Log file open, 06/01/20 22:24:35 LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk31-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk24-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk22-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk13-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak" with PakOrder=3 LogPakFile: Display: Found Pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak attempting to mount. LogPakFile: Display: Mounting pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak. LogPakFile: Mounting pak "../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak" with PakOrder=3 LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 4 named threads and 34 total threads with 3 sets of task threads. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -5:00, Platform Override: '' LogPluginManager: Mounting plugin MirrorsSdk LogPluginManager: Mounting plugin DBDWebSocket LogPluginManager: Mounting plugin MirrorsAnalytics LogPluginManager: Mounting plugin OnlineFramework LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin OnlinePresence LogPluginManager: Mounting plugin BHVRAnalytics LogPluginManager: Mounting plugin OnlineSubsystemMirrors LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemSteam LogPluginManager: Mounting plugin OnlineSubsystemDMM LogPluginManager: Mounting plugin PlatformsProviders LogPluginManager: Mounting plugin BeData LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin BeUtil LogPluginManager: Mounting plugin VersionNumber LogPluginManager: Mounting plugin BeDetailCustomization LogPluginManager: Mounting plugin ApexDestruction LogPluginManager: Mounting plugin MirrorsModels LogPluginManager: Mounting plugin RemoteSession LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin HoudiniEngine LogPluginManager: Mounting plugin RenderDocPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin AESHandlerComponent LogPluginManager: Mounting plugin Substance LogPluginManager: Mounting plugin CrusaderPlugin LogPluginManager: Mounting plugin DbdPlugin LogPluginManager: Mounting plugin CommandletPlugin LogPluginManager: Mounting plugin Wwise LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin AssetManagerEditor LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AppleVision LogPluginManager: Mounting plugin CharacterAI LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin LinearTimecode LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin NetcodeUnitTest LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin WindowsMoviePlayer LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 LogInit: - supports SSL with OpenSSL/1.1.1 LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_IDN LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host LogInit: - LocalHostAddr = Default LogInit: - BufferSize = 65536 LogOnline: Display: STEAM: Loading Steam SDK 1.39 LogOnline: Verbose: OSS: Creating online subsystem instance for: Steam LogOnline: STEAM: Steam User is subscribed 1 LogOnline: STEAM: [AppId: 381210] Client API initialized 1 LogOnline: Verbose: STEAM: Initializing Steam Game Server IP: 0x00000000 Port: 7777 SteamPort: 7778 QueryPort: 27015 LogOnline: STEAM: [AppId: 381210] Game Server API initialized 1 LogOnline: STEAM: Missing P2PCleanupTimeout key in OnlineSubsystemSteam of DefaultEngine.ini, using default LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: Verbose: STEAM: Created thread (ID:35508). LogRemoteSession: No channels specified. Defaulting to Input and Framebuffer. LogRemoteSession: Will request channel FRemoteSessionInputChannel in mode Read. LogRemoteSession: Will request channel FRemoteSessionFrameBufferChannel in mode Write. LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD735FB230] Result: '1' k_EResultOK (success) LogInit: Build: ++DeadByDaylight+Live-CL-299508 LogInit: Engine Version: 4.22.3-299508+++DeadByDaylight+Live LogInit: Compatible Engine Version: 4.22.0-299508+++DeadByDaylight+Live LogInit: Net CL: 299508 LogInit: OS: Windows 10 (Release 1909) (), CPU: Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz, GPU: Intel(R) UHD Graphics 630 LogInit: Compiled (64-bit): May 7 2020 21:03:26 LogInit: Compiled with Visual C++: 19.16.27032.01 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++DeadByDaylight+Live LogInit: Command Line: LogInit: Base Directory: C:/Program Files (x86)/Steam/steamapps/common/Dead by Daylight/DeadByDaylight/Binaries/Win64/ LogInit: Installed Engine Build: 1 LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.28-03.10.03.log LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.28-04.28.59.log LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.28-04.31.15.log LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.28-06.18.23.log LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.28-15.38.25.log LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.28-17.55.50.log LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.29-05.27.28.log LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.30-04.30.54.log LogStreaming: Deleting old log file C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Logs/DeadByDaylight-backup-2020.03.31-02.03.11.log LogInit: Presizing for max 2097152 objects, including 1 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: true LogInit: Object subsystem initialized LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] LogConfig: Setting CVar [[r.DetailModeBitMask:1]] LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.02-02.24.38:617][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:100.00000]] [2020.06.02-02.24.38:617][ 0]LogConfig: Setting CVar [[r.DetailModeBitMask:1]] [2020.06.02-02.24.38:617][ 0]LogConfig: Setting CVar [[r.ForceDebugViewModes:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.StaticMesh.StripMinLodDataDuringCooking:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2020.06.02-02.24.38:618][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[OpenGL.UseEmulatedUBs:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.MobileHDR:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.Mobile.EnableStaticAndCSMShadowReceivers:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DiscardUnusedQuality:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForCSMDepth:0.010000]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.ClearCoatNormal:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.ForwardShading:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48.000000]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.CustomDepth:2]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Method:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.StencilForLODDither:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.EarlyZPass:3]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.DBuffer:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.SelectiveBasePassOutputs:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.AllowGlobalClipPlane:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.GBufferFormat:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.MorphTarget.Mode:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[vr.InstancedStereo:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[vr.MultiView:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.SupportStationarySkylight:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.SupportPointLightWholeSceneShadows:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.SupportAtmosphericFog:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.RenderLastFrameInStreamingPause:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.Mobile.DisableVertexFog:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[r.Mobile.EnableMovableSpotlights:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-02.24.38:618][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:-1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2020.06.02-02.24.38:618][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2020.06.02-02.24.38:619][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:16777216]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2020.06.02-02.24.38:619][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-02.24.38:622][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.02-02.24.38:622][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.02-02.24.38:622][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.02-02.24.38:622][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.02-02.24.38:622][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.02-02.24.38:622][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.02-02.24.38:623][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.02-02.24.38:623][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.02-02.24.38:624][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.02-02.24.38:624][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsNoEditor] [2020.06.02-02.24.38:634][ 0]LogHAL: Display: Platform has ~ 32 GB [34195898368 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2020.06.02-02.24.38:634][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.02-02.24.38:634][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.02-02.24.38:634][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1.0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2020.06.02-02.24.38:634][ 0]LogConsoleManager: Warning: Setting the console variable 'r.EarlyZPass' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'. Value remains '3' [2020.06.02-02.24.38:634][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.MSAA.CompositingSampleCount:4]] [2020.06.02-02.24.38:634][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.03]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMStaticCachedShadowResolution:4096]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Shadow.CachedShadowsCastFromMovablePrimitives:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.LPV.RSMResolution:256]] [2020.06.02-02.24.38:634][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:2]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2020.06.02-02.24.38:634][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Bloom.Intensity:1.0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Bloom.Scale:1.0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.DetailMode:4]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.LightingDetailMode:150 ; High/ PC]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[r.LightPropagationVolume:1]] [2020.06.02-02.24.38:635][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Scalability.ini] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2020.06.02-02.24.38:635][ 0]LogConfig: Setting CVar [[foliage.DitheredLOD:1]] [2020.06.02-02.24.38:635][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/skyfr/AppData/Local/DeadByDaylight/Saved/Config/WindowsNoEditor/Engine.ini] [2020.06.02-02.24.38:635][ 0]LogInit: Computer: MSI [2020.06.02-02.24.38:635][ 0]LogInit: User: skyfr [2020.06.02-02.24.38:635][ 0]LogInit: CPU Page size=4096, Cores=6 [2020.06.02-02.24.38:635][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2020.06.02-02.24.38:635][ 0]LogMemory: Memory total: Physical=31.8GB (32GB approx) [2020.06.02-02.24.38:635][ 0]LogMemory: Platform Memory Stats for WindowsNoEditor [2020.06.02-02.24.38:635][ 0]LogMemory: Process Physical Memory: 160.02 MB used, 287.98 MB peak [2020.06.02-02.24.38:635][ 0]LogMemory: Process Virtual Memory: 144.55 MB used, 297.85 MB peak [2020.06.02-02.24.38:635][ 0]LogMemory: Physical Memory: 13156.36 MB used, 19455.39 MB free, 32611.75 MB total [2020.06.02-02.24.38:635][ 0]LogMemory: Virtual Memory: 4718.18 MB used, 134213008.00 MB free, 134217728.00 MB total [2020.06.02-02.24.39:155][ 0]LogInit: Using OS detected language (en-US). [2020.06.02-02.24.39:155][ 0]LogInit: Using OS detected locale (en-US). [2020.06.02-02.24.39:156][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 1, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 1, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 2, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 2, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 3, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 3, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 4, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 4, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 5, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 5, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 6, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 6, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 7, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 7, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 8, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 8, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 9, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 9, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 10, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 10, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 11, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 11, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 12, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 12, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 13, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 13, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 14, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 14, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: New Slate User Created. User Index 15, Is Virtual User: 0 [2020.06.02-02.24.39:412][ 0]LogSlate: Slate User Registered. User Index 15, Is Virtual User: 0 [2020.06.02-02.24.39:539][ 0]LogD3D11RHI: D3D11 adapters: [2020.06.02-02.24.42:036][ 0]LogD3D11RHI: 0. 'NVIDIA GeForce RTX 2060' (Feature Level 11_0) [2020.06.02-02.24.42:037][ 0]LogD3D11RHI: 5980/0/16305 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x10de [2020.06.02-02.24.43:796][ 0]LogD3D11RHI: 1. 'Intel(R) UHD Graphics 630' (Feature Level 11_0) [2020.06.02-02.24.43:796][ 0]LogD3D11RHI: 128/0/16305 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086 [2020.06.02-02.24.43:975][ 0]LogD3D11RHI: 2. 'Microsoft Basic Render Driver' (Feature Level 11_0) [2020.06.02-02.24.43:976][ 0]LogD3D11RHI: 0/0/16305 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 [2020.06.02-02.24.43:976][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0 [2020.06.02-02.24.43:996][ 0]LogD3D11RHI: Creating new Direct3DDevice [2020.06.02-02.24.43:997][ 0]LogD3D11RHI: GPU DeviceId: 0x1f11 (for the marketing name, search the web for "GPU Device Id") [2020.06.02-02.24.43:997][ 0]LogWindows: EnumDisplayDevices: [2020.06.02-02.24.43:997][ 0]LogWindows: 0. 'Intel(R) UHD Graphics 630' (P:1 D:1) [2020.06.02-02.24.43:997][ 0]LogWindows: 1. 'Intel(R) UHD Graphics 630' (P:0 D:0) [2020.06.02-02.24.43:998][ 0]LogWindows: 2. 'Intel(R) UHD Graphics 630' (P:0 D:0) [2020.06.02-02.24.43:998][ 0]LogWindows: 3. 'NVIDIA GeForce RTX 2060' (P:0 D:1) [2020.06.02-02.24.43:998][ 0]LogWindows: 4. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.24.43:999][ 0]LogWindows: 5. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.24.43:999][ 0]LogWindows: 6. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.24.43:999][ 0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:4 [2020.06.02-02.24.43:999][ 0]LogD3D11RHI: Adapter Name: NVIDIA GeForce RTX 2060 [2020.06.02-02.24.43:999][ 0]LogD3D11RHI: Driver Version: 441.87 (internal:26.21.14.4187, unified:441.87) [2020.06.02-02.24.43:999][ 0]LogD3D11RHI: Driver Date: 12-24-2019 [2020.06.02-02.24.43:999][ 0]LogRHI: Texture pool is 4186 MB (70% of 5980 MB) [2020.06.02-02.24.45:569][ 0]LogD3D11RHI: Async texture creation enabled [2020.06.02-02.24.45:582][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.02-02.24.45:583][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.02-02.24.45:583][ 0]LogRendererCore: FGlobalReadBuffer::InitRHI [2020.06.02-02.24.45:589][ 0]LogD3D11RHI: GPU Timing Frequency: 1000.000000 (Debug: 2 1) [2020.06.02-02.24.45:600][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-Global-PCD3D_SM5.ushaderbytecode for material shader code. Total 1846 unique shaders. [2020.06.02-02.24.45:600][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library Global [2020.06.02-02.24.45:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.02-02.24.45:600][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MirrorsAnalytics_SC and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: OnlinePresence_SC and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.02-02.24.45:601][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: PlatformsProviders_SC and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: VersionNumber_SC and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: RemoteSession_SC and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.02-02.24.45:602][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.02-02.24.45:603][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine and no native library supported. [2020.06.02-02.24.45:603][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: HoudiniEngine_SC and no native library supported. [2020.06.02-02.24.45:603][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.02-02.24.45:603][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.02-02.24.45:603][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise and no native library supported. [2020.06.02-02.24.45:603][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Wwise_SC and no native library supported. [2020.06.02-02.24.45:603][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.02-02.24.45:603][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: Paper2D_SC and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: AnimationSharing_SC and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys and no native library supported. [2020.06.02-02.24.45:604][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: CryptoKeys_SC and no native library supported. [2020.06.02-02.24.45:605][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.02-02.24.45:605][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.02-02.24.45:605][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent and no native library supported. [2020.06.02-02.24.45:605][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DatasmithContent_SC and no native library supported. [2020.06.02-02.24.45:605][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.02-02.24.45:605][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.02-02.24.45:605][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing and no native library supported. [2020.06.02-02.24.45:605][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: MediaCompositing_SC and no native library supported. [2020.06.02-02.24.45:609][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk0-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.45:632][ 0]LogMaterial: Verifying Global Shaders for PCD3D_SM5 [2020.06.02-02.24.45:661][ 0]LogSlate: Using FreeType 2.6.0 [2020.06.02-02.24.45:662][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 [2020.06.02-02.24.45:716][ 0]LogMoviePlayer: Initializing movie player [2020.06.02-02.24.46:006][ 0]LogShaderLibrary: Display: Using ../../../DeadByDaylight/Content/ShaderArchive-DeadByDaylight-PCD3D_SM5.ushaderbytecode for material shader code. Total 36354 unique shaders. [2020.06.02-02.24.46:006][ 0]LogShaderLibrary: Display: Cooked Context: Using Shared Shader Library DeadByDaylight [2020.06.02-02.24.46:006][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.02-02.24.46:006][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.02-02.24.46:006][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight and no native library supported. [2020.06.02-02.24.46:006][ 0]LogShaderLibrary: Display: Failed to load Shared Shader Library: DeadByDaylight_SC and no native library supported. [2020.06.02-02.24.46:007][ 0]LogRHI: Display: Opened pipeline cache after state change and enqueued 0 of 0 tasks for precompile. [2020.06.02-02.24.46:007][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.02-02.24.46:007][ 0]LogRHI: Display: Failed to open default shader pipeline cache for DeadByDaylight using shader platform 0. [2020.06.02-02.24.46:007][ 0]LogInit: Using OS detected language (en-US). [2020.06.02-02.24.46:007][ 0]LogInit: Using OS detected locale (en-US). [2020.06.02-02.24.46:007][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so the 'en' localization will be used. [2020.06.02-02.24.46:037][ 0]LogTextLocalizationManager: Compacting localization data took 1.03ms [2020.06.02-02.24.46:324][ 0]LogAssetRegistry: FAssetRegistry took 0.2848 seconds to start up [2020.06.02-02.24.46:596][ 0]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.24.46:597][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000079 seconds [2020.06.02-02.24.46:597][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk1-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.46:598][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:602][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:604][ 0]LogInit: Selected Device Profile: [WindowsNoEditor] [2020.06.02-02.24.46:623][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.06.02-02.24.46:623][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:624][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:629][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:629][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:630][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:631][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:631][ 0]LogNetVersion: DeadByDaylight 1.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 288634180) [2020.06.02-02.24.46:631][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:632][ 0]LogStreaming: /Script/Engine/Default__DeviceProfileManager was listed as a fixed load order but was already processed [2020.06.02-02.24.46:685][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:706][ 0]LogStreaming: Flushing async loaders took 21ms. [2020.06.02-02.24.46:706][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:708][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.46:708][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:709][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.46:709][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:710][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:710][ 0]LogStreaming: Flushing async loaders took 78ms. [2020.06.02-02.24.46:714][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:714][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.46:715][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:715][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.46:716][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:716][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.46:721][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:723][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.46:723][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:724][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:724][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:725][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:725][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.46:725][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:727][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.46:728][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:729][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:734][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:735][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:735][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:736][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.46:736][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.46:737][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.48:586][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:588][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.48:646][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.02-02.24.48:647][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:647][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.48:647][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.02-02.24.48:659][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.02-02.24.48:659][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.070 s [2020.06.02-02.24.48:663][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__DBDPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.24.48:664][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__CamperPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.24.48:664][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:665][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk27-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.48:666][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk6-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.48:667][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk38-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.48:668][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk3-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.48:669][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk5-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.48:702][ 0]LogStreaming: Flushing async loaders took 37ms. [2020.06.02-02.24.48:711][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:717][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.24.48:717][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:725][ 0]LogTexture: Because: !GameThreadShaderMap [2020.06.02-02.24.48:725][ 0]LogMaterial: Can't compile M_TranslucentOutlines with cooked content, will use default material instead [2020.06.02-02.24.48:725][ 0]LogMaterial: Warning: /Game/Materials/Outlines/M_TranslucentOutlines.M_TranslucentOutlines: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. [2020.06.02-02.24.48:725][ 0]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.24.48:728][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__GameEventAnalyticsComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.24.48:732][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:734][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.48:735][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:736][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk7-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.48:750][ 0]LogStreaming: Flushing async loaders took 15ms. [2020.06.02-02.24.48:750][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.02-02.24.48:750][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:756][ 0]LogDBDGeneral: Warning: [UDBDTimeUtilities::GetCurrentDateTime] Given date-time has not been validated online - vulnerable to cheating [2020.06.02-02.24.48:756][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.24.48:757][ 0]LogScript: Warning: Script Msg: No world was found for object (/Script/DeadByDaylight.Default__SlasherPlayer:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.24.48:766][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:769][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.48:769][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:771][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.48:771][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:772][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.48:773][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:773][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.48:773][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:774][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.48:774][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:774][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.48:774][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.48:774][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.49:032][ 0]LogWebSocket: Verbose: Loaded DBDWebSocket module [2020.06.02-02.24.49:032][ 0]OnlinePresence: [Plugin (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.49:032][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.02-02.24.49:032][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-02.24.49:191][ 0]LogAkAudio: Wwise(R) SDK Version 2019.1.7 Build 7135. Copyright (c) 2006-2019 Audiokinetic Inc. [2020.06.02-02.24.49:194][ 0]LogInit: Audiokinetic Audio Device setting bank directory to ../../../DeadByDaylight/Content/WwiseAudio/Windows. [2020.06.02-02.24.49:407][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk2-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.49:408][ 0]LogInit: Audiokinetic Audio Device initialized. [2020.06.02-02.24.49:408][ 0]LogOnline: Mirrors: Mirrors Startup! [2020.06.02-02.24.49:408][ 0]LogDMM: DMM Module start [2020.06.02-02.24.49:408][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance [2020.06.02-02.24.49:421][ 0]LogUObjectArray: 60683 objects as part of root set at end of initial load. [2020.06.02-02.24.49:421][ 0]LogUObjectArray: 2 objects are not in the root set, but can never be destroyed because they are in the DisregardForGC set. [2020.06.02-02.24.49:421][ 0]LogUObjectAllocator: 10244496 out of 0 bytes used by permanent object pool. [2020.06.02-02.24.49:421][ 0]LogUObjectArray: CloseDisregardForGC: 60683/60683 objects in disregard for GC pool [2020.06.02-02.24.49:775][ 0]LogRHI: Display: ShaderPipelineCache: Paused Batching. 1 [2020.06.02-02.24.49:792][ 0]LogEngine: Initializing Engine... [2020.06.02-02.24.49:806][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:820][ 0]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-02.24.49:820][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:844][ 0]LogStreaming: Flushing async loaders took 24ms. [2020.06.02-02.24.49:844][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:855][ 0]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.24.49:855][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:877][ 0]LogStreaming: Flushing async loaders took 22ms. [2020.06.02-02.24.49:877][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:894][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-02.24.49:894][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:901][ 0]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.24.49:901][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:906][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.24.49:907][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:910][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.49:910][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:912][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.49:912][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:915][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.49:915][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:916][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.49:916][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:917][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.49:918][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:919][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.49:919][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:921][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.49:921][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:922][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.49:922][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:923][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.49:923][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:924][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.49:924][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:925][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.49:925][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.49:974][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.24.49:974][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.24.50:033][ 0]LogStreaming: Flushing async loaders took 108ms. [2020.06.02-02.24.50:034][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:036][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:036][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:037][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:037][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:037][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:039][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:039][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:040][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:044][ 0]LogInit: Initializing FReadOnlyCVARCache [2020.06.02-02.24.50:069][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. [2020.06.02-02.24.50:165][ 0]LogInit: XAudio2 using 'Speakers (Realtek(R) Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3) [2020.06.02-02.24.50:251][ 0]LogInit: FAudioDevice initialized. [2020.06.02-02.24.50:268][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. [2020.06.02-02.24.50:268][ 0]LogInit: Texture streaming: Enabled [2020.06.02-02.24.50:268][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:270][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:270][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:271][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:272][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:272][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:273][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:273][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:273][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:275][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:275][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:275][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:275][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:276][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:276][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:276][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:276][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:277][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:277][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:277][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:277][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:278][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:278][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:279][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:279][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:280][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:280][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:281][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:281][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:281][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:281][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:282][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:282][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:282][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:282][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:283][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:283][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:284][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:284][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:284][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:285][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:285][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:285][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:285][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:285][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:286][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:286][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:287][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:287][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:289][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:290][ 0]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.02-02.24.50:290][ 0]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-02.24.50:290][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::PresenceBase] Constructing [2020.06.02-02.24.50:290][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:291][ 0]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk39-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.24.50:292][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:292][ 0]OnlinePresence: [Plugin (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:292][ 0]OnlinePresence: [PlatformDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:292][ 0]OnlinePresence: [PlatformAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:292][ 0]OnlinePresence: [PlatformAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:292][ 0]OnlinePresence: [PlatformDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:292][ 0]OnlinePresence: [MirrorsDataStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:292][ 0]OnlinePresence: [MirrorsAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:292][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMIRRORS].bEnabled is not set, defaulting to true [2020.06.02-02.24.50:292][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: MIRRORS [2020.06.02-02.24.50:292][ 0]LogOnline: Verbose: OSS: [OnlineSubsystemMirrors].bEnabled is not set, defaulting to true [2020.06.02-02.24.50:292][ 0]LogOnline: Warning: Mirrors: Missing MatchHeartbeatFrequency key in OnlineSubsystemMirrors of DefaultEngine.ini [2020.06.02-02.24.50:309][ 0]LogOnline: Verbose: Mirrors: Created thread (ID:12312). [2020.06.02-02.24.50:309][ 0]OnlinePresence: [MirrorsAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:309][ 0]OnlinePresence: [MirrorsDataStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:309][ 0]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:309][ 0]OnlinePresence: [PlatformOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:309][ 0]OnlinePresence: [MirrorsOnlineStore (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:309][ 0]OnlinePresence: [MirrorsOnlineStore (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:309][ 0]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:309][ 0]OnlinePresence: [LocalAPA (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:309][ 0]LogOnline: Verbose: OSS: Creating online subsystem instance for: NULL [2020.06.02-02.24.50:325][ 0]LogOnline: Verbose: OSS: Created thread (ID:34692). [2020.06.02-02.24.50:424][ 0]OnlinePresence: [LocalAPA (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:424][ 0]OnlinePresence: [LocalMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:424][ 0]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:424][ 0]OnlinePresence: [PlatformMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:424][ 0]OnlinePresence: [MirrorsMatchmaking (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:424][ 0]OnlinePresence: [MirrorsMatchmaking (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:424][ 0]OnlinePresence: [PlatformSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:424][ 0]OnlinePresence: [PlatformSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:424][ 0]OnlinePresence: [MirrorsSocial (0)::PresenceBase::OnAskedToInitialize] 0->1: Initializing [2020.06.02-02.24.50:424][ 0]OnlinePresence: [MirrorsSocial (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:424][ 0]OnlinePresence: [Plugin (1)::OnlinePresencePlugin::OnReceiveChildrenInitializationResult] Initialization result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.02-02.24.50:424][ 0]OnlinePresence: [Plugin (1)::PresenceBase::UpdateCurrentStateToFinalState] 1->2: Initialized [2020.06.02-02.24.50:535][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:536][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:536][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:537][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:537][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:538][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:538][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:539][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:539][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:539][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:540][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:540][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:540][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:541][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:541][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:541][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:541][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:543][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:543][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:545][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:546][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:546][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:547][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:547][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:547][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:548][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:548][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:549][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:549][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:550][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:550][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:550][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:551][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:551][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:551][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:552][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:552][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:553][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:553][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:553][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:553][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:555][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:555][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:556][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:556][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:556][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:556][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:557][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:557][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:557][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:557][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:558][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:558][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:559][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:559][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:560][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:560][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:561][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:561][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:562][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:562][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:563][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:563][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:564][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:564][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:565][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:565][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:565][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:565][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:566][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:566][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:566][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:566][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:567][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:567][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:567][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:577][ 0]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-02.24.50:577][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:578][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:578][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:578][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:578][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:580][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:580][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:580][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:580][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:581][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:581][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:582][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:582][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:583][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:583][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:584][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:584][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:586][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:586][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:587][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:588][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:589][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:589][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:590][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:590][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:592][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:592][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:592][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:592][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:593][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:593][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:594][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:594][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:595][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:595][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:595][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:595][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:596][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:596][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:597][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:597][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:598][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:598][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:599][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:599][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:600][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:600][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:601][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:601][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:603][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:603][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:604][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:604][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:606][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:607][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:608][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:608][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:611][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:611][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:613][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:613][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:614][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:614][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:615][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:615][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:618][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:619][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:622][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:622][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:626][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.24.50:626][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:631][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.24.50:631][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:636][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.24.50:637][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:643][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.24.50:643][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:647][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.24.50:647][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:650][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:650][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:651][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:651][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:656][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.24.50:657][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:657][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:657][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:660][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:660][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:660][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:660][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:661][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:661][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:663][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:663][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:665][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:665][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:668][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:668][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:670][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:670][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:673][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:673][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:675][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:675][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:678][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:678][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:681][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:681][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:683][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:683][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:686][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:687][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:689][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:690][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:691][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:691][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:694][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:694][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:698][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:698][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:698][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:698][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:702][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.24.50:703][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:709][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.24.50:709][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:713][ 0]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.24.50:713][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:716][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:717][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:718][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:718][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:718][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:718][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:719][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:719][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:720][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:720][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:721][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:721][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:721][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:721][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:722][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:722][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:722][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:723][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:723][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:723][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:723][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:724][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:724][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:725][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:725][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:725][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:725][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:726][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:726][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:726][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:726][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:727][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:727][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:727][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:728][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:728][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:730][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:730][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:731][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:731][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:731][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:732][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:741][ 0]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.24.50:741][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:742][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:742][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:744][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:744][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:746][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:746][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:747][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:747][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:748][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:748][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:749][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:749][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:751][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:751][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:753][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:753][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:755][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:755][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:757][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:757][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:758][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:758][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:760][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:761][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:763][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:763][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:765][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:766][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:767][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:767][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:768][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:768][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:768][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:768][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:769][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:769][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:769][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:769][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:770][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:770][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:771][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:771][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:772][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:772][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:773][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:773][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:774][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:774][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:774][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:774][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:775][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:775][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:775][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:775][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:776][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:776][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:776][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:776][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:777][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:777][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:777][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:778][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:778][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:778][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:778][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:778][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:779][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:779][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:779][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:779][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:779][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:779][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:780][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:780][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:780][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:780][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:780][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:780][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:781][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:781][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:781][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:781][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:781][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:781][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:781][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:782][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:782][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:782][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:782][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:782][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:782][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:782][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:783][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:783][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:783][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:783][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:783][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:783][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:784][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:784][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:784][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:784][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:785][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:785][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:786][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:786][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:786][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:786][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:787][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:787][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:788][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:789][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:789][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:789][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:789][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:789][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:790][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:790][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:790][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:790][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:790][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:790][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:791][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:791][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:791][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:792][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:792][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:793][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:793][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:794][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:794][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:795][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:800][ 0]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.24.50:800][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:801][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:801][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:802][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:802][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:802][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:802][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:802][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:802][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:803][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:803][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:804][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:804][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:804][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:805][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:805][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:805][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:805][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:805][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:805][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:805][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:806][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:806][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:806][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:806][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:807][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:807][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:808][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:808][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:808][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:808][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:809][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:809][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:809][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:809][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:809][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:809][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:810][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:810][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:810][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:810][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:811][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:811][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:811][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:811][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:811][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:811][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:812][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:812][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:813][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:813][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:814][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:814][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:814][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:814][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:814][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:814][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:815][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:815][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:815][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:815][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:815][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:815][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:816][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:816][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:817][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:817][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:817][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:817][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:817][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:817][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:818][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:818][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:818][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:818][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:821][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:821][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:822][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:823][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:824][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:824][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:824][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:825][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:825][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:825][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:826][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:826][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:827][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:827][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:828][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:828][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:829][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:829][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:830][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:830][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:830][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:830][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:831][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:831][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:831][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:832][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:832][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:832][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:833][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:833][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:833][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:834][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:835][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:835][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:835][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:835][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:836][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:836][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:837][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:837][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:838][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:838][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:839][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:839][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:840][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:840][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:841][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:841][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:843][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:843][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:844][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:844][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:845][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:845][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:846][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:846][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:847][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:847][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:847][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:847][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:847][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:847][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:848][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:848][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:848][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:848][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:848][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:849][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:849][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:849][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:849][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:849][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:849][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:849][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:850][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:850][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:850][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:850][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:850][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:850][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:850][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:850][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:851][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:851][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:851][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:851][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:851][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:851][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:852][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:852][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:852][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:856][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:856][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:856][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:857][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:857][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:857][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:858][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:858][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:860][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:860][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:861][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:861][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:861][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:861][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:862][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:862][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:863][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:863][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:863][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:863][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:864][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:864][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:864][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:864][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:865][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:865][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:865][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:866][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:866][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:866][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:866][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:867][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:867][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:868][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:870][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:870][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:871][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:872][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:872][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:872][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:873][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:873][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:873][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:873][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:874][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:874][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:874][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:874][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:875][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:875][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:875][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:875][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:875][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:875][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:875][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:875][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:876][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:876][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:876][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:877][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:877][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:877][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:878][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:878][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:878][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:878][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:878][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:879][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:879][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:879][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:880][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:880][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:880][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:881][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:881][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:881][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:882][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:882][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:882][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:882][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:882][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:884][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:884][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:885][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:885][ 0]PartyFacade: Verbose: [UPartyFacade::Init] Initializing party facade. [2020.06.02-02.24.50:901][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:902][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:902][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:902][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:902][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:904][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:904][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:904][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:904][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:904][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:904][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:905][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:905][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:905][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:937][ 0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.000048 seconds [2020.06.02-02.24.50:937][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.02-02.24.50:937][ 0]LogSlate: Warning: FontCache flush requested. Reason: Culture for localization was changed [2020.06.02-02.24.50:959][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:962][ 0]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.24.50:962][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:968][ 0]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.24.50:968][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:970][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:970][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:971][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:971][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:972][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:972][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:972][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:972][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:973][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:973][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:973][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:973][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:974][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:974][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:975][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:975][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:975][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:975][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:976][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:976][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:976][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:976][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:977][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:977][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:977][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:977][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:978][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:978][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:978][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:979][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:979][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:980][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:980][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:980][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:981][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:982][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:982][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:983][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:983][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:984][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:984][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:985][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:986][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:987][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.24.50:987][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:988][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:988][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:988][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:989][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:989][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:989][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:989][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:990][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:990][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:990][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:990][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:991][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:991][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:991][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:991][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:991][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:992][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:992][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:992][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:992][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:993][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:993][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:993][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:993][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:994][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:994][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:995][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:995][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:995][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:996][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:996][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.24.50:996][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:996][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:997][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.24.50:997][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.24.50:997][ 0]GameFlow: DBD Version Number: DBD_Live_Steam_Shipping_439_299508 [2020.06.02-02.24.50:997][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.02-02.24.51:042][ 0]LogSlate: Slate font cache was flushed [2020.06.02-02.25.00:753][ 0]LogScaleformUI: Initializing Scaleform [2020.06.02-02.25.00:753][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.02-02.25.00:754][ 0]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: 1920, 1080] OpenMovies: 0 [2020.06.02-02.25.00:754][ 0]LogInit: Display: Game Engine Initialized. [2020.06.02-02.25.00:754][ 0]LogInit: Display: RandInit(1810990276) SRandInit(1810990278). [2020.06.02-02.25.00:754][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] [2020.06.02-02.25.00:754][ 0]LogInit: Pushing Device Profile CVar: [[r.Vulkan.UseRealUBs:1 -> 1]] [2020.06.02-02.25.00:754][ 0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]] [2020.06.02-02.25.00:754][ 0]LogInit: Going up to parent DeviceProfile [] [2020.06.02-02.25.00:755][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.02-02.25.00:755][ 0]LogGameplayTags: ImportTagsFromConfig is in a deprecated location, open and save GameplayTag settings to fix [2020.06.02-02.25.00:764][ 0]LogGameplayTags: Warning: Invalid new tag GameEvent.ScoreEvent.Camper.SaveFromHook.PostExit! Cannot replace old tag GameEvent.ScoreEvent.Camper.SaveFromHookPostExit. [2020.06.02-02.25.00:764][ 0]LogInit: Display: Starting Game. [2020.06.02-02.25.00:764][ 0]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.02-02.25.00:764][ 0]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.02-02.25.00:782][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 6.34ms [2020.06.02-02.25.00:789][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.25.00:861][ 0]LogStreaming: Flushing async loaders took 73ms. [2020.06.02-02.25.00:862][ 0]LogAIModule: Creating AISystem for world StartScreen [2020.06.02-02.25.00:863][ 0]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.02-02.25.00:863][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.02-02.25.00:863][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.25.00:865][ 0]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.25.00:865][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.02-02.25.00:865][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.25.00:921][ 0]LogStreaming: Flushing async loaders took 55ms. [2020.06.02-02.25.00:922][ 0]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.01-22.25.00 [2020.06.02-02.25.00:966][ 0]LogWorld: Bringing up level for play took: 0.043685 [2020.06.02-02.25.00:966][ 0]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-02.25.00:967][ 0]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.02-02.25.00:967][ 0]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.02-02.25.00:967][ 0]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.25.00:967][ 0]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.25.00:967][ 0]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.25.00:968][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000037 seconds [2020.06.02-02.25.00:968][ 0]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000033 seconds [2020.06.02-02.25.00:968][ 0]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.02-02.25.00:968][ 0]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.25.00:968][ 0]LogLoad: Took 0.203227 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.02-02.25.00:968][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.25.00:969][ 0]LogRenderer: Reallocating scene render targets to support 1920x1080 Format 10 NumSamples 1 (Frame:1). [2020.06.02-02.25.00:969][ 0]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.25.00:969][ 0]LogRemoteSession: RemoteSession is disabled. Shipping=1 [2020.06.02-02.25.00:969][ 0]LogLoad: (Engine Initialization) Total time: 26.80 seconds [2020.06.02-02.25.00:989][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.25.00:990][ 0]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.25.00:990][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.25.01:007][ 0]LogStreaming: Flushing async loaders took 17ms. [2020.06.02-02.25.01:007][ 0]LogScaleformUI: FGFxEngine::LoadMovie /Game/UI/Root/Root.Root [2020.06.02-02.25.01:007][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.25.01:036][ 0]LogStreaming: Flushing async loaders took 29ms. [2020.06.02-02.25.01:036][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/Root/Root.Root', size 1887666 bytes [2020.06.02-02.25.01:112][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.02-02.25.01:113][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterUIControl' with 1 arguments [2020.06.02-02.25.01:113][ 0]LogScaleformUI: Display: ... attempting ExternalInterface call 'RegisterScreenControl' with 1 arguments [2020.06.02-02.25.01:118][ 0]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'Main' created: [object MainView] [2020.06.02-02.25.01:119][ 0]LogStreaming: Flushing async loaders. [2020.06.02-02.25.01:143][ 0]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.25.01:151][ 0]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.25.01:181][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.25.01:181][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:181][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.25.01:181][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.25.01:238][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.02-02.25.01:238][ 0]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:238][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.02-02.25.01:238][ 0]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Main/Main.Main may result in hitches during streaming. [2020.06.02-02.25.01:273][ 0]LogStreaming: Flushing async loaders took 155ms. [2020.06.02-02.25.01:393][ 0]LogScaleformUI: Loaded movie '/Game/UI/Root/Root.Root' with AVM version of 2 [2020.06.02-02.25.01:393][ 0]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.02-02.25.01:393][ 0]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-02.25.01:393][ 0]LogContentStreaming: Texture pool size now 2000 MB [2020.06.02-02.25.01:394][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.25.01:394][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.25.01:394][ 1]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.25.01:418][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen asset loaded for view. [2020.06.02-02.25.01:418][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Main: Screen view created. [2020.06.02-02.25.01:418][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: Main is ready. [2020.06.02-02.25.01:418][ 1]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: Flash logging started. [2020.06.02-02.25.01:427][ 2]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.01:427][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.02-02.25.01:428][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.02-02.25.01:428][ 2]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.25.01:433][ 2]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.02-02.25.01:433][ 2]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:434][ 2]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.01:466][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.02-02.25.01:466][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.02-02.25.01:467][ 2]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.02-02.25.01:471][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.01:471][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.01:471][ 3]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.01:471][ 3]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.25.01:518][ 3]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.25.01:761][ 3]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.25.01:816][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.02-02.25.01:816][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:816][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.02-02.25.01:816][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:850][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.02-02.25.01:850][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:850][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.02-02.25.01:850][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:850][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.02-02.25.01:850][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:851][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.02-02.25.01:851][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:852][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.02-02.25.01:852][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:853][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.02-02.25.01:853][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:854][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.02-02.25.01:854][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:854][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.02-02.25.01:854][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:854][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.02-02.25.01:854][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:854][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.02-02.25.01:854][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:854][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.02-02.25.01:854][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:856][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.01:856][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.02-02.25.01:858][ 3]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.01:859][ 3]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.02-02.25.01:859][ 3]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.02-02.25.01:859][ 3]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.02-02.25.01:860][ 3]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-02.25.01:860][ 3]LogAsyncLoad: Start loading library async: Menu [2020.06.02-02.25.01:861][ 3]LogAsyncLoad: 215 assets in Menu [2020.06.02-02.25.01:861][ 3]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.02-02.25.01:861][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.25.01:861][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.02-02.25.01:861][ 3]LogContextSystem: Load Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.25.01:861][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ToastNotificationScreen) [2020.06.02-02.25.01:862][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ToastNotificationScreen' created: [object ToastNotificationScreenView] [2020.06.02-02.25.01:862][ 3]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.25.01:864][ 3]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ToastNotifications/ToastNotifications.ToastNotifications may result in hitches during streaming. [2020.06.02-02.25.01:864][ 3]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.01:864][ 3]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.25.02:050][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen asset loaded for view. [2020.06.02-02.25.02:050][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Screen view created. [2020.06.02-02.25.02:051][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ToastNotificationScreen is ready. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:053][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:054][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:055][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:056][ 4]Scaleform: Warning: An image with resource id 28 is not found in resource table. [2020.06.02-02.25.02:073][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.25.02:074][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.02-02.25.02:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.02-02.25.02:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.02-02.25.02:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.02-02.25.02:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.02-02.25.02:076][ 4]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.25.02:076][ 4]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.25.02:076][ 4]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.25.02:076][ 4]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.02-02.25.02:076][ 4]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.02-02.25.02:086][ 5]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk4-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.02:125][ 8]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.10 ms [2020.06.02-02.25.02:509][ 30]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198002876215 [2020.06.02-02.25.03:733][105]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk16-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.03:878][114]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk15-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.03:959][119]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk17-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.04:120][129]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk9-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.04:959][181]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk23-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.05:233][198]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk20-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.05:507][215]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk21-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.06:120][253]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk18-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.06:411][271]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk19-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.06:701][289]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk14-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.07:185][319]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk11-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.07:668][349]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk26-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.07:928][365]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.02-02.25.07:928][365]GameFlow: Cached NetUniqueId: Sky 76561198002876215 (372F8A0201001001) [2020.06.02-02.25.07:928][365]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-02T02:25:07.928Z [2020.06.02-02.25.07:929][365]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-02T02:25:07.929Z [2020.06.02-02.25.07:929][365]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.02-02.25.07:929][365]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:929][365]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:929][365]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:929][365]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.02-02.25.07:930][365]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.07:930][365]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.02-02.25.07:930][365]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.07:930][365]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:930][365]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.25.07:944][366]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.07:944][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.02-02.25.07:944][366]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.02-02.25.07:960][367]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.07:960][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.02-02.25.07:961][367]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.02-02.25.08:008][368]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:008][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.02-02.25.08:009][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.02-02.25.08:009][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.02-02.25.08:009][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.02-02.25.08:009][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.02-02.25.08:009][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.02-02.25.08:074][369]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:074][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.02-02.25.08:074][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.02-02.25.08:075][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.02-02.25.08:075][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.25.08:075][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.25.08:075][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.02-02.25.08:078][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.02-02.25.08:213][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.02-02.25.08:213][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.25.08:213][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.25.08:213][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.02-02.25.08:215][369]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.02-02.25.08:255][370]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.02-02.25.08:255][370]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-02T02:25:07.929Z, endTime: 2020-06-02T02:25:08.255Z, progress complete in 0.326000 seconds [2020.06.02-02.25.08:255][370]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-02T02:25:08.255Z [2020.06.02-02.25.08:255][370]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.25.08:255][370]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.08:255][370]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.25.08:255][370]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.08:255][370]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.02-02.25.08:256][370]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.02-02.25.08:256][370]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.25.08:256][370]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.08:256][370]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.25.08:256][370]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.08:256][370]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.25.08:256][370]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.08:256][370]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.02-02.25.08:256][370]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.06.02-02.25.08:257][370]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:257][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(PanelScreen) [2020.06.02-02.25.08:257][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'PanelScreen' created: [object PanelScreenView] [2020.06.02-02.25.08:258][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.25.08:258][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.25.08:258][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.02-02.25.08:261][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.02-02.25.08:453][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen asset loaded for view. [2020.06.02-02.25.08:453][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Screen view created. [2020.06.02-02.25.08:505][370]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: PanelScreen is ready. [2020.06.02-02.25.08:535][371]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.02-02.25.08:536][371]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.02-02.25.08:536][371]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.02-02.25.08:536][371]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:552][372]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:553][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.02-02.25.08:553][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.02-02.25.08:616][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.02-02.25.08:616][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.02-02.25.08:616][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.02-02.25.08:656][373]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.02-02.25.08:656][373]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.02-02.25.08:657][373]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:674][374]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:674][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LoadingScreen) [2020.06.02-02.25.08:674][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LoadingScreen' created: [object LoadingScreenView] [2020.06.02-02.25.08:687][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen asset loaded for view. [2020.06.02-02.25.08:687][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LoadingScreen: Screen view created. [2020.06.02-02.25.08:687][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LoadingScreen is ready. [2020.06.02-02.25.08:695][375]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:706][376]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:724][377]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:743][378]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:743][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.02-02.25.08:744][378]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.02-02.25.08:744][379]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.02-02.25.08:744][379]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.06.02-02.25.08:744][379]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Sky [2020.06.02-02.25.08:744][379]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.02-02.25.08:760][379]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.08:760][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.02-02.25.08:761][379]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.02-02.25.08:865][380]LogContextSystem: Load Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.08:865][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(DailyRitualsScreen) [2020.06.02-02.25.08:865][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'DailyRitualsScreen' created: [object DailyRitualsView] [2020.06.02-02.25.08:867][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.02-02.25.08:867][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.02-02.25.08:868][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.02-02.25.08:868][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.02-02.25.09:422][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen asset loaded for view. [2020.06.02-02.25.09:423][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] DailyRitualsScreen: Screen view created. [2020.06.02-02.25.09:425][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.02-02.25.09:425][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.02-02.25.09:425][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.02-02.25.09:425][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.02-02.25.09:425][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.02-02.25.09:425][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.02-02.25.09:426][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.02-02.25.09:426][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.02-02.25.09:426][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.02-02.25.09:426][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.02-02.25.09:426][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.02-02.25.09:426][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.02-02.25.09:426][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.02-02.25.09:434][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.02-02.25.09:435][380]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: DailyRitualsScreen is ready. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:470][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:471][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 100 is not found in resource table. [2020.06.02-02.25.09:472][381]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.02-02.25.09:472][381]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.02-02.25.09:472][381]LogMirrors: Mirrors Auth: Reconnecting user id baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b [2020.06.02-02.25.09:472][381]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.02-02.25.09:472][381]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.02-02.25.09:472][381]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.25.09:472][381]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.09:472][381]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.02-02.25.09:472][381]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.02-02.25.09:473][381]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.02-02.25.09:473][381]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.25.09:473][381]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b. [2020.06.02-02.25.09:473][381]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-02T02:25:08.255Z, endTime: 2020-06-02T02:25:09.473Z, progress complete in 1.218000 seconds [2020.06.02-02.25.09:473][381]LogDBDGeneral: Date-time synced online: 2020.06.02-02.25.08 (service used - Mirrors) [2020.06.02-02.25.09:473][381]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-02T02:25:09.473Z [2020.06.02-02.25.09:473][381]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.02-02.25.09:475][382]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.02-02.25.09:475][382]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.02-02.25.09:491][382]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.09:491][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NavigationScreen) [2020.06.02-02.25.09:491][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NavigationScreen' created: [object NavigationScreenView] [2020.06.02-02.25.09:577][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen asset loaded for view. [2020.06.02-02.25.09:583][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SpecialEventCurrencyRewardWidget: Assets loaded for widget. [2020.06.02-02.25.09:584][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.25.09:584][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Screen view created. [2020.06.02-02.25.09:589][382]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NavigationScreen is ready. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]Scaleform: Warning: An image with resource id 837 is not found in resource table. [2020.06.02-02.25.09:590][383]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.02-02.25.09:591][383]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-02T02:25:09.473Z, endTime: 2020-06-02T02:25:09.591Z, progress complete in 0.118000 seconds [2020.06.02-02.25.09:591][383]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.02-02.25.09:591][383]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-02T02:25:09.591Z [2020.06.02-02.25.09:591][383]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-02T02:25:09.591Z, endTime: 2020-06-02T02:25:09.591Z, progress complete in 0.000000 seconds [2020.06.02-02.25.09:591][383]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-02T02:25:09.591Z [2020.06.02-02.25.09:591][383]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.02-02.25.09:592][383]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.02-02.25.09:592][383]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b:b395bfe97024d0b6531b1fa6ec5d5b04d1493259215b402f543a15ae3a4368bd09a124ed869d2160d8370ca0ef1ee8cf [2020.06.02-02.25.09:592][383]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b:b395bfe97024d0b6531b1fa6ec5d5b04d1493259215b402f543a15ae3a4368bd09a124ed869d2160d8370ca0ef1ee8cf [2020.06.02-02.25.09:593][383]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.09:595][384]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.02-02.25.09:609][384]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.09:625][385]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.09:641][386]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.09:657][387]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-02.25.09:657][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CharacterInfoScreen) [2020.06.02-02.25.09:658][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CharacterInfoScreen' created: [object CharacterInfoView] [2020.06.02-02.25.09:736][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen asset loaded for view. [2020.06.02-02.25.09:736][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CharacterInfoScreen: Screen view created. [2020.06.02-02.25.09:737][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CharacterInfoScreen is ready. [2020.06.02-02.25.09:738][388]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.02-02.25.09:738][388]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-02T02:25:09.591Z, endTime: 2020-06-02T02:25:09.738Z, progress complete in 0.147000 seconds [2020.06.02-02.25.09:738][388]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-02T02:25:09.591Z [2020.06.02-02.25.09:738][388]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.02-02.25.09:739][388]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.000077 seconds [2020.06.02-02.25.09:740][388]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-02.25.09:740][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(CinematicScreen) [2020.06.02-02.25.09:740][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'CinematicScreen' created: [object CinematicScreenView] [2020.06.02-02.25.09:746][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen asset loaded for view. [2020.06.02-02.25.09:746][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] CinematicScreen: Screen view created. [2020.06.02-02.25.09:747][388]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: CinematicScreen is ready. [2020.06.02-02.25.09:761][389]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 29 [2020.06.02-02.25.09:761][389]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.02-02.25.09:761][389]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.02-02.25.09:762][389]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-02.25.09:762][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FriendsListScreen) [2020.06.02-02.25.09:762][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FriendsListScreen' created: [object FriendsListView] [2020.06.02-02.25.09:832][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen asset loaded for view. [2020.06.02-02.25.09:833][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FriendsListScreen: Screen view created. [2020.06.02-02.25.09:834][389]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FriendsListScreen is ready. [2020.06.02-02.25.09:838][390]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-02.25.09:838][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(MatchManagementScreen) [2020.06.02-02.25.09:839][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'MatchManagementScreen' created: [object MatchManagementScreen] [2020.06.02-02.25.09:926][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen asset loaded for view. [2020.06.02-02.25.09:926][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] MatchManagementScreen: Screen view created. [2020.06.02-02.25.09:929][390]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: MatchManagementScreen is ready. [2020.06.02-02.25.09:930][391]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b:b395bfe97024d0b6531b1fa6ec5d5b04d1493259215b402f543a15ae3a4368bd09a124ed869d2160d8370ca0ef1ee8cf [2020.06.02-02.25.09:931][391]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.02-02.25.09:931][391]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.02-02.25.09:931][391]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.02-02.25.09:931][391]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/friends?platform=steam] [2020.06.02-02.25.09:932][391]LogContextSystem: Load Action ScreenContextComponent of OverlayContextGroup (0) [2020.06.02-02.25.09:932][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(OverlayMenuScreen) [2020.06.02-02.25.09:932][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'OverlayMenuScreen' created: [object OverlayMenuView] [2020.06.02-02.25.10:308][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen asset loaded for view. [2020.06.02-02.25.10:308][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] OverlayMenuScreen: Screen view created. [2020.06.02-02.25.10:311][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: OverlayMenuScreen is ready. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]Scaleform: Warning: An image with resource id 463 is not found in resource table. [2020.06.02-02.25.10:313][392]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/friends?platform=steam] [2020.06.02-02.25.10:314][392]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.02-02.25.10:314][392]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.25.10:314][392]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.02-02.25.10:314][392]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.02-02.25.10:314][392]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.02-02.25.10:314][392]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.02-02.25.10:314][392]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.02-02.25.10:317][392]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.10:318][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.02-02.25.10:318][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.02-02.25.10:407][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-02.25.10:407][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.02-02.25.10:408][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.02-02.25.10:410][393]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.10:410][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.02-02.25.10:411][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.02-02.25.10:512][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-02.25.10:512][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.02-02.25.10:513][393]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.02-02.25.10:514][394]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: junkevil, friend Id: 55230e70-fbfc-11e6-a8b5-7b2ce2852602 [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Entity's Roommate, friend Id: a3fbb6ad-392f-4cd1-bbbc-37d0cd10a686 [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: banishier1, friend Id: a92c66d0-0e88-11e7-b58f-89ddf778fb43 [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Taioko, friend Id: fed9eb10-ccda-11e6-91d1-098744ba446a [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: twi'lek, friend Id: 0b9502e0-c4f7-11e6-9125-71bee8089eba [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Mister Grin, friend Id: 750a3a80-db75-11e6-afb3-e587222eeb2b [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: RubberVisia, friend Id: 0a53d680-bd87-11e6-a04f-63514e0f3f2a [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Munqaxus, friend Id: cd072370-c0cb-11e6-b66c-5d23556416aa [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: mourningstar, friend Id: 92097fed-c8b9-43e5-8699-83351e747586 [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: A Strange Noodle, friend Id: 111d1230-35da-11e7-9a65-8dac30dad7d2 [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Alohi, friend Id: 0a1f7510-1102-11e7-bef1-a9fcaca83374 [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: CheeseSnek, friend Id: d7bede10-bdb1-11e6-b1ae-a3f2aa5bec1c [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Rosé, friend Id: 5cc8ae88-6b32-4697-a165-099dd673c08d [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: yourfrienddustin, friend Id: 7f4e7610-bf31-11e6-b1ae-a3f2aa5bec1c [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Foxboy, friend Id: a4092ad0-bdc5-11e6-af5b-b5aa26a036c4 [2020.06.02-02.25.10:515][394]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: 6f5e4430-14e3-11e7-813e-bbac3a6c3cef [2020.06.02-02.25.10:515][394]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-02T02:25:09.591Z, endTime: 2020-06-02T02:25:10.515Z, progress complete in 0.924000 seconds [2020.06.02-02.25.10:515][394]LogOnline: Warning: Sync friends success - 0 [2020.06.02-02.25.10:515][394]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-02T02:25:10.515Z [2020.06.02-02.25.10:529][394]LogDBDEasyAntiCheat: Client Auth is created [2020.06.02-02.25.10:529][394]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.02-02.25.10:530][394]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.10:530][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.02-02.25.10:531][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.02-02.25.10:620][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.02-02.25.10:620][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.02-02.25.10:620][394]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.02-02.25.10:622][395]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.02-02.25.10:622][395]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.02-02.25.10:623][395]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.10:623][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(GenericPopupScreen) [2020.06.02-02.25.10:623][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'GenericPopupScreen' created: [object GenericPopupScreenView] [2020.06.02-02.25.10:731][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen asset loaded for view. [2020.06.02-02.25.10:731][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] GenericPopupScreen: Screen view created. [2020.06.02-02.25.10:731][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: GenericPopupScreen is ready. [2020.06.02-02.25.10:733][396]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.02-02.25.10:733][396]LogDBDEasyAntiCheat: client created [2020.06.02-02.25.10:733][396]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.02-02.25.10:733][396]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-02T02:25:10.515Z, endTime: 2020-06-02T02:25:10.733Z, progress complete in 0.218000 seconds [2020.06.02-02.25.10:733][396]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-02T02:25:10.733Z [2020.06.02-02.25.10:734][396]LogLatencyCalculator: Latency of id eu-west-1: 94 [2020.06.02-02.25.10:735][396]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.10:735][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.02-02.25.10:735][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.02-02.25.10:834][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.02-02.25.10:834][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.02-02.25.10:835][396]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.02-02.25.10:884][397]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-02T02:25:10.733Z, endTime: 2020-06-02T02:25:10.884Z, progress complete in 0.151000 seconds [2020.06.02-02.25.10:884][397]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-02T02:25:10.884Z [2020.06.02-02.25.10:884][397]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.02-02.25.10:886][397]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.10:886][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.02-02.25.10:887][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.02-02.25.10:996][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.02-02.25.10:996][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.02-02.25.10:996][397]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.02-02.25.11:075][398]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.02-02.25.11:075][398]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.02-02.25.11:075][398]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.02-02.25.11:080][398]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.11:080][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.02-02.25.11:081][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.02-02.25.11:177][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.02-02.25.11:177][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.02-02.25.11:177][398]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.02-02.25.11:184][399]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.11:184][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.02-02.25.11:185][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.02-02.25.11:309][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.02-02.25.11:309][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.02-02.25.11:310][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.02-02.25.11:312][400]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.11:312][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.02-02.25.11:313][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.02-02.25.11:412][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.02-02.25.11:412][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.02-02.25.11:412][400]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.02-02.25.11:414][401]LogLatencyCalculator: Latency of id ap-south-1: 214 [2020.06.02-02.25.11:417][402]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.02-02.25.11:417][402]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.02-02.25.11:417][402]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.02-02.25.11:417][402]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.02-02.25.11:417][402]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.02-02.25.11:456][404]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.02-02.25.11:456][404]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-02T02:25:10.884Z, endTime: 2020-06-02T02:25:11.456Z, progress complete in 0.572000 seconds [2020.06.02-02.25.11:456][404]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-02T02:25:11.456Z [2020.06.02-02.25.11:457][404]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-02T02:25:11.456Z, endTime: 2020-06-02T02:25:11.457Z, progress complete in 0.001000 seconds [2020.06.02-02.25.11:457][404]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-02T02:25:11.457Z [2020.06.02-02.25.11:457][404]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.25.11:516][407]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.25.11:517][407]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-02.25.11:517][407]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-02T02:25:11.457Z, endTime: 2020-06-02T02:25:11.517Z, progress complete in 0.060000 seconds [2020.06.02-02.25.11:517][407]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-02T02:25:11.517Z [2020.06.02-02.25.11:517][407]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-02T02:25:11.517Z, endTime: 2020-06-02T02:25:11.517Z, progress complete in 0.000000 seconds [2020.06.02-02.25.11:517][407]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T02:25:11.517Z [2020.06.02-02.25.11:538][408]LogDBDGeneral: UBonusPointEventManager::Local_S3GetBonusPointEventsContentComplete : The bonus point events were received from the s3 bucket [2020.06.02-02.25.11:538][408]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T02:25:11.517Z, endTime: 2020-06-02T02:25:11.538Z, progress complete in 0.021000 seconds [2020.06.02-02.25.11:558][409]LogDBDGeneral: USpecialEventsContainer::Local_S3GetSpecialEventsContentComplete : The special events dates were received from the s3 bucket [2020.06.02-02.25.11:558][409]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T02:25:11.517Z, endTime: 2020-06-02T02:25:11.558Z, progress complete in 0.041000 seconds [2020.06.02-02.25.11:558][409]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-02T02:25:11.558Z [2020.06.02-02.25.11:559][409]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.02-02.25.11:559][409]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.02-02.25.11:561][409]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.25.11:561][409]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.02-02.25.11:684][417]LogLatencyCalculator: Latency of id ap-southeast-2: 234 [2020.06.02-02.25.11:684][417]LogLatencyCalculator: Latency of id eu-central-1: 109 [2020.06.02-02.25.11:715][419]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.02-02.25.11:749][419]GameFlow: Save validation data initialized. UID: 372F8A0201001001 [2020.06.02-02.25.11:750][419]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.25.11:750][419]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-02.25.11:750][419]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-02.25.11:752][419]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.25.11:752][419]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-02.25.11:752][419]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-02.25.11:757][419]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.02-02.25.11:757][419]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.02-02.25.11:757][419]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.02-02.25.11:788][419]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-02T02:25:11.558Z, endTime: 2020-06-02T02:25:11.788Z, progress complete in 0.230000 seconds [2020.06.02-02.25.11:792][419]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-02T02:25:11.792Z [2020.06.02-02.25.11:792][419]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.02-02.25.11:827][422]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.02-02.25.11:858][424]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.02-02.25.11:859][424]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-02T02:25:11.792Z, endTime: 2020-06-02T02:25:11.859Z, progress complete in 0.067000 seconds [2020.06.02-02.25.11:859][424]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-02T02:25:11.859Z [2020.06.02-02.25.11:859][424]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.02-02.25.11:923][428]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.02-02.25.11:923][428]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-02T02:25:11.859Z, endTime: 2020-06-02T02:25:11.923Z, progress complete in 0.064000 seconds [2020.06.02-02.25.11:923][428]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-02T02:25:11.923Z [2020.06.02-02.25.11:923][428]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.02-02.25.11:990][432]LogLatencyCalculator: Latency of id us-east-1: 29 [2020.06.02-02.25.12:083][438]LogLatencyCalculator: Latency of id ap-southeast-1: 274 [2020.06.02-02.25.12:310][452]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.02-02.25.12:310][452]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.02-02.25.12:310][452]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-02T02:25:11.923Z, endTime: 2020-06-02T02:25:12.310Z, progress complete in 0.387000 seconds [2020.06.02-02.25.12:310][452]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-02T02:25:12.310Z [2020.06.02-02.25.12:310][452]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.02-02.25.12:358][455]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.02-02.25.12:461][461]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-02T02:25:12.310Z, endTime: 2020-06-02T02:25:12.461Z, progress complete in 0.151000 seconds [2020.06.02-02.25.12:461][461]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-02T02:25:12.461Z [2020.06.02-02.25.12:480][462]LogDBDGeneral: US3GameConfigs::Local_S3GetContentComplete : The game configs were received from the s3 bucket [2020.06.02-02.25.12:480][462]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-02T02:25:12.461Z, endTime: 2020-06-02T02:25:12.480Z, progress complete in 0.019000 seconds [2020.06.02-02.25.12:480][462]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-02T02:25:12.480Z [2020.06.02-02.25.12:480][462]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.02-02.25.12:481][462]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.02-02.25.12:536][466]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.02-02.25.12:536][466]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.02-02.25.12:536][466]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-02T02:25:12.480Z, endTime: 2020-06-02T02:25:12.536Z, progress complete in 0.056000 seconds [2020.06.02-02.25.12:536][466]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-02T02:25:12.536Z [2020.06.02-02.25.12:568][468]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-02T02:25:12.536Z, endTime: 2020-06-02T02:25:12.568Z, progress complete in 0.032000 seconds [2020.06.02-02.25.12:568][468]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-02T02:25:12.568Z [2020.06.02-02.25.12:602][470]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-02T02:25:12.568Z, endTime: 2020-06-02T02:25:12.602Z, progress complete in 0.034000 seconds [2020.06.02-02.25.12:602][470]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-02T02:25:12.602Z [2020.06.02-02.25.12:603][470]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-02T02:25:12.602Z, endTime: 2020-06-02T02:25:12.603Z, progress complete in 0.001000 seconds [2020.06.02-02.25.12:604][470]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-02T02:25:12.604Z [2020.06.02-02.25.12:677][470]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-02T02:25:12.604Z, endTime: 2020-06-02T02:25:12.677Z, progress complete in 0.073000 seconds [2020.06.02-02.25.12:677][470]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.02-02.25.12:677][470]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-02T02:25:07.928Z, endTime: 2020-06-02T02:25:12.677Z, progress complete in 4.749000 seconds [2020.06.02-02.25.12:683][470]GameFlow: [GameInit] New Init Complete State: Success [2020.06.02-02.25.12:683][470]LogWindows: EnumDisplayDevices: [2020.06.02-02.25.12:683][470]LogWindows: 0. 'Intel(R) UHD Graphics 630' (P:1 D:1) [2020.06.02-02.25.12:683][470]LogWindows: 1. 'Intel(R) UHD Graphics 630' (P:0 D:0) [2020.06.02-02.25.12:684][470]LogWindows: 2. 'Intel(R) UHD Graphics 630' (P:0 D:0) [2020.06.02-02.25.12:684][470]LogWindows: 3. 'NVIDIA GeForce RTX 2060' (P:0 D:1) [2020.06.02-02.25.12:684][470]LogWindows: 4. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.25.12:685][470]LogWindows: 5. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.25.12:685][470]LogWindows: 6. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.25.12:685][470]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:3 [2020.06.02-02.25.12:687][470]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Sky] [2020.06.02-02.25.12:750][474]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.02-02.25.12:769][475]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Sky] [2020.06.02-02.25.12:769][475]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.02-02.25.12:769][475]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.02-02.25.12:769][475]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.02-02.25.12:769][475]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.02-02.25.12:771][475]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.02-02.25.12:865][481]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.02-02.25.12:894][482]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk25-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.12:943][486]LogLatencyCalculator: Latency of id us-west-2: 103 [2020.06.02-02.25.13:141][498]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9E8F3D60] Result: '1' k_EResultOK (success) [2020.06.02-02.25.13:141][498]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Sky [0x1FD9E8F2680]' succeeded in 0.368221 seconds [2020.06.02-02.25.13:142][498]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.02-02.25.13:142][498]LogRanks: URankManager::Async_GetPlayerPips [2020.06.02-02.25.13:142][498]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.25.13:150][498]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.25.13:201][502]LogLatencyCalculator: Latency of id ap-northeast-2: 232 [2020.06.02-02.25.13:219][503]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.25.13:219][503]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=54 Killer=54 [2020.06.02-02.25.13:219][503]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=54 [2020.06.02-02.25.13:219][503]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=54 [2020.06.02-02.25.13:219][503]GameFlow: Reading Profile Stat DBD_KillerSkulls: 54 [2020.06.02-02.25.13:219][503]GameFlow: Reading Profile Stat DBD_CamperSkulls: 54 [2020.06.02-02.25.13:219][503]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.25.13:219][503]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.06.02-02.25.13:219][503]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.06.02-02.25.13:285][503]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86664] [2020.06.02-02.25.13:285][503]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.25.13:287][503]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9294&schemaVersion=0] [2020.06.02-02.25.13:287][503]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.02-02.25.13:287][503]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.25.13:287][503]LogLatencyCalculator: Latency of id ap-northeast-1: 207 [2020.06.02-02.25.13:292][504]LogLatencyCalculator: Latency of id sa-east-1: 169 [2020.06.02-02.25.13:352][508]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.25.13:353][508]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.02-02.25.13:354][508]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.02-02.25.13:354][508]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.02-02.25.13:354][508]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.25.13:354][508]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.02-02.25.13:354][508]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-02.25.13:354][508]LogRHI: Display: ShaderPipelineCache: Resumed Batching. 