05.02-13.50.47:570][171]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.50.47:570][171]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.50.47:572][171]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.50.47:572][171]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.50.47:574][171]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.50.47:574][171]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.50.47:575][171]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.50.47:575][171]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.50.47:577][171]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.05.02-13.50.47:577][171]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.50.47:580][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:581][171]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.50.47:584][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:584][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:591][171]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.50.47:591][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:594][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:594][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:594][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:595][171]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.50.47:598][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:598][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:605][171]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.50.47:605][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:605][171]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.50.47:608][171]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.47:669][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.50.47:670][172]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.50.47:670][172]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.50.47:670][172]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.02-13.50.47:670][172]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 0. [2020.05.02-13.50.47:670][172]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.50.47:975][172]LogStreaming: Flushing async loaders took 305ms. [2020.05.02-13.50.47:977][172]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000055 seconds [2020.05.02-13.50.47:978][172]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.0 [2020.05.02-13.50.47:978][172]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.50.47:978][172]LogCustomization: ------ [2020.05.02-13.50.47:978][172]LogCustomization: --> D_Head02 [2020.05.02-13.50.47:978][172]LogCustomization: --> D_Torso01 [2020.05.02-13.50.47:978][172]LogCustomization: --> D_Legs01 [2020.05.02-13.50.47:978][172]LogCustomization: ------ [2020.05.02-13.50.47:978][172]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.50.47:978][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:000][172]LogStreaming: Flushing async loaders took 22ms. [2020.05.02-13.50.48:001][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:002][172]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.50.48:002][172]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.50.48:002][172]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.50.48:002][172]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.50.48:002][172]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.50.48:003][172]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.50.48:003][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:017][172]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.50.48:017][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:018][172]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.50.48:018][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:020][172]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.50.48:020][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.50.48:020][172]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.50.48:020][172]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.50.48:041][172]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.02-13.50.48:042][172]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 3. [2020.05.02-13.50.48:042][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:070][172]LogStreaming: Flushing async loaders took 29ms. [2020.05.02-13.50.48:072][172]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000027 seconds [2020.05.02-13.50.48:072][172]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.9 [2020.05.02-13.50.48:072][172]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.50.48:072][172]LogCustomization: ------ [2020.05.02-13.50.48:072][172]LogCustomization: --> JP_Head010 [2020.05.02-13.50.48:072][172]LogCustomization: --> JP_Torso011 [2020.05.02-13.50.48:072][172]LogCustomization: --> J_Legs01_P01 [2020.05.02-13.50.48:072][172]LogCustomization: ------ [2020.05.02-13.50.48:072][172]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Head010 [2020.05.02-13.50.48:072][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:111][172]LogStreaming: Flushing async loaders took 38ms. [2020.05.02-13.50.48:111][172]GameFlow: (CustomizedAudio) - Update Sound with item JP_Head010 [2020.05.02-13.50.48:112][172]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item JP_Torso011 [2020.05.02-13.50.48:112][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:248][172]LogStreaming: Flushing async loaders took 136ms. [2020.05.02-13.50.48:248][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:287][172]LogStreaming: Flushing async loaders took 39ms. [2020.05.02-13.50.48:288][172]GameFlow: (CustomizedAudio) - Update Sound with item JP_Torso011 [2020.05.02-13.50.48:288][172]GameFlow: (BP_Menu_CamperMale02_C_0) - UpdateCustomization with item J_Legs01_P01 [2020.05.02-13.50.48:288][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:289][172]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.50.48:289][172]GameFlow: (CustomizedAudio) - Update Sound with item J_Legs01_P01 [2020.05.02-13.50.48:294][172]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.05.02-13.50.48:294][172]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.05.02-13.50.48:294][172]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.05.02-13.50.48:315][172]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.05.02-13.50.48:315][172]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 18. [2020.05.02-13.50.48:316][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:344][172]LogStreaming: Flushing async loaders took 28ms. [2020.05.02-13.50.48:344][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:382][172]LogStreaming: Flushing async loaders took 37ms. [2020.05.02-13.50.48:382][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:399][172]LogStreaming: Flushing async loaders took 17ms. [2020.05.02-13.50.48:399][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:418][172]LogStreaming: Flushing async loaders took 19ms. [2020.05.02-13.50.48:419][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:440][172]LogStreaming: Flushing async loaders took 