0 [2020.06.02-02.25.13:354][508]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.02-02.25.13:369][508]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.02-02.25.13:385][510]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EB404C0] Result: '1' k_EResultOK (success) [2020.06.02-02.25.13:385][510]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EB404C0]' succeeded in 0.229984 seconds [2020.06.02-02.25.13:386][510]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.02-02.25.13:402][511]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.25.13:434][513]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9294&schemaVersion=0] [2020.06.02-02.25.13:434][513]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.25.13:487][516]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.02-02.25.13:565][521]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.02-02.25.13:583][522]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-02.25.13:583][522]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.25.13:676][528]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.25.13:677][528]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-02.25.13:677][528]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.25.13:696][529]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EB425F0] Result: '1' k_EResultOK (success) [2020.06.02-02.25.13:696][529]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EB425F0]' succeeded in 0.458795 seconds [2020.06.02-02.25.13:724][531]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9EB42650] Result: '1' k_EResultOK (success) [2020.06.02-02.25.13:740][532]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.448104 seconds [2020.06.02-02.25.13:760][533]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.25.13:760][533]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.02-02.25.14:287][565]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk36-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.14:374][570]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.02-02.25.14:374][570]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.02-02.25.14:374][570]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.25.14:382][570]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.25.14:383][570]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.02-02.25.14:384][571]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.02-02.25.14:384][571]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.02-02.25.14:412][571]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.25.14:415][571]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.14:415][571]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.02-02.25.14:426][571]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms [2020.06.02-02.25.14:428][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:431][571]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.14:431][571]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.02-02.25.14:432][571]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.02-02.25.14:432][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.02-02.25.14:433][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:436][571]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.14:436][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.02-02.25.14:436][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:437][571]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.25.14:437][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.02-02.25.14:437][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:501][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.25.14:501][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.25.14:508][571]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.25.14:508][571]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.25.14:606][571]LogStreaming: Flushing async loaders took 169ms. [2020.06.02-02.25.14:607][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.02-02.25.14:607][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:669][571]LogStreaming: Flushing async loaders took 62ms. [2020.06.02-02.25.14:670][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.02-02.25.14:670][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:700][571]LogStreaming: Flushing async loaders took 30ms. [2020.06.02-02.25.14:700][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.02-02.25.14:700][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:702][571]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.25.14:702][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.02-02.25.14:702][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:703][571]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.25.14:703][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.02-02.25.14:703][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:703][571]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.25.14:703][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.02-02.25.14:703][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:833][571]LogStreaming: Flushing async loaders took 131ms. [2020.06.02-02.25.14:836][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.02-02.25.14:836][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:847][571]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-02.25.14:847][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.02-02.25.14:847][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:857][571]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-02.25.14:857][571]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.02-02.25.14:857][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.14:946][571]LogStreaming: Flushing async loaders took 89ms. [2020.06.02-02.25.14:946][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:023][571]LogStreaming: Flushing async loaders took 76ms. [2020.06.02-02.25.15:024][571]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.01-22.25.15 [2020.06.02-02.25.15:024][571]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.02-02.25.15:024][571]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.02-02.25.15:024][571]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.25.15:025][571]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-02.25.15:025][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.25.15:025][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.25.15:025][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.25.15:025][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.25.15:025][571]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-02.25.15:034][571]LogWorld: Bringing up level for play took: 0.010544 [2020.06.02-02.25.15:035][571]GameFlow: [Login Attempted] Options: "?Name=Sky" Response: "" [2020.06.02-02.25.15:035][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.25.15:035][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.25.15:035][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.25.15:035][571]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.25.15:035][571]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-02.25.15:036][571]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.25.15:036][571]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.06.02-02.25.15:036][571]GameFlow: FCharacterStateData::SetPips() with value=54 [2020.06.02-02.25.15:102][571]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86664] [2020.06.02-02.25.15:102][571]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.25.15:102][571]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.25.15:102][571]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.25.15:102][571]LogCustomization: ------ [2020.06.02-02.25.15:102][571]LogCustomization: ------ [2020.06.02-02.25.15:102][571]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.25.15:102][571]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.25.15:102][571]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.25.15:116][571]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:122][571]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.25.15:155][571]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.02-02.25.15:166][571]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000077 seconds [2020.06.02-02.25.15:166][571]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000056 seconds [2020.06.02-02.25.15:166][571]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.25.15:166][571]LogLoad: Took 0.751034 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.02-02.25.15:166][571]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.25.15:167][571]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.02-02.25.15:167][571]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.02-02.25.15:170][572]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.02-02.25.15:170][572]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:170][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.02-02.25.15:171][572]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:171][572]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:171][572]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:171][572]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:171][572]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.25.15:171][572]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:171][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.02-02.25.15:184][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:184][572]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:184][572]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:185][572]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.02-02.25.15:185][572]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.25.15:185][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.02-02.25.15:185][572]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:185][572]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:185][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.02-02.25.15:185][572]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:185][572]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:185][572]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:185][572]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:256][572]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86664] [2020.06.02-02.25.15:256][572]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.25.15:256][572]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.25.15:257][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:257][572]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:257][572]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:257][572]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:257][572]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:257][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.02-02.25.15:261][572]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:261][572]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.02-02.25.15:262][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.25.15:293][572]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.25.15:412][572]LogStreaming: Flushing async loaders took 119ms. [2020.06.02-02.25.15:412][572]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.06.02-02.25.15:412][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:421][572]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.25.15:422][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:426][572]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.25.15:426][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:433][572]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.25.15:433][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:438][572]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.15:438][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000033 seconds [2020.06.02-02.25.15:442][572]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head01 [2020.06.02-02.25.15:442][572]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.06.02-02.25.15:442][572]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso011 [2020.06.02-02.25.15:442][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:450][572]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.25.15:450][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:457][572]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.25.15:457][572]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso011 [2020.06.02-02.25.15:457][572]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs011 [2020.06.02-02.25.15:457][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:460][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:460][572]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs011 [2020.06.02-02.25.15:461][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:464][572]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.25.15:465][572]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.02-02.25.15:467][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000071 seconds [2020.06.02-02.25.15:467][572]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Head03_01 [2020.06.02-02.25.15:467][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:468][572]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk12-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.15:472][572]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.15:473][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:474][572]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.25.15:474][572]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head03_01 [2020.06.02-02.25.15:474][572]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Torso006 [2020.06.02-02.25.15:474][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:480][572]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.15:480][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:482][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:483][572]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.06.02-02.25.15:483][572]GameFlow: (BP_Menu_CamperMale01_C_0) - UpdateCustomization with item DF_Legs006 [2020.06.02-02.25.15:483][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:486][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:486][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:489][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:489][572]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs006 [2020.06.02-02.25.15:489][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:494][572]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.15:494][572]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.5 [2020.06.02-02.25.15:495][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:503][572]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.25.15:503][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:511][572]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.25.15:512][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:520][572]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.25.15:520][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:523][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:523][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:525][572]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.25.15:525][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.02-02.25.15:525][572]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Head01 [2020.06.02-02.25.15:526][572]GameFlow: (CustomizedAudio) - Update Sound with item KS_Head01 [2020.06.02-02.25.15:526][572]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Torso01_01 [2020.06.02-02.25.15:526][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:529][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:529][572]GameFlow: (CustomizedAudio) - Update Sound with item KS_Torso01_01 [2020.06.02-02.25.15:529][572]GameFlow: (BP_Menu_CamperMale09_C_0) - UpdateCustomization with item KS_Legs01 [2020.06.02-02.25.15:530][572]GameFlow: (CustomizedAudio) - Update Sound with item KS_Legs01 [2020.06.02-02.25.15:530][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:534][572]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.25.15:534][572]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.7 [2020.06.02-02.25.15:535][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000036 seconds [2020.06.02-02.25.15:535][572]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Head07 [2020.06.02-02.25.15:535][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:537][572]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.25.15:537][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:541][572]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.25.15:541][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:544][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:544][572]GameFlow: (CustomizedAudio) - Update Sound with item AV_Head07 [2020.06.02-02.25.15:544][572]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Torso02 [2020.06.02-02.25.15:544][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:548][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:548][572]GameFlow: (CustomizedAudio) - Update Sound with item AV_Torso02 [2020.06.02-02.25.15:548][572]GameFlow: (BP_Menu_CamperMale03_C_0) - UpdateCustomization with item AV_Legs02 [2020.06.02-02.25.15:548][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:551][572]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.25.15:551][572]GameFlow: (CustomizedAudio) - Update Sound with item AV_Legs02 [2020.06.02-02.25.15:551][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:562][572]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.25.15:563][572]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.9 [2020.06.02-02.25.15:563][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:565][572]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.25.15:566][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:584][572]LogStreaming: Flushing async loaders took 19ms. [2020.06.02-02.25.15:591][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:592][572]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.25.15:592][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:605][572]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-02.25.15:605][572]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000079 seconds [2020.06.02-02.25.15:605][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:607][572]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.25.15:607][572]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Mask01 [2020.06.02-02.25.15:608][572]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.06.02-02.25.15:608][572]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_Body01_01 [2020.06.02-02.25.15:608][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:613][572]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.15:613][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:618][572]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.15:619][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:624][572]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.15:624][572]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.06.02-02.25.15:624][572]GameFlow: (BP_Menu_Slasher16_C_0) - UpdateCustomization with item OK_W01_P01 [2020.06.02-02.25.15:624][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:629][572]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.25.15:630][572]LogStreaming: Flushing async loaders. [2020.06.02-02.25.15:644][572]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-02.25.15:644][572]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_P01 [2020.06.02-02.25.15:644][572]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.25.15:644][572]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.02-02.25.15:644][572]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.25.15:645][572]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-02.25.15:645][572]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.25.15:645][572]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.25.15:645][572]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.25.15:645][572]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.25.15:645][572]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-02.25.15:645][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.02-02.25.15:645][572]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.02-02.25.15:647][572]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.25.15:721][572]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.25.15:721][572]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.25.15:721][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.02-02.25.15:721][572]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.15:721][572]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:721][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.25.15:744][572]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:744][572]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:744][572]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.25.15:744][572]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.25.15:745][572]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:745][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.02-02.25.15:745][572]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:745][572]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=1 addKillerPips=-9 addSurvivorPips=-9 [2020.06.02-02.25.15:745][572]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.25.15:746][572]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=45 [2020.06.02-02.25.15:746][572]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=45 [2020.06.02-02.25.15:797][572]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86664] [2020.06.02-02.25.15:797][572]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.25.15:798][572]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9295&schemaVersion=0] [2020.06.02-02.25.15:798][572]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:798][572]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:798][572]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:798][572]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:798][572]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:798][572]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:798][572]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.15:816][573]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.25.15:817][573]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.25.15:817][573]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.02-02.25.15:817][573]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.25.15:817][573]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.25.15:817][573]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.25.15:817][573]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.25.15:839][574]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9EF08170] Result: '1' k_EResultOK (success) [2020.06.02-02.25.15:863][574]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/playerLevels/getPlayerLevel] [2020.06.02-02.25.15:881][575]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.133575 seconds [2020.06.02-02.25.15:915][575]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9295&schemaVersion=0] [2020.06.02-02.25.15:916][575]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.25.16:187][592]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EF37810] Result: '1' k_EResultOK (success) [2020.06.02-02.25.16:187][592]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Sky [0x1FD9EF37810]' succeeded in 0.439569 seconds [2020.06.02-02.25.16:187][592]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.02-02.25.16:187][592]LogRanks: URankManager::Async_GetPlayerPips [2020.06.02-02.25.16:187][592]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.25.16:240][595]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.25.16:240][595]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=45 Killer=45 [2020.06.02-02.25.16:240][595]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=45 [2020.06.02-02.25.16:240][595]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=45 [2020.06.02-02.25.16:240][595]GameFlow: Reading Profile Stat DBD_KillerSkulls: 45 [2020.06.02-02.25.16:240][595]GameFlow: Reading Profile Stat DBD_CamperSkulls: 45 [2020.06.02-02.25.16:241][595]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.25.16:241][595]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.02-02.25.16:241][595]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.02-02.25.16:300][595]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86664] [2020.06.02-02.25.16:300][595]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.25.16:300][595]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.25.16:300][595]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.25.16:300][595]LogCustomization: ------ [2020.06.02-02.25.16:300][595]LogCustomization: ------ [2020.06.02-02.25.16:306][595]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.25.16:545][611]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9ED56EB0] Result: '1' k_EResultOK (success) [2020.06.02-02.25.16:545][611]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9ED53190]' succeeded in 0.727162 seconds [2020.06.02-02.25.16:851][630]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9ED50B80] Result: '1' k_EResultOK (success) [2020.06.02-02.25.16:851][630]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9ED50B80]' succeeded in 0.599185 seconds [2020.06.02-02.25.20:239][839]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMenus [2020.06.02-02.25.20:239][839]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.25.20:323][845]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.25.20:323][845]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.25.20:688][867]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk37-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.25.21:674][928]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.06.02-02.25.21:680][928]GameFlow: RoleSelectionContextComponent::OnNewsContentReceived --> number of news: 12 [2020.06.02-02.25.21:680][928]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: NewContentPopupContext (UNewContentPopupScreen)(8) Transition: NONE(0) [2020.06.02-02.25.21:680][928]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.21:680][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.02-02.25.21:680][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.25.21:680][928]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.21:680][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.25.21:681][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.25.21:681][928]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:681][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.06.02-02.25.21:684][928]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:684][928]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:684][928]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:685][928]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.25.21:685][928]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.06.02-02.25.21:916][943]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:916][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.06.02-02.25.21:917][943]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:917][943]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:917][943]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:917][943]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:917][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NewContentPopupScreen , layerIndex:6 ) [2020.06.02-02.25.21:918][943]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:918][943]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:918][943]LogContextSystem: Enter Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.21:934][943]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.25.21:934][943]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NewContentPopupScreen) [2020.06.02-02.25.23:812][ 56]LogAsyncLoad: Done loading library async: Menu in 22.0 sec [2020.06.02-02.25.23:812][ 56]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.02-02.25.23:812][ 56]LogAsyncLoad: Start loading library async: Global [2020.06.02-02.25.23:812][ 56]LogAsyncLoad: 0 assets in Global [2020.06.02-02.25.23:812][ 56]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.02-02.25.27:457][282]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.25.27:473][283]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.27:473][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NewContentPopupScreen) [2020.06.02-02.25.27:473][283]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.27:473][283]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.27:473][283]LogContextSystem: Leave Action NewContentPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.27:473][283]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.27:473][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.02-02.25.27:474][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.25.27:474][283]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.27:474][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.25.27:474][283]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.25.27:489][284]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: SeasonEndPopupContext (USeasonEndPopupScreen)(12) Transition: NONE(0) [2020.06.02-02.25.27:489][284]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.27:489][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.02-02.25.27:489][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.25.27:489][284]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.27:489][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.25.27:489][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.25.27:489][284]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.27:490][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SeasonEndPopupScreen , layerIndex:6 ) [2020.06.02-02.25.27:494][284]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.27:494][284]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.27:494][284]LogContextSystem: Enter Action SeasonEndPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.27:497][284]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.25.27:497][284]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SeasonEndPopupScreen) [2020.06.02-02.25.29:764][425]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.25.29:780][426]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.29:780][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SeasonEndPopupScreen) [2020.06.02-02.25.29:780][426]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.29:780][426]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.29:780][426]LogContextSystem: Leave Action SeasonEndPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.29:780][426]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.29:780][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.02-02.25.29:780][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.25.29:780][426]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.29:780][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.25.29:780][426]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.25.29:796][427]LogContextSystem: ContextGroup transition requested: Group: LowOverlayContextGroup(3) Context: DailyRitualsContext (UDailyRitualsScreen)(1) Transition: NONE(0) [2020.06.02-02.25.29:796][427]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.29:796][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.02-02.25.29:796][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.25.29:796][427]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.29:796][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.25.29:796][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.25.29:796][427]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.29:796][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:DailyRitualsScreen , layerIndex:3 ) [2020.06.02-02.25.29:800][427]LogContextSystem: Enter Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.29:800][427]LogContextSystem: Enter Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.29:800][427]LogContextSystem: Enter Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.29:829][427]LogContextSystem: Enter Action ScreenContextComponent of LowOverlayContextGroup (1) [2020.06.02-02.25.29:829][427]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(DailyRitualsScreen) [2020.06.02-02.25.36:904][866]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-02.25.36:919][867]LogContextSystem: Leave Action ScreenContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.36:920][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(DailyRitualsScreen) [2020.06.02-02.25.36:920][867]LogContextSystem: Leave Action OverlayTriggerContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.36:920][867]LogContextSystem: Leave Action AnalyticsContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.36:920][867]LogContextSystem: Leave Action DailyRitualsContextComponent of LowOverlayContextGroup (0) [2020.06.02-02.25.36:920][867]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.36:920][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.02-02.25.36:920][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.25.36:920][867]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.36:920][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.25.36:920][867]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.25.38:323][954]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveIntroContext (UArchiveIntroScreen)(1) Transition: NONE(0) [2020.06.02-02.25.38:338][955]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:339][955]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:339][955]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:339][955]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:339][955]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:339][955]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:339][955]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.02-02.25.38:887][989]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:887][989]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:887][989]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.38:887][989]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.02-02.25.40:005][ 53]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.40:006][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveIntroScreen , layerIndex:0 ) [2020.06.02-02.25.40:006][ 53]LogContextSystem: Enter Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.40:006][ 53]GameFlow: ArchiveIntroContextComponent::Enter [2020.06.02-02.25.40:006][ 53]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.25.40:006][ 53]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveIntroScreen) [2020.06.02-02.25.40:006][ 53]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.40:006][ 53]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.02-02.25.42:009][177]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveIntroScreen) [2020.06.02-02.25.42:009][177]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.02-02.25.42:009][177]LogContextSystem: Leave Action ArchiveIntroContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]GameFlow: ArchiveIntroContextComponent::Leave [2020.06.02-02.25.42:009][177]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:009][177]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.02-02.25.42:009][177]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:010][177]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-02.25.42:010][177]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:010][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.02-02.25.42:019][177]LogContextSystem: Load Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.42:019][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveWidgetScreen) [2020.06.02-02.25.42:020][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveWidgetScreen' created: [object ArchiveWidgetView] [2020.06.02-02.25.42:020][177]LogContextSystem: Load Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.42:020][177]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:020][177]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.02-02.25.42:020][177]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: ArchiveNavigationContext (UNavigationScreen)(9) Transition: NONE(0) [2020.06.02-02.25.42:024][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.02-02.25.42:027][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.02-02.25.42:028][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.02-02.25.42:029][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.02-02.25.42:029][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.06.02-02.25.42:030][177]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome02] [2020.06.02-02.25.42:030][177]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:030][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.25.42:031][177]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.02-02.25.42:031][177]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:031][177]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:038][178]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.25.42:049][178]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.25.42:049][178]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.42:052][178]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveWidget/ArchiveWidget.ArchiveWidget may result in hitches during streaming. [2020.06.02-02.25.42:052][178]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.25.42:052][178]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-02.25.42:171][179]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.02-02.25.42:172][179]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/get-popup-status?archiveId=Tome03] [2020.06.02-02.25.42:172][179]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-02.25.42:172][179]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-start-popup?archiveId=Tome03] [2020.06.02-02.25.42:172][179]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome02] [2020.06.02-02.25.42:185][179]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome02] [2020.06.02-02.25.42:188][179]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.42:188][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveStoryScreen) [2020.06.02-02.25.42:188][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Holding [object MovieClip] as suspended focus. [2020.06.02-02.25.42:188][179]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.42:188][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.25.42:188][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: suspendFocus called on NavigationScreen: skipped beacause the view is already in a leaving state! [2020.06.02-02.25.42:189][179]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.42:189][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.02-02.25.42:189][179]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.42:189][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-02.25.42:194][179]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.42:194][179]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.42:194][179]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.42:196][179]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.25.42:196][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-02.25.42:198][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen asset loaded for view. [2020.06.02-02.25.42:198][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Screen view created. [2020.06.02-02.25.42:200][179]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveWidgetScreen is ready. [2020.06.02-02.25.42:259][184]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-start-popup?archiveId=Tome03] [2020.06.02-02.25.42:275][185]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome02] [2020.06.02-02.25.42:291][185]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] StoryRewardsDisplay: setRewardsData: Missing Progression completed story level reward null [2020.06.02-02.25.42:291][185]GUI: Error: [ Standalone] URootMovie::OnAssert() : [FLASH][ERROR] RewardItem: Unsupported Reward Button class null [2020.06.02-02.25.46:629][453]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.25.46:645][454]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.46:645][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-02.25.46:645][454]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.46:645][454]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.46:645][454]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.25.46:645][454]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.02-02.25.46:646][454]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:646][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveStoryScreen) [2020.06.02-02.25.46:646][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Returning suspended focus to [object MovieClip] [2020.06.02-02.25.46:646][454]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:646][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.25.46:646][454]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:646][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.02-02.25.46:646][454]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:646][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-02.25.46:646][454]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:646][454]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:646][454]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:646][454]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-02.25.46:646][454]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:646][454]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-02.25.46:646][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-02.25.46:647][454]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:647][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.25.46:656][454]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:656][454]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:656][454]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.25.46:656][454]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.25.46:657][454]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:657][454]LogContextSystem: Enter Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:658][454]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:658][454]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:658][454]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.25.46:759][462]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/storyIds] [2020.06.02-02.25.46:760][462]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-start-popup?archiveId=Tome03] [2020.06.02-02.25.46:760][462]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ArchiveStoryContext (UArchiveStoryScreen)(5) Transition: NONE(0) [2020.06.02-02.25.46:774][462]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:774][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:778][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:778][462]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-02.25.46:778][462]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: Enter Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]GameFlow: FadingEnterArchiveContextComponent::Enter [2020.06.02-02.25.46:778][462]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:778][462]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-02.25.46:778][462]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:779][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveStoryScreen , layerIndex:0 ) [2020.06.02-02.25.46:780][462]LogContextSystem: Enter Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:780][462]GameFlow: ArchiveStoryContextComponent::Enter [2020.06.02-02.25.46:785][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.06.02-02.25.46:789][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.06.02-02.25.46:790][462]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.02-02.25.46:790][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.02-02.25.46:791][462]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.02-02.25.46:791][462]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:791][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-02.25.46:791][462]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:791][462]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:791][462]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.25.46:792][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveStoryScreen) [2020.06.02-02.25.46:792][462]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.25.46:792][462]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-02.25.46:792][462]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:792][462]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.25.46:792][462]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-02.25.46:792][462]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-02.25.46:842][467]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/rewards/raw-tier] [2020.06.02-02.25.46:848][467]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.02-02.25.46:859][468]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/show-start-popup?archiveId=Tome03] [2020.06.02-02.25.46:859][468]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/journal/getjournal?storyId=Tome03] [2020.06.02-02.25.47:036][479]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/story?storyId=Tome03] [2020.06.02-02.25.59:239][233]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_06, progress=0.029775 [2020.06.02-02.25.59:270][235]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_06, progress=0.3111 [2020.06.02-02.25.59:300][237]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_06, progress=0.5376 [2020.06.02-02.25.59:332][239]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_06, progress=0.7296 [2020.06.02-02.25.59:364][241]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_06, progress=0.87 [2020.06.02-02.25.59:397][243]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_06, progress=0.9619749999999999 [2020.06.02-02.25.59:429][245]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_06, progress=0.998775 [2020.06.02-02.25.59:462][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionUpdate: id=node_T3L1_06, progress=1 [2020.06.02-02.25.59:462][247]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoryNode: onNodeSelectionComplete: id=node_T3L1_06 [2020.06.02-02.25.59:463][247]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.02-02.25.59:575][255]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/active-node-v2] [2020.06.02-02.26.13:157][ 96]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: NONE(0) [2020.06.02-02.26.13:157][ 96]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: NotificationsOnlyContext (UNavigationScreen)(5) Transition: NONE(0) [2020.06.02-02.26.13:172][ 97]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.13:172][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveStoryScreen) [2020.06.02-02.26.13:174][ 97]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action FadingEnterArchiveContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.13:175][ 97]GameFlow: FadingEnterArchiveContextComponent::Leave [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action ArchiveStoryContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.13:175][ 97]GameFlow: ArchiveStoryContextComponent::Leave [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action ArchiveNavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.26.13:175][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-02.26.13:176][ 97]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.26.13:176][ 97]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.26.13:176][ 97]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.26.13:176][ 97]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-02.26.13:721][131]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:721][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.26.13:734][131]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:734][131]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:734][131]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.26.13:734][131]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.26.13:734][131]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:734][131]LogContextSystem: Enter Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:735][131]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:735][131]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:735][131]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:735][131]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:735][131]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:735][131]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.13:735][131]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.14:286][166]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.14:286][166]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.14:286][166]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.14:286][166]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.14:286][166]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.14:287][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.02-02.26.14:291][166]LogContextSystem: Enter Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.14:322][166]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.06.02-02.26.14:323][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.02-02.26.14:323][166]GameFlow: (BP_Menu_CamperFemale07_C_1) - UpdateCustomization with item MS_Head01 [2020.06.02-02.26.14:323][166]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.06.02-02.26.14:323][166]GameFlow: (BP_Menu_CamperFemale07_C_1) - UpdateCustomization with item MS_Torso011 [2020.06.02-02.26.14:323][166]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.26.14:331][166]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.26.14:331][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:337][166]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.26.14:337][166]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso011 [2020.06.02-02.26.14:337][166]GameFlow: (BP_Menu_CamperFemale07_C_1) - UpdateCustomization with item MS_Legs011 [2020.06.02-02.26.14:337][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:339][166]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.26.14:339][166]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs011 [2020.06.02-02.26.14:339][166]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.3 [2020.06.02-02.26.14:340][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000096 seconds [2020.06.02-02.26.14:340][166]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.02-02.26.14:340][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:348][166]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.26.14:348][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:350][166]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.26.14:351][166]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.26.14:351][166]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso010 [2020.06.02-02.26.14:351][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:356][166]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.26.14:356][166]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso010 [2020.06.02-02.26.14:356][166]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs010 [2020.06.02-02.26.14:356][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:359][166]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.26.14:359][166]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs010 [2020.06.02-02.26.14:360][166]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.8 [2020.06.02-02.26.14:361][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000072 seconds [2020.06.02-02.26.14:361][166]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Head03_01 [2020.06.02-02.26.14:361][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:364][166]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.26.14:364][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:365][166]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.26.14:365][166]GameFlow: (CustomizedAudio) - Update Sound with item DF_Head03_01 [2020.06.02-02.26.14:365][166]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Torso006 [2020.06.02-02.26.14:365][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:369][166]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.26.14:369][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:371][166]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.26.14:371][166]GameFlow: (CustomizedAudio) - Update Sound with item DF_Torso006 [2020.06.02-02.26.14:371][166]GameFlow: (BP_Menu_CamperMale01_C_1) - UpdateCustomization with item DF_Legs006 [2020.06.02-02.26.14:371][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:373][166]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.26.14:373][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:374][166]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.26.14:375][166]GameFlow: (CustomizedAudio) - Update Sound with item DF_Legs006 [2020.06.02-02.26.14:375][166]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 6.6 [2020.06.02-02.26.14:376][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000073 seconds [2020.06.02-02.26.14:376][166]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Head01 [2020.06.02-02.26.14:376][166]GameFlow: (CustomizedAudio) - Update Sound with item QM_Head01 [2020.06.02-02.26.14:376][166]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Torso01_01 [2020.06.02-02.26.14:376][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:377][166]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.26.14:377][166]GameFlow: (CustomizedAudio) - Update Sound with item QM_Torso01_01 [2020.06.02-02.26.14:377][166]GameFlow: (BP_Menu_CamperMale11_C_0) - UpdateCustomization with item QM_Legs01 [2020.06.02-02.26.14:378][166]GameFlow: (CustomizedAudio) - Update Sound with item QM_Legs01 [2020.06.02-02.26.14:378][166]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.5 [2020.06.02-02.26.14:384][166]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000056 seconds [2020.06.02-02.26.14:385][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:386][166]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.26.14:386][166]GameFlow: (BP_Menu_Slasher16_C_1) - UpdateCustomization with item OK_Mask01 [2020.06.02-02.26.14:386][166]GameFlow: (CustomizedAudio) - Update Sound with item OK_Mask01 [2020.06.02-02.26.14:386][166]GameFlow: (BP_Menu_Slasher16_C_1) - UpdateCustomization with item OK_Body01_01 [2020.06.02-02.26.14:386][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:390][166]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.26.14:390][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:393][166]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.26.14:393][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:397][166]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.26.14:397][166]GameFlow: (CustomizedAudio) - Update Sound with item OK_Body01_01 [2020.06.02-02.26.14:397][166]GameFlow: (BP_Menu_Slasher16_C_1) - UpdateCustomization with item OK_W01_P01 [2020.06.02-02.26.14:397][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:398][166]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.26.14:398][166]LogStreaming: Flushing async loaders. [2020.06.02-02.26.14:406][166]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.26.14:406][166]GameFlow: (CustomizedAudio) - Update Sound with item OK_W01_P01 [2020.06.02-02.26.14:406][166]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.26.14:406][166]GameFlow: Warning: SetGameType GameType: 5 Host: [2020.06.02-02.26.14:407][166]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.26.14:407][166]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-02.26.14:407][166]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.26.14:407][166]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.26.14:407][166]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.26.14:407][166]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.26.14:407][166]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-02.26.14:407][166]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.02-02.26.14:408][166]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.26.14:477][166]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.26.14:477][166]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.26.14:477][166]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(RoleSelectionScreen) [2020.06.02-02.26.14:477][166]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.14:478][167]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/ban/decayAndGetDisconnectionPenaltyPoints] [2020.06.02-02.26.14:482][167]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.26.14:549][172]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.26.17:066][327]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Start checking privileges. [2020.06.02-02.26.17:066][327]DBDPartyFacade: [UDBDPartyFacade::Async_CheckUserPrivileges] Check privileges done. success=true [2020.06.02-02.26.17:067][327]PartyFacade: Verbose: [UPartyFacade::CreateParty] Start creating party. [2020.06.02-02.26.17:067][327]PartyFacade: Verbose: [UPartyFacade::SyncParty] Start syncing party. [2020.06.02-02.26.17:067][327]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [SyncingParty] [2020.06.02-02.26.17:067][327]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.02-02.26.17:146][333]LogMirrors: RESPONSE: code 404, request [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.02-02.26.17:146][333]LogMirrors: Warning: Mirrors non-ok response received. Code 'Unable to find requested data in {Party}' [GET https://steam.live.bhvrdbd.com/api/v1/party?includeState=true] [2020.06.02-02.26.17:146][333]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [SyncingParty] -> [None] [2020.06.02-02.26.17:146][333]PartyFacade: Verbose: [UPartyFacade::SyncParty] Player is not in a party. [2020.06.02-02.26.17:146][333]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [CreatingParty] [2020.06.02-02.26.17:146][333]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.02-02.26.17:211][337]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/party] [2020.06.02-02.26.17:211][337]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::CreatePlatformSession] [MirrorsSocialPresence::CreatePlatformSession] Begin create party platform session. [2020.06.02-02.26.17:485][354]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamCreateLobby bWasSuccessful: 1 LobbyId: 109775240978888853 LobbyType: 1 Result: '1' k_EResultOK (success)' succeeded in 0.267670 seconds [2020.06.02-02.26.17:486][354]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.26.17:486][354]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: OwningPlayerName: Sky [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: OwningPlayerId: Sky [0x1FD9EE67B70] [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198002876215:7777 Type: Lobby session SessionId: Lobby[0x18...F895] [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033439919 : OnlineService [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=203310109 : OnlineService [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1595946283 : OnlineService [2020.06.02-02.26.17:487][354]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1911421390 : OnlineService [2020.06.02-02.26.17:487][354]OnlinePresence: [MirrorsSocial (4)::MirrorsSocialPresence::OnCreatePlatformSessionComplete] [MirrorsSocialPresence::OnCreatePlatformSessionComplete] Create party platform session completed. Success:true [2020.06.02-02.26.17:487][354]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.26.17:567][359]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.26.17:567][359]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [CreatingParty] -> [None] [2020.06.02-02.26.17:567][359]PartyFacade: [UPartyFacade::CreateParty] Party created successfully, party id: c266f551-0c1e-441d-a0df-cad571edf9ce [2020.06.02-02.26.17:567][359]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party Id: c266f551-0c1e-441d-a0df-cad571edf9ce [2020.06.02-02.26.17:567][359]PartyFacade: [UPartyFacade::DisplayPartyDetails] Leader Id: baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b [2020.06.02-02.26.17:567][359]PartyFacade: [UPartyFacade::DisplayPartyDetails] Members: [2020.06.02-02.26.17:567][359]PartyFacade: [UPartyFacade::DisplayPartyDetails] Party member Id: baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b [2020.06.02-02.26.17:567][359]PartyFacade: [UPartyFacade::DisplayPartyDetails] GameType: 0 [2020.06.02-02.26.17:567][359]PartyFacade: [UPartyFacade::DisplayPartyDetails] Version: live-299508-live [2020.06.02-02.26.17:567][359]DBDPartyFacade: Warning: [UDBDPartyFacade::CreateParty] -MKI- player: Sky, ID( 73673 ) setting playerRole : VE_Camper [2020.06.02-02.26.17:574][359]GameFlow: Warning: SetGameType GameType: 0 Host: [2020.06.02-02.26.17:574][359]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.02-02.26.17:575][359]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.02-02.26.17:581][359]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.26.17:582][359]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.02-02.26.17:582][359]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.26.17:582][359]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.17:582][359]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.17:582][359]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.17:582][359]LogContextSystem: Leave Action RoleSelectionContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.17:582][359]LogContextSystem: Leave Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.17:582][359]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:582][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action NotificationsOnlyContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.17:583][359]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.17:583][359]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(RoleSelectionScreen) [2020.06.02-02.26.17:633][363]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.26.17:633][363]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.26.17:633][363]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.02-02.26.17:710][368]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.26.17:839][376]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198002876215 [2020.06.02-02.26.18:114][392]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:114][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.26.18:126][392]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:126][392]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:126][392]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:126][392]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-02.26.18:126][392]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.18:126][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.26.18:171][392]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.18:171][392]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.18:171][392]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.26.18:171][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.26.18:171][392]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.18:199][392]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:199][392]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:201][392]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:201][392]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:201][392]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.26.18:201][392]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:201][392]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:201][392]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:201][392]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:201][392]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:201][392]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:202][392]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.26.18:202][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.26.18:206][392]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.26.18:206][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-02.26.18:207][392]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.26.18:207][392]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.26.18:207][392]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.18:207][392]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.18:269][392]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86624] [2020.06.02-02.26.18:269][392]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.26.18:270][392]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9296&schemaVersion=0] [2020.06.02-02.26.18:270][392]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.18:270][392]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.18:270][392]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.26.18:270][392]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.26.18:270][392]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-02.26.18:271][392]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.26.18:271][392]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-02.26.18:271][392]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-02.26.18:271][393]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.26.18:272][393]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.02-02.26.18:272][393]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.02-02.26.18:272][393]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.26.18:272][393]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-02.26.18:273][393]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.26.18:273][393]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.26.18:273][393]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: OwningPlayerName: Sky [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: OwningPlayerId: Sky [0x1FDB434BF20] [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198002876215:7777 Type: Lobby session SessionId: Lobby[0x18...F895] [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033439919 : OnlineService [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=203310109 : OnlineService [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1595946283 : OnlineService [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1911421390 : OnlineService [2020.06.02-02.26.18:273][393]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198002876215:7777|109775240978888853 : OnlineService [2020.06.02-02.26.18:273][393]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.26.18:273][393]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-02.26.18:273][393]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.02-02.26.18:273][393]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.26.18:274][393]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.26.18:277][393]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.18:307][394]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.26.18:307][394]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.26.18:307][394]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.26.18:312][394]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.02-02.26.18:313][394]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.26.18:313][394]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.18:313][394]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.18:314][394]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.26.18:314][394]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.26.18:395][400]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.26.18:395][400]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.26.18:459][404]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.26.18:459][404]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.26.18:491][406]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9296&schemaVersion=0] [2020.06.02-02.26.18:491][406]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.26.18:506][407]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.26.18:506][407]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.26.18:507][407]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.18:507][407]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.18:682][418]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.26.19:085][442]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.26.19:085][442]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.26.19:091][442]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.26.19:092][442]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.26.19:092][442]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.26.19:114][442]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.26.19:114][442]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.26.19:115][442]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.26.19:115][442]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.26.19:116][442]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.26.19:116][442]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.26.19:117][442]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.02-02.26.19:117][442]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.26.19:120][442]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.19:123][442]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.19:123][442]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.19:123][442]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.19:123][442]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.19:126][443]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.26.19:126][443]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.26.19:126][443]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.26.19:131][443]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.02-02.26.19:131][443]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.06.02-02.26.19:132][443]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.02-02.26.19:132][443]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.5 [2020.06.02-02.26.19:132][443]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.26.19:132][443]LogCustomization: ------ [2020.06.02-02.26.19:132][443]LogCustomization: --> MS_Head01 [2020.06.02-02.26.19:132][443]LogCustomization: --> MS_Torso011 [2020.06.02-02.26.19:132][443]LogCustomization: --> MS_Legs011 [2020.06.02-02.26.19:132][443]LogCustomization: ------ [2020.06.02-02.26.19:132][443]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item MS_Head01 [2020.06.02-02.26.19:133][443]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.06.02-02.26.19:133][443]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item MS_Torso011 [2020.06.02-02.26.19:133][443]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso011 [2020.06.02-02.26.19:133][443]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item MS_Legs011 [2020.06.02-02.26.19:133][443]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs011 [2020.06.02-02.26.19:133][443]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.26.19:136][443]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.26.19:136][443]LogStreaming: Flushing async loaders. [2020.06.02-02.26.19:138][443]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.26.19:138][443]LogStreaming: Flushing async loaders. [2020.06.02-02.26.19:139][443]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.26.19:140][443]LogStreaming: Flushing async loaders. [2020.06.02-02.26.19:140][443]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk32-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.26.19:143][443]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.26.19:144][443]LogStreaming: Flushing async loaders. [2020.06.02-02.26.19:148][443]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.26.19:148][443]LogStreaming: Flushing async loaders. [2020.06.02-02.26.19:152][443]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.26.19:299][445]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Play tier animation [2020.06.02-02.26.20:105][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TitleSectionDisplay: Tier unlocked [2020.06.02-02.26.21:734][596]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.02-02.26.21:737][596]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.02-02.26.21:750][597]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:750][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.26.21:751][597]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:751][597]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:751][597]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:751][597]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:751][597]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:751][597]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:751][597]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:751][597]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:752][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.26.21:776][597]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:776][597]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:776][597]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:912][597]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.26.21:912][597]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.26.21:915][597]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:915][597]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:941][597]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:941][597]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.21:941][597]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.26.23:738][698]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.02-02.26.41:644][808]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.41:649][808]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.41:653][808]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.41:653][808]GameFlow: Authority_SetSelectedCharacterId: 17 Player: Sky [2020.06.02-02.26.41:659][808]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.41:660][808]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.41:660][808]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.26.41:660][808]LogCustomization: ------ [2020.06.02-02.26.41:660][808]LogCustomization: --> MS_Head01 [2020.06.02-02.26.41:660][808]LogCustomization: --> MS_Torso011 [2020.06.02-02.26.41:660][808]LogCustomization: --> MS_Legs011 [2020.06.02-02.26.41:660][808]LogCustomization: ------ [2020.06.02-02.26.41:660][808]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.26.41:660][808]LogCustomization: ------ [2020.06.02-02.26.41:660][808]LogCustomization: --> MS_Head01 [2020.06.02-02.26.41:660][808]LogCustomization: --> MS_Torso011 [2020.06.02-02.26.41:660][808]LogCustomization: --> MS_Legs011 [2020.06.02-02.26.41:660][808]LogCustomization: ------ [2020.06.02-02.26.41:660][808]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item MS_Head01 [2020.06.02-02.26.41:660][808]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head01 [2020.06.02-02.26.41:660][808]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item MS_Torso011 [2020.06.02-02.26.41:660][808]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso011 [2020.06.02-02.26.41:660][808]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item MS_Legs011 [2020.06.02-02.26.41:660][808]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs011 [2020.06.02-02.26.41:662][808]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.41:663][808]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.41:664][808]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.26.41:664][808]LogCustomization: ------ [2020.06.02-02.26.41:664][808]LogCustomization: --> QF_Head01 [2020.06.02-02.26.41:664][808]LogCustomization: --> QF_Torso01_01 [2020.06.02-02.26.41:664][808]LogCustomization: --> QF_Legs01 [2020.06.02-02.26.41:664][808]LogCustomization: ------ [2020.06.02-02.26.41:664][808]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.26.41:664][808]LogCustomization: ------ [2020.06.02-02.26.41:664][808]LogCustomization: --> QF_Head01 [2020.06.02-02.26.41:664][808]LogCustomization: --> QF_Torso01_01 [2020.06.02-02.26.41:664][808]LogCustomization: --> QF_Legs01 [2020.06.02-02.26.41:664][808]LogCustomization: ------ [2020.06.02-02.26.41:664][808]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item QF_Head01 [2020.06.02-02.26.41:664][808]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item QF_Torso01_01 [2020.06.02-02.26.41:664][808]GameFlow: (BP_Menu_CamperFemale07_C_2) - UpdateCustomization with item QF_Legs01 [2020.06.02-02.26.41:669][809]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.26.41:669][809]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.26.41:669][809]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [17] [2020.06.02-02.26.41:669][809]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 15 [2020.06.02-02.26.41:670][809]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.26.41:670][809]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.41:670][809]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.41:670][809]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.26.41:670][809]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.26.41:735][814]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.26.41:735][814]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.26.41:799][818]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.26.41:799][818]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.26.41:800][818]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.41:800][818]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.42:347][851]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.02-02.26.42:347][851]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.02-02.26.42:347][851]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-02.26.42:347][851]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.02-02.26.42:347][851]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.26.42:347][851]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.26.42:348][851]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.26.42:348][851]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.26.42:353][851]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.02-02.26.42:354][851]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 17. [2020.06.02-02.26.42:356][851]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000037 seconds [2020.06.02-02.26.42:356][851]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.2 [2020.06.02-02.26.42:356][851]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.26.42:356][851]LogCustomization: ------ [2020.06.02-02.26.42:356][851]LogCustomization: --> QF_Head01 [2020.06.02-02.26.42:356][851]LogCustomization: --> QF_Torso01_01 [2020.06.02-02.26.42:356][851]LogCustomization: --> QF_Legs01 [2020.06.02-02.26.42:356][851]LogCustomization: ------ [2020.06.02-02.26.42:356][851]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.02-02.26.42:357][851]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.02-02.26.42:357][851]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.02-02.26.42:357][851]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.26.42:362][851]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.26.42:363][851]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.02-02.26.42:364][851]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.02-02.26.42:364][851]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.02-02.26.42:365][851]LogStreaming: Flushing async loaders. [2020.06.02-02.26.42:368][851]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.26.45:038][ 17]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.02-02.26.45:053][ 18]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:053][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.26.45:054][ 18]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:054][ 18]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:054][ 18]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:054][ 18]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:054][ 18]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:054][ 18]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:054][ 18]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:054][ 18]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:054][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.26.45:075][ 18]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:075][ 18]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:075][ 18]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:100][ 18]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.26.45:100][ 18]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.26.45:103][ 18]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:103][ 18]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:176][ 18]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:176][ 18]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.45:177][ 18]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.26.47:443][153]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.47:445][153]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.47:446][153]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.47:559][153]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.47:567][154]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.26.47:567][154]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.26.47:567][154]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [17] [2020.06.02-02.26.47:567][154]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.26.47:567][154]LogCustomization: ------ [2020.06.02-02.26.47:567][154]LogCustomization: --> QF_Head01 [2020.06.02-02.26.47:567][154]LogCustomization: --> QF_Torso01_01 [2020.06.02-02.26.47:567][154]LogCustomization: --> QF_Legs01 [2020.06.02-02.26.47:567][154]LogCustomization: ------ [2020.06.02-02.26.47:567][154]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.02-02.26.47:567][154]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.02-02.26.47:567][154]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.02-02.26.47:567][154]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.02-02.26.47:567][154]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.02-02.26.47:567][154]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.02-02.26.47:569][154]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.26.47:569][154]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.47:569][154]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.47:569][154]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.26.47:569][154]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.26.47:640][159]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.26.47:640][159]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.26.47:683][162]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.26.47:683][162]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.26.47:683][162]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.47:683][162]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.51:973][427]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.02-02.26.51:988][428]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.51:988][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.26.51:989][428]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.51:989][428]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.51:989][428]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.51:989][428]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:062][428]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:062][428]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:062][428]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:062][428]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:062][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.26.52:078][428]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:078][428]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:079][428]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:227][428]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.26.52:227][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.26.52:230][428]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:230][428]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:254][428]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:254][428]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.26.52:255][428]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.26.58:435][809]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.58:439][809]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.58:444][809]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.58:444][809]GameFlow: Authority_SetSelectedCharacterId: 8 Player: Sky [2020.06.02-02.26.58:449][809]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.58:450][809]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.58:451][809]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.26.58:451][809]LogCustomization: ------ [2020.06.02-02.26.58:451][809]LogCustomization: --> QF_Head01 [2020.06.02-02.26.58:451][809]LogCustomization: --> QF_Torso01_01 [2020.06.02-02.26.58:451][809]LogCustomization: --> QF_Legs01 [2020.06.02-02.26.58:451][809]LogCustomization: ------ [2020.06.02-02.26.58:451][809]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.26.58:451][809]LogCustomization: ------ [2020.06.02-02.26.58:451][809]LogCustomization: --> QF_Head01 [2020.06.02-02.26.58:451][809]LogCustomization: --> QF_Torso01_01 [2020.06.02-02.26.58:451][809]LogCustomization: --> QF_Legs01 [2020.06.02-02.26.58:451][809]LogCustomization: ------ [2020.06.02-02.26.58:451][809]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Head01 [2020.06.02-02.26.58:451][809]GameFlow: (CustomizedAudio) - Update Sound with item QF_Head01 [2020.06.02-02.26.58:451][809]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Torso01_01 [2020.06.02-02.26.58:451][809]GameFlow: (CustomizedAudio) - Update Sound with item QF_Torso01_01 [2020.06.02-02.26.58:451][809]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item QF_Legs01 [2020.06.02-02.26.58:451][809]GameFlow: (CustomizedAudio) - Update Sound with item QF_Legs01 [2020.06.02-02.26.58:453][809]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.58:454][809]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.58:454][809]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.26.58:454][809]LogCustomization: ------ [2020.06.02-02.26.58:454][809]LogCustomization: --> FM_Head01 [2020.06.02-02.26.58:454][809]LogCustomization: --> FM_Torso010 [2020.06.02-02.26.58:454][809]LogCustomization: --> FM_Legs010 [2020.06.02-02.26.58:454][809]LogCustomization: ------ [2020.06.02-02.26.58:454][809]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.26.58:454][809]LogCustomization: ------ [2020.06.02-02.26.58:454][809]LogCustomization: --> FM_Head01 [2020.06.02-02.26.58:454][809]LogCustomization: --> FM_Torso010 [2020.06.02-02.26.58:454][809]LogCustomization: --> FM_Legs010 [2020.06.02-02.26.58:454][809]LogCustomization: ------ [2020.06.02-02.26.58:454][809]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item FM_Head01 [2020.06.02-02.26.58:454][809]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.26.58:454][809]GameFlow: (BP_Menu_CamperFemale08_C_0) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.26.58:461][810]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.26.58:461][810]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.26.58:461][810]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [17] and selected character id [8] [2020.06.02-02.26.58:461][810]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 17 [2020.06.02-02.26.58:461][810]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.26.58:461][810]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.58:461][810]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.58:462][810]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.26.58:462][810]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.26.58:644][822]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.26.58:645][822]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.26.58:784][831]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.26.58:784][831]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.26.58:784][831]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.26.58:785][831]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.26.59:138][852]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.02-02.26.59:138][852]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.02-02.26.59:138][852]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-02.26.59:138][852]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.02-02.26.59:138][852]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.26.59:138][852]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.26.59:139][852]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.26.59:139][852]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.26.59:144][852]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.02-02.26.59:145][852]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.02-02.26.59:146][852]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000075 seconds [2020.06.02-02.26.59:146][852]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.8 [2020.06.02-02.26.59:146][852]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.26.59:146][852]LogCustomization: ------ [2020.06.02-02.26.59:146][852]LogCustomization: --> FM_Head01 [2020.06.02-02.26.59:146][852]LogCustomization: --> FM_Torso010 [2020.06.02-02.26.59:146][852]LogCustomization: --> FM_Legs010 [2020.06.02-02.26.59:146][852]LogCustomization: ------ [2020.06.02-02.26.59:146][852]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.02-02.26.59:146][852]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.02-02.26.59:146][852]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.26.59:146][852]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.26.59:153][852]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.26.59:153][852]LogStreaming: Flushing async loaders. [2020.06.02-02.26.59:164][852]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.26.59:164][852]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.26.59:164][852]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.26.59:164][852]LogStreaming: Flushing async loaders. [2020.06.02-02.26.59:167][852]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.26.59:167][852]LogStreaming: Flushing async loaders. [2020.06.02-02.26.59:169][852]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.26.59:170][852]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.27.03:741][136]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: StoreContext (UStoreScreen)(28) Transition: PARTY_LOBBY_TO_STORE_WITH_SELECTED_CHARACTER(102) [2020.06.02-02.27.03:757][137]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:757][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.27.03:764][137]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:764][137]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:764][137]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:764][137]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:764][137]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:765][137]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:765][137]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:765][137]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:765][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:StoreScreen , layerIndex:0 ) [2020.06.02-02.27.03:796][137]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:796][137]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:796][137]LogContextSystem: Enter Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:796][137]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: StoreNavigationContext (UNavigationScreen)(6) Transition: NONE(0) [2020.06.02-02.27.03:796][137]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.27.03:796][137]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 8 [2020.06.02-02.27.03:798][137]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:798][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.27.03:798][137]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:798][137]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:798][137]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:798][137]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:799][137]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:800][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.27.03:801][137]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.27.03:801][137]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:801][137]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:801][137]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:801][137]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:801][137]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:801][137]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:801][137]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:801][137]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.03:801][137]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.27.03:801][137]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.27.03:801][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(StoreScreen) [2020.06.02-02.27.03:802][137]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:802][137]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:802][137]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:802][137]LogContextSystem: Enter Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.03:802][137]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.27.03:802][137]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-02.27.03:802][137]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.27.03:802][137]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.27.03:802][137]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.27.03:802][137]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-02.27.03:803][138]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.27.03:803][138]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.27.03:803][138]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.27.03:918][145]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.27.03:918][145]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.02-02.27.04:306][169]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.02-02.27.04:306][169]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.27.04:321][169]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:321][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.27.04:338][169]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:338][169]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:338][169]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.27.04:338][169]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.27.04:338][169]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:338][169]LogContextSystem: Enter Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:339][169]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:339][169]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:339][169]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:339][169]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.04:406][175]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.27.04:407][175]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-02.27.04:408][175]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.27.04:469][178]GameFlow: Verbose: [ADBDPlayerState_Menu::CheckSpawnOnActorDestroyComplete] Prepare spawn next visible actor if set. CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.27.04:469][178]GameFlow: Verbose: [ADBDPlayerState_Menu::FreeSpawnPointOnPawnDestroyComplete] [2020.06.02-02.27.04:469][178]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-02.27.04:470][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.02-02.27.04:470][178]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.02-02.27.04:470][178]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.27.04:470][178]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.27.04:470][178]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.27.04:475][178]GameFlow: Warning: [ADBDPlayerState_Menu::SpawnNewPawn] Trying to spawn menu pawn on invalid player start. [2020.06.02-02.27.04:486][179]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.27.04:487][180]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.27.04:487][180]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.02-02.27.04:536][183]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.27.04:536][183]LogShopSystem: UShopManager::Local_BackendLoadShopDataComplete --> Updating Shop Data Succeeded. [2020.06.02-02.27.04:538][183]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.02-02.27.04:922][183]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_8 [2020.06.02-02.27.04:922][183]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_8 [2020.06.02-02.27.04:923][183]LogAsyncLoad: 122 assets in CharacterItemsLibrary_8 [2020.06.02-02.27.04:984][183]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_8 [2020.06.02-02.27.04:985][183]LogAsyncLoad: Stopped loading library async: CharacterItemsLibrary_8 [2020.06.02-02.27.04:985][183]LogAsyncLoad: Resume loading library async: CharacterItemsLibrary_8 [2020.06.02-02.27.05:997][227]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000087 seconds [2020.06.02-02.27.05:997][227]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.02-02.27.05:998][227]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.02-02.27.05:998][227]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.27.05:998][227]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.27.05:998][227]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.27.05:998][227]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.27.07:814][340]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_8 in 2.9 sec [2020.06.02-02.27.07:814][340]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_8 [2020.06.02-02.27.07:814][340]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.02-02.27.07:814][340]LogAsyncLoad: Resume loading library async: Menu [2020.06.02-02.27.07:814][340]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.02-02.27.07:814][340]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.02-02.27.07:814][340]LogAsyncLoad: Resume loading library async: Global [2020.06.02-02.27.07:814][340]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.02-02.27.07:814][340]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.06.02-02.27.07:814][340]LogAsyncLoad: Resume loading library async: Global [2020.06.02-02.27.07:814][340]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.02-02.27.14:704][767]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.02-02.27.14:704][767]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.02-02.27.14:705][767]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.27.14:705][767]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.27.14:705][767]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.27.14:705][767]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.27.21:265][165]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head01 [2020.06.02-02.27.21:265][165]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.02-02.27.21:265][165]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.27.21:265][165]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.27.21:265][165]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.27.21:265][165]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.27.23:724][311]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head009 [2020.06.02-02.27.23:725][311]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head009 [2020.06.02-02.27.23:725][311]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso009 [2020.06.02-02.27.23:725][311]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso009 [2020.06.02-02.27.23:725][311]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs009 [2020.06.02-02.27.23:725][311]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs009 [2020.06.02-02.27.24:643][367]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head002_01 [2020.06.02-02.27.24:644][367]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head002_01 [2020.06.02-02.27.24:644][367]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso002_01 [2020.06.02-02.27.24:644][367]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso002_01 [2020.06.02-02.27.24:644][367]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs002_01 [2020.06.02-02.27.24:650][367]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_01 [2020.06.02-02.27.26:024][451]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.06.02-02.27.26:026][451]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.06.02-02.27.26:026][451]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.06.02-02.27.26:026][451]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.06.02-02.27.26:026][451]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.06.02-02.27.26:029][451]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.06.02-02.27.28:225][585]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.27.28:227][585]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.27.28:227][585]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.27.28:227][585]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.27.28:227][585]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.27.28:228][585]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.27.32:585][854]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011 [2020.06.02-02.27.32:587][854]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011 [2020.06.02-02.27.32:587][854]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011 [2020.06.02-02.27.32:587][854]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011 [2020.06.02-02.27.32:587][854]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011 [2020.06.02-02.27.32:588][854]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011 [2020.06.02-02.27.33:630][918]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.27.33:632][918]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.27.33:632][918]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.27.33:632][918]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.27.33:632][918]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.27.33:633][918]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.27.36:513][ 97]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-02.27.36:528][ 98]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.36:528][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(StoreScreen) [2020.06.02-02.27.36:528][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.27.36:528][ 98]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.36:528][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.27.36:528][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.27.36:528][ 98]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.36:528][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-02.27.36:534][ 98]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.36:534][ 98]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.36:534][ 98]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.36:535][ 98]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.27.36:535][ 98]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-02.27.38:044][192]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.27.38:061][193]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.38:061][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-02.27.38:061][193]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.38:061][193]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.38:061][193]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.38:061][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 2 [2020.06.02-02.27.38:065][193]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 8 [2020.06.02-02.27.38:065][193]LogAsyncLoad: Unloading library CharacterItemsLibrary_8 [2020.06.02-02.27.38:069][193]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.38:069][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(StoreScreen) [2020.06.02-02.27.38:069][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Returning suspended focus to [object MainMC_1] [2020.06.02-02.27.38:069][193]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.38:069][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.27.38:069][193]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.27.42:902][487]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ProcessingPopupContext (UProcessingPopupScreen)(10) Transition: NONE(0) [2020.06.02-02.27.42:903][487]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamInitTransaction] [2020.06.02-02.27.42:918][488]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.27.42:918][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(StoreScreen) [2020.06.02-02.27.42:918][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.27.42:918][488]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.27.42:918][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.27.42:918][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.27.42:919][488]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.42:919][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ProcessingPopupScreen , layerIndex:6 ) [2020.06.02-02.27.42:919][488]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.42:919][488]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.42:919][488]LogContextSystem: Enter Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.27.42:920][488]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.27.42:921][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ProcessingPopupScreen) [2020.06.02-02.27.44:226][570]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamInitTransaction] [2020.06.02-02.27.44:226][570]LogShopSystem: UShopManager::Local_SteamInitTransactionComplete responseMessage [] [2020.06.02-02.27.44:226][570]LogPremiumTransaction: OnSteamInitTransactionComplete success: true [2020.06.02-02.27.44:306][575]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.02-02.27.44:306][575]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.02-02.28.01:903][665]OnlinePresence: [PlatformAPA (4)::SteamAuthenticatedPresenceAdapter::Impl::OnSteamTxnAuthorization_Main] SteamAuthenticatedPresenceAdapter::Impl::OnSteamTxnAuthorization_Main: m_unAppID [381210]. m_ulOrderID [1591064863594]. m_bAuthorized [FALSE] [2020.06.02-02.28.01:903][665]LogShopSystem: OnSteamStoreTransaction success: true orderId: 1591064863594 [2020.06.02-02.28.01:903][665]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.28.01:903][665]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: ProcessingPopupContext (UProcessingPopupScreen)(10) Transition: NONE(0) [2020.06.02-02.28.01:903][665]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamFinalizeTransaction] [2020.06.02-02.28.01:904][665]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.01:904][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ProcessingPopupScreen) [2020.06.02-02.28.01:904][665]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.01:904][665]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.01:904][665]LogContextSystem: Leave Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.01:904][665]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.01:904][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ProcessingPopupScreen , layerIndex:6 ) [2020.06.02-02.28.01:904][665]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.01:904][665]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.01:904][665]LogContextSystem: Enter Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.01:906][665]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.28.01:906][665]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ProcessingPopupScreen) [2020.06.02-02.28.01:953][669]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.02-02.28.01:953][669]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.02-02.28.02:471][701]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamFinalizeTransaction] [2020.06.02-02.28.02:471][701]LogShopSystem: UShopManager::Local_SteamFinalizeTransactionComplete responseMessage [] [2020.06.02-02.28.02:471][701]LogShopSystem: OnSteamFinalizeTransactionComplete success: true [2020.06.02-02.28.02:472][701]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/validateIapPurchase] [2020.06.02-02.28.02:905][728]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/validateIapPurchase] [2020.06.02-02.28.02:905][728]LogShopSystem: UShopManager::Local_SteamValidateTransactionComplete responseMessage []. Error: [NONE] [2020.06.02-02.28.02:905][728]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/inventories/consume/v2] [2020.06.02-02.28.03:002][734]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/inventories/consume/v2] [2020.06.02-02.28.03:002][734]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.28.03:098][740]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.28.03:099][740]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.02-02.28.03:099][740]LogShopSystem: UShopManager::Local_SteamConsumeAfterTransactionComplete success: [TRUE] [2020.06.02-02.28.03:099][740]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.02-02.28.03:244][749]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.02-02.28.03:244][749]LogShopSystem: OnPurchaseValidated success: true [2020.06.02-02.28.03:244][749]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.28.03:244][749]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-02.28.03:258][749]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.03:259][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ProcessingPopupScreen) [2020.06.02-02.28.03:259][749]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.03:259][749]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.03:259][749]LogContextSystem: Leave Action ProcessingPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.03:259][749]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.03:259][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-02.28.03:264][749]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.03:264][749]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.03:264][749]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.03:265][749]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.28.03:265][749]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-02.28.04:082][800]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.28.04:098][801]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.04:098][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-02.28.04:098][801]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.04:098][801]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.04:098][801]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.04:098][801]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.04:098][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(StoreScreen) [2020.06.02-02.28.04:099][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Returning suspended focus to [object MainMC_1] [2020.06.02-02.28.04:099][801]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.04:099][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.28.04:099][801]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.28.06:812][969]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.02-02.28.09:987][138]LogAsyncLoad: AssetLibraryManager: Starting priority loading for CharacterItemsLibrary_8 [2020.06.02-02.28.09:987][138]LogAsyncLoad: Start loading library async: CharacterItemsLibrary_8 [2020.06.02-02.28.09:987][138]LogAsyncLoad: 122 assets in CharacterItemsLibrary_8 [2020.06.02-02.28.10:921][187]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000075 seconds [2020.06.02-02.28.10:921][187]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head01 [2020.06.02-02.28.10:921][187]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.02-02.28.10:921][187]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.28.10:921][187]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.28.10:947][187]LogStreaming: Flushing async loaders took 26ms. [2020.06.02-02.28.10:947][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:960][187]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-02.28.10:960][187]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.28.10:961][187]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.28.10:961][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:962][187]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.28.10:962][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:964][187]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.28.10:965][187]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.28.10:965][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:967][187]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.28.10:967][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:968][187]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.28.10:969][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:970][187]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.28.10:970][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:971][187]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.28.10:971][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:975][187]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.28.10:975][187]LogStreaming: Flushing async loaders. [2020.06.02-02.28.10:977][187]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.28.11:637][228]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head01 [2020.06.02-02.28.11:637][228]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.02-02.28.11:637][228]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.28.11:637][228]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.28.11:637][228]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.28.11:637][228]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.28.12:160][254]LogAsyncLoad: Done loading library async: CharacterItemsLibrary_8 in 5.1 sec [2020.06.02-02.28.12:160][254]LogAsyncLoad: AssetLibraryManager: OnLibraryLoadCompleted CharacterItemsLibrary_8 [2020.06.02-02.28.12:160][254]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Menu [2020.06.02-02.28.12:160][254]LogAsyncLoad: Resume loading library async: Menu [2020.06.02-02.28.12:160][254]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.02-02.28.12:160][254]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Global [2020.06.02-02.28.12:160][254]LogAsyncLoad: Resume loading library async: Global [2020.06.02-02.28.12:160][254]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.02-02.28.12:160][254]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.06.02-02.28.12:160][254]LogAsyncLoad: Resume loading library async: Global [2020.06.02-02.28.12:160][254]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.02-02.28.12:160][254]LogAsyncLoad: AssetLibraryManager: Resuming normal loading on Global [2020.06.02-02.28.12:160][254]LogAsyncLoad: Resume loading library async: Global [2020.06.02-02.28.12:160][254]LogAsyncLoad: Loading library async: Global: Already fully loaded. [2020.06.02-02.28.12:341][265]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head01 [2020.06.02-02.28.12:341][265]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.02-02.28.12:341][265]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.28.12:341][265]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.28.12:341][265]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.28.12:341][265]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.28.13:893][353]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.13:895][353]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.13:895][353]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.28.13:896][353]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.28.13:896][353]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.28.13:898][353]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.28.15:950][480]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-02.28.15:965][481]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.15:966][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(StoreScreen) [2020.06.02-02.28.15:966][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.28.15:966][481]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.15:966][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.28.15:966][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.28.15:966][481]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.15:966][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-02.28.15:969][481]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.15:969][481]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.15:969][481]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.15:970][481]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.28.15:970][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-02.28.16:838][535]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.28.16:854][536]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.16:854][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-02.28.16:854][536]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.16:854][536]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.16:854][536]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.28.16:854][536]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/purchaseOutfit] [2020.06.02-02.28.16:855][536]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.16:855][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(StoreScreen) [2020.06.02-02.28.16:855][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Returning suspended focus to [object MainMC_1] [2020.06.02-02.28.16:855][536]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.16:855][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.28.16:855][536]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.28.16:953][543]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/purchaseOutfit] [2020.06.02-02.28.16:986][543]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.16:987][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.16:987][543]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.28.16:987][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.28.16:987][543]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.28.16:987][543]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.28.19:411][693]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 1 [2020.06.02-02.28.19:411][693]LogAsyncLoad: AssetLibraryManager: UnloadCharacterAssetLibrary 8 [2020.06.02-02.28.19:411][693]LogAsyncLoad: Unloading library CharacterItemsLibrary_8 [2020.06.02-02.28.20:780][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TabsDisplay: Tab Selected: 0 [2020.06.02-02.28.21:616][787]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.02-02.28.21:616][787]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.02-02.28.21:632][788]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:632][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(StoreScreen) [2020.06.02-02.28.21:638][788]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:638][788]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:638][788]LogContextSystem: Leave Action StoreContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:638][788]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action StoreAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action StoreNavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.21:639][788]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:639][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.28.21:675][788]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:675][788]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:675][788]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:702][788]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.28.21:702][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.28.21:705][788]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:705][788]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:753][788]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86600] [2020.06.02-02.28.21:753][788]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.28.21:754][788]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9297&schemaVersion=0] [2020.06.02-02.28.21:754][788]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:754][788]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.21:755][788]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.28.21:846][794]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9297&schemaVersion=0] [2020.06.02-02.28.21:846][794]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.28.22:161][813]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:161][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.28.22:177][813]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:177][813]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:177][813]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:177][813]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-02.28.22:177][813]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.28.22:177][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.28.22:177][813]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:177][813]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:178][813]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.28.22:178][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-02.28.22:179][813]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.28.22:179][813]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.28.22:179][813]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.28.22:179][813]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-02.28.22:179][813]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-02.28.22:179][813]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-02.28.22:219][817]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.28.22:219][817]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.28.22:229][818]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.28.22:244][818]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.02-02.28.22:244][818]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.02-02.28.22:244][818]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.28.22:244][818]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-02.28.22:244][818]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.28.22:244][818]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.28.22:244][818]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.28.22:244][818]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.28.22:244][818]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.02-02.28.22:244][818]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.28.22:244][818]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.28.22:244][818]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.28.22:244][818]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.28.22:244][818]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.28.22:244][818]LogOnlineSession: Verbose: OSS: OwningPlayerName: Sky [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: OwningPlayerId: Sky [0x1FDE67503D0] [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198002876215:7777 Type: Lobby session SessionId: Lobby[0x18...F895] [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033439919 : OnlineService [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=203310109 : OnlineService [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1595946283 : OnlineService [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1911421390 : OnlineService [2020.06.02-02.28.22:245][818]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198002876215:7777|109775240978888853 : OnlineService [2020.06.02-02.28.22:245][818]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.28.22:245][818]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-02.28.22:245][818]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.28.22:245][818]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.28.22:252][818]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.28.22:252][818]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.28.22:252][818]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.28.22:253][818]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.28.22:254][818]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.28.22:255][818]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.28.22:255][818]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.28.22:257][818]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.28.22:257][818]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.28.22:258][818]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.02-02.28.22:258][818]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.28.22:261][818]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.22:264][818]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.22:264][818]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.22:264][818]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.28.22:264][818]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.22:264][818]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.28.22:267][818]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.22:279][819]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.28.22:279][819]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.28.22:279][819]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.28.22:282][819]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.02-02.28.22:283][819]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.02-02.28.22:284][819]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000070 seconds [2020.06.02-02.28.22:284][819]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 0.7 [2020.06.02-02.28.22:284][819]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.28.22:284][819]LogCustomization: ------ [2020.06.02-02.28.22:284][819]LogCustomization: --> FM_Head01 [2020.06.02-02.28.22:284][819]LogCustomization: --> FM_Torso010 [2020.06.02-02.28.22:284][819]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.22:284][819]LogCustomization: ------ [2020.06.02-02.28.22:284][819]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head01 [2020.06.02-02.28.22:284][819]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head01 [2020.06.02-02.28.22:284][819]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.28.22:285][819]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.28.22:285][819]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.28.22:285][819]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.28.22:586][839]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.28.23:544][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.02-02.28.23:847][916]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.02-02.28.23:862][917]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:862][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.28.23:862][917]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:862][917]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:862][917]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:863][917]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:863][917]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:863][917]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:863][917]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:863][917]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:863][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.28.23:890][917]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:890][917]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:890][917]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:904][917]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.28.23:904][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.28.23:907][917]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:907][917]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:933][917]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:933][917]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.23:933][917]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.28.25:585][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.02-02.28.25:747][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.28.25:747][ 22]LogCustomization: ------ [2020.06.02-02.28.25:747][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:747][ 22]LogCustomization: --> FM_Torso010 [2020.06.02-02.28.25:747][ 22]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.25:747][ 22]LogCustomization: ------ [2020.06.02-02.28.25:747][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.28.25:747][ 22]LogCustomization: ------ [2020.06.02-02.28.25:747][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:747][ 22]LogCustomization: --> FM_Torso010 [2020.06.02-02.28.25:747][ 22]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.25:747][ 22]LogCustomization: ------ [2020.06.02-02.28.25:747][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.25:749][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.25:749][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.28.25:749][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.28.25:749][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.28.25:749][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.28.25:750][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.28.25:750][ 22]LogCustomization: ------ [2020.06.02-02.28.25:750][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:750][ 22]LogCustomization: --> FM_Torso010 [2020.06.02-02.28.25:750][ 22]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.25:750][ 22]LogCustomization: ------ [2020.06.02-02.28.25:750][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.28.25:750][ 22]LogCustomization: ------ [2020.06.02-02.28.25:750][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:750][ 22]LogCustomization: --> FM_Torso010 [2020.06.02-02.28.25:750][ 22]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.25:750][ 22]LogCustomization: ------ [2020.06.02-02.28.25:750][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.25:750][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.25:750][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.28.25:750][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.28.25:750][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.28.25:750][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.28.25:754][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.28.25:754][ 22]LogCustomization: ------ [2020.06.02-02.28.25:754][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:754][ 22]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.25:754][ 22]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.25:754][ 22]LogCustomization: ------ [2020.06.02-02.28.25:754][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.28.25:754][ 22]LogCustomization: ------ [2020.06.02-02.28.25:754][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:754][ 22]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.25:754][ 22]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.25:754][ 22]LogCustomization: ------ [2020.06.02-02.28.25:754][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.25:754][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.25:754][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.28.25:755][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.28.25:755][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.28.25:755][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.28.25:755][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.28.25:755][ 22]LogCustomization: ------ [2020.06.02-02.28.25:755][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:755][ 22]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.25:755][ 22]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.25:755][ 22]LogCustomization: ------ [2020.06.02-02.28.25:755][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.28.25:755][ 22]LogCustomization: ------ [2020.06.02-02.28.25:755][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:755][ 22]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.25:755][ 22]LogCustomization: --> FM_Legs010 [2020.06.02-02.28.25:755][ 22]LogCustomization: ------ [2020.06.02-02.28.25:755][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.25:755][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.25:755][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.28.25:756][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.28.25:756][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.28.25:756][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.28.25:760][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.28.25:760][ 22]LogCustomization: ------ [2020.06.02-02.28.25:760][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:760][ 22]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.25:760][ 22]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.28.25:760][ 22]LogCustomization: ------ [2020.06.02-02.28.25:760][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.28.25:760][ 22]LogCustomization: ------ [2020.06.02-02.28.25:760][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:760][ 22]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.25:760][ 22]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.28.25:760][ 22]LogCustomization: ------ [2020.06.02-02.28.25:760][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.25:760][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.25:760][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.28.25:760][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.28.25:760][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.28.25:763][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.28.25:763][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.28.25:763][ 22]LogCustomization: ------ [2020.06.02-02.28.25:763][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:763][ 22]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.25:763][ 22]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.28.25:763][ 22]LogCustomization: ------ [2020.06.02-02.28.25:763][ 22]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.28.25:763][ 22]LogCustomization: ------ [2020.06.02-02.28.25:763][ 22]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.25:763][ 22]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.25:763][ 22]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.28.25:763][ 22]LogCustomization: ------ [2020.06.02-02.28.25:763][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.25:763][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.25:764][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.28.25:764][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.28.25:764][ 22]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.28.25:764][ 22]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.28.25:857][ 23]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.28.25:857][ 23]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.28.25:857][ 23]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.25:857][ 23]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.28.25:857][ 23]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.28.25:918][ 27]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.28.25:918][ 27]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.28.25:951][ 29]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.28.25:951][ 29]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.28.25:951][ 29]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.28.25:951][ 29]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.27:692][135]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.28.27:698][136]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.02-02.28.27:698][136]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.02-02.28.33:546][487]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.02-02.28.33:560][488]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:560][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.28.33:561][488]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:561][488]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:561][488]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:561][488]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:561][488]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.28.33:561][488]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:561][488]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:561][488]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:561][488]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:561][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.28.33:589][488]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:589][488]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:589][488]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:616][488]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.28.33:616][488]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.28.33:619][488]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:619][488]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:642][488]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:642][488]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.33:642][488]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.28.33:643][489]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.02-02.28.33:643][489]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.02-02.28.34:207][523]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.02-02.28.34:224][524]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:224][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.28.34:225][524]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:225][524]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:225][524]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:225][524]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:298][524]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:298][524]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:298][524]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:298][524]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:298][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.28.34:323][524]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:323][524]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:323][524]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:325][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 8 (playerChanged=true), bloodpoints:3000, #nodesDataArray:33, #pathsDataArray:46, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.06.02-02.28.34:325][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.02-02.28.34:326][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.02-02.28.34:326][524]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.28.34:326][524]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.28.34:329][524]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:329][524]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:357][524]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:357][524]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.34:357][524]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.28.34:361][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:46, animate:true [2020.06.02-02.28.34:515][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000742287375 ) [2020.06.02-02.28.34:515][525]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000742287375 [2020.06.02-02.28.35:962][611]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000742287375 seconds [2020.06.02-02.28.36:882][668]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.02-02.28.36:898][669]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:898][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.28.36:899][669]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:899][669]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:899][669]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:899][669]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:899][669]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.02-02.28.36:899][669]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:900][669]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:900][669]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:900][669]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:900][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.28.36:941][669]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:941][669]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.36:941][669]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.37:082][669]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.28.37:082][669]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.28.37:086][669]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.37:086][669]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.37:112][669]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.37:112][669]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.37:112][669]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.28.38:783][772]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.02-02.28.38:799][773]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:799][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.28.38:800][773]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:800][773]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:800][773]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:800][773]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:800][773]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:800][773]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:800][773]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:800][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:800][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.28.38:828][773]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:828][773]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:828][773]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:856][773]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.28.38:856][773]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.28.38:860][773]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:860][773]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:879][773]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:879][773]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.28.38:879][773]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.28.53:043][646]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.53:046][646]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.53:048][646]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.53:166][646]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.53:176][647]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.28.53:176][647]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.28.53:176][647]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.28.53:176][647]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.28.53:179][647]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.28.53:179][647]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.28.53:179][647]LogCustomization: ------ [2020.06.02-02.28.53:179][647]LogCustomization: --> FM_Head011_01 [2020.06.02-02.28.53:179][647]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.28.53:179][647]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.28.53:179][647]LogCustomization: ------ [2020.06.02-02.28.53:179][647]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.28.53:179][647]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.28.53:179][647]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.28.53:179][647]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.28.53:179][647]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.28.53:180][647]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.28.53:181][647]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.28.53:181][647]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.28.53:181][647]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.28.53:182][647]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.28.53:182][647]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.28.53:285][654]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.28.53:285][654]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.28.59:955][ 62]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.28.59:955][ 62]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.28.59:955][ 62]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.28.59:956][ 62]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.29.10:156][686]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.29.10:276][687]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.29.10:276][687]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.29.10:276][687]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.29.10:276][687]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.29.10:276][687]LogCustomization: ------ [2020.06.02-02.29.10:276][687]LogCustomization: --> FM_Head011_01 [2020.06.02-02.29.10:276][687]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.29.10:276][687]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.29.10:276][687]LogCustomization: ------ [2020.06.02-02.29.10:276][687]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.29.10:276][687]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.29.10:276][687]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.29.10:276][687]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.29.10:276][687]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.29.10:276][687]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.29.15:016][977]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.29.15:020][977]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.29.15:131][978]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.29.15:131][978]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.29.15:131][978]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.29.15:131][978]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.29.15:131][978]LogCustomization: ------ [2020.06.02-02.29.15:131][978]LogCustomization: --> FM_Head011_01 [2020.06.02-02.29.15:131][978]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.29.15:131][978]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.29.15:131][978]LogCustomization: ------ [2020.06.02-02.29.15:131][978]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.29.15:131][978]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.29.15:131][978]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.29.15:131][978]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.29.15:131][978]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.29.15:131][978]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.29.17:624][132]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.29.17:625][132]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.29.17:730][133]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.29.17:730][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.29.17:730][133]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.29.17:730][133]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.29.17:730][133]LogCustomization: ------ [2020.06.02-02.29.17:730][133]LogCustomization: --> FM_Head011_01 [2020.06.02-02.29.17:730][133]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.29.17:730][133]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.29.17:730][133]LogCustomization: ------ [2020.06.02-02.29.17:730][133]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.29.17:730][133]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.29.17:730][133]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.29.17:730][133]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.29.17:730][133]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.29.17:730][133]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.29.20:090][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.29.20:091][279]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.29.20:091][279]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.02-02.29.20:091][279]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.29.20:091][279]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.02-02.29.20:092][279]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.29.20:102][280]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.29.20:102][280]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.29.20:102][280]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.29.20:102][280]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.29.20:102][280]LogCustomization: ------ [2020.06.02-02.29.20:102][280]LogCustomization: --> FM_Head011_01 [2020.06.02-02.29.20:102][280]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.29.20:102][280]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.29.20:102][280]LogCustomization: ------ [2020.06.02-02.29.20:102][280]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.29.20:102][280]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.29.20:102][280]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.29.20:102][280]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.29.20:102][280]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.29.20:102][280]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.29.20:104][280]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.29.20:104][280]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.29.20:104][280]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.29.20:104][280]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.29.20:104][280]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.29.20:104][280]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.02-02.29.20:104][280]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.02-02.29.20:104][280]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.02-02.29.20:104][280]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.29.20:121][281]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.02-02.29.20:121][281]GameFlow: Starting Quickmatch: GameSession [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=9 : Near : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.02-02.29.20:121][281]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.02-02.29.20:121][281]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.02-02.29.20:121][281]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.02-02.29.20:121][281]GameFlow: Verbose: Doing Find Sessions [2020.06.02-02.29.20:137][282]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.29.20:189][286]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.29.20:190][286]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.29.20:190][286]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.29.20:190][286]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.02-02.29.20:236][289]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.29.20:236][289]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.29.20:236][289]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.29.20:236][289]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.29.20:266][290]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.29.20:266][290]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.29.20:295][292]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.161935 seconds [2020.06.02-02.29.22:655][438]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.02-02.29.22:670][439]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:670][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.29.22:671][439]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:671][439]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:671][439]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:671][439]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:750][439]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:751][439]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:751][439]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:751][439]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:751][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.29.22:784][439]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:784][439]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:784][439]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:786][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 8 (playerChanged=true), bloodpoints:3000, #nodesDataArray:33, #pathsDataArray:46, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.06.02-02.29.22:787][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.02-02.29.22:787][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.02-02.29.22:787][439]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.29.22:787][439]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.29.22:791][439]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:791][439]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:818][439]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:818][439]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.22:818][439]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.29.22:819][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:46, animate:true [2020.06.02-02.29.22:959][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000668410212 ) [2020.06.02-02.29.22:960][440]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000668410212 [2020.06.02-02.29.24:426][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000668410212 seconds [2020.06.02-02.29.24:911][561]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CharacterMenuContext (UPanelScreen)(13) Transition: NONE(0) [2020.06.02-02.29.24:926][562]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:926][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.29.24:927][562]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:927][562]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:927][562]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:927][562]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:927][562]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.02-02.29.24:927][562]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:927][562]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:927][562]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:927][562]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:927][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.29.24:956][562]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:956][562]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.24:956][562]LogContextSystem: Enter Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.25:103][562]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.29.25:103][562]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.29.25:106][562]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.25:106][562]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.25:132][562]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.25:132][562]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.25:132][562]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.29.27:558][712]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: BloodWebMenuContext (UPanelScreen)(12) Transition: NONE(0) [2020.06.02-02.29.27:573][713]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:573][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.29.27:574][713]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:574][713]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:574][713]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:574][713]LogContextSystem: Leave Action CharacterMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:574][713]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:574][713]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:574][713]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:574][713]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:574][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.29.27:604][713]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:604][713]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:604][713]LogContextSystem: Enter Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:605][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetData( activeCharacterId: 8 (playerChanged=true), bloodpoints:3000, #nodesDataArray:33, #pathsDataArray:46, animateFadeOut:false, eventFrameLabel:none, showLevelUp:false, level:50, prestige:0, #levelUpDetailsDataArray:1, canIncreasePrestigeLevel:true ) [2020.06.02-02.29.27:606][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration( animate:false ) [2020.06.02-02.29.27:606][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: CleanUpCurrentConfiguration called with totalDuration = 0 [2020.06.02-02.29.27:606][713]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.29.27:606][713]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.29.27:609][713]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:609][713]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:636][713]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:636][713]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.27:636][713]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.29.27:637][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration ( #nodesDataArray:33, #pathsDataArray:46, animate:true [2020.06.02-02.29.27:770][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: LockInputsForATime( seconds:1.600000724592246 ) [2020.06.02-02.29.27:771][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: SetUpNewConfiguration called with totalDuration = 1.600000724592246 [2020.06.02-02.29.29:254][806]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] BloodWebPanel: Inputs unlocked after 1.600000724592246 seconds [2020.06.02-02.29.30:302][872]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.29.30:431][880]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.29.30:464][882]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.147122 seconds [2020.06.02-02.29.32:416][ 2]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.02-02.29.32:432][ 3]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:432][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.29.32:433][ 3]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:433][ 3]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:433][ 3]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:433][ 3]LogContextSystem: Leave Action BloodWebMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:433][ 3]Bloodweb: BloodWebMenuContextComponent::OnConfirmCollectSelectedNode : _selectedBloodWebNodeId.IsEmpty [2020.06.02-02.29.32:433][ 3]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:433][ 3]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:433][ 3]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:433][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:433][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.29.32:462][ 3]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:462][ 3]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:462][ 3]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:491][ 3]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.29.32:491][ 3]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.29.32:495][ 3]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:495][ 3]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:544][ 3]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:544][ 3]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.29.32:545][ 3]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.29.40:217][479]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.02-02.29.40:490][497]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.29.40:604][504]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.29.40:620][505]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.125921 seconds [2020.06.02-02.29.43:103][658]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.02-02.29.43:232][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.02-02.29.46:441][865]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.02-02.29.49:509][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.02-02.29.49:637][ 63]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.02-02.29.50:636][126]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.29.50:831][138]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.29.50:847][139]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.211031 seconds [2020.06.02-02.30.00:866][760]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.01:012][769]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.01:034][770]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.168342 seconds [2020.06.02-02.30.01:962][827]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: CustomizationMenuContext (UPanelScreen)(16) Transition: NONE(0) [2020.06.02-02.30.01:978][828]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.01:978][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.30.01:979][828]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.01:979][828]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.01:979][828]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.01:979][828]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:049][828]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:049][828]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:049][828]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:049][828]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:049][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.30.02:073][828]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:073][828]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:073][828]LogContextSystem: Enter Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:090][828]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.30.02:090][828]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.30.02:093][828]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:093][828]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:120][828]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:120][828]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.30.02:120][828]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.30.05:388][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.05:389][ 20]LogCustomization: ------ [2020.06.02-02.30.05:389][ 20]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.05:389][ 20]LogCustomization: --> FM_Torso010 [2020.06.02-02.30.05:389][ 20]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.05:389][ 20]LogCustomization: ------ [2020.06.02-02.30.05:389][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.05:389][ 20]LogCustomization: ------ [2020.06.02-02.30.05:389][ 20]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.05:389][ 20]LogCustomization: --> FM_Torso010 [2020.06.02-02.30.05:389][ 20]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.05:389][ 20]LogCustomization: ------ [2020.06.02-02.30.05:389][ 20]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.05:389][ 20]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.05:389][ 20]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.30.05:389][ 20]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.30.05:392][ 20]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.30.05:393][ 20]LogStreaming: Flushing async loaders. [2020.06.02-02.30.05:400][ 20]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.30.05:401][ 20]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.30.05:401][ 20]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.05:401][ 20]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.05:402][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.05:402][ 20]LogCustomization: ------ [2020.06.02-02.30.05:402][ 20]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.05:402][ 20]LogCustomization: --> FM_Torso010 [2020.06.02-02.30.05:402][ 20]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.05:402][ 20]LogCustomization: ------ [2020.06.02-02.30.05:402][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.05:402][ 20]LogCustomization: ------ [2020.06.02-02.30.05:402][ 20]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.05:402][ 20]LogCustomization: --> FM_Torso010 [2020.06.02-02.30.05:402][ 20]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.05:402][ 20]LogCustomization: ------ [2020.06.02-02.30.05:402][ 20]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.05:402][ 20]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.05:402][ 20]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso010 [2020.06.02-02.30.05:402][ 20]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso010 [2020.06.02-02.30.05:402][ 20]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.05:402][ 20]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.05:480][ 21]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.05:480][ 21]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.05:480][ 21]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.05:480][ 21]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.05:480][ 21]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.05:565][ 27]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.05:565][ 27]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.05:614][ 30]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.05:614][ 30]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.05:615][ 30]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.05:615][ 30]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.06:662][ 94]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.06:662][ 94]LogCustomization: ------ [2020.06.02-02.30.06:662][ 94]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.06:662][ 94]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.06:662][ 94]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.06:662][ 94]LogCustomization: ------ [2020.06.02-02.30.06:662][ 94]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.06:662][ 94]LogCustomization: ------ [2020.06.02-02.30.06:662][ 94]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.06:662][ 94]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.06:662][ 94]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.06:662][ 94]LogCustomization: ------ [2020.06.02-02.30.06:662][ 94]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.06:662][ 94]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.06:662][ 94]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.06:662][ 94]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.30.06:667][ 94]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.30.06:667][ 94]LogStreaming: Flushing async loaders. [2020.06.02-02.30.06:667][ 94]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.30.06:667][ 94]LogStreaming: Flushing async loaders. [2020.06.02-02.30.06:669][ 94]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.30.06:670][ 94]LogStreaming: Flushing async loaders. [2020.06.02-02.30.06:672][ 94]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.30.06:672][ 94]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.06:672][ 94]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.06:672][ 94]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.06:673][ 94]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.06:673][ 94]LogCustomization: ------ [2020.06.02-02.30.06:673][ 94]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.06:673][ 94]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.06:673][ 94]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.06:673][ 94]LogCustomization: ------ [2020.06.02-02.30.06:673][ 94]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.06:673][ 94]LogCustomization: ------ [2020.06.02-02.30.06:673][ 94]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.06:673][ 94]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.06:673][ 94]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.06:673][ 94]LogCustomization: ------ [2020.06.02-02.30.06:673][ 94]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.06:673][ 94]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.06:673][ 94]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.06:673][ 94]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.06:673][ 94]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.06:673][ 94]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.06:752][ 95]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.06:752][ 95]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.06:752][ 95]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.06:752][ 95]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.06:752][ 95]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.06:818][100]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.06:818][100]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.06:864][103]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.06:865][103]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.06:865][103]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.06:865][103]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.10:316][310]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.10:317][310]LogCustomization: ------ [2020.06.02-02.30.10:317][310]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.10:317][310]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.10:317][310]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.02-02.30.10:317][310]LogCustomization: ------ [2020.06.02-02.30.10:317][310]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.10:317][310]LogCustomization: ------ [2020.06.02-02.30.10:317][310]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.10:317][310]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.10:317][310]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.02-02.30.10:317][310]LogCustomization: ------ [2020.06.02-02.30.10:317][310]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.10:317][310]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.10:317][310]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.10:317][310]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.10:317][310]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.02-02.30.10:317][310]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.30.10:318][310]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.30.10:318][310]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.02-02.30.10:318][310]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.10:318][310]LogCustomization: ------ [2020.06.02-02.30.10:318][310]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.10:318][310]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.10:318][310]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.02-02.30.10:318][310]LogCustomization: ------ [2020.06.02-02.30.10:318][310]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.10:318][310]LogCustomization: ------ [2020.06.02-02.30.10:318][310]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.10:318][310]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.10:318][310]LogCustomization: --> FM_Legs01_CNEvent02 [2020.06.02-02.30.10:318][310]LogCustomization: ------ [2020.06.02-02.30.10:318][310]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.10:318][310]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.10:318][310]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.10:318][310]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.10:318][310]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs01_CNEvent02 [2020.06.02-02.30.10:318][310]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs01_CNEvent02 [2020.06.02-02.30.10:394][311]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.10:394][311]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.10:394][311]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.10:394][311]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.10:394][311]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.10:459][316]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.10:459][316]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.10:508][319]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.10:508][319]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.10:508][319]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.10:508][319]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.11:047][352]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.11:174][360]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.11:205][361]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.149172 seconds [2020.06.02-02.30.11:483][378]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.11:483][378]LogCustomization: ------ [2020.06.02-02.30.11:483][378]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.11:483][378]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.11:483][378]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.11:483][378]LogCustomization: ------ [2020.06.02-02.30.11:483][378]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.11:483][378]LogCustomization: ------ [2020.06.02-02.30.11:483][378]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.11:483][378]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.11:483][378]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.11:483][378]LogCustomization: ------ [2020.06.02-02.30.11:483][378]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.11:483][378]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.11:484][378]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.11:484][378]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.11:484][378]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.11:487][378]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.11:487][378]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.11:487][378]LogCustomization: ------ [2020.06.02-02.30.11:487][378]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.11:487][378]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.11:487][378]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.11:487][378]LogCustomization: ------ [2020.06.02-02.30.11:487][378]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.11:487][378]LogCustomization: ------ [2020.06.02-02.30.11:487][378]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.11:487][378]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.11:487][378]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.11:487][378]LogCustomization: ------ [2020.06.02-02.30.11:487][378]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.11:487][378]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.11:487][378]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.11:487][378]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.11:487][378]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.11:487][378]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.11:570][379]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.11:570][379]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.11:570][379]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.11:570][379]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.11:570][379]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.11:611][382]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.11:611][382]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.11:665][386]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.11:665][386]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.11:665][386]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.11:666][386]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.14:509][561]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.14:509][561]LogCustomization: ------ [2020.06.02-02.30.14:509][561]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.14:509][561]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.14:509][561]LogCustomization: --> FM_Legs010 [2020.06.02-02.30.14:509][561]LogCustomization: ------ [2020.06.02-02.30.14:509][561]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.14:509][561]LogCustomization: ------ [2020.06.02-02.30.14:509][561]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.14:509][561]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.14:509][561]LogCustomization: --> FM_Legs010 [2020.06.02-02.30.14:509][561]LogCustomization: ------ [2020.06.02-02.30.14:509][561]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.14:509][561]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.14:509][561]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.14:509][561]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.14:509][561]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.30.14:509][561]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.30.14:510][561]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.30.14:511][561]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.30.14:512][561]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.14:512][561]LogCustomization: ------ [2020.06.02-02.30.14:512][561]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.14:512][561]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.14:512][561]LogCustomization: --> FM_Legs010 [2020.06.02-02.30.14:512][561]LogCustomization: ------ [2020.06.02-02.30.14:512][561]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.14:512][561]LogCustomization: ------ [2020.06.02-02.30.14:512][561]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.14:512][561]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.14:512][561]LogCustomization: --> FM_Legs010 [2020.06.02-02.30.14:512][561]LogCustomization: ------ [2020.06.02-02.30.14:512][561]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.14:512][561]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.14:512][561]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.14:512][561]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.14:512][561]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs010 [2020.06.02-02.30.14:512][561]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs010 [2020.06.02-02.30.14:591][562]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.14:591][562]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.14:591][562]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.14:591][562]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.14:591][562]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.14:898][582]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.14:898][582]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.14:948][585]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.14:948][585]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.14:948][585]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.14:948][585]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.15:610][625]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.15:610][625]LogCustomization: ------ [2020.06.02-02.30.15:610][625]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.15:610][625]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.15:610][625]LogCustomization: --> FM_Legs002_03 [2020.06.02-02.30.15:610][625]LogCustomization: ------ [2020.06.02-02.30.15:610][625]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.15:610][625]LogCustomization: ------ [2020.06.02-02.30.15:610][625]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.15:610][625]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.15:610][625]LogCustomization: --> FM_Legs002_03 [2020.06.02-02.30.15:610][625]LogCustomization: ------ [2020.06.02-02.30.15:610][625]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.15:610][625]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.15:610][625]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.15:610][625]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.15:610][625]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs002_03 [2020.06.02-02.30.15:610][625]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.30.15:617][625]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.30.15:623][625]LogStreaming: Flushing async loaders. [2020.06.02-02.30.15:627][625]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.30.15:627][625]LogStreaming: Flushing async loaders. [2020.06.02-02.30.15:627][625]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.30.15:627][625]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_03 [2020.06.02-02.30.15:628][625]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.15:628][625]LogCustomization: ------ [2020.06.02-02.30.15:628][625]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.15:628][625]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.15:628][625]LogCustomization: --> FM_Legs002_03 [2020.06.02-02.30.15:628][625]LogCustomization: ------ [2020.06.02-02.30.15:628][625]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.15:628][625]LogCustomization: ------ [2020.06.02-02.30.15:628][625]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.15:628][625]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.15:628][625]LogCustomization: --> FM_Legs002_03 [2020.06.02-02.30.15:628][625]LogCustomization: ------ [2020.06.02-02.30.15:628][625]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.15:628][625]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.15:628][625]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.15:628][625]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.15:628][625]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs002_03 [2020.06.02-02.30.15:628][625]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_03 [2020.06.02-02.30.15:702][626]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.15:702][626]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.15:702][626]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.15:703][626]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.15:703][626]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.15:785][632]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.15:785][632]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.15:960][642]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.15:960][642]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.15:960][642]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.15:960][642]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.16:987][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.16:987][705]LogCustomization: ------ [2020.06.02-02.30.16:987][705]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.16:987][705]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.16:987][705]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.16:987][705]LogCustomization: ------ [2020.06.02-02.30.16:987][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.16:987][705]LogCustomization: ------ [2020.06.02-02.30.16:987][705]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.16:987][705]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.16:987][705]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.16:987][705]LogCustomization: ------ [2020.06.02-02.30.16:987][705]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.16:987][705]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.16:987][705]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.16:987][705]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.16:987][705]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.16:990][705]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.16:990][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.16:990][705]LogCustomization: ------ [2020.06.02-02.30.16:990][705]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.16:990][705]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.16:990][705]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.16:990][705]LogCustomization: ------ [2020.06.02-02.30.16:990][705]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.16:990][705]LogCustomization: ------ [2020.06.02-02.30.16:990][705]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.16:990][705]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.16:990][705]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.16:990][705]LogCustomization: ------ [2020.06.02-02.30.16:990][705]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.16:990][705]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.16:990][705]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.16:990][705]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.16:990][705]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.16:990][705]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.17:074][706]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.17:074][706]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.17:074][706]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.17:074][706]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.17:074][706]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.17:155][712]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.17:155][712]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.17:222][716]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.17:222][716]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.17:222][716]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.17:222][716]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.20:207][900]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.20:207][900]LogCustomization: ------ [2020.06.02-02.30.20:207][900]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.20:207][900]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.20:207][900]LogCustomization: --> FM_Legs002_03 [2020.06.02-02.30.20:207][900]LogCustomization: ------ [2020.06.02-02.30.20:207][900]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.20:207][900]LogCustomization: ------ [2020.06.02-02.30.20:207][900]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.20:207][900]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.20:207][900]LogCustomization: --> FM_Legs002_03 [2020.06.02-02.30.20:207][900]LogCustomization: ------ [2020.06.02-02.30.20:207][900]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.20:207][900]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.20:207][900]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.20:207][900]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.20:207][900]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs002_03 [2020.06.02-02.30.20:214][900]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_03 [2020.06.02-02.30.20:214][900]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.20:214][900]LogCustomization: ------ [2020.06.02-02.30.20:214][900]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.20:214][900]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.20:214][900]LogCustomization: --> FM_Legs002_03 [2020.06.02-02.30.20:214][900]LogCustomization: ------ [2020.06.02-02.30.20:214][900]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.20:214][900]LogCustomization: ------ [2020.06.02-02.30.20:214][900]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.20:214][900]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.20:214][900]LogCustomization: --> FM_Legs002_03 [2020.06.02-02.30.20:214][900]LogCustomization: ------ [2020.06.02-02.30.20:214][900]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.20:214][900]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.20:214][900]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.20:214][900]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.20:214][900]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs002_03 [2020.06.02-02.30.20:214][900]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs002_03 [2020.06.02-02.30.20:292][901]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.20:292][901]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.20:292][901]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.20:292][901]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.20:292][901]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.20:350][905]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.20:350][905]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.20:394][908]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.20:394][908]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.20:395][908]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.20:395][908]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.21:218][959]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.21:299][964]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.21:321][965]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.084301 seconds [2020.06.02-02.30.21:381][968]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.21:381][968]LogCustomization: ------ [2020.06.02-02.30.21:381][968]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.21:381][968]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.21:381][968]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.21:381][968]LogCustomization: ------ [2020.06.02-02.30.21:381][968]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.21:381][968]LogCustomization: ------ [2020.06.02-02.30.21:381][968]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.21:381][968]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.21:381][968]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.21:381][968]LogCustomization: ------ [2020.06.02-02.30.21:381][968]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.21:381][968]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.21:381][968]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.21:381][968]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.21:381][968]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.21:383][968]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.21:384][968]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.21:384][968]LogCustomization: ------ [2020.06.02-02.30.21:384][968]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.21:384][968]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.21:384][968]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.21:384][968]LogCustomization: ------ [2020.06.02-02.30.21:384][968]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.21:384][968]LogCustomization: ------ [2020.06.02-02.30.21:384][968]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.21:384][968]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.21:384][968]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.21:384][968]LogCustomization: ------ [2020.06.02-02.30.21:384][968]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.21:384][968]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.21:384][968]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.21:384][968]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.21:384][968]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.21:384][968]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.21:462][969]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.21:462][969]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.21:462][969]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.21:462][969]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.21:463][969]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.21:513][973]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.21:513][973]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.21:576][977]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.21:576][977]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.21:576][977]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.21:576][977]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.22:884][ 57]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.22:885][ 57]LogCustomization: ------ [2020.06.02-02.30.22:885][ 57]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.22:885][ 57]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.22:885][ 57]LogCustomization: --> FM_Legs02 [2020.06.02-02.30.22:885][ 57]LogCustomization: ------ [2020.06.02-02.30.22:885][ 57]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.22:885][ 57]LogCustomization: ------ [2020.06.02-02.30.22:885][ 57]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.22:885][ 57]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.22:885][ 57]LogCustomization: --> FM_Legs02 [2020.06.02-02.30.22:885][ 57]LogCustomization: ------ [2020.06.02-02.30.22:885][ 57]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.22:885][ 57]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.22:885][ 57]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.22:885][ 57]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.22:885][ 57]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs02 [2020.06.02-02.30.22:885][ 57]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.30.22:887][ 57]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.30.22:888][ 57]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs02 [2020.06.02-02.30.22:888][ 57]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.22:888][ 57]LogCustomization: ------ [2020.06.02-02.30.22:888][ 57]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.22:888][ 57]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.22:888][ 57]LogCustomization: --> FM_Legs02 [2020.06.02-02.30.22:888][ 57]LogCustomization: ------ [2020.06.02-02.30.22:888][ 57]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.22:888][ 57]LogCustomization: ------ [2020.06.02-02.30.22:888][ 57]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.22:888][ 57]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.22:888][ 57]LogCustomization: --> FM_Legs02 [2020.06.02-02.30.22:888][ 57]LogCustomization: ------ [2020.06.02-02.30.22:888][ 57]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.22:888][ 57]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.22:888][ 57]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.22:888][ 57]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.22:888][ 57]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs02 [2020.06.02-02.30.22:888][ 57]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs02 [2020.06.02-02.30.22:964][ 58]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.22:964][ 58]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.22:964][ 58]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.22:964][ 58]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.22:964][ 58]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.23:018][ 62]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.23:018][ 62]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.23:063][ 65]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.23:063][ 65]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.23:063][ 65]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.23:063][ 65]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.24:407][147]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.24:408][147]LogCustomization: ------ [2020.06.02-02.30.24:408][147]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.24:408][147]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.24:408][147]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.24:408][147]LogCustomization: ------ [2020.06.02-02.30.24:408][147]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.24:408][147]LogCustomization: ------ [2020.06.02-02.30.24:408][147]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.24:408][147]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.24:408][147]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.24:408][147]LogCustomization: ------ [2020.06.02-02.30.24:408][147]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.24:408][147]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.24:408][147]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.24:408][147]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.24:408][147]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.24:410][147]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.24:411][147]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.30.24:411][147]LogCustomization: ------ [2020.06.02-02.30.24:411][147]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.24:411][147]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.24:411][147]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.24:411][147]LogCustomization: ------ [2020.06.02-02.30.24:411][147]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.30.24:411][147]LogCustomization: ------ [2020.06.02-02.30.24:411][147]LogCustomization: --> FM_Head011_01 [2020.06.02-02.30.24:411][147]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.30.24:411][147]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.30.24:411][147]LogCustomization: ------ [2020.06.02-02.30.24:411][147]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.30.24:411][147]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.30.24:411][147]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.30.24:411][147]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.30.24:411][147]GameFlow: (BP_Menu_CamperFemale05_C_1) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.30.24:411][147]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.30.24:488][148]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.24:488][148]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.24:488][148]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.24:488][148]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.30.24:488][148]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.24:553][153]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.30.24:553][153]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.30.24:602][156]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.30.24:602][156]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.30.24:602][156]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.30.24:602][156]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.30.31:342][569]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.31:446][575]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.31:453][576]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.107333 seconds [2020.06.02-02.30.34:904][789]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.02-02.30.35:406][821]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.02-02.30.35:407][821]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.02-02.30.35:437][822]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.30.35:865][848]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.30.41:473][163]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.41:603][171]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.41:635][173]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.147342 seconds [2020.06.02-02.30.51:672][700]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.51:839][710]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.30.51:862][712]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.202804 seconds [2020.06.02-02.31.01:890][319]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.02:022][327]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.02:042][329]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.162123 seconds [2020.06.02-02.31.12:089][931]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.12:206][938]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.12:215][939]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.137974 seconds [2020.06.02-02.31.22:238][540]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.22:356][547]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.22:364][548]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.138005 seconds [2020.06.02-02.31.32:388][149]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.32:589][161]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.32:598][162]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.221334 seconds [2020.06.02-02.31.42:641][764]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.42:788][773]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.42:809][775]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.184590 seconds [2020.06.02-02.31.52:854][377]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.52:972][384]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.31.52:982][385]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.139008 seconds [2020.06.02-02.32.03:025][987]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.32.03:218][999]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.32.03:233][ 0]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.225296 seconds [2020.06.02-02.32.13:257][601]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.32.13:375][608]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: OwningPlayerName: [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: OwningPlayerId: INVALID [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 0 [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: NumPublicConnections: 0 [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bUsesPresence: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x00000000 [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: MirrorsSessionId=57d43b38-ef25-43ba-9e44-3a3b4a3f9769 : OnlineService [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: MatchMembersA=["c162c9ec-2884-4549-a460-3b2ce9eba163"] : OnlineService [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: MatchMembersB=["e8ab9d04-a354-4f2e-8d26-8f40e4251192","e5dfd8f0-2de6-11e7-aa42-9fed6b1acfd7","4b3b0ab7-0bbc-4d4c-a9d8-e939e945c8b8","baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b"] : OnlineService [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: EncryptionKey=aKIQxCYPExW0jx5csn4V91/pASttkRMLAq6GnCC4350= : OnlineService [2020.06.02-02.32.13:375][608]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-02.32.13:383][609]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.140587 seconds [2020.06.02-02.32.13:389][609]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.32.13:389][609]GameFlow: Matchmaking finished - not the host. Waiting for session to be opened. session: None [2020.06.02-02.32.13:392][609]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.02-02.32.13:392][609]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.02-02.32.13:393][609]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.32.13:459][613]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.32.13:459][613]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.02-02.32.13:487][615]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.32.18:353][907]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.02-02.32.18:353][907]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.18:457][913]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.18:457][913]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.32.18:457][913]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.02-02.32.18:457][913]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.02-02.32.18:457][913]GameFlow: Joining sesion : GameSession [2020.06.02-02.32.18:457][913]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.02-02.32.18:457][913]LogOnlineVoice: OSS: Voice interface disabled by config [OnlineSubsystem].bHasVoiceEnabled [2020.06.02-02.32.18:457][913]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.02-02.32.18:457][913]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.02-02.32.18:458][913]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.02-02.32.18:458][913]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.02-02.32.18:458][913]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.02-02.32.18:458][913]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.32.18:458][913]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.02-02.32.18:458][913]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.02-02.32.18:458][913]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.32.18:459][913]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.02-02.32.18:459][913]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.02-02.32.18:459][913]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-02.32.18:460][913]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.32.18:460][913]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.02-02.32.18:460][913]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.32.18:460][913]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.32.18:460][913]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.32.18:460][913]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.02-02.32.18:460][913]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.32.18:462][913]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:462][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.32.18:472][913]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:472][913]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:472][913]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:472][913]LogContextSystem: Leave Action CustomizationMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:472][913]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.32.18:472][913]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:472][913]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:472][913]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:472][913]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:473][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.32.18:473][913]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:473][913]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:473][913]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:473][913]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:474][913]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:477][913]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.32.18:479][913]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.32.18:479][913]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:479][913]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:479][913]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:479][913]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:480][913]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:480][913]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:480][913]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:480][913]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.18:480][913]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.32.18:480][913]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.32.18:480][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-02.32.18:480][913]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.32.18:480][913]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.32.18:480][913]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.32.18:480][913]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-02.32.18:480][913]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:480][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-02.32.18:485][913]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:485][913]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:485][913]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:485][913]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-02.32.18:485][913]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.02-02.32.18:485][913]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.02-02.32.18:485][913]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.32.18:485][913]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-02.32.18:485][913]LogAsyncLoad: Resume loading library async: Menu [2020.06.02-02.32.18:485][913]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.02-02.32.18:485][913]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.32.18:485][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-02.32.18:485][913]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.18:485][913]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.32.18:529][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.02-02.32.18:529][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:529][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.32.18:529][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:529][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.02-02.32.18:529][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:529][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.02-02.32.18:529][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:529][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.02-02.32.18:529][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:529][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.02-02.32.18:529][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:529][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.02-02.32.18:529][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:530][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.02-02.32.18:530][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:530][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.02-02.32.18:530][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:530][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.02-02.32.18:530][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:530][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.02-02.32.18:530][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:530][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.02-02.32.18:530][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:530][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.02-02.32.18:530][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:530][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.02-02.32.18:530][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:530][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.02-02.32.18:530][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.02-02.32.18:531][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:531][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.02-02.32.18:532][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:532][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.02-02.32.18:533][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:533][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.02-02.32.18:533][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:533][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.02-02.32.18:533][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:533][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.02-02.32.18:533][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:533][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.02-02.32.18:533][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:533][913]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.02-02.32.18:533][913]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.32.18:534][914]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.32.18:534][914]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.32.18:534][914]r.CullAll = "1" [2020.06.02-02.32.18:535][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[Pawn] [2020.06.02-02.32.18:535][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Specific case, right pawn already here and no destroy sequence launch [2020.06.02-02.32.18:535][914]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.32.18:535][914]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.32.18:566][915]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.32.18:566][915]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.02-02.32.18:621][916]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.32.18:621][916]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.32.18:621][916]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.32.18:621][916]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.32.18:658][918]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.32.19:491][968]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-02.32.19:491][968]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.02-02.32.19:491][968]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.32.19:507][969]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.02-02.32.19:507][969]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.02-02.32.19:507][969]LogNet: Browse: 100.24.64.79:7780//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=FragrantSweetWilliam?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live [2020.06.02-02.32.19:507][969]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.02-02.32.19:507][969]LogInit: WinSock: I am MSI (10.0.0.59:0) [2020.06.02-02.32.19:508][969]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.02-02.32.19:508][969]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.02-02.32.19:508][969]LogNet: Game client on port 7780, rate 10000 [2020.06.02-02.32.19:623][976]LogNetVersion: DeadByDaylight 1.0.0.0, NetCL: 299508, EngineNetVer: 10, GameNetVer: 0 (Checksum: 518250457) [2020.06.02-02.32.19:623][976]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: PendingNetDriver SteamNetDriver_0, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.02-02.32.19:690][980]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.02-02.32.19:707][980]LogLoad: LoadMap: 100.24.64.79:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=FragrantSweetWilliam?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.02-02.32.19:707][980]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-02.32.19:707][980]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.02-02.32.19:707][980]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.02-02.32.19:707][980]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.32.19:707][980]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.02-02.32.19:707][980]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.32.19:707][980]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 8 [2020.06.02-02.32.19:728][980]LogUObjectHash: Compacting FUObjectHashTables data took 4.78ms [2020.06.02-02.32.19:740][980]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.32.19:740][980]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk8-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.32.19:831][980]LogStreaming: Flushing async loaders took 91ms. [2020.06.02-02.32.19:832][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.02-02.32.19:832][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.19:832][980]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.32.19:832][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.02-02.32.19:832][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.19:832][980]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.32.19:833][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.02-02.32.19:833][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.19:833][980]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.32.19:833][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.02-02.32.19:833][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.19:847][980]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-02.32.19:847][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.02-02.32.19:847][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.19:847][980]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.32.19:847][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.02-02.32.19:847][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.19:873][980]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.32.19:880][980]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.32.19:941][980]LogStreaming: Flushing async loaders took 94ms. [2020.06.02-02.32.19:942][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.02-02.32.19:942][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.19:944][980]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.32.19:944][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.02-02.32.19:944][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.19:956][980]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-02.32.19:956][980]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.02-02.32.19:957][980]LogStreaming: Flushing async loaders. [2020.06.02-02.32.20:055][980]LogStreaming: Flushing async loaders took 99ms. [2020.06.02-02.32.20:058][980]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.01-22.32.20 [2020.06.02-02.32.20:058][980]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.02-02.32.20:058][980]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.02-02.32.20:063][980]LogWorld: Bringing up level for play took: 0.005486 [2020.06.02-02.32.20:064][980]LogLoad: Took 0.356741 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.02-02.32.20:177][985]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.02-02.32.20:177][985]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.02-02.32.20:226][988]LogDBDEasyAntiCheat: RPC to validate server [2020.06.02-02.32.20:226][988]LogDBDEasyAntiCheat: Server is dedicated [2020.06.02-02.32.20:226][988]LogDBDEasyAntiCheat: slave connected [2020.06.02-02.32.20:290][992]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.32.20:290][992]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:c162c9ec-2884-4549-a460-3b2ce9eba163|76561198124259203 [2020.06.02-02.32.20:290][992]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.32.20:290][992]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.32.20:290][992]LogCustomization: ------ [2020.06.02-02.32.20:290][992]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.32.20:290][992]LogCustomization: --> Nurse_Body01 [2020.06.02-02.32.20:291][992]LogCustomization: --> TN_W03 [2020.06.02-02.32.20:291][992]LogCustomization: ------ [2020.06.02-02.32.20:291][992]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.20:356][996]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.32.20:356][996]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b|76561198002876215 [2020.06.02-02.32.20:356][996]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.32.20:356][996]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.32.20:356][996]LogCustomization: ------ [2020.06.02-02.32.20:356][996]LogCustomization: --> FM_Head011_01 [2020.06.02-02.32.20:356][996]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.32.20:356][996]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.32.20:356][996]LogCustomization: ------ [2020.06.02-02.32.20:357][996]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.20:427][ 0]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.20:491][ 4]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.32.20:492][ 4]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.031' TotalLoadTime='2.031' TimeStamp='2020-06-02T02:32:19.629Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='00000000000000000000000000000000' [2020.06.02-02.32.20:492][ 4]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.32.20:524][ 6]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000104 seconds [2020.06.02-02.32.20:524][ 6]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.02-02.32.20:524][ 6]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.02-02.32.20:524][ 6]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.20:524][ 6]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.32.20:525][ 6]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.032' TotalLoadTime='2.063' TimeStamp='2020-06-02T02:32:19.661Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.32.20:525][ 6]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.32.20:525][ 6]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.063' TimeStamp='2020-06-02T02:32:19.661Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.32.20:525][ 6]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.32.20:525][ 6]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.063' TimeStamp='2020-06-02T02:32:19.661Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='00000000000000000000000000000000' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.32.20:525][ 6]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.02-02.32.20:525][ 6]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.02-02.32.20:540][ 7]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-02.32.20:540][ 7]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-02.32.20:540][ 7]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='100.24.64.79:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=FragrantSweetWilliam?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-02.32.20:556][ 8]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.20:556][ 8]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.32.20:622][ 12]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.32.20:622][ 12]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e8ab9d04-a354-4f2e-8d26-8f40e4251192|76561199029167714 [2020.06.02-02.32.20:622][ 12]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.32.20:622][ 12]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.32.20:622][ 12]LogCustomization: ------ [2020.06.02-02.32.20:622][ 12]LogCustomization: --> QS_Head01 [2020.06.02-02.32.20:622][ 12]LogCustomization: --> QS_Torso01 [2020.06.02-02.32.20:622][ 12]LogCustomization: --> QS_Legs01 [2020.06.02-02.32.20:623][ 12]LogCustomization: ------ [2020.06.02-02.32.20:623][ 12]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.20:623][ 12]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.32.20:722][ 18]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.32.20:722][ 18]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:e5dfd8f0-2de6-11e7-aa42-9fed6b1acfd7|76561198153654210 [2020.06.02-02.32.20:722][ 18]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.32.20:722][ 18]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.32.20:722][ 18]LogCustomization: ------ [2020.06.02-02.32.20:722][ 18]LogCustomization: --> C_Head02 [2020.06.02-02.32.20:722][ 18]LogCustomization: --> C_Torso02 [2020.06.02-02.32.20:722][ 18]LogCustomization: --> C_Legs02 [2020.06.02-02.32.20:722][ 18]LogCustomization: ------ [2020.06.02-02.32.20:723][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.20:757][ 20]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.32.20:757][ 20]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:4b3b0ab7-0bbc-4d4c-a9d8-e939e945c8b8|76561198059383502 [2020.06.02-02.32.20:757][ 20]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.32.20:757][ 20]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.32.20:757][ 20]LogCustomization: ------ [2020.06.02-02.32.20:757][ 20]LogCustomization: --> MS_Head006 [2020.06.02-02.32.20:757][ 20]LogCustomization: --> MS_Torso006 [2020.06.02-02.32.20:757][ 20]LogCustomization: --> MS_Legs006 [2020.06.02-02.32.20:757][ 20]LogCustomization: ------ [2020.06.02-02.32.20:758][ 20]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.20:857][ 26]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.32.20:857][ 26]LogCustomization: ------ [2020.06.02-02.32.20:857][ 26]LogCustomization: --> FM_Head011_01 [2020.06.02-02.32.20:857][ 26]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.32.20:857][ 26]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.32.20:857][ 26]LogCustomization: ------ [2020.06.02-02.32.21:526][ 66]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-02.32.21:526][ 66]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.02-02.32.21:526][ 66]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.02-02.32.21:526][ 66]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:526][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-02.32.21:526][ 66]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:526][ 66]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:526][ 66]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:526][ 66]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-02.32.21:526][ 66]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.32.21:526][ 66]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:526][ 66]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.32.21:526][ 66]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:526][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.32.21:552][ 66]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:552][ 66]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:552][ 66]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:552][ 66]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-02.32.21:552][ 66]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.32.21:552][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.32.21:553][ 66]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:553][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.32.21:594][ 66]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:594][ 66]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:594][ 66]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:595][ 66]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.32.21:596][ 66]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:622][ 66]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.02-02.32.21:622][ 66]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.02-02.32.21:622][ 66]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.32.21:622][ 66]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-02.32.21:622][ 66]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.32.21:622][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.32.21:627][ 66]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-02.32.21:627][ 66]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-02.32.21:627][ 66]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:627][ 66]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:683][ 66]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86688] [2020.06.02-02.32.21:683][ 66]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.32.21:684][ 66]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9298&schemaVersion=0] [2020.06.02-02.32.21:684][ 66]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:684][ 66]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.32.21:685][ 66]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.02-02.32.21:769][ 67]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.32.21:769][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.32.21:769][ 67]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.32.21:769][ 67]r.CullAll = "0" [2020.06.02-02.32.21:770][ 67]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.21:771][ 67]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.32.21:771][ 67]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.32.21:771][ 67]LogCustomization: ------ [2020.06.02-02.32.21:771][ 67]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.32.21:771][ 67]LogCustomization: --> Nurse_Body01 [2020.06.02-02.32.21:771][ 67]LogCustomization: --> TN_W03 [2020.06.02-02.32.21:771][ 67]LogCustomization: ------ [2020.06.02-02.32.21:771][ 67]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.21:771][ 67]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.32.21:772][ 67]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.02-02.32.21:772][ 67]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.02-02.32.21:772][ 67]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.02-02.32.21:772][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.02-02.32.21:772][ 67]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.32.21:779][ 67]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.32.21:879][ 68]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9298&schemaVersion=0] [2020.06.02-02.32.21:880][ 68]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.32.21:942][ 68]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86688] [2020.06.02-02.32.21:942][ 68]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.32.21:943][ 68]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9299&schemaVersion=0] [2020.06.02-02.32.21:943][ 68]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.32.21:943][ 68]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.32.21:944][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.32.21:944][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.32.21:944][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.32.21:944][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.32.21:948][ 68]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.02-02.32.21:949][ 68]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000059 seconds [2020.06.02-02.32.21:949][ 68]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.5 [2020.06.02-02.32.21:949][ 68]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.21:949][ 68]LogCustomization: ------ [2020.06.02-02.32.21:949][ 68]LogCustomization: --> FM_Head011_01 [2020.06.02-02.32.21:949][ 68]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.32.21:949][ 68]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.32.21:949][ 68]LogCustomization: ------ [2020.06.02-02.32.21:949][ 68]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.32.21:949][ 68]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.32.21:961][ 68]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-02.32.21:963][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:967][ 68]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.32.21:968][ 68]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.32.21:968][ 68]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.32.21:968][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:972][ 68]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.32.21:972][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:973][ 68]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.32.21:973][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:975][ 68]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.32.21:975][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:981][ 68]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.32.21:982][ 68]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.32.21:982][ 68]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.32.21:982][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:985][ 68]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.32.21:987][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:988][ 68]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.32.21:988][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:993][ 68]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.32.21:994][ 68]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.32.21:994][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:996][ 68]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.32.21:996][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:998][ 68]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.32.21:998][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.21:999][ 68]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.32.21:999][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:001][ 68]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.32.22:001][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:005][ 68]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.32.22:005][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:008][ 68]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.32.22:008][ 68]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:009][ 68]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.32.22:010][ 68]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : TN_Head01_WinterEvent2017. Nurse_Body01. TN_W03. [2020.06.02-02.32.22:010][ 68]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.32.22:010][ 68]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : QS_Head01. QS_Torso01. QS_Legs01. [2020.06.02-02.32.22:010][ 68]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.32.22:010][ 68]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head02. C_Torso02. C_Legs02. [2020.06.02-02.32.22:010][ 68]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.32.22:010][ 68]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : MS_Head006. MS_Torso006. MS_Legs006. [2020.06.02-02.32.22:010][ 68]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.32.22:039][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.32.22:039][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.32.22:039][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.32.22:039][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435459. [2020.06.02-02.32.22:040][ 69]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000104 seconds [2020.06.02-02.32.22:040][ 69]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.32.22:041][ 69]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.32.22:042][ 69]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.5 [2020.06.02-02.32.22:042][ 69]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.22:042][ 69]LogCustomization: ------ [2020.06.02-02.32.22:042][ 69]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.32.22:042][ 69]LogCustomization: --> Nurse_Body01 [2020.06.02-02.32.22:042][ 69]LogCustomization: --> TN_W03 [2020.06.02-02.32.22:042][ 69]LogCustomization: ------ [2020.06.02-02.32.22:042][ 69]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.22:042][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:043][ 69]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.32.22:043][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:045][ 69]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.32.22:047][ 69]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.22:047][ 69]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.32.22:047][ 69]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.32.22:047][ 69]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.32.22:048][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:056][ 69]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.32.22:056][ 69]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.32.22:056][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.32.22:056][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.32.22:056][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.32.22:056][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 11. [2020.06.02-02.32.22:059][ 69]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000071 seconds [2020.06.02-02.32.22:059][ 69]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.4 [2020.06.02-02.32.22:059][ 69]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.22:059][ 69]LogCustomization: ------ [2020.06.02-02.32.22:059][ 69]LogCustomization: --> QS_Head01 [2020.06.02-02.32.22:059][ 69]LogCustomization: --> QS_Torso01 [2020.06.02-02.32.22:059][ 69]LogCustomization: --> QS_Legs01 [2020.06.02-02.32.22:059][ 69]LogCustomization: ------ [2020.06.02-02.32.22:059][ 69]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head01 [2020.06.02-02.32.22:059][ 69]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.06.02-02.32.22:059][ 69]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.06.02-02.32.22:060][ 69]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.06.02-02.32.22:060][ 69]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.06.02-02.32.22:060][ 69]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.06.02-02.32.22:060][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.32.22:060][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.32.22:060][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.32.22:060][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.02-02.32.22:061][ 69]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000073 seconds [2020.06.02-02.32.22:061][ 69]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 9.3 [2020.06.02-02.32.22:062][ 69]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.22:062][ 69]LogCustomization: ------ [2020.06.02-02.32.22:062][ 69]LogCustomization: --> C_Head02 [2020.06.02-02.32.22:062][ 69]LogCustomization: --> C_Torso02 [2020.06.02-02.32.22:062][ 69]LogCustomization: --> C_Legs02 [2020.06.02-02.32.22:062][ 69]LogCustomization: ------ [2020.06.02-02.32.22:062][ 69]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.02-02.32.22:062][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:062][ 69]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk10-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.32.22:067][ 69]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.32.22:067][ 69]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.02-02.32.22:067][ 69]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.32.22:067][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:076][ 69]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.32.22:086][ 69]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.32.22:086][ 69]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs02 [2020.06.02-02.32.22:086][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:090][ 69]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.32.22:090][ 69]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.02-02.32.22:090][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.32.22:090][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.32.22:090][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.32.22:090][ 69]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 15. [2020.06.02-02.32.22:091][ 69]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.06.02-02.32.22:091][ 69]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 5.7 [2020.06.02-02.32.22:092][ 69]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.22:092][ 69]LogCustomization: ------ [2020.06.02-02.32.22:092][ 69]LogCustomization: --> MS_Head006 [2020.06.02-02.32.22:092][ 69]LogCustomization: --> MS_Torso006 [2020.06.02-02.32.22:092][ 69]LogCustomization: --> MS_Legs006 [2020.06.02-02.32.22:092][ 69]LogCustomization: ------ [2020.06.02-02.32.22:092][ 69]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.06.02-02.32.22:092][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:094][ 69]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.32.22:094][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:102][ 69]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.32.22:103][ 69]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.06.02-02.32.22:103][ 69]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.06.02-02.32.22:103][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:111][ 69]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.32.22:112][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:117][ 69]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.32.22:117][ 69]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_MS_Purse_ACC006_C_0.SkeletalMeshComponent0' [2020.06.02-02.32.22:117][ 69]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.06.02-02.32.22:117][ 69]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs006 [2020.06.02-02.32.22:117][ 69]LogStreaming: Flushing async loaders. [2020.06.02-02.32.22:121][ 69]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.32.22:121][ 69]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.06.02-02.32.22:127][ 70]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9299&schemaVersion=0] [2020.06.02-02.32.22:127][ 70]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.32.22:135][ 70]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.32.22:135][ 70]LogCustomization: ------ [2020.06.02-02.32.22:135][ 70]LogCustomization: --> FM_Head011_01 [2020.06.02-02.32.22:135][ 70]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.32.22:135][ 70]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.32.22:135][ 70]LogCustomization: ------ [2020.06.02-02.32.22:135][ 70]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.22:135][ 70]LogCustomization: ------ [2020.06.02-02.32.22:135][ 70]LogCustomization: --> FM_Head011_01 [2020.06.02-02.32.22:135][ 70]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.32.22:135][ 70]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.32.22:135][ 70]LogCustomization: ------ [2020.06.02-02.32.22:135][ 70]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.32.22:135][ 70]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.32.22:135][ 70]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.32.22:135][ 70]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.32.22:135][ 70]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.32.22:135][ 70]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.32.22:136][ 70]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.22:136][ 70]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.22:136][ 70]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.32.22:136][ 70]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.22:136][ 70]LogCustomization: ------ [2020.06.02-02.32.22:136][ 70]LogCustomization: --> FM_Head011_01 [2020.06.02-02.32.22:136][ 70]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.32.22:136][ 70]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.32.22:136][ 70]LogCustomization: ------ [2020.06.02-02.32.22:136][ 70]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.32.22:136][ 70]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.32.22:136][ 70]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.32.22:136][ 70]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.32.22:136][ 70]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.32.22:136][ 70]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.32.22:138][ 70]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.32.22:138][ 70]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.32.22:152][ 71]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.32.22:232][ 76]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.32.22:232][ 76]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.32.22:304][ 80]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.32.22:563][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.22:563][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.02-02.32.22:628][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.32.22:628][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.02-02.32.22:628][ 98]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.32.22:775][107]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.02-02.32.23:451][150]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.02-02.32.23:451][150]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.23:579][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.02-02.32.23:624][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.32.23:624][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.32.23:624][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.32.23:624][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.32.23:624][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.32.23:624][159]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.06.02-02.32.23:785][170]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.02-02.32.23:786][170]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.02-02.32.23:866][174]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.02-02.32.24:044][186]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.24:044][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.32.24:044][186]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.02-02.32.24:060][186]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.32.24:431][209]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.02-02.32.24:560][217]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.02-02.32.24:574][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.24:574][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.32.24:574][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.24:574][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.32.24:574][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.24:574][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.32.24:574][218]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.32.24:574][218]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.02-02.32.24:624][221]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.32.25:608][282]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyDown nav:null [2020.06.02-02.32.25:705][288]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyUp nav:null [2020.06.02-02.32.26:140][315]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyDown nav:null [2020.06.02-02.32.26:237][321]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:84 value:keyUp nav:null [2020.06.02-02.32.26:269][323]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.02-02.32.26:366][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.02-02.32.26:398][331]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.02-02.32.26:463][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.02-02.32.26:463][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.02-02.32.26:559][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.02-02.32.26:559][341]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.32.26:608][344]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.02-02.32.26:640][346]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.32.26:706][350]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.02-02.32.26:769][354]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.02-02.32.26:833][358]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.02-02.32.26:898][362]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.02-02.32.26:995][368]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.02-02.32.27:059][372]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.02-02.32.27:108][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.02-02.32.27:124][376]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.27:124][376]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.27:124][376]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-02.32.27:124][376]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.27:124][376]LogCustomization: ------ [2020.06.02-02.32.27:124][376]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.32.27:124][376]LogCustomization: --> Nurse_Body01 [2020.06.02-02.32.27:124][376]LogCustomization: --> TN_W03 [2020.06.02-02.32.27:124][376]LogCustomization: ------ [2020.06.02-02.32.27:124][376]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.27:124][376]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.27:124][376]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.32.27:124][376]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.32.27:124][376]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.32.27:124][376]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.32.27:204][381]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyDown nav:null [2020.06.02-02.32.27:269][385]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.32.27:301][387]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:68 value:keyUp nav:null [2020.06.02-02.32.27:366][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.32.27:367][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyDown nav:null [2020.06.02-02.32.27:367][391]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyDown nav:null [2020.06.02-02.32.27:431][395]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:66 value:keyUp nav:null [2020.06.02-02.32.27:495][399]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:85 value:keyUp nav:null [2020.06.02-02.32.27:607][406]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.02-02.32.27:640][408]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.02-02.32.27:705][412]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.02-02.32.27:770][416]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.02-02.32.27:963][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.02-02.32.28:060][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.02-02.32.28:060][434]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.32.28:108][437]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.32.28:430][457]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.02-02.32.28:527][463]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.02-02.32.28:608][468]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.02-02.32.28:673][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.02-02.32.28:673][472]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyDown nav:null [2020.06.02-02.32.28:771][478]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:78 value:keyUp nav:null [2020.06.02-02.32.28:833][482]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.02-02.32.28:898][486]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.28:898][486]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.28:898][486]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.02-02.32.28:898][486]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.28:898][486]LogCustomization: ------ [2020.06.02-02.32.28:898][486]LogCustomization: --> C_Head02 [2020.06.02-02.32.28:898][486]LogCustomization: --> C_Torso02 [2020.06.02-02.32.28:898][486]LogCustomization: --> C_Legs02 [2020.06.02-02.32.28:898][486]LogCustomization: ------ [2020.06.02-02.32.28:898][486]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head02 [2020.06.02-02.32.28:898][486]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.02-02.32.28:898][486]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.32.28:898][486]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.32.28:898][486]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Legs02 [2020.06.02-02.32.28:898][486]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.02-02.32.28:899][486]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.02-02.32.29:028][495]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.02-02.32.29:028][495]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.29:141][501]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyDown nav:null [2020.06.02-02.32.29:205][505]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:20 value:keyUp nav:null [2020.06.02-02.32.29:237][507]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyDown nav:null [2020.06.02-02.32.29:301][511]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyUp nav:null [2020.06.02-02.32.29:528][526]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.29:528][526]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.32.29:528][526]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.02-02.32.29:560][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.32.29:640][532]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.32.29:931][550]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.02-02.32.30:204][567]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyDown nav:null [2020.06.02-02.32.30:334][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.32.30:334][575]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:73 value:keyUp nav:null [2020.06.02-02.32.30:640][594]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyDown nav:null [2020.06.02-02.32.30:705][598]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.32.30:737][600]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:77 value:keyUp nav:null [2020.06.02-02.32.30:802][604]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.32.30:834][606]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyDown nav:null [2020.06.02-02.32.30:930][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:83 value:keyUp nav:null [2020.06.02-02.32.30:930][612]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.02-02.32.30:996][616]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.02-02.32.31:028][618]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.32.31:140][625]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.32.31:173][627]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.02-02.32.31:270][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.02-02.32.31:270][633]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.02-02.32.31:367][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.02-02.32.31:367][639]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.02-02.32.31:430][643]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.02-02.32.31:495][647]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.02-02.32.31:561][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyDown nav:null [2020.06.02-02.32.31:561][651]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.02-02.32.31:641][656]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:89 value:keyUp nav:null [2020.06.02-02.32.31:737][662]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyDown nav:null [2020.06.02-02.32.31:802][666]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:190 value:keyUp nav:null [2020.06.02-02.32.32:737][724]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.02-02.32.32:805][728]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.02-02.32.34:512][835]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.02-02.32.34:512][835]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.34:624][842]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.34:625][842]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.32.34:625][842]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.02-02.32.35:382][888]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.35:382][888]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.35:382][888]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-02.32.35:382][888]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.35:382][888]LogCustomization: ------ [2020.06.02-02.32.35:382][888]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.32.35:382][888]LogCustomization: --> Nurse_Body01 [2020.06.02-02.32.35:382][888]LogCustomization: --> TN_W03 [2020.06.02-02.32.35:382][888]LogCustomization: ------ [2020.06.02-02.32.35:382][888]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.35:382][888]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.35:382][888]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.32.35:382][888]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.32.35:382][888]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.32.35:382][888]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.32.36:414][952]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.36:414][952]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.36:414][952]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-02.32.36:414][952]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.36:414][952]LogCustomization: ------ [2020.06.02-02.32.36:415][952]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.32.36:415][952]LogCustomization: --> Nurse_Body01 [2020.06.02-02.32.36:415][952]LogCustomization: --> TN_W03 [2020.06.02-02.32.36:415][952]LogCustomization: ------ [2020.06.02-02.32.36:415][952]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.36:415][952]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.36:415][952]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.32.36:415][952]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.32.36:415][952]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.32.36:415][952]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.32.39:527][145]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.39:527][145]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.39:527][145]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-02.32.39:527][145]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.39:527][145]LogCustomization: ------ [2020.06.02-02.32.39:527][145]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.32.39:527][145]LogCustomization: --> Nurse_Body01 [2020.06.02-02.32.39:527][145]LogCustomization: --> TN_W03 [2020.06.02-02.32.39:527][145]LogCustomization: ------ [2020.06.02-02.32.39:527][145]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.39:527][145]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.39:527][145]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.32.39:527][145]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.32.39:528][145]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.32.39:528][145]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.32.39:609][151]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.02-02.32.39:609][151]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.39:707][157]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.39:707][157]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.32.39:707][157]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.02-02.32.44:709][464]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.02-02.32.44:709][464]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.44:774][468]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.44:774][468]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.32.44:774][468]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.02-02.32.44:870][473]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyDown nav:null [2020.06.02-02.32.45:000][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:69 value:keyUp nav:null [2020.06.02-02.32.45:000][481]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyDown nav:null [2020.06.02-02.32.45:096][487]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:65 value:keyUp nav:null [2020.06.02-02.32.45:161][491]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyDown nav:null [2020.06.02-02.32.45:242][496]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.32.45:274][498]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:82 value:keyUp nav:null [2020.06.02-02.32.45:338][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.32.45:435][508]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.02-02.32.45:500][512]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.02-02.32.45:531][514]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.02-02.32.45:596][518]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.02-02.32.45:628][520]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.32.45:661][522]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.32.45:742][527]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.02-02.32.45:807][531]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.02-02.32.45:839][533]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.02-02.32.45:870][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.02-02.32.45:967][541]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyDown nav:null [2020.06.02-02.32.46:032][545]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:79 value:keyUp nav:null [2020.06.02-02.32.46:097][549]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyDown nav:null [2020.06.02-02.32.46:161][553]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:80 value:keyUp nav:null [2020.06.02-02.32.46:904][599]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.02-02.32.46:969][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.02-02.32.47:531][638]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.47:531][638]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.47:531][638]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [11] and selected character id [11] [2020.06.02-02.32.47:531][638]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.47:531][638]LogCustomization: ------ [2020.06.02-02.32.47:531][638]LogCustomization: --> QS_Head01 [2020.06.02-02.32.47:531][638]LogCustomization: --> QS_Torso01 [2020.06.02-02.32.47:531][638]LogCustomization: --> QS_Legs01 [2020.06.02-02.32.47:531][638]LogCustomization: ------ [2020.06.02-02.32.47:531][638]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Head01 [2020.06.02-02.32.47:531][638]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.06.02-02.32.47:531][638]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Torso01 [2020.06.02-02.32.47:531][638]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.06.02-02.32.47:531][638]GameFlow: (BP_Menu_CamperMale06_C_0) - UpdateCustomization with item QS_Legs01 [2020.06.02-02.32.47:531][638]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.06.02-02.32.47:789][654]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.47:789][654]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.47:789][654]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-02.32.47:789][654]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.47:789][654]LogCustomization: ------ [2020.06.02-02.32.47:789][654]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.32.47:789][654]LogCustomization: --> Nurse_Body01 [2020.06.02-02.32.47:789][654]LogCustomization: --> TN_W03 [2020.06.02-02.32.47:789][654]LogCustomization: ------ [2020.06.02-02.32.47:789][654]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.47:789][654]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.32.47:789][654]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.32.47:789][654]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.32.47:789][654]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.32.47:789][654]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.32.49:097][735]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.02-02.32.49:195][741]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.02-02.32.49:274][746]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.02-02.32.49:340][750]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.02-02.32.49:403][754]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.02-02.32.49:467][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.02-02.32.49:500][760]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.02-02.32.49:532][762]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.02-02.32.49:597][766]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.02-02.32.49:664][770]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.02-02.32.49:758][777]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.02-02.32.49:758][777]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.49:855][783]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.49:855][783]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.32.49:855][783]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.02-02.32.50:740][837]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.32.50:740][837]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.32.50:740][837]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.32.50:740][837]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.32.50:741][837]LogCustomization: ------ [2020.06.02-02.32.50:741][837]LogCustomization: --> FM_Head011_01 [2020.06.02-02.32.50:741][837]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.32.50:741][837]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.32.50:741][837]LogCustomization: ------ [2020.06.02-02.32.50:741][837]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.32.50:741][837]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.32.50:741][837]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.32.50:741][837]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.32.50:741][837]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.32.50:741][837]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.32.54:855][ 93]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 8 [2020.06.02-02.32.54:856][ 93]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.54:953][ 99]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.32.54:953][ 99]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.32.54:953][ 99]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 8 [2020.06.02-02.32.59:952][409]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 9 [2020.06.02-02.32.59:952][409]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.00:067][416]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.00:067][416]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.33.00:067][416]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 9 [2020.06.02-02.33.05:050][725]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 10 [2020.06.02-02.33.05:050][725]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.05:147][731]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.05:147][731]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.33.05:147][731]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 10 [2020.06.02-02.33.09:469][998]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.33.09:469][998]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.33.09:469][998]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-02.33.09:469][998]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.33.09:469][998]LogCustomization: ------ [2020.06.02-02.33.09:469][998]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.33.09:469][998]LogCustomization: --> Nurse_Body01 [2020.06.02-02.33.09:469][998]LogCustomization: --> TN_W03 [2020.06.02-02.33.09:469][998]LogCustomization: ------ [2020.06.02-02.33.09:469][998]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.33.09:469][998]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.33.09:469][998]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.33.09:469][998]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.33.09:469][998]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.33.09:469][998]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.33.10:147][ 41]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 11 [2020.06.02-02.33.10:147][ 41]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.10:211][ 45]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.10:211][ 45]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.33.10:211][ 45]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 11 [2020.06.02-02.33.12:582][191]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.33.12:582][191]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.33.12:582][191]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-02.33.12:582][191]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.33.12:582][191]LogCustomization: ------ [2020.06.02-02.33.12:582][191]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.33.12:582][191]LogCustomization: --> Nurse_Body01 [2020.06.02-02.33.12:582][191]LogCustomization: --> TN_W03 [2020.06.02-02.33.12:582][191]LogCustomization: ------ [2020.06.02-02.33.12:582][191]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.33.12:582][191]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.33.12:582][191]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.33.12:582][191]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.33.12:582][191]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.33.12:582][191]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.33.15:237][352]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 12 [2020.06.02-02.33.15:237][352]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.15:260][353]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.33.15:260][353]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.33.15:260][353]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [15] and selected character id [15] [2020.06.02-02.33.15:260][353]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.33.15:260][353]LogCustomization: ------ [2020.06.02-02.33.15:260][353]LogCustomization: --> MS_Head006 [2020.06.02-02.33.15:260][353]LogCustomization: --> MS_Torso006 [2020.06.02-02.33.15:260][353]LogCustomization: --> MS_Legs006 [2020.06.02-02.33.15:260][353]LogCustomization: ------ [2020.06.02-02.33.15:260][353]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Head006 [2020.06.02-02.33.15:260][353]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.06.02-02.33.15:260][353]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Torso006 [2020.06.02-02.33.15:261][353]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.06.02-02.33.15:261][353]GameFlow: (BP_Menu_CamperFemale07_C_0) - UpdateCustomization with item MS_Legs006 [2020.06.02-02.33.15:261][353]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.06.02-02.33.15:307][356]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.15:307][356]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.33.15:307][356]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 12 [2020.06.02-02.33.15:658][377]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.33.15:658][377]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.33.15:658][377]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435459] and selected character id [268435459] [2020.06.02-02.33.15:658][377]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.33.15:658][377]LogCustomization: ------ [2020.06.02-02.33.15:658][377]LogCustomization: --> TN_Head01_WinterEvent2017 [2020.06.02-02.33.15:658][377]LogCustomization: --> Nurse_Body01 [2020.06.02-02.33.15:658][377]LogCustomization: --> TN_W03 [2020.06.02-02.33.15:658][377]LogCustomization: ------ [2020.06.02-02.33.15:658][377]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.33.15:658][377]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.33.15:658][377]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.33.15:658][377]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.33.15:658][377]GameFlow: (BP_Menu_Slasher04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.33.15:658][377]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.33.20:305][656]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 13 [2020.06.02-02.33.20:306][656]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.20:403][662]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.20:403][662]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.33.20:403][662]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 13 [2020.06.02-02.33.21:087][698]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.02-02.33.21:087][698]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.02-02.33.21:087][698]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.02-02.33.21:087][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_0. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.33.21:088][698]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.33.21:088][698]GameFlow: Writing Profile Stat DBD_CamperFullLoadout: 1 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.33.21:088][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.33.21:088][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.33.21:088][698]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.33.21:088][698]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.33.21:089][699]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.02-02.33.21:089][699]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.02-02.33.21:105][700]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.02-02.33.21:300][712]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FDDFC72470] Result: '1' k_EResultOK (success) [2020.06.02-02.33.21:300][712]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FDDFC72470]' succeeded in 0.210341 seconds [2020.06.02-02.33.21:555][726]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FDDFC72470] Result: '1' k_EResultOK (success) [2020.06.02-02.33.21:577][727]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.485381 seconds [2020.06.02-02.33.23:630][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.24:076][873]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.02-02.33.24:076][873]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.02-02.33.24:076][873]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.02-02.33.24:193][877]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 32.12 ms [2020.06.02-02.33.24:210][879]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.02-02.33.24:210][879]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.02-02.33.24:210][879]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.02-02.33.24:527][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.02-02.33.24:527][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 173 [2020.06.02-02.33.24:558][897]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.24:558][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.24:558][897]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.24:558][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.24:558][897]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.24:558][897]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.25:420][939]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 14 [2020.06.02-02.33.25:420][939]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.25:491][942]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.33.25:491][942]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.33.25:491][942]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 14 [2020.06.02-02.33.25:574][946]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.25:574][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.33.25:625][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.33.25:625][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 195 [2020.06.02-02.33.25:625][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 37 [2020.06.02-02.33.25:741][954]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.02-02.33.25:741][954]GameFlow: AOfferingSequenceManager::InitCards [2020.06.02-02.33.25:741][954]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.02-02.33.25:742][954]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.25:743][954]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.25:743][954]LogStreaming: Flushing async loaders. [2020.06.02-02.33.25:744][954]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.25:744][954]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.02-02.33.25:744][954]LogStreaming: Flushing async loaders. [2020.06.02-02.33.25:745][954]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.25:745][954]LogStreaming: Flushing async loaders. [2020.06.02-02.33.25:746][954]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.25:746][954]GameFlow: AOfferingSequenceManager::InitCard 2 [2020.06.02-02.33.25:746][954]LogStreaming: Flushing async loaders. [2020.06.02-02.33.25:747][954]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.25:747][954]LogStreaming: Flushing async loaders. [2020.06.02-02.33.25:748][954]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.25:757][955]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.02-02.33.26:073][970]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.02-02.33.26:340][982]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.02-02.33.26:573][993]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.26:573][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.26:573][993]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.26:573][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.26:573][993]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.26:573][993]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.33.26:741][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.33.26:741][ 1]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.33.26:790][ 4]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.02-02.33.26:790][ 4]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.02-02.33.26:790][ 4]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.02-02.33.26:790][ 4]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Primrose Blossom Sachet [2020.06.02-02.33.26:791][ 4]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Primrose Blossom Sachet [2020.06.02-02.33.26:791][ 4]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fragrant Sweet William [2020.06.02-02.33.26:791][ 4]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fragrant Sweet William [2020.06.02-02.33.26:791][ 4]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Raven Wreath [2020.06.02-02.33.26:791][ 4]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Raven Wreath [2020.06.02-02.33.27:574][ 38]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.27:574][ 38]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.27:741][ 46]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 81 [2020.06.02-02.33.27:741][ 46]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 175 [2020.06.02-02.33.28:575][ 85]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.28:575][ 85]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.28:575][ 85]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.28:575][ 85]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.28:575][ 85]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.28:575][ 85]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.33.28:825][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.33.28:825][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 149 [2020.06.02-02.33.28:825][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 83 [2020.06.02-02.33.29:541][131]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.29:541][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.29:541][131]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.29:541][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.29:541][131]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.29:541][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.33.29:827][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.33.29:827][145]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.33.30:075][157]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.02-02.33.30:553][177]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.30:553][177]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.30:826][189]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.31:558][224]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.31:558][224]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.31:941][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.02-02.33.31:942][242]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.06.02-02.33.32:058][248]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.02-02.33.32:058][248]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.02-02.33.32:058][248]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.02-02.33.32:058][248]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.02-02.33.32:558][268]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.32:558][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.32:558][268]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.32:558][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.32:558][268]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.32:558][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.33.33:024][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.33.33:025][287]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.33.33:557][311]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.33:557][311]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.34:028][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.06.02-02.33.34:028][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.02-02.33.34:076][336]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.02-02.33.34:076][336]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.02-02.33.34:129][336]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86644] [2020.06.02-02.33.34:129][336]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.33.34:130][336]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9300&schemaVersion=0] [2020.06.02-02.33.34:130][336]LogDBDGeneral: OfferingHandler: index: 2, checkedIndex: 2 [2020.06.02-02.33.34:130][336]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.02-02.33.34:131][336]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.02-02.33.34:131][336]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.02-02.33.34:131][336]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-02.33.34:132][336]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:132][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.33.34:140][336]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:140][336]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:140][336]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:140][336]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:140][336]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:140][336]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:140][336]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:140][336]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:140][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.33.34:141][336]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:141][336]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:141][336]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:141][336]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.34:142][336]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.33.34:143][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-02.33.34:143][336]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.33.34:143][336]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.33.34:143][336]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.33.34:143][336]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-02.33.34:143][336]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:143][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-02.33.34:145][336]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:145][336]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:145][336]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:146][336]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-02.33.34:146][336]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.02-02.33.34:146][336]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='100.24.64.79:7780//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=FragrantSweetWilliam?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-02.33.34:146][336]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.33.34:146][336]LogAsyncLoad: Unloading library Menu [2020.06.02-02.33.34:146][336]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.02-02.33.34:146][336]LogAsyncLoad: Start loading library async: Game [2020.06.02-02.33.34:146][336]LogAsyncLoad: 20 assets in Game [2020.06.02-02.33.34:146][336]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.33.34:146][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-02.33.34:146][336]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:146][336]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.33.34:157][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.02-02.33.34:157][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:157][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.02-02.33.34:157][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:195][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.02-02.33.34:195][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:209][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.33.34:209][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:209][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.02-02.33.34:209][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:246][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.02-02.33.34:246][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:246][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.02-02.33.34:246][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:246][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.02-02.33.34:246][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:246][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.02-02.33.34:246][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:247][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.02-02.33.34:247][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:249][336]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.02-02.33.34:249][336]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.33.34:250][336]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:250][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.02-02.33.34:250][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.02-02.33.34:251][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.02-02.33.34:251][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.02-02.33.34:251][336]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:251][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.02-02.33.34:251][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-02.33.34:251][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-02.33.34:251][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.02-02.33.34:251][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.02-02.33.34:252][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.02-02.33.34:252][336]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:252][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.02-02.33.34:252][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-02.33.34:252][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-02.33.34:252][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.02-02.33.34:252][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.02-02.33.34:253][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.02-02.33.34:253][336]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:253][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.02-02.33.34:254][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-02.33.34:254][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-02.33.34:254][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.02-02.33.34:254][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.02-02.33.34:255][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.02-02.33.34:255][336]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:255][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.02-02.33.34:256][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.02-02.33.34:256][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.02-02.33.34:256][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.02-02.33.34:256][336]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:256][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.02-02.33.34:256][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.02-02.33.34:256][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.02-02.33.34:257][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.02-02.33.34:257][336]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:257][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.02-02.33.34:257][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.02-02.33.34:257][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.02-02.33.34:257][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.02-02.33.34:257][336]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.34:257][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.02-02.33.34:257][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.02-02.33.34:257][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.02-02.33.34:258][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.02-02.33.34:258][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.02-02.33.34:258][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.02-02.33.34:259][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.02-02.33.34:259][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.02-02.33.34:259][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.02-02.33.34:260][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.02-02.33.34:260][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.02-02.33.34:261][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.02-02.33.34:261][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.02-02.33.34:262][336]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.02-02.33.34:262][336]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.02-02.33.34:262][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.02-02.33.34:263][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.02-02.33.34:263][336]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.33.34:263][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.02-02.33.34:263][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.02-02.33.34:263][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.02-02.33.34:263][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.02-02.33.34:263][336]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.33.34:263][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.02-02.33.34:263][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.02-02.33.34:263][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.02-02.33.34:264][336]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.02-02.33.34:264][336]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.02-02.33.34:264][336]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.02-02.33.34:264][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.02-02.33.34:265][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.02-02.33.34:265][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.02-02.33.34:265][336]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.33.34:265][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.02-02.33.34:265][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.02-02.33.34:265][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.02-02.33.34:265][336]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.02-02.33.34:463][336]LogScaleformUI: Error: Scaleform Log: Missing font "$Roboto_BoldCondensed" in ".notificationMc.newTxt". Search log: Searching for font: "$Roboto_BoldCondensed" Movie resource: "$Roboto_BoldCondensed" not found. Imports : "$Roboto_BoldCondensed" not found. Exported : "$Roboto_BoldCondensed" not found. Registered fonts: "$Roboto_BoldCondensed" not found. Applying FontMap: "$Roboto_BoldCondensed" mapped to "Roboto Condensed"[Bold] Searching FontLib: "Roboto Condensed" [Bold] not found. Font not found. [2020.06.02-02.33.34:464][337]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9300&schemaVersion=0] [2020.06.02-02.33.34:464][337]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.33.34:464][337]r.CullAll = "1" [2020.06.02-02.33.34:465][337]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.33.34:466][337]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.33.34:466][337]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.02-02.33.34:466][337]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.33.34:538][340]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.33.34:538][340]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.33.34:559][341]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.33.34:559][341]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.02-02.33.34:566][341]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.34:566][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.34:566][341]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.34:566][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.34:566][341]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.34:566][341]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.33.34:581][342]LogAsyncLoad: Done loading library async: Game in 0.4 sec [2020.06.02-02.33.34:587][343]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.33.34:606][344]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.33.35:029][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.33.35:029][367]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.33.35:150][374]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-02.33.35:150][374]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.33.35:150][374]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.35:150][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.02-02.33.35:150][374]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.02-02.33.35:168][375]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.35:168][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.02-02.33.35:168][375]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.02-02.33.35:976][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 251 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:977][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 11 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 35 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.33.35:978][376]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.35:978][376]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.35:978][376]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.02-02.33.35:981][376]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.35:983][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.02-02.33.35:983][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.02-02.33.35:989][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.02-02.33.35:989][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.02-02.33.35:991][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.02-02.33.35:993][376]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.02-02.33.36:065][377]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms [2020.06.02-02.33.36:071][377]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.02-02.33.36:071][377]LogWorld: Bringing World /Temp/Untitled_1.Untitled up for play (max tick rate 0) at 2020.06.01-22.33.36 [2020.06.02-02.33.36:071][377]LogWorld: Bringing up level for play took: 0.000142 [2020.06.02-02.33.36:071][377]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.02-02.33.36:071][377]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.02-02.33.36:087][377]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.36:109][378]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.36:109][378]LogContextSystem: Load Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.33.36:155][379]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.09 ms [2020.06.02-02.33.36:193][380]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.33.36:194][380]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.098' TotalLoadTime='2.098' TimeStamp='2020-06-02T02:33:35.312Z' MapName='Untitled_1' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='00000000000000000000000000000000' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.33.36:194][380]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='Untitled_1' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.33.36:228][381]LogNet: Warning: UActorChannel::ProcessBunch: SerializeNewActor failed to find/spawn actor. Actor: None, Channel: 3 [2020.06.02-02.33.36:348][386]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.36:407][389]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk30-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.33.36:447][391]LogUObjectHash: Compacting FUObjectHashTables data took 3.17ms [2020.06.02-02.33.36:456][391]LogStats: SeamlessTravel FlushLevelStreaming - 0.006 s [2020.06.02-02.33.36:456][391]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.01-22.33.36 [2020.06.02-02.33.36:456][391]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-02T02:33:35.561Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=00000000000000000000000000000000, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.36:456][391]LogWorld: Bringing up level for play took: 0.000949 [2020.06.02-02.33.36:457][391]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.02-02.33.36:457][391]LogWorld: ----SeamlessTravel finished in 0.48 seconds ------ [2020.06.02-02.33.36:513][395]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.33.36:514][395]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.33.36:515][395]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.33.36:520][395]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.33.36:520][395]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.33.36:568][398]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.33.36:568][398]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.33.36:568][398]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.36:568][398]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.36:604][400]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.33.36:605][400]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.430' TotalLoadTime='2.528' TimeStamp='2020-06-02T02:33:35.741Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.33.36:605][400]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.33.36:644][402]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.33.36:644][402]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.33.36:674][404]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.33.36:778][410]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.33.36:847][414]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.33.37:144][432]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.37:580][459]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.37:580][459]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.37:644][463]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.33.37:644][463]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.33.37:645][463]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.33.37:925][480]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.37:927][480]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.37:927][480]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.02-02.33.37:928][480]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=1.485, totalTime=1.485, timeStamp=2020-06-02T02:33:37.046Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.37:941][481]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.018, totalTime=1.503, timeStamp=2020-06-02T02:33:37.064Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.37:991][484]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.065, totalTime=1.568, timeStamp=2020-06-02T02:33:37.129Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.38:009][485]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.02-02.33.37) [2020.06.02-02.33.38:009][485]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.02-02.33.38:009][485]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.38:009][485]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.38:010][485]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591065217 [2020.06.02-02.33.38:010][485]ProceduralLevelGeneration: InitLevel: Theme: Farm Map: Frm_Slaughterhouse Generation Seed: -1 [2020.06.02-02.33.38:010][485]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=1.568, timeStamp=2020-06-02T02:33:37.129Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.38:033][487]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.21 ms [2020.06.02-02.33.38:049][488]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk28-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.33.38:049][488]LogStreaming: Error: Couldn't find file for package /Script/DBDEditorFixedMapTools requested by async loading code. NameToLoad: /Script/DBDEditorFixedMapTools [2020.06.02-02.33.38:049][488]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2020.06.02-02.33.38:049][488]LogStreaming: Error: Found 1 dependent packages... [2020.06.02-02.33.38:049][488]LogStreaming: Error: /Game/Blueprints/Tiles/03-Farm/BP_TL_Wl_16x16_MD22 [2020.06.02-02.33.38:050][488]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.29 ms [2020.06.02-02.33.38:059][488]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk34-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.33.38:066][489]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk35-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.33.38:067][489]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.02-02.33.38:134][493]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.00 ms [2020.06.02-02.33.38:141][493]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk33-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.33.38:146][493]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.38:148][494]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.03 ms [2020.06.02-02.33.38:240][499]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:511][515]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:516][516]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:534][517]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:541][517]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:548][517]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.38:549][517]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.38:575][519]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:586][520]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:646][523]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:655][524]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:698][526]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:708][526]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:710][526]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:719][527]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:726][527]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:732][528]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:732][528]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:741][528]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:750][529]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:771][530]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:771][530]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:794][531]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:801][532]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.38:810][532]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.38:815][533]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.38:828][533]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.39:154][550]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.39:301][555]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=1.299, totalTime=2.868, timeStamp=2020-06-02T02:33:38.428Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.39:361][556]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.029, totalTime=2.897, timeStamp=2020-06-02T02:33:38.458Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.39:413][558]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.01 ms [2020.06.02-02.33.39:415][558]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_3.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:415][558]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_2.Scene' which is static to it. Aborting. [2020.06.02-02.33.39:415][558]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_4.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:421][559]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.20 ms [2020.06.02-02.33.39:450][560]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_0) missing some fog at index 2 [2020.06.02-02.33.39:465][561]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 0 [2020.06.02-02.33.39:465][561]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_0) missing some fog at index 3 [2020.06.02-02.33.39:482][562]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_5.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:483][562]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_6.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:483][562]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD22_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_3.Scene' which is static to it. Aborting. [2020.06.02-02.33.39:497][563]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_1) missing some fog at index 1 [2020.06.02-02.33.39:547][566]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.39:547][566]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.39:549][566]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_2) missing some fog at index 2 [2020.06.02-02.33.39:565][567]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_7.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:565][567]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_4.Scene' which is static to it. Aborting. [2020.06.02-02.33.39:566][567]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_8.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:627][571]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_9.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:627][571]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_10.