22ms. [2020.05.02-13.50.48:441][172]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000053 seconds [2020.05.02-13.50.48:441][172]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.0 [2020.05.02-13.50.48:441][172]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.50.48:441][172]LogCustomization: ------ [2020.05.02-13.50.48:441][172]LogCustomization: --> QM_Head02 [2020.05.02-13.50.48:441][172]LogCustomization: --> QM_Torso02 [2020.05.02-13.50.48:441][172]LogCustomization: --> QM_Legs02 [2020.05.02-13.50.48:441][172]LogCustomization: ------ [2020.05.02-13.50.48:441][172]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head02 [2020.05.02-13.50.48:441][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:456][172]LogStreaming: Flushing async loaders took 15ms. [2020.05.02-13.50.48:457][172]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head02 [2020.05.02-13.50.48:457][172]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso02 [2020.05.02-13.50.48:457][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:471][172]LogStreaming: Flushing async loaders took 14ms. [2020.05.02-13.50.48:471][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:481][172]LogStreaming: Flushing async loaders took 9ms. [2020.05.02-13.50.48:482][172]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso02 [2020.05.02-13.50.48:482][172]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs02 [2020.05.02-13.50.48:482][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:489][172]LogStreaming: Flushing async loaders took 7ms. [2020.05.02-13.50.48:490][172]LogStreaming: Flushing async loaders. [2020.05.02-13.50.48:493][172]LogStreaming: Flushing async loaders took 3ms. [2020.05.02-13.50.48:493][172]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs02 [2020.05.02-13.50.48:497][172]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.50.48:497][172]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.48:497][172]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.50.48:498][172]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.50.48:512][173]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.50.48:512][173]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.50.48:514][173]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.02-13.50.48:693][175]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.50.48:693][175]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.50.48:778][177]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.50.48:778][177]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.50.48:779][177]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.56:972][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyHold nav:escape-gamepad_B [2020.05.02-13.50.57:139][460]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.02-13.50.57:829][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.05.02-13.50.57:829][484]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.02-13.50.57:829][484]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.02-13.50.57:856][485]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.57:856][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.05.02-13.50.57:856][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.05.02-13.50.57:856][485]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.57:856][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.02-13.50.57:856][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.05.02-13.50.57:856][485]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.57:856][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.05.02-13.50.57:857][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.05.02-13.50.57:857][485]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.57:857][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.02-13.50.57:871][485]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.57:871][485]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.57:871][485]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.57:875][485]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.02-13.50.57:875][485]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.02-13.50.58:020][490]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.05.02-13.50.59:243][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.50.59:243][532]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.02-13.50.59:271][533]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.59:271][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.02-13.50.59:272][533]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.59:272][533]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.59:272][533]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.50.59:272][533]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.02-13.50.59:272][533]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.05.02-13.50.59:272][533]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.05.02-13.50.59:272][533]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.50.59:272][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.05.02-13.50.59:272][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.05.02-13.50.59:272][533]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.50.59:272][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.02-13.50.59:273][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.05.02-13.50.59:273][533]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.50.59:273][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.05.02-13.50.59:273][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.05.02-13.50.59:549][542]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/leave?disband=true] [2020.05.02-13.50.59:549][542]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.05.02-13.50.59:551][543]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...9ADB]' succeeded in 0.000131 seconds [2020.05.02-13.50.59:578][544]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.027511 seconds [2020.05.02-13.50.59:602][544]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.02-13.50.59:602][544]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.05.02-13.50.59:602][544]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.05.02-13.50.59:602][544]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.05.02-13.50.59:602][544]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.05.02-13.50.59:602][544]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.05.02-13.50.59:602][544]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.05.02-13.50.59:602][544]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.02-13.50.59:602][544]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart2 , startUnregistered: PartyCamperStart3 [2020.05.02-13.50.59:602][544]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_1 , role: 2 , spawn: PartyCamperStart3 , startUnregistered: PartyCamperStart3 [2020.05.02-13.50.59:602][544]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.02-13.50.59:602][544]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.50.59:602][544]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart3 [2020.05.02-13.50.59:602][544]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.50.59:603][544]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.50.59:604][544]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.50.59:604][544]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 3 [2020.05.02-13.50.59:604][544]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.02-13.50.59:604][544]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_2 , role: 2 , spawn: PartyCamperStart2 , startUnregistered: PartyCamperStart2 [2020.05.02-13.50.59:604][544]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.05.02-13.50.59:604][544]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.05.02-13.50.59:604][544]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyCamperStart2 [2020.05.02-13.50.59:604][544]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.05.02-13.50.59:605][544]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.05.02-13.50.59:606][544]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.50.59:606][544]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 18 [2020.05.02-13.50.59:608][544]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.59:609][544]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.50.59:609][544]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.05.02-13.50.59:609][544]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.05.02-13.50.59:609][544]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.05.02-13.50.59:609][544]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.02-13.50.59:609][544]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberRemoved [2020.05.02-13.50.59:610][544]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.50.59:610][544]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.50.59:610][544]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.50.59:610][544]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.50.59:610][544]LogCustomization: ------ [2020.05.02-13.50.59:610][544]LogCustomization: --> D_Head02 [2020.05.02-13.50.59:610][544]LogCustomization: --> D_Torso01 [2020.05.02-13.50.59:610][544]LogCustomization: --> D_Legs01 [2020.05.02-13.50.59:610][544]LogCustomization: ------ [2020.05.02-13.50.59:610][544]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.50.59:610][544]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.50.59:610][544]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.50.59:610][544]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.50.59:610][544]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.50.59:610][544]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.50.59:610][544]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.50.59:613][544]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.50.59:613][544]LogStreaming: Flushing async loaders. [2020.05.02-13.50.59:614][544]LogStreaming: Flushing async loaders took 1ms. [2020.05.02-13.50.59:614][544]LogStreaming: Flushing async loaders. [2020.05.02-13.50.59:616][544]LogStreaming: Flushing async loaders took 2ms. [2020.05.02-13.50.59:791][551]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.02-13.50.59:791][551]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.05.02-13.50.59:791][551]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.05.02-13.50.59:791][551]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.05.02-13.50.59:791][551]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.05.02-13.50.59:792][551]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.02-13.50.59:993][558]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.05.02-13.50.59:993][558]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.05.02-13.51.00:056][561]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197993078916 [2020.05.02-13.51.00:285][569]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240970637629 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.291022 seconds [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: 0 registered players [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: dumping Session: [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: OwningPlayerName: Flo [2020.05.02-13.51.00:296][569]LogOnlineSession: Verbose: OSS: OwningPlayerId: Flo [0x25C9D01B9B0] [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561197993078916:7777 Type: Lobby session SessionId: Lobby[0x18...113D] [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00047941 [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: Settings: [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=1357425534 : OnlineService [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=-2045752624 : OnlineService [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1870832826 : OnlineService [2020.05.02-13.51.00:297][569]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1396346954 : OnlineService [2020.05.02-13.51.00:297][569]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.05.02-13.51.00:297][569]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/50e8ab7e-8610-4ad0-907d-5b46533a904a] [2020.05.02-13.51.00:506][577]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/50e8ab7e-8610-4ad0-907d-5b46533a904a] [2020.05.02-13.51.00:506][577]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.05.02-13.51.00:506][577]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: 50e8ab7e-8610-4ad0-907d-5b46533a904a [2020.05.02-13.51.00:506][577]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: 50e8ab7e-8610-4ad0-907d-5b46533a904a [2020.05.02-13.51.00:506][577]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: c3a84222-790e-4ecf-926e-cecc3bed617a [2020.05.02-13.51.00:506][577]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.05.02-13.51.00:506][577]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: c3a84222-790e-4ecf-926e-cecc3bed617a [2020.05.02-13.51.00:506][577]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.05.02-13.51.00:506][577]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-293185-live [2020.05.02-13.51.00:506][577]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Flo, ID( 133207 ) setting playerRole : VE_Camper [2020.05.02-13.51.00:506][577]GameFlow: Warning: [ADBDPlayerState::ChangeStartingGameRole] -MKI- playerPersistentData and gameRole don't match [2020.05.02-13.51.00:506][577]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.05.02-13.51.00:506][577]GameFlow: Verbose: [PartyContextComponent::OnPartyCreated] Party created. success=true [2020.05.02-13.51.00:508][577]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.51.00:508][577]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.05.02-13.51.00:524][577]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.51.00:524][577]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.02-13.51.00:524][577]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.51.00:524][577]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.05.02-13.51.00:524][577]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.51.00:524][577]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.05.02-13.51.00:524][577]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/50e8ab7e-8610-4ad0-907d-5b46533a904a] [2020.05.02-13.51.00:535][578]PartyFacade: Warning: [UPartyFacade::OnPlayerRemoved] Ignoring the RTM, the party id [77f805de-cfdb-4d93-b734-479a4bdbcbb1] doesn't match with the current party id [50e8ab7e-8610-4ad0-907d-5b46533a904a]. [2020.05.02-13.51.00:535][578]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.51.00:693][584]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/c3a84222-790e-4ecf-926e-cecc3bed617a/state] [2020.05.02-13.51.00:693][584]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.05.02-13.51.00:731][585]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/50e8ab7e-8610-4ad0-907d-5b46533a904a] [2020.05.02-13.51.00:731][585]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.05.02-13.51.00:759][586]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.05.02-13.51.00:759][586]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [c3a84222-790e-4ecf-926e-cecc3bed617a] [2020.05.02-13.51.00:759][586]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.05.02-13.51.00:759][586]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.51.00:759][586]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.05.02-13.51.00:829][589]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197993078916 [2020.05.02-13.51.00:900][591]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyHold nav:null [2020.05.02-13.51.02:057][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.05.02-13.51.02:109][634]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.05.02-13.51.04:210][711]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.05.02-13.51.04:307][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.51.04:307][714]GameFlow: Verbose: [PartyContextComponent::Async_LeaveLobby] leaveReason : eNone [2020.05.02-13.51.04:307][714]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.05.02-13.51.04:307][714]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.05.02-13.51.04:308][714]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/50e8ab7e-8610-4ad0-907d-5b46533a904a] [2020.05.02-13.51.04:308][714]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.05.02-13.51.04:488][721]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/50e8ab7e-8610-4ad0-907d-5b46533a904a] [2020.05.02-13.51.04:488][721]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.05.02-13.51.04:529][723]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...113D]' succeeded in 0.038121 seconds [2020.05.02-13.51.04:555][724]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.064786 seconds [2020.05.02-13.51.04:580][724]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.02-13.51.04:580][724]LogOnline: Warning: [FOnlineSessionMirrors::DestroySession] Cannot destroy a session that does not exist. SessionName PartySession [2020.05.02-13.51.04:580][724]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnDestroySessionCompleteDelegate_Platform] MirrorsMatchmaking: OnDestroySessionCompleteDelegate (Platform): Mirrors DestroySession Failed, but we don't care. [2020.05.02-13.51.04:580][724]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnLeaveDestroyPlatformSessionComplete] [MirrorsocialPresence::OnLeaveDestroyPlatformSessionComplete] Leave/Destroy party platform session completed. Success:true [2020.05.02-13.51.04:580][724]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [LeavingParty] -> [None] [2020.05.02-13.51.04:580][724]PartyFacade: [UPartyFacade::LeaveParty] Party left. [2020.05.02-13.51.04:580][724]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.05.02-13.51.04:580][724]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.05.02-13.51.04:580][724]GameFlow: Verbose: [PartyContextComponent::OnPartyDestroyed] Party destroyed. success=true [2020.05.02-13.51.04:581][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.51.04:581][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.51.04:587][724]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.51.04:588][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.51.04:588][724]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [0] [2020.05.02-13.51.04:588][724]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.05.02-13.51.04:588][724]LogCustomization: ------ [2020.05.02-13.51.04:588][724]LogCustomization: --> D_Head02 [2020.05.02-13.51.04:588][724]LogCustomization: --> D_Torso01 [2020.05.02-13.51.04:588][724]LogCustomization: --> D_Legs01 [2020.05.02-13.51.04:588][724]LogCustomization: ------ [2020.05.02-13.51.04:588][724]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Head02 [2020.05.02-13.51.04:588][724]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.51.04:588][724]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Torso01 [2020.05.02-13.51.04:588][724]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.51.04:588][724]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item D_Legs01 [2020.05.02-13.51.04:588][724]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.51.04:589][724]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:589][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.05.02-13.51.04:589][724]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:589][724]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:589][724]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:589][724]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:591][724]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:593][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.51.04:595][724]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.04:595][724]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.02-13.51.04:595][724]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:595][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.51.04:604][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.05.02-13.51.04:604][724]GameFlow: ArchiveWidgetContextComponent::Leave [2020.05.02-13.51.04:604][724]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:604][724]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:605][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.05.02-13.51.04:609][724]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:610][724]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.02-13.51.04:610][724]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.51.04:610][724]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.51.04:610][724]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 0 [2020.05.02-13.51.04:610][724]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.05.02-13.51.04:610][724]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.05.02-13.51.04:610][724]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.05.02-13.51.04:610][724]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.05.02-13.51.04:610][724]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.05.02-13.51.04:610][724]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.05.02-13.51.04:610][724]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.05.02-13.51.04:610][724]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.05.02-13.51.04:610][724]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.02-13.51.04:610][724]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.05.02-13.51.04:611][724]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.51.04:684][724]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.51.04:684][724]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.05.02-13.51.04:685][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.05.02-13.51.04:685][724]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.04:685][725]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyDisband [2020.05.02-13.51.04:686][725]PartyFacade: Warning: [UPartyFacade::OnPartyDisbanded] Ignoring the RTM, the party id [50e8ab7e-8610-4ad0-907d-5b46533a904a] doesn't match with the current party id []. [2020.05.02-13.51.04:688][725]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.51.04:688][725]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.05.02-13.51.04:688][725]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [0] and selected character id [-1] [2020.05.02-13.51.04:786][729]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.51.04:786][729]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.51.04:820][730]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.05.02-13.51.05:067][740]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561197993078916 [2020.05.02-13.51.05:116][741]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:117][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.05.02-13.51.05:142][741]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:142][741]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:142][741]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.05.02-13.51.05:142][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.05.02-13.51.05:142][741]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:143][741]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:143][741]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:143][741]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:143][741]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:143][741]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:143][741]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:143][741]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:143][741]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.05:328][748]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.2 [2020.05.02-13.51.05:330][748]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000044 seconds [2020.05.02-13.51.05:330][748]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Head02 [2020.05.02-13.51.05:331][748]GameFlow: (CustomizedAudio) - Update Sound with item D_Head02 [2020.05.02-13.51.05:331][748]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Torso01 [2020.05.02-13.51.05:331][748]GameFlow: (CustomizedAudio) - Update Sound with item D_Torso01 [2020.05.02-13.51.05:331][748]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item D_Legs01 [2020.05.02-13.51.05:331][748]GameFlow: (CustomizedAudio) - Update Sound with item D_Legs01 [2020.05.02-13.51.05:331][748]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.51.05:408][748]LogStreaming: Flushing async loaders took 77ms. [2020.05.02-13.51.05:408][748]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.1 [2020.05.02-13.51.05:409][748]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000057 seconds [2020.05.02-13.51.05:410][748]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Head01 [2020.05.02-13.51.05:410][748]GameFlow: (CustomizedAudio) - Update Sound with item US_Head01 [2020.05.02-13.51.05:410][748]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Torso01 [2020.05.02-13.51.05:411][748]GameFlow: (CustomizedAudio) - Update Sound with item US_Torso01 [2020.05.02-13.51.05:411][748]GameFlow: (BP_Menu_CamperFemale10_C_0) - UpdateCustomization with item US_Legs01 [2020.05.02-13.51.05:411][748]GameFlow: (CustomizedAudio) - Update Sound with item US_Legs01 [2020.05.02-13.51.05:412][748]LogStreaming: Flushing async loaders. [2020.05.02-13.51.05:431][748]LogStreaming: Flushing async loaders took 20ms. [2020.05.02-13.51.05:432][748]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.1 [2020.05.02-13.51.05:432][748]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000066 seconds [2020.05.02-13.51.05:433][748]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.7 [2020.05.02-13.51.05:434][748]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000048 seconds [2020.05.02-13.51.05:434][748]LogStreaming: Flushing async loaders. [2020.05.02-13.51.05:456][748]LogStreaming: Flushing async loaders took 22ms. [2020.05.02-13.51.05:456][748]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.1 [2020.05.02-13.51.05:463][748]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000088 seconds [2020.05.02-13.51.05:463][748]LogStreaming: Flushing async loaders. [2020.05.02-13.51.05:475][748]LogStreaming: Flushing async loaders took 12ms. [2020.05.02-13.51.05:476][748]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.51.05:476][748]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.05.02-13.51.05:476][748]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.05.02-13.51.05:476][748]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.05.02-13.51.05:476][748]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 0 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.05.02-13.51.05:479][749]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.05.02-13.51.07:063][797]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.51.07:064][797]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.05.02-13.51.07:087][798]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.07:087][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.05.02-13.51.07:087][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.05.02-13.51.07:087][798]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.07:087][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.05.02-13.51.07:087][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.05.02-13.51.07:087][798]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.51.07:087][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.05.02-13.51.07:091][798]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.51.07:091][798]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.51.07:091][798]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.51.07:092][798]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.05.02-13.51.07:092][798]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.05.02-13.51.08:193][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.51.08:378][840]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.05.02-13.51.08:378][840]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.51.08:555][846]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.05.02-13.51.08:555][846]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.05.02-13.51.08:614][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: OnMouseUp called with _selectedNode:null [2020.05.02-13.51.08:614][848]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.02-13.51.08:645][849]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.51.08:645][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.05.02-13.51.08:645][849]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.51.08:645][849]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.51.08:645][849]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.05.02-13.51.08:652][849]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [9480] [2020.05.02-13.51.08:652][849]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/84B0F40101001001.profjce [2020.05.02-13.51.08:652][849]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=393&schemaVersion=0] [2020.05.02-13.51.08:652][849]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.05.02-13.51.08:652][849]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.02-13.51.08:688][849]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.05.02-13.51.08:714][849]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.05.02-13.51.08:716][849]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.05.02-13.51.08:722][849]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.05.02-13.51.08:722][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.05.02-13.51.08:722][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.05.02-13.51.08:722][849]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.05.02-13.51.08:722][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.05.02-13.51.08:722][849]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.05.02-13.51.08:724][850]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.51.08:724][850]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.05.02-13.51.08:724][850]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.05.02-13.51.08:724][850]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.02-13.51.08:724][850]LogEngine: All Windows Closed [2020.05.02-13.51.08:724][850]LogWindows: FPlatformMisc::RequestExit(0) [2020.05.02-13.51.11:240][851]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.05.02-13.51.11:256][851]LogUObjectHash: Compacting FUObjectHashTables data took 5.65ms [2020.05.02-13.51.11:258][851]LogStreaming: Display: Flushing async loaders. [2020.05.02-13.51.11:266][851]LogStreaming: Flushing async loaders took 8ms. [2020.05.02-13.51.11:273][851]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.05.02-13.51.11:273][851]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.05.02-13.51.11:273][851]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.05.02-13.51.11:273][851]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.05.02-13.51.11:273][851]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.05.02-13.51.11:273][851]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.05.02-13.51.11:273][851]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.05.02-13.51.11:274][851]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.05.02-13.51.11:274][851]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.05.02-13.51.11:274][851]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:274][851]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.02-13.51.11:274][851]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:274][851]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.05.02-13.51.11:274][851]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:274][851]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:274][851]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:275][851]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.05.02-13.51.11:275][851]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.05.02-13.51.11:275][851]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.02-13.51.11:275][851]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.02-13.51.11:275][851]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.02-13.51.11:275][851]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.02-13.51.11:275][851]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.02-13.51.11:275][851]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.02-13.51.11:275][851]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.05.02-13.51.11:275][851]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.05.02-13.51.11:275][851]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.05.02-13.51.11:275][851]LogDBDEasyAntiCheat: DestroySession [2020.05.02-13.51.11:275][851]LogDBDEasyAntiCheat: client destroyed [2020.05.02-13.51.11:275][851]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.05.02-13.51.11:926][851]LogExit: Preparing to exit. [2020.05.02-13.51.11:926][851]LogMoviePlayer: Shutting down movie player [2020.05.02-13.51.11:948][851]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.02-13.51.11:949][851]LogUObjectBase: Warning: NULL object [2020.05.02-13.51.11:950][851]LogUObjectBase: Warning: NULL object [2020.05.02-13.51.11:951][851]LogUObjectBase: Warning: NULL object [2020.05.02-13.51.11:951][851]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.05.02-13.51.12:002][851]LogExit: Game engine shut down [2020.05.02-13.51.12:136][851]LogExit: Object subsystem successfully closed. [2020.05.02-13.51.12:245][851]LogD3D11RHI: Shutdown [2020.05.02-13.51.12:245][851]LogD3D11RHI: CleanupD3DDevice [2020.05.02-13.51.12:245][851]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.02-13.51.12:245][851]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.02-13.51.12:245][851]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.02-13.51.12:245][851]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.02-13.51.12:245][851]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.05.02-13.51.12:245][851]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.05.02-13.51.12:257][851]LogD3D11RHI: ~FD3D11DynamicRHI [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module Analytics (254) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module AIModule (252) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module NavigationSystem (251) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (248) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (246) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (244) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module CharacterAI (242) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module SessionServices (240) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module LevelSequence (238) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (236) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module MovieScene (234) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (232) [2020.05.02-13.51.12:258][851]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (230) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (228) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (226) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module EditableMesh (224) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (222) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module AudioCapture (220) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module