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:627][571]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_5.Scene' which is static to it. Aborting. [2020.06.02-02.33.39:661][573]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 0 [2020.06.02-02.33.39:661][573]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_3) missing some fog at index 2 [2020.06.02-02.33.39:695][575]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_1) missing some fog at index 3 [2020.06.02-02.33.39:711][576]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_4) missing some fog at index 3 [2020.06.02-02.33.39:761][579]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_5) missing some fog at index 3 [2020.06.02-02.33.39:809][582]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_6) missing some fog at index 1 [2020.06.02-02.33.39:860][585]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_0) missing some fog at index 0 [2020.06.02-02.33.39:893][587]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_2) missing some fog at index 1 [2020.06.02-02.33.39:908][588]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_1) missing some fog at index 2 [2020.06.02-02.33.39:929][589]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light03' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_11.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:929][589]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light031' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light03_C_12.SM_Lamp01' which is static to it. Aborting. [2020.06.02-02.33.39:929][589]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_MD21_C_1.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_8.Scene' which is static to it. Aborting. [2020.06.02-02.33.39:976][592]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 1 [2020.06.02-02.33.39:976][592]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_2) missing some fog at index 3 [2020.06.02-02.33.40:059][597]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_3) missing some fog at index 0 [2020.06.02-02.33.40:094][599]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 1 [2020.06.02-02.33.40:094][599]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_7) missing some fog at index 2 [2020.06.02-02.33.40:110][600]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_4) missing some fog at index 0 [2020.06.02-02.33.40:143][602]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 1 [2020.06.02-02.33.40:143][602]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Fm_C_8) missing some fog at index 2 [2020.06.02-02.33.40:159][603]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_5) missing some fog at index 1 [2020.06.02-02.33.40:178][604]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Fm_C_3) missing some fog at index 0 [2020.06.02-02.33.40:194][605]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_6) missing some fog at index 0 [2020.06.02-02.33.40:231][607]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.40:265][609]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Fm_C_7) missing some fog at index 3 [2020.06.02-02.33.40:296][611]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=0.960, totalTime=3.857, timeStamp=2020-06-02T02:33:39.418Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.40:312][612]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.016, totalTime=3.874, timeStamp=2020-06-02T02:33:39.434Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.40:328][613]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=3.890, timeStamp=2020-06-02T02:33:39.450Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.40:344][614]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.40:401][614]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_05.Default__BP_Slasher_Character_05_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.40:423][614]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_04.Default__BP_Slasher_Character_04_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.40:433][614]LogStreaming: Flushing async loaders took 88ms. [2020.06.02-02.33.40:433][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:433][614]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.40:433][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:434][614]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.40:434][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:435][614]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.40:435][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:439][614]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.40:439][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:439][614]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.40:440][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:442][614]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.40:442][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:442][614]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.40:442][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:442][614]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.40:445][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:446][614]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.40:471][614]LogStreaming: Flushing async loaders. [2020.06.02-02.33.40:485][614]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-02.33.40:488][614]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=3.906, timeStamp=2020-06-02T02:33:39.466Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.40:494][615]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.04 ms [2020.06.02-02.33.40:559][619]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.40:559][619]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.40:689][628]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.04 ms [2020.06.02-02.33.40:806][635]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.33.40:915][642]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.33.40:928][642]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.41:242][660]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.41:543][678]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.41:543][678]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.42:163][714]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.02-02.33.42:164][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.02-02.33.42:164][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.02-02.33.42:165][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.02-02.33.42:165][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.02-02.33.42:186][714]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.02-02.33.42:187][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.02-02.33.42:188][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.02-02.33.42:188][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.02-02.33.42:188][714]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.02-02.33.42:223][717]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.42:230][717]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.33.42:337][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.42:562][738]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.42:562][738]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.43:341][785]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.43:558][798]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.43:558][798]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.44:342][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:342][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:342][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:342][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:343][845]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.02-02.33.44:343][845]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_0 [2020.06.02-02.33.44:343][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:343][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:343][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:343][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_0.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:344][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:344][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:345][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:345][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:345][845]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.02-02.33.44:345][845]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_1 [2020.06.02-02.33.44:345][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:345][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:345][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:345][845]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_1.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:345][845]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.02-02.33.44:345][845]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.02-02.33.44:346][845]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.44:349][846]LogStreaming: FLinkerLoad: serializing package file summary took (less than) 0.02 ms [2020.06.02-02.33.44:360][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:360][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:360][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:360][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:360][846]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.02-02.33.44:360][846]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_2 [2020.06.02-02.33.44:360][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:361][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:361][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:361][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_2.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:362][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:362][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:362][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:362][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:362][846]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.02-02.33.44:362][846]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_3 [2020.06.02-02.33.44:362][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:362][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:363][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:363][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_3.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:364][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:364][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:364][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:364][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:364][846]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.02-02.33.44:364][846]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_4 [2020.06.02-02.33.44:364][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:364][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:364][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:364][846]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_4.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:365][846]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.02-02.33.44:365][846]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.02-02.33.44:365][846]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.02-02.33.44:376][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:377][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:377][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:377][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:377][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.02-02.33.44:377][847]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_5 [2020.06.02-02.33.44:377][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:377][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:377][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:377][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_5.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:378][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:379][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:379][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:379][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:379][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.02-02.33.44:379][847]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_6 [2020.06.02-02.33.44:379][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:379][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:379][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:379][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_6.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:380][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:380][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:380][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:380][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:381][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.02-02.33.44:381][847]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_7 [2020.06.02-02.33.44:381][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:381][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:381][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:381][847]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_7.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:381][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.02-02.33.44:381][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.02-02.33.44:381][847]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.02-02.33.44:393][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:393][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:393][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:393][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:393][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.02-02.33.44:393][848]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_8 [2020.06.02-02.33.44:393][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:393][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:393][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:394][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_8.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:395][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:395][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:395][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:396][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:396][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.02-02.33.44:396][848]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_9 [2020.06.02-02.33.44:396][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:396][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:396][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:396][848]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_9.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:396][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.02-02.33.44:396][848]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.02-02.33.44:442][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.44:442][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Enabled [2020.06.02-02.33.44:442][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.44:442][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.Break Chargeable Enabled?: Enabled [2020.06.02-02.33.44:442][851]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.06.02-02.33.44:442][851]LogTemp: MeatHook Initilized BP_SmallMeatLocker_HillBilly_C_10 [2020.06.02-02.33.44:442][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.44:442][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.HookChargeable Enabled?: Disabled [2020.06.02-02.33.44:442][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.44:442][851]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_HillBilly_C_10.Break Chargeable Enabled?: Disabled [2020.06.02-02.33.44:443][851]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.06.02-02.33.44:490][854]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.02-02.33.44:490][854]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.02-02.33.44:557][858]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.44:557][858]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.45:396][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-02.33.45:396][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.02-02.33.45:396][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-02.33.45:396][908]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.02-02.33.45:397][908]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.33.45:397][908]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.02-02.33.45:397][908]LogSM: [BP_SmallMeatLocker_HillBilly_C_0][CLIENT SLAVE] [2020.06.02-02.33.45:397][908]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.02-02.33.45:397][908]LogSM: [BP_SmallMeatLocker_HillBilly_C_4][CLIENT SLAVE] [2020.06.02-02.33.45:397][908]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.02-02.33.45:397][908]LogSM: [BP_SmallMeatLocker_HillBilly_C_2][CLIENT SLAVE] [2020.06.02-02.33.45:440][911]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.45:558][918]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.45:558][918]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.45:594][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-02.33.45:594][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.02-02.33.45:594][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-02.33.45:595][920]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.02-02.33.45:595][920]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.33.45:791][932]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.02-02.33.45:791][932]LogSM: [BP_SmallMeatLocker_HillBilly_C_1][CLIENT SLAVE] [2020.06.02-02.33.45:829][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.02-02.33.45:829][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.02-02.33.45:829][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.02-02.33.45:829][934]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.02-02.33.45:829][934]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.33.45:829][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.02-02.33.45:829][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_9][CLIENT SLAVE] [2020.06.02-02.33.45:829][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.02-02.33.45:829][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_6][CLIENT SLAVE] [2020.06.02-02.33.45:829][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.06.02-02.33.45:829][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_10][CLIENT SLAVE] [2020.06.02-02.33.45:829][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.02-02.33.45:830][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_3][CLIENT SLAVE] [2020.06.02-02.33.45:830][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.02-02.33.45:830][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_5][CLIENT SLAVE] [2020.06.02-02.33.45:830][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.02-02.33.45:830][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_8][CLIENT SLAVE] [2020.06.02-02.33.45:830][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.02-02.33.45:830][934]LogSM: [BP_SmallMeatLocker_HillBilly_C_7][CLIENT SLAVE] [2020.06.02-02.33.46:027][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.02-02.33.46:027][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.02-02.33.46:027][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.02-02.33.46:027][946]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.02-02.33.46:028][946]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.33.46:226][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.02-02.33.46:226][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.02-02.33.46:227][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.02-02.33.46:227][958]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.02-02.33.46:227][958]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.33.46:428][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.02-02.33.46:428][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.02-02.33.46:429][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.02-02.33.46:429][970]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.02-02.33.46:429][970]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.33.46:442][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.46:557][978]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.46:557][978]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.46:626][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.02-02.33.46:626][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.02-02.33.46:627][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.02-02.33.46:627][982]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.02-02.33.46:627][982]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.33.47:540][ 37]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.48:413][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.33.48:413][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.33.48:413][ 89]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.33.48:473][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.33.48:473][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.33.48:474][ 93]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.33.48:508][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.33.48:508][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.33.48:508][ 95]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.33.48:541][ 97]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.48:575][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.48:575][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.48:575][ 99]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.48:575][ 99]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.48:576][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.33.48:576][ 99]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.33.48:576][ 99]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.33.48:608][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.33.48:608][101]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.33.48:608][101]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.33.48:660][104]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.48:758][110]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.02-02.33.48:758][110]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.02-02.33.48:873][117]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.48:877][117]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.33.48:879][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.48:879][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.33.48:879][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.48:879][117]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-02.33.48:879][117]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.02-02.33.48:879][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.48:879][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.33.48:879][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.48:879][117]LogStreaming: Flushing async loaders. [2020.06.02-02.33.48:880][117]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.48:881][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.48:881][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.33.48:881][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.48:881][117]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-02.33.48:881][117]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.02-02.33.48:881][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.48:881][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.33.48:881][117]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.48:885][117]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-02.33.48:885][117]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-02.33.48:908][119]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.48:909][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.48:910][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.48:910][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.33.48:910][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.48:910][119]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-02.33.48:910][119]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.02-02.33.48:910][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.48:910][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.33.48:910][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.48:910][119]LogStreaming: Flushing async loaders. [2020.06.02-02.33.48:911][119]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.48:912][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.33.48:912][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.33.48:912][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.33.48:912][119]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-02.33.48:912][119]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.02-02.33.48:912][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.33.48:912][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.33.48:912][119]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.33.48:913][119]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-02.33.48:913][119]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-02.33.48:973][123]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.02-02.33.48:973][123]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.02-02.33.48:973][123]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.02-02.33.49:306][143]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 245] [2020.06.02-02.33.49:306][143]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.02-02.33.49:339][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.02-02.33.49:340][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.02-02.33.49:340][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.02-02.33.49:341][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.02-02.33.49:341][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.02-02.33.49:342][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_5.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_5.Scene' which is static to it. Aborting. [2020.06.02-02.33.49:343][143]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_6.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_6.Scene' which is static to it. Aborting. [2020.06.02-02.33.49:427][149]ProceduralLevelGeneration: HasLevelBeenSpawned Frm_Slaughterhouse: 0 Spawned : 44/44 Dependencies : 1 [2020.06.02-02.33.49:428][149]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=9.082, totalTime=12.988, timeStamp=2020-06-02T02:33:48.549Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.49:428][149]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.02-02.33.49:640][162]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.50:308][202]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=0.882, totalTime=13.870, timeStamp=2020-06-02T02:33:49.430Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014D8D9408D8069D28D41B865EDE7B8F [2020.06.02-02.33.50:308][202]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.50:433][202]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.50:438][202]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.50:459][202]LogStreaming: Flushing async loaders took 151ms. [2020.06.02-02.33.50:510][206]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.50:512][206]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.50:558][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.33.50:558][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-02.33.50:558][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-02.33.50:558][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-02.33.50:558][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-02.33.50:558][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.33.50:558][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:819][206]LogStreaming: Flushing async loaders took 261ms. [2020.06.02-02.33.50:819][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:831][206]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.33.50:831][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:836][206]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.33.50:836][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:839][206]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.50:839][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-02.33.50:839][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.50:840][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.33.50:840][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.50:840][206]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.33.50:840][206]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.33.50:840][206]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.33.50:840][206]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.33.50:840][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.33.50:841][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-02.33.50:841][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-02.33.50:841][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-02.33.50:841][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.33.50:841][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-02.33.50:841][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.50:841][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.50:841][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.50:842][206]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000039 seconds [2020.06.02-02.33.50:842][206]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.02-02.33.50:843][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.50:843][206]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.33.50:844][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:846][206]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale07_Character.Default__BP_CamperFemale07_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.50:854][206]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.33.50:905][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.33.50:905][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-02.33.50:905][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-02.33.50:905][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-02.33.50:905][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-02.33.50:905][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.33.50:905][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:920][206]LogStreaming: Flushing async loaders took 15ms. [2020.06.02-02.33.50:920][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:923][206]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.50:923][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:931][206]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.33.50:931][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:935][206]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.33.50:935][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-02.33.50:935][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.50:935][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.33.50:936][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.50:936][206]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.06.02-02.33.50:936][206]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.06.02-02.33.50:936][206]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.06.02-02.33.50:936][206]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale07_Character_C_0 [2020.06.02-02.33.50:936][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.33.50:936][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-02.33.50:936][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-02.33.50:936][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-02.33.50:936][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.33.50:936][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale07_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-02.33.50:936][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.50:936][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.50:936][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.50:936][206]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000076 seconds [2020.06.02-02.33.50:938][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.50:938][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:941][206]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale06_Character.Default__BP_CamperMale06_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.50:946][206]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.33.50:990][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.33.50:990][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-02.33.50:990][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-02.33.50:990][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-02.33.50:990][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-02.33.50:990][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.33.50:990][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.50:998][206]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.33.50:999][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:004][206]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.33.51:005][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:007][206]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.51:007][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:009][206]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.51:009][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-02.33.51:009][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.51:009][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.33.51:009][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.51:009][206]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale06_Character_C_0 [2020.06.02-02.33.51:009][206]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale06_Character_C_0 [2020.06.02-02.33.51:009][206]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale06_Character_C_0 [2020.06.02-02.33.51:009][206]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale06_Character_C_0 [2020.06.02-02.33.51:009][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.33.51:009][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-02.33.51:009][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-02.33.51:009][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-02.33.51:010][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.33.51:011][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale06_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-02.33.51:011][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:011][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:011][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:011][206]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000095 seconds [2020.06.02-02.33.51:012][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale06_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.51:012][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:015][206]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.33.51:023][206]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.33.51:063][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.33.51:063][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-02.33.51:063][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-02.33.51:063][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-02.33.51:063][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-02.33.51:063][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.33.51:063][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:067][206]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.33.51:067][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:073][206]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.33.51:073][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:075][206]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.51:075][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:077][206]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.51:077][206]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:080][206]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.51:080][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-02.33.51:080][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.51:080][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.33.51:080][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.51:081][206]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-02.33.51:081][206]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-02.33.51:081][206]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-02.33.51:081][206]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-02.33.51:081][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.33.51:081][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-02.33.51:081][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-02.33.51:081][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-02.33.51:081][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.33.51:081][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-02.33.51:081][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:081][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:081][206]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:082][206]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000094 seconds [2020.06.02-02.33.51:082][206]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.51:084][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.02-02.33.51:084][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.33.51:084][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.02-02.33.51:085][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.02-02.33.51:085][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.33.51:085][206]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.02-02.33.51:085][206]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.51:087][206]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.51:088][206]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.51:089][206]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.51:092][206]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.51:093][206]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000098 seconds [2020.06.02-02.33.51:093][206]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000076 seconds [2020.06.02-02.33.51:093][206]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-02.33.51:093][206]LogDBDPlayerMovement: [BP_CamperMale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.33.51:093][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.33.51:093][206]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.33.51:093][206]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:093][206]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:094][206]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.02-02.33.51:095][206]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:103][207]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.51:103][207]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.NurseKill_C_0) Already registered. Aborting. [2020.06.02-02.33.51:119][208]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.51:208][213]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.51:208][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.51:208][213]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.51:208][213]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.51:209][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.02-02.33.51:209][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.33.51:209][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.02-02.33.51:210][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.02-02.33.51:210][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.33.51:210][213]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.02-02.33.51:210][213]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:211][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.02-02.33.51:212][213]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.51:212][213]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.NurseKill_C_0) Already registered. Aborting. [2020.06.02-02.33.51:384][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.33.51:384][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.02-02.33.51:384][222]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.51:472][222]LogStreaming: Flushing async loaders took 88ms. [2020.06.02-02.33.51:472][222]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:475][222]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.51:475][222]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:481][222]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.33.51:481][222]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:488][222]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.33.51:488][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.51:488][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.02-02.33.51:488][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.33.51:488][222]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-02.33.51:488][222]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.02-02.33.51:488][222]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-02.33.51:488][222]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_04_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.02-02.33.51:489][222]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:489][222]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:489][222]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.33.51:489][222]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:493][222]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.51:493][222]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:494][222]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.51:494][222]LogStreaming: Flushing async loaders. [2020.06.02-02.33.51:495][222]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.51:495][222]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000049 seconds [2020.06.02-02.33.51:497][222]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.51:498][222]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.33.51:498][222]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:498][222]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:503][223]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:504][223]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:504][223]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:552][226]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.51:585][228]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.33.51:662][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.51:662][232]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.51:744][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.51:744][236]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.51:745][236]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.33.51:878][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.51:879][244]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.51:976][250]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.52:043][254]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000037 seconds [2020.06.02-02.33.52:075][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.02-02.33.52:075][256]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.02-02.33.52:075][256]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-02.33.52:109][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.02-02.33.52:109][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.33.52:109][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.02-02.33.52:110][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.02-02.33.52:110][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.33.52:110][258]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.02-02.33.52:112][258]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.52:112][258]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.NurseKill_C_0) Already registered. Aborting. [2020.06.02-02.33.52:126][259]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.52:192][263]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.52:192][263]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.52:324][271]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.52:326][271]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-02.33.52:326][271]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-02.33.52:326][271]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-02.33.52:326][271]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-02.33.52:326][271]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-02.33.52:326][271]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-02.33.52:326][271]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-02.33.52:326][271]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-02.33.52:375][274]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.52:493][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.52:494][281]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.52:590][287]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.52:659][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.52:659][291]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.52:758][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.52:759][297]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.52:859][303]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.52:925][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.52:926][307]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-02.33.53:028][313]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:091][317]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.53:157][321]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_9 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.53:225][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.02-02.33.53:225][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.33.53:225][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.02-02.33.53:226][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.02-02.33.53:226][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.33.53:226][325]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.02-02.33.53:227][325]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.02-02.33.53:227][325]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.06.02-02.33.53:227][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:227][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.02-02.33.53:228][325]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.53:228][325]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.NurseKill_C_0) Already registered. Aborting. [2020.06.02-02.33.53:392][335]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.53:490][341]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_10 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.53:557][345]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_11 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.53:625][349]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.53:693][353]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.53:791][359]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_12 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.53:859][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.02-02.33.53:859][363]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.02-02.33.53:859][363]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-02.33.53:892][365]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.53:957][369]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_13 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.54:028][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.54:028][373]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.54:159][381]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.54:191][383]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.54:191][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.54:191][383]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.54:191][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.54:191][383]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.54:191][383]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.33.54:256][387]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_14 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.54:323][391]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_15 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.54:326][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.33.54:326][391]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.33.54:393][395]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_16 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.54:492][401]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.54:561][405]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.54:660][411]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.54:726][415]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_17 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.33.54:729][415]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.33.54:792][419]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.54:894][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.33.54:895][425]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.33.54:992][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.02-02.33.54:992][431]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.02-02.33.54:992][431]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-02.33.55:026][433]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.33.55:191][443]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.55:191][443]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.55:427][457]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.56:191][503]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.56:191][503]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.56:358][513]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.56:363][513]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.33.56:363][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:366][513]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.56:366][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:370][513]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.33.56:370][513]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.33.56:370][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:382][513]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-02.33.56:384][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:387][513]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.56:389][513]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.33.56:389][513]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.33.56:389][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:394][513]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.33.56:394][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:394][513]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.56:394][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:397][513]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.56:397][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:403][513]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.33.56:403][513]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.33.56:403][513]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.33.56:403][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:407][513]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.33.56:409][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:410][513]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.56:410][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:414][513]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.33.56:414][513]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.33.56:417][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:419][513]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.56:419][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:420][513]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.56:420][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:422][513]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.56:422][513]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_Head01_WinterEvent2017 [2020.06.02-02.33.56:422][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:423][513]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.56:423][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:425][513]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.56:425][513]GameFlow: (CustomizedAudio) - Update Sound with item TN_Head01_WinterEvent2017 [2020.06.02-02.33.56:425][513]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item Nurse_Body01 [2020.06.02-02.33.56:426][513]GameFlow: (CustomizedAudio) - Update Sound with item Nurse_Body01 [2020.06.02-02.33.56:426][513]GameFlow: (BP_Slasher_Character_04_C_0) - UpdateCustomization with item TN_W03 [2020.06.02-02.33.56:426][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:430][513]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.33.56:430][513]GameFlow: (CustomizedAudio) - Update Sound with item TN_W03 [2020.06.02-02.33.56:431][513]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Head006 [2020.06.02-02.33.56:431][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:434][513]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.33.56:434][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:442][513]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.33.56:442][513]GameFlow: (CustomizedAudio) - Update Sound with item MS_Head006 [2020.06.02-02.33.56:442][513]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Torso006 [2020.06.02-02.33.56:442][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:448][513]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.33.56:449][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:454][513]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.33.56:454][513]LogSkeletalMesh: USkeletalMeshComponent::InitArticulated : Could not find root physics body: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MS_Purse_ACC006_C_0.SkeletalMeshComponent0' [2020.06.02-02.33.56:454][513]GameFlow: (CustomizedAudio) - Update Sound with item MS_Torso006 [2020.06.02-02.33.56:455][513]GameFlow: (BP_CamperFemale07_Character_C_0) - UpdateCustomization with item MS_Legs006 [2020.06.02-02.33.56:455][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:458][513]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.33.56:458][513]GameFlow: (CustomizedAudio) - Update Sound with item MS_Legs006 [2020.06.02-02.33.56:459][513]GameFlow: (BP_CamperMale06_Character_C_0) - UpdateCustomization with item QS_Head01 [2020.06.02-02.33.56:459][513]GameFlow: (CustomizedAudio) - Update Sound with item QS_Head01 [2020.06.02-02.33.56:459][513]GameFlow: (BP_CamperMale06_Character_C_0) - UpdateCustomization with item QS_Torso01 [2020.06.02-02.33.56:459][513]GameFlow: (CustomizedAudio) - Update Sound with item QS_Torso01 [2020.06.02-02.33.56:459][513]GameFlow: (BP_CamperMale06_Character_C_0) - UpdateCustomization with item QS_Legs01 [2020.06.02-02.33.56:459][513]GameFlow: (CustomizedAudio) - Update Sound with item QS_Legs01 [2020.06.02-02.33.56:461][513]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head02 [2020.06.02-02.33.56:461][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:463][513]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.56:463][513]GameFlow: (CustomizedAudio) - Update Sound with item C_Head02 [2020.06.02-02.33.56:463][513]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.33.56:463][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:470][513]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.33.56:488][513]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.33.56:488][513]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Legs02 [2020.06.02-02.33.56:488][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:488][513]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.56:488][513]GameFlow: (CustomizedAudio) - Update Sound with item C_Legs02 [2020.06.02-02.33.56:506][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:507][513]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.56:508][513]GameFlow: OnRep_BegunPlayFenceGuid 04FABE0D-08D8-069D-661D-B01A64FF6040 [2020.06.02-02.33.56:508][513]GameFlow: BegunPlayFenceGuid 04FABE0D-08D8-069D-661D-B01A64FF6040 [2020.06.02-02.33.56:508][513]GameFlow: OnCreationFence 04FABE0D-08D8-069D-661D-B01A64FF6040 [2020.06.02-02.33.56:508][513]GameFlow: Waiting for fence 04FABE0D-08D8-069D-661D-B01A64FF6040 [2020.06.02-02.33.56:508][513]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04FABE0D08D8069D661DB01A64FF6040 [2020.06.02-02.33.56:508][513]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000057 seconds [2020.06.02-02.33.56:508][513]GameFlow: ACollectable::BeginPlay [2020.06.02-02.33.56:508][513]GameFlow: BegunPlayFenceGuid 04FABE0D-08D8-069D-661D-B01A64FF6040 [2020.06.02-02.33.56:508][513]GameFlow: OnCreationFence 04FABE0D-08D8-069D-661D-B01A64FF6040 [2020.06.02-02.33.56:508][513]GameFlow: Warning: Already Waiting for fence 04FABE0D-08D8-069D-661D-B01A64FF6040 [2020.06.02-02.33.56:508][513]GameFlow: OnRep_BegunPlayFenceGuid 04F8182F-08D8-069D-661D-6A0664FF593E [2020.06.02-02.33.56:508][513]GameFlow: BegunPlayFenceGuid 04F8182F-08D8-069D-661D-6A0664FF593E [2020.06.02-02.33.56:508][513]GameFlow: OnCreationFence 04F8182F-08D8-069D-661D-6A0664FF593E [2020.06.02-02.33.56:508][513]GameFlow: Waiting for fence 04F8182F-08D8-069D-661D-6A0664FF593E [2020.06.02-02.33.56:509][513]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F8182F08D8069D661D6A0664FF593E [2020.06.02-02.33.56:509][513]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000059 seconds [2020.06.02-02.33.56:509][513]GameFlow: ACollectable::BeginPlay [2020.06.02-02.33.56:509][513]GameFlow: BegunPlayFenceGuid 04F8182F-08D8-069D-661D-6A0664FF593E [2020.06.02-02.33.56:509][513]GameFlow: OnCreationFence 04F8182F-08D8-069D-661D-6A0664FF593E [2020.06.02-02.33.56:509][513]GameFlow: Warning: Already Waiting for fence 04F8182F-08D8-069D-661D-6A0664FF593E [2020.06.02-02.33.56:509][513]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.02-02.33.56:509][513]GameFlow: GameState : Level is ready to play; map theme name: Farm [2020.06.02-02.33.56:509][513]LogStreaming: Flushing async loaders. [2020.06.02-02.33.56:544][513]LogStreaming: Flushing async loaders took 34ms. [2020.06.02-02.33.56:551][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-02.33.56:551][514]GameFlow: OnRep_BegunPlayFenceGuid 04F987D2-08D8-069D-661D-95E464FF5DA0 [2020.06.02-02.33.56:551][514]GameFlow: BegunPlayFenceGuid 04F987D2-08D8-069D-661D-95E464FF5DA0 [2020.06.02-02.33.56:551][514]GameFlow: OnCreationFence 04F987D2-08D8-069D-661D-95E464FF5DA0 [2020.06.02-02.33.56:551][514]GameFlow: Waiting for fence 04F987D2-08D8-069D-661D-95E464FF5DA0 [2020.06.02-02.33.56:551][514]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 04F987D208D8069D661D95E464FF5DA0 [2020.06.02-02.33.56:551][514]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-02.33.56:551][514]GameFlow: ACollectable::BeginPlay [2020.06.02-02.33.56:551][514]GameFlow: BegunPlayFenceGuid 04F987D2-08D8-069D-661D-95E464FF5DA0 [2020.06.02-02.33.56:551][514]GameFlow: OnCreationFence 04F987D2-08D8-069D-661D-95E464FF5DA0 [2020.06.02-02.33.56:551][514]GameFlow: Warning: Already Waiting for fence 04F987D2-08D8-069D-661D-95E464FF5DA0 [2020.06.02-02.33.56:554][514]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.56:773][521]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.06.02-02.33.56:774][521]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_1] [2020.06.02-02.33.56:774][521]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.33.56:774][521]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.06.02-02.33.56:774][521]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.02-02.33.56:774][521]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.02-02.33.56:774][521]GameFlow: Fence Opened 04F8182F-08D8-069D-661D-6A0664FF593E. [2020.06.02-02.33.56:774][521]GameFlow: Fence Opened 04FABE0D-08D8-069D-661D-B01A64FF6040. [2020.06.02-02.33.56:775][521]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.02-02.33.56:775][521]GameFlow: SetLoadoutSpawned. [2020.06.02-02.33.57:024][536]GameFlow: Collected received : Blinker_C_0. [2020.06.02-02.33.57:025][536]GameFlow: AddToInventory received : Blinker_C_0. [2020.06.02-02.33.57:025][536]GameFlow: Fence Opened 04F987D2-08D8-069D-661D-95E464FF5DA0. [2020.06.02-02.33.57:075][539]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.57:076][539]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.57:076][539]LogStreaming: Flushing async loaders. [2020.06.02-02.33.57:077][539]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.57:077][539]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:077][539]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:077][539]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:077][539]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:077][539]LogStreaming: Flushing async loaders. [2020.06.02-02.33.57:078][539]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.57:078][539]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Stridor_Effect_1, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:078][539]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Stridor_Effect_1, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:078][539]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Stridor_Effect_1, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:078][539]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Stridor_Effect_1, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:078][539]LogStreaming: Flushing async loaders. [2020.06.02-02.33.57:079][539]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.57:079][539]LogStreaming: Flushing async loaders. [2020.06.02-02.33.57:079][539]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.57:091][540]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.57:092][540]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.57:092][540]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperMale06_Character_C_0 - jeepers, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:107][541]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.57:108][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.57:108][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: WakeUp_Effect_ShowExitGates, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperMale06_Character_C_0 - jeepers, Custom Param: 12800.000000, Originating Effect: Wakeup, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:108][541]LogStreaming: Flushing async loaders. [2020.06.02-02.33.57:110][541]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.33.57:110][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:110][541]LogStreaming: Flushing async loaders. [2020.06.02-02.33.57:111][541]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.57:111][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:111][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:111][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:111][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:111][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:111][541]LogStreaming: Flushing async loaders. [2020.06.02-02.33.57:111][541]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.57:111][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:111][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:112][541]LogStreaming: Flushing async loaders. [2020.06.02-02.33.57:113][541]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.57:113][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:113][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:113][541]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Leader_Effect_3, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.57:174][545]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.57:174][545]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.57:626][572]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.33.58:190][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.58:190][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.58:456][622]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.58:457][622]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.58:458][622]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0 - Broccoli, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.33.58:490][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.33.58:490][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.33.58:490][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.33.58:490][624]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.33.58:490][624]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.02-02.33.58:490][624]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.02-02.33.58:490][624]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.02-02.33.58:490][624]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=false new= false [2020.06.02-02.33.58:544][624]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86816] [2020.06.02-02.33.58:544][624]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.33.58:545][624]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9301&schemaVersion=0] [2020.06.02-02.33.58:545][624]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 372F8A0201001001 [2020.06.02-02.33.58:545][624]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: Addon_Medkit_001 Addon2: Addon_Medkit_004 Perk1: Bond 2 Perk2: Botany_Knowledge 2 Perk3: Lithe 1 Perk4: WereGonnaLiveForever 1 Offering: _EMPTY_ [2020.06.02-02.33.58:556][624]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.33.58:557][624]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='21.887' TotalLoadTime='24.415' TimeStamp='2020-06-02T02:33:57.629Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.33.58:557][624]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.33.58:557][624]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='24.415' TimeStamp='2020-06-02T02:33:57.629Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.33.58:557][624]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.02-02.33.58:557][624]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.02-02.33.58:560][625]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-02.33.58:560][625]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-02.33.58:560][625]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='100.24.64.79:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=FragrantSweetWilliam?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-02.33.58:580][627]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FDB2F94480] Result: '1' k_EResultOK (success) [2020.06.02-02.33.58:601][628]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.045406 seconds [2020.06.02-02.33.58:626][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 137 [2020.06.02-02.33.58:626][629]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.06.02-02.33.58:691][633]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9301&schemaVersion=0] [2020.06.02-02.33.58:691][633]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.33.59:192][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.59:192][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.59:192][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.59:192][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.33.59:192][663]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.33.59:192][663]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.33.59:561][685]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-02.33.59:561][685]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.02-02.33.59:561][685]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:561][685]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-02.33.59:561][685]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:561][685]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:561][685]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:561][685]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-02.33.59:561][685]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.33.59:561][685]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:561][685]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.33.59:561][685]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:561][685]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:561][685]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:571][686]r.CullAll = "0" [2020.06.02-02.33.59:576][686]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:576][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.02-02.33.59:583][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-02.33.59:587][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-02.33.59:587][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-02.33.59:595][686]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:595][686]GameFlow: InGameContextComponent::Enter [2020.06.02-02.33.59:596][686]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-02.33.59:597][686]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.02-02.33.59:597][686]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.33.59:597][686]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.02-02.33.59:598][686]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.33.59:598][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.02-02.33.59:598][686]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:598][686]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:599][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-02.33.59:602][686]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:602][686]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:602][686]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-02.33.59:602][686]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:602][686]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:602][686]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:602][686]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.02-02.33.59:602][686]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:602][686]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:602][686]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.02-02.33.59:603][686]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:603][686]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:603][686]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:603][686]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:603][686]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:603][686]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:603][686]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.02-02.33.59:862][687]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.33.59:862][687]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.33.59:865][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.33.59:866][687]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.33.59:875][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198002876215 playerName:Sky isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-02.33.59:882][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561199029167714 playerName:jeepers isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-02.33.59:891][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198059383502 playerName:GreatValueAriel isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-02.33.59:898][687]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198153654210 playerName:BreannaBanana isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-02.33.59:898][687]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.33.59:899][687]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.59:899][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:899][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:900][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:900][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:900][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:901][687]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.33.59:901][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:902][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:902][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:902][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:902][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:903][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:903][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:903][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:903][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:903][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:903][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:903][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:904][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:904][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.33.59:904][687]LogStreaming: Flushing async loaders. [2020.06.02-02.33.59:904][687]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.34.00:232][689]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.00:232][689]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.00:929][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 124 [2020.06.02-02.34.00:929][729]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 132 [2020.06.02-02.34.01:192][744]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.01:192][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.01:192][744]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.01:192][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.01:192][744]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.01:192][744]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.01:930][784]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.01:930][784]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.06.02-02.34.01:930][784]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 86 [2020.06.02-02.34.02:204][801]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.02:204][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.02:205][801]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.02:205][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.02:205][801]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.02:205][801]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.02:932][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.02:932][846]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 214 [2020.06.02-02.34.03:204][863]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.03:204][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.03:204][863]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.03:204][863]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.03:933][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.03:933][908]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.34.04:204][925]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.04:204][925]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.05:029][976]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 47 [2020.06.02-02.34.05:029][976]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 146 [2020.06.02-02.34.05:029][976]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 63 [2020.06.02-02.34.05:172][985]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.05:172][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.05:172][985]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.05:172][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.05:172][985]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.05:172][985]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.06:125][ 44]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.06:188][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.06:188][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.06:188][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.06:188][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.06:189][ 48]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.06:189][ 48]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.06:964][ 96]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.02-02.34.06:964][ 96]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.02-02.34.06:964][ 96]LogQuestEvent: A Quest was evaluated [2020.06.02-02.34.06:964][ 96]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.06:964][ 96]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.06:964][ 96]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.06:983][ 97]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.02-02.34.07:013][ 99]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:013][ 99]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:013][ 99]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:013][ 99]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:013][ 99]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:013][ 99]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:061][102]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:061][102]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:061][102]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:093][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:093][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:093][104]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.07:127][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.07:127][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.07:127][106]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 208 [2020.06.02-02.34.07:188][110]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.07:188][110]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.07:561][133]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.34.07:561][133]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.34.07:999][160]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.02-02.34.08:224][174]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.08:366][183]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Vault1][WindowStandard_C_0] [2020.06.02-02.34.08:366][183]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:366][183]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Vault1][WindowStandard_C_0] [2020.06.02-02.34.08:366][183]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:368][183]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.08:368][183]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.08:368][183]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.08:368][183]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.08:368][183]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.08:368][183]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Vault1][WindowStandard_C_0] [2020.06.02-02.34.08:368][183]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:368][183]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.08:368][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.08:368][183]AnimLeader: BP_CamperMale06_Character_C_0 Requested to Play: WindowVault_IN AnimTag_Male. [2020.06.02-02.34.08:368][183]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.08:368][183]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.08:400][185]LogDBDPlayerMovement: [BP_CamperMale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.08:658][201]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.08:658][201]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.08:658][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.08:658][201]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.08:658][201]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.08:658][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.08:658][201]Interaction: Interaction time: 1.050000 [2020.06.02-02.34.08:658][201]AnimLeader: BP_CamperMale06_Character_C_0 Requested to Play: WindowVault AnimTag_Male. [2020.06.02-02.34.08:658][201]LogSM: Error: Play Update Montage AM_M_WindowVault_JUMP Duration 1.050000 Timestamp 0.000000 [2020.06.02-02.34.08:658][201]AuthoritativeMovement: BP_CamperMale06_Character_C_0 AuthoritativeMovement set to True [2020.06.02-02.34.08:658][201]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.08:658][201]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.08:706][204]LogDBDPlayerMovement: [BP_CamperMale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.08:820][211]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.08:948][219]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_M_WindowVault_JUMP [2020.06.02-02.34.09:032][224]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.02-02.34.09:188][234]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.09:188][234]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.09:336][243]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.09:465][251]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:465][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:466][251]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:690][265]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.09:690][265]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.09:690][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.09:690][265]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.09:690][265]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.09:690][265]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.09:738][268]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.09:738][268]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.09:738][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.09:738][268]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.09:738][268]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.09:738][268]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.09:738][268]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.09:738][268]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.09:738][268]AuthoritativeMovement: BP_CamperMale06_Character_C_0 AuthoritativeMovement set to False [2020.06.02-02.34.09:739][268]Interaction: Verbose: [Vault1][WindowStandard_C_0] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.09:739][268]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.09:739][268]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [EndInteraction Called] - [Vault1][WindowStandard_C_0] [2020.06.02-02.34.09:739][268]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:739][268]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:836][274]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.09:933][280]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.10:205][297]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.10:205][297]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.10:337][305]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.10:367][307]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.02-02.34.10:367][307]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.11:204][359]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.11:204][359]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.11:433][373]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.12:205][421]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.12:205][421]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.12:434][435]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.13:205][483]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.13:205][483]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.13:435][497]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.13:657][511]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_0] [2020.06.02-02.34.13:657][511]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.14:174][543]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.14:174][543]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.14:531][565]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.15:191][606]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.15:191][606]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:240][609]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.15:401][619]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.15:531][627]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.16:190][668]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.16:190][668]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.16:532][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.16:560][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.16:560][691]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.16:560][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.16:560][691]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.16:562][691]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.16:562][691]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.16:562][691]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.16:562][691]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.16:562][691]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.16:562][691]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.16:562][691]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.16:562][691]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.16:562][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.16:562][691]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.16:562][691]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.16:625][695]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-02.34.16:627][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.16:627][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.16:627][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.16:627][695]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.16:627][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.16:627][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.16:627][695]Interaction: Interaction time: 2.000000 [2020.06.02-02.34.16:627][695]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.16:627][695]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.17:189][730]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.17:190][730]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.17:433][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.17:433][745]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.17:433][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.17:433][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.17:433][745]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.17:433][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.17:433][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.17:433][745]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.17:433][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.17:433][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.17:433][745]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.17:433][745]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.17:433][745]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.17:433][745]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.17:433][745]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.17:433][745]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.17:433][745]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.17:433][745]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.17:433][745]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.17:435][745]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-02.34.17:464][747]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-02.34.17:466][747]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.17:466][747]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.17:466][747]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.17:627][757]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.18:029][782]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:029][782]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.18:029][782]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:189][792]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.18:190][792]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.18:334][801]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.18:334][801]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.18:334][801]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.18:334][801]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.18:335][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:335][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:335][801]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.18:336][801]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.18:336][801]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:336][801]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.18:336][801]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.18:336][801]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.18:336][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:336][801]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.18:336][801]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:399][805]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-02.34.18:400][805]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:400][805]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.18:400][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:400][805]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:400][805]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.18:400][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:400][805]Interaction: Interaction time: 2.000000 [2020.06.02-02.34.18:400][805]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.18:400][805]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:628][819]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.18:868][834]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:868][834]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.18:868][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:868][834]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:868][834]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.18:868][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:868][834]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:868][834]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.18:868][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:868][834]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:868][834]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.18:868][834]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.18:868][834]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.18:868][834]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.18:868][834]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.18:869][834]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.18:869][834]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.18:869][834]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.18:869][834]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:870][834]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-02.34.18:900][836]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-02.34.18:901][836]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:901][836]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.18:902][836]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.19:205][855]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.19:205][855]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.19:207][855]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.19:207][855]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.19:207][855]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.19:724][887]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.20:206][917]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.20:206][917]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.20:724][949]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.21:206][979]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.21:206][979]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.21:724][ 11]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.22:206][ 41]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.22:206][ 41]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.22:724][ 73]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.22:980][ 89]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.02-02.34.22:980][ 89]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.22:980][ 89]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.02-02.34.22:980][ 89]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.22:981][ 89]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.22:981][ 89]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.22:981][ 89]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.22:981][ 89]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.22:981][ 89]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.22:981][ 89]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.02-02.34.22:981][ 89]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.22:981][ 89]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.22:981][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.22:981][ 89]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.22:981][ 89]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.22:981][ 89]LogDBDPlayerMovement: [BP_CamperMale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.23:077][ 95]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale06_Character_C_0 Target: [2020.06.02-02.34.23:077][ 95]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.02-02.34.23:078][ 95]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.23:078][ 95]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.23:078][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.23:078][ 95]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.23:078][ 95]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.23:078][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.23:078][ 95]Interaction: Interaction time: 80.000000 [2020.06.02-02.34.23:078][ 95]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.23:078][ 95]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.23:079][ 95]LogDBDPlayerMovement: [BP_CamperMale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.23:174][101]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.23:174][101]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.23:725][135]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.24:190][164]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.24:190][164]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.24:448][180]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.02-02.34.24:448][180]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:448][180]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.02-02.34.24:448][180]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:450][180]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.24:450][180]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.24:450][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.24:450][180]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.24:450][180]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.24:450][180]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.02-02.34.24:450][180]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:450][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.24:450][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.24:450][180]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.24:450][180]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.24:482][182]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.24:561][187]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.06.02-02.34.24:562][187]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.24:562][187]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.24:562][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.24:562][187]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.24:562][187]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.24:562][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.24:562][187]Interaction: Interaction time: 92.392937 [2020.06.02-02.34.24:562][187]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.24:562][187]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.24:562][187]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.24:821][203]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.24:837][204]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.25:190][226]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.25:190][226]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.02-02.34.25:241][229]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.25:321][234]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.25:838][266]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.26:175][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.26:175][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.26:175][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.26:175][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.26:175][287]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.02-02.34.26:175][287]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.26:190][288]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.26:190][288]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.26:194][288]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.34.26:223][290]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.26:223][290]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.26:224][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.26:224][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.26:224][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-02.34.26:224][290]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.26:224][290]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.26:224][290]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.26:224][290]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.26:224][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.26:224][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.26:224][290]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.26:224][290]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.26:224][290]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.26:255][292]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.26:255][292]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.26:305][295]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale05_Character_C_0 [2020.06.02-02.34.26:305][295]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale07_Character_C_0 [2020.06.02-02.34.26:305][295]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale06_Character_C_0 [2020.06.02-02.34.26:305][295]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.02-02.34.26:335][297]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.26:336][297]LogDBDPlayerMovement: StopSnapping Final Location (9780.900391 3315.780029 88.094360) [2020.06.02-02.34.26:336][297]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.26:336][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.26:336][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.26:336][297]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.26:336][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.26:336][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.26:336][297]Interaction: Interaction time: 106.765282 [2020.06.02-02.34.26:336][297]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.26:336][297]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.26:400][301]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.34.26:935][334]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.27:190][350]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.27:190][350]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.27:935][396]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.28:207][413]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.28:207][413]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.28:337][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.34.28:337][421]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.34.28:337][421]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.28:337][421]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.28:337][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.28:337][421]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.28:337][421]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.28:337][421]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.28:352][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.28:352][422]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.28:352][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.28:352][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.28:352][422]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-02.34.28:352][422]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.28:352][422]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.28:352][422]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.28:352][422]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.28:352][422]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.28:352][422]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.28:352][422]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.28:352][422]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.28:352][422]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.28:352][422]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.28:400][425]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.34.28:400][425]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.055039 [2020.06.02-02.34.28:407][425]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.34.28:647][441]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EC8E2C0] Result: '1' k_EResultOK (success) [2020.06.02-02.34.28:647][441]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EC8E2C0]' succeeded in 0.242746 seconds [2020.06.02-02.34.28:679][443]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9EF06F70] Result: '1' k_EResultOK (success) [2020.06.02-02.34.28:695][444]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.286751 seconds [2020.06.02-02.34.28:917][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.28:917][457]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.28:917][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.28:917][457]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.28:917][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.28:917][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.28:917][457]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-02.34.28:918][457]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.28:918][457]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.28:918][457]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.28:918][457]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.28:918][457]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.28:918][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.28:918][457]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.28:918][457]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.28:918][457]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.28:965][460]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.28:965][460]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.29:030][464]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.29:030][464]LogDBDPlayerMovement: StopSnapping Final Location (9780.900391 3315.780029 88.094360) [2020.06.02-02.34.29:030][464]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.29:030][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.29:030][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.29:030][464]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.29:030][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.29:031][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.29:031][464]Interaction: Interaction time: 99.171852 [2020.06.02-02.34.29:031][464]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.29:031][464]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.29:032][464]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.29:062][466]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.34.29:206][475]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.29:206][475]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.30:094][530]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-02.34.30:128][532]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.30:207][537]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.30:207][537]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.30:417][550]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale05_Character_C_0 [2020.06.02-02.34.30:417][550]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale07_Character_C_0 [2020.06.02-02.34.30:417][550]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale06_Character_C_0 [2020.06.02-02.34.30:417][550]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.02-02.34.30:692][567]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.31:129][594]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.31:207][599]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.31:207][599]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.32:225][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 119 [2020.06.02-02.34.32:225][662]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 137 [2020.06.02-02.34.33:191][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.33:191][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.33:191][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.33:191][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.33:191][722]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.33:191][722]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.33:225][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.33:226][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 201 [2020.06.02-02.34.33:226][724]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 31 [2020.06.02-02.34.34:191][784]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.34:191][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.34:191][784]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.34:191][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.34:191][784]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.34:191][784]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.34:226][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.34:226][786]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.34.35:191][846]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.35:191][846]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.35:225][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 111 [2020.06.02-02.34.35:226][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 145 [2020.06.02-02.34.36:192][908]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.36:192][908]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.36:192][908]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.36:192][908]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.36:192][908]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.36:192][908]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.36:225][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.36:225][910]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.34.37:192][970]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.37:192][970]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.37:226][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.38:207][ 33]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.38:207][ 33]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.38:322][ 40]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.39:207][ 95]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.39:208][ 95]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.39:322][102]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.40:208][157]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.40:208][157]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.40:323][164]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.41:175][217]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.41:175][217]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.41:435][233]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.42:175][279]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.42:175][279]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.42:436][295]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.42:614][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.7482951879501343, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.02-02.34.42:614][306]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.02-02.34.42:630][307]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466290839016438, xOffset=0, yOffset=0) [2020.06.02-02.34.42:646][308]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932581678032875, xOffset=0, yOffset=0) [2020.06.02-02.34.42:662][309]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.043990358710289, xOffset=0, yOffset=0) [2020.06.02-02.34.42:678][310]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.05865408480167389, xOffset=0, yOffset=0) [2020.06.02-02.34.42:694][311]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331890612840652, xOffset=0, yOffset=0) [2020.06.02-02.34.42:711][312]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798308670520782, xOffset=0, yOffset=0) [2020.06.02-02.34.42:727][313]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026459038257599, xOffset=0, yOffset=0) [2020.06.02-02.34.42:743][314]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173096299171448, xOffset=0, yOffset=0) [2020.06.02-02.34.42:759][315]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319742649793625, xOffset=0, yOffset=0) [2020.06.02-02.34.42:775][316]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1466376334428787, xOffset=0, yOffset=0) [2020.06.02-02.34.42:792][317]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.16130144894123, xOffset=0, yOffset=0) [2020.06.02-02.34.42:807][318]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.175965815782547, xOffset=0, yOffset=0) [2020.06.02-02.34.42:823][319]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906290799379349, xOffset=0, yOffset=0) [2020.06.02-02.34.42:839][320]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052923589944839, xOffset=0, yOffset=0) [2020.06.02-02.34.42:856][321]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199565470218658, xOffset=0, yOffset=0) [2020.06.02-02.34.42:871][322]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346211820840836, xOffset=0, yOffset=0) [2020.06.02-02.34.42:888][323]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492843568325043, xOffset=0, yOffset=0) [2020.06.02-02.34.42:904][324]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639479041099548, xOffset=0, yOffset=0) [2020.06.02-02.34.42:920][325]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786120772361755, xOffset=0, yOffset=0) [2020.06.02-02.34.42:936][326]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932769954204559, xOffset=0, yOffset=0) [2020.06.02-02.34.42:952][327]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079416453838348, xOffset=0, yOffset=0) [2020.06.02-02.34.42:969][328]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226050138473511, xOffset=0, yOffset=0) [2020.06.02-02.34.42:985][329]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.33726954460144, xOffset=0, yOffset=0) [2020.06.02-02.34.43:001][330]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519331812858582, xOffset=0, yOffset=0) [2020.06.02-02.34.43:017][331]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665960133075714, xOffset=0, yOffset=0) [2020.06.02-02.34.43:033][332]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812592029571533, xOffset=0, yOffset=0) [2020.06.02-02.34.43:049][333]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959223031997681, xOffset=0, yOffset=0) [2020.06.02-02.34.43:066][334]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105854034423828, xOffset=0, yOffset=0) [2020.06.02-02.34.43:082][335]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4252503216266632, xOffset=0, yOffset=0) [2020.06.02-02.34.43:097][336]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399145841598511, xOffset=0, yOffset=0) [2020.06.02-02.34.43:114][337]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4545794129371643, xOffset=0, yOffset=0) [2020.06.02-02.34.43:130][338]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4692429602146149, xOffset=0, yOffset=0) [2020.06.02-02.34.43:147][339]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839073121547699, xOffset=0, yOffset=0) [2020.06.02-02.34.43:163][340]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985718429088593, xOffset=0, yOffset=0) [2020.06.02-02.34.43:178][341]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132362246513367, xOffset=0, yOffset=0) [2020.06.02-02.34.43:192][342]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.43:192][342]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.43:194][342]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.52789956331253, xOffset=0, yOffset=0) [2020.06.02-02.34.43:210][343]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54256272315979, xOffset=0, yOffset=0) [2020.06.02-02.34.43:227][344]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.557226836681366, xOffset=0, yOffset=0) [2020.06.02-02.34.43:242][345]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718902945518494, xOffset=0, yOffset=0) [2020.06.02-02.34.43:258][346]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865538120269775, xOffset=0, yOffset=0) [2020.06.02-02.34.43:275][347]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012182831764221, xOffset=0, yOffset=0) [2020.06.02-02.34.43:291][348]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.61588317155838, xOffset=0, yOffset=0) [2020.06.02-02.34.43:307][349]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305476427078247, xOffset=0, yOffset=0) [2020.06.02-02.34.43:323][350]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.645211398601532, xOffset=0, yOffset=0) [2020.06.02-02.34.43:339][351]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598753929138184, xOffset=0, yOffset=0) [2020.06.02-02.34.43:356][352]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745404005050659, xOffset=0, yOffset=0) [2020.06.02-02.34.43:372][353]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6892040371894836, xOffset=0, yOffset=0) [2020.06.02-02.34.43:388][354]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038676738739014, xOffset=0, yOffset=0) [2020.06.02-02.34.43:404][355]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7185316681861877, xOffset=0, yOffset=0) [2020.06.02-02.34.43:420][356]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.733195424079895, xOffset=0, yOffset=0) [2020.06.02-02.34.43:434][357]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.02-02.34.43:434][357]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.02-02.34.43:436][357]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.43:437][357]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.02-02.34.43:485][360]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.02-02.34.44:128][400]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.34.44:128][400]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.34.44:128][400]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.44:128][400]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.44:128][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.44:128][400]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.44:128][400]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.44:128][400]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.44:144][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.44:144][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.44:144][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.44:144][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.44:144][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-02.34.44:144][401]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.44:144][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.44:144][401]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.44:144][401]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.44:144][401]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.44:144][401]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.44:144][401]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.44:144][401]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.44:144][401]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.44:144][401]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.44:192][404]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.34.44:192][404]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.280276 [2020.06.02-02.34.44:192][404]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.44:192][404]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.44:198][404]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.34.44:224][406]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 13.596768 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.06.02-02.34.44:289][410]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 15.859002 Instigator: BP_CamperMale06_Character_C_0 Target: [2020.06.02-02.34.44:385][416]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 11.499137 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.34.44:453][421]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EC836D0] Result: '1' k_EResultOK (success) [2020.06.02-02.34.44:453][421]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EC836D0]' succeeded in 0.260773 seconds [2020.06.02-02.34.44:485][423]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9ED2D930] Result: '1' k_EResultOK (success) [2020.06.02-02.34.44:502][424]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.301763 seconds [2020.06.02-02.34.44:533][425]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.02-02.34.45:129][462]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:192][466]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.45:192][466]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.45:193][466]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.45:193][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:193][466]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.45:193][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:193][466]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.02-02.34.45:193][466]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:209][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.45:209][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:209][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.45:209][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:209][467]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_6] [2020.06.02-02.34.45:209][467]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:230][468]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.34.45:532][487]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.45:532][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:532][487]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.45:532][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:532][487]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.02-02.34.45:532][487]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:534][487]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.45:804][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.34.45:804][504]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:804][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.34.45:804][504]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:806][504]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.45:806][504]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.45:806][504]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.45:806][504]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.45:806][504]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.45:806][504]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.34.45:806][504]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.45:806][504]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.45:806][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.45:806][504]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.45:806][504]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.45:838][506]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.45:934][512]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-02.34.45:934][512]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.02-02.34.45:935][512]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.45:935][512]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.45:935][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.45:935][512]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.45:935][512]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.45:935][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.45:935][512]Interaction: Interaction time: 80.000000 [2020.06.02-02.34.45:935][512]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.45:935][512]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.45:935][512]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.46:207][529]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.46:207][529]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.46:466][545]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.02-02.34.46:630][555]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.46:822][567]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.46:822][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.46:822][567]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.46:822][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.46:822][567]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.02-02.34.46:822][567]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.46:841][568]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.34.47:063][582]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair4][GeneratorStandard_C_6] [2020.06.02-02.34.47:063][582]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:064][582]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.47:064][582]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:064][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.47:064][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.47:064][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-02.34.47:064][582]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.47:064][582]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.47:064][582]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.47:064][582]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:065][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.47:065][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.47:065][582]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.47:065][582]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.47:065][582]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.47:097][584]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:111][585]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.47:111][585]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.47:177][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.47:178][589]LogDBDPlayerMovement: StopSnapping Final Location (9698.900391 3205.164307 88.094139) [2020.06.02-02.34.47:178][589]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.47:178][589]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.47:178][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.47:178][589]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.47:178][589]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.47:178][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.47:178][589]Interaction: Interaction time: 65.596550 [2020.06.02-02.34.47:178][589]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.47:178][589]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.47:208][591]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.47:208][591]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.47:241][593]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.34.47:727][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.48:209][653]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.48:209][653]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.48:727][685]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.48:759][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::ShowSkillCheck(keyType=rectangle, keyText=Space, hitAreaStart=0.6651701331138611, hitAreaLength=0.1299999952316284, bonusAreaLength=0.02999999932944775, isHexed=false, xOffset=0, yOffset=0) [2020.06.02-02.34.48:760][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::ShowSkillCheck _skillCheckController_Default.Set platform:32 _controlMode:0 [2020.06.02-02.34.48:776][688]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.01466372795403, xOffset=0, yOffset=0) [2020.06.02-02.34.48:791][689]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.02932718023657799, xOffset=0, yOffset=0) [2020.06.02-02.34.48:807][690]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.043991819024086, xOffset=0, yOffset=0) [2020.06.02-02.34.48:824][691]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.0586559996008873, xOffset=0, yOffset=0) [2020.06.02-02.34.48:840][692]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.07331990450620651, xOffset=0, yOffset=0) [2020.06.02-02.34.48:856][693]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.08798399567604065, xOffset=0, yOffset=0) [2020.06.02-02.34.48:872][694]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1026481762528419, xOffset=0, yOffset=0) [2020.06.02-02.34.48:888][695]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1173115372657776, xOffset=0, yOffset=0) [2020.06.02-02.34.48:905][696]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1319754421710968, xOffset=0, yOffset=0) [2020.06.02-02.34.48:920][697]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.14663890004158, xOffset=0, yOffset=0) [2020.06.02-02.34.48:937][698]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1613019853830338, xOffset=0, yOffset=0) [2020.06.02-02.34.48:953][699]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.17596498131752, xOffset=0, yOffset=0) [2020.06.02-02.34.48:968][700]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.1906278878450394, xOffset=0, yOffset=0) [2020.06.02-02.34.48:985][701]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2052915245294571, xOffset=0, yOffset=0) [2020.06.02-02.34.49:001][702]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2199554294347763, xOffset=0, yOffset=0) [2020.06.02-02.34.49:014][703]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.49:014][703]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.49:014][703]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.49:014][703]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.49:015][703]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:015][703]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:015][703]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.49:015][703]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.49:015][703]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:015][703]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.49:015][703]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.49:015][703]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.49:015][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:015][703]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.49:015][703]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:018][703]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2346197068691254, xOffset=0, yOffset=0) [2020.06.02-02.34.49:033][704]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2492835223674774, xOffset=0, yOffset=0) [2020.06.02-02.34.49:047][705]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-02.34.49:047][705]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:048][705]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.49:048][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:048][705]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:048][705]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.49:048][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:048][705]Interaction: Interaction time: 2.000000 [2020.06.02-02.34.49:048][705]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.49:048][705]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:050][705]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2639474272727966, xOffset=0, yOffset=0) [2020.06.02-02.34.49:066][706]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2786105275154114, xOffset=0, yOffset=0) [2020.06.02-02.34.49:082][707]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.2932747006416321, xOffset=0, yOffset=0) [2020.06.02-02.34.49:098][708]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3079388737678528, xOffset=0, yOffset=0) [2020.06.02-02.34.49:115][709]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3226025998592377, xOffset=0, yOffset=0) [2020.06.02-02.34.49:130][710]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.337267130613327, xOffset=0, yOffset=0) [2020.06.02-02.34.49:147][711]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3519299328327179, xOffset=0, yOffset=0) [2020.06.02-02.34.49:163][712]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3665940165519714, xOffset=0, yOffset=0) [2020.06.02-02.34.49:179][713]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3812569379806519, xOffset=0, yOffset=0) [2020.06.02-02.34.49:196][714]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.3959210216999054, xOffset=0, yOffset=0) [2020.06.02-02.34.49:208][715]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.49:208][715]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.49:212][715]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4105855524539948, xOffset=0, yOffset=0) [2020.06.02-02.34.49:228][716]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.425249457359314, xOffset=0, yOffset=0) [2020.06.02-02.34.49:244][717]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4399135410785675, xOffset=0, yOffset=0) [2020.06.02-02.34.49:260][718]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.454578161239624, xOffset=0, yOffset=0) [2020.06.02-02.34.49:276][719]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.46924290060997, xOffset=0, yOffset=0) [2020.06.02-02.34.49:292][720]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4839073419570923, xOffset=0, yOffset=0) [2020.06.02-02.34.49:308][721]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.4985717833042145, xOffset=0, yOffset=0) [2020.06.02-02.34.49:323][722]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5132346749305725, xOffset=0, yOffset=0) [2020.06.02-02.34.49:340][723]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5278980135917664, xOffset=0, yOffset=0) [2020.06.02-02.34.49:355][724]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.54256248474121, xOffset=0, yOffset=0) [2020.06.02-02.34.49:372][725]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5572254061698914, xOffset=0, yOffset=0) [2020.06.02-02.34.49:388][726]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5718895792961121, xOffset=0, yOffset=0) [2020.06.02-02.34.49:405][727]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.5865542888641357, xOffset=0, yOffset=0) [2020.06.02-02.34.49:419][728]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:419][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.49:419][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:419][728]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:419][728]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.49:419][728]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:420][728]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.02-02.34.49:420][728]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6012177467346191, xOffset=0, yOffset=0) [2020.06.02-02.34.49:437][729]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6158813834190369, xOffset=0, yOffset=0) [2020.06.02-02.34.49:451][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:451][730]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.49:451][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:451][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:451][730]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.49:451][730]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.49:451][730]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.49:451][730]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.49:451][730]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.49:451][730]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.49:451][730]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.34.49:451][730]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.49:451][730]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.49:453][730]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6305443048477173, xOffset=0, yOffset=0) [2020.06.02-02.34.49:469][731]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6452086567878723, xOffset=0, yOffset=0) [2020.06.02-02.34.49:486][732]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6598724126815796, xOffset=0, yOffset=0) [2020.06.02-02.34.49:502][733]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6745371222496033, xOffset=0, yOffset=0) [2020.06.02-02.34.49:518][734]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.6892015933990479, xOffset=0, yOffset=0) [2020.06.02-02.34.49:534][735]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7038657665252686, xOffset=0, yOffset=0) [2020.06.02-02.34.49:551][736]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::UpdateSkillCheckProgress(value=0.7185291051864624, xOffset=0, yOffset=0) [2020.06.02-02.34.49:563][737]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.02-02.34.49:563][737]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.02-02.34.49:563][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:564][737]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:566][737]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-22610 Investigation: HudView::HideSkillCheck() [2020.06.02-02.34.49:580][738]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:596][739]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:613][740]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.34.49:613][740]GameFlow: Writing Profile Stat DBD_SkillCheckSuccess: 1 [2020.06.02-02.34.49:614][740]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:629][741]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:645][742]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:661][743]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:677][744]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:692][745]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:709][746]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:725][747]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:742][748]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:757][749]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:774][750]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:790][751]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:806][752]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:822][753]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:823][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.49:838][754]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:855][755]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EF0A6C0] Result: '1' k_EResultOK (success) [2020.06.02-02.34.49:855][755]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EF0A6C0]' succeeded in 0.237814 seconds [2020.06.02-02.34.49:855][755]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:871][756]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:888][757]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9EF0A6C0] Result: '1' k_EResultOK (success) [2020.06.02-02.34.49:888][757]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:904][758]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.285926 seconds [2020.06.02-02.34.49:904][758]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:920][759]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:936][760]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:952][761]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.49:970][762]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.34.50:144][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:144][773]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.50:144][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:144][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:144][773]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.50:144][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:144][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:145][773]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:145][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:145][773]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.50:145][773]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.50:145][773]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:145][773]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.50:145][773]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:145][773]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:145][773]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:145][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:145][773]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:145][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:145][773]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:145][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:145][773]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:145][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.50:145][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.50:145][773]Interaction: Verbose: [GeneratorRepair3][GeneratorStandard_C_6] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.50:145][773]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:145][773]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair3][GeneratorStandard_C_6] [2020.06.02-02.34.50:145][773]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:145][773]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:147][773]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-02.34.50:176][775]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-02.34.50:176][775]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.50:176][775]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.50:177][775]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:177][775]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:185][775]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.50:289][782]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.479619 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-02.34.50:339][785]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.34.50:340][785]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:918][821]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:919][821]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.50:919][821]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:936][822]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.50:951][823]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:951][823]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.50:951][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:951][823]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:951][823]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.50:951][823]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:983][825]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.671777 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.06.02-02.34.50:984][825]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:984][825]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.50:984][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:984][825]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.50:984][825]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.50:984][825]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.50:984][825]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.50:984][825]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.50:984][825]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.50:984][825]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.50:984][825]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.02-02.34.50:984][825]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.50:984][825]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:082][831]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:146][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.34.51:146][835]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.34.51:146][835]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.51:146][835]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.51:146][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:146][835]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.51:147][835]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.51:147][835]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:161][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.51:161][836]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.51:161][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:161][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.51:161][836]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-02.34.51:161][836]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.51:161][836]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.51:161][836]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.51:161][836]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_6] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.51:161][836]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:161][836]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.51:161][836]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:161][836]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.51:161][836]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:161][836]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.34.51:192][838]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.51:192][838]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.02-02.34.51:194][838]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:195][838]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.02-02.34.51:224][840]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.34.51:224][840]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.098503 [2020.06.02-02.34.51:230][840]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.34.51:256][842]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.51:256][842]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:256][842]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.51:256][842]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:258][842]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:258][842]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:258][842]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.51:258][842]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.51:258][842]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:258][842]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.51:258][842]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:258][842]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.51:258][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:258][842]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.51:258][842]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:289][844]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-02.34.51:290][844]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:290][844]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.51:290][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:290][844]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:290][844]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.51:290][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:290][844]Interaction: Interaction time: 2.000000 [2020.06.02-02.34.51:290][844]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.51:290][844]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:419][852]Interaction: Player [BP_CamperFemale05_Character_C_0] is in chase. [2020.06.02-02.34.51:419][852]Interaction: Player [BP_CamperMale06_Character_C_0] is in chase. [2020.06.02-02.34.51:519][859]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EC82080] Result: '1' k_EResultOK (success) [2020.06.02-02.34.51:519][859]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EC82080]' succeeded in 0.280325 seconds [2020.06.02-02.34.51:553][861]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9EC82080] Result: '1' k_EResultOK (success) [2020.06.02-02.34.51:566][862]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.334439 seconds [2020.06.02-02.34.51:580][862]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:581][862]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.51:581][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:581][862]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:581][862]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.51:581][862]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:582][862]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-02.34.51:596][863]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.51:596][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:596][863]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_6] [2020.06.02-02.34.51:596][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:596][863]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_6] [2020.06.02-02.34.51:596][863]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:629][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-02.34.51:630][865]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:630][865]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.51:630][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:630][865]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:630][865]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.51:630][865]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.51:630][865]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.51:630][865]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.51:630][865]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.51:630][865]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.51:630][865]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.51:630][865]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.51:630][865]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:631][865]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-02.34.51:660][867]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-02.34.51:662][867]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:662][867]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:671][867]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.51:789][875]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 3.349405 Instigator: BP_CamperMale06_Character_C_0 Target: [2020.06.02-02.34.51:887][881]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:887][881]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.51:887][881]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.51:918][883]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 2.939700 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.34.51:937][884]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.52:015][889]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Open Nurse. [2020.06.02-02.34.52:016][889]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.52:016][889]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.52:096][894]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Hitting Nurse. [2020.06.02-02.34.52:193][900]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.52:193][900]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.52:386][912]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: Attack_Slash_Miss Nurse. [2020.06.02-02.34.52:386][912]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_MissedAttackInChase Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-02.34.52:450][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.02-02.34.52:450][916]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.52:450][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.02-02.34.52:450][916]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.52:452][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.52:452][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.52:452][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.52:452][916]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.52:452][916]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.52:452][916]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [RequestAndBeginInteraction] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.02-02.34.52:452][916]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.52:452][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.52:452][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.52:452][916]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_In AnimTag_Female. [2020.06.02-02.34.52:452][916]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.52:452][916]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.52:533][921]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.52:854][941]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.34.52:855][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.52:855][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.52:855][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.52:855][941]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.34.52:855][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.52:855][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.52:855][941]Interaction: Interaction time: 14.000000 [2020.06.02-02.34.52:855][941]AnimLeader: BP_CamperFemale02_Character_C_0 Requested to Play: TotemCleanse_Middle AnimTag_Female. [2020.06.02-02.34.52:855][941]LogSM: Error: Play Update Montage AM_CF_CleanseTotem Duration 14.000000 Timestamp 0.000000 [2020.06.02-02.34.52:855][941]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.52:855][941]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.52:856][941]Interaction: <***> OnNotifyCurrentMontageComplete with wrong montage AM_CF_CleanseTotem [2020.06.02-02.34.52:937][946]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.52:968][948]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.53:192][962]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.53:192][962]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.53:935][ 8]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.53:935][ 8]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.54:034][ 14]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 99 [2020.06.02-02.34.54:034][ 14]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 157 [2020.06.02-02.34.54:063][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 2.643485 Instigator: BP_CamperMale06_Character_C_0 Target: [2020.06.02-02.34.54:064][ 16]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChaseSteal Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.34.54:128][ 20]Interaction: Player [BP_CamperMale06_Character_C_0] is not in chase anymore. [2020.06.02-02.34.54:193][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.54:193][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.54:193][ 24]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.54:193][ 24]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.55:131][ 82]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.55:192][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.55:192][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.55:192][ 86]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.55:192][ 86]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.34.56:132][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.34.56:132][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.34.56:208][149]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.56:208][149]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.57:210][211]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.57:210][211]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.57:210][211]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.57:210][211]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.57:211][211]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:211][211]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:211][211]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.34.57:211][211]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.57:211][211]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:211][211]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.57:211][211]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.57:211][211]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.34.57:211][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:211][211]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.34.57:211][211]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:228][212]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.57:273][215]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-02.34.57:275][215]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:275][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.34.57:275][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:275][215]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:275][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.34.57:275][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:275][215]Interaction: Interaction time: 2.000000 [2020.06.02-02.34.57:275][215]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.34.57:275][215]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:842][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:842][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.34.57:842][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:843][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:843][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.34.57:843][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:843][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:843][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.34.57:843][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:843][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:843][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.34.57:843][250]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.57:843][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.34.57:843][250]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.34.57:843][250]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.34.57:843][250]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.34.57:843][250]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.34.57:843][250]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.34.57:843][250]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:844][250]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-02.34.57:886][253]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-02.34.57:888][253]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:888][253]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.57:896][253]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-02.34.57:903][254]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.34.58:177][271]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.58:177][271]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.58:245][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.58:245][275]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.34.58:245][275]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.34.58:325][280]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.59:178][333]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.34.59:178][333]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.34.59:437][349]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.34.59:789][371]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.673308 Instigator: BP_CamperMale06_Character_C_0 Target: [2020.06.02-02.35.00:194][396]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.00:194][396]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.00:437][411]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.00:951][443]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 6.123662 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.06.02-02.35.01:193][458]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.01:193][458]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.01:438][473]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.02:193][520]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.02:193][520]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.02:438][535]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.06.02-02.35.03:177][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:178][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.06.02-02.35.03:178][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:178][581]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.06.02-02.35.03:178][581]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:193][582]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.03:193][582]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.03:197][582]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.35.03:438][597]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterSneak][ClosetStandard_C_7] [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideEnterRushed][ClosetStandard_C_7] [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [ClosetEnterFail][ClosetStandard_C_7] [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitRushed][ClosetStandard_C_7] [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [ClosetHideExitSneak][ClosetStandard_C_7] [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitFast][ClosetStandard_C_7] [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [ClosetReverseBearTrapExecutionExit][ClosetStandard_C_7] [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [ClosetExitSwing][ClosetStandard_C_7] [2020.06.02-02.35.03:645][610]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.04:193][644]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.04:193][644]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.04:534][665]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 102 [2020.06.02-02.35.04:534][665]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 154 [2020.06.02-02.35.04:646][672]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.02-02.35.04:646][672]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.04:665][673]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.35.04:790][681]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [GeneratorRepair1][GeneratorStandard_C_6] [2020.06.02-02.35.04:790][681]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.04:791][681]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction SUCCESS] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.02-02.35.04:791][681]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.04:791][681]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.04:791][681]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.04:791][681]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-02.35.04:791][681]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.04:791][681]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.04:791][681]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RequestAndBeginInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.02-02.35.04:791][681]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.04:791][681]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-02.35.04:791][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.04:791][681]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.35.04:791][681]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.04:791][681]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.35.04:839][684]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.02-02.35.04:839][684]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.04:839][684]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_BeginQuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.35.04:968][692]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.02-02.35.04:968][692]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.02-02.35.04:968][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.04:969][692]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.04:985][693]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:001][694]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:017][695]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:034][696]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:049][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Vault1][WindowStandard_C_12] [2020.06.02-02.35.05:049][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:049][697]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [VaultMid1][WindowStandard_C_12] [2020.06.02-02.35.05:049][697]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:050][697]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:065][698]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:082][699]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:098][700]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:113][701]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.02-02.35.05:113][701]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.02-02.35.05:114][701]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:130][702]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:146][703]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:162][704]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:178][705]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:194][706]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:209][707]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.05:209][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.05:209][707]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.05:209][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.05:209][707]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.05:209][707]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.35.05:211][707]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:226][708]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:242][709]Interaction: TryInteractionType exits because found no available interactions of type VE_FastInteract [2020.06.02-02.35.05:242][709]Interaction: TryInteractionType exits because found no available interactions of type VE_Struggle [2020.06.02-02.35.05:243][709]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:258][710]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.05:258][710]LogDBDPlayerMovement: StopSnapping Final Location (6385.700195 1664.300049 88.092796) [2020.06.02-02.35.05:258][710]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.35.05:258][710]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.35.05:258][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:258][710]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.05:258][710]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.35.05:258][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:258][710]Interaction: Interaction time: 0.700000 [2020.06.02-02.35.05:258][710]AnimLeader: BP_CamperFemale05_Character_C_0 Requested to Play: WindowVaultFast AnimTag_Female. [2020.06.02-02.35.05:258][710]LogSM: Error: Play Update Montage AM_F_WindowVaultFast Duration 0.700000 Timestamp 74.555779 [2020.06.02-02.35.05:258][710]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to True [2020.06.02-02.35.05:259][710]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.35.05:259][710]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:259][710]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:276][711]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:291][712]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:308][713]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:324][714]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:340][715]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:357][716]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:374][717]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:389][718]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:405][719]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:420][720]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:437][721]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:452][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Vault2][WindowStandard_C_12] [2020.06.02-02.35.05:452][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:452][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [VaultMid2][WindowStandard_C_12] [2020.06.02-02.35.05:452][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:452][722]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.02-02.35.05:452][722]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:453][722]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:469][723]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:485][724]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:500][725]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.35.05:500][725]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:500][725]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.35.05:500][725]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:502][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.05:502][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.05:502][725]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.35.05:502][725]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.05:502][725]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.05:502][725]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.35.05:502][725]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:502][725]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.35.05:502][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:502][725]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.35.05:502][725]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:505][725]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:517][726]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:534][727]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:549][728]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:565][729]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Enabled [2020.06.02-02.35.05:566][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [Vault1][WindowStandard_C_12] [2020.06.02-02.35.05:566][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:566][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [VaultMid1][WindowStandard_C_12] [2020.06.02-02.35.05:566][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:566][729]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.02-02.35.05:566][729]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:566][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.05:566][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.35.05:566][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:566][729]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.05:566][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.35.05:566][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:566][729]Interaction: Interaction time: 2.000000 [2020.06.02-02.35.05:566][729]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.35.05:566][729]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:567][729]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:583][730]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:598][731]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:615][732]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:630][733]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:631][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.35.05:631][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 207 [2020.06.02-02.35.05:631][733]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 25 [2020.06.02-02.35.05:647][734]Interaction: TryInteractionType exits because found no available interactions of type VE_InteractMash [2020.06.02-02.35.05:952][753]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-02.35.05:968][754]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.35.05:968][754]Interaction: Exiting Interaction [exitOnInputReleaseCondition [False]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[True]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.35.05:968][754]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.05:968][754]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.35.05:968][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:968][754]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.05:968][754]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.35.05:968][754]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:968][754]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Falling Custom: 0. [2020.06.02-02.35.05:984][755]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.05:984][755]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.35.05:984][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:984][755]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.05:984][755]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-02.35.05:984][755]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.05:984][755]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-02.35.05:984][755]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.05:984][755]AuthoritativeMovement: BP_CamperFemale05_Character_C_0 AuthoritativeMovement set to False [2020.06.02-02.35.05:984][755]Interaction: Verbose: [RunVaultDefinition1][WindowStandard_C_12] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.35.05:984][755]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.05:985][755]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Called] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.02-02.35.05:985][755]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:985][755]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Local] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.02-02.35.05:985][755]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.05:985][755]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.06:016][757]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [Vault2][WindowStandard_C_12] [2020.06.02-02.35.06:016][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.06:016][757]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [VaultMid2][WindowStandard_C_12] [2020.06.02-02.35.06:016][757]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.06:032][758]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.35.06:048][759]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_VaultInChase Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.35.06:049][759]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.35.06:049][759]GameFlow: Writing Profile Stat DBD_Camper8_Stat2: 1 [2020.06.02-02.35.06:049][759]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.35.06:050][759]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.35.06:051][759]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_CamperFemale05_Character_C_0 - Sky, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 50.000000, Lifetime Duration: 50.000000 [2020.06.02-02.35.06:051][759]LogStreaming: Flushing async loaders. [2020.06.02-02.35.06:051][759]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.35.06:051][759]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_CamperFemale05_Character_C_0 - Sky, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 3.000000, Lifetime Duration: 3.000000 [2020.06.02-02.35.06:051][759]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_QuickVault Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.35.06:075][760]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.500 For [BP_CamperFemale05_Character_C_0 - Sky] at Time=75.388 [2020.06.02-02.35.06:203][768]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.06:203][768]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.06:203][768]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.06:203][768]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.06:203][768]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.06:203][768]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.35.06:305][775]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EC8FC10] Result: '1' k_EResultOK (success) [2020.06.02-02.35.06:305][775]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EC8FC10]' succeeded in 0.254651 seconds [2020.06.02-02.35.06:317][775]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [RunVaultDefinition2][WindowStandard_C_12] [2020.06.02-02.35.06:317][775]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.06:336][777]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9EC8FC10] Result: '1' k_EResultOK (success) [2020.06.02-02.35.06:353][778]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.294651 seconds [2020.06.02-02.35.06:447][783]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.06:447][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.35.06:447][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.06:447][783]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.06:447][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.35.06:447][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.06:447][783]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.06:447][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.35.06:447][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.06:447][783]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.06:447][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.35.06:447][783]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.06:447][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.35.06:447][783]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.06:447][783]Interaction: Verbose: [Blink_Charge][Blinker_C_0] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.35.06:447][783]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.06:447][783]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [EndInteraction Called] - [Blink_Charge][Blinker_C_0] [2020.06.02-02.35.06:447][783]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.06:447][783]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.06:449][783]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Blinker_C_0.BlinkChargeable Enabled?: Disabled [2020.06.02-02.35.06:477][785]LogAchievement: ReceiveGameEvent Type: DBDSlasherScore_Blink Value: 1.000000 Instigator: BP_Slasher_Character_04_C_0 Target: [2020.06.02-02.35.06:479][785]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.06:479][785]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.06:487][785]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.35.06:738][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.35.06:738][801]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.35.06:883][810]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.35.07:107][824]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.07:108][824]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.35.07:108][824]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.07:172][828]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.07:172][828]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.07:737][863]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.08:187][891]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.08:187][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.08:835][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 57 [2020.06.02-02.35.08:835][931]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 180 [2020.06.02-02.35.09:058][945]LogDBDGeneral: StatusEffect::EndPlay - Id: MovementSpeedEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_CamperFemale05_Character_C_0 - Sky, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 0.006375, Lifetime Duration: 3.000000 [2020.06.02-02.35.09:059][945]LogDBDPlayerMovement: *** Client Set Computed Max Speed Multiplier Scalar: 1.000 For [BP_CamperFemale05_Character_C_0 - Sky] at Time=78.372 [2020.06.02-02.35.09:187][953]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.09:187][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.09:187][953]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.09:187][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.09:187][953]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.09:187][953]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.35.09:835][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.35.09:835][993]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.35.10:189][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.10:189][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.10:189][ 15]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.10:189][ 15]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.35.10:836][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.35.10:836][ 55]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.35.11:187][ 77]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.11:187][ 77]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.11:933][123]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.11:962][125]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.02-02.35.11:962][125]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.11:962][125]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.02-02.35.11:962][125]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.11:963][125]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.11:963][125]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.11:963][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.35.11:963][125]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.11:963][125]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.11:963][125]InteractionHandler: Verbose: [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair2][GeneratorStandard_C_6] [2020.06.02-02.35.11:963][125]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.11:963][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.35.11:963][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.11:963][125]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.35.11:963][125]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:027][129]LogDBDPlayerMovement: [BP_CamperMale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.35.12:124][135]LogDBDPlayerMovement: [BP_CamperMale06_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.35.12:171][138]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperMale06_Character_C_0 Target: [2020.06.02-02.35.12:171][138]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.02-02.35.12:172][138]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.12:172][138]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.35.12:172][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:172][138]LogSM: [BP_CamperMale06_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.12:172][138]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.35.12:172][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:172][138]Interaction: Interaction time: 38.084198 [2020.06.02-02.35.12:173][138]Interaction: Verbose: [GeneratorRepair2][GeneratorStandard_C_6] - [BP_CamperMale06_Character_C_0 - jeepers][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.35.12:173][138]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:204][140]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.12:204][140]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.12:365][150]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.02-02.35.12:365][150]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.12:365][150]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.02-02.35.12:365][150]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.12:366][150]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.12:366][150]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.12:366][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.35.12:366][150]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.12:366][150]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.12:366][150]InteractionHandler: Verbose: [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair4][GeneratorStandard_C_3] [2020.06.02-02.35.12:366][150]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.12:366][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.35.12:366][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:366][150]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.35.12:366][150]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:367][150]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.35.12:462][156]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale07_Character_C_0 Target: [2020.06.02-02.35.12:462][156]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.02-02.35.12:463][156]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.12:463][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.35.12:463][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:463][156]LogSM: [BP_CamperFemale07_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.12:463][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.35.12:463][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:464][156]Interaction: Interaction time: 80.000000 [2020.06.02-02.35.12:464][156]Interaction: Verbose: [GeneratorRepair4][GeneratorStandard_C_3] - [BP_CamperFemale07_Character_C_0 - GreatValueAriel][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.35.12:464][156]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.12:532][160]LogDBDPlayerMovement: [BP_CamperFemale07_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.35.13:029][191]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.13:204][202]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.13:204][202]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.13:429][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.35.13:429][216]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.13:429][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.35.13:429][216]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.13:429][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.35.13:430][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:430][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.35.13:430][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:430][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:430][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.35.13:430][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:430][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:430][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.35.13:430][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:430][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:430][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.35.13:430][216]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.13:430][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.35.13:430][216]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.13:430][216]Interaction: Verbose: [CleanseTotem][BP_TotemBase_C_1] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.35.13:430][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:430][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [EndInteraction Called] - [CleanseTotem][BP_TotemBase_C_1] [2020.06.02-02.35.13:430][216]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.13:430][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:430][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:430][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:430][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.35.13:430][216]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.13:430][216]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:430][216]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.35.13:431][216]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.13:431][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.35.13:431][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:431][216]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.35.13:431][216]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:432][216]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.35.13:510][221]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-02.35.13:511][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:511][221]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.35.13:511][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:511][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:511][221]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.35.13:511][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:511][221]Interaction: Interaction time: 76.520378 [2020.06.02-02.35.13:511][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:511][221]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.35.13:511][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:511][221]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:511][221]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.35.13:511][221]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:544][223]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:544][223]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.35.13:544][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:544][223]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:544][223]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.35.13:544][223]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.13:544][223]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.35.13:544][223]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.13:544][223]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.35.13:544][223]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.13:544][223]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.35.13:544][223]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.13:544][223]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.13:817][240]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.02-02.35.13:817][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.13:817][240]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.02-02.35.13:817][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.13:817][240]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.02-02.35.13:817][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.13:817][240]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.02-02.35.13:817][240]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.14:029][253]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.14:173][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [Struggle][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.02-02.35.14:173][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.14:173][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [Unhook][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.02-02.35.14:173][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.14:173][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [Escape][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.02-02.35.14:173][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.14:173][262]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [SacrificeSurvivor][BP_SmallMeatLocker_HillBilly_C_3] [2020.06.02-02.35.14:173][262]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.14:206][264]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.14:206][264]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.14:978][312]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_ChasePerSecond Value: 23.555147 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.35.14:981][312]Interaction: Player [BP_CamperFemale05_Character_C_0] is not in chase anymore. [2020.06.02-02.35.15:127][321]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.15:204][326]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.15:204][326]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.16:238][390]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.17:123][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.35.17:123][445]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.17:123][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.35.17:123][445]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.17:125][445]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.17:125][445]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.17:125][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.35.17:125][445]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.17:125][445]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.17:125][445]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.35.17:125][445]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.17:125][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.35.17:125][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.17:125][445]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.35.17:125][445]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.17:188][449]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.17:188][449]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.17:190][449]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.35.17:221][451]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-02.35.17:221][451]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.02-02.35.17:222][451]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.17:222][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.35.17:222][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.17:222][451]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.17:222][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.35.17:222][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.17:222][451]Interaction: Interaction time: 76.520378 [2020.06.02-02.35.17:222][451]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.35.17:222][451]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.17:239][452]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.17:253][453]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.35.18:187][511]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.18:187][511]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.18:286][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.18:286][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.35.18:286][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.18:286][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.18:286][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.35.18:286][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.18:286][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.18:286][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.35.18:286][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.18:286][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.18:286][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.35.18:286][517]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.18:286][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.35.18:286][517]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.18:286][517]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_5] - [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.35.18:286][517]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.18:286][517]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - BreannaBanana][CLIENT SLAVE] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_5] [2020.06.02-02.35.18:286][517]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.18:287][517]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.18:288][517]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.02-02.35.18:336][520]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.19:059][565]LogAchievement: ReceiveGameEvent Type: DBDGameEvent_GeneratorProgress Value: 1.070347 Instigator: BP_CamperFemale02_Character_C_0 Target: [2020.06.02-02.35.19:187][573]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.19:187][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.19:432][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 77 [2020.06.02-02.35.19:432][588]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 179 [2020.06.02-02.35.19:898][617]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_SprintingNearSlasherPerSecond Value: 1.003328 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.35.20:188][635]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.20:188][635]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.20:188][635]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.20:188][635]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.20:188][635]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.20:188][635]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.35.20:432][650]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.35.20:432][650]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 232 [2020.06.02-02.35.20:884][678]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.02-02.35.20:884][678]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.35.20:950][683]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.35.20:950][683]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.35.21:188][697]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.21:188][697]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.21:432][712]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.22:204][760]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.22:204][760]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.22:530][780]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.23:205][822]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.23:205][822]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.23:627][848]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.24:205][884]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.24:205][884]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.24:723][916]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.25:205][946]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.25:205][946]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.25:724][978]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.26:172][ 6]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.26:172][ 6]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.26:836][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 150 [2020.06.02-02.35.26:836][ 47]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 106 [2020.06.02-02.35.27:189][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.27:189][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.27:189][ 69]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.27:189][ 69]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.27:867][111]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.02-02.35.27:867][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.27:867][111]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.02-02.35.27:867][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.27:867][111]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.02-02.35.27:867][111]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.27:886][112]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.35.27:933][115]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.35.28:061][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair4][GeneratorStandard_C_4] [2020.06.02-02.35.28:061][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:061][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair4][GeneratorStandard_C_4] [2020.06.02-02.35.28:061][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:061][123]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart4][GeneratorStandard_C_4] [2020.06.02-02.35.28:061][123]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:124][127]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_StoreInteraction_Implementation] - [SearchEmpty][ClosetStandard_C_9] [2020.06.02-02.35.28:125][127]InteractionHandler: Verbose: (Line: [732] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:125][127]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [SearchEmpty][ClosetStandard_C_9] [2020.06.02-02.35.28:125][127]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:126][127]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.28:126][127]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.28:126][127]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [==> Interaction Enter] [2020.06.02-02.35.28:126][127]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.28:126][127]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.28:126][127]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [RequestAndBeginInteraction] - [SearchEmpty][ClosetStandard_C_9] [2020.06.02-02.35.28:126][127]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:126][127]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionInit] [2020.06.02-02.35.28:126][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.28:126][127]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.35.28:126][127]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.28:142][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.28:142][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:142][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.28:142][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:142][128]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.02-02.35.28:142][128]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.28:159][129]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.35.28:162][129]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.35.28:188][131]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.28:188][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.28:188][131]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.28:188][131]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.35.28:254][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.28:254][135]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.35.28:254][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.28:254][135]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.28:254][135]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.35.28:254][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.28:254][135]Interaction: Interaction time: 2.333000 [2020.06.02-02.35.28:254][135]AnimLeader: BP_Slasher_Character_04_C_0 Requested to Play: LockerSearchEmpty Nurse. [2020.06.02-02.35.28:254][135]AnimLeader: Warning: UAnimationMontageSlave [Owner: ClosetStandard_C_9] - OnMontageStarted called with Leader BP_Slasher_Character_04_C_0 and Montage AM_KFN_SearchInsideCloset that has root motion is not supported [2020.06.02-02.35.28:255][135]AnimLeader: ClosetStandard_C_9 Requested to Play: LockerSearchEmpty Nurse AnimTag_Follower. [2020.06.02-02.35.28:255][135]LogSM: Error: Play Update Montage AM_KFN_SearchInsideCloset Duration 2.333000 Timestamp 0.000000 [2020.06.02-02.35.28:255][135]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.35.28:255][135]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.28:933][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.35.28:933][177]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 142 [2020.06.02-02.35.29:158][191]LogDBDPlayerMovement: [BP_Slasher_Character_04_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.35.29:189][193]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.29:189][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.35.29:189][193]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.35.29:189][193]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 142 [2020.06.02-02.35.29:223][195]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.35.30:335][264]Interaction: <***> OnNotifyCurrentMontageBlendingOut good montage [2020.06.02-02.35.30:577][279]Interaction: <***> OnNotifyCurrentMontageComplete good montage [2020.06.02-02.35.30:593][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.30:593][280]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.35.30:593][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.30:593][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.30:593][280]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.35.30:593][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.30:593][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.30:593][280]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.35.30:593][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.30:593][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.30:593][280]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [<== Interaction Exit] [2020.06.02-02.35.30:593][280]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.30:593][280]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [State Interaction Exiting on started interaction] [2020.06.02-02.35.30:593][280]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.30:593][280]Interaction: Verbose: [SearchEmpty][ClosetStandard_C_9] - [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.35.30:593][280]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.30:593][280]InteractionHandler: Verbose: [BP_Slasher_Character_04_C_0 - Broccoli][CLIENT SLAVE] - [EndInteraction Called] - [SearchEmpty][ClosetStandard_C_9] [2020.06.02-02.35.30:593][280]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.30:593][280]LogSM: [BP_Slasher_Character_04_C_0][CLIENT SLAVE] [2020.06.02-02.35.33:980][490]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction detected an interaction already requested] - [RunVaultDefinition1][WindowStandard_C_12] [2020.06.02-02.35.33:980][490]InteractionHandler: Verbose: (Line: [330] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.33:981][490]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [TryInteraction SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.33:981][490]InteractionHandler: Verbose: (Line: [366] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.33:981][490]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.33:981][490]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.33:982][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [==> Interaction Enter] [2020.06.02-02.35.33:982][490]Interaction: Verbose: (Line: [52] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.33:982][490]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.33:982][490]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RequestAndBeginInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.33:982][490]InteractionHandler: Verbose: (Line: [751] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.33:982][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionInit] [2020.06.02-02.35.33:982][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.33:982][490]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterStart] [2020.06.02-02.35.33:982][490]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.33:982][490]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Custom Custom: 1. [2020.06.02-02.35.34:044][494]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [Multicast_InteractionRequestResult_Implementation SUCCESS] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.34:044][494]InteractionHandler: Verbose: (Line: [1057] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.34:093][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.34:093][497]LogDBDPlayerMovement: StopSnapping Final Location (5226.477051 6038.089355 88.095024) [2020.06.02-02.35.34:093][497]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.35.34:093][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionEnterEnd] [2020.06.02-02.35.34:093][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.34:093][497]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.34:093][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateStart] [2020.06.02-02.35.34:093][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.34:093][497]Interaction: Interaction time: 80.000000 [2020.06.02-02.35.34:093][497]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateTick] [2020.06.02-02.35.34:093][497]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.34:141][500]LogAchievement: ReceiveGameEvent Type: DBDCamperScore_StartGeneratorRepair Value: 1.000000 Instigator: BP_CamperFemale05_Character_C_0 Target: [2020.06.02-02.35.34:141][500]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.02-02.35.40:513][895]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.35.40:513][895]Interaction: Exiting Interaction [exitOnInputReleaseCondition [True]] - [exitOnMontageCompleteCondition[False]] - [exitOnMontageBlendingOutCondition[False]] - [timerExpireCondition[False]] - [isInteractionDone[False]] - [exitOnDistanceCondition[False]] - [exitOnCharged[False] - [exitOnInteractionCancelled[False]]] [2020.06.02-02.35.40:513][895]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.40:513][895]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionUpdateEnd] [2020.06.02-02.35.40:513][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.40:513][895]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.40:513][895]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitStart] [2020.06.02-02.35.40:513][895]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.40:529][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.40:529][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionExitEnd] [2020.06.02-02.35.40:529][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.40:529][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.40:529][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [<== Interaction Exit] [2020.06.02-02.35.40:529][896]Interaction: Verbose: (Line: [96] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.40:529][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [State Interaction Exiting on started interaction] [2020.06.02-02.35.40:529][896]Interaction: Verbose: (Line: [101] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\States\PlayerStateInteraction.cpp]) [2020.06.02-02.35.40:529][896]Interaction: Verbose: [GeneratorRepair1][GeneratorStandard_C_4] - [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [ Interaction Event OnInteractionFinished] [2020.06.02-02.35.40:529][896]Interaction: Verbose: (Line: [938] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\GameplayElements\Interactables\InteractionDefinition.cpp]) [2020.06.02-02.35.40:529][896]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Called] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.40:529][896]InteractionHandler: Verbose: (Line: [1093] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.40:529][896]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [EndInteraction Local] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.40:529][896]InteractionHandler: Verbose: (Line: [1099] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.40:529][896]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.35.40:563][898]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.02-02.35.40:593][900]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.35.40:593][900]GameFlow: Writing Profile Stat DBD_GeneratorPct_float: 0.080285 [2020.06.02-02.35.40:600][900]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.35.40:887][919]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EA64030] Result: '1' k_EResultOK (success) [2020.06.02-02.35.40:887][919]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EA64030]' succeeded in 0.281372 seconds [2020.06.02-02.35.40:920][921]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9EC80760] Result: '1' k_EResultOK (success) [2020.06.02-02.35.40:935][922]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.335448 seconds [2020.06.02-02.35.40:948][922]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.40:949][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.40:949][922]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [GeneratorToolkitRepair1][GeneratorStandard_C_4] [2020.06.02-02.35.40:949][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.40:949][922]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [InstallBrandNewPart1][GeneratorStandard_C_4] [2020.06.02-02.35.40:949][922]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.42:386][ 11]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.02-02.35.42:386][ 11]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.42:404][ 12]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::AddInputPrompts cachedInteractionPrompt.setData platform:32 _controlMode:0 [2020.06.02-02.35.42:578][ 23]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.02-02.35.42:578][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.42:578][ 23]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.02-02.35.42:578][ 23]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.42:642][ 27]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.02-02.35.42:642][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.42:642][ 27]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.02-02.35.42:642][ 27]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.43:062][ 53]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeft][Bookshelf_C_4] [2020.06.02-02.35.43:062][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.43:062][ 53]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [PalletPullUpInteractionLeft][Bookshelf_C_4] [2020.06.02-02.35.43:062][ 53]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.43:110][ 56]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [VaultFastOverPulldownLeft][Bookshelf_C_4] [2020.06.02-02.35.43:111][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.43:111][ 56]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [VaultOverPulldownLeft][Bookshelf_C_4] [2020.06.02-02.35.43:111][ 56]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.43:159][ 59]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [PulldownDefinitionLeftStationary][Bookshelf_C_4] [2020.06.02-02.35.43:159][ 59]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.43:335][ 70]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.35.46:207][248]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.35.49:064][425]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.35.51:982][606]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.35.54:192][743]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.35.55:839][845]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 216.33, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE65D4540] [2020.06.02-02.35.55:839][845]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 216.33, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE65D4540] [2020.06.02-02.35.55:839][845]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.06.02-02.35.55:839][845]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 216.33, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE65D4540]' [2020.06.02-02.35.55:839][845]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.06.02-02.35.55:839][845]LogNet: SetIsDisconnected from: false to: true [2020.06.02-02.35.55:839][845]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.02-02.35.55:839][845]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.06.02-02.35.55:839][845]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.06.02-02.35.55:839][845]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.06.02-02.35.55:839][845]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:839][845]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EA6C760], Channels: 87, Time: 2020.06.02-02.35.55 [2020.06.02-02.35.55:840][845]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD692DA80] [2020.06.02-02.35.55:852][846]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.55:852][846]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:852][846]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:852][846]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:852][846]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.02, Real: 15.02, Good: 15.02, DriverTime: 216.35, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDB3F54810]' [2020.06.02-02.35.55:852][846]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:852][846]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:852][846]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:868][847]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.55:868][847]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:868][847]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:868][847]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:868][847]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.03, Real: 15.03, Good: 15.03, DriverTime: 216.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EF0AB70]' [2020.06.02-02.35.55:868][847]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:869][847]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:869][847]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:884][848]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.55:884][848]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:884][848]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:884][848]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:884][848]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.05, Real: 15.05, Good: 15.05, DriverTime: 216.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD692DA80]' [2020.06.02-02.35.55:884][848]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:884][848]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:884][848]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:900][849]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.55:900][849]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:900][849]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:900][849]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:901][849]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.06, Real: 15.07, Good: 15.07, DriverTime: 216.40, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDB3F54810]' [2020.06.02-02.35.55:901][849]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:901][849]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:901][849]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:916][850]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.55:916][850]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:916][850]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:916][850]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:917][850]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.08, Real: 15.08, Good: 15.08, DriverTime: 216.41, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EF0AB70]' [2020.06.02-02.35.55:917][850]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:917][850]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:917][850]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:933][851]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.55:933][851]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:933][851]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:933][851]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:933][851]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.10, Real: 15.10, Good: 15.10, DriverTime: 216.43, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD692DA80]' [2020.06.02-02.35.55:933][851]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.35.55:933][851]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.55:933][851]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.55:934][852]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=1 [2020.06.02-02.35.55:934][852]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=true [2020.06.02-02.35.55:934][852]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=true [2020.06.02-02.35.55:934][852]LogNet: [UDBDEngineUtils::EndGameByDisconnect] NetMode=Client hostDisconnected=true [2020.06.02-02.35.55:934][852]GameFlow: [UDBDEngineUtils::EndGameByDisconnect] Setting player from VE_Active to VE_Escaped [2020.06.02-02.35.55:934][852]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Escaped New: VE_Escaped [2020.06.02-02.35.55:934][852]LogNet: [UDBDEngineUtils::EndGameByDisconnect] Triggering escape score event [2020.06.02-02.35.55:935][852]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-02.35.55:935][852]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.FoundCamper Bloodpoints Value: 200.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 68.798302 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 350.345551 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 123.128738 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorPercent Bloodpoints Value: 100.355774 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: DBDGameEvent_GeneratorProgress Bloodpoints Value: 0.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 862.435791 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopObjective Bloodpoints Value: 188.476990 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorSkillCheckSuccess Bloodpoints Value: 50.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: DBDCamperScore_ChaseSteal Bloodpoints Value: 250.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.CoopAction Bloodpoints Value: 0.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.Vault.InChase.Safe Bloodpoints Value: 100.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: DBDCamperScore_ChasePerSecond Bloodpoints Value: 942.205872 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.EscapeChase Bloodpoints Value: 400.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.GeneratorProgressWhileChased Bloodpoints Value: 0.000000 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: DBDCamperScore_SprintingNearSlasherPerSecond Bloodpoints Value: 3.009984 [2020.06.02-02.35.55:935][852]GameFlow: Logging Player Score Event: GameEvent.ScoreEvent.Camper.SurviveHealthy Bloodpoints Value: 5000.000000 [2020.06.02-02.35.55:935][852]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10281.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10281.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10281.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10281.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 10281.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.35.55:936][852]GameFlow: Writing Profile Stat DBD_BloodwebPoints: 10281 [2020.06.02-02.35.55:936][852]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.02-02.35.55:936][852]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=44 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.35.55:936][852]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.35.55:936][852]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.02-02.35.55:936][852]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 10281 FearTokens: 1 [2020.06.02-02.35.55:936][852]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.06.02-02.35.55:936][852]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.06.02-02.35.55:936][852]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.35.55:936][852]LogQuestEvent: player did finish playing [2020.06.02-02.35.56:016][852]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 372F8A0201001001 [2020.06.02-02.35.56:016][852]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: Addon_Medkit_001 Addon2: Addon_Medkit_004 Perk1: Bond 2 Perk2: Botany_Knowledge 2 Perk3: Lithe 1 Perk4: WereGonnaLiveForever 1 Offering: _EMPTY_ [2020.06.02-02.35.56:018][852]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-02.35.56:018][852]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=true [2020.06.02-02.35.56:018][852]GameFlow: [UGameFlowHandler::OnUnrealConnectionFailure] ServerLeft=InGame, CurrentGameFlowStep=true [2020.06.02-02.35.56:018][852]LogNet: SetIsDisconnected from: true to: false [2020.06.02-02.35.56:018][852]GameFlow: [UGameFlowHandler::ExecuteTransition] Transition=Tally [2020.06.02-02.35.56:018][852]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_OFFLINE_PARADISE(20) [2020.06.02-02.35.56:019][852]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:019][852]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=false [2020.06.02-02.35.56:019][852]LogNet: SetIsDisconnected from: false to: true [2020.06.02-02.35.56:019][852]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:020][852]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.18, Real: 15.18, Good: 15.18, DriverTime: 216.51, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDB3F54810]' [2020.06.02-02.35.56:020][852]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:020][852]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:020][852]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:020][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-02.35.56:020][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-02.35.56:020][852]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-02.35.56:020][852]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-02.35.56:023][852]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:023][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.02-02.35.56:024][852]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:024][852]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:024][852]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:024][852]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:025][852]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:025][852]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:025][852]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:025][852]GameFlow: InGameContextComponent::Leave [2020.06.02-02.35.56:026][852]LogAsyncLoad: Unloading library Game [2020.06.02-02.35.56:026][852]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:026][852]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:026][852]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:026][852]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:026][852]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:026][852]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:026][852]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:026][852]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:027][852]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:028][852]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:028][852]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:028][852]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:028][852]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:028][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-02.35.56:029][852]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:030][852]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:030][852]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:030][852]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.02-02.35.56:031][852]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.02-02.35.56:031][852]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='100.24.64.79:7780//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=FragrantSweetWilliam?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-02.35.56:031][852]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.35.56:031][852]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-02.35.56:031][852]LogAsyncLoad: Start loading library async: Menu [2020.06.02-02.35.56:031][852]LogAsyncLoad: 215 assets in Menu [2020.06.02-02.35.56:031][852]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.35.56:031][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-02.35.56:031][852]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:031][852]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.35.56:031][852]GameFlow: Error: PreLoadMenuContextComponent::Enter, unhandled TransitionId [2020.06.02-02.35.56:067][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:079][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:089][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:095][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:098][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:100][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:110][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:114][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:118][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:121][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:129][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:131][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:140][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:146][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:151][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:155][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:158][852]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.56:160][852]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.56:239][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.02-02.35.56:239][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:239][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.35.56:239][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:239][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.02-02.35.56:239][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:239][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.02-02.35.56:239][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:239][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.02-02.35.56:239][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:239][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.02-02.35.56:239][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:239][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.02-02.35.56:239][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:240][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.02-02.35.56:240][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:241][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.02-02.35.56:241][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:242][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.02-02.35.56:242][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:243][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.02-02.35.56:243][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:243][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.02-02.35.56:243][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:243][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.02-02.35.56:243][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:243][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.02-02.35.56:243][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:244][852]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.56:244][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.02-02.35.56:245][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.02-02.35.56:248][852]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.35.56:255][852]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.02-02.35.56:256][852]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.35.56:256][852]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.35.56:446][852]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD58840A60] Result: '1' k_EResultOK (success) [2020.06.02-02.35.56:446][852]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD58840A60]' succeeded in 0.334642 seconds [2020.06.02-02.35.56:446][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.02-02.35.56:446][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.02-02.35.56:446][852]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.02-02.35.56:455][853]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.06.02-02.35.56:455][853]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-02.35.56:455][853]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.35.56:456][853]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.35.56:456][853]r.CullAll = "1" [2020.06.02-02.35.56:459][853]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:459][853]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:459][853]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:459][853]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:460][853]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.62, Real: 15.62, Good: 15.62, DriverTime: 216.95, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD7369CB80]' [2020.06.02-02.35.56:460][853]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:460][853]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:460][853]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:474][854]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:475][854]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:475][854]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:475][854]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:475][854]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.64, Real: 15.64, Good: 15.64, DriverTime: 216.97, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDE8770]' [2020.06.02-02.35.56:475][854]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:475][854]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:475][854]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:497][855]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:497][855]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:497][855]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:497][855]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:498][855]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.65, Real: 15.66, Good: 15.66, DriverTime: 216.99, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EF34690]' [2020.06.02-02.35.56:498][855]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:498][855]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:498][855]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:507][856]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:507][856]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:507][856]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:507][856]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:507][856]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.67, Real: 15.67, Good: 15.67, DriverTime: 217.00, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875D990]' [2020.06.02-02.35.56:507][856]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:507][856]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:507][856]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:528][857]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:528][857]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:528][857]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:528][857]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:528][857]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.69, Real: 15.69, Good: 15.69, DriverTime: 217.02, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EF30F70]' [2020.06.02-02.35.56:529][857]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:529][857]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:529][857]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:539][858]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:539][858]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:539][858]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:540][858]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:540][858]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.70, Real: 15.70, Good: 15.70, DriverTime: 217.03, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58845410]' [2020.06.02-02.35.56:540][858]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:540][858]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:540][858]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:558][859]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:558][859]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:558][859]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:558][859]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:558][859]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.72, Real: 15.72, Good: 15.72, DriverTime: 217.05, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E8B0D00]' [2020.06.02-02.35.56:558][859]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:558][859]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:558][859]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:572][860]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:572][860]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:572][860]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:572][860]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:573][860]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.73, Real: 15.74, Good: 15.74, DriverTime: 217.07, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EBB79F0]' [2020.06.02-02.35.56:573][860]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:573][860]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:573][860]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:588][861]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:588][861]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:588][861]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:588][861]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:589][861]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.75, Real: 15.75, Good: 15.75, DriverTime: 217.08, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EF34BD0]' [2020.06.02-02.35.56:589][861]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:589][861]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:589][861]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:603][862]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:603][862]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:603][862]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:603][862]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:603][862]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.77, Real: 15.77, Good: 15.77, DriverTime: 217.10, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EF38740]' [2020.06.02-02.35.56:603][862]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:603][862]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:604][862]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:624][863]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:624][863]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:624][863]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:624][863]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:625][863]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.78, Real: 15.79, Good: 15.79, DriverTime: 217.11, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6537A50]' [2020.06.02-02.35.56:625][863]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:625][863]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:625][863]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:638][864]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:638][864]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:638][864]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:638][864]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:638][864]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.80, Real: 15.80, Good: 15.80, DriverTime: 217.13, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6532E30]' [2020.06.02-02.35.56:638][864]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:638][864]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:638][864]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:652][865]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:652][865]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:652][865]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:652][865]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:652][865]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.82, Real: 15.82, Good: 15.82, DriverTime: 217.15, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD144DF670]' [2020.06.02-02.35.56:652][865]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:652][865]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:652][865]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:668][866]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:668][866]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:668][866]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:668][866]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:668][866]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.83, Real: 15.83, Good: 15.83, DriverTime: 217.16, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE65347B0]' [2020.06.02-02.35.56:669][866]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:669][866]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:669][866]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:687][867]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:687][867]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:687][867]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:687][867]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:687][867]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.85, Real: 15.85, Good: 15.85, DriverTime: 217.18, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE65393D0]' [2020.06.02-02.35.56:687][867]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:687][867]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:687][867]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:700][868]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:700][868]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:700][868]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:700][868]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:701][868]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.86, Real: 15.87, Good: 15.87, DriverTime: 217.20, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6538110]' [2020.06.02-02.35.56:701][868]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:701][868]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:701][868]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:716][869]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FDE6535E30] Result: '1' k_EResultOK (success) [2020.06.02-02.35.56:716][869]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FDE6535E30]' succeeded in 0.769227 seconds [2020.06.02-02.35.56:716][869]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:716][869]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:716][869]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:716][869]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:717][869]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.88, Real: 15.88, Good: 15.88, DriverTime: 217.21, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6530430]' [2020.06.02-02.35.56:717][869]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:717][869]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:717][869]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:733][870]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:733][870]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:733][870]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:733][870]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:734][870]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.90, Real: 15.90, Good: 15.90, DriverTime: 217.23, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE653F3A0]' [2020.06.02-02.35.56:734][870]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:734][870]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:734][870]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:750][871]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:750][871]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:750][871]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:750][871]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:751][871]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.91, Real: 15.92, Good: 15.92, DriverTime: 217.24, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE653DED0]' [2020.06.02-02.35.56:751][871]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:751][871]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:751][871]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:765][872]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:765][872]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:765][872]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:765][872]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:765][872]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.93, Real: 15.93, Good: 15.93, DriverTime: 217.26, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6531EA0]' [2020.06.02-02.35.56:765][872]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:765][872]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:765][872]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:781][873]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:781][873]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:781][873]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:781][873]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:782][873]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.94, Real: 15.95, Good: 15.95, DriverTime: 217.28, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370D90]' [2020.06.02-02.35.56:782][873]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:782][873]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:782][873]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:797][874]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:797][874]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:797][874]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:797][874]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:798][874]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.96, Real: 15.96, Good: 15.96, DriverTime: 217.29, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE653EA70]' [2020.06.02-02.35.56:798][874]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:798][874]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:798][874]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:813][875]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:813][875]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:813][875]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:813][875]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:814][875]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.98, Real: 15.98, Good: 15.98, DriverTime: 217.31, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE653F280]' [2020.06.02-02.35.56:814][875]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:814][875]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:814][875]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:830][876]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:830][876]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:830][876]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:830][876]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:831][876]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.99, Real: 16.00, Good: 16.00, DriverTime: 217.32, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE65328C0]' [2020.06.02-02.35.56:831][876]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:831][876]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:831][876]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:846][877]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.06.02-02.35.56:846][877]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:846][877]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:846][877]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:846][877]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:846][877]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.01, Real: 16.01, Good: 16.01, DriverTime: 217.34, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6533D00] [2020.06.02-02.35.56:846][877]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.01, Real: 16.01, Good: 16.01, DriverTime: 217.34, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6533D00]' [2020.06.02-02.35.56:846][877]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:846][877]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:846][877]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:862][878]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:862][878]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:862][878]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:862][878]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:862][878]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.03, Real: 16.03, Good: 16.03, DriverTime: 217.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE653DED0]' [2020.06.02-02.35.56:862][878]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:862][878]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:862][878]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:883][879]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:883][879]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:883][879]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:883][879]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:883][879]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.04, Real: 16.05, Good: 16.05, DriverTime: 217.37, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6537660]' [2020.06.02-02.35.56:883][879]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:883][879]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:883][879]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:894][880]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:894][880]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:894][880]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:894][880]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:894][880]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.06, Real: 16.06, Good: 16.06, DriverTime: 217.39, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6536730]' [2020.06.02-02.35.56:894][880]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:894][880]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:894][880]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:910][881]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:910][881]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:910][881]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:910][881]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:910][881]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.07, Real: 16.08, Good: 16.08, DriverTime: 217.40, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE65365E0]' [2020.06.02-02.35.56:910][881]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:910][881]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:910][881]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:927][882]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:927][882]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:927][882]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:927][882]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:927][882]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.09, Real: 16.09, Good: 16.09, DriverTime: 217.42, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE653E980]' [2020.06.02-02.35.56:927][882]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:927][882]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:927][882]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:945][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:945][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:945][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:945][883]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:946][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.11, Real: 16.11, Good: 16.11, DriverTime: 217.44, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9ECC71B0]' [2020.06.02-02.35.56:946][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:946][883]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:946][883]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:958][884]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD972CF730] Result: '1' k_EResultOK (success) [2020.06.02-02.35.56:958][884]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD972CF730]' succeeded in 0.493735 seconds [2020.06.02-02.35.56:959][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:959][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:959][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:959][884]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:959][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.12, Real: 16.12, Good: 16.12, DriverTime: 217.45, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E660850]' [2020.06.02-02.35.56:959][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:959][884]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:959][884]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:975][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:975][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:975][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:975][885]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:975][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.14, Real: 16.14, Good: 16.14, DriverTime: 217.47, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE65399D0]' [2020.06.02-02.35.56:976][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:976][885]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:976][885]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:995][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.56:995][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:995][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:995][886]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.56:996][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.15, Real: 16.16, Good: 16.16, DriverTime: 217.49, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EA91360]' [2020.06.02-02.35.56:996][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.56:996][886]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.56:996][886]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.57:007][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.57:007][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.57:007][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.57:007][887]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.57:007][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.17, Real: 16.17, Good: 16.17, DriverTime: 217.50, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6539730]' [2020.06.02-02.35.57:007][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.57:007][887]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.57:007][887]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.57:023][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.57:023][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.57:023][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.57:023][888]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.57:024][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.19, Real: 16.19, Good: 16.19, DriverTime: 217.52, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE6530D30]' [2020.06.02-02.35.57:024][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.57:024][888]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.57:024][888]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.57:040][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.35.57:040][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.57:040][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.57:040][889]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.57:040][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.20, Real: 16.20, Good: 16.20, DriverTime: 217.53, Threshold: 15.00, [UNetConnection] RemoteAddr: 100.24.64.79:7780, Name: SteamNetConnection_0, Driver: GameNetDriver SteamNetDriver_0, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD972CDA20]' [2020.06.02-02.35.57:040][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=OfflineTally, IsDisconnected=true [2020.06.02-02.35.57:040][889]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.35.57:040][889]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.35.57:040][889]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.02-02.35.57:040][889]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-02.35.57:040][889]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.57:041][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.02-02.35.57:041][889]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.02-02.35.57:096][890]LogNet: Browse: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live [2020.06.02-02.35.57:100][890]LogLoad: LoadMap: /Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live [2020.06.02-02.35.57:100][890]LogNet: World NetDriver shutdown SteamNetDriver_0 [GameNetDriver] [2020.06.02-02.35.57:100][890]LogNet: DestroyNamedNetDriver SteamNetDriver_0 [GameNetDriver] [2020.06.02-02.35.57:102][890]LogExit: GameNetDriver SteamNetDriver_0 shut down [2020.06.02-02.35.57:102][890]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.35.57:102][890]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.35.57:102][890]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.35.57:102][890]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.35.57:102][890]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:103][890]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:103][890]LogDBDGeneral: StatusEffect::EndPlay - Id: Stridor_Effect_1, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:103][890]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:103][890]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:103][890]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:103][890]LogDBDGeneral: StatusEffect::EndPlay - Id: ExhaustedEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_CamperFemale05_Character_C_0, Custom Param: 0.000000, Originating Effect: Lithe, Is Lifetime Initialized: True, Remaining Lifetime: 15.029207, Lifetime Duration: 50.000000 [2020.06.02-02.35.57:103][890]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale06_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale06_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale06_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale06_Character_C_0 [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: Stridor_Effect_1, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperMale06_Character_C_0 - jeepers, Custom Param: 0.000000, Originating Effect: Sprint_Burst, Is Lifetime Initialized: True, Remaining Lifetime: 1.964885, Lifetime Duration: 60.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: WakeUp_Effect_ShowExitGates, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperMale06_Character_C_0 - jeepers, Custom Param: 12800.000000, Originating Effect: Wakeup, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperMale06_Character_C_0 - jeepers, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_04_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_04_C_0 [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_04_C_0 - Broccoli, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale07_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale07_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale07_Character_C_0 [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: Stridor_Effect_1, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOther, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: Leader_Effect_3, Status Owner: BP_CamperFemale07_Character_C_0 - GreatValueAriel, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: Leader, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-02.35.57:106][890]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:106][890]LogDBDGeneral: StatusEffect::EndPlay - Id: NurseCalling_Effect, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: NurseCalling, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:107][890]LogDBDGeneral: StatusEffect::EndPlay - Id: Stridor_Effect_1, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: BP_Slasher_Character_04_C_0 - Broccoli, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:107][890]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealKillerOwner, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 1600.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:107][890]LogDBDGeneral: StatusEffect::EndPlay - Id: KindredRevealSurvivors, Status Owner: BP_CamperFemale02_Character_C_0 - BreannaBanana, Originating Player: BP_CamperFemale02_Character_C_0 - BreannaBanana, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.57:242][890]LogUObjectHash: Compacting FUObjectHashTables data took 4.94ms [2020.06.02-02.35.57:282][890]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.35.57:300][890]LogStreaming: Flushing async loaders took 18ms. [2020.06.02-02.35.57:300][890]LogAIModule: Creating AISystem for world ParadiseTransition [2020.06.02-02.35.57:301][890]LogLoad: Game class is 'BP_DBDGame_Paradise_C' [2020.06.02-02.35.57:304][890]LogWorld: Bringing World /Game/Maps/ParadiseTransition.ParadiseTransition up for play (max tick rate 0) at 2020.06.01-22.35.57 [2020.06.02-02.35.57:304][890]GameFlow: ADBDGameState::SetGameLevelEnded - Game marked as ended with reason 'None' [2020.06.02-02.35.57:304][890]LogWorld: Bringing up level for play took: 0.002828 [2020.06.02-02.35.57:305][890]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.02-02.35.57:305][890]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.02-02.35.57:305][890]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-02.35.57:305][890]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.02-02.35.57:305][890]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.35.57:305][890]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.35.57:305][890]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.35.57:306][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.57:338][890]LogStreaming: Flushing async loaders took 33ms. [2020.06.02-02.35.57:339][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.57:466][890]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.57:481][890]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.57:661][890]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.35.57:663][890]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.35.57:669][890]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.35.57:712][890]LogStreaming: Flushing async loaders took 373ms. [2020.06.02-02.35.57:760][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.35.57:760][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-02.35.57:760][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-02.35.57:760][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-02.35.57:760][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-02.35.57:760][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.35.57:760][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.57:835][890]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.57:853][890]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.57:865][890]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.35.57:872][890]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.35.58:015][890]LogStreaming: Flushing async loaders took 255ms. [2020.06.02-02.35.58:015][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:025][890]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.35.58:025][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:028][890]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.35.58:028][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:031][890]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.35.58:031][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-02.35.58:032][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.02-02.35.58:032][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.35.58:032][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.02-02.35.58:033][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.02-02.35.58:033][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.35.58:033][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:033][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.02-02.35.58:034][890]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.35.58:034][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.35.58:034][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.35.58:034][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.35.58:034][890]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.35.58:034][890]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.35.58:034][890]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.35.58:034][890]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.35.58:034][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.35.58:034][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-02.35.58:034][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-02.35.58:034][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-02.35.58:035][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.35.58:035][890]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-02.35.58:035][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.58:035][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.58:035][890]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.35.58:035][890]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000028 seconds [2020.06.02-02.35.58:036][890]PIE: Warning: AttachTo: '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ParadiseTransition.ParadiseTransition:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.02-02.35.58:036][890]GameFlow: Spawn Status Effect: OnHitSprintEffect [2020.06.02-02.35.58:036][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:037][890]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.35.58:037][890]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.35.58:037][890]GameFlow: Spawn Item: Item_Camper_MedKit [2020.06.02-02.35.58:037][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:038][890]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.35.58:038][890]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000025 seconds [2020.06.02-02.35.58:039][890]GameFlow: ACollectable::BeginPlay [2020.06.02-02.35.58:039][890]GameFlow: BegunPlayFenceGuid 76B2F2F5-4A9B-3165-538E-5C9845D3E78C [2020.06.02-02.35.58:039][890]GameFlow: OnCreationFence 76B2F2F5-4A9B-3165-538E-5C9845D3E78C [2020.06.02-02.35.58:039][890]GameFlow: Waiting for fence 76B2F2F5-4A9B-3165-538E-5C9845D3E78C [2020.06.02-02.35.58:039][890]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 76B2F2F54A9B3165538E5C9845D3E78C [2020.06.02-02.35.58:039][890]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.35.58:039][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:053][890]LogStreaming: Flushing async loaders took 14ms. [2020.06.02-02.35.58:055][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:058][890]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.35.58:060][890]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.35.58:060][890]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.35.58:060][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:064][890]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.35.58:065][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:065][890]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.35.58:065][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:067][890]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.35.58:067][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:073][890]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.35.58:073][890]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.35.58:073][890]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.35.58:073][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:077][890]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.35.58:079][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:079][890]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.35.58:079][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:084][890]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.35.58:084][890]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.35.58:086][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:088][890]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.35.58:089][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:090][890]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.35.58:090][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:091][890]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.35.58:091][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:093][890]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.35.58:093][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:098][890]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.35.58:098][890]LogStreaming: Flushing async loaders. [2020.06.02-02.35.58:100][890]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.35.58:100][890]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.35.58:101][890]LogLoad: Took 1.000926 seconds to LoadMap(/Game/Maps/ParadiseTransition) [2020.06.02-02.35.58:101][890]LogSM: [BP_CamperFemale05_Character_C_0][SERVER SLAVE] [2020.06.02-02.35.58:107][890]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.58:107][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.02-02.35.58:108][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.02-02.35.58:179][891]GameFlow: Fence Opened 76B2F2F5-4A9B-3165-538E-5C9845D3E78C. [2020.06.02-02.35.58:179][891]GameFlow: Authority 76B2F2F5-4A9B-3165-538E-5C9845D3E78C: Calling RPC on clients. [2020.06.02-02.35.58:180][891]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.58:180][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.02-02.35.58:180][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.02-02.35.58:183][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.02-02.35.58:183][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.02-02.35.58:183][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.02-02.35.58:183][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.02-02.35.58:322][891]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FDB3F5F4F0] Result: '1' k_EResultOK (success) [2020.06.02-02.35.58:322][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.02-02.35.58:322][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.35.58:322][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.35.58:322][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.02-02.35.58:323][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.02-02.35.58:388][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.35.58:388][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.35.58:388][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.02-02.35.58:389][891]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.02-02.35.58:423][892]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.58:423][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.02-02.35.58:424][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.02-02.35.58:625][892]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.326189 seconds [2020.06.02-02.35.58:625][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.02-02.35.58:692][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.35.58:693][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.35.58:693][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.02-02.35.58:697][892]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.02-02.35.58:700][893]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.02-02.35.58:737][895]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.58:737][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.02-02.35.58:737][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.02-02.35.58:819][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.02-02.35.58:819][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.02-02.35.58:819][895]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.02-02.35.58:904][901]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.58:906][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.02-02.35.58:907][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.02-02.35.58:986][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.02-02.35.58:986][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.02-02.35.58:986][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.02-02.35.58:990][902]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.35.58:991][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.02-02.35.58:992][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.02-02.35.59:076][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.02-02.35.59:800][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.02-02.35.59:800][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.02-02.35.59:800][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.02-02.35.59:800][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.02-02.35.59:800][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.02-02.35.59:800][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.02-02.35.59:801][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.02-02.35.59:801][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.02-02.35.59:801][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.02-02.35.59:801][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.02-02.35.59:801][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.02-02.35.59:801][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.02-02.35.59:801][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.02-02.35.59:811][902]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.02-02.35.59:814][903]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.02-02.36.00:014][915]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.00:014][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.02-02.36.00:015][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.02-02.36.00:121][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-02.36.00:121][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.02-02.36.00:121][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.02-02.36.00:126][916]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.00:126][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.02-02.36.00:127][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.02-02.36.00:232][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-02.36.00:232][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.02-02.36.00:232][916]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.02-02.36.00:237][917]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.00:237][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.02-02.36.00:238][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.02-02.36.00:346][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.02-02.36.00:346][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.02-02.36.00:346][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.02-02.36.00:368][919]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.00:369][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.02-02.36.00:370][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.02-02.36.00:479][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.02-02.36.00:479][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.02-02.36.00:479][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.02-02.36.00:487][920]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.00:488][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.02-02.36.00:488][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.02-02.36.00:598][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.02-02.36.00:598][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.02-02.36.00:599][920]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.02-02.36.00:604][921]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.00:605][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.02-02.36.00:605][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.02-02.36.00:724][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.02-02.36.00:724][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.02-02.36.00:725][921]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.02-02.36.00:732][922]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.00:732][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.02-02.36.00:733][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.02-02.36.00:852][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.02-02.36.00:853][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.02-02.36.00:853][922]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.02-02.36.00:860][923]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.00:860][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.02-02.36.00:861][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.02-02.36.00:976][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.02-02.36.00:976][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.02-02.36.00:977][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.02-02.36.01:000][925]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-02.36.01:000][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.978' TotalLoadTime='4.978' TimeStamp='2020-06-02T02:36:00.136Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.36.01:000][925]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-02.36.01:000][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.978' TimeStamp='2020-06-02T02:36:00.136Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.36.01:000][925]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-02.36.01:001][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.978' TimeStamp='2020-06-02T02:36:00.136Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.36.01:001][925]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_OFFLINE_PARADISE' [2020.06.02-02.36.01:001][925]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.978' TimeStamp='2020-06-02T02:36:00.136Z' MapName='ParadiseTransition' TransitionId='LOADING_TRAVELING_TO_OFFLINE_PARADISE' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.36.01:001][925]GameFlow: LoadingContextComponent::Run - Level ParadiseTransition is ready. Preparing to request context transition with LOADING_TRAVELING_TO_OFFLINE_PARADISE. [2020.06.02-02.36.01:001][925]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.06.02-02.36.01:014][926]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-02.36.01:014][926]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-02.36.01:014][926]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live' [2020.06.02-02.36.02:005][987]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.02-02.36.02:005][987]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: TallyContext (UTallyScreen)(29) Transition: NONE(0) [2020.06.02-02.36.02:005][987]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:005][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-02.36.02:005][987]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:005][987]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:005][987]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:005][987]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_OFFLINE_PARADISE (20) [2020.06.02-02.36.02:005][987]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.36.02:005][987]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:005][987]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.36.02:006][987]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:006][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:TallyScreen , layerIndex:0 ) [2020.06.02-02.36.02:039][987]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:039][987]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:039][987]LogContextSystem: Enter Action NavigationFogRequesterContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:039][987]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: FogContext (UNavigationScreen)(4) Transition: NONE(0) [2020.06.02-02.36.02:039][987]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:039][987]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-02.36.02:039][987]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.02:039][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-02.36.02:039][987]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.02:039][987]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.02:040][987]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:040][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.36.02:064][987]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:064][987]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:064][987]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.02:064][987]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-02.36.02:064][987]LogArchives: Error: Update node progress QuestEvent:QuestEvent.PalletDropInChase Repetition:0 [2020.06.02-02.36.02:064][987]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.02-02.36.02:064][987]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.36.02:064][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.36.02:065][987]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-02.36.02:065][987]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-02.36.02:065][987]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:066][987]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:066][987]LogContextSystem: Enter Action FogContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:067][987]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:067][987]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:067][987]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:068][987]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:068][987]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:151][988]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/stories/update/questProgress] [2020.06.02-02.36.02:152][988]r.CullAll = "0" [2020.06.02-02.36.02:158][988]LogContextSystem: Enter Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:158][988]GameFlow: TallyContextComponent::Enter [2020.06.02-02.36.02:174][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: Set initial global player level. initial xp:668 [2020.06.02-02.36.02:238][988]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86688] [2020.06.02-02.36.02:238][988]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.36.02:239][988]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9302&schemaVersion=0] [2020.06.02-02.36.02:240][988]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.36.02:240][988]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-02.36.02:240][988]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.36.02:240][988]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(TallyScreen) [2020.06.02-02.36.02:335][989]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.36.02:335][989]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9302&schemaVersion=0] [2020.06.02-02.36.02:335][989]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.36.02:337][989]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.36.02:337][989]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.36.02:337][989]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-02.36.02:338][989]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.02-02.36.02:338][989]LogDataTable: Warning: UDataTable::FindRow : 'ItemData' requested row '_EMPTY_' not in DataTable '/Engine/Transient.DataTable_28'. [2020.06.02-02.36.02:394][989]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.02-02.36.02:394][989]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:394][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(TallyScreen) [2020.06.02-02.36.02:394][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.36.02:394][989]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.02:394][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.36.02:394][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.36.02:394][989]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.02:394][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.02-02.36.02:394][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MainMC_1] as suspended focus. [2020.06.02-02.36.02:395][989]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.02:395][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-02.36.02:397][989]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.02:397][989]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.02:397][989]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.02:398][989]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.36.02:398][989]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-02.36.02:444][990]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.36.02:444][990]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.36.02:444][990]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.36.02:444][990]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-02.36.02:445][990]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.36.02:445][990]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/recentlyplayed/add] [2020.06.02-02.36.02:484][993]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.36.02:559][998]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.36.02:559][998]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-02.36.02:560][998]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.36.02:658][ 3]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.36.02:658][ 3]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.02-02.36.02:760][ 9]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:760][ 9]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.02:760][ 9]LogContextSystem: Enter Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.04:307][105]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.36.04:320][106]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.04:321][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-02.36.04:321][106]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.04:321][106]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.04:321][106]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.04:321][106]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.04:321][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(TallyScreen) [2020.06.02-02.36.04:321][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.36.04:321][106]LogContextSystem: Focus Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.04:321][106]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.04:321][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.36.04:321][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.36.04:321][106]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.04:321][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.02-02.36.04:322][106]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MainMC_1] [2020.06.02-02.36.05:545][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: No Xp gained - Cannot not start leveling sequence. [2020.06.02-02.36.05:545][181]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyGlobalPlayerLevelComponent: End leveling sequence [2020.06.02-02.36.06:109][216]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.36.06:109][216]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.36.11:809][569]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_PARTY_LOBBY(23) [2020.06.02-02.36.11:821][570]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.11:821][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(TallyScreen) [2020.06.02-02.36.11:821][570]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.11:821][570]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.11:821][570]LogContextSystem: Leave Action TallyContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.11:821][570]GameFlow: TallyContextComponent::Leave [2020.06.02-02.36.11:821][570]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-02.36.11:821][570]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.36.11:821][570]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.02-02.36.11:821][570]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.36.11:821][570]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: 0: c162c...59203 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: 1: baa4a...76215 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: 2: e8ab9...67714 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: 3: e5dfd...54210 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: 4: 4b3b0...83502 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-02.36.11:821][570]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T02:32:12.504Z : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: MirrorsSessionId=57d43b38-ef25-43ba-9e44-3a3b4a3f9769 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: HostPublicIp=100.24.64.79 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: EncryptionKey=aKIQxCYPExW0jx5csn4V91/pASttkRMLAq6GnCC4350= : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC2B8C08D8069D28A65C6E5ED9E881|100.24.64.79|7780 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-02.36.11:823][570]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: OwningPlayerName: Sky [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: OwningPlayerId: Sky [0x1FD9E6CB410] [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198002876215:7777 Type: Lobby session SessionId: Lobby[0x18...F895] [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033439919 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=203310109 : OnlineService [2020.06.02-02.36.11:823][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1595946283 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1911421390 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198002876215:7777|109775240978888853 : OnlineService [2020.06.02-02.36.11:824][570]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 100.24.64.79:7780 SessionId: 00CC2...9E881 [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T02:32:12.504Z : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: MirrorsSessionId=57d43b38-ef25-43ba-9e44-3a3b4a3f9769 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: HostPublicIp=100.24.64.79 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: EncryptionKey=aKIQxCYPExW0jx5csn4V91/pASttkRMLAq6GnCC4350= : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC2B8C08D8069D28A65C6E5ED9E881|100.24.64.79|7780 : OnlineService [2020.06.02-02.36.11:824][570]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-02.36.11:824][570]LogOnline: Destroying session GameSession [2020.06.02-02.36.11:824][570]LogDBDEasyAntiCheat: DestroySession [2020.06.02-02.36.11:824][570]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.02-02.36.11:824][570]LogOnline: Destroying session GameSession [2020.06.02-02.36.11:824][570]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-02.36.11:824][570]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-02.36.11:824][570]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.02-02.36.11:828][570]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.11:828][570]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.11:828][570]LogContextSystem: Leave Action TallyAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.11:828][570]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.11:828][570]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.36.11:828][570]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:828][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.36.11:828][570]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:828][570]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:828][570]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action FogContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.11:830][570]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.11:830][570]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.11:830][570]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-02.36.11:831][571]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.36.11:918][577]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/57d43b38-ef25-43ba-9e44-3a3b4a3f9769] [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: 0: c162c...59203 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: 1: baa4a...76215 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: 2: e8ab9...67714 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: 3: e5dfd...54210 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: 4: 4b3b0...83502 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T02:32:12.504Z : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: MirrorsSessionId=57d43b38-ef25-43ba-9e44-3a3b4a3f9769 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: HostPublicIp=100.24.64.79 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: HostPublicPort=7780 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: EncryptionKey=aKIQxCYPExW0jx5csn4V91/pASttkRMLAq6GnCC4350= : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CC2B8C08D8069D28A65C6E5ED9E881|100.24.64.79|7780 : OnlineService [2020.06.02-02.36.11:918][577]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-02.36.11:918][577]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.02-02.36.11:956][579]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 0.111381 seconds [2020.06.02-02.36.11:956][579]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.02-02.36.11:956][579]LogDBDEasyAntiCheat: slave disconnected [2020.06.02-02.36.11:956][579]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.02-02.36.11:977][580]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.002794 seconds [2020.06.02-02.36.12:353][603]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.12:353][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-02.36.12:356][603]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.12:356][603]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.12:356][603]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.12:356][603]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.02-02.36.12:356][603]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ParadiseTransition' [2020.06.02-02.36.12:356][603]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/ParadiseTransition?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=45?