AndroidPermission (218) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module MediaCompositing (216) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module LinearTimecode (214) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module ImgMedia (212) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (210) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module GeometryCache (208) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module AppleVision (206) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module VariantManagerContent (204) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module CommandletPlugin (202) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (200) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (198) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module PlatformCrypto (196) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module AppleImageUtils (194) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module BackChannel (192) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (190) [2020.05.02-13.51.12:259][851]LogDMM: DMM Module shutdown [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (184) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module LoginFlow (182) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (180) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module Rejoin (178) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module Hotfix (176) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module Lobby (174) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module Party (172) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module Qos (170) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheWraith (168) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheTrapper (166) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheShape (164) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheOni (162) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheNurse (160) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheNightmare (158) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheHag (156) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheHillbilly (154) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheGunslinger (152) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheDoctor (150) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheDemogorgon (148) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module TheClown (146) [2020.05.02-13.51.12:259][851]LogModuleManager: Shutting down and abandoning module QueryService (144) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module GameFlow (142) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module DBDInteraction (140) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module DBDCompetence (138) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module DBDAnimation (136) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module Archives (134) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.05.02-13.51.12:260][851]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.05.02-13.51.12:277][851]LogInit: Audiokinetic Audio Device terminated. [2020.05.02-13.51.12:277][851]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.05.02-13.51.12:277][851]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.05.02-13.51.12:277][851]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.05.02-13.51.12:277][851]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.05.02-13.51.12:277][851]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.05.02-13.51.12:277][851]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.05.02-13.51.12:277][851]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.05.02-13.51.12:277][851]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:277][851]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.02-13.51.12:277][851]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.05.02-13.51.12:277][851]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.05.02-13.51.12:277][851]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.05.02-13.51.12:277][851]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.05.02-13.51.12:277][851]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.05.02-13.51.12:277][851]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.02-13.51.12:278][851]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.02-13.51.12:278][851]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.05.02-13.51.12:278][851]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.05.02-13.51.12:278][851]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.02-13.51.12:278][851]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.05.02-13.51.12:278][851]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.05.02-13.51.12:278][851]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.05.02-13.51.12:278][851]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.05.02-13.51.12:278][851]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.05.02-13.51.12:278][851]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.05.02-13.51.12:278][851]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module Core (62) [2020.05.02-13.51.12:279][851]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.05.02-13.51.12:280][851]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.05.02-13.51.12:280][851]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.05.02-13.51.12:280][851]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.05.02-13.51.12:280][851]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.05.02-13.51.12:280][851]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.05.02-13.51.12:280][851]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.05.02-13.51.12:284][851]LogModuleManager: Shutting down and abandoning module Media (45) [2020.05.02-13.51.12:290][851]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.05.02-13.51.12:291][851]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.05.02-13.51.12:291][851]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.05.02-13.51.12:291][851]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.02-13.51.12:291][851]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.05.02-13.51.12:291][851]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.05.02-13.51.12:483][851]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.05.02-13.51.12:483][851]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.05.02-13.51.12:483][851]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.05.02-13.51.12:483][851]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.05.02-13.51.12:483][851]LogOnline: Mirrors: Mirrors Shutdown! [2020.05.02-13.51.12:483][851]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.05.02-13.51.12:483][851]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.05.02-13.51.12:491][851]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.05.02-13.51.12:504][851]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.05.02-13.51.12:508][851]LogExit: Exiting. [2020.05.02-13.51.12:518][851]Log file closed, 05/02/20 15:51:12