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live' [2020.06.02-02.36.12:356][603]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.36.12:356][603]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-02.36.12:356][603]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.02-02.36.12:356][603]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.36.12:356][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-02.36.12:356][603]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.12:356][603]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.36.12:356][603]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.12:356][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(HudScreen) [2020.06.02-02.36.12:356][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view destroyed. [2020.06.02-02.36.12:356][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Removing content. [2020.06.02-02.36.12:358][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' destroyed! [2020.06.02-02.36.12:358][603]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.12:358][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(TallyScreen) [2020.06.02-02.36.12:358][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view destroyed. [2020.06.02-02.36.12:358][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Removing content. [2020.06.02-02.36.12:363][603]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' destroyed! [2020.06.02-02.36.12:364][604]r.CullAll = "1" [2020.06.02-02.36.13:359][657]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.02-02.36.13:359][657]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ParadiseTransition' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.02-02.36.13:376][658]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.02-02.36.13:376][658]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.02-02.36.13:376][658]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.02-02.36.13:376][658]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.36.13:376][658]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.36.13:376][658]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.02-02.36.13:376][658]LogNetworkFence: Fence Begin Destroy: DBDPlayerController_0 [2020.06.02-02.36.13:377][658]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.36.13:377][658]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.36.13:377][658]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.36.13:377][658]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.36.13:377][658]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.36.13:377][658]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.36.13:377][658]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.36.13:377][658]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.36.13:409][658]LogUObjectHash: Compacting FUObjectHashTables data took 4.67ms [2020.06.02-02.36.13:417][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:420][658]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.36.13:420][658]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.02-02.36.13:420][658]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.02-02.36.13:420][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.02-02.36.13:420][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:430][658]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-02.36.13:430][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.02-02.36.13:430][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:430][658]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.36.13:430][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.02-02.36.13:430][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:431][658]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.36.13:431][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.02-02.36.13:431][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:463][658]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.36.13:467][658]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.36.13:471][658]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.36.13:472][658]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.36.13:477][658]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.36.13:498][658]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.36.13:555][658]LogStreaming: Flushing async loaders took 123ms. [2020.06.02-02.36.13:555][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.02-02.36.13:556][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:556][658]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.36.13:556][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.02-02.36.13:556][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:556][658]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.36.13:556][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.02-02.36.13:556][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:557][658]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.36.13:557][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.02-02.36.13:557][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:558][658]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.36.13:559][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.02-02.36.13:559][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:607][658]LogStreaming: Flushing async loaders took 48ms. [2020.06.02-02.36.13:607][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.02-02.36.13:607][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:617][658]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.36.13:617][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.02-02.36.13:617][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:624][658]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.36.13:624][658]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.02-02.36.13:624][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:733][658]LogStreaming: Flushing async loaders took 109ms. [2020.06.02-02.36.13:737][658]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.01-22.36.13 [2020.06.02-02.36.13:737][658]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.02-02.36.13:737][658]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.02-02.36.13:737][658]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.36.13:737][658]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-02.36.13:737][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.36.13:737][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.36.13:737][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: OwningPlayerName: Sky [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: OwningPlayerId: Sky [0x1FDD774AF60] [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198002876215:7777 Type: Lobby session SessionId: Lobby[0x18...F895] [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.36.13:737][658]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033439919 : OnlineService [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=203310109 : OnlineService [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1595946283 : OnlineService [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1911421390 : OnlineService [2020.06.02-02.36.13:738][658]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198002876215:7777|109775240978888853 : OnlineService [2020.06.02-02.36.13:738][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.36.13:738][658]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-02.36.13:748][658]LogWorld: Bringing up level for play took: 0.011540 [2020.06.02-02.36.13:748][658]GameFlow: [Login Attempted] Options: "?Name=Sky" Response: "" [2020.06.02-02.36.13:748][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.36.13:748][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.36.13:748][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.36.13:748][658]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.36.13:748][658]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.02-02.36.13:748][658]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.36.13:748][658]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.36.13:748][658]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.36.13:748][658]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.36.13:748][658]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.36.13:748][658]LogOnlineSession: Verbose: OSS: OwningPlayerName: Sky [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: OwningPlayerId: Sky [0x1FE0583DB40] [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198002876215:7777 Type: Lobby session SessionId: Lobby[0x18...F895] [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033439919 : OnlineService [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=203310109 : OnlineService [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1595946283 : OnlineService [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1911421390 : OnlineService [2020.06.02-02.36.13:749][658]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198002876215:7777|109775240978888853 : OnlineService [2020.06.02-02.36.13:749][658]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.36.13:749][658]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-02.36.13:754][658]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.02-02.36.13:754][658]GameFlow: FCharacterStateData::SetPips() with value=44 [2020.06.02-02.36.13:808][658]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86688] [2020.06.02-02.36.13:808][658]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.36.13:808][658]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.36.13:808][658]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.36.13:808][658]LogCustomization: ------ [2020.06.02-02.36.13:808][658]LogCustomization: --> FM_Head011_01 [2020.06.02-02.36.13:808][658]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.36.13:808][658]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.36.13:808][658]LogCustomization: ------ [2020.06.02-02.36.13:808][658]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.36.13:808][658]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.36.13:808][658]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.36.13:822][658]LogStreaming: Flushing async loaders. [2020.06.02-02.36.13:829][658]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.36.13:862][658]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.02-02.36.13:875][658]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000072 seconds [2020.06.02-02.36.13:875][658]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000090 seconds [2020.06.02-02.36.13:875][658]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.36.13:876][658]LogLoad: Took 0.498735 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.02-02.36.13:876][658]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.36.13:876][658]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.02-02.36.13:876][658]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.02-02.36.14:450][693]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.02-02.36.14:450][693]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.092' TotalLoadTime='2.092' TimeStamp='2020-06-02T02:36:13.582Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.36.14:450][693]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.02-02.36.14:450][693]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.092' TimeStamp='2020-06-02T02:36:13.582Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.36.14:450][693]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.02-02.36.14:451][693]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.092' TimeStamp='2020-06-02T02:36:13.582Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.36.14:451][693]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OfflineLobby' Transition='LOADING_TRAVELING_TO_PARTY_LOBBY' [2020.06.02-02.36.14:451][693]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.092' TimeStamp='2020-06-02T02:36:13.582Z' MapName='OfflineLobby' TransitionId='LOADING_TRAVELING_TO_PARTY_LOBBY' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014D8D9408D8069D28D41B865EDE7B8F' [2020.06.02-02.36.14:451][693]GameFlow: LoadingContextComponent::Run - Level OfflineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_TO_PARTY_LOBBY. [2020.06.02-02.36.14:451][693]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.02-02.36.14:462][694]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-02.36.14:462][694]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-02.36.14:462][694]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.02-02.36.14:477][695]LogAsyncLoad: Done loading library async: Menu in 40.4 sec [2020.06.02-02.36.15:460][756]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.02-02.36.15:460][756]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.02-02.36.15:460][756]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: PartyContext (UNavigationScreen)(8) Transition: NONE(0) [2020.06.02-02.36.15:460][756]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:461][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-02.36.15:461][756]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:461][756]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:461][756]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:461][756]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_PARTY_LOBBY (23) [2020.06.02-02.36.15:461][756]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.36.15:461][756]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:461][756]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.36.15:461][756]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:461][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.36.15:483][756]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:483][756]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:483][756]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:483][756]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-02.36.15:483][756]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.36.15:483][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.36.15:483][756]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:483][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.36.15:515][756]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:515][756]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:515][756]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:515][756]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.15:516][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.15:516][756]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:544][756]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.15:544][756]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-02.36.15:544][756]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.36.15:544][756]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.36.15:544][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.36.15:548][756]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-02.36.15:548][756]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-02.36.15:549][756]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:549][756]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:616][756]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86688] [2020.06.02-02.36.15:616][756]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.36.15:616][756]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.36.15:617][756]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:617][756]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.15:617][756]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.36.15:617][757]r.CullAll = "0" [2020.06.02-02.36.15:894][758]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.36.15:898][758]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.02-02.36.15:898][758]LogContextSystem: Enter Action PartyContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.15:898][758]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.36.15:898][758]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-02.36.15:898][758]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.36.15:898][758]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.36.15:898][758]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: OwningPlayerName: Sky [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: OwningPlayerId: Sky [0x1FD9EA14870] [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.36.15:898][758]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198002876215:7777 Type: Lobby session SessionId: Lobby[0x18...F895] [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033439919 : OnlineService [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=203310109 : OnlineService [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1595946283 : OnlineService [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1911421390 : OnlineService [2020.06.02-02.36.15:899][758]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198002876215:7777|109775240978888853 : OnlineService [2020.06.02-02.36.15:899][758]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.36.15:899][758]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-02.36.15:899][758]LogNet: SetIsDisconnected from: true to: false [2020.06.02-02.36.15:899][758]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InPartyLobby [2020.06.02-02.36.15:899][758]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.36.15:899][758]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.36.15:899][758]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.36.15:905][758]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.36.15:905][758]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.36.15:905][758]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.36.15:907][758]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.36.15:907][758]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.36.15:908][758]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.36.15:908][758]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.36.15:909][758]LogPhysics: Warning: Initialising Body : Scale3D is (nearly) zero: [2020.06.02-02.36.15:909][758]GameFlow: [PartyContextComponent::OnEmptySlotCreated] Empty slot created. [2020.06.02-02.36.15:909][758]GameFlow: [PartyContextComponent::InitPlayers] Lobby state updated 4. [2020.06.02-02.36.15:909][758]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.36.15:912][758]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.36.15:915][758]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.36.15:916][758]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.36.15:916][758]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.36.15:916][758]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.36.15:916][758]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.36.15:918][758]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.36.15:988][759]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.36.15:991][759]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.36.15:991][759]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.36.15:991][759]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.36.15:991][759]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.36.15:991][759]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.36.15:996][759]GameFlow: [PartyContextComponent::OnEmptySlotDestroyed] Empty slot destroyed. [2020.06.02-02.36.15:996][759]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.02-02.36.15:997][759]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000052 seconds [2020.06.02-02.36.15:998][759]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 3.3 [2020.06.02-02.36.15:998][759]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.36.15:998][759]LogCustomization: ------ [2020.06.02-02.36.15:998][759]LogCustomization: --> FM_Head011_01 [2020.06.02-02.36.15:998][759]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.36.15:998][759]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.36.15:998][759]LogCustomization: ------ [2020.06.02-02.36.15:998][759]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.36.15:998][759]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.36.16:008][759]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-02.36.16:010][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:012][759]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.36.16:013][759]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.36.16:013][759]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.36.16:013][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:017][759]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.36.16:017][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:017][759]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.36.16:017][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:020][759]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.36.16:020][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:026][759]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.36.16:026][759]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.36.16:026][759]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.36.16:027][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:030][759]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.36.16:031][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:031][759]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.36.16:031][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:035][759]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.36.16:036][759]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.36.16:036][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:039][759]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.36.16:039][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:041][759]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.36.16:041][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:042][759]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.36.16:042][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:043][759]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.36.16:043][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:046][759]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.36.16:047][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:048][759]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.36.16:049][759]LogStreaming: Flushing async loaders. [2020.06.02-02.36.16:050][759]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.36.16:051][759]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.36.16:051][759]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.36.16:051][759]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.36.16:051][759]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.36.16:051][759]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.36.16:123][764]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.36.16:124][764]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.36.16:185][768]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.36.16:185][768]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.36.16:186][768]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.36.16:186][768]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.36.16:911][812]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.02-02.36.17:265][834]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.02-02.36.17:413][843]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.02-02.36.17:541][851]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.02-02.36.17:976][878]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadoutMenuContext (UPanelScreen)(21) Transition: NONE(0) [2020.06.02-02.36.17:991][879]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:991][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.36.17:992][879]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:992][879]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:992][879]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:992][879]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:992][879]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:992][879]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:992][879]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:992][879]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.17:992][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.36.18:019][879]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.18:019][879]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.18:019][879]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.18:044][879]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.36.18:044][879]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.36.18:048][879]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.18:048][879]LogContextSystem: Enter Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.18:072][879]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.18:072][879]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.18:072][879]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.36.25:398][334]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.02-02.36.25:398][334]GameFlow: NavigationContextComponent::OnBack() - Enter [2020.06.02-02.36.25:413][335]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:413][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.36.25:422][335]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:422][335]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:422][335]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:422][335]LogContextSystem: Leave Action LoadoutMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:500][335]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:563][335]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86688] [2020.06.02-02.36.25:563][335]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.36.25:563][335]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.36.25:563][335]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:563][335]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:563][335]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:563][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.36.25:607][335]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:607][335]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:607][335]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:633][335]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.36.25:633][335]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.36.25:637][335]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:637][335]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:689][335]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86688] [2020.06.02-02.36.25:689][335]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.36.25:689][335]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.36.25:690][335]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:690][335]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.25:690][335]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.36.26:837][403]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-02.36.26:853][404]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.26:854][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(PanelScreen) [2020.06.02-02.36.26:854][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Holding [object MovieClip] as suspended focus. [2020.06.02-02.36.26:854][404]LogContextSystem: Unfocus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.26:854][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(NavigationScreen) [2020.06.02-02.36.26:854][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Holding [object MovieClip] as suspended focus. [2020.06.02-02.36.26:854][404]LogContextSystem: Unfocus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.26:854][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(ArchiveWidgetScreen) [2020.06.02-02.36.26:854][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Holding [object MovieClip] as suspended focus. [2020.06.02-02.36.26:854][404]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.26:854][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-02.36.26:857][404]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.26:857][404]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.26:857][404]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.26:858][404]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.36.26:858][404]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-02.36.30:161][609]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.36.30:177][610]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.30:178][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-02.36.30:178][610]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.30:178][610]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.30:178][610]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.36.30:178][610]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.36.30:178][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(PanelScreen) [2020.06.02-02.36.30:178][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PanelScreen: Returning suspended focus to [object MovieClip] [2020.06.02-02.36.30:178][610]LogContextSystem: Focus Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.36.30:178][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(NavigationScreen) [2020.06.02-02.36.30:179][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NavigationScreen: Returning suspended focus to [object MovieClip] [2020.06.02-02.36.30:179][610]LogContextSystem: Focus Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.36.30:179][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(ArchiveWidgetScreen) [2020.06.02-02.36.30:179][610]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Returning suspended focus to [object MovieClip] [2020.06.02-02.36.43:969][465]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.02-02.36.44:226][482]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.02-02.36.44:226][482]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.02-02.36.44:274][484]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.36.44:566][502]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.37.08:080][910]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.02-02.37.08:080][910]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.02-02.37.08:143][913]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.02-02.37.08:240][919]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.37.08:433][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.02-02.37.08:803][954]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyUp nav:null [2020.06.02-02.37.08:966][964]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.06.02-02.37.20:342][667]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.06.02-02.37.21:343][729]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.02-02.37.21:406][733]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.06.02-02.37.21:810][758]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.02-02.37.22:133][779]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.02-02.37.22:133][779]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.02-02.37.22:196][782]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.37.22:535][803]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.41.02:944][ 81]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.02-02.41.02:944][ 81]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.02-02.41.02:958][ 81]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.02-02.41.03:055][ 87]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.41.03:929][141]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.41.03:931][141]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 0, isQuickmatching : 0 [2020.06.02-02.41.03:931][141]GameFlow: Verbose: [UOnlineSystemHandler::StartQuickmatch] [2020.06.02-02.41.03:931][141]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.41.03:931][141]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [OnlineCheck] [2020.06.02-02.41.03:931][141]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.41.03:941][142]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.41.03:941][142]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.41.03:941][142]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.41.03:941][142]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.41.03:941][142]LogCustomization: ------ [2020.06.02-02.41.03:941][142]LogCustomization: --> FM_Head011_01 [2020.06.02-02.41.03:941][142]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.41.03:941][142]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.41.03:941][142]LogCustomization: ------ [2020.06.02-02.41.03:941][142]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.41.03:941][142]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.41.03:941][142]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.41.03:941][142]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.41.03:941][142]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.41.03:941][142]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.41.03:942][142]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.41.03:942][142]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.41.03:943][142]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.41.03:943][142]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.41.03:943][142]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.41.03:943][142]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is not MatchFound. [2020.06.02-02.41.03:943][142]GameFlow: [UMenuUtilities::CanTransitionToStore] OnlineSystemHandler is busy. [2020.06.02-02.41.03:943][142]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.02-02.41.03:943][142]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.41.03:958][143]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [OnlineCheck] to [None] [2020.06.02-02.41.03:958][143]GameFlow: Starting Quickmatch: GameSession [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Logging Server Search Params Num: 18 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: MAPNAME Value: Value= : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: DEDICATEDONLY Value: Value=false : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: EMPTYONLY Value: Value=false : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: SECUREONLY Value: Value=false : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: PRESENCESEARCH Value: Value=true : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: SEARCHKEYWORDS Value: Value=Custom : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT2 Value: Value=live-299508-live : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT3 Value: Value=1 : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: SESSIONTEMPLATENAME Value: Value=GameSession : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: CUSTOMSEARCHINT1 Value: Value=10 : Near : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: GameType Value: Value=0 : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: MatchIsPrivate Value: Value=false : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: MATCHMEMBERS Value: Value=[] : NotIn : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: CrossplayOptOut Value: Value=false : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: CheckOnly Value: Value=0 : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: Side Value: Value=B : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: Region Value: Value=all : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: [LogSearchSettings] Using Search Setting Key: PlatformName Value: Value=Windows : Equals : -1 [2020.06.02-02.41.03:958][143]GameFlow: Canceling Find Sessions, then Quickmatch Find Sessions [2020.06.02-02.41.03:958][143]OnlinePresence: Warning: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.02-02.41.03:958][143]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: TRUE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.02-02.41.03:958][143]GameFlow: Verbose: Doing Find Sessions [2020.06.02-02.41.03:974][144]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.04:103][153]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.41.04:104][153]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.02-02.41.04:136][155]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.41.04:136][155]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.41.04:169][157]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.41.04:169][157]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.04:184][158]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.224351 seconds [2020.06.02-02.41.04:202][159]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.41.04:202][159]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.41.04:202][159]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 1, isQuickmatching : 1 [2020.06.02-02.41.04:202][159]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.41.05:266][224]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.02-02.41.05:524][241]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.02-02.41.05:525][241]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.02-02.41.05:556][242]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.41.05:862][261]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.41.14:202][779]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.14:347][788]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.14:380][790]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.166960 seconds [2020.06.02-02.41.24:398][411]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.24:495][417]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.24:512][418]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.104222 seconds [2020.06.02-02.41.34:542][ 39]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.34:644][ 45]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.34:660][ 46]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.111869 seconds [2020.06.02-02.41.44:696][656]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.44:803][663]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.44:836][665]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.133197 seconds [2020.06.02-02.41.54:871][135]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.55:103][149]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.41.55:123][150]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.260345 seconds [2020.06.02-02.42.05:131][678]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.05:259][686]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.05:291][688]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.149237 seconds [2020.06.02-02.42.15:374][212]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.15:494][216]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.15:502][217]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.159203 seconds [2020.06.02-02.42.15:934][231]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.02-02.42.15:935][231]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mister Grin, Status: default, CachedStatus: default, RichPresence: InOnlineLobby [2020.06.02-02.42.25:592][662]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.25:712][666]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.25:717][667]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.156344 seconds [2020.06.02-02.42.35:763][203]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.35:861][208]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.35:870][209]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.124681 seconds [2020.06.02-02.42.45:913][768]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.45:996][773]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.46:019][775]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.120397 seconds [2020.06.02-02.42.56:064][317]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.56:230][326]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.42.56:233][327]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.183697 seconds [2020.06.02-02.43.06:277][878]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.06:443][886]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.06:446][887]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.181925 seconds [2020.06.02-02.43.16:480][440]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.16:606][448]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.16:632][450]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.161106 seconds [2020.06.02-02.43.26:674][ 13]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.26:846][ 22]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.26:864][ 23]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.202020 seconds [2020.06.02-02.43.36:912][558]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.37:059][565]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.37:080][567]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182000 seconds [2020.06.02-02.43.47:141][ 95]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.47:292][102]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.47:311][104]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.182065 seconds [2020.06.02-02.43.57:363][653]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.57:490][660]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.43.57:515][662]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.163123 seconds [2020.06.02-02.43.58:149][698]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: richPresenceUpdate [2020.06.02-02.43.58:149][698]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateFriendRichPresence] Updating friend. DisplayName: Mister Grin, Status: default, CachedStatus: default, RichPresence: InMatch [2020.06.02-02.44.07:577][207]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.44.07:711][214]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.44.07:724][215]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.174562 seconds [2020.06.02-02.44.17:746][768]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.44.17:859][775]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/queue] [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-02.44.17:859][775]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T02:44:16.032Z : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: HostPublicIp=54.82.249.225 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: EncryptionKey=HK/jFTSdkd6r7EIGZUy/KQDlmx15vL0xmVG8U9CeAsI= : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCC0ED08D8069ED788F34E252B5487|54.82.249.225|7778 : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: MatchMembersA=["f3c8ef27-024a-4526-ba3f-1c1b355c2b0e"] : OnlineService [2020.06.02-02.44.17:860][775]LogOnlineSession: Verbose: OSS: MatchMembersB=["baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b","cade4669-ac85-406e-b18e-cd54ff9b05bd","14390de5-43e4-4fdf-830e-29f1e595f54d","5f098a6e-be1d-41a8-8a0d-ecf628c5fc6f"] : OnlineService [2020.06.02-02.44.17:875][776]LogOnline: Verbose: OSS: Async task 'FSessionAsyncQueueForMatch bWasSuccessful: 1, bIsComplete: 1, version: live-299508-live, platform: Windows, region: all, providerOverride: ' succeeded in 0.125875 seconds [2020.06.02-02.44.17:875][776]GameFlow: Matchmaking finished - not the host, and session is already opened. Joining session: GameSession [2020.06.02-02.44.17:875][776]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [JoinGame] [2020.06.02-02.44.17:876][776]GameFlow: Joining sesion : GameSession [2020.06.02-02.44.17:876][776]LogDBDEasyAntiCheat: Verbose: [UDBDEasyAntiCheatEnable::Async_RequestTokenForTicketAuth] Current platform doesn't need a token for EAC. [2020.06.02-02.44.17:876][776]LogOnlineGame: UOnlineSystemHandler::OnJoinSessionComplete - SessionName:GameSession Result: Success [2020.06.02-02.44.17:876][776]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [JoinGame] to [None] [2020.06.02-02.44.17:876][776]LogOnlineGame: UOnlineSystemHandler::InitSessionEncryption: trying to set encryption key for session [GameSession] [2020.06.02-02.44.17:876][776]GameFlow: UDBDGameInstance::SetNetworkEncryptionKey: This platform doesn't requires network encryption [2020.06.02-02.44.17:876][776]GameFlow: Verbose: UOnlineSystemHandler::OnJoinQuickmatchSessionComplete_Internal - Result: Success [2020.06.02-02.44.17:877][776]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.44.17:877][776]GameFlow: [PanelScreenContextComponent::OnQuickmatchComplete] result is Success) [2020.06.02-02.44.17:877][776]GameFlow: [PartyContextComponent::OnQuickmatchComplete] result : Success [2020.06.02-02.44.17:877][776]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.44.17:877][776]GameFlow: Warning: [PartyContextComponent::OnJoinSessionComplete] OnJoinSessionComplete with result Success. [2020.06.02-02.44.17:877][776]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.02-02.44.17:877][776]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-02.44.17:877][776]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 1 [2020.06.02-02.44.17:878][776]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.17:890][776]GameFlow: Verbose: [PartyContextComponent::OnPartyGuestStateUpdated] Party guest updated [baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.44.17:890][776]GameFlow: [PartyContextComponent::CheckStartMatch] matchmakingState : 2, isQuickmatching : 0 [2020.06.02-02.44.17:890][776]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 1. [2020.06.02-02.44.17:890][776]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.44.17:891][776]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.44.17:891][776]GameFlow: [PanelScreenContextComponent::OnPartyStateUpdated] matchmakingState is MatchFound. [2020.06.02-02.44.17:891][776]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.02-02.44.17:891][776]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.44.17:893][776]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:893][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.44.17:904][776]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:904][776]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:904][776]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:904][776]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:904][776]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:905][776]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:905][776]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:905][776]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:905][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.44.17:905][776]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:905][776]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:905][776]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:906][776]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:907][776]LogContextSystem: Leave Action PartyContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:911][776]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.44.17:913][776]GameFlow: [PartyContextComponent::UpdateReadyButtonStateInfo] Ready button updated : 0. [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action PartyErrorContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.17:914][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.17:914][776]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.17:914][776]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-02.44.17:914][776]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:914][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-02.44.17:917][776]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:917][776]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:917][776]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:917][776]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-02.44.17:917][776]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OfflineLobby' [2020.06.02-02.44.17:917][776]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/OfflineLobby' [2020.06.02-02.44.17:917][776]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.44.17:917][776]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-02.44.17:917][776]LogAsyncLoad: Resume loading library async: Menu [2020.06.02-02.44.17:917][776]LogAsyncLoad: Loading library async: Menu: Already fully loaded. [2020.06.02-02.44.17:917][776]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.44.17:917][776]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-02.44.17:917][776]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.17:917][776]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.44.17:963][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.02-02.44.17:963][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:963][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.44.17:963][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:963][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.02-02.44.17:963][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:963][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.02-02.44.17:963][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:963][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.02-02.44.17:963][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:963][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.02-02.44.17:963][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:963][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.02-02.44.17:963][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.02-02.44.17:964][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:964][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.02-02.44.17:965][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:965][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:966][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.02-02.44.17:966][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:967][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.02-02.44.17:967][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:967][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.02-02.44.17:967][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:967][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.02-02.44.17:967][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:967][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.02-02.44.17:967][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:967][776]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.02-02.44.17:967][776]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.17:968][777]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.17:968][777]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.44.17:968][777]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 1 [2020.06.02-02.44.17:968][777]r.CullAll = "1" [2020.06.02-02.44.17:968][777]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.17:968][777]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.17:969][777]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.44.17:969][777]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.17:969][777]LogCustomization: ------ [2020.06.02-02.44.17:969][777]LogCustomization: --> FM_Head011_01 [2020.06.02-02.44.17:969][777]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.44.17:969][777]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.44.17:969][777]LogCustomization: ------ [2020.06.02-02.44.17:969][777]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.44.17:969][777]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.44.17:969][777]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.44.17:969][777]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.44.17:969][777]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.44.17:969][777]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.44.17:970][777]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.44.17:970][777]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.44.18:007][778]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.44.18:007][778]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.02-02.44.18:007][778]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.44.18:007][778]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.44.18:016][779]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.44.18:016][779]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.44.18:016][779]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.44.18:094][782]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.44.18:094][782]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.44.18:926][825]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-02.44.18:927][825]LogOnlineGame: UOnlineSystemHandler::InternalTravelToSession - Traveling to session [GameSession] [2020.06.02-02.44.18:927][825]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OfflineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.44.18:942][826]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.02-02.44.18:943][826]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.02-02.44.18:943][826]LogNet: Browse: 54.82.249.225:7778//Game/Maps/OfflineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=44?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live [2020.06.02-02.44.18:943][826]LogInit: WinSock: Socket queue 32768 / 32768 [2020.06.02-02.44.18:944][826]PacketHandlerLog: Loaded PacketHandler component: AESHandlerComponent () [2020.06.02-02.44.18:944][826]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2020.06.02-02.44.18:944][826]LogNet: Game client on port 7778, rate 10000 [2020.06.02-02.44.19:026][830]LogNet: UPendingNetGame::SendInitialJoin: Sending hello. [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: PendingNetDriver SteamNetDriver_1, IsServer: NO, PC: NULL, Owner: NULL, UniqueId: INVALID [2020.06.02-02.44.19:110][835]LogNet: Welcomed by server (Level: /Game/Maps/OnlineLobby, Game: /Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C) [2020.06.02-02.44.19:128][835]LogLoad: LoadMap: 54.82.249.225:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=44?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C [2020.06.02-02.44.19:128][835]GameFlow: [ALobbyLevel::UnregisterPlayerStart] broadcast OnPlayerStartUnregistered [2020.06.02-02.44.19:128][835]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] this: DBDPlayerState_Menu_0 , role: 2 , spawn: PartyLocalCamperStart , startUnregistered: PartyLocalCamperStart [2020.06.02-02.44.19:128][835]GameFlow: [ADBDPlayerState_Menu::OnPlayerStateUnregistered] show guest player [2020.06.02-02.44.19:128][835]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.44.19:128][835]LogSpawn: Warning: SpawnActor failed because we are in the process of tearing down the world [2020.06.02-02.44.19:128][835]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.44.19:128][835]GameFlow: Verbose: [ADBDPlayerState_Menu::BeginDestroySequenceOfVisibleActor] Begin destroy sequence for characterId: 8 [2020.06.02-02.44.19:150][835]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms [2020.06.02-02.44.19:164][835]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.19:169][835]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.44.19:170][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.02-02.44.19:170][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:170][835]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.44.19:170][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.02-02.44.19:170][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:180][835]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.44.19:180][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.02-02.44.19:180][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:219][835]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.44.19:223][835]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.44.19:229][835]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.44.19:257][835]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.44.19:260][835]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.44.19:260][835]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.44.19:351][835]LogStreaming: Flushing async loaders took 171ms. [2020.06.02-02.44.19:355][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.02-02.44.19:355][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:434][835]LogStreaming: Flushing async loaders took 78ms. [2020.06.02-02.44.19:434][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/OfferingSequence) is flushing async loading [2020.06.02-02.44.19:434][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:455][835]LogStreaming: Flushing async loaders took 21ms. [2020.06.02-02.44.19:455][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.02-02.44.19:455][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:456][835]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.44.19:456][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.02-02.44.19:456][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:456][835]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.44.19:456][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.02-02.44.19:456][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:458][835]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.44.19:458][835]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.02-02.44.19:458][835]LogStreaming: Flushing async loaders. [2020.06.02-02.44.19:458][835]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.44.19:460][835]LogWorld: Bringing World /Game/Maps/OnlineLobby.OnlineLobby up for play (max tick rate 0) at 2020.06.01-22.44.19 [2020.06.02-02.44.19:460][835]LogStreaming: Streaming in level LevelStreamingKismet_3 (/Game/Maps/Lobby)... [2020.06.02-02.44.19:460][835]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.02-02.44.19:465][835]LogWorld: Bringing up level for play took: 0.005051 [2020.06.02-02.44.19:465][835]LogLoad: Took 0.337467 seconds to LoadMap(/Game/Maps/OnlineLobby) [2020.06.02-02.44.19:546][839]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_2 (/Game/Maps/Shop/Shop_Static)... [2020.06.02-02.44.19:546][839]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.02-02.44.19:611][842]LogDBDEasyAntiCheat: RPC to validate server [2020.06.02-02.44.19:611][842]LogDBDEasyAntiCheat: Server is dedicated [2020.06.02-02.44.19:611][842]LogDBDEasyAntiCheat: slave connected [2020.06.02-02.44.19:646][844]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000055 seconds [2020.06.02-02.44.19:646][844]LogDBDAudio: Request Async LoadSoundBank: Global_Gameplay [2020.06.02-02.44.19:646][844]LogDBDAudio: Request Async LoadSoundBank: Global_Ambiance [2020.06.02-02.44.19:778][850]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.44.19:778][850]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b|76561198002876215 [2020.06.02-02.44.19:778][850]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.44.19:778][850]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.19:778][850]LogCustomization: ------ [2020.06.02-02.44.19:778][850]LogCustomization: --> FM_Head011_01 [2020.06.02-02.44.19:778][850]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.44.19:778][850]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.44.19:778][850]LogCustomization: ------ [2020.06.02-02.44.19:778][850]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.44.19:846][854]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.44.19:978][861]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.44.19:978][861]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='2.089' TotalLoadTime='2.089' TimeStamp='2020-06-02T02:44:19.116Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.44.19:978][861]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.44.19:979][861]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.089' TimeStamp='2020-06-02T02:44:19.116Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.44.19:979][861]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.44.19:979][861]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='2.089' TimeStamp='2020-06-02T02:44:19.116Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.44.19:979][861]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_JOINING_LOBBY' [2020.06.02-02.44.19:979][861]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='2.089' TimeStamp='2020-06-02T02:44:19.116Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_JOINING_LOBBY' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.44.19:979][861]GameFlow: LoadingContextComponent::Run - Level OnlineLobby is ready. Preparing to request context transition with LOADING_TRAVELING_JOINING_LOBBY. [2020.06.02-02.44.19:979][861]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.02-02.44.19:994][862]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-02.44.19:994][862]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-02.44.19:994][862]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.82.249.225:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=44?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-02.44.20:010][863]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.20:010][863]LogCustomization: ------ [2020.06.02-02.44.20:010][863]LogCustomization: --> FM_Head011_01 [2020.06.02-02.44.20:010][863]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.44.20:010][863]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.44.20:010][863]LogCustomization: ------ [2020.06.02-02.44.20:526][887]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.44.20:527][887]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:f3c8ef27-024a-4526-ba3f-1c1b355c2b0e|76561199050002760 [2020.06.02-02.44.20:527][887]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.44.20:527][887]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.20:527][887]LogCustomization: ------ [2020.06.02-02.44.20:527][887]LogCustomization: --> GK_Head01 [2020.06.02-02.44.20:527][887]LogCustomization: --> GK_Body01 [2020.06.02-02.44.20:527][887]LogCustomization: --> GK_W01 [2020.06.02-02.44.20:527][887]LogCustomization: ------ [2020.06.02-02.44.20:527][887]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.44.20:610][891]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.20:611][891]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.44.20:695][895]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.44.20:995][911]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-02.44.20:996][911]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LobbyContext (UPanelScreen)(22) Transition: NONE(0) [2020.06.02-02.44.20:996][911]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OnlineContext (UNavigationScreen)(3) Transition: LOADING_TRAVELING_JOINING_LOBBY(6) [2020.06.02-02.44.20:996][911]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.20:996][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-02.44.20:996][911]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.20:996][911]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.20:996][911]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.20:996][911]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_JOINING_LOBBY (6) [2020.06.02-02.44.20:996][911]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.44.20:996][911]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.20:996][911]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.44.20:996][911]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.20:996][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:NavigationScreen , layerIndex:1 ) [2020.06.02-02.44.21:051][911]LogContextSystem: Enter Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:051][911]LogContextSystem: Enter Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:051][911]LogContextSystem: Enter Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:051][911]LogContextSystem: ContextGroup transition requested: Group: ArchiveWidgetContextGroup(2) Context: ArchiveWidgetContext (UArchiveWidgetScreen)(1) Transition: NONE(0) [2020.06.02-02.44.21:051][911]LogContextSystem: Enter Action ScreenContextComponent of NavigationContextGroup (1) [2020.06.02-02.44.21:051][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(NavigationScreen) [2020.06.02-02.44.21:051][911]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.21:051][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:PanelScreen , layerIndex:0 ) [2020.06.02-02.44.21:103][911]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.21:103][911]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.21:103][911]LogContextSystem: Enter Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:104][911]LogContextSystem: Enter Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:107][911]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.21:107][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ArchiveWidgetScreen , layerIndex:2 ) [2020.06.02-02.44.21:108][911]LogContextSystem: Enter Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.21:108][911]LogContextSystem: Enter Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.21:108][911]LogContextSystem: Enter Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.21:136][911]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.02-02.44.21:136][911]GameFlow: [UMenuUtilities::CanTransitionToStore] Current context is Online. [2020.06.02-02.44.21:136][911]LogContextSystem: Enter Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.21:136][911]GameFlow: ArchiveWidgetContextComponent::Enter [2020.06.02-02.44.21:137][911]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.44.21:137][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(PanelScreen) [2020.06.02-02.44.21:142][911]LogContextSystem: Enter Action ScreenContextComponent of ArchiveWidgetContextGroup (1) [2020.06.02-02.44.21:142][911]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ArchiveWidgetScreen) [2020.06.02-02.44.21:142][911]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.21:142][911]LogContextSystem: Enter Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.21:206][911]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86688] [2020.06.02-02.44.21:206][911]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.44.21:206][911]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.44.21:207][911]LogContextSystem: Enter Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.21:207][911]LogContextSystem: Enter Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.21:207][911]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.44.21:208][912]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.44.21:208][912]r.CullAll = "0" [2020.06.02-02.44.21:208][912]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OfflineSurvivorCam [2020.06.02-02.44.21:208][912]LogContextSystem: Enter Action SoftBanContextComponent of NavigationContextGroup (1) [2020.06.02-02.44.21:208][912]LogContextSystem: Enter Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.21:208][912]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.02-02.44.21:209][912]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.44.21:282][912]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86708] [2020.06.02-02.44.21:282][912]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.44.21:283][912]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9303&schemaVersion=0] [2020.06.02-02.44.21:283][912]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.44.21:443][913]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/archiveRewardData/content.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.44.21:443][913]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.44.21:443][913]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.44.21:443][913]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.44.21:443][913]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9303&schemaVersion=0] [2020.06.02-02.44.21:443][913]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.44.21:444][913]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.44.21:445][913]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.44.21:445][913]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.44.21:449][913]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 8. [2020.06.02-02.44.21:450][913]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000063 seconds [2020.06.02-02.44.21:451][913]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 4.3 [2020.06.02-02.44.21:451][913]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.21:451][913]LogCustomization: ------ [2020.06.02-02.44.21:451][913]LogCustomization: --> FM_Head011_01 [2020.06.02-02.44.21:451][913]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.44.21:451][913]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.44.21:451][913]LogCustomization: ------ [2020.06.02-02.44.21:451][913]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.44.21:451][913]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.21:476][913]LogStreaming: Flushing async loaders took 25ms. [2020.06.02-02.44.21:479][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:484][913]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.44.21:484][913]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.44.21:484][913]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.44.21:484][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:492][913]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.44.21:493][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:494][913]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.44.21:494][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:498][913]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.44.21:499][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:511][913]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-02.44.21:512][913]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.44.21:512][913]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.44.21:512][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:517][913]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.44.21:519][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:521][913]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.44.21:521][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:531][913]LogStreaming: Flushing async loaders took 10ms. [2020.06.02-02.44.21:532][913]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.44.21:532][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:537][913]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.44.21:537][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:539][913]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.44.21:539][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:541][913]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.44.21:541][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:544][913]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.44.21:545][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:550][913]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.44.21:550][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:552][913]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.44.21:552][913]LogStreaming: Flushing async loaders. [2020.06.02-02.44.21:554][913]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.44.21:556][913]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : GK_Head01. GK_Body01. GK_W01. [2020.06.02-02.44.21:556][913]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.44.21:658][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.21:658][914]LogCustomization: ------ [2020.06.02-02.44.21:659][914]LogCustomization: --> FM_Head011_01 [2020.06.02-02.44.21:659][914]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.44.21:659][914]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.44.21:659][914]LogCustomization: ------ [2020.06.02-02.44.21:659][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.21:659][914]LogCustomization: ------ [2020.06.02-02.44.21:659][914]LogCustomization: --> FM_Head011_01 [2020.06.02-02.44.21:659][914]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.44.21:659][914]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.44.21:659][914]LogCustomization: ------ [2020.06.02-02.44.21:659][914]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.44.21:659][914]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.44.21:659][914]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.44.21:659][914]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.44.21:659][914]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.44.21:659][914]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.44.21:659][914]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.21:659][914]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.44.21:660][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.21:660][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.21:660][914]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.44.21:660][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.21:660][914]LogCustomization: ------ [2020.06.02-02.44.21:660][914]LogCustomization: --> FM_Head011_01 [2020.06.02-02.44.21:660][914]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.44.21:660][914]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.44.21:660][914]LogCustomization: ------ [2020.06.02-02.44.21:660][914]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.44.21:660][914]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.44.21:660][914]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.44.21:660][914]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.44.21:660][914]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.44.21:660][914]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.44.21:660][914]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.44.21:660][914]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.44.21:660][914]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.44.21:660][914]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 268435467. [2020.06.02-02.44.21:661][914]PIE: Warning: AttachTo: '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_Menu_Slasher12_C_0.CollisionCylinder' is not static , cannot attach '/Game/Maps/OnlineLobby.OnlineLobby:PersistentLevel.BP_Menu_Slasher12_C_0.Arrow1' which is static to it. Aborting. [2020.06.02-02.44.21:666][914]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000035 seconds [2020.06.02-02.44.21:666][914]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.21:669][914]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.44.21:670][914]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 1.8 [2020.06.02-02.44.21:670][914]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.21:670][914]LogCustomization: ------ [2020.06.02-02.44.21:670][914]LogCustomization: --> GK_Head01 [2020.06.02-02.44.21:670][914]LogCustomization: --> GK_Body01 [2020.06.02-02.44.21:670][914]LogCustomization: --> GK_W01 [2020.06.02-02.44.21:670][914]LogCustomization: ------ [2020.06.02-02.44.21:670][914]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head01 [2020.06.02-02.44.21:670][914]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head01 [2020.06.02-02.44.21:670][914]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body01 [2020.06.02-02.44.21:671][914]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body01 [2020.06.02-02.44.21:671][914]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W01 [2020.06.02-02.44.21:671][914]GameFlow: (CustomizedAudio) - Update Sound with item GK_W01 [2020.06.02-02.44.21:672][914]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.44.21:672][914]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.44.21:673][914]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.44.21:729][917]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.44.21:729][917]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.44.21:783][920]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.44.21:882][925]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/updateArchiveXp] [2020.06.02-02.44.22:622][969]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.22:622][969]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 64 [2020.06.02-02.44.22:685][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.44.22:685][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 252 [2020.06.02-02.44.22:685][972]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.44.22:815][980]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start long timer [2020.06.02-02.44.22:896][986]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 2 [2020.06.02-02.44.22:896][986]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.22:964][990]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.22:964][990]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.44.22:964][990]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 2 [2020.06.02-02.44.22:991][991]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.22:991][991]LogCustomization: ------ [2020.06.02-02.44.22:991][991]LogCustomization: --> GK_Head01 [2020.06.02-02.44.22:991][991]LogCustomization: --> GK_Body01 [2020.06.02-02.44.22:991][991]LogCustomization: --> GK_W01 [2020.06.02-02.44.22:991][991]LogCustomization: ------ [2020.06.02-02.44.22:991][991]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.22:991][991]LogCustomization: ------ [2020.06.02-02.44.22:991][991]LogCustomization: --> GK_Head01 [2020.06.02-02.44.22:991][991]LogCustomization: --> GK_Body01 [2020.06.02-02.44.22:991][991]LogCustomization: --> GK_W01 [2020.06.02-02.44.22:991][991]LogCustomization: ------ [2020.06.02-02.44.22:991][991]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head01 [2020.06.02-02.44.22:991][991]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head01 [2020.06.02-02.44.22:991][991]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body01 [2020.06.02-02.44.22:991][991]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body01 [2020.06.02-02.44.22:991][991]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W01 [2020.06.02-02.44.22:991][991]GameFlow: (CustomizedAudio) - Update Sound with item GK_W01 [2020.06.02-02.44.22:992][991]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.22:992][991]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.22:992][991]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.06.02-02.44.22:992][991]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.22:992][991]LogCustomization: ------ [2020.06.02-02.44.22:992][991]LogCustomization: --> GK_Head01 [2020.06.02-02.44.22:992][991]LogCustomization: --> GK_Body01 [2020.06.02-02.44.22:992][991]LogCustomization: --> GK_W01 [2020.06.02-02.44.22:992][991]LogCustomization: ------ [2020.06.02-02.44.22:992][991]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head01 [2020.06.02-02.44.22:992][991]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head01 [2020.06.02-02.44.22:992][991]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body01 [2020.06.02-02.44.22:992][991]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body01 [2020.06.02-02.44.22:992][991]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W01 [2020.06.02-02.44.22:992][991]GameFlow: (CustomizedAudio) - Update Sound with item GK_W01 [2020.06.02-02.44.23:426][ 18]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.44.23:427][ 18]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:cade4669-ac85-406e-b18e-cd54ff9b05bd|76561198362621366 [2020.06.02-02.44.23:427][ 18]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.44.23:427][ 18]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.23:427][ 18]LogCustomization: ------ [2020.06.02-02.44.23:427][ 18]LogCustomization: --> DK_Head02 [2020.06.02-02.44.23:427][ 18]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.23:427][ 18]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.23:427][ 18]LogCustomization: ------ [2020.06.02-02.44.23:427][ 18]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.44.23:428][ 18]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.02-02.44.23:428][ 18]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head02. DK_Torso02. DK_Legs02. [2020.06.02-02.44.23:428][ 18]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.44.23:442][ 19]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.44.23:442][ 19]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.44.23:442][ 19]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.44.23:442][ 19]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.06.02-02.44.23:443][ 19]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000089 seconds [2020.06.02-02.44.23:444][ 19]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 8.7 [2020.06.02-02.44.23:444][ 19]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.23:444][ 19]LogCustomization: ------ [2020.06.02-02.44.23:444][ 19]LogCustomization: --> DK_Head02 [2020.06.02-02.44.23:444][ 19]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.23:444][ 19]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.23:444][ 19]LogCustomization: ------ [2020.06.02-02.44.23:444][ 19]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.23:444][ 19]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.23:454][ 19]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.44.23:455][ 19]LogStreaming: Flushing async loaders. [2020.06.02-02.44.23:456][ 19]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.44.23:457][ 19]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.23:457][ 19]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.23:457][ 19]LogStreaming: Flushing async loaders. [2020.06.02-02.44.23:463][ 19]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.44.23:465][ 19]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.23:465][ 19]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.23:465][ 19]LogStreaming: Flushing async loaders. [2020.06.02-02.44.23:467][ 19]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.44.23:467][ 19]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.23:636][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.23:636][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.44.23:636][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.23:636][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.44.23:637][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.23:637][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.02-02.44.23:637][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.23:637][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 256 [2020.06.02-02.44.23:637][ 30]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.23:637][ 30]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 84 [2020.06.02-02.44.23:667][ 30]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.44.23:667][ 30]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:5f098a6e-be1d-41a8-8a0d-ecf628c5fc6f|76561198317191259 [2020.06.02-02.44.23:667][ 30]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.44.23:667][ 30]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.23:667][ 30]LogCustomization: ------ [2020.06.02-02.44.23:667][ 30]LogCustomization: --> C_Head01 [2020.06.02-02.44.23:667][ 30]LogCustomization: --> C_Torso02 [2020.06.02-02.44.23:667][ 30]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.23:667][ 30]LogCustomization: ------ [2020.06.02-02.44.23:667][ 30]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.44.23:668][ 30]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.02-02.44.23:668][ 30]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : C_Head01. C_Torso02. CM_Legs05. [2020.06.02-02.44.23:668][ 30]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.44.23:679][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.44.23:679][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.44.23:679][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.44.23:680][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 2. [2020.06.02-02.44.23:681][ 31]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000088 seconds [2020.06.02-02.44.23:681][ 31]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 7.9 [2020.06.02-02.44.23:681][ 31]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.23:681][ 31]LogCustomization: ------ [2020.06.02-02.44.23:681][ 31]LogCustomization: --> C_Head01 [2020.06.02-02.44.23:681][ 31]LogCustomization: --> C_Torso02 [2020.06.02-02.44.23:681][ 31]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.23:681][ 31]LogCustomization: ------ [2020.06.02-02.44.23:681][ 31]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.02-02.44.23:682][ 31]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.02-02.44.23:682][ 31]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.44.23:682][ 31]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.23:722][ 31]LogStreaming: Flushing async loaders took 41ms. [2020.06.02-02.44.23:732][ 31]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.44.23:732][ 31]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.02-02.44.23:732][ 31]LogStreaming: Flushing async loaders. [2020.06.02-02.44.23:739][ 31]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.44.23:739][ 31]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.02-02.44.23:740][ 31]LogStreaming: Flushing async loaders. [2020.06.02-02.44.23:745][ 31]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.44.23:746][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.44.23:746][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.44.23:746][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.44.23:746][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.44.23:746][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.44.23:746][ 31]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 103 [2020.06.02-02.44.23:861][ 38]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.23:862][ 38]LogCustomization: ------ [2020.06.02-02.44.23:862][ 38]LogCustomization: --> C_Head01 [2020.06.02-02.44.23:862][ 38]LogCustomization: --> C_Torso02 [2020.06.02-02.44.23:862][ 38]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.23:862][ 38]LogCustomization: ------ [2020.06.02-02.44.23:862][ 38]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.23:862][ 38]LogCustomization: ------ [2020.06.02-02.44.23:862][ 38]LogCustomization: --> C_Head01 [2020.06.02-02.44.23:862][ 38]LogCustomization: --> C_Torso02 [2020.06.02-02.44.23:862][ 38]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.23:862][ 38]LogCustomization: ------ [2020.06.02-02.44.23:862][ 38]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.02-02.44.23:862][ 38]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.02-02.44.23:862][ 38]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.44.23:862][ 38]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.44.23:862][ 38]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.02-02.44.23:862][ 38]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.02-02.44.23:863][ 38]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.23:867][ 38]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.44.23:867][ 38]LogStreaming: Flushing async loaders. [2020.06.02-02.44.23:870][ 38]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.44.23:871][ 38]LogStreaming: Flushing async loaders. [2020.06.02-02.44.23:873][ 38]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.44.24:001][ 46]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.24:001][ 46]LogCustomization: ------ [2020.06.02-02.44.24:001][ 46]LogCustomization: --> DK_Head02 [2020.06.02-02.44.24:001][ 46]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.24:001][ 46]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.24:001][ 46]LogCustomization: ------ [2020.06.02-02.44.24:001][ 46]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.24:001][ 46]LogCustomization: ------ [2020.06.02-02.44.24:001][ 46]LogCustomization: --> DK_Head02 [2020.06.02-02.44.24:001][ 46]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.24:001][ 46]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.24:002][ 46]LogCustomization: ------ [2020.06.02-02.44.24:002][ 46]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.24:002][ 46]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.24:002][ 46]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.24:002][ 46]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.24:002][ 46]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.24:002][ 46]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.24:005][ 46]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.24:017][ 46]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-02.44.24:044][ 47]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Reset inactivity timer [2020.06.02-02.44.24:452][ 73]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.02-02.44.24:452][ 73]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.02-02.44.24:547][ 78]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.02-02.44.24:626][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.24:626][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.44.24:626][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.24:626][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.44.24:626][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.24:626][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.44.24:626][ 83]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.44.24:626][ 83]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 156 [2020.06.02-02.44.24:675][ 86]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 24 [2020.06.02-02.44.24:708][ 88]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.44.25:111][113]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Start inactivity timer [2020.06.02-02.44.25:240][121]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveWidgetScreen: Timer complete - close panel [2020.06.02-02.44.25:271][123]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.25:271][123]LogCustomization: ------ [2020.06.02-02.44.25:271][123]LogCustomization: --> DK_Head02 [2020.06.02-02.44.25:271][123]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.25:271][123]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.25:272][123]LogCustomization: ------ [2020.06.02-02.44.25:272][123]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.25:272][123]LogCustomization: ------ [2020.06.02-02.44.25:272][123]LogCustomization: --> DK_Head02 [2020.06.02-02.44.25:272][123]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.25:272][123]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.25:272][123]LogCustomization: ------ [2020.06.02-02.44.25:272][123]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.25:272][123]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.25:272][123]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.25:272][123]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.25:272][123]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.25:272][123]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.25:272][123]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.25:272][123]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.25:272][123]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.02-02.44.25:272][123]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.25:272][123]LogCustomization: ------ [2020.06.02-02.44.25:272][123]LogCustomization: --> DK_Head02 [2020.06.02-02.44.25:272][123]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.25:273][123]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.25:273][123]LogCustomization: ------ [2020.06.02-02.44.25:273][123]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.25:273][123]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.25:273][123]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.25:273][123]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.25:273][123]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.25:273][123]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.26:675][210]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.26:675][210]LogCustomization: ------ [2020.06.02-02.44.26:675][210]LogCustomization: --> C_Head01 [2020.06.02-02.44.26:675][210]LogCustomization: --> C_Torso02 [2020.06.02-02.44.26:675][210]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.26:675][210]LogCustomization: ------ [2020.06.02-02.44.26:675][210]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.26:675][210]LogCustomization: ------ [2020.06.02-02.44.26:675][210]LogCustomization: --> C_Head01 [2020.06.02-02.44.26:675][210]LogCustomization: --> C_Torso02 [2020.06.02-02.44.26:675][210]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.26:675][210]LogCustomization: ------ [2020.06.02-02.44.26:675][210]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.02-02.44.26:675][210]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.02-02.44.26:675][210]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.44.26:675][210]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.44.26:675][210]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.02-02.44.26:675][210]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.02-02.44.26:676][210]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.26:676][210]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.26:676][210]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.02-02.44.26:676][210]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.26:676][210]LogCustomization: ------ [2020.06.02-02.44.26:676][210]LogCustomization: --> C_Head01 [2020.06.02-02.44.26:676][210]LogCustomization: --> C_Torso02 [2020.06.02-02.44.26:676][210]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.26:676][210]LogCustomization: ------ [2020.06.02-02.44.26:676][210]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.02-02.44.26:676][210]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.02-02.44.26:676][210]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.44.26:676][210]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.44.26:676][210]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.02-02.44.26:676][210]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.02-02.44.26:740][214]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.44.26:740][214]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::AddSessionPlayer] Session:GameSession PlayerId:14390de5-43e4-4fdf-830e-29f1e595f54d|76561198251837314 [2020.06.02-02.44.26:740][214]OnlinePresence: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::OnRegisterPlayersCompleteDelegate_Mirrors] Done registering players in Mirrors [2020.06.02-02.44.26:740][214]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.26:740][214]LogCustomization: ------ [2020.06.02-02.44.26:740][214]LogCustomization: --> DK_Head02 [2020.06.02-02.44.26:740][214]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.26:740][214]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.26:740][214]LogCustomization: ------ [2020.06.02-02.44.26:740][214]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.44.26:742][214]GameFlow: [LobbyCameraContextComponent::HandleCameraTransition] Using camera OnlineSurvivorCam [2020.06.02-02.44.26:742][214]LogCustomization: [OnlineContextComponent::UpdatePlayersJoined] (DBDL-31042) New player joined with customization : DK_Head02. DK_Torso02. DK_Legs02. [2020.06.02-02.44.26:742][214]GameFlow: [ADBDPlayerState_Menu::ShowMenuPawn] show pawn [2020.06.02-02.44.26:756][215]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[Pawn] [2020.06.02-02.44.26:756][215]GameFlow: Verbose: [ADBDPlayerState_Menu::SpawnNextVisibleActor] Spawn next visible actor [2020.06.02-02.44.26:756][215]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn. [2020.06.02-02.44.26:756][215]GameFlow: Verbose: [ADBDPlayerState_Menu::ReplacePawn] Spawn new pawn characterId 9. [2020.06.02-02.44.26:757][215]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000072 seconds [2020.06.02-02.44.26:757][215]GameFlow: [UMenuUtilities::SpawnMenuPlayer] Random anim time 2.2 [2020.06.02-02.44.26:757][215]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.26:757][215]LogCustomization: ------ [2020.06.02-02.44.26:757][215]LogCustomization: --> DK_Head02 [2020.06.02-02.44.26:757][215]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.26:757][215]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.26:757][215]LogCustomization: ------ [2020.06.02-02.44.26:757][215]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.26:758][215]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.26:758][215]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.26:760][215]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.26:760][215]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.26:760][215]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.27:175][241]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.27:175][241]LogCustomization: ------ [2020.06.02-02.44.27:175][241]LogCustomization: --> DK_Head02 [2020.06.02-02.44.27:175][241]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.27:175][241]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.27:175][241]LogCustomization: ------ [2020.06.02-02.44.27:175][241]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.27:175][241]LogCustomization: ------ [2020.06.02-02.44.27:175][241]LogCustomization: --> DK_Head02 [2020.06.02-02.44.27:175][241]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.27:175][241]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.27:175][241]LogCustomization: ------ [2020.06.02-02.44.27:175][241]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.27:175][241]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.27:175][241]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.27:175][241]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.27:175][241]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.27:175][241]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.27:176][241]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.27:179][241]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.44.27:521][262]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.27:521][262]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.27:521][262]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.02-02.44.27:521][262]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.27:521][262]LogCustomization: ------ [2020.06.02-02.44.27:521][262]LogCustomization: --> C_Head01 [2020.06.02-02.44.27:521][262]LogCustomization: --> C_Torso02 [2020.06.02-02.44.27:521][262]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.27:521][262]LogCustomization: ------ [2020.06.02-02.44.27:521][262]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.02-02.44.27:521][262]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.02-02.44.27:521][262]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.44.27:521][262]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.44.27:521][262]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.02-02.44.27:521][262]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.02-02.44.27:952][290]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 3 [2020.06.02-02.44.27:952][290]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.28:048][296]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.28:049][296]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.44.28:049][296]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 3 [2020.06.02-02.44.29:820][405]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.44.29:820][405]LogCustomization: ------ [2020.06.02-02.44.29:820][405]LogCustomization: --> DK_Head02 [2020.06.02-02.44.29:820][405]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.29:820][405]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.29:820][405]LogCustomization: ------ [2020.06.02-02.44.29:820][405]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.29:820][405]LogCustomization: ------ [2020.06.02-02.44.29:820][405]LogCustomization: --> DK_Head02 [2020.06.02-02.44.29:820][405]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.29:820][405]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.29:820][405]LogCustomization: ------ [2020.06.02-02.44.29:820][405]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.29:820][405]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.29:820][405]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.29:820][405]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.29:820][405]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.29:820][405]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.29:821][405]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.29:821][405]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.29:821][405]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.02-02.44.29:821][405]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.29:821][405]LogCustomization: ------ [2020.06.02-02.44.29:821][405]LogCustomization: --> DK_Head02 [2020.06.02-02.44.29:821][405]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.29:821][405]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.29:821][405]LogCustomization: ------ [2020.06.02-02.44.29:821][405]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.29:821][405]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.29:821][405]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.29:821][405]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.29:821][405]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.29:821][405]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.32:596][577]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.32:596][577]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.32:596][577]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.02-02.44.32:596][577]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.32:596][577]LogCustomization: ------ [2020.06.02-02.44.32:596][577]LogCustomization: --> DK_Head02 [2020.06.02-02.44.32:596][577]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.32:596][577]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.32:596][577]LogCustomization: ------ [2020.06.02-02.44.32:596][577]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.32:596][577]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.32:596][577]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.32:596][577]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.32:596][577]GameFlow: (BP_Menu_CamperMale05_C_1) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.32:596][577]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.32:692][583]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.32:692][583]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.32:692][583]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.02-02.44.32:692][583]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.32:692][583]LogCustomization: ------ [2020.06.02-02.44.32:692][583]LogCustomization: --> C_Head01 [2020.06.02-02.44.32:692][583]LogCustomization: --> C_Torso02 [2020.06.02-02.44.32:692][583]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.32:692][583]LogCustomization: ------ [2020.06.02-02.44.32:692][583]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.02-02.44.32:692][583]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.02-02.44.32:692][583]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.44.32:692][583]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.44.32:692][583]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.02-02.44.32:692][583]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.02-02.44.33:032][605]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 4 [2020.06.02-02.44.33:032][605]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.33:129][611]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.33:129][611]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.44.33:129][611]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 4 [2020.06.02-02.44.34:628][703]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.34:628][703]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.34:628][703]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [268435467] and selected character id [268435467] [2020.06.02-02.44.34:628][703]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.34:628][703]LogCustomization: ------ [2020.06.02-02.44.34:628][703]LogCustomization: --> GK_Head01 [2020.06.02-02.44.34:628][703]LogCustomization: --> GK_Body01 [2020.06.02-02.44.34:628][703]LogCustomization: --> GK_W01 [2020.06.02-02.44.34:628][703]LogCustomization: ------ [2020.06.02-02.44.34:628][703]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Head01 [2020.06.02-02.44.34:628][703]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head01 [2020.06.02-02.44.34:628][703]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_Body01 [2020.06.02-02.44.34:628][703]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body01 [2020.06.02-02.44.34:628][703]GameFlow: (BP_Menu_Slasher12_C_0) - UpdateCustomization with item GK_W01 [2020.06.02-02.44.34:628][703]GameFlow: (CustomizedAudio) - Update Sound with item GK_W01 [2020.06.02-02.44.37:951][909]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyDown nav:null [2020.06.02-02.44.38:047][915]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:71 value:keyUp nav:null [2020.06.02-02.44.38:079][917]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyDown nav:null [2020.06.02-02.44.38:128][921]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 5 [2020.06.02-02.44.38:129][921]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.38:177][923]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:76 value:keyUp nav:null [2020.06.02-02.44.38:178][924]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.38:178][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.44.38:178][924]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 5 [2020.06.02-02.44.38:241][927]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyDown nav:null [2020.06.02-02.44.38:305][931]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:72 value:keyUp nav:null [2020.06.02-02.44.38:338][933]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyDown nav:null [2020.06.02-02.44.38:434][939]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:70 value:keyUp nav:null [2020.06.02-02.44.38:482][942]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyDown nav:enter-gamepad_A [2020.06.02-02.44.38:549][946]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:13 value:keyUp nav:enter-gamepad_A [2020.06.02-02.44.39:918][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.39:918][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.39:918][ 31]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [2] and selected character id [2] [2020.06.02-02.44.39:918][ 31]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.39:918][ 31]LogCustomization: ------ [2020.06.02-02.44.39:918][ 31]LogCustomization: --> C_Head01 [2020.06.02-02.44.39:918][ 31]LogCustomization: --> C_Torso02 [2020.06.02-02.44.39:918][ 31]LogCustomization: --> CM_Legs05 [2020.06.02-02.44.39:918][ 31]LogCustomization: ------ [2020.06.02-02.44.39:918][ 31]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Head01 [2020.06.02-02.44.39:918][ 31]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.02-02.44.39:918][ 31]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.44.39:918][ 31]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.44.39:918][ 31]GameFlow: (BP_Menu_CamperFemale02_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.02-02.44.39:918][ 31]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.02-02.44.39:949][ 33]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.39:949][ 33]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.39:949][ 33]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [8] and selected character id [8] [2020.06.02-02.44.39:949][ 33]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.39:949][ 33]LogCustomization: ------ [2020.06.02-02.44.39:949][ 33]LogCustomization: --> FM_Head011_01 [2020.06.02-02.44.39:949][ 33]LogCustomization: --> FM_Torso011_01 [2020.06.02-02.44.39:949][ 33]LogCustomization: --> FM_Legs011_01 [2020.06.02-02.44.39:949][ 33]LogCustomization: ------ [2020.06.02-02.44.39:949][ 33]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.44.39:949][ 33]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.44.39:949][ 33]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.44.39:949][ 33]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.44.39:949][ 33]GameFlow: (BP_Menu_CamperFemale05_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.44.39:949][ 33]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.44.40:919][ 93]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[Pawn] NextVisibleActorType[None] [2020.06.02-02.44.40:919][ 93]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdateVisibleActor] Update visible actor [2020.06.02-02.44.40:919][ 93]GameFlow: Verbose: [ADBDPlayerState_Menu::UpdatePawn] Update pawn for spawned character id [9] and selected character id [9] [2020.06.02-02.44.40:919][ 93]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::TryReplacePawnCustomizationMesh] Call update mesh customization with items : [2020.06.02-02.44.40:919][ 93]LogCustomization: ------ [2020.06.02-02.44.40:919][ 93]LogCustomization: --> DK_Head02 [2020.06.02-02.44.40:919][ 93]LogCustomization: --> DK_Torso02 [2020.06.02-02.44.40:919][ 93]LogCustomization: --> DK_Legs02 [2020.06.02-02.44.40:919][ 93]LogCustomization: ------ [2020.06.02-02.44.40:919][ 93]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Head02 [2020.06.02-02.44.40:919][ 93]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.44.40:919][ 93]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.44.40:919][ 93]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.44.40:919][ 93]GameFlow: (BP_Menu_CamperMale05_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.44.40:919][ 93]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.44.43:161][233]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 6 [2020.06.02-02.44.43:161][233]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.43:259][239]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.43:259][239]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.44.43:260][239]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 6 [2020.06.02-02.44.46:229][410]GameFlow: UDBDGameInstance::StartOfferingSequence [2020.06.02-02.44.46:229][410]GameFlow: OfferingContextComponent::OnOfferingSequenceStarted [2020.06.02-02.44.46:230][410]GameFlow: AOfferingSequenceManager::InitSequence [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_0 [2020.06.02-02.44.46:230][410]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_1. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_1 [2020.06.02-02.44.46:230][410]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_2. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_2 [2020.06.02-02.44.46:230][410]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_3. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_3 [2020.06.02-02.44.46:230][410]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_Lobby_4. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.44.46:230][410]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_StartGame Value: 1.000000 Instigator Player State: DBDPlayerState_Lobby_4 [2020.06.02-02.44.46:231][411]GameFlow: AOfferingSequenceManager::PlaySequence [2020.06.02-02.44.46:231][411]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.02-02.44.46:248][412]GameFlow: AOfferingSequenceManager::FadeOutScreen [2020.06.02-02.44.48:273][534]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::IncrementQueriedVersion] IncrementQueriedVersion GameSession 7 [2020.06.02-02.44.48:273][534]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.48:356][539]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.44.48:356][539]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::HeartbeatReceived] Received heartbeat for session GameSession [2020.06.02-02.44.48:356][539]LogOnline: Verbose: Mirrors: [FOnlineSessionMirrors::SetKnownVersion] SetKnownVersion GameSession 7 [2020.06.02-02.44.49:243][592]GameFlow: AOfferingSequenceManager::FadeOutDone [2020.06.02-02.44.49:243][592]LogStreaming: Streaming in level LevelStreamingKismet_0 (/Game/Maps/LevelTransition_LightsEffects)... [2020.06.02-02.44.49:243][592]LogLevel: ActivateLevel /Game/Maps/LevelTransition_LightsEffects 1 1 0 [2020.06.02-02.44.49:341][596]LogStreaming: Display: UWorld::AddToWorld: routing Initialize on actors for /Game/Maps/LevelTransition_LightsEffects took (less than) 24.58 ms [2020.06.02-02.44.49:359][598]GameFlow: AOfferingSequenceManager::FadeInScreen [2020.06.02-02.44.49:359][598]GameFlow: AOfferingSequenceManager::SetupSequencePositioning [2020.06.02-02.44.49:359][598]GameFlow: AOfferingSequenceManager::SetupCardPositioning [2020.06.02-02.44.50:876][670]GameFlow: AOfferingSequenceManager::FadeInDone [2020.06.02-02.44.50:876][670]GameFlow: AOfferingSequenceManager::InitCards [2020.06.02-02.44.50:876][670]GameFlow: AOfferingSequenceManager::InitCard 0 [2020.06.02-02.44.50:876][670]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.44.50:877][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.44.50:878][670]LogStreaming: Flushing async loaders. [2020.06.02-02.44.50:878][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.44.50:878][670]GameFlow: AOfferingSequenceManager::InitCard 1 [2020.06.02-02.44.50:878][670]LogStreaming: Flushing async loaders. [2020.06.02-02.44.50:879][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.44.50:879][670]LogStreaming: Flushing async loaders. [2020.06.02-02.44.50:879][670]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.44.50:879][670]LogStreaming: Flushing async loaders. [2020.06.02-02.44.50:880][670]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.44.50:892][671]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.02-02.44.51:208][686]GameFlow: AOfferingSequenceManager::ShowMesh [2020.06.02-02.44.51:625][705]GameFlow: AOfferingSequenceManager::InitCardsDone [2020.06.02-02.44.51:625][705]GameFlow: AOfferingSequenceManager::RevealCards [2020.06.02-02.44.51:625][705]GameFlow: OfferingContextComponent::SendOfferingsDataToUI [2020.06.02-02.44.51:626][705]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Fresh Primrose Blossom [2020.06.02-02.44.51:626][705]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Fresh Primrose Blossom [2020.06.02-02.44.51:626][705]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Sending to UI offering Spotted Owl Wreath [2020.06.02-02.44.51:626][705]GameFlow: OfferingContextComponent::SendOfferingsDataToUI --> Keep in cache offering Spotted Owl Wreath [2020.06.02-02.44.53:826][806]GameFlow: AOfferingSequenceManager::ShowInteraction [2020.06.02-02.44.55:777][902]GameFlow: AOfferingSequenceManager::RevealCardsDone [2020.06.02-02.44.55:777][902]GameFlow: AOfferingSequenceManager::FinalizeCards [2020.06.02-02.44.55:777][902]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.02-02.44.55:778][902]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.02-02.44.57:791][ 11]GameFlow: AOfferingSequenceManager::FinalizeCardsDone [2020.06.02-02.44.57:791][ 11]GameFlow: UDBDGameInstance::OfferingSequenceDone [2020.06.02-02.44.57:791][ 11]LogDBDGeneral: OfferingHandler: index: 1, checkedIndex: 1 [2020.06.02-02.44.57:791][ 11]LogDBDGeneral: OfferingHandler: combine type: 3, offering type: 3 [2020.06.02-02.44.57:792][ 11]GameFlow: RequestTransition -> LOADING_TRAVELING_TO_GAME [2020.06.02-02.44.57:792][ 11]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_GAME(1) [2020.06.02-02.44.57:792][ 11]LogContextSystem: ContextGroup transition requested: Group: NavigationContextGroup(1) Context: OffContext(1) Transition: NONE(0) [2020.06.02-02.44.57:793][ 11]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:793][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(PanelScreen) [2020.06.02-02.44.57:803][ 11]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:803][ 11]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:803][ 11]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:803][ 11]LogContextSystem: Leave Action PanelScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:804][ 11]LogContextSystem: Leave Action ClosedSidePanelsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:804][ 11]LogContextSystem: Leave Action PreMatchAnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:804][ 11]LogContextSystem: Leave Action LobbyCameraContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:804][ 11]LogContextSystem: Leave Action ScreenContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:804][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(NavigationScreen) [2020.06.02-02.44.57:804][ 11]LogContextSystem: Leave Action OverlayTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:804][ 11]LogContextSystem: Leave Action AnalyticsContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:804][ 11]LogContextSystem: Leave Action NavigationContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:804][ 11]LogContextSystem: Leave Action ChatContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:805][ 11]LogContextSystem: Leave Action OnlineContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action DailyRitualsTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action PartyInviteContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action IdentityFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action PlayTogetherContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action SpecialEventCurrencyRewardContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action ArchiveWidgetTriggerContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action OfferingSequenceContextComponent of NavigationContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action ScreenContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ArchiveWidgetScreen) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action OverlayTriggerContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action AnalyticsContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.57:806][ 11]LogContextSystem: Leave Action ArchiveWidgetContextComponent of ArchiveWidgetContextGroup (0) [2020.06.02-02.44.57:806][ 11]GameFlow: ArchiveWidgetContextComponent::Leave [2020.06.02-02.44.57:806][ 11]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:807][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-02.44.57:810][ 11]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:810][ 11]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:810][ 11]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:810][ 11]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-02.44.57:810][ 11]GameFlow: LoadingContextComponent::SetStartingMapName() Name='OnlineLobby' [2020.06.02-02.44.57:810][ 11]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.82.249.225:7778//Game/Maps/OnlineLobby?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=44?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-02.44.57:810][ 11]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.44.57:810][ 11]LogAsyncLoad: Unloading library Menu [2020.06.02-02.44.57:810][ 11]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Game [2020.06.02-02.44.57:810][ 11]LogAsyncLoad: Start loading library async: Game [2020.06.02-02.44.57:811][ 11]LogAsyncLoad: 20 assets in Game [2020.06.02-02.44.57:811][ 11]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.44.57:811][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-02.44.57:811][ 11]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:811][ 11]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.44.57:832][ 11]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.44.57:834][ 11]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.44.57:841][ 11]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.44.57:843][ 11]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.44.57:877][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/sharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.44.57:877][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:877][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyGlobalPlayerLevel/TallyGlobalPlayerLevel.TallyGlobalPlayerLevel may result in hitches during streaming. [2020.06.02-02.44.57:877][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:877][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyEmblems/TallyEmblems.TallyEmblems may result in hitches during streaming. [2020.06.02-02.44.57:877][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:877][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyScoreCategories/TallyScoreCategories.TallyScoreCategories may result in hitches during streaming. [2020.06.02-02.44.57:877][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:877][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyItemChange/TallyItemChange.TallyItemChange may result in hitches during streaming. [2020.06.02-02.44.57:877][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:877][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TallyPlayersList/TallyPlayersList.TallyPlayersList may result in hitches during streaming. [2020.06.02-02.44.57:877][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Tally/Tally.Tally may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudPlayersStatus/HudPlayersStatus.HudPlayersStatus may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudItems/HudItems.HudItems may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudObjectivesInfo/HudObjectivesInfo.HudObjectivesInfo may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSpectate/HudSpectate.HudSpectate may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudInteraction/HudInteraction.HudInteraction may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudAlerts/HudAlerts.HudAlerts may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudSkillCheck/HudSkillCheck.HudSkillCheck may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialObjectives/HudTutorialObjectives.HudTutorialObjectives may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialNotifications/HudTutorialNotifications.HudTutorialNotifications may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudTutorialTally/HudTutorialTally.HudTutorialTally may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:878][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudStartSequence/HudStartSequence.HudStartSequence may result in hitches during streaming. [2020.06.02-02.44.57:878][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:879][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/HudMatchResult/HudMatchResult.HudMatchResult may result in hitches during streaming. [2020.06.02-02.44.57:879][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:880][ 11]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Hud/Hud.Hud may result in hitches during streaming. [2020.06.02-02.44.57:880][ 11]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.44.57:880][ 11]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:880][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveIntroScreen) [2020.06.02-02.44.57:880][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view destroyed. [2020.06.02-02.44.57:880][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Removing content. [2020.06.02-02.44.57:880][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' destroyed! [2020.06.02-02.44.57:880][ 11]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePastStoriesScreen) [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view destroyed. [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Removing content. [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' destroyed! [2020.06.02-02.44.57:881][ 11]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveRewardsScreen) [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view destroyed. [2020.06.02-02.44.57:881][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Removing content. [2020.06.02-02.44.57:882][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' destroyed! [2020.06.02-02.44.57:882][ 11]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:882][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveStoryScreen) [2020.06.02-02.44.57:883][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Widget destroyed. [2020.06.02-02.44.57:883][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Removing content. [2020.06.02-02.44.57:883][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view destroyed. [2020.06.02-02.44.57:883][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Removing content. [2020.06.02-02.44.57:884][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' destroyed! [2020.06.02-02.44.57:884][ 11]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:884][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(LegalMenuScreen) [2020.06.02-02.44.57:884][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view destroyed. [2020.06.02-02.44.57:884][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Removing content. [2020.06.02-02.44.57:885][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' destroyed! [2020.06.02-02.44.57:885][ 11]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:885][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(RoleSelectionScreen) [2020.06.02-02.44.57:885][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view destroyed. [2020.06.02-02.44.57:885][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Removing content. [2020.06.02-02.44.57:885][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' destroyed! [2020.06.02-02.44.57:885][ 11]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:885][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SplashScreen) [2020.06.02-02.44.57:885][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view destroyed. [2020.06.02-02.44.57:886][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Removing content. [2020.06.02-02.44.57:886][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' destroyed! [2020.06.02-02.44.57:886][ 11]LogContextSystem: Unload Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.57:886][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(StoreScreen) [2020.06.02-02.44.57:886][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Widget destroyed. [2020.06.02-02.44.57:886][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Removing content. [2020.06.02-02.44.57:886][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Widget destroyed. [2020.06.02-02.44.57:886][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Removing content. [2020.06.02-02.44.57:886][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Widget destroyed. [2020.06.02-02.44.57:887][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Removing content. [2020.06.02-02.44.57:887][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Widget destroyed. [2020.06.02-02.44.57:887][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Removing content. [2020.06.02-02.44.57:888][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Widget destroyed. [2020.06.02-02.44.57:888][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Removing content. [2020.06.02-02.44.57:889][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Widget destroyed. [2020.06.02-02.44.57:889][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Removing content. [2020.06.02-02.44.57:889][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Screen view destroyed. [2020.06.02-02.44.57:889][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] Store: Removing content. [2020.06.02-02.44.57:889][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' destroyed! [2020.06.02-02.44.57:889][ 11]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchivePassPurchasePopupScreen) [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view destroyed. [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Removing content. [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' destroyed! [2020.06.02-02.44.57:890][ 11]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ArchiveTierPurchasePopupScreen) [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view destroyed. [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Removing content. [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' destroyed! [2020.06.02-02.44.57:890][ 11]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(FearMarketPopupScreen) [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view destroyed. [2020.06.02-02.44.57:890][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Removing content. [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' destroyed! [2020.06.02-02.44.57:891][ 11]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(NewContentPopupScreen) [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view destroyed. [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Removing content. [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' destroyed! [2020.06.02-02.44.57:891][ 11]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ProcessingPopupScreen) [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view destroyed. [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Removing content. [2020.06.02-02.44.57:891][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' destroyed! [2020.06.02-02.44.57:891][ 11]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(ReportPlayerPopupScreen) [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view destroyed. [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Removing content. [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' destroyed! [2020.06.02-02.44.57:892][ 11]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(SeasonEndPopupScreen) [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view destroyed. [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Removing content. [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' destroyed! [2020.06.02-02.44.57:892][ 11]LogContextSystem: Unload Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnloadScreen(UnlockPersonalPerksPopupScreen) [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view destroyed. [2020.06.02-02.44.57:892][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Removing content. [2020.06.02-02.44.57:893][ 11]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' destroyed! [2020.06.02-02.44.57:893][ 12]r.CullAll = "1" [2020.06.02-02.44.57:898][ 12]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Start sending player states. [2020.06.02-02.44.57:898][ 12]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.44.57:898][ 12]PartyFacade: [UPartyFacade::Async_SendPartyState] Start sending party states. [2020.06.02-02.44.57:898][ 12]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.44.58:102][ 13]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyStateChange [2020.06.02-02.44.58:102][ 13]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: partyMemberStateChange [2020.06.02-02.44.58:102][ 13]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/player/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/state] [2020.06.02-02.44.58:102][ 13]PartyFacade: [UPartyFacade::Async_SendCurrentMemberState] Player states updated. [2020.06.02-02.44.58:102][ 13]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.44.58:102][ 13]PartyFacade: [UPartyFacade::Async_SendPartyState] Party states updated. [2020.06.02-02.44.58:157][ 16]LogAsyncLoad: Done loading library async: Game in 0.8 sec [2020.06.02-02.44.58:816][ 55]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-02.44.58:816][ 55]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.44.58:816][ 55]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.58:816][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(HudScreen) [2020.06.02-02.44.58:817][ 55]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'HudScreen' created: [object HudView] [2020.06.02-02.44.59:256][ 56]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.44.59:256][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(TallyScreen) [2020.06.02-02.44.59:257][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'TallyScreen' created: [object TallyView] [2020.06.02-02.44.59:259][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen asset loaded for view. [2020.06.02-02.44.59:259][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: Screen view created. [2020.06.02-02.44.59:262][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: HudScreen is ready. [2020.06.02-02.44.59:602][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen asset loaded for view. [2020.06.02-02.44.59:602][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] TallyScreen: Screen view created. [2020.06.02-02.44.59:603][ 56]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: TallyScreen is ready. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:608][ 57]Scaleform: Warning: An image with resource id 14 is not found in resource table. [2020.06.02-02.44.59:678][ 61]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.44.59:678][ 61]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='1.886' TotalLoadTime='1.886' TimeStamp='2020-06-02T02:44:58.815Z' MapName='OnlineLobby' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DC070E08D8069D5A2DA30A63CDC892' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.44.59:678][ 61]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=0 Level='OnlineLobby' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.45.00:765][128]LogWorld: SeamlessTravel to: /Game/Maps/ProceduralLevel [2020.06.02-02.45.00:856][129]LogUObjectHash: Compacting FUObjectHashTables data took 4.12ms [2020.06.02-02.45.00:860][129]LogStats: SeamlessTravel FlushLevelStreaming - 0.001 s [2020.06.02-02.45.00:860][129]LogWorld: Bringing World /Temp/Untitled_3.Untitled up for play (max tick rate 0) at 2020.06.01-22.45.00 [2020.06.02-02.45.00:860][129]LogWorld: Bringing up level for play took: 0.000154 [2020.06.02-02.45.00:860][129]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.02-02.45.00:860][129]LogWorld: StartLoadingDestination to: /Game/Maps/ProceduralLevel [2020.06.02-02.45.01:120][137]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_Camper_Character.Default__BP_Camper_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.45.01:209][142]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms [2020.06.02-02.45.01:215][142]LogStats: SeamlessTravel FlushLevelStreaming - 0.003 s [2020.06.02-02.45.01:216][142]LogWorld: Bringing World /Game/Maps/ProceduralLevel.ProceduralLevel up for play (max tick rate 0) at 2020.06.01-22.45.01 [2020.06.02-02.45.01:216][142]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SyncSeeds, prevStepTimeSpent=0.000, totalTime=0.000, timeStamp=2020-06-02T02:45:00.324Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DC070E08D8069D5A2DA30A63CDC892, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.01:217][142]LogWorld: Bringing up level for play took: 0.000975 [2020.06.02-02.45.01:217][142]LogWorld: Sending NotifyLoadedWorld for LP: DBDLocalPlayer_0 PC: DBDPlayerController_Menu_0 [2020.06.02-02.45.01:217][142]LogWorld: ----SeamlessTravel finished in 0.45 seconds ------ [2020.06.02-02.45.01:252][145]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.45.01:253][145]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.45.01:268][146]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.45.01:268][146]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.45.01:269][146]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.45.01:398][154]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.45.01:398][154]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='1.720' TotalLoadTime='3.606' TimeStamp='2020-06-02T02:45:00.536Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCD75F08D8069EF26C1B6427DBA556' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.45.01:398][154]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.45.01:494][160]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.45.01:687][172]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.45.01:687][172]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.45.01:687][172]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.45.01:994][191]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.45.01:994][191]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.45.01:994][191]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.45.05:236][392]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.45.05:236][392]LogOnlineSession: Warning: STEAM: No game present to leave for session (GameSession) [2020.06.02-02.45.05:236][392]LogOnlineSession: Warning: STEAM: No game present to join for session (GameSession) [2020.06.02-02.45.05:478][407]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.05:480][407]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.05:480][407]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFF [2020.06.02-02.45.05:480][407]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetAvailableItems, prevStepTimeSpent=4.277, totalTime=4.277, timeStamp=2020-06-02T02:45:04.601Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.05:494][408]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingGettingItems, prevStepTimeSpent=0.016, totalTime=4.293, timeStamp=2020-06-02T02:45:04.617Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.05:543][411]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GettingLevelsDone, prevStepTimeSpent=0.065, totalTime=4.357, timeStamp=2020-06-02T02:45:04.681Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.05:559][412]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Time=(2020.06.02-02.45.04) [2020.06.02-02.45.05:559][412]ProceduralLevelGeneration: UContentScheduleManager::ApplyScheduleToThemeRecordWithDate : Applying (Default Schedule) schedule to theme record. [2020.06.02-02.45.05:559][412]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.05:559][412]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.05:559][412]ProceduralLevelGeneration: Client: Spawning tiles from genertion seed 1591065905 [2020.06.02-02.45.05:560][412]ProceduralLevelGeneration: InitLevel: Theme: Junkyard Map: Jnk_Scrapyard Generation Seed: -1 [2020.06.02-02.45.05:560][412]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=GetThemedTiles, prevStepTimeSpent=0.000, totalTime=4.357, timeStamp=2020-06-02T02:45:04.681Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.05:628][416]LogPakFile: New pak file ../../../DeadByDaylight/Content/Paks/pakchunk29-WindowsNoEditor.pak added to pak precacher. [2020.06.02-02.45.06:043][442]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.45.07:126][509]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.45.07:139][510]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.45.07:189][513]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.45.07:965][561]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnRequiredTiles, prevStepTimeSpent=2.417, totalTime=6.774, timeStamp=2020-06-02T02:45:07.098Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.08:008][562]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningLevelTiles, prevStepTimeSpent=0.017, totalTime=6.791, timeStamp=2020-06-02T02:45:07.115Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.08:032][563]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_0) missing some fog at index 1 [2020.06.02-02.45.08:096][567]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 0 [2020.06.02-02.45.08:096][567]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_0) missing some fog at index 3 [2020.06.02-02.45.08:131][569]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_0.SM_Lamp02' which is static to it. Aborting. [2020.06.02-02.45.08:132][569]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_0.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_1.SM_Lamp02' which is static to it. Aborting. [2020.06.02-02.45.08:147][570]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 0 [2020.06.02-02.45.08:147][570]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_1) missing some fog at index 2 [2020.06.02-02.45.08:164][571]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_1) missing some fog at index 1 [2020.06.02-02.45.08:198][573]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 0 [2020.06.02-02.45.08:199][573]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_2) missing some fog at index 2 [2020.06.02-02.45.08:312][580]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 0 [2020.06.02-02.45.08:312][580]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_3) missing some fog at index 2 [2020.06.02-02.45.08:370][584]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 1 [2020.06.02-02.45.08:370][584]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_4) missing some fog at index 3 [2020.06.02-02.45.08:386][585]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 1 [2020.06.02-02.45.08:386][585]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_1) missing some fog at index 3 [2020.06.02-02.45.08:516][593]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_2) missing some fog at index 1 [2020.06.02-02.45.08:532][594]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light011' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light07_C_0.Scene' which is static to it. Aborting. [2020.06.02-02.45.08:532][594]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Lm_16x16_CraneMagnet01_C_0.BP_Light01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light01_C_1.Scene' which is static to it. Aborting. [2020.06.02-02.45.08:549][595]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_5) missing some fog at index 2 [2020.06.02-02.45.08:612][599]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_2) missing some fog at index 1 [2020.06.02-02.45.08:630][600]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light041' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_12.SM_Lamp02' which is static to it. Aborting. [2020.06.02-02.45.08:630][600]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_Wl_16x16_HD11_C_1.BP_Light04' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Light04_C_13.SM_Lamp02' which is static to it. Aborting. [2020.06.02-02.45.08:692][604]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_3) missing some fog at index 0 [2020.06.02-02.45.08:710][605]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 1 [2020.06.02-02.45.08:710][605]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_4) missing some fog at index 3 [2020.06.02-02.45.08:758][608]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 1 [2020.06.02-02.45.08:758][608]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_6) missing some fog at index 2 [2020.06.02-02.45.08:774][609]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_5) missing some fog at index 0 [2020.06.02-02.45.08:838][613]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_7) missing some fog at index 0 [2020.06.02-02.45.08:871][615]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 0 [2020.06.02-02.45.08:871][615]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_4) missing some fog at index 3 [2020.06.02-02.45.09:063][627]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence03_Jk_C_6) missing some fog at index 3 [2020.06.02-02.45.09:080][628]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence01_Jk_C_8) missing some fog at index 3 [2020.06.02-02.45.09:209][636]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 1 [2020.06.02-02.45.09:209][636]LogDBDGeneral: Warning: There is a border tile (BP_TL_Bd_16x16_Fence02_Jk_C_6) missing some fog at index 2 [2020.06.02-02.45.09:337][643]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_0.root_0' which is static to it. Aborting. [2020.06.02-02.45.09:339][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Enabled [2020.06.02-02.45.09:339][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Enabled [2020.06.02-02.45.09:339][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.KillerOpenChargeable Enabled?: Disabled [2020.06.02-02.45.09:339][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_0.openChargeable Enabled?: Disabled [2020.06.02-02.45.09:359][643]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.BP_TL_16x16_ParadiseServer01' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TL_16x16_ParadiseServer_C_1.root_0' which is static to it. Aborting. [2020.06.02-02.45.09:360][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Enabled [2020.06.02-02.45.09:361][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Enabled [2020.06.02-02.45.09:361][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.KillerOpenChargeable Enabled?: Disabled [2020.06.02-02.45.09:361][643]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Escape01_C_1.openChargeable Enabled?: Disabled [2020.06.02-02.45.09:373][644]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawnInterTileElements, prevStepTimeSpent=1.343, totalTime=8.134, timeStamp=2020-06-02T02:45:08.458Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.09:389][645]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=PendingInterTileElementsSpawning, prevStepTimeSpent=0.053, totalTime=8.187, timeStamp=2020-06-02T02:45:08.511Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.09:405][646]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.09:411][646]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.45.09:415][646]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningActors, prevStepTimeSpent=0.016, totalTime=8.203, timeStamp=2020-06-02T02:45:08.527Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.09:420][647]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_1] - randomizer [Wall Randomizer]. [2020.06.02-02.45.09:420][647]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_2] - randomizer [Wall Randomizer]. [2020.06.02-02.45.09:420][647]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_5] - randomizer [Wall Randomizer]. [2020.06.02-02.45.09:420][647]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_3] - randomizer [Wall Randomizer]. [2020.06.02-02.45.09:420][647]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_4] - randomizer [Wall Randomizer]. [2020.06.02-02.45.09:420][647]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_0] - randomizer [Wall Randomizer]. [2020.06.02-02.45.09:420][647]ProceduralLevelGeneration: Warning: Warning : UObjectRandomizer : MaxPopulation[5] x modifier[1.000000] > actual number of non-null spawner[4]. Tile blueprint [BP_TL_Bd_16x16_Fence03_Jk_C_6] - randomizer [Wall Randomizer]. [2020.06.02-02.45.09:421][647]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.09:510][647]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.45.09:574][647]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.45.09:664][647]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character.Default__BP_Slasher_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.45.09:666][647]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_12.Default__BP_Slasher_Character_12_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.45.09:714][647]LogStreaming: Flushing async loaders took 293ms. [2020.06.02-02.45.09:715][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:720][647]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.45.09:720][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:721][647]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.09:721][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:722][647]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.09:722][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:722][647]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.09:722][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:728][647]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.45.09:728][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:731][647]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.45.09:731][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:732][647]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.09:732][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:732][647]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.09:732][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:733][647]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.09:733][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:734][647]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.09:734][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:734][647]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.09:735][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:736][647]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.09:758][647]LogStreaming: Flushing async loaders. [2020.06.02-02.45.09:804][647]LogStreaming: Flushing async loaders took 46ms. [2020.06.02-02.45.09:807][647]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=SpawningMultiPassActors, prevStepTimeSpent=0.016, totalTime=8.219, timeStamp=2020-06-02T02:45:08.543Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.09:857][651]LogStreaming: FLinkerLoad: serializing name map took (less than) 0.06 ms [2020.06.02-02.45.10:078][664]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Slashers/Blueprints/BP_Slasher_Character_08.Default__BP_Slasher_Character_08_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.45.12:658][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:658][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:658][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:658][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:658][824]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.02-02.45.12:658][824]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_0 [2020.06.02-02.45.12:658][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:658][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:658][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:658][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_0.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:660][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:660][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:660][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:660][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:660][824]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.02-02.45.12:660][824]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_1 [2020.06.02-02.45.12:660][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:660][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:660][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:660][824]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_1.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:661][824]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.02-02.45.12:661][824]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.02-02.45.12:679][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:679][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:679][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:679][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:679][825]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.02-02.45.12:679][825]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_2 [2020.06.02-02.45.12:679][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:679][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:679][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:679][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_2.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:681][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:681][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:681][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:681][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:681][825]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.02-02.45.12:681][825]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_3 [2020.06.02-02.45.12:681][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:681][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:681][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:681][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_3.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:683][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:683][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:683][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:683][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:683][825]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.02-02.45.12:683][825]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_4 [2020.06.02-02.45.12:683][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:683][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:683][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:683][825]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_4.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:683][825]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.02-02.45.12:683][825]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.02-02.45.12:683][825]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.02-02.45.12:691][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:691][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:691][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:691][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:691][826]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.02-02.45.12:691][826]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_5 [2020.06.02-02.45.12:691][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:691][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:691][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:691][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_5.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:694][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:694][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:694][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:694][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:694][826]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.02-02.45.12:694][826]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_6 [2020.06.02-02.45.12:694][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:694][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:694][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:695][826]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_6.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:695][826]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.02-02.45.12:695][826]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.02-02.45.12:706][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:706][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:706][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:707][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:707][827]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.02-02.45.12:707][827]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_7 [2020.06.02-02.45.12:707][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:707][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:707][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:707][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_7.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:709][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:709][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:709][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:709][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:709][827]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.02-02.45.12:709][827]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_8 [2020.06.02-02.45.12:709][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:709][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:709][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:710][827]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_8.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:710][827]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.02-02.45.12:710][827]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.02-02.45.12:723][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:723][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:723][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:723][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:723][828]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.02-02.45.12:723][828]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_9 [2020.06.02-02.45.12:723][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:723][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:723][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:723][828]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_9.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:723][828]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.02-02.45.12:786][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.12:786][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Enabled [2020.06.02-02.45.12:786][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.12:786][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Enabled [2020.06.02-02.45.12:786][832]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.02-02.45.12:786][832]LogTemp: MeatHook Initilized BP_SmallMeatLocker_Banshee_C_10 [2020.06.02-02.45.12:786][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.12:786][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.HookChargeable Enabled?: Disabled [2020.06.02-02.45.12:786][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.12:786][832]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_SmallMeatLocker_Banshee_C_10.Break Chargeable Enabled?: Disabled [2020.06.02-02.45.12:787][832]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.02-02.45.12:849][836]ProceduralLevelGeneration: ADBDClientSyncer: Received [0 - 64] [2020.06.02-02.45.12:849][836]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000000 [2020.06.02-02.45.13:124][853]ProceduralLevelGeneration: ADBDClientSyncer: Received [64 - 128] [2020.06.02-02.45.13:124][853]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000001 [2020.06.02-02.45.13:788][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Enabled [2020.06.02-02.45.13:788][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Enabled [2020.06.02-02.45.13:789][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.GeneratorCharge Enabled?: Disabled [2020.06.02-02.45.13:789][894]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_0.DamageCharge Enabled?: Disabled [2020.06.02-02.45.13:789][894]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.45.13:789][894]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.02-02.45.13:789][894]LogSM: [BP_SmallMeatLocker_Banshee_C_4][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_7][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_9][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_8][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_6][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_5][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.02-02.45.13:995][907]LogSM: [BP_SmallMeatLocker_Banshee_C_10][CLIENT SLAVE] [2020.06.02-02.45.14:029][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Enabled [2020.06.02-02.45.14:029][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Enabled [2020.06.02-02.45.14:029][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.GeneratorCharge Enabled?: Disabled [2020.06.02-02.45.14:029][909]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_1.DamageCharge Enabled?: Disabled [2020.06.02-02.45.14:029][909]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.45.14:030][909]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:030][909]LogSM: [BP_SmallMeatLocker_Banshee_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:030][909]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.02-02.45.14:030][909]LogSM: [BP_SmallMeatLocker_Banshee_C_3][CLIENT SLAVE] [2020.06.02-02.45.14:030][909]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.02-02.45.14:030][909]LogSM: [BP_SmallMeatLocker_Banshee_C_2][CLIENT SLAVE] [2020.06.02-02.45.14:030][909]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.02-02.45.14:030][909]LogSM: [BP_SmallMeatLocker_Banshee_C_1][CLIENT SLAVE] [2020.06.02-02.45.14:223][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Enabled [2020.06.02-02.45.14:223][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Enabled [2020.06.02-02.45.14:224][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.GeneratorCharge Enabled?: Disabled [2020.06.02-02.45.14:224][921]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_2.DamageCharge Enabled?: Disabled [2020.06.02-02.45.14:224][921]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.45.14:430][934]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.14:432][934]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.45.14:529][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Enabled [2020.06.02-02.45.14:529][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Enabled [2020.06.02-02.45.14:530][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.GeneratorCharge Enabled?: Disabled [2020.06.02-02.45.14:530][940]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_3.DamageCharge Enabled?: Disabled [2020.06.02-02.45.14:530][940]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.45.14:656][948]ProceduralLevelGeneration: ADBDClientSyncer: Received [128 - 192] [2020.06.02-02.45.14:656][948]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000002 [2020.06.02-02.45.14:882][962]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.14:886][962]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.45.14:887][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.14:887][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.45.14:887][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.14:887][962]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:888][962]LogTemp: MeatHook Initilized BP_MeatLockerBasement04_C_0 [2020.06.02-02.45.14:888][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.14:888][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.45.14:888][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement04_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.14:888][962]LogStreaming: Flushing async loaders. [2020.06.02-02.45.14:888][962]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.14:890][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.14:890][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.45.14:890][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.14:890][962]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:890][962]LogTemp: MeatHook Initilized BP_MeatLockerBasement01_C_0 [2020.06.02-02.45.14:890][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.14:890][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.45.14:890][962]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement01_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.14:890][962]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:891][962]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:914][964]ProceduralLevelGeneration: ADBDClientSyncer: Received [192 - 256] [2020.06.02-02.45.14:914][964]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000003 [2020.06.02-02.45.14:914][964]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.14:915][964]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.14:916][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.14:916][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.45.14:916][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.14:916][964]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:916][964]LogTemp: MeatHook Initilized BP_MeatLockerBasement02_C_0 [2020.06.02-02.45.14:916][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.14:916][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.45.14:916][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement02_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.14:916][964]LogStreaming: Flushing async loaders. [2020.06.02-02.45.14:917][964]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.14:918][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Enabled [2020.06.02-02.45.14:918][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Enabled [2020.06.02-02.45.14:918][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Enabled [2020.06.02-02.45.14:918][964]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:918][964]LogTemp: MeatHook Initilized BP_MeatLockerBasement03_C_0 [2020.06.02-02.45.14:918][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.UnhookChargeable Enabled?: Disabled [2020.06.02-02.45.14:918][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.HookChargeable Enabled?: Disabled [2020.06.02-02.45.14:918][964]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_MeatLockerBasement03_C_0.EscapeChargeable Enabled?: Disabled [2020.06.02-02.45.14:920][964]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:920][964]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-02.45.14:979][968]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31BFFFFFFFE [2020.06.02-02.45.15:204][982]ProceduralLevelGeneration: ADBDClientSyncer: Received [256 - 320] [2020.06.02-02.45.15:204][982]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000004 [2020.06.02-02.45.15:478][999]ProceduralLevelGeneration: ADBDClientSyncer: Received [320 - 340] [2020.06.02-02.45.15:478][999]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: D3832ED2D1D2473B8261C31B00000005 [2020.06.02-02.45.15:510][999]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_0.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_0.Scene' which is static to it. Aborting. [2020.06.02-02.45.15:510][999]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_1.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_1.Scene' which is static to it. Aborting. [2020.06.02-02.45.15:511][999]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_2.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_2.Scene' which is static to it. Aborting. [2020.06.02-02.45.15:511][999]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_3.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_3.Scene' which is static to it. Aborting. [2020.06.02-02.45.15:511][999]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_FireBarrel01_C_4.Flashing_Light' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Flashing_Light_C_4.Scene' which is static to it. Aborting. [2020.06.02-02.45.15:532][ 1]ProceduralLevelGeneration: HasLevelBeenSpawned Jnk_Scrapyard: 0 Spawned : 51/51 Dependencies : 1 [2020.06.02-02.45.15:532][ 1]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=StallingForRemotes, prevStepTimeSpent=6.110, totalTime=14.328, timeStamp=2020-06-02T02:45:14.652Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.15:532][ 1]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 5C36F37B4EA9439186155795EBD5EBE2 [2020.06.02-02.45.15:951][ 27]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.16:047][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.45.16:047][ 33]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_0.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.45.16:047][ 33]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.45.16:111][ 37]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.16:176][ 41]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_1 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.16:240][ 45]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_2 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.16:339][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.16:340][ 51]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_0.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.16:419][ 56]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.16:515][ 62]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Hatch took 0.000076 seconds [2020.06.02-02.45.16:547][ 64]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_3 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.16:549][ 64]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-02.45.16:549][ 64]LogSM: [BP_MeatLockerBasement04_C_0][CLIENT SLAVE] [2020.06.02-02.45.16:549][ 64]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-02.45.16:549][ 64]LogSM: [BP_MeatLockerBasement02_C_0][CLIENT SLAVE] [2020.06.02-02.45.16:549][ 64]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-02.45.16:549][ 64]LogSM: [BP_MeatLockerBasement01_C_0][CLIENT SLAVE] [2020.06.02-02.45.16:549][ 64]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-02.45.16:549][ 64]LogSM: [BP_MeatLockerBasement03_C_0][CLIENT SLAVE] [2020.06.02-02.45.16:610][ 68]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_4 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.16:675][ 72]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_5 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.16:741][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.45.16:741][ 76]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_1.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.45.16:741][ 76]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.45.16:855][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.16:855][ 83]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_1.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.16:918][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.45.16:918][ 87]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_2.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.45.16:918][ 87]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.45.16:950][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Enabled [2020.06.02-02.45.16:950][ 89]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_0.Chargeable Enabled?: Disabled [2020.06.02-02.45.16:950][ 89]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-02.45.17:015][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.45.17:015][ 93]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_3.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.45.17:015][ 93]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.45.17:046][ 95]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_6 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.17:112][ 99]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.17:176][103]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.17:290][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Enabled [2020.06.02-02.45.17:291][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Enabled [2020.06.02-02.45.17:291][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.GeneratorCharge Enabled?: Disabled [2020.06.02-02.45.17:291][110]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_4.DamageCharge Enabled?: Disabled [2020.06.02-02.45.17:291][110]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.45.17:451][120]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.17:548][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.17:549][126]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_2.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.17:644][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Enabled [2020.06.02-02.45.17:644][132]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_TotemBase_C_4.CleanseTotemChargeable Enabled?: Disabled [2020.06.02-02.45.17:644][132]LogDBDAudio: Request Async LoadSoundBank: Totem [2020.06.02-02.45.17:676][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Enabled [2020.06.02-02.45.17:676][134]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_1.Chargeable Enabled?: Disabled [2020.06.02-02.45.17:676][134]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-02.45.17:724][137]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_7 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.17:789][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Enabled [2020.06.02-02.45.17:789][141]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Searchable_BP_C_2.Chargeable Enabled?: Disabled [2020.06.02-02.45.17:789][141]LogDBDAudio: Request Async LoadSoundBank: Chest [2020.06.02-02.45.17:854][145]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.17:919][149]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.18:016][155]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.18:113][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.18:113][161]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_3.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.18:194][166]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.18:290][172]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.18:354][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.18:355][176]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_4.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.18:486][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Enabled [2020.06.02-02.45.18:486][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Enabled [2020.06.02-02.45.18:487][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.GeneratorCharge Enabled?: Disabled [2020.06.02-02.45.18:487][184]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_5.DamageCharge Enabled?: Disabled [2020.06.02-02.45.18:487][184]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.45.18:694][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.18:694][197]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_5.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.18:791][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Enabled [2020.06.02-02.45.18:791][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Enabled [2020.06.02-02.45.18:791][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.GeneratorCharge Enabled?: Disabled [2020.06.02-02.45.18:791][203]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.GeneratorStandard_C_6.DamageCharge Enabled?: Disabled [2020.06.02-02.45.18:791][203]LogDBDAudio: Request Async LoadSoundBank: Generator [2020.06.02-02.45.19:049][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.19:049][219]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_6.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.19:129][224]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.19:226][230]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.19:290][234]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.19:420][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.19:421][242]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_7.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.19:531][249]LogActor: Warning: WindowStandard_C /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.WindowStandard_C_8 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily [2020.06.02-02.45.19:597][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.19:597][253]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_8.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.19:661][257]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.19:758][263]LogDBDAudio: Request Async LoadSoundBank: Closet [2020.06.02-02.45.19:825][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.19:825][267]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_9.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.19:921][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Enabled [2020.06.02-02.45.19:921][273]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.Bookshelf_C_10.PalletPullUpChargeable Enabled?: Disabled [2020.06.02-02.45.22:177][413]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InOnlineLobby [2020.06.02-02.45.22:177][413]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.45.22:241][418]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.45.22:241][418]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.45.23:726][509]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.23:934][522]ProceduralLevelGeneration: Procedural Generation Step : loadingStep=BuildingDone, prevStepTimeSpent=8.404, totalTime=22.733, timeStamp=2020-06-02T02:45:23.057Z, mapName=ProceduralLevel, transitionID=BUILDING_MAP, matchId=01DCD75F08D8069EF26C1B6427DBA556, lobbyId=014DAA4C08D8069ED7B1D174252F6ABE [2020.06.02-02.45.23:934][522]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.24:030][522]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperMale05_Character.Default__BP_CamperMale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.45.24:048][522]LogStreaming: Flushing async loaders took 114ms. [2020.06.02-02.45.24:067][524]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.24:067][524]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.24:114][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.45.24:114][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-02.45.24:115][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-02.45.24:115][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-02.45.24:115][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-02.45.24:115][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.45.24:115][524]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:193][524]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.45.24:248][524]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.45.24:386][524]LogStreaming: Flushing async loaders took 271ms. [2020.06.02-02.45.24:386][524]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:399][524]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-02.45.24:400][524]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:405][524]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.45.24:405][524]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:406][524]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.24:407][524]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:408][524]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.24:408][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-02.45.24:408][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:408][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.45.24:409][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:409][524]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.02-02.45.24:409][524]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.02-02.45.24:409][524]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.02-02.45.24:409][524]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_0 [2020.06.02-02.45.24:409][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.45.24:409][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-02.45.24:409][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-02.45.24:409][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-02.45.24:409][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.45.24:410][524]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-02.45.24:410][524]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:410][524]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:410][524]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:410][524]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000029 seconds [2020.06.02-02.45.24:410][524]PIE: Warning: AttachTo: '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.DefaultSceneRoot' is not static , cannot attach '/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BWEffect_C_0.PP_Bleedout' which is static to it. Aborting. [2020.06.02-02.45.24:411][524]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.24:411][524]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:442][524]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale01_Character.Default__BP_CamperFemale01_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.45.24:444][524]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale05_Character.Default__BP_CamperFemale05_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.45.24:455][524]LogStreaming: Flushing async loaders took 44ms. [2020.06.02-02.45.24:456][524]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.02-02.45.24:552][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.45.24:552][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-02.45.24:553][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-02.45.24:553][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-02.45.24:553][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-02.45.24:553][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.45.24:553][528]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.24:555][528]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.24:555][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:560][528]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.45.24:560][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:563][528]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.45.24:563][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:566][528]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.45.24:566][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-02.45.24:567][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:567][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.45.24:567][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:567][528]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.45.24:567][528]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.45.24:567][528]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.45.24:567][528]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.45.24:567][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.45.24:567][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-02.45.24:567][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-02.45.24:567][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-02.45.24:567][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.45.24:568][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale05_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-02.45.24:568][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:568][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:568][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:568][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000067 seconds [2020.06.02-02.45.24:568][528]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.24:569][528]LogDBDPlayerMovement: [BP_CamperFemale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.45.24:569][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:572][528]LogScript: Warning: Script Msg: No world was found for object (/Game/Characters/Campers/Blueprints/BP_CamperFemale02_Character.Default__BP_CamperFemale02_Character_C:BlindingFXComponent) passed in to UEngine::GetWorldFromContextObject(). [2020.06.02-02.45.24:578][528]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.45.24:628][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.45.24:628][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Enabled [2020.06.02-02.45.24:629][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Enabled [2020.06.02-02.45.24:629][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Enabled [2020.06.02-02.45.24:629][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Enabled [2020.06.02-02.45.24:629][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.45.24:629][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:634][528]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.45.24:634][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:639][528]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.45.24:640][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:641][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.24:641][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:644][528]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.24:644][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:645][528]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Enabled [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:646][528]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-02.45.24:646][528]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-02.45.24:646][528]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-02.45.24:646][528]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.CarryEscape Enabled?: Disabled [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot01 Enabled?: Disabled [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.HPSlot02 Enabled?: Disabled [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.MendChargeable Enabled?: Disabled [2020.06.02-02.45.24:646][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.45.24:647][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperFemale02_Character_C_0.StalkedCharge Enabled?: Disabled [2020.06.02-02.45.24:647][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:647][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:647][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:647][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000077 seconds [2020.06.02-02.45.24:648][528]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.24:690][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.45.24:690][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Enabled [2020.06.02-02.45.24:690][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Enabled [2020.06.02-02.45.24:690][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Enabled [2020.06.02-02.45.24:690][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Enabled [2020.06.02-02.45.24:690][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Enabled [2020.06.02-02.45.24:691][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Enabled [2020.06.02-02.45.24:691][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:691][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.02-02.45.24:691][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:691][528]LogPrimitivesRegisterer: Begin Adding Primitives for BP_CamperMale05_Character_C_1 [2020.06.02-02.45.24:691][528]LogPrimitivesRegisterer: Adding Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.02-02.45.24:691][528]LogPrimitivesRegisterer: Adding Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.02-02.45.24:691][528]LogPrimitivesRegisterer: End Adding Primitives for BP_CamperMale05_Character_C_1 [2020.06.02-02.45.24:691][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.CarryEscape Enabled?: Disabled [2020.06.02-02.45.24:691][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot01 Enabled?: Disabled [2020.06.02-02.45.24:691][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.HPSlot02 Enabled?: Disabled [2020.06.02-02.45.24:691][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.MendChargeable Enabled?: Disabled [2020.06.02-02.45.24:692][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedComponent.StalkPoints Enabled?: Disabled [2020.06.02-02.45.24:692][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperMale05_Character_C_1.StalkedCharge Enabled?: Disabled [2020.06.02-02.45.24:692][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:692][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:692][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:692][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Survivor_Common took 0.000090 seconds [2020.06.02-02.45.24:693][528]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.24:792][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.BlindnessChargeableComponent Enabled?: Enabled [2020.06.02-02.45.24:793][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Enabled [2020.06.02-02.45.24:793][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:880][528]LogStreaming: Flushing async loaders took 87ms. [2020.06.02-02.45.24:880][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:884][528]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.45.24:885][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:893][528]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.45.24:894][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:906][528]LogStreaming: Flushing async loaders took 13ms. [2020.06.02-02.45.24:910][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:912][528]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.45.24:913][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:914][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.24:914][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:914][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:914][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.BlindnessChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:914][528]LogPrimitivesRegisterer: Begin Adding Primitives for BP_Slasher_Character_12_C_0 [2020.06.02-02.45.24:914][528]LogPrimitivesRegisterer: Adding Primitive CollisionCylinder for BP_Slasher_Character_12_C_0 [2020.06.02-02.45.24:915][528]LogPrimitivesRegisterer: End Adding Primitives for BP_Slasher_Character_12_C_0 [2020.06.02-02.45.24:915][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_Slasher_Character_12_C_0.InvisibilityBurnoutChargeableComponent Enabled?: Disabled [2020.06.02-02.45.24:918][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:918][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:918][528]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.45.24:918][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:923][528]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.45.24:923][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:924][528]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.24:925][528]LogStreaming: Flushing async loaders. [2020.06.02-02.45.24:926][528]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.24:926][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Killer_00 took 0.000021 seconds [2020.06.02-02.45.24:928][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Enabled [2020.06.02-02.45.24:928][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.45.24:928][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Enabled [2020.06.02-02.45.24:929][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.KillCharge Enabled?: Disabled [2020.06.02-02.45.24:929][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.45.24:929][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.WakeUpCharge Enabled?: Disabled [2020.06.02-02.45.24:929][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Enabled [2020.06.02-02.45.24:929][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.45.24:929][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Enabled [2020.06.02-02.45.24:930][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.KillCharge Enabled?: Disabled [2020.06.02-02.45.24:930][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.45.24:930][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.WakeUpCharge Enabled?: Disabled [2020.06.02-02.45.24:931][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Enabled [2020.06.02-02.45.24:931][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.45.24:931][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Enabled [2020.06.02-02.45.24:931][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.KillCharge Enabled?: Disabled [2020.06.02-02.45.24:931][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.45.24:931][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.WakeUpCharge Enabled?: Disabled [2020.06.02-02.45.24:932][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Enabled [2020.06.02-02.45.24:933][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Enabled [2020.06.02-02.45.24:933][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Enabled [2020.06.02-02.45.24:933][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.KillCharge Enabled?: Disabled [2020.06.02-02.45.24:933][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.SnapOutOfItCharge Enabled?: Disabled [2020.06.02-02.45.24:933][528]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.WakeUpCharge Enabled?: Disabled [2020.06.02-02.45.24:933][528]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.24:933][528]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.24:934][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Gameplay took 0.000095 seconds [2020.06.02-02.45.24:934][528]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Ambiance took 0.000077 seconds [2020.06.02-02.45.24:934][528]LogSM: [BP_CamperMale05_Character_C_0][CLIENT SLAVE] [2020.06.02-02.45.24:934][528]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.45.24:934][528]LogDBDPlayerMovement: [BP_CamperFemale02_Character_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.45.24:934][528]LogDBDPlayerMovement: [BP_CamperMale05_Character_C_1 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.45.24:934][528]LogDBDPlayerMovement: [BP_Slasher_Character_12_C_0 - CharMoveComp] OnMovementModeChanged Mode: MOVE_Walking Custom: 0. [2020.06.02-02.45.24:934][528]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_0 [2020.06.02-02.45.24:934][528]Interaction: MoveIgnoreBelowActorAdd BP_CamperFemale02_Character_C_0 [2020.06.02-02.45.24:935][528]Interaction: MoveIgnoreBelowActorAdd BP_CamperMale05_Character_C_1 [2020.06.02-02.45.24:935][528]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.45.24:935][528]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.45.24:935][528]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.45.24:935][528]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.02-02.45.24:935][528]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - SHIKIYO_TTV][CLIENT SLAVE] - [AddInteraction] - [GenericStun][SlasherInteractable_C_0] [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - SHIKIYO_TTV][CLIENT SLAVE] - [AddInteraction] - [EvilWithinStun][SlasherInteractable_C_0] [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - SHIKIYO_TTV][CLIENT SLAVE] - [AddInteraction] - [KickStun][SlasherInteractable_C_0] [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - SHIKIYO_TTV][CLIENT SLAVE] - [AddInteraction] - [StunBySkillCheck][SlasherInteractable_C_0] [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - SHIKIYO_TTV][CLIENT SLAVE] - [AddInteraction] - [ClosetStun][SlasherInteractable_C_0] [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: [BP_Slasher_Character_12_C_0 - SHIKIYO_TTV][CLIENT SLAVE] - [AddInteraction] - [PalletStun][SlasherInteractable_C_0] [2020.06.02-02.45.24:936][528]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:941][529]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.24:941][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:941][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:941][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:941][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:941][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:941][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:941][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Recover][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:941][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_0] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_0.ClownKill_C_0) Already registered. Aborting. [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_0 - Shotty Sal][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_1] [2020.06.02-02.45.24:942][529]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:959][530]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_1.ClownKill_C_0) Already registered. Aborting. [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:959][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperFemale02_Character_C_0 - Bear][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_2] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_2.ClownKill_C_0) Already registered. Aborting. [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [Wiggle][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [SelfHealNoMedkit][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [SelfHealWithMedkit][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [Recover][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [SnapOutOfIt][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [EscapeMap][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [DeadHardDash][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [ThrowRock][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [MendSelf][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [Gesture01][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [Gesture02][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [Gesture03][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: [BP_CamperMale05_Character_C_1 - EL CHAPO][CLIENT SLAVE] - [AddInteraction] - [Gesture04][BP_CamperInteractable_C_3] [2020.06.02-02.45.24:960][530]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.24:975][531]LogActorComponent: RegisterComponentWithWorld: (/Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BP_CamperInteractable_C_3.ClownKill_C_0) Already registered. Aborting. [2020.06.02-02.45.25:151][542]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.06.02-02.45.25:249][548]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.06.02-02.45.25:249][548]LogSM: [BP_Slasher_Character_12_C_0][CLIENT SLAVE] [2020.06.02-02.45.25:651][573]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.25:651][573]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.25:960][592]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.26:667][636]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.26:667][636]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.26:960][654]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.27:266][673]LogSM: [BP_CamperFemale02_Character_C_0][CLIENT SLAVE] [2020.06.02-02.45.27:634][696]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.27:635][696]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.28:057][722]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.28:635][758]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.28:635][758]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.29:154][790]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.29:635][820]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.29:635][820]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.30:168][853]LogSM: [BP_CamperMale05_Character_C_1][CLIENT SLAVE] [2020.06.02-02.45.30:250][858]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.30:636][882]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.30:636][882]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.31:250][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.31:651][945]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.31:651][945]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.31:845][957]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.31:850][957]LogStreaming: Flushing async loaders took 5ms. [2020.06.02-02.45.31:850][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:852][957]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.31:852][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:855][957]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.45.31:855][957]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Head02 [2020.06.02-02.45.31:855][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:864][957]LogStreaming: Flushing async loaders took 8ms. [2020.06.02-02.45.31:864][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:865][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.31:866][957]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.45.31:866][957]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.45.31:866][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:872][957]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.45.31:874][957]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.45.31:874][957]GameFlow: (BP_CamperMale05_Character_C_0) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.45.31:874][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:876][957]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.31:876][957]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.45.31:878][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:880][957]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.31:880][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:882][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.31:882][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:883][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.31:883][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:885][957]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.31:885][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:886][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.31:887][957]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Head011_01 [2020.06.02-02.45.31:887][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:898][957]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.45.31:900][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:903][957]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.45.31:904][957]GameFlow: (CustomizedAudio) - Update Sound with item FM_Head011_01 [2020.06.02-02.45.31:904][957]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Torso011_01 [2020.06.02-02.45.31:904][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:908][957]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.45.31:909][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:909][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.31:909][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:912][957]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.31:912][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:918][957]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.45.31:918][957]GameFlow: (CustomizedAudio) - Update Sound with item FM_Torso011_01 [2020.06.02-02.45.31:918][957]GameFlow: (BP_CamperFemale05_Character_C_0) - UpdateCustomization with item FM_Legs011_01 [2020.06.02-02.45.31:918][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:921][957]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.45.31:923][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:924][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.31:924][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:928][957]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.45.31:929][957]GameFlow: (CustomizedAudio) - Update Sound with item FM_Legs011_01 [2020.06.02-02.45.31:932][957]GameFlow: (BP_Slasher_Character_12_C_0) - UpdateCustomization with item GK_Head01 [2020.06.02-02.45.31:932][957]GameFlow: (CustomizedAudio) - Update Sound with item GK_Head01 [2020.06.02-02.45.31:932][957]GameFlow: (BP_Slasher_Character_12_C_0) - UpdateCustomization with item GK_Body01 [2020.06.02-02.45.31:932][957]GameFlow: (CustomizedAudio) - Update Sound with item GK_Body01 [2020.06.02-02.45.31:932][957]GameFlow: (BP_Slasher_Character_12_C_0) - UpdateCustomization with item GK_W01 [2020.06.02-02.45.31:932][957]GameFlow: (CustomizedAudio) - Update Sound with item GK_W01 [2020.06.02-02.45.31:936][957]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Head01 [2020.06.02-02.45.31:936][957]GameFlow: (CustomizedAudio) - Update Sound with item C_Head01 [2020.06.02-02.45.31:936][957]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item C_Torso02 [2020.06.02-02.45.31:936][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:943][957]LogStreaming: Flushing async loaders took 6ms. [2020.06.02-02.45.31:957][957]GameFlow: (CustomizedAudio) - Update Sound with item C_Torso02 [2020.06.02-02.45.31:957][957]GameFlow: (BP_CamperFemale02_Character_C_0) - UpdateCustomization with item CM_Legs05 [2020.06.02-02.45.31:957][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:959][957]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.31:959][957]GameFlow: (CustomizedAudio) - Update Sound with item CM_Legs05 [2020.06.02-02.45.31:974][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:975][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.31:975][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:976][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.31:977][957]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Head02 [2020.06.02-02.45.31:977][957]GameFlow: (CustomizedAudio) - Update Sound with item DK_Head02 [2020.06.02-02.45.31:977][957]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Torso02 [2020.06.02-02.45.31:979][957]GameFlow: (CustomizedAudio) - Update Sound with item DK_Torso02 [2020.06.02-02.45.31:979][957]GameFlow: (BP_CamperMale05_Character_C_1) - UpdateCustomization with item DK_Legs02 [2020.06.02-02.45.31:980][957]GameFlow: (CustomizedAudio) - Update Sound with item DK_Legs02 [2020.06.02-02.45.31:982][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:984][957]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.31:984][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GasCloudEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.31:984][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:985][957]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.31:985][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.31:985][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GasCloudEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.31:985][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale05_Character_C_0 - Sky, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.31:985][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GasCloudEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.31:985][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.31:985][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: GasCloudEffect, Status Owner: BP_CamperMale05_Character_C_1 - EL CHAPO, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.31:985][957]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperMale05_Character_C_1 - EL CHAPO, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.31:986][957]ProceduralLevelGeneration: Spawn finished on interactable [GeneratorStandard_C] 7/7 [2020.06.02-02.45.31:986][957]GameFlow: GameState : Level is ready to play; map theme name: Junkyard [2020.06.02-02.45.31:986][957]LogStreaming: Flushing async loaders. [2020.06.02-02.45.31:997][957]LogStreaming: Flushing async loaders took 12ms. [2020.06.02-02.45.32:169][966]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.32:170][966]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.32:171][966]GameFlow: OnRep_BegunPlayFenceGuid 052C8354-08D8-069F-04A3-E62229AE0668 [2020.06.02-02.45.32:171][966]GameFlow: BegunPlayFenceGuid 052C8354-08D8-069F-04A3-E62229AE0668 [2020.06.02-02.45.32:171][966]GameFlow: OnCreationFence 052C8354-08D8-069F-04A3-E62229AE0668 [2020.06.02-02.45.32:171][966]GameFlow: Waiting for fence 052C8354-08D8-069F-04A3-E62229AE0668 [2020.06.02-02.45.32:171][966]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 052C835408D8069F04A3E62229AE0668 [2020.06.02-02.45.32:171][966]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000107 seconds [2020.06.02-02.45.32:171][966]GameFlow: ACollectable::BeginPlay [2020.06.02-02.45.32:171][966]GameFlow: BegunPlayFenceGuid 052C8354-08D8-069F-04A3-E62229AE0668 [2020.06.02-02.45.32:171][966]GameFlow: OnCreationFence 052C8354-08D8-069F-04A3-E62229AE0668 [2020.06.02-02.45.32:171][966]GameFlow: Warning: Already Waiting for fence 052C8354-08D8-069F-04A3-E62229AE0668 [2020.06.02-02.45.32:252][971]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.32:396][980]GameFlow: OnRep_BegunPlayFenceGuid 052B8B3F-08D8-069F-04A3-BD8C29AE0259 [2020.06.02-02.45.32:396][980]GameFlow: BegunPlayFenceGuid 052B8B3F-08D8-069F-04A3-BD8C29AE0259 [2020.06.02-02.45.32:396][980]GameFlow: OnCreationFence 052B8B3F-08D8-069F-04A3-BD8C29AE0259 [2020.06.02-02.45.32:396][980]GameFlow: Waiting for fence 052B8B3F-08D8-069F-04A3-BD8C29AE0259 [2020.06.02-02.45.32:396][980]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 052B8B3F08D8069F04A3BD8C29AE0259 [2020.06.02-02.45.32:396][980]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Medkit took 0.000030 seconds [2020.06.02-02.45.32:396][980]GameFlow: ACollectable::BeginPlay [2020.06.02-02.45.32:396][980]GameFlow: BegunPlayFenceGuid 052B8B3F-08D8-069F-04A3-BD8C29AE0259 [2020.06.02-02.45.32:396][980]GameFlow: OnCreationFence 052B8B3F-08D8-069F-04A3-BD8C29AE0259 [2020.06.02-02.45.32:396][980]GameFlow: Warning: Already Waiting for fence 052B8B3F-08D8-069F-04A3-BD8C29AE0259 [2020.06.02-02.45.32:669][997]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.32:669][997]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.32:862][ 9]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.32:864][ 9]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.32:864][ 9]GameFlow: OnRep_BegunPlayFenceGuid 053467D7-08D8-069F-04AB-61E029AEC5FC [2020.06.02-02.45.32:864][ 9]GameFlow: BegunPlayFenceGuid 053467D7-08D8-069F-04AB-61E029AEC5FC [2020.06.02-02.45.32:864][ 9]GameFlow: OnCreationFence 053467D7-08D8-069F-04AB-61E029AEC5FC [2020.06.02-02.45.32:864][ 9]GameFlow: Waiting for fence 053467D7-08D8-069F-04AB-61E029AEC5FC [2020.06.02-02.45.32:864][ 9]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 053467D708D8069F04AB61E029AEC5FC [2020.06.02-02.45.32:864][ 9]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Toolkit took 0.000086 seconds [2020.06.02-02.45.32:864][ 9]GameFlow: ACollectable::BeginPlay [2020.06.02-02.45.32:865][ 9]GameFlow: BegunPlayFenceGuid 053467D7-08D8-069F-04AB-61E029AEC5FC [2020.06.02-02.45.32:865][ 9]GameFlow: OnCreationFence 053467D7-08D8-069F-04AB-61E029AEC5FC [2020.06.02-02.45.32:865][ 9]GameFlow: Warning: Already Waiting for fence 053467D7-08D8-069F-04AB-61E029AEC5FC [2020.06.02-02.45.32:960][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Enabled [2020.06.02-02.45.32:960][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Enabled [2020.06.02-02.45.32:960][ 15]GameFlow: OnRep_BegunPlayFenceGuid 0533C945-08D8-069F-04AB-172629AEBE82 [2020.06.02-02.45.32:960][ 15]GameFlow: BegunPlayFenceGuid 0533C945-08D8-069F-04AB-172629AEBE82 [2020.06.02-02.45.32:960][ 15]GameFlow: OnCreationFence 0533C945-08D8-069F-04AB-172629AEBE82 [2020.06.02-02.45.32:960][ 15]GameFlow: Waiting for fence 0533C945-08D8-069F-04AB-172629AEBE82 [2020.06.02-02.45.32:960][ 15]LogNetworkFence: LocalMachine: DBDPlayerController_0 Fence: 0533C94508D8069F04AB172629AEBE82 [2020.06.02-02.45.32:960][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ThrowChargeable Enabled?: Disabled [2020.06.02-02.45.32:960][ 15]LogChargeableComponent: Tick activation changed. Name: ChargeableComponent /Game/Maps/ProceduralLevel.ProceduralLevel:PersistentLevel.BombSpawner_C_0.ReloadChargeable Enabled?: Disabled [2020.06.02-02.45.32:960][ 15]GameFlow: ACollectable::BeginPlay [2020.06.02-02.45.32:960][ 15]GameFlow: BegunPlayFenceGuid 0533C945-08D8-069F-04AB-172629AEBE82 [2020.06.02-02.45.32:960][ 15]GameFlow: OnCreationFence 0533C945-08D8-069F-04AB-172629AEBE82 [2020.06.02-02.45.32:960][ 15]GameFlow: Warning: Already Waiting for fence 0533C945-08D8-069F-04AB-172629AEBE82 [2020.06.02-02.45.33:251][ 33]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.33:395][ 42]GameFlow: Collected received : BP_Medkit_001_C_1. [2020.06.02-02.45.33:395][ 42]GameFlow: AddToInventory received : BP_Medkit_001_C_1. [2020.06.02-02.45.33:395][ 42]GameFlow: Collected received : BP_Toolbox_001_C_0. [2020.06.02-02.45.33:395][ 42]GameFlow: AddToInventory received : BP_Toolbox_001_C_0. [2020.06.02-02.45.33:395][ 42]GameFlow: Collected received : BP_Medkit_001_C_0. [2020.06.02-02.45.33:395][ 42]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [CollectItem][BP_Medkit_001_C_0] [2020.06.02-02.45.33:395][ 42]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.33:395][ 42]GameFlow: AddToInventory received : BP_Medkit_001_C_0. [2020.06.02-02.45.33:395][ 42]GameFlow: Fence Opened 052B8B3F-08D8-069F-04A3-BD8C29AE0259. [2020.06.02-02.45.33:395][ 42]GameFlow: Fence Opened 053467D7-08D8-069F-04AB-61E029AEC5FC. [2020.06.02-02.45.33:395][ 42]GameFlow: Fence Opened 052C8354-08D8-069F-04A3-E62229AE0668. [2020.06.02-02.45.33:396][ 42]GameFlow: Loadout Item Is Loaded because the item has been created. [2020.06.02-02.45.33:396][ 42]GameFlow: SetLoadoutSpawned. [2020.06.02-02.45.33:637][ 57]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.33:637][ 57]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.33:669][ 59]GameFlow: Collected received : BombSpawner_C_0. [2020.06.02-02.45.33:669][ 59]GameFlow: AddToInventory received : BombSpawner_C_0. [2020.06.02-02.45.33:669][ 59]GameFlow: Fence Opened 0533C945-08D8-069F-04AB-172629AEBE82. [2020.06.02-02.45.33:782][ 66]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.33:783][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:783][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:786][ 66]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.45.33:786][ 66]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ResilienceEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: BP_CamperMale05_Character_C_0 - Shotty Sal, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.33:786][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:787][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:787][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:788][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.33:788][ 66]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: BP_CamperMale05_Character_C_0 - Shotty Sal, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.33:788][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:788][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:789][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:789][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.33:789][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:790][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.33:790][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:791][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:791][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:792][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:793][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:793][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:793][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:795][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:795][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:795][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.33:795][ 66]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_CamperFemale02_Character_C_0 - Bear, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.33:795][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:796][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:796][ 66]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_CamperFemale02_Character_C_0 - Bear, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.33:796][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:797][ 66]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.33:797][ 66]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_CamperFemale02_Character_C_0 - Bear, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.33:797][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:798][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.33:798][ 66]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_CamperFemale02_Character_C_0 - Bear, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.33:798][ 66]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_1 - EL CHAPO, Originating Player: BP_CamperMale05_Character_C_1 - EL CHAPO, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.33:798][ 66]LogStreaming: Flushing async loaders. [2020.06.02-02.45.33:798][ 66]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.34:255][ 95]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.34:640][119]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.34:640][119]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.34:963][139]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.34:964][139]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.45.34:964][139]LogDBDGeneral: StatusEffect::Multicast_InitializeStatusEffect - Id: Bloodlust, Status Owner: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.45.34:964][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_1. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.45.34:964][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_3. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.45.34:964][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_4. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.45.34:964][139]LogNet: Warning: UNetDriver::ProcessRemoteFunction: No owning connection for actor DBDPlayerState_2. Function Server_SetPlayerGameState will not be processed. [2020.06.02-02.45.34:965][139]LogSlate: FSceneViewport::OnFocusLost() reason 3 [2020.06.02-02.45.34:965][139]GameFlow: ADBDGameState::OnRep_OnLevelLoaded - value=1 [2020.06.02-02.45.34:965][139]LogOnlineGame: [FDBDConnectionStatus::SetHasServerLeftTheGame] previous=false new= false [2020.06.02-02.45.34:965][139]LogOnlineGame: [FDBDConnectionStatus::SetHasLostServerConnection] previous=true new= false [2020.06.02-02.45.35:021][139]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86836] [2020.06.02-02.45.35:021][139]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.45.35:022][139]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9304&schemaVersion=0] [2020.06.02-02.45.35:022][139]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 372F8A0201001001 [2020.06.02-02.45.35:022][139]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: Addon_Medkit_001 Addon2: Addon_Medkit_004 Perk1: Bond 2 Perk2: Botany_Knowledge 2 Perk3: Lithe 1 Perk4: WereGonnaLiveForever 1 Offering: _EMPTY_ [2020.06.02-02.45.35:034][139]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.45.35:034][139]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='33.566' TotalLoadTime='37.172' TimeStamp='2020-06-02T02:45:34.101Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCD75F08D8069EF26C1B6427DBA556' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.45.35:034][139]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_GAME' [2020.06.02-02.45.35:034][139]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='37.172' TimeStamp='2020-06-02T02:45:34.101Z' MapName='ProceduralLevel' TransitionId='LOADING_TRAVELING_TO_GAME' MatchId='01DCD75F08D8069EF26C1B6427DBA556' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.45.35:034][139]GameFlow: LoadingContextComponent::Run - Level ProceduralLevel is ready. Preparing to request context transition with LOADING_TRAVELING_TO_GAME. [2020.06.02-02.45.35:034][139]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.02-02.45.35:037][140]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-02.45.35:037][140]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-02.45.35:037][140]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.82.249.225:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=44?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-02.45.35:198][151]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9304&schemaVersion=0] [2020.06.02-02.45.35:198][151]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.45.35:313][158]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD55EC2EC0] Result: '1' k_EResultOK (success) [2020.06.02-02.45.35:328][159]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.295178 seconds [2020.06.02-02.45.35:361][160]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.35:647][178]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.35:647][178]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.36:043][201]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-02.45.36:043][201]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: InGameContext (UHudScreen)(18) Transition: NONE(0) [2020.06.02-02.45.36:043][201]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:043][201]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-02.45.36:044][201]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:044][201]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:044][201]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:044][201]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_GAME (1) [2020.06.02-02.45.36:044][201]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.45.36:044][201]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:044][201]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.45.36:044][201]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:044][201]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:044][201]LogContextSystem: Enter Action WaitForInGameReadyContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:319][202]r.CullAll = "0" [2020.06.02-02.45.36:322][202]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:322][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:HudScreen , layerIndex:0 ) [2020.06.02-02.45.36:332][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-02.45.36:342][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-02.45.36:342][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-02.45.36:349][202]LogContextSystem: Enter Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:349][202]GameFlow: InGameContextComponent::Enter [2020.06.02-02.45.36:350][202]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: HudView::SetControlMode controlMode: 0 -> 0 [2020.06.02-02.45.36:351][202]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Updating presence status: InMatch [2020.06.02-02.45.36:351][202]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.45.36:351][202]GameFlow: [InGameContextComponent::Enter] Number of players by role: 4 survivor(s) | 1 killer(s) | 0 spectator(s) [2020.06.02-02.45.36:352][202]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.45.36:352][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(HudScreen) [2020.06.02-02.45.36:352][202]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:352][202]LogContextSystem: Enter Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:352][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetItemSlot [2020.06.02-02.45.36:356][202]LogContextSystem: Enter Action HudContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:356][202]LogContextSystem: Enter Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:356][202]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] HudScreen: HudView::SetPrimaryItemActive(false) [2020.06.02-02.45.36:356][202]LogContextSystem: Enter Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:356][202]LogContextSystem: Enter Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:356][202]LogContextSystem: Enter Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:356][202]LogGameplay: DBDL-46116 Investigation: HudMatchEventsContextComponent::OnRemainingGeneratorCountChanged: 5 [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:357][202]LogDataTable: Warning: UDataTable::FindRow : 'TunableValue' requested row 'SicknessThreshold1' not in DataTable '/Engine/Transient.DataTable_54'. [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:357][202]LogContextSystem: Enter Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.36:431][203]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.36:441][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=0 playerId:76561198002876215 playerName:Sky isLocalPlayer:true playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-02.45.36:448][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=1 playerId:76561198362621366 playerName:Shotty Sal isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-02.45.36:455][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=2 playerId:76561198251837314 playerName:EL CHAPO isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-02.45.36:462][203]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] PlayerStatusController: AddPlayer: playerIndex=3 playerId:76561198317191259 playerName:Bear isLocalPlayer:false playerStatus:8 playerObsessionState:0 isBroken:false [2020.06.02-02.45.36:463][203]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.36:463][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:463][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:464][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:464][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:464][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:464][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:464][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:464][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:464][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:464][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:465][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:465][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:465][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:465][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:465][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:465][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:465][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:465][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:466][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:466][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:466][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:466][203]LogStreaming: Flushing async loaders. [2020.06.02-02.45.36:466][203]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.45.36:521][204]LogMirrors: RESPONSE: code 204, request [POST https://steam.live.bhvrdbd.com/api/v1/me/richPresence] [2020.06.02-02.45.36:521][204]LogOnlineFriend: OSS: [MirrorsSocialPresence::UpdateMyPresence] Presence updated 204. Message: , LocalizationCode: [2020.06.02-02.45.36:656][210]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.36:656][210]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.37:444][255]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.37:653][268]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.37:653][268]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.38:445][317]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.38:652][330]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.38:653][330]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.39:446][379]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.39:652][392]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.39:652][392]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.40:446][440]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.40:661][453]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.40:661][453]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.41:450][499]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.41:629][510]LogDBDEasyAntiCheat: RPC Message from server [2020.06.02-02.45.41:629][510]LogDBDEasyAntiCheat: Slave_HandleMessageFromServer: length 24 [2020.06.02-02.45.42:455][561]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.43:453][623]GameFlow: Verbose: ^^^ OnEnteringOnlineMultiplayer ^^^ [2020.06.02-02.45.43:453][623]GameFlow: [UOnlineSystemHandler::JoinPlatformSessionForDedicatedServer] This platform/flow doesn't requires to join a platform session [2020.06.02-02.45.43:453][623]LogQuestEvent: A Quest was evaluated [2020.06.02-02.45.43:455][623]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.43:469][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.45.43:469][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.45.43:469][624]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT MASTER] [2020.06.02-02.45.43:471][624]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeOutStartSequence started -> _startSequenceComponent.alpha = 1 [2020.06.02-02.45.44:457][685]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.44:489][687]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::fadeInHud started [2020.06.02-02.45.44:776][705]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_0 [2020.06.02-02.45.44:776][705]Interaction: MoveIgnoreBelowActorRemove BP_CamperFemale02_Character_C_0 [2020.06.02-02.45.44:776][705]Interaction: MoveIgnoreBelowActorRemove BP_CamperMale05_Character_C_1 [2020.06.02-02.45.45:050][722]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.45.45:524][751]LogScaleformUI: Display: Scaleform Log: [FLASH][DEBUG] HudScreen: DBDL-9734 Investigation: HudView::OnShowHUDComplete called [2020.06.02-02.45.45:553][753]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.46:648][821]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.46:985][842]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [AddInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:036][845]InteractionHandler: Verbose: (Line: [98] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:551][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther1][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit1][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [WakeUpOther1][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther1][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOtherMedkit2][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [HealOther2][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: [BP_CamperFemale05_Character_C_0 - Sky][CLIENT MASTER] - [RemoveInteraction] - [MendOther2][BP_CamperInteractable_C_2] [2020.06.02-02.45.47:552][877]InteractionHandler: Verbose: (Line: [108] - File: [C:\Jenkins2\workspace\DBD_Live_Steam_Shipping\DeadByDaylight\Source\DeadByDaylight\Player\PlayerInteractionHandler.cpp]) [2020.06.02-02.45.47:650][883]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.48:745][951]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.48:969][965]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.45.49:746][ 13]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.50:746][ 75]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.51:664][132]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.45.51:858][144]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.52:862][206]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.53:956][274]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.54:487][307]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.45.54:956][336]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.55:956][398]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.56:664][442]LogNetPlayerMovement: Warning: CreateSavedMove: Hit limit of 96 saved moves (timing out or very bad ping?) [2020.06.02-02.45.56:957][460]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.57:166][473]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 98.23, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C99A270] [2020.06.02-02.45.57:166][473]LogNet: Warning: Network Failure: GameNetDriver[ConnectionTimeout]: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 98.23, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C99A270] [2020.06.02-02.45.57:166][473]LogNet: [UDBDEngineUtils]: Sending Disconnection analytics [2020.06.02-02.45.57:166][473]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.00, Real: 15.00, Good: 15.00, DriverTime: 98.23, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C99A270]' [2020.06.02-02.45.57:166][473]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=false [2020.06.02-02.45.57:166][473]LogNet: SetIsDisconnected from: false to: true [2020.06.02-02.45.57:166][473]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (LostConnectionToHost)8; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.02-02.45.57:166][473]LogNet: [UDBDEngineUtils::HandleNetworkFailureInGame] NetMode=Client [2020.06.02-02.45.57:166][473]LogNet: [UDBDEngineUtils::HandleListenServerNetworkFailureInGame] NetMode=Client IsOnDedicatedServer=true [2020.06.02-02.45.57:166][473]GameFlow: [UDBDEngineUtils::Async_CheckNetwork] Ping kraken to determine which pair disconnected [2020.06.02-02.45.57:167][473]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:167][473]LogNet: UNetConnection::Close: [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C99A270], Channels: 154, Time: 2020.06.02-02.45.57 [2020.06.02-02.45.57:167][473]LogNet: UChannel::Close: Sending CloseBunch. ChIndex == 0. Name: [UChannel] ChIndex: 0, Closing: 0 [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875D360] [2020.06.02-02.45.57:180][474]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:180][474]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:180][474]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:180][474]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:180][474]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.02, Real: 15.02, Good: 15.02, DriverTime: 98.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.57:180][474]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:180][474]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:180][474]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:196][475]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:196][475]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:196][475]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:196][475]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:196][475]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.03, Real: 15.03, Good: 15.03, DriverTime: 98.27, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D69D0F0]' [2020.06.02-02.45.57:196][475]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:196][475]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:196][475]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:212][476]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:212][476]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:212][476]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:212][476]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:212][476]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.05, Real: 15.05, Good: 15.05, DriverTime: 98.28, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C99A270]' [2020.06.02-02.45.57:212][476]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:212][476]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:212][476]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:228][477]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:228][477]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:228][477]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:228][477]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:228][477]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.06, Real: 15.07, Good: 15.07, DriverTime: 98.30, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.57:228][477]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:229][477]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:229][477]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:244][478]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:245][478]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:245][478]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:245][478]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:245][478]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.08, Real: 15.08, Good: 15.08, DriverTime: 98.31, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.57:245][478]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:245][478]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:245][478]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:261][479]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:261][479]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:261][479]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:261][479]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:261][479]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.10, Real: 15.10, Good: 15.10, DriverTime: 98.33, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875D360]' [2020.06.02-02.45.57:261][479]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:261][479]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:261][479]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:276][480]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:276][480]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:276][480]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:276][480]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:276][480]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.11, Real: 15.11, Good: 15.11, DriverTime: 98.35, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.57:276][480]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:276][480]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:276][480]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:292][481]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:292][481]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:292][481]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:292][481]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:293][481]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.13, Real: 15.13, Good: 15.13, DriverTime: 98.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D69D0F0]' [2020.06.02-02.45.57:293][481]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:293][481]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:293][481]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:308][482]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:308][482]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:308][482]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:308][482]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:309][482]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.14, Real: 15.15, Good: 15.15, DriverTime: 98.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C99A270]' [2020.06.02-02.45.57:309][482]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:309][482]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:309][482]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:326][483]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:326][483]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:326][483]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:326][483]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:326][483]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.16, Real: 15.16, Good: 15.16, DriverTime: 98.39, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.57:326][483]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:326][483]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:326][483]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:341][484]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:341][484]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:341][484]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:341][484]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:342][484]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.18, Real: 15.18, Good: 15.18, DriverTime: 98.41, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.57:342][484]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:342][484]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:342][484]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:357][485]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:357][485]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:357][485]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:357][485]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:357][485]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.19, Real: 15.20, Good: 15.20, DriverTime: 98.43, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.57:357][485]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:357][485]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:357][485]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:373][486]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:373][486]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:373][486]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:373][486]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:373][486]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.21, Real: 15.21, Good: 15.21, DriverTime: 98.44, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.57:373][486]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:373][486]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:373][486]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:389][487]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:389][487]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:389][487]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:389][487]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:389][487]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.23, Real: 15.23, Good: 15.23, DriverTime: 98.46, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.57:389][487]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:389][487]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:389][487]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:405][488]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:405][488]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:405][488]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:405][488]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:405][488]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.24, Real: 15.24, Good: 15.24, DriverTime: 98.48, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.57:405][488]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:405][488]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:405][488]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:421][489]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:421][489]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:421][489]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:421][489]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:421][489]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.26, Real: 15.26, Good: 15.26, DriverTime: 98.49, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.57:421][489]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:421][489]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:422][489]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:437][490]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:437][490]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:437][490]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:437][490]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:438][490]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.27, Real: 15.28, Good: 15.28, DriverTime: 98.51, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.57:438][490]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:438][490]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:438][490]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:453][491]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:453][491]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:454][491]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:454][491]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:454][491]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.29, Real: 15.29, Good: 15.29, DriverTime: 98.52, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.57:454][491]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:454][491]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:454][491]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:470][492]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:470][492]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:470][492]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:470][492]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:470][492]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.31, Real: 15.31, Good: 15.31, DriverTime: 98.54, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.57:470][492]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:470][492]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:470][492]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:486][493]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:486][493]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:486][493]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:486][493]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:486][493]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.32, Real: 15.32, Good: 15.32, DriverTime: 98.56, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.57:486][493]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:486][493]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:486][493]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:502][494]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:502][494]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:502][494]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:502][494]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:502][494]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.34, Real: 15.34, Good: 15.34, DriverTime: 98.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.57:502][494]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:502][494]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:502][494]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:518][495]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:518][495]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:518][495]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:518][495]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:519][495]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.35, Real: 15.36, Good: 15.36, DriverTime: 98.59, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.57:519][495]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:519][495]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:519][495]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:534][496]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:534][496]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:534][496]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:534][496]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:535][496]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.37, Real: 15.37, Good: 15.37, DriverTime: 98.60, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.57:535][496]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:535][496]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:535][496]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:550][497]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:551][497]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:551][497]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:551][497]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:551][497]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.39, Real: 15.39, Good: 15.39, DriverTime: 98.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.57:551][497]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:551][497]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:551][497]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:567][498]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:567][498]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:567][498]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:567][498]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:567][498]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.40, Real: 15.40, Good: 15.40, DriverTime: 98.64, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.57:567][498]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:567][498]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:567][498]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:583][499]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:583][499]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:583][499]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:583][499]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:583][499]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.42, Real: 15.42, Good: 15.42, DriverTime: 98.65, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.57:583][499]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:583][499]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:583][499]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:599][500]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:599][500]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:599][500]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:599][500]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:599][500]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.44, Real: 15.44, Good: 15.44, DriverTime: 98.67, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.57:599][500]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:600][500]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:600][500]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:616][501]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:616][501]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:616][501]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:616][501]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:616][501]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.45, Real: 15.45, Good: 15.45, DriverTime: 98.69, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.57:617][501]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:617][501]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:617][501]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:632][502]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:632][502]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:632][502]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:632][502]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:632][502]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.47, Real: 15.47, Good: 15.47, DriverTime: 98.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.57:632][502]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:632][502]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:632][502]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:647][503]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:647][503]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:647][503]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:647][503]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:647][503]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.48, Real: 15.49, Good: 15.49, DriverTime: 98.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.57:647][503]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:647][503]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:647][503]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:663][504]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:663][504]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:663][504]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:663][504]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:663][504]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.50, Real: 15.50, Good: 15.50, DriverTime: 98.73, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.57:663][504]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:663][504]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:663][504]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:679][505]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:679][505]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:679][505]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:679][505]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:679][505]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.52, Real: 15.52, Good: 15.52, DriverTime: 98.75, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.57:679][505]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:679][505]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:679][505]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:695][506]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:695][506]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:695][506]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:695][506]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:696][506]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.53, Real: 15.53, Good: 15.53, DriverTime: 98.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.57:696][506]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:696][506]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:696][506]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:711][507]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:711][507]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:711][507]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:711][507]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:712][507]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.55, Real: 15.55, Good: 15.55, DriverTime: 98.78, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.57:712][507]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:712][507]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:712][507]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:728][508]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:728][508]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:728][508]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:728][508]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:728][508]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.56, Real: 15.57, Good: 15.57, DriverTime: 98.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.57:728][508]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:728][508]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:728][508]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:744][509]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:744][509]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:744][509]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:744][509]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:744][509]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.58, Real: 15.58, Good: 15.58, DriverTime: 98.81, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.57:744][509]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:744][509]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:744][509]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:760][510]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:760][510]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:760][510]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:760][510]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:760][510]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.60, Real: 15.60, Good: 15.60, DriverTime: 98.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.57:760][510]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:760][510]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:760][510]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:776][511]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:776][511]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:776][511]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:776][511]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:777][511]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.61, Real: 15.61, Good: 15.61, DriverTime: 98.85, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.57:777][511]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:777][511]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:777][511]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:793][512]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:793][512]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:793][512]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:793][512]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:793][512]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.63, Real: 15.63, Good: 15.63, DriverTime: 98.86, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.57:793][512]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:793][512]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:793][512]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:809][513]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:809][513]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:809][513]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:809][513]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:809][513]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.64, Real: 15.65, Good: 15.65, DriverTime: 98.88, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.57:809][513]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:809][513]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:809][513]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:825][514]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:825][514]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:825][514]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:825][514]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:825][514]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.66, Real: 15.66, Good: 15.66, DriverTime: 98.89, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.57:825][514]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:825][514]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:825][514]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:840][515]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:840][515]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:840][515]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:840][515]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:841][515]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.68, Real: 15.68, Good: 15.68, DriverTime: 98.91, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.57:841][515]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:841][515]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:841][515]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:856][516]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:856][516]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:856][516]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:856][516]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:857][516]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.69, Real: 15.70, Good: 15.70, DriverTime: 98.93, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.57:857][516]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:857][516]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:857][516]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:872][517]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:872][517]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:872][517]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:872][517]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:873][517]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.71, Real: 15.71, Good: 15.71, DriverTime: 98.94, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.57:873][517]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:873][517]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:873][517]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:889][518]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:889][518]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:889][518]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:889][518]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:889][518]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.73, Real: 15.73, Good: 15.73, DriverTime: 98.96, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.57:889][518]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:889][518]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:889][518]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:905][519]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:905][519]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:905][519]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:905][519]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:905][519]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.74, Real: 15.74, Good: 15.74, DriverTime: 98.98, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.57:905][519]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:905][519]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:905][519]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:921][520]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:921][520]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:921][520]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:921][520]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:921][520]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.76, Real: 15.76, Good: 15.76, DriverTime: 98.99, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.57:921][520]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:921][520]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:921][520]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:937][521]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:937][521]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:937][521]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:937][521]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:938][521]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.77, Real: 15.78, Good: 15.78, DriverTime: 99.01, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.57:938][521]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:938][521]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:938][521]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:953][522]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:953][522]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:954][522]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:954][522]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:954][522]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.79, Real: 15.79, Good: 15.79, DriverTime: 99.02, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.57:954][522]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:954][522]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:954][522]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:969][523]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:969][523]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:969][523]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:970][523]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:970][523]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.81, Real: 15.81, Good: 15.81, DriverTime: 99.04, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.57:970][523]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:970][523]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:970][523]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:986][524]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.57:986][524]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:986][524]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:986][524]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.57:986][524]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.82, Real: 15.82, Good: 15.82, DriverTime: 99.06, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.57:986][524]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.57:986][524]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.57:986][524]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:002][525]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:002][525]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:002][525]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:002][525]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:002][525]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.84, Real: 15.84, Good: 15.84, DriverTime: 99.07, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.58:002][525]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:002][525]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:002][525]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:018][526]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:018][526]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:018][526]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:018][526]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:018][526]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.85, Real: 15.86, Good: 15.86, DriverTime: 99.09, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.58:018][526]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:018][526]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:019][526]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:034][527]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:034][527]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:034][527]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:034][527]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:035][527]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.87, Real: 15.87, Good: 15.87, DriverTime: 99.10, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.58:035][527]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:035][527]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:035][527]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:050][528]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:050][528]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:050][528]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:050][528]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:051][528]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.58:051][528]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.89, Real: 15.89, Good: 15.89, DriverTime: 99.12, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.58:051][528]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:051][528]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:051][528]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:067][529]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:067][529]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:067][529]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:067][529]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:067][529]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.90, Real: 15.91, Good: 15.91, DriverTime: 99.14, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.58:067][529]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:067][529]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:067][529]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:083][530]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:083][530]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:083][530]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:083][530]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:083][530]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.92, Real: 15.92, Good: 15.92, DriverTime: 99.15, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.58:083][530]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:083][530]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:083][530]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:099][531]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:099][531]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:099][531]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:099][531]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:099][531]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.94, Real: 15.94, Good: 15.94, DriverTime: 99.17, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.58:099][531]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:099][531]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:099][531]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:115][532]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:115][532]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:115][532]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:115][532]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:115][532]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.95, Real: 15.95, Good: 15.95, DriverTime: 99.19, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.58:115][532]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:115][532]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:115][532]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:131][533]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:131][533]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:131][533]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:131][533]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:132][533]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.97, Real: 15.97, Good: 15.97, DriverTime: 99.20, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.58:132][533]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:132][533]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:132][533]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:147][534]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:147][534]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:147][534]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:147][534]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:148][534]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 15.98, Real: 15.99, Good: 15.99, DriverTime: 99.22, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.58:148][534]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:148][534]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:148][534]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:164][535]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:164][535]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:164][535]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:164][535]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:164][535]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.00, Real: 16.00, Good: 16.00, DriverTime: 99.23, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.58:164][535]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:164][535]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:164][535]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:179][536]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.06.02-02.45.58:179][536]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:179][536]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:179][536]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:179][536]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:180][536]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.02, Real: 16.02, Good: 16.02, DriverTime: 99.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530] [2020.06.02-02.45.58:180][536]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.02, Real: 16.02, Good: 16.02, DriverTime: 99.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.58:180][536]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:180][536]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:180][536]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:195][537]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:195][537]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:195][537]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:195][537]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:196][537]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.03, Real: 16.03, Good: 16.03, DriverTime: 99.27, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.58:196][537]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:196][537]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:196][537]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:212][538]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:212][538]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:212][538]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:212][538]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:213][538]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.05, Real: 16.05, Good: 16.05, DriverTime: 99.28, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.58:213][538]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:213][538]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:213][538]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:228][539]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:228][539]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:228][539]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:228][539]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:228][539]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.06, Real: 16.07, Good: 16.07, DriverTime: 99.30, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.58:228][539]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:228][539]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:228][539]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:244][540]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:244][540]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:244][540]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:244][540]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:244][540]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.08, Real: 16.08, Good: 16.08, DriverTime: 99.31, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.58:244][540]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:244][540]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:244][540]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:260][541]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:260][541]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:260][541]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:260][541]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:260][541]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.10, Real: 16.10, Good: 16.10, DriverTime: 99.33, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.58:260][541]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:261][541]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:261][541]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:276][542]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:276][542]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:276][542]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:276][542]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:276][542]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.11, Real: 16.11, Good: 16.11, DriverTime: 99.35, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.58:276][542]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:276][542]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:276][542]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:292][543]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:292][543]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:292][543]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:292][543]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:293][543]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.13, Real: 16.13, Good: 16.13, DriverTime: 99.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.58:293][543]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:293][543]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:293][543]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:308][544]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:308][544]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:308][544]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:308][544]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:309][544]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.14, Real: 16.15, Good: 16.15, DriverTime: 99.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.58:309][544]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:309][544]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:309][544]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:324][545]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:325][545]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:325][545]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:325][545]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:325][545]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.16, Real: 16.16, Good: 16.16, DriverTime: 99.39, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.58:325][545]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:325][545]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:325][545]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:341][546]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:341][546]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:341][546]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:341][546]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:341][546]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.18, Real: 16.18, Good: 16.18, DriverTime: 99.41, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.58:341][546]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:341][546]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:341][546]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:357][547]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:357][547]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:357][547]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:357][547]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:357][547]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.19, Real: 16.20, Good: 16.20, DriverTime: 99.43, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.58:358][547]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:358][547]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:358][547]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:373][548]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:373][548]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:373][548]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:373][548]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:373][548]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.21, Real: 16.21, Good: 16.21, DriverTime: 99.44, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.58:373][548]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:373][548]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:373][548]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:389][549]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:389][549]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:389][549]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:389][549]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:390][549]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.23, Real: 16.23, Good: 16.23, DriverTime: 99.46, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.58:390][549]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:390][549]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:390][549]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:405][550]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:405][550]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:405][550]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:405][550]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:406][550]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.24, Real: 16.24, Good: 16.24, DriverTime: 99.48, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.58:406][550]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:406][550]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:406][550]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:422][551]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:422][551]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:422][551]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:422][551]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:422][551]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.26, Real: 16.26, Good: 16.26, DriverTime: 99.49, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.58:422][551]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:422][551]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:422][551]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:438][552]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:438][552]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:438][552]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:438][552]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:438][552]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.27, Real: 16.28, Good: 16.28, DriverTime: 99.51, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.58:438][552]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:438][552]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:438][552]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:454][553]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:454][553]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:454][553]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:454][553]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:454][553]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.29, Real: 16.29, Good: 16.29, DriverTime: 99.52, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E84B8F0]' [2020.06.02-02.45.58:454][553]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:454][553]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:454][553]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:470][554]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:470][554]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:470][554]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:470][554]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:470][554]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.31, Real: 16.31, Good: 16.31, DriverTime: 99.54, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.58:470][554]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:470][554]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:470][554]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:486][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:486][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:486][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:486][555]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:487][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.32, Real: 16.32, Good: 16.32, DriverTime: 99.56, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.58:487][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:487][555]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:487][555]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:502][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:502][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:502][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:503][556]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:503][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.34, Real: 16.34, Good: 16.34, DriverTime: 99.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.58:503][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:503][556]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:503][556]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:518][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:518][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:518][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:518][557]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:518][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.35, Real: 16.36, Good: 16.36, DriverTime: 99.59, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.58:518][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:518][557]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:518][557]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:534][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:534][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:534][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:534][558]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:534][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.37, Real: 16.37, Good: 16.37, DriverTime: 99.60, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.58:534][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:534][558]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:534][558]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:550][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:550][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:550][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:550][559]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:550][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.39, Real: 16.39, Good: 16.39, DriverTime: 99.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E9D9B80]' [2020.06.02-02.45.58:550][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:550][559]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:550][559]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:566][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:566][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:566][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:566][560]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:567][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.40, Real: 16.40, Good: 16.40, DriverTime: 99.64, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.58:567][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:567][560]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:567][560]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:582][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:582][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:582][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:582][561]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:583][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.42, Real: 16.42, Good: 16.42, DriverTime: 99.65, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.58:583][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:583][561]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:583][561]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:598][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:598][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:598][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:599][562]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:599][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.44, Real: 16.44, Good: 16.44, DriverTime: 99.67, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.58:599][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:599][562]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:599][562]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:615][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:615][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:615][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:615][563]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:615][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.45, Real: 16.45, Good: 16.45, DriverTime: 99.69, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.58:615][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:615][563]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:615][563]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:631][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:631][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:631][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:631][564]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:631][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.47, Real: 16.47, Good: 16.47, DriverTime: 99.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.58:631][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:631][564]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:631][564]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:647][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:647][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:647][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:647][565]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:647][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.48, Real: 16.49, Good: 16.49, DriverTime: 99.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E9D9B80]' [2020.06.02-02.45.58:647][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:647][565]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:647][565]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:663][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:663][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:663][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:663][566]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:664][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.50, Real: 16.50, Good: 16.50, DriverTime: 99.73, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.58:664][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:664][566]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:664][566]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:679][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:679][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:679][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:679][567]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:680][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.52, Real: 16.52, Good: 16.52, DriverTime: 99.75, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.58:680][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:680][567]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:680][567]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:696][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:696][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:696][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:696][568]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:696][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.53, Real: 16.53, Good: 16.53, DriverTime: 99.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.58:696][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:696][568]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:696][568]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:712][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:712][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:712][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:712][569]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:712][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.55, Real: 16.55, Good: 16.55, DriverTime: 99.78, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.58:713][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:713][569]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:713][569]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:728][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:728][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:728][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:728][570]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:728][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.56, Real: 16.57, Good: 16.57, DriverTime: 99.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.58:728][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:728][570]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:728][570]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:744][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:744][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:744][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:744][571]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:744][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.58, Real: 16.58, Good: 16.58, DriverTime: 99.81, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E9D9B80]' [2020.06.02-02.45.58:744][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:744][571]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:744][571]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:760][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:760][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:760][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:760][572]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:761][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.60, Real: 16.60, Good: 16.60, DriverTime: 99.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.58:761][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:761][572]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:761][572]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:776][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:776][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:776][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:776][573]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:777][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.61, Real: 16.61, Good: 16.61, DriverTime: 99.85, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.58:777][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:777][573]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:777][573]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:792][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:793][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:793][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:793][574]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:793][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.63, Real: 16.63, Good: 16.63, DriverTime: 99.86, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.58:793][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:793][574]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:793][574]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:809][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:809][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:809][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:809][575]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:809][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.64, Real: 16.65, Good: 16.65, DriverTime: 99.88, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.58:809][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:809][575]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:809][575]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:825][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:825][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:825][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:825][576]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:825][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.66, Real: 16.66, Good: 16.66, DriverTime: 99.89, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.58:825][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:825][576]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:825][576]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:841][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:841][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:841][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:841][577]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:841][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.68, Real: 16.68, Good: 16.68, DriverTime: 99.91, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E9D9B80]' [2020.06.02-02.45.58:841][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:841][577]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:842][577]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:857][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:857][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:857][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:857][578]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:858][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.69, Real: 16.70, Good: 16.70, DriverTime: 99.93, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.58:858][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:858][578]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:858][578]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:873][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:873][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:873][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:874][579]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:874][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.71, Real: 16.71, Good: 16.71, DriverTime: 99.94, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.58:874][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:874][579]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:874][579]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:890][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:890][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:890][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:890][580]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:890][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.73, Real: 16.73, Good: 16.73, DriverTime: 99.96, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.58:890][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:890][580]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:890][580]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:905][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:905][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:905][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:905][581]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:905][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.74, Real: 16.74, Good: 16.74, DriverTime: 99.98, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.58:905][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:905][581]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:905][581]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:921][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:921][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:921][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:921][582]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:921][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.76, Real: 16.76, Good: 16.76, DriverTime: 99.99, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.58:921][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:921][582]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:921][582]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:937][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:937][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:937][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:937][583]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:937][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.77, Real: 16.78, Good: 16.78, DriverTime: 100.01, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.58:937][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:938][583]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:938][583]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:953][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:953][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:953][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:953][584]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:954][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.79, Real: 16.79, Good: 16.79, DriverTime: 100.02, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.58:954][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:954][584]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:954][584]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:969][585]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:969][585]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:969][585]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:969][585]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:970][585]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.81, Real: 16.81, Good: 16.81, DriverTime: 100.04, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.58:970][585]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:970][585]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:970][585]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:986][586]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.58:986][586]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:986][586]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:986][586]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.58:986][586]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.82, Real: 16.82, Good: 16.82, DriverTime: 100.06, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.58:986][586]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.58:986][586]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.58:986][586]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:002][587]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:002][587]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:002][587]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:002][587]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:002][587]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.84, Real: 16.84, Good: 16.84, DriverTime: 100.07, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.59:002][587]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:002][587]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:002][587]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:018][588]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:018][588]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:018][588]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:018][588]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:018][588]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.85, Real: 16.86, Good: 16.86, DriverTime: 100.09, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.59:018][588]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:018][588]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:018][588]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:034][589]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:034][589]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:034][589]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:034][589]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:035][589]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.87, Real: 16.87, Good: 16.87, DriverTime: 100.10, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.59:035][589]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:035][589]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:035][589]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:050][590]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:050][590]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:050][590]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:050][590]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:050][590]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.45.59:051][590]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.89, Real: 16.89, Good: 16.89, DriverTime: 100.12, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.59:051][590]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:051][590]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:051][590]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:066][591]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:066][591]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:067][591]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:067][591]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:067][591]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.90, Real: 16.90, Good: 16.90, DriverTime: 100.14, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.59:067][591]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:067][591]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:067][591]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:083][592]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:083][592]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:083][592]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:083][592]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:083][592]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.92, Real: 16.92, Good: 16.92, DriverTime: 100.15, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.59:083][592]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:083][592]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:083][592]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:099][593]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:099][593]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:099][593]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:099][593]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:100][593]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.94, Real: 16.94, Good: 16.94, DriverTime: 100.17, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.59:100][593]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:100][593]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:100][593]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:115][594]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:115][594]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:115][594]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:115][594]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:115][594]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.95, Real: 16.95, Good: 16.95, DriverTime: 100.19, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.59:115][594]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:115][594]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:115][594]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:131][595]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:131][595]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:131][595]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:131][595]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:132][595]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.97, Real: 16.97, Good: 16.97, DriverTime: 100.20, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.59:132][595]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:132][595]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:132][595]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:147][596]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:147][596]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:147][596]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:147][596]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:148][596]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 16.98, Real: 16.99, Good: 16.99, DriverTime: 100.22, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.59:148][596]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:148][596]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:148][596]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:164][597]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:164][597]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:164][597]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:164][597]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:164][597]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.00, Real: 17.00, Good: 17.00, DriverTime: 100.23, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.59:164][597]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:164][597]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:164][597]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:180][598]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.06.02-02.45.59:180][598]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:180][598]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:180][598]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:180][598]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:180][598]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.02, Real: 17.02, Good: 17.02, DriverTime: 100.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0] [2020.06.02-02.45.59:180][598]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.02, Real: 17.02, Good: 17.02, DriverTime: 100.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.59:180][598]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:180][598]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:180][598]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:196][599]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:196][599]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:196][599]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:196][599]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:196][599]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.03, Real: 17.03, Good: 17.03, DriverTime: 100.27, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.59:196][599]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:196][599]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:196][599]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:212][600]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:212][600]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:212][600]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:212][600]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:213][600]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.05, Real: 17.05, Good: 17.05, DriverTime: 100.28, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.59:213][600]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:213][600]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:213][600]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:228][601]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:228][601]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:228][601]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:228][601]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:229][601]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.06, Real: 17.07, Good: 17.07, DriverTime: 100.30, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.59:229][601]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:229][601]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:229][601]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:244][602]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:244][602]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:244][602]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:244][602]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:245][602]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.08, Real: 17.08, Good: 17.08, DriverTime: 100.31, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.59:245][602]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:245][602]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:245][602]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:260][603]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:260][603]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:260][603]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:260][603]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:260][603]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.10, Real: 17.10, Good: 17.10, DriverTime: 100.33, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.59:260][603]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:260][603]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:260][603]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:276][604]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:276][604]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:276][604]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:276][604]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:277][604]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.11, Real: 17.11, Good: 17.11, DriverTime: 100.35, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753DF0]' [2020.06.02-02.45.59:277][604]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:277][604]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:277][604]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:292][605]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:292][605]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:292][605]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:292][605]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:293][605]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.13, Real: 17.13, Good: 17.13, DriverTime: 100.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.59:293][605]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:293][605]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:293][605]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:309][606]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:309][606]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:309][606]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:309][606]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:310][606]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.14, Real: 17.15, Good: 17.15, DriverTime: 100.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.45.59:310][606]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:310][606]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:310][606]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:325][607]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:325][607]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:325][607]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:325][607]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:325][607]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.16, Real: 17.16, Good: 17.16, DriverTime: 100.39, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.59:325][607]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:325][607]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:325][607]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:341][608]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:341][608]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:341][608]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:341][608]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:341][608]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.18, Real: 17.18, Good: 17.18, DriverTime: 100.41, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9D693910]' [2020.06.02-02.45.59:341][608]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:341][608]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:342][608]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:357][609]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:357][609]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:357][609]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:357][609]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:358][609]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.19, Real: 17.20, Good: 17.20, DriverTime: 100.43, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.59:358][609]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:358][609]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:358][609]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:374][610]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:374][610]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:374][610]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:374][610]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:375][610]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.21, Real: 17.21, Good: 17.21, DriverTime: 100.44, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.59:375][610]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:375][610]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:375][610]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:390][611]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:390][611]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:390][611]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:390][611]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:390][611]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.23, Real: 17.23, Good: 17.23, DriverTime: 100.46, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.59:390][611]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:390][611]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:390][611]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:406][612]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:406][612]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:406][612]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:406][612]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:406][612]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.24, Real: 17.24, Good: 17.24, DriverTime: 100.48, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.59:406][612]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:406][612]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:406][612]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:423][613]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:423][613]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:423][613]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:423][613]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:423][613]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.26, Real: 17.26, Good: 17.26, DriverTime: 100.49, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.59:423][613]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:423][613]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:423][613]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:438][614]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:438][614]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:438][614]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:438][614]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:439][614]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.27, Real: 17.28, Good: 17.28, DriverTime: 100.51, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E9D9B80]' [2020.06.02-02.45.59:439][614]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:439][614]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:439][614]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:455][615]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:455][615]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:455][615]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:455][615]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:455][615]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.29, Real: 17.29, Good: 17.29, DriverTime: 100.52, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.59:455][615]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:455][615]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:455][615]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:472][616]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:472][616]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:472][616]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:472][616]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:472][616]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.31, Real: 17.31, Good: 17.31, DriverTime: 100.54, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.59:472][616]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:472][616]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:472][616]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:486][617]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:487][617]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:487][617]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:487][617]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:487][617]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.32, Real: 17.32, Good: 17.32, DriverTime: 100.56, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.59:487][617]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:487][617]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:487][617]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:503][618]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:503][618]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:503][618]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:503][618]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:503][618]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.34, Real: 17.34, Good: 17.34, DriverTime: 100.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.59:503][618]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:503][618]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:503][618]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:519][619]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:519][619]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:519][619]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:519][619]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:519][619]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.35, Real: 17.36, Good: 17.36, DriverTime: 100.59, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDD77435B0]' [2020.06.02-02.45.59:519][619]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:519][619]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:519][619]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:535][620]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:535][620]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:535][620]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:535][620]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:535][620]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.37, Real: 17.37, Good: 17.37, DriverTime: 100.60, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E9D9B80]' [2020.06.02-02.45.59:535][620]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:535][620]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:535][620]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:551][621]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:551][621]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:551][621]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:551][621]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:551][621]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.39, Real: 17.39, Good: 17.39, DriverTime: 100.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.59:551][621]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:551][621]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:552][621]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:567][622]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:567][622]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:567][622]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:567][622]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:568][622]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.40, Real: 17.41, Good: 17.41, DriverTime: 100.64, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.59:568][622]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:568][622]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:568][622]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:583][623]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:583][623]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:583][623]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:583][623]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:583][623]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.42, Real: 17.42, Good: 17.42, DriverTime: 100.65, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875CAC0]' [2020.06.02-02.45.59:583][623]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:583][623]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:583][623]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:599][624]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:600][624]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:600][624]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:600][624]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:600][624]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.44, Real: 17.44, Good: 17.44, DriverTime: 100.67, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDE1370010]' [2020.06.02-02.45.59:600][624]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:600][624]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:600][624]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:615][625]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:615][625]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:615][625]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:615][625]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:615][625]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.45, Real: 17.45, Good: 17.45, DriverTime: 100.69, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.59:615][625]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:615][625]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:615][625]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:631][626]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:631][626]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:631][626]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:631][626]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:632][626]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.47, Real: 17.47, Good: 17.47, DriverTime: 100.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E9D9B80]' [2020.06.02-02.45.59:632][626]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:632][626]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:632][626]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:647][627]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:647][627]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:647][627]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:647][627]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:647][627]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.48, Real: 17.49, Good: 17.49, DriverTime: 100.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58755530]' [2020.06.02-02.45.59:647][627]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:647][627]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:647][627]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:663][628]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:663][628]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:663][628]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:663][628]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:663][628]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.50, Real: 17.50, Good: 17.50, DriverTime: 100.73, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD55EC02E0]' [2020.06.02-02.45.59:663][628]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:664][628]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:664][628]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:679][629]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:679][629]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:679][629]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:679][629]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:680][629]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.52, Real: 17.52, Good: 17.52, DriverTime: 100.75, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58752F50]' [2020.06.02-02.45.59:680][629]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:680][629]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:680][629]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:695][630]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:695][630]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:695][630]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:695][630]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:696][630]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.53, Real: 17.53, Good: 17.53, DriverTime: 100.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587509D0]' [2020.06.02-02.45.59:696][630]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:696][630]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:696][630]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:712][631]LogHttp: Warning: 000001FDE2493F80: HTTP request timed out after 2.50 seconds URL=https://steam.live.bhvrdbd.com/api/v1 [2020.06.02-02.45.59:712][631]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:712][631]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:712][631]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:712][631]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:712][631]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.55, Real: 17.55, Good: 17.55, DriverTime: 100.78, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC23E0]' [2020.06.02-02.45.59:712][631]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:712][631]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:712][631]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:714][632]LogHttp: Warning: 000001FDE2493F80: request failed, libcurl result: 0 (No error) [2020.06.02-02.45.59:714][632]LogHttp: Warning: 000001FDE2493F80: libcurl info message cache 0 (Found bundle for host steam.live.bhvrdbd.com: 0x1fda9350370 [can pipeline]) [2020.06.02-02.45.59:714][632]LogHttp: Warning: 000001FDE2493F80: libcurl info message cache 1 (Re-using existing connection! (#30) with host steam.live.bhvrdbd.com) [2020.06.02-02.45.59:714][632]LogHttp: Warning: 000001FDE2493F80: libcurl info message cache 2 (Connected to steam.live.bhvrdbd.com (13.35.82.9) port 443 (#30)) [2020.06.02-02.45.59:714][632]LogHttp: Warning: 000001FDE2493F80: libcurl info message cache 3 (Closing connection 30) [2020.06.02-02.45.59:714][632]LogHttp: Warning: 000001FDE2493F80: libcurl info message cache 4 (TLSv1.2 (OUT), TLS alert, Client hello (1):) [2020.06.02-02.45.59:714][632]GameFlow: UDBDEngineUtils::Async_CheckNetwork] Ping completed. HasNetwork=0 [2020.06.02-02.45.59:714][632]LogNet: [UDBDEngineUtils::HandleClientNetworkFailureInGame] hostDisconnected=false [2020.06.02-02.45.59:714][632]LogNet: [UDBDEngineUtils::DisconnectFromGame] NetMode=Client hostDisconnected=false [2020.06.02-02.45.59:714][632]LogNet: [UDBDEngineUtils::EndGameByDisconnect] NetMode=Client hostDisconnected=false [2020.06.02-02.45.59:714][632]GameFlow: [UDBDEngineUtils::EndGameByDisconnect] Setting player from VE_Active to VE_Disconnected [2020.06.02-02.45.59:714][632]GameFlow: Warning: [LOCAL] Trying to set a new gamestate to an already finished gamestate. Old: VE_Disconnected New: VE_Disconnected [2020.06.02-02.45.59:714][632]LogNet: [UDBDEngineUtils::EndGameByDisconnect] Flushing scores [2020.06.02-02.45.59:715][632]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-02.45.59:715][632]GameFlow: Local_WriteGameEndStats IsLocalController [2020.06.02-02.45.59:715][632]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-02.45.59:715][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:715][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:715][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:715][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:715][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AddBloodpoints Value: 0.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:715][632]GameFlow: WriteGameEndStats: Added Bloodpoints [2020.06.02-02.45.59:715][632]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=43 [2020.06.02-02.45.59:715][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:715][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:715][632]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.45.59:716][632]GameFlow: Writing Profile Stat DBD_UnlockRanking: -1 [2020.06.02-02.45.59:716][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:716][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:716][632]LogAchievement: ReceiveGameflowEvent Type: DBDPlayerScore_AwardPips Value: -1.000000 Instigator Player State: DBDPlayerState_0 [2020.06.02-02.45.59:716][632]GameFlow: WriteGameEndStats: Skulls: -1 BloodPoints: 0 FearTokens: 0 [2020.06.02-02.45.59:716][632]GameFlow: Writing Profile Stat DBD_CamperSkulls: -1 [2020.06.02-02.45.59:716][632]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.06.02-02.45.59:716][632]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.45.59:716][632]LogQuestEvent: player did finish playing [2020.06.02-02.45.59:790][632]GameFlow: Warning: UMatchHandler::LogCurrentLoadout - Loadout for 372F8A0201001001 [2020.06.02-02.45.59:790][632]GameFlow: Warning: LogCurrentLoadout: Item: Item_Camper_MedKit Addon1: Addon_Medkit_001 Addon2: Addon_Medkit_004 Perk1: Bond 2 Perk2: Botany_Knowledge 2 Perk3: Lithe 1 Perk4: WereGonnaLiveForever 1 Offering: _EMPTY_ [2020.06.02-02.45.59:792][632]GameFlow: Verbose: vvv OnLeavingOnlineMultiplayer vvv [2020.06.02-02.45.59:793][632]LogNet: [UDBDEngineUtils::RequestTravelOnDisconnection] hostDisconnected=false [2020.06.02-02.45.59:793][632]GameFlow: Verbose: UDBDGameInstance::TravelToSplashScreen [2020.06.02-02.45.59:793][632]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.45.59:793][632]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'Pending' [2020.06.02-02.45.59:793][632]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.45.59:793][632]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: 0: baa4a...76215 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: 1: f3c8e...02760 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: 2: cade4...21366 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: 3: 5f098...91259 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: 4: 14390...37314 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T02:44:16.032Z : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: HostPublicIp=54.82.249.225 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: EncryptionKey=HK/jFTSdkd6r7EIGZUy/KQDlmx15vL0xmVG8U9CeAsI= : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCC0ED08D8069ED788F34E252B5487|54.82.249.225|7778 : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: MatchMembersA=["f3c8ef27-024a-4526-ba3f-1c1b355c2b0e"] : OnlineService [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: MatchMembersB=["baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b","cade4669-ac85-406e-b18e-cd54ff9b05bd","14390de5-43e4-4fdf-830e-29f1e595f54d","5f098a6e-be1d-41a8-8a0d-ecf628c5fc6f"] : OnlineService [2020.06.02-02.45.59:793][632]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.45.59:793][632]LogOnlineSession: Verbose: OSS: SessionName: PartySession [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: OwningPlayerName: Sky [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: OwningPlayerId: Sky [0x1FD9EB77840] [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 3 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: INVALID SteamP2P: 76561198002876215:7777 Type: Lobby session SessionId: Lobby[0x18...F895] [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: NumPublicConnections: 4 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bIsDedicated: false [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bAllowInvites: true [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: true [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: SessionIsPrivate=false : OnlineService [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=-1033439919 : OnlineService [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT6=203310109 : OnlineService [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT7=-1595946283 : OnlineService [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT8=1911421390 : OnlineService [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: PlatformSessionId=1||76561198002876215:7777|109775240978888853 : OnlineService [2020.06.02-02.45.59:794][632]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: HostingPlayerNum: 0 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: SessionState: Pending [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: 0 registered players [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 99 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: SessionInfo: HostIP: 54.82.249.225:7778 SessionId: 00CCC...B5487 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.45.59:794][632]LogOnlineSession: Verbose: OSS: bShouldAdvertise: false [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T02:44:16.032Z : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: HostPublicIp=54.82.249.225 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: EncryptionKey=HK/jFTSdkd6r7EIGZUy/KQDlmx15vL0xmVG8U9CeAsI= : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCC0ED08D8069ED788F34E252B5487|54.82.249.225|7778 : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: MatchMembersA=["f3c8ef27-024a-4526-ba3f-1c1b355c2b0e"] : OnlineService [2020.06.02-02.45.59:795][632]LogOnlineSession: Verbose: OSS: MatchMembersB=["baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b","cade4669-ac85-406e-b18e-cd54ff9b05bd","14390de5-43e4-4fdf-830e-29f1e595f54d","5f098a6e-be1d-41a8-8a0d-ecf628c5fc6f"] : OnlineService [2020.06.02-02.45.59:795][632]LogOnline: Destroying session GameSession [2020.06.02-02.45.59:795][632]LogDBDEasyAntiCheat: DestroySession [2020.06.02-02.45.59:795][632]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [DestroyingSession] [2020.06.02-02.45.59:795][632]LogOnline: Destroying session GameSession [2020.06.02-02.45.59:795][632]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.02-02.45.59:795][632]PartyFacade: [UPartyFacade::SetStatus] Changing busy status: [None] -> [LeavingParty] [2020.06.02-02.45.59:795][632]LogMirrors: SENDING REQUEST: [DELETE https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.45.59:795][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-02.45.59:795][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-02.45.59:795][632]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: LoadingContext (ULoadingScreen)(20) Transition: LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR(17) [2020.06.02-02.45.59:795][632]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.45.59:795][632]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:795][632]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:795][632]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:795][632]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:796][632]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.63, Real: 17.63, Good: 17.63, DriverTime: 100.87, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9E9D9B80]' [2020.06.02-02.45.59:796][632]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:796][632]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:796][632]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:796][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-02.45.59:796][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-02.45.59:796][632]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-02.45.59:796][632]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-02.45.59:797][632]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:797][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(HudScreen) [2020.06.02-02.45.59:799][632]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:799][632]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:799][632]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:799][632]LogContextSystem: Leave Action HudEndGameScenarioContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:800][632]LogContextSystem: Leave Action HudEquipedItemsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:800][632]LogContextSystem: Leave Action HudContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:800][632]LogContextSystem: Leave Action InGameContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:800][632]GameFlow: InGameContextComponent::Leave [2020.06.02-02.45.59:801][632]LogAsyncLoad: Unloading library Game [2020.06.02-02.45.59:801][632]LogContextSystem: Leave Action HudInputPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:801][632]LogContextSystem: Leave Action InvitationJoinFailureContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:801][632]LogContextSystem: Leave Action HudLoudNoiseIndicatorsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:801][632]LogContextSystem: Leave Action HudMatchEventsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:801][632]LogContextSystem: Leave Action PlayTogetherContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:801][632]LogContextSystem: Leave Action HudPlayersStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:801][632]LogContextSystem: Leave Action HudSkillCheckContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:801][632]LogContextSystem: Leave Action HudSpecialEventObjectiveProgressionContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:802][632]LogContextSystem: Leave Action HudStatusEffectBucketsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:802][632]LogContextSystem: Leave Action HudPingStatusContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:802][632]LogContextSystem: Leave Action HudPeekingPromptsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:802][632]LogContextSystem: Leave Action PartyInviteContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:802][632]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:802][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LoadingScreen , layerIndex:0 ) [2020.06.02-02.45.59:803][632]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:803][632]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:803][632]LogContextSystem: Enter Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:803][632]GameFlow: LoadingContextComponent::Enter - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR (17) [2020.06.02-02.45.59:805][632]GameFlow: LoadingContextComponent::SetStartingMapName() Name='ProceduralLevel' [2020.06.02-02.45.59:805][632]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='54.82.249.225:7778//Game/Maps/ProceduralLevel?UseDedicatedServer?GameType=0?Role=2?SurvivorIndex=8?KillerIndex=268435471?CharacterLevel=50?PrestigeLevel=0?Power=Item_Camper_MedKit?Offering=_EMPTY_?KillerPips=45?SurvivorPips=44?MaxPlayers=5?Addons=Addon_Medkit_001;Addon_Medkit_004?Perks=Bond;Botany_Knowledge;Lithe;WereGonnaLiveForever?PerkLevels=2;2;1;1?CustomizationParts=FM_Head011_01;FM_Torso011_01;FM_Legs011_01?PlatformAccountId=76561198002876215?MirrorsId=baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b?Platform=32?content_version=3.7.0_299646live?game=/Game/Blueprints/GameModes/BP_DBDGame_Lobby.BP_DBDGame_Lobby_C' [2020.06.02-02.45.59:805][632]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=false [2020.06.02-02.45.59:805][632]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-02.45.59:805][632]LogAsyncLoad: Start loading library async: Menu [2020.06.02-02.45.59:805][632]LogAsyncLoad: 215 assets in Menu [2020.06.02-02.45.59:805][632]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.45.59:805][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LoadingScreen) [2020.06.02-02.45.59:805][632]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:805][632]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.45.59:848][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCommonInfos/StoreCharacterCommonInfos.StoreCharacterCommonInfos may result in hitches during streaming. [2020.06.02-02.45.59:848][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:848][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SharedAssets/DBDSharedLibrary.DBDSharedLibrary may result in hitches during streaming. [2020.06.02-02.45.59:848][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:848][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveQuests/ArchiveQuests.ArchiveQuests may result in hitches during streaming. [2020.06.02-02.45.59:848][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:848][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveJournal/ArchiveJournal.ArchiveJournal may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/UnlockPersonalPerksPopup/UnlockPersonalPerksPopup.UnlockPersonalPerksPopup may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/TutorialsPanel/TutorialsPanel.TutorialsPanel may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SurvivorsInfoPanel/SurvivorsInfoPanel.SurvivorsInfoPanel may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreShrineWidget/StoreShrineWidget.StoreShrineWidget may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreItemState/StoreItemState.StoreItemState may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreFeaturedWidget/StoreFeaturedWidget.StoreFeaturedWidget may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterStoryWidget/StoreCharacterStoryWidget.StoreCharacterStoryWidget may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterSelectionWidget/StoreCharacterSelectionWidget.StoreCharacterSelectionWidget may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:849][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreCharacterCatalogWidget/StoreCharacterCatalogWidget.StoreCharacterCatalogWidget may result in hitches during streaming. [2020.06.02-02.45.59:849][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/StoreBuyCurrencyWidget/StoreBuyCurrencyWidget.StoreBuyCurrencyWidget may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/Store/Store.Store may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SettingsPanel/SettingsPanel.SettingsPanel may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SeasonEndPopup/SeasonEndPopup.SeasonEndPopup may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/RoleSelection/RoleSelection.RoleSelection may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ReportPlayerPopup/ReportPlayerPopup.ReportPlayerPopup may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ProcessingPopup/ProcessingPopup.ProcessingPopup may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NewContentPopup/NewContentPopup.NewContentPopup may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/NavigationScreen/NavigationScreen.NavigationScreen may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/MatchManagement/MatchManagement.MatchManagement may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadoutPanel/LoadoutPanel.LoadoutPanel may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LoadingScreen/LoadingScreen.LoadingScreen may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:850][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/LegalMenu/LegalMenu.LegalMenu may result in hitches during streaming. [2020.06.02-02.45.59:850][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/KeyBindingsPanel/KeyBindingsPanel.KeyBindingsPanel may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/GenericPopup/GenericPopup.GenericPopup may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/OverlayMenu/OverlayMenu.OverlayMenu may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FriendsList/FriendsList.FriendsList may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/FearMarketPopup/FearMarketPopup.FearMarketPopup may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/DailyRituals/DailyRituals.DailyRituals may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CustomizationPanel/CustomizationPanel.CustomizationPanel may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CommonTabsWidget/CommonTabsWidget.CommonTabsWidget may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterSelectionPanel/CharacterSelectionPanel.CharacterSelectionPanel may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/CharacterInfo/CharacterInfo.CharacterInfo may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/BloodwebPanel/BloodwebPanel.BloodwebPanel may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:851][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTierPurchasePopup/ArchiveTierPurchasePopup.ArchiveTierPurchasePopup may result in hitches during streaming. [2020.06.02-02.45.59:851][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:852][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/PanelScreen/PanelScreen.PanelScreen may result in hitches during streaming. [2020.06.02-02.45.59:852][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:852][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveTabsWidget/ArchiveTabsWidget.ArchiveTabsWidget may result in hitches during streaming. [2020.06.02-02.45.59:852][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:852][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveStory/ArchiveStory.ArchiveStory may result in hitches during streaming. [2020.06.02-02.45.59:852][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:852][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchiveRewards/ArchiveRewards.ArchiveRewards may result in hitches during streaming. [2020.06.02-02.45.59:852][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:852][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePastStories/ArchivePastStories.ArchivePastStories may result in hitches during streaming. [2020.06.02-02.45.59:852][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:852][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/ArchivePassPurchasePopup/ArchivePassPurchasePopup.ArchivePassPurchasePopup may result in hitches during streaming. [2020.06.02-02.45.59:852][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:853][632]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.45.59:853][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SplashScreen) [2020.06.02-02.45.59:853][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SplashScreen' created: [object SplashScreenView] [2020.06.02-02.45.59:856][632]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.45.59:860][632]LogUObjectGlobals: Warning: Calling StaticLoadObject("Class /Script/ScaleformUI.SwfMovie", "None", "/Game/UI/FontConfig/fonts_en.fonts_en") during PostLoad of SwfMovie /Game/UI/SplashScreen/SplashScreen.SplashScreen may result in hitches during streaming. [2020.06.02-02.45.59:860][632]LogScaleformUI: FGFxEngine::LoadMovieDef - loaded SWF movie '/ package//Game/UI/FontConfig/fonts_en.fonts_en', size 1096040 bytes [2020.06.02-02.45.59:861][632]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.45.59:914][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen asset loaded for view. [2020.06.02-02.45.59:914][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Screen view created. [2020.06.02-02.45.59:914][632]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SplashScreen is ready. [2020.06.02-02.45.59:922][633]r.CullAll = "1" [2020.06.02-02.45.59:923][633]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:923][633]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:923][633]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:923][633]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:923][633]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.76, Real: 17.76, Good: 17.76, DriverTime: 100.99, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EDC10F0]' [2020.06.02-02.45.59:923][633]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:923][633]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:923][633]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:939][634]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:939][634]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:939][634]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:939][634]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:940][634]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.78, Real: 17.78, Good: 17.78, DriverTime: 101.01, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875D4B0]' [2020.06.02-02.45.59:940][634]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:940][634]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:940][634]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:955][635]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:955][635]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:955][635]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:955][635]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:955][635]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.79, Real: 17.79, Good: 17.79, DriverTime: 101.03, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753070]' [2020.06.02-02.45.59:955][635]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:955][635]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:955][635]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:971][636]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:971][636]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:971][636]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:971][636]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:972][636]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.81, Real: 17.81, Good: 17.81, DriverTime: 101.04, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875D4B0]' [2020.06.02-02.45.59:972][636]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:972][636]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:972][636]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:993][637]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.45.59:993][637]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:993][637]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:993][637]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.45.59:993][637]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.82, Real: 17.83, Good: 17.83, DriverTime: 101.06, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDB3FF0940]' [2020.06.02-02.45.59:994][637]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.45.59:994][637]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.45.59:994][637]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:005][638]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:005][638]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:005][638]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:005][638]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:005][638]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.84, Real: 17.84, Good: 17.84, DriverTime: 101.07, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDB3FFA6F0]' [2020.06.02-02.46.00:005][638]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:005][638]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:005][638]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:020][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:020][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:020][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:020][639]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:020][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.86, Real: 17.86, Good: 17.86, DriverTime: 101.09, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58751A20]' [2020.06.02-02.46.00:020][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:020][639]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:020][639]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:036][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:036][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:036][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:036][640]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:036][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.87, Real: 17.87, Good: 17.87, DriverTime: 101.11, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB49F40]' [2020.06.02-02.46.00:036][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:036][640]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:036][640]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:057][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:057][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:057][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:057][641]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:057][641]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.46.00:058][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.89, Real: 17.90, Good: 17.90, DriverTime: 101.12, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDB3FFA660]' [2020.06.02-02.46.00:058][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:058][641]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:058][641]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:070][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:070][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:070][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:070][642]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:070][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.90, Real: 17.91, Good: 17.91, DriverTime: 101.14, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB42140]' [2020.06.02-02.46.00:070][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:070][642]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:070][642]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:084][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:084][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:084][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:084][643]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:085][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.92, Real: 17.92, Good: 17.92, DriverTime: 101.15, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB49130]' [2020.06.02-02.46.00:085][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:085][643]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:085][643]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:101][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:101][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:101][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:101][644]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:101][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.94, Real: 17.94, Good: 17.94, DriverTime: 101.17, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB4A5A0]' [2020.06.02-02.46.00:102][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:102][644]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:102][644]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:118][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:118][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:118][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:118][645]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:118][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.95, Real: 17.96, Good: 17.96, DriverTime: 101.19, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB42590]' [2020.06.02-02.46.00:118][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:118][645]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:118][645]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:133][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:133][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:133][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:133][646]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:133][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.97, Real: 17.97, Good: 17.97, DriverTime: 101.20, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58756E50]' [2020.06.02-02.46.00:133][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:133][646]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:133][646]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:149][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:149][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:150][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:150][647]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:150][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 17.99, Real: 17.99, Good: 17.99, DriverTime: 101.22, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FDB3FF02B0]' [2020.06.02-02.46.00:150][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:150][647]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:150][647]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:165][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:165][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:165][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:165][648]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:166][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.00, Real: 18.00, Good: 18.00, DriverTime: 101.24, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FE270A2590]' [2020.06.02-02.46.00:166][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:166][648]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:166][648]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:185][649]LogNet: Warning: Network Failure: GameNetDriver[ConnectionLost]: Your connection to the host has been lost. [2020.06.02-02.46.00:185][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:185][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:185][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:185][649]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:186][649]LogNet: Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.02, Real: 18.02, Good: 18.02, DriverTime: 101.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB4EE90] [2020.06.02-02.46.00:186][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.02, Real: 18.02, Good: 18.02, DriverTime: 101.25, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB4EE90]' [2020.06.02-02.46.00:186][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:186][649]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:186][649]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:198][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:198][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:198][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:198][650]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:198][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.03, Real: 18.04, Good: 18.04, DriverTime: 101.27, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FE270A75A0]' [2020.06.02-02.46.00:198][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:198][650]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:198][650]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:214][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:214][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:214][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:214][651]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:214][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.05, Real: 18.05, Good: 18.05, DriverTime: 101.28, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB421A0]' [2020.06.02-02.46.00:214][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:214][651]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:214][651]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:236][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:236][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:236][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:236][652]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:236][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.07, Real: 18.07, Good: 18.07, DriverTime: 101.30, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587F9F40]' [2020.06.02-02.46.00:236][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:236][652]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:236][652]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:248][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:248][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:248][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:248][653]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:249][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.08, Real: 18.09, Good: 18.09, DriverTime: 101.32, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587FBC50]' [2020.06.02-02.46.00:249][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:249][653]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:249][653]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:263][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:263][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:263][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:263][654]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:263][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.10, Real: 18.10, Good: 18.10, DriverTime: 101.33, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD9EB4EE90]' [2020.06.02-02.46.00:263][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:263][654]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:263][654]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:278][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:278][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:278][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:278][655]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:279][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.11, Real: 18.12, Good: 18.12, DriverTime: 101.35, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587F15A0]' [2020.06.02-02.46.00:279][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:279][655]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:279][655]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:295][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:295][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:295][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:295][656]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:295][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.13, Real: 18.13, Good: 18.13, DriverTime: 101.36, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587F9E80]' [2020.06.02-02.46.00:295][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:295][656]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:295][656]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:313][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:313][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:313][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:313][657]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:313][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.15, Real: 18.15, Good: 18.15, DriverTime: 101.38, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFFAF0]' [2020.06.02-02.46.00:313][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:313][657]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:313][657]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:326][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:326][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:326][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:326][658]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:326][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.16, Real: 18.16, Good: 18.16, DriverTime: 101.40, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FF83E0]' [2020.06.02-02.46.00:326][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:326][658]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:326][658]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:342][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:342][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:342][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:342][659]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:343][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.18, Real: 18.18, Good: 18.18, DriverTime: 101.41, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFF0A0]' [2020.06.02-02.46.00:343][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:343][659]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:343][659]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:359][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:359][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:359][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:359][660]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:359][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.19, Real: 18.20, Good: 18.20, DriverTime: 101.43, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFA390]' [2020.06.02-02.46.00:359][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:359][660]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:359][660]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:376][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:376][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:376][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:376][661]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:377][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.21, Real: 18.22, Good: 18.22, DriverTime: 101.44, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFF610]' [2020.06.02-02.46.00:377][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:377][661]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:377][661]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:391][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:391][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:391][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:391][662]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:391][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.23, Real: 18.23, Good: 18.23, DriverTime: 101.46, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFFA60]' [2020.06.02-02.46.00:391][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:391][662]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:391][662]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:407][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:407][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:407][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:407][663]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:407][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.24, Real: 18.25, Good: 18.25, DriverTime: 101.48, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFFAF0]' [2020.06.02-02.46.00:407][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:407][663]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:407][663]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:423][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:423][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:423][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:423][664]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:423][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.26, Real: 18.26, Good: 18.26, DriverTime: 101.49, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFD3F0]' [2020.06.02-02.46.00:423][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:423][664]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:423][664]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:439][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:439][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:439][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:439][665]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:439][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.28, Real: 18.28, Good: 18.28, DriverTime: 101.51, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD58753430]' [2020.06.02-02.46.00:439][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:439][665]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:439][665]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:455][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:455][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:455][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:455][666]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:456][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.29, Real: 18.29, Good: 18.29, DriverTime: 101.53, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFEEF0]' [2020.06.02-02.46.00:456][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:456][666]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:456][666]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:471][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:471][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:471][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:471][667]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:472][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.31, Real: 18.31, Good: 18.31, DriverTime: 101.54, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD5875DE40]' [2020.06.02-02.46.00:472][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:472][667]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:472][667]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:488][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:488][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:488][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:488][668]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:488][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.32, Real: 18.33, Good: 18.33, DriverTime: 101.56, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFFAF0]' [2020.06.02-02.46.00:488][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:488][668]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:488][668]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:504][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:505][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:505][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:505][669]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:505][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.34, Real: 18.34, Good: 18.34, DriverTime: 101.57, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FF89E0]' [2020.06.02-02.46.00:505][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:505][669]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:505][669]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:525][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:525][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:525][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:525][670]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:525][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.36, Real: 18.36, Good: 18.36, DriverTime: 101.59, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C00EE30]' [2020.06.02-02.46.00:526][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:526][670]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:526][670]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:536][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:536][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:536][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:536][671]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:537][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.37, Real: 18.37, Good: 18.37, DriverTime: 101.61, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFA390]' [2020.06.02-02.46.00:537][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:537][671]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:537][671]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:552][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:553][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:553][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:553][672]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:553][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.39, Real: 18.39, Good: 18.39, DriverTime: 101.62, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFFAF0]' [2020.06.02-02.46.00:553][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:553][672]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:553][672]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:569][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:569][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:569][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:569][673]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:569][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.40, Real: 18.41, Good: 18.41, DriverTime: 101.64, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587F2E30]' [2020.06.02-02.46.00:569][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:569][673]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:569][673]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:585][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:585][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:585][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:585][674]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:585][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.42, Real: 18.42, Good: 18.42, DriverTime: 101.65, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C0074E0]' [2020.06.02-02.46.00:585][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:585][674]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:585][674]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:605][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:605][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:605][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:605][675]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:605][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.44, Real: 18.44, Good: 18.44, DriverTime: 101.67, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587F5710]' [2020.06.02-02.46.00:605][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:605][675]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:605][675]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:617][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:617][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:617][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:617][676]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:618][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.45, Real: 18.46, Good: 18.46, DriverTime: 101.69, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD587F1780]' [2020.06.02-02.46.00:618][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:618][676]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:618][676]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:633][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:633][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:633][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:633][677]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:634][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.47, Real: 18.47, Good: 18.47, DriverTime: 101.70, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFD3F0]' [2020.06.02-02.46.00:634][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:634][677]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:634][677]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:654][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:654][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:654][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:654][678]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:655][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.49, Real: 18.49, Good: 18.49, DriverTime: 101.72, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FF8590]' [2020.06.02-02.46.00:655][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:655][678]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:655][678]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:666][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:666][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:666][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:666][679]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:667][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.50, Real: 18.50, Good: 18.50, DriverTime: 101.74, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFF0D0]' [2020.06.02-02.46.00:667][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:667][679]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:667][679]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:682][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:682][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:682][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:682][680]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:682][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.52, Real: 18.52, Good: 18.52, DriverTime: 101.75, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD0C00EE30]' [2020.06.02-02.46.00:682][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:682][680]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:682][680]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:699][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:699][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:699][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:699][681]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:699][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.53, Real: 18.54, Good: 18.54, DriverTime: 101.77, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFC2B0]' [2020.06.02-02.46.00:699][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:699][681]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:699][681]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:713][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:713][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:713][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:713][682]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:714][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.55, Real: 18.55, Good: 18.55, DriverTime: 101.78, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFDF30]' [2020.06.02-02.46.00:714][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:714][682]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:714][682]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:729][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:730][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:730][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:730][683]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:730][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.57, Real: 18.57, Good: 18.57, DriverTime: 101.80, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FF8980]' [2020.06.02-02.46.00:730][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:730][683]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:730][683]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:746][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:746][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:746][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:746][684]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:747][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.58, Real: 18.59, Good: 18.59, DriverTime: 101.82, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FF97F0]' [2020.06.02-02.46.00:747][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:747][684]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:747][684]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:763][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:763][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:763][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:763][685]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:764][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.60, Real: 18.60, Good: 18.60, DriverTime: 101.83, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FF9A60]' [2020.06.02-02.46.00:764][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:764][685]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:764][685]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:778][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:778][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:778][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:778][686]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:778][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.61, Real: 18.62, Good: 18.62, DriverTime: 101.85, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFC550]' [2020.06.02-02.46.00:778][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:778][686]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:778][686]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:794][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:794][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:794][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:794][687]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:795][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.63, Real: 18.63, Good: 18.63, DriverTime: 101.86, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFAA50]' [2020.06.02-02.46.00:795][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:795][687]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:795][687]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:813][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionLost, Error: 'Your connection to the host has been lost.' [2020.06.02-02.46.00:813][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:813][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:813][688]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:814][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame]: FailureType: ConnectionTimeout, Error: 'UNetConnection::Tick: Connection TIMED OUT. Closing connection.. Elapsed: 18.65, Real: 18.65, Good: 18.65, DriverTime: 101.88, Threshold: 15.00, [UNetConnection] RemoteAddr: 54.82.249.225:7778, Name: SteamNetConnection_1, Driver: GameNetDriver SteamNetDriver_1, IsServer: NO, PC: DBDPlayerController_0, Owner: DBDPlayerController_0, UniqueId: STEAM:Sky [0x1FD32FFDC90]' [2020.06.02-02.46.00:814][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Handling unexpected unreal connection failure. GameFlowStep=InGame, IsDisconnected=true [2020.06.02-02.46.00:814][688]LogNet: Warning: [UDBDEngineUtils::HandleNetworkFailureGame] Game is already disconnected. Discarding failure. [2020.06.02-02.46.00:814][688]LogNet: [UDBDEngineUtils::HandleNetworkFailureGame] Is propagating error to engine 'false'. [2020.06.02-02.46.00:814][688]GameFlow: LoadingContextComponent::StartLoadingTask - Begin level loading - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR (17) [2020.06.02-02.46.00:814][688]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=0 Level='ProceduralLevel' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' [2020.06.02-02.46.00:814][688]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.00:814][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveIntroScreen) [2020.06.02-02.46.00:815][688]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveIntroScreen' created: [object ArchiveIntroScreenView] [2020.06.02-02.46.00:875][689]LogNet: Browse: /Game/Maps/StartScreen?Name=Player [2020.06.02-02.46.00:879][689]LogLoad: LoadMap: /Game/Maps/StartScreen?Name=Player [2020.06.02-02.46.00:880][689]LogNet: World NetDriver shutdown SteamNetDriver_1 [GameNetDriver] [2020.06.02-02.46.00:880][689]LogNet: DestroyNamedNetDriver SteamNetDriver_1 [GameNetDriver] [2020.06.02-02.46.00:881][689]LogExit: GameNetDriver SteamNetDriver_1 shut down [2020.06.02-02.46.00:882][689]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.46.00:882][689]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.46.00:882][689]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale05_Character_C_0 [2020.06.02-02.46.00:882][689]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale05_Character_C_0 [2020.06.02-02.46.00:882][689]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:882][689]LogDBDGeneral: StatusEffect::EndPlay - Id: GasCloudEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:882][689]LogDBDGeneral: StatusEffect::EndPlay - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale05_Character_C_0, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:882][689]LogSM: [BP_CamperFemale05_Character_C_0][CLIENT SLAVE] [2020.06.02-02.46.00:885][689]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.02-02.46.00:885][689]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.02-02.46.00:885][689]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_0 [2020.06.02-02.46.00:885][689]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_0 [2020.06.02-02.46.00:885][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:885][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:885][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:885][689]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:885][689]LogDBDGeneral: StatusEffect::EndPlay - Id: GasCloudEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:885][689]LogDBDGeneral: StatusEffect::EndPlay - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:885][689]LogDBDGeneral: StatusEffect::EndPlay - Id: ResilienceEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: BP_CamperMale05_Character_C_0 - Shotty Sal, Custom Param: 0.000000, Originating Effect: Resilience, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:885][689]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_0 - Shotty Sal, Originating Player: BP_CamperMale05_Character_C_0 - Shotty Sal, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:885][689]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperMale05_Character_C_1 [2020.06.02-02.46.00:885][689]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.02-02.46.00:885][689]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperMale05_Character_C_1 [2020.06.02-02.46.00:885][689]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperMale05_Character_C_1 [2020.06.02-02.46.00:885][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:885][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:885][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperMale05_Character_C_1 - EL CHAPO, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: GasCloudEffect, Status Owner: BP_CamperMale05_Character_C_1 - EL CHAPO, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperMale05_Character_C_1 - EL CHAPO, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: SpineChillEffect, Status Owner: BP_CamperMale05_Character_C_1 - EL CHAPO, Originating Player: BP_CamperMale05_Character_C_1 - EL CHAPO, Custom Param: 0.000000, Originating Effect: Spine_Chill, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogPrimitivesRegisterer: Begin Removing Primitives for BP_Slasher_Character_12_C_0 [2020.06.02-02.46.00:886][689]LogPrimitivesRegisterer: Removing Primitive CollisionCylinder for BP_Slasher_Character_12_C_0 [2020.06.02-02.46.00:886][689]LogPrimitivesRegisterer: End Removing Primitives for BP_Slasher_Character_12_C_0 [2020.06.02-02.46.00:886][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:886][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:886][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: Bloodlust, Status Owner: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogPrimitivesRegisterer: Begin Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-02.46.00:886][689]LogPrimitivesRegisterer: Removing Primitive HeadCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-02.46.00:886][689]LogPrimitivesRegisterer: Removing Primitive BodyCameraClipper for BP_CamperFemale02_Character_C_0 [2020.06.02-02.46.00:886][689]LogPrimitivesRegisterer: End Removing Primitives for BP_CamperFemale02_Character_C_0 [2020.06.02-02.46.00:886][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:886][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:886][689]GameFlow: Warning: [UGameEventDispatcher::UnregisterListener] No delegate for filter None [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: OnHitSprintEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: None, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: GasCloudEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: IntoxicatedSlowEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_Slasher_Character_12_C_0 - SHIKIYO_TTV, Custom Param: 0.000000, Originating Effect: GasCloudEffect, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: Can_Self_Heal_No_Medkit, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_CamperFemale02_Character_C_0 - Bear, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: Efficient_Medkit_SelfHeal_1, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_CamperFemale02_Character_C_0 - Bear, Custom Param: 0.000000, Originating Effect: None, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: StaggerReductionEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_CamperFemale02_Character_C_0 - Bear, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.00:886][689]LogDBDGeneral: StatusEffect::EndPlay - Id: ActivatableExhaustedEffect, Status Owner: BP_CamperFemale02_Character_C_0 - Bear, Originating Player: BP_CamperFemale02_Character_C_0 - Bear, Custom Param: 0.000000, Originating Effect: Balanced_Landing, Is Lifetime Initialized: False, Remaining Lifetime: -1.000000, Lifetime Duration: -1.000000 [2020.06.02-02.46.01:051][689]LogUObjectHash: Compacting FUObjectHashTables data took 5.06ms [2020.06.02-02.46.01:102][689]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.46.01:104][689]LogStreaming: Flushing async loaders took 2ms. [2020.06.02-02.46.01:105][689]LogAIModule: Creating AISystem for world StartScreen [2020.06.02-02.46.01:105][689]LogLoad: Game class is 'BP_DBDGame_Start_C' [2020.06.02-02.46.01:105][689]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/LevelTransition_LightsEffects) is flushing async loading [2020.06.02-02.46.01:105][689]LogStreaming: Flushing async loaders. [2020.06.02-02.46.01:128][689]LogStreaming: Flushing async loaders took 23ms. [2020.06.02-02.46.01:129][689]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Audio) is flushing async loading [2020.06.02-02.46.01:129][689]LogStreaming: Flushing async loaders. [2020.06.02-02.46.01:130][689]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.46.01:131][689]LogWorld: Bringing World /Game/Maps/StartScreen.StartScreen up for play (max tick rate 0) at 2020.06.01-22.46.01 [2020.06.02-02.46.01:160][689]LogWorld: Bringing up level for play took: 0.029241 [2020.06.02-02.46.01:160][689]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-02.46.01:160][689]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating [2020.06.02-02.46.01:161][689]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.46.01:161][689]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.46.01:161][689]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.46.01:161][689]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_Splash took 0.000090 seconds [2020.06.02-02.46.01:162][689]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Archives took 0.000088 seconds [2020.06.02-02.46.01:162][689]LogDBDAudio: Request Async LoadSoundBank: Global_UI [2020.06.02-02.46.01:162][689]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.46.01:162][689]LogLoad: Took 0.282630 seconds to LoadMap(/Game/Maps/StartScreen) [2020.06.02-02.46.01:162][689]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.46.01:162][689]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-02.46.01:163][689]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.01:163][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePastStoriesScreen) [2020.06.02-02.46.01:163][689]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePastStoriesScreen' created: [object ArchivePastStoriesView] [2020.06.02-02.46.01:286][690]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.01:286][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveRewardsScreen) [2020.06.02-02.46.01:287][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveRewardsScreen' created: [object ArchiveRewardsView] [2020.06.02-02.46.01:290][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen asset loaded for view. [2020.06.02-02.46.01:290][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveIntroScreen: Screen view created. [2020.06.02-02.46.01:290][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveIntroScreen is ready. [2020.06.02-02.46.01:290][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen asset loaded for view. [2020.06.02-02.46.01:434][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen asset loaded for view. [2020.06.02-02.46.01:434][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.46.01:434][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.46.01:435][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePastStoriesScreen: Screen view created. [2020.06.02-02.46.01:435][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePastStoriesScreen is ready. [2020.06.02-02.46.01:509][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.46.01:509][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.46.01:509][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveRewardsScreen: Screen view created. [2020.06.02-02.46.01:509][690]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveRewardsScreen is ready. [2020.06.02-02.46.01:565][691]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.01:565][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveStoryScreen) [2020.06.02-02.46.01:566][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveStoryScreen' created: [object ArchiveStoryView] [2020.06.02-02.46.01:805][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen asset loaded for view. [2020.06.02-02.46.01:879][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTabsWidget: Assets loaded for widget. [2020.06.02-02.46.01:879][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: All 1 widgets are ready. Screen is now ready. [2020.06.02-02.46.01:879][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveStoryScreen: Screen view created. [2020.06.02-02.46.01:884][691]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveStoryScreen is ready. [2020.06.02-02.46.01:887][692]Scaleform: Warning: An image with resource id 379 is not found in resource table. [2020.06.02-02.46.01:930][694]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.01:930][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(LegalMenuScreen) [2020.06.02-02.46.01:931][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'LegalMenuScreen' created: [object LegalMenuView] [2020.06.02-02.46.02:026][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen asset loaded for view. [2020.06.02-02.46.02:026][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] LegalMenuScreen: Screen view created. [2020.06.02-02.46.02:027][694]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: LegalMenuScreen is ready. [2020.06.02-02.46.02:120][700]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.02:120][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(RoleSelectionScreen) [2020.06.02-02.46.02:121][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'RoleSelectionScreen' created: [object RoleSelectionView] [2020.06.02-02.46.02:221][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen asset loaded for view. [2020.06.02-02.46.02:221][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Screen view created. [2020.06.02-02.46.02:221][700]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: RoleSelectionScreen is ready. [2020.06.02-02.46.02:225][701]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.46.02:225][701]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-02.46.02:226][701]LogContextSystem: Load Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.02:226][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(StoreScreen) [2020.06.02-02.46.02:227][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'StoreScreen' created: [object StoreView] [2020.06.02-02.46.02:311][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen asset loaded for view. [2020.06.02-02.46.03:080][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreFeaturedWidget: Assets loaded for widget. [2020.06.02-02.46.03:080][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreFeaturedWidget. 5 widgets to be loaded. [2020.06.02-02.46.03:080][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterSelectionWidget: Assets loaded for widget. [2020.06.02-02.46.03:080][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterSelectionWidget. 4 widgets to be loaded. [2020.06.02-02.46.03:080][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterStoryWidget: Assets loaded for widget. [2020.06.02-02.46.03:080][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterStoryWidget. 3 widgets to be loaded. [2020.06.02-02.46.03:081][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreCharacterCatalogWidget: Assets loaded for widget. [2020.06.02-02.46.03:081][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreCharacterCatalogWidget. 2 widgets to be loaded. [2020.06.02-02.46.03:081][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreBuyCurrencyWidget: Assets loaded for widget. [2020.06.02-02.46.03:081][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Widget ready: StoreBuyCurrencyWidget. 1 widgets to be loaded. [2020.06.02-02.46.03:081][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreShrineWidget: Assets loaded for widget. [2020.06.02-02.46.03:081][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: All 6 widgets are ready. Screen is now ready. [2020.06.02-02.46.03:081][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] StoreScreen: Screen view created. [2020.06.02-02.46.03:092][701]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: StoreScreen is ready. [2020.06.02-02.46.03:095][702]Scaleform: Warning: An image with resource id 115 is not found in resource table. [2020.06.02-02.46.03:229][710]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.46.03:229][710]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-02.46.03:289][714]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.03:289][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchivePassPurchasePopupScreen) [2020.06.02-02.46.03:290][714]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchivePassPurchasePopupScreen' created: [object ArchivePassPurchasePopupScreenView] [2020.06.02-02.46.03:305][715]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.03:305][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ArchiveTierPurchasePopupScreen) [2020.06.02-02.46.03:306][715]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ArchiveTierPurchasePopupScreen' created: [object ArchiveTierPurchasePopupScreenView] [2020.06.02-02.46.03:537][716]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.03:537][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(FearMarketPopupScreen) [2020.06.02-02.46.03:537][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'FearMarketPopupScreen' created: [object FearMarketPopupScreenView] [2020.06.02-02.46.03:540][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-02.46.03:540][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchivePassPurchasePopupScreen: Screen view created. [2020.06.02-02.46.03:541][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchivePassPurchasePopupScreen is ready. [2020.06.02-02.46.03:541][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen asset loaded for view. [2020.06.02-02.46.03:541][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ArchiveTierPurchasePopupScreen: Screen view created. [2020.06.02-02.46.03:541][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ArchiveTierPurchasePopupScreen is ready. [2020.06.02-02.46.03:661][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen asset loaded for view. [2020.06.02-02.46.03:661][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] FearMarketPopupScreen: Screen view created. [2020.06.02-02.46.03:661][716]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: FearMarketPopupScreen is ready. [2020.06.02-02.46.03:684][718]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.03:684][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(NewContentPopupScreen) [2020.06.02-02.46.03:685][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'NewContentPopupScreen' created: [object NewContentPopupScreenView] [2020.06.02-02.46.03:811][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen asset loaded for view. [2020.06.02-02.46.03:811][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] NewContentPopupScreen: Screen view created. [2020.06.02-02.46.03:812][718]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: NewContentPopupScreen is ready. [2020.06.02-02.46.03:817][719]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.03:817][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ProcessingPopupScreen) [2020.06.02-02.46.03:818][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ProcessingPopupScreen' created: [object ProcessingPopupScreenView] [2020.06.02-02.46.03:936][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen asset loaded for view. [2020.06.02-02.46.03:936][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ProcessingPopupScreen: Screen view created. [2020.06.02-02.46.03:936][719]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ProcessingPopupScreen is ready. [2020.06.02-02.46.03:945][720]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.03:945][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(ReportPlayerPopupScreen) [2020.06.02-02.46.03:946][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'ReportPlayerPopupScreen' created: [object ReportPlayerPopupScreenView] [2020.06.02-02.46.04:072][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen asset loaded for view. [2020.06.02-02.46.04:072][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ReportPlayerPopupScreen: Screen view created. [2020.06.02-02.46.04:072][720]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: ReportPlayerPopupScreen is ready. [2020.06.02-02.46.04:077][721]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.04:077][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(SeasonEndPopupScreen) [2020.06.02-02.46.04:078][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'SeasonEndPopupScreen' created: [object SeasonEndPopupScreenView] [2020.06.02-02.46.04:201][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen asset loaded for view. [2020.06.02-02.46.04:201][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SeasonEndPopupScreen: Screen view created. [2020.06.02-02.46.04:202][721]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: SeasonEndPopupScreen is ready. [2020.06.02-02.46.04:206][722]LogContextSystem: Load Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.04:206][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LoadScreen(UnlockPersonalPerksPopupScreen) [2020.06.02-02.46.04:207][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Screen 'UnlockPersonalPerksPopupScreen' created: [object UnlockPersonalPerksPopupScreenView] [2020.06.02-02.46.04:335][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen asset loaded for view. [2020.06.02-02.46.04:335][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UnlockPersonalPerksPopupScreen: Screen view created. [2020.06.02-02.46.04:335][722]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Received that screen: UnlockPersonalPerksPopupScreen is ready. [2020.06.02-02.46.04:339][723]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.46.04:340][723]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-02.46.04:362][724]GameFlow: LoadingContextComponent::UpdateIsUIPreloaded() - IsUIPreLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' [2020.06.02-02.46.04:362][724]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='UIPreLoaded' TimeOnPreviousStep='4.560' TotalLoadTime='4.560' TimeStamp='2020-06-02T02:46:03.494Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' MatchId='01DCD75F08D8069EF26C1B6427DBA556' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.46.04:362][724]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenLoaded() - MapHasBeenLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' [2020.06.02-02.46.04:362][724]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.560' TimeStamp='2020-06-02T02:46:03.494Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' MatchId='01DCD75F08D8069EF26C1B6427DBA556' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.46.04:362][724]GameFlow: LoadingContextComponent::UpdateHasNewMapBeenSetup() - MapHasBeenSetup=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' [2020.06.02-02.46.04:362][724]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='MapBeenSetup' TimeOnPreviousStep='0.000' TotalLoadTime='4.560' TimeStamp='2020-06-02T02:46:03.494Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' MatchId='01DCD75F08D8069EF26C1B6427DBA556' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.46.04:362][724]GameFlow: LoadingContextComponent::UpdateAreChracterLoadedAndReady() - AreCharacterLoaded=1 Level='StartScreen' Transition='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' [2020.06.02-02.46.04:363][724]GameFlow: LoadingContextComponent::ReportLoadingStateChanged() : LoadingStep='CharacterLoaded' TimeOnPreviousStep='0.000' TotalLoadTime='4.560' TimeStamp='2020-06-02T02:46:03.494Z' MapName='StartScreen' TransitionId='LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR' MatchId='01DCD75F08D8069EF26C1B6427DBA556' LobbyId='014DAA4C08D8069ED7B1D174252F6ABE' [2020.06.02-02.46.04:363][724]GameFlow: LoadingContextComponent::Run - Level StartScreen is ready. Preparing to request context transition with LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR. [2020.06.02-02.46.04:363][724]GameFlow: LoadingContextComponent::SetStartingMapName() Name='StartScreen' [2020.06.02-02.46.04:380][725]GameFlow: LoadingContextComponent::Run - Url changed. Assuming map change. [2020.06.02-02.46.04:380][725]GameFlow: LoadingContextComponent::SetShouldWaitForMapChange - wait=0 [2020.06.02-02.46.04:380][725]GameFlow: LoadingContextComponent::SetStartingMapUrl() Url='/Game/Maps/StartScreen?Name=Player' [2020.06.02-02.46.05:376][787]GameFlow: LoadingContextComponent::RequestTransition - Begin context transition - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR (17) [2020.06.02-02.46.05:376][787]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: SplashContext (USplashScreen)(27) Transition: NONE(0) [2020.06.02-02.46.05:376][787]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:376][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LoadingScreen) [2020.06.02-02.46.05:377][787]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:377][787]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:377][787]LogContextSystem: Leave Action LoadingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:377][787]GameFlow: LoadingContextComponent::Leave - TransitionId=LOADING_TRAVELING_TO_SPLASH_SCREEN_ON_NETWORK_ERROR (17) [2020.06.02-02.46.05:377][787]GameFlow: [UDBDOnlineSessionClient::SetAllowInvites] _allowAcceptedInvites=true [2020.06.02-02.46.05:377][787]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:377][787]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.46.05:377][787]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:377][787]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:377][787]LogContextSystem: Enter Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:377][787]GameFlow: PreLoadMenuContextComponent::Enter [2020.06.02-02.46.05:377][787]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:377][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:SplashScreen , layerIndex:0 ) [2020.06.02-02.46.05:381][787]LogContextSystem: Enter Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:382][787]LogRealTimeMessaging: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Disconnecting rtm [2020.06.02-02.46.05:382][787]LogRealTimeMessaging: RTM: Real Time Messaging closing [2020.06.02-02.46.05:382][787]GameFlow: UGameFlowHandler::OnJoinSessionError - JoinSessionFailureType=None LastWorldFlowEventReceived=StartScreenMapLoaded [2020.06.02-02.46.05:382][787]GameFlow: [UDBDGameInstance::RegisterDisconnectError] - Type: (None)0; Code: 0, AdditionalInfo:, ForceDisconnect:false [2020.06.02-02.46.05:383][787]LogAsyncLoad: AssetLibraryManager: Starting normal loading for Menu [2020.06.02-02.46.05:383][787]LogAsyncLoad: Loading library async: Menu: Already loading. [2020.06.02-02.46.05:383][787]LogContextSystem: ContextGroup transition requested: Group: ToastNotificationContextGroup(5) Context: ToastNotificationContext (UToastNotificationScreen)(1) Transition: NONE(0) [2020.06.02-02.46.05:383][787]LogContextSystem: Leave Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.46.05:383][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(ToastNotificationScreen) [2020.06.02-02.46.05:383][787]LogContextSystem: Leave Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.46.05:383][787]LogContextSystem: Leave Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.46.05:383][787]LogContextSystem: Leave Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.46.05:383][787]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.46.05:383][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(SplashScreen) [2020.06.02-02.46.05:383][787]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.46.05:383][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:ToastNotificationScreen , layerIndex:5 ) [2020.06.02-02.46.05:383][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotificationScreen: Setting control mode to 0 [2020.06.02-02.46.05:384][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ToastNotification: Setting control mode to 0, isKeyBoardMouse: true [2020.06.02-02.46.05:384][787]LogContextSystem: Enter Action OverlayTriggerContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.46.05:384][787]LogContextSystem: Enter Action AnalyticsContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.46.05:384][787]LogContextSystem: Enter Action ToastNotificationContextComponent of ToastNotificationContextGroup (0) [2020.06.02-02.46.05:384][787]LogContextSystem: Enter Action ScreenContextComponent of ToastNotificationContextGroup (1) [2020.06.02-02.46.05:384][787]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(ToastNotificationScreen) [2020.06.02-02.46.05:469][788]r.CullAll = "0" [2020.06.02-02.46.05:469][788]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.46.05:469][788]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-02.46.05:470][788]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-02.46.05:470][788]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.05:470][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(SplashScreen) [2020.06.02-02.46.05:471][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Holding [object MovieClip] as suspended focus. [2020.06.02-02.46.05:471][788]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.05:471][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-02.46.05:474][788]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.05:474][788]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.05:474][788]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.05:475][788]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.46.05:475][788]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-02.46.06:533][852]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.46.06:533][852]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-02.46.07:045][884]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.46.07:062][885]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.07:062][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-02.46.07:062][885]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.07:062][885]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.07:062][885]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.07:062][885]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.07:062][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(SplashScreen) [2020.06.02-02.46.07:062][885]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] SplashScreen: Returning suspended focus to [object MovieClip] [2020.06.02-02.46.07:626][920]LogDBDEasyAntiCheat: TickClientAuthorization: sending message to server. length 256 [2020.06.02-02.46.07:626][920]LogDBDEasyAntiCheat: RPC Message from client [2020.06.02-02.46.07:690][925]LogRealTimeMessaging: RTM: WebSocket closed: WebSocket Close: The operation completed successfully [2020.06.02-02.46.07:690][925]LogRealTimeMessaging: RTM: Waiting on next poll() that will trigger HandleReadError() which notifies client [2020.06.02-02.46.07:690][925]LogRealTimeMessaging: RTM: HandleReadError WebSocket Read: Operation Canceled [2020.06.02-02.46.07:690][925]LogRealTimeMessaging: RTM: Real Time Messaging closed: Operation cancelled while state is opened or opening: connection aborted. [2020.06.02-02.46.07:690][925]LogRealTimeMessaging: Closed successfully with expected error: Operation cancelled while state is opened or opening: connection aborted [106] [2020.06.02-02.46.07:690][925]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=false IsInitilizing=false IsShuttingdown=true [2020.06.02-02.46.07:690][925]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = false [2020.06.02-02.46.07:690][925]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.02-02.46.07:690][925]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.02-02.46.07:690][925]LogRealTimeMessaging: Connection was closed as part of real time messaging shutdown [2020.06.02-02.46.07:690][925]LogMirrors: RESPONSE: code 204, request [PUT https://steam.live.bhvrdbd.com/api/v1/softWallet/put/analytics] [2020.06.02-02.46.07:738][928]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/match/b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1] [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: dumping NamedSession: [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: SessionName: GameSession [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: HostingPlayerNum: -1 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: SessionState: Destroying [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: RegisteredPlayers: [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: 0: baa4a...76215 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: 1: f3c8e...02760 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: 2: cade4...21366 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: 3: 5f098...91259 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: 4: 14390...37314 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: dumping Session: [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: OwningPlayerName: NullUser [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: OwningPlayerId: [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: NumOpenPrivateConnections: 0 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: NumOpenPublicConnections: 94 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: SessionInfo: NULL [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: dumping SessionSettings: [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: NumPublicConnections: 99 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: NumPrivateConnections: 0 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bIsLanMatch: false [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bIsDedicated: true [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bUsesStats: false [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bShouldAdvertise: true [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bAllowJoinInProgress: true [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bAllowInvites: false [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bUsesPresence: true [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresence: true [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: bAllowJoinViaPresenceFriendsOnly: false [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: BuildUniqueId: 0x000491f4 [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: Settings: [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: MapName=OnlineLobby : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT2=-265379522 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: gameMode=None : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT5=0 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: MATCHTIMEOUT=120.000000 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: SESSIONTEMPLATENAME=GameSession : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: SEARCHKEYWORDS=Custom : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT3=1 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: SessionStartTime=2020-06-02T02:44:16.032Z : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: CUSTOMSEARCHINT1=0 : OnlineServiceAndPing [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: MirrorsSessionId=b6dd44a7-1064-4fc1-a2bb-3fe9ed13c8a1 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: HostPublicIp=54.82.249.225 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: HostPublicPort=7778 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: EncryptionKey=HK/jFTSdkd6r7EIGZUy/KQDlmx15vL0xmVG8U9CeAsI= : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: CountA=1 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: CountB=4 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: PlatformSessionId=00CCC0ED08D8069ED788F34E252B5487|54.82.249.225|7778 : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: platform=SteamGRDK : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: MatchMembersA=["f3c8ef27-024a-4526-ba3f-1c1b355c2b0e"] : OnlineService [2020.06.02-02.46.07:739][928]LogOnlineSession: Verbose: OSS: MatchMembersB=["baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b","cade4669-ac85-406e-b18e-cd54ff9b05bd","14390de5-43e4-4fdf-830e-29f1e595f54d","5f098a6e-be1d-41a8-8a0d-ecf628c5fc6f"] : OnlineService [2020.06.02-02.46.07:739][928]LogOnline: Mirrors: [FOnlineAsyncTaskMirrorsDestroyMatch::OnGetMatchResponse] Match state requires no action. State: 9 [2020.06.02-02.46.07:760][929]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskMirrorsDestroyMatch bWasSuccessful: 1 Session: GameSession' succeeded in 7.946808 seconds [2020.06.02-02.46.07:760][929]LogOnline: Session Destroyed=GameSession bWasSuccessful=true [2020.06.02-02.46.07:760][929]LogDBDEasyAntiCheat: slave disconnected [2020.06.02-02.46.07:760][929]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [DestroyingSession] to [None] [2020.06.02-02.46.07:803][932]LogMirrors: RESPONSE: code 204, request [DELETE https://steam.live.bhvrdbd.com/api/v1/party/c266f551-0c1e-441d-a0df-cad571edf9ce] [2020.06.02-02.46.07:803][932]OnlinePresence: Error: [MirrorsSocial (4)::MirrorsSocialPresence::LeaveDestroyPlatformSession] [MirrorsSocialPresence::LeaveDestroyPlatformSession] Begin destroy party platform session [2020.06.02-02.46.07:851][935]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.46.07:852][935]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.46.07:889][937]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FDB4AA5320] Result: '1' k_EResultOK (success) [2020.06.02-02.46.07:889][937]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FDB4AA5320]' succeeded in 8.152642 seconds [2020.06.02-02.46.07:922][939]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD3280E770] Result: '1' k_EResultOK (success) [2020.06.02-02.46.07:938][940]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 7.047713 seconds [2020.06.02-02.46.07:951][940]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateLobby bWasSuccessful: 1 Session: PartySession' succeeded in 0.180582 seconds [2020.06.02-02.46.07:951][940]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyDown nav:space [2020.06.02-02.46.07:951][940]GameFlow: Verbose: SplashContextComponent start action: InitDBD [2020.06.02-02.46.07:952][940]GameFlow: Cached NetUniqueId: Sky 76561198002876215 (372F8A0201001001) [2020.06.02-02.46.07:952][940]GameFlow: [GameInit] New Init Progress: Init, startTime: 2020-06-02T02:46:07.952Z [2020.06.02-02.46.07:952][940]GameFlow: [GameInit] New Init Progress: DisconnectingPresencePlugin, startTime: 2020-06-02T02:46:07.952Z [2020.06.02-02.46.07:952][940]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.02-02.46.07:952][940]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.02-02.46.07:952][940]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-02.46.07:952][940]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:952][940]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.02-02.46.07:953][940]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.02-02.46.07:953][940]OnlinePresence: Warning: [MirrorsMatchmaking (2)::MirrorsMatchmakingPresence::OnCancelFindSessionsCompleteDelegate_Mirrors] MirrorsMatchmaking: OnCancelFindSessionsCompleteDelegate (Mirrors): Successful [2020.06.02-02.46.07:953][940]GameFlow: CancelFindSessions bSuccess: TRUE; isQuickmatching: FALSE; quickmatchCancelled: FALSE; QuickMatchSessionHandle: VALID; QuickmatchSearchSettings: VALID [2020.06.02-02.46.07:953][940]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-02.46.07:953][940]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.07:964][942]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamLeaveLobby bWasSuccessful: 1 SessionName: PartySession LobbyId: Lobby[0x18...F895]' succeeded in 0.150403 seconds [2020.06.02-02.46.07:981][943]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamDestroySession bWasSuccessful: 1 SessionName: PartySession' succeeded in 0.161504 seconds [2020.06.02-02.46.07:981][943]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.02-02.46.08:014][944]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:32 value:keyUp nav:space [2020.06.02-02.46.08:029][946]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.02-02.46.08:029][946]OnlinePresence: [MirrorsAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.02-02.46.08:029][946]OnlinePresence: [MirrorsAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.08:029][946]OnlinePresence: [MirrorsSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.02-02.46.08:029][946]OnlinePresence: [MirrorsSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.08:029][946]OnlinePresence: [Plugin (5)::OnlinePresencePlugin::OnReceiveChildrenDisconnectionResult] Disconnection: reverting to Initialized: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.02-02.46.08:029][946]OnlinePresence: [Plugin (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded [2020.06.02-02.46.08:029][946]OnlinePresence: [Plugin (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.08:029][946]GameFlow: [GameInit] New Init Progress: DisconnectingPresencePlugin, startTime: 2020-06-02T02:46:07.952Z, endTime: 2020-06-02T02:46:08.029Z, progress complete in 0.077000 seconds [2020.06.02-02.46.08:029][946]GameFlow: ADBDGame_Start::OnPresencePluginDisconnected previousState(17) newState(17) presenceOperation(2) [2020.06.02-02.46.08:029][946]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-02T02:46:08.029Z [2020.06.02-02.46.08:029][946]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.02-02.46.08:029][946]OnlinePresence: [Plugin (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:029][946]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:029][946]OnlinePresence: [PlatformAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [MirrorsAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [LocalAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.02-02.46.08:030][946]OnlinePresence: [LocalAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.08:030][946]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Fake guest account) [2020.06.02-02.46.08:030][946]OnlinePresence: [LocalMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.08:030][946]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]OnlinePresence: [MirrorsSocial (2)::PresenceBase::OnAskedToConnect] 2->3: Connecting [2020.06.02-02.46.08:030][946]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.02-02.46.08:093][950]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/version] [2020.06.02-02.46.08:093][950]LogDBDGeneral: https://steam.live.bhvrdbd.com/api/v1 using version v1.431.1-2 [2020.06.02-02.46.08:239][958]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9E66C910] Result: '1' k_EResultOK (success) [2020.06.02-02.46.08:239][958]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9E66C910]' succeeded in 0.380439 seconds [2020.06.02-02.46.08:239][958]GameFlow: [GameInit] New Init Progress: CheckingPlatformService, startTime: 2020-06-02T02:46:08.029Z, endTime: 2020-06-02T02:46:08.239Z, progress complete in 0.210000 seconds [2020.06.02-02.46.08:239][958]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-02T02:46:08.239Z [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.08:239][958]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::CheckMirrorsServerHealth_Impl] Checking URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.02-02.46.08:239][958]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (Connected to Steam) [2020.06.02-02.46.08:239][958]OnlinePresence: [PlatformSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.08:287][962]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/healthcheck] [2020.06.02-02.46.08:287][962]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnHealthCheck] Found valid URL https://steam.live.bhvrdbd.com/api/v1 [2020.06.02-02.46.08:287][962]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.02-02.46.08:287][962]LogDBDGeneral: Date-time synced online: 2020.06.02-02.46.08 (service used - Mirrors) [2020.06.02-02.46.08:325][964]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamRichPresenceUpdate got new information about user 76561198002876215 [2020.06.02-02.46.08:325][964]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version?versionPattern=3.7.2] [2020.06.02-02.46.08:326][964]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.02-02.46.08:406][969]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/utils/contentVersion/version] [2020.06.02-02.46.08:406][969]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData] [MirrorsAuthenticatedPresenceAdapter::Impl::SetLoginClientData]: Using mirror content version '3.7.0_299646live' [2020.06.02-02.46.08:406][969]OnlinePresence: [MirrorsAPA (3)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenConnectionResult] Connection through Steam Sky [2020.06.02-02.46.08:407][969]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.02-02.46.09:205][ 18]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.46.09:206][ 18]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.46.09:593][ 43]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/auth/provider/steam/login?token=...] [2020.06.02-02.46.09:593][ 43]LogMirrors: Mirrors Auth: Reconnecting user id baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b [2020.06.02-02.46.09:593][ 43]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::InitializeRealTimeMessagingConnection_Impl - Initialize real time messaging connection [2020.06.02-02.46.09:593][ 43]LogRealTimeMessaging: Warning: [MirrorsAuthenticatedPresenceAdapter::Impl::ShutdownRealTimeMessagingConnection_Impl] - Real time messaging is already disconnecting or disconnected [2020.06.02-02.46.09:593][ 43]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ScheduleRealTimeMessagingConnection - Connection scheduled to execute in 0.000000 sec [2020.06.02-02.46.09:593][ 43]OnlinePresence: [MirrorsAPA (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.46.09:593][ 43]OnlinePresence: [MirrorsAPA (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.09:593][ 43]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.46.09:593][ 43]OnlinePresence: [MirrorsDataStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.09:593][ 43]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.46.09:594][ 43]OnlinePresence: [MirrorsOnlineStore (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.09:594][ 43]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.46.09:594][ 43]OnlinePresence: [MirrorsMatchmaking (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.09:594][ 43]OnlinePresence: [MirrorsSocial (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (User login successful) [2020.06.02-02.46.09:594][ 43]OnlinePresence: [MirrorsSocial (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.09:594][ 43]GameFlow: UDBDGameInstance::OnUpdatePluginStateEvent: Ignoring this call, we're not allowing notifications (_allowPresencePluginNotifications == false). [2020.06.02-02.46.09:594][ 43]OnlinePresence: [Plugin (3)::OnlinePresencePlugin::OnReceiveChildrenConnectionResult] Connection result: DataStore #1, OnlineStore #1, Matchmaking #2, Social #1 [2020.06.02-02.46.09:594][ 43]OnlinePresence: [Plugin (3)::PresenceBase::TellConnectionResultToParents] : Succeeded (OPP Connection Done) [2020.06.02-02.46.09:594][ 43]OnlinePresence: [Plugin (3)::PresenceBase::UpdateCurrentStateToFinalState] 3->4: Connected [2020.06.02-02.46.09:594][ 43]GameFlow: [GameInit] Authenticated Ticket Received. CloudID: baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b. [2020.06.02-02.46.09:594][ 43]GameFlow: [GameInit] New Init Progress: ConnectingToMirrors, startTime: 2020-06-02T02:46:08.239Z, endTime: 2020-06-02T02:46:09.594Z, progress complete in 1.355000 seconds [2020.06.02-02.46.09:594][ 43]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-02T02:46:09.594Z [2020.06.02-02.46.09:594][ 43]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.02-02.46.09:609][ 44]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::DoRealTimeMessagingConnection_Impl - Attempting to get RTM url [2020.06.02-02.46.09:609][ 44]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.02-02.46.09:675][ 48]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/realTimeMessaging/getUrl] [2020.06.02-02.46.09:675][ 48]LogRealTimeMessaging: MirrorsAuthenticatedPresenceAdapter::Impl::ConnectRealTimeMessaging - Connecting real time messaging to 'wss://rtm.live.bhvrdbd.com/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b:d9b3ecbefa657d039fdde64384ef9f9cde45387810326e4666857acf9fab9b6b1a2bb65f37d4996684732fe0a319db78 [2020.06.02-02.46.09:675][ 48]LogRealTimeMessaging: RTM: Real Time Messaging connecting - host=rtm.live.bhvrdbd.com port=443 target=/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b:d9b3ecbefa657d039fdde64384ef9f9cde45387810326e4666857acf9fab9b6b1a2bb65f37d4996684732fe0a319db78 [2020.06.02-02.46.09:675][ 48]LogWebSocket: Verbose: WebSocket resolving rtm.live.bhvrdbd.com:443 [2020.06.02-02.46.09:697][ 49]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/config] [2020.06.02-02.46.09:697][ 49]GameFlow: [GameInit] New Init Progress: LoadingBackendConfigs, startTime: 2020-06-02T02:46:09.594Z, endTime: 2020-06-02T02:46:09.697Z, progress complete in 0.103000 seconds [2020.06.02-02.46.09:698][ 49]LogLatencyCalculator: Calculating latency to endpoints: ap-northeast-1, ap-northeast-2, ap-south-1, ap-southeast-1, ap-southeast-2, eu-central-1, eu-west-1, sa-east-1, us-east-1, us-west-2 [2020.06.02-02.46.09:698][ 49]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-02T02:46:09.698Z [2020.06.02-02.46.09:698][ 49]GameFlow: [GameInit] New Init Progress: SetupRichPresence, startTime: 2020-06-02T02:46:09.698Z, endTime: 2020-06-02T02:46:09.698Z, progress complete in 0.000000 seconds [2020.06.02-02.46.09:698][ 49]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-02T02:46:09.698Z [2020.06.02-02.46.09:698][ 49]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.02-02.46.09:821][ 57]LogWebSocket: Verbose: Starting WebSocket handshake with rtm.live.bhvrdbd.com/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b:d9b3ecbefa657d039fdde64384ef9f9cde45387810326e4666857acf9fab9b6b1a2bb65f37d4996684732fe0a319db78 [2020.06.02-02.46.09:821][ 57]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/clientVersion/check] [2020.06.02-02.46.09:821][ 57]GameFlow: [GameInit] New Init Progress: ValidatingClientVersion, startTime: 2020-06-02T02:46:09.698Z, endTime: 2020-06-02T02:46:09.821Z, progress complete in 0.123000 seconds [2020.06.02-02.46.09:821][ 57]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-02T02:46:09.698Z [2020.06.02-02.46.09:821][ 57]LogOnlineFriend: OSS: [MirrorsSocialPresence::SyncFriendsList] Start to sync friends list. [2020.06.02-02.46.09:853][ 59]LogOnline: Verbose: OSS: Async task 'FOnlineFriendsSteam::ReadFriendsList() async task completed successfully' succeeded in 0.017694 seconds [2020.06.02-02.46.09:853][ 59]LogRealTimeMessaging: RTM: Real Time Messaging connected [2020.06.02-02.46.09:853][ 59]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: connection, name: successful [2020.06.02-02.46.09:853][ 59]LogRealTimeMessaging: Display: Real time messaging connection established [2020.06.02-02.46.09:853][ 59]OnlinePresence: [MirrorsAuthenticatedPresenceAdapter::BroadcastRealTimeMessagingStatusChanged] IsConnected=true IsInitilizing=true IsShuttingdown=false [2020.06.02-02.46.09:853][ 59]PartyFacade: [UPartyFacade::OnRTMStatusChanged] RTM status changed: isConnected = true [2020.06.02-02.46.09:867][ 59]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnReadFriendsListComplete] Succeeded. List name: default, List size: 29 [2020.06.02-02.46.09:867][ 59]LogOnlineFriend: OSS: [MirrorsSocialPresence::PerformBackendFriendSyncRequest] Start friend sync. listName = default [2020.06.02-02.46.09:867][ 59]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.02-02.46.09:981][ 67]LogMirrors: RESPONSE: code 201, request [POST https://steam.live.bhvrdbd.com/api/v1/players/friends/sync] [2020.06.02-02.46.09:981][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::OnApiSyncFriendComplete] Sync friends complete. success = true, resultCode = 201 [2020.06.02-02.46.09:981][ 67]LogOnlineFriend: OSS: [MirrorsSocialPresence::GetFriendsListFromBackendService] Starting to get the friends list. listName: default [2020.06.02-02.46.09:981][ 67]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/friends?platform=steam] [2020.06.02-02.46.10:046][ 71]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b/friends?platform=steam] [2020.06.02-02.46.10:047][ 71]LogOnlineFriend: OSS: [MirrorsSocialPresence::MirrorsApiFriends] success: true, resultCode: 0 [2020.06.02-02.46.10:047][ 71]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.46.10:127][ 76]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/friends/richPresence/baa4ae70-bf5c-11e6-b4a9-0b0c0aa4547b] [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: junkevil, friend Id: 55230e70-fbfc-11e6-a8b5-7b2ce2852602 [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Entity's Roommate, friend Id: a3fbb6ad-392f-4cd1-bbbc-37d0cd10a686 [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: banishier1, friend Id: a92c66d0-0e88-11e7-b58f-89ddf778fb43 [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Taioko, friend Id: fed9eb10-ccda-11e6-91d1-098744ba446a [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: twi'lek, friend Id: 0b9502e0-c4f7-11e6-9125-71bee8089eba [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Mister Grin, friend Id: 750a3a80-db75-11e6-afb3-e587222eeb2b [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: RubberVisia, friend Id: 0a53d680-bd87-11e6-a04f-63514e0f3f2a [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Munqaxus, friend Id: cd072370-c0cb-11e6-b66c-5d23556416aa [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: mourningstar, friend Id: 92097fed-c8b9-43e5-8699-83351e747586 [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: A Strange Noodle, friend Id: 111d1230-35da-11e7-9a65-8dac30dad7d2 [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Alohi, friend Id: 0a1f7510-1102-11e7-bef1-a9fcaca83374 [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: CheeseSnek, friend Id: d7bede10-bdb1-11e6-b1ae-a3f2aa5bec1c [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Rosé, friend Id: 5cc8ae88-6b32-4697-a165-099dd673c08d [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: yourfrienddustin, friend Id: 7f4e7610-bf31-11e6-b1ae-a3f2aa5bec1c [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: Foxboy, friend Id: a4092ad0-bdc5-11e6-af5b-b5aa26a036c4 [2020.06.02-02.46.10:127][ 76]LogOnlineFriend: OSS: [MirrorsSocialPresence::PopulateModelUserFriends] Friend name: , friend Id: 6f5e4430-14e3-11e7-813e-bbac3a6c3cef [2020.06.02-02.46.10:127][ 76]GameFlow: [GameInit] New Init Progress: SyncingFriendsList, startTime: 2020-06-02T02:46:09.698Z, endTime: 2020-06-02T02:46:10.127Z, progress complete in 0.429000 seconds [2020.06.02-02.46.10:127][ 76]LogOnline: Warning: Sync friends success - 0 [2020.06.02-02.46.10:128][ 76]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-02T02:46:10.127Z [2020.06.02-02.46.10:128][ 76]LogDBDEasyAntiCheat: Client Auth is created [2020.06.02-02.46.10:128][ 76]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.02-02.46.10:181][ 79]LogRealTimeMessaging: RealTimeMessaging: new RTM received - topic: userNotification, name: dbd_addDisconnectionPenaltyPoint [2020.06.02-02.46.10:181][ 79]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/generateChallenge] [2020.06.02-02.46.10:181][ 79]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.02-02.46.10:260][ 84]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/eac/validateChallengeResponse] [2020.06.02-02.46.10:261][ 84]LogDBDEasyAntiCheat: client created [2020.06.02-02.46.10:261][ 84]LogDBDEasyAntiCheat: OnInitFinished 0: Easy Anti-Cheat successfully initialized [2020.06.02-02.46.10:261][ 84]GameFlow: [GameInit] New Init Progress: StartEAC, startTime: 2020-06-02T02:46:10.127Z, endTime: 2020-06-02T02:46:10.261Z, progress complete in 0.134000 seconds [2020.06.02-02.46.10:261][ 84]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-02T02:46:10.261Z [2020.06.02-02.46.10:369][ 91]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/emblemTunable.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.10:386][ 92]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/ranksThresholds.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.10:386][ 92]GameFlow: [GameInit] New Init Progress: LoadingBackendTunables, startTime: 2020-06-02T02:46:10.261Z, endTime: 2020-06-02T02:46:10.386Z, progress complete in 0.125000 seconds [2020.06.02-02.46.10:386][ 92]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-02T02:46:10.386Z [2020.06.02-02.46.10:386][ 92]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCatalog [2020.06.02-02.46.10:418][ 94]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/catalog.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.10:418][ 94]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCatalog [2020.06.02-02.46.10:418][ 94]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: LoadCurrencyPacks [2020.06.02-02.46.10:418][ 94]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.02-02.46.10:514][100]LogLatencyCalculator: Latency of id eu-west-1: 99 [2020.06.02-02.46.10:809][118]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/getAvailableBundles] [2020.06.02-02.46.10:810][118]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: LoadCurrencyPacks [2020.06.02-02.46.10:810][118]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: PlatformStoreCatalog [2020.06.02-02.46.10:810][118]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: PlatformStoreCatalog [2020.06.02-02.46.10:810][118]LogShopSystem: [GameInit] DispatchGameInitProgressionStartEvent: FeaturedPageContent [2020.06.02-02.46.10:841][120]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/banners/featuredPageContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.10:841][120]LogShopSystem: [GameInit] DispatchGameInitProgressionCompleteEvent: FeaturedPageContent [2020.06.02-02.46.10:841][120]GameFlow: [GameInit] New Init Progress: LoadingPlayerIndependentShopData, startTime: 2020-06-02T02:46:10.386Z, endTime: 2020-06-02T02:46:10.841Z, progress complete in 0.455000 seconds [2020.06.02-02.46.10:841][120]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-02T02:46:10.841Z [2020.06.02-02.46.10:841][120]GameFlow: [GameInit] New Init Progress: LicenseCache, startTime: 2020-06-02T02:46:10.841Z, endTime: 2020-06-02T02:46:10.841Z, progress complete in 0.000000 seconds [2020.06.02-02.46.10:842][120]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-02T02:46:10.841Z [2020.06.02-02.46.10:842][120]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.46.11:308][149]LogLatencyCalculator: Latency of id ap-south-1: 213 [2020.06.02-02.46.11:309][149]LogLatencyCalculator: Latency of id eu-central-1: 103 [2020.06.02-02.46.11:336][151]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.46.11:337][151]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-02.46.11:337][151]GameFlow: [GameInit] New Init Progress: LoadingInventory, startTime: 2020-06-02T02:46:10.841Z, endTime: 2020-06-02T02:46:11.337Z, progress complete in 0.496000 seconds [2020.06.02-02.46.11:337][151]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-02T02:46:11.337Z [2020.06.02-02.46.11:337][151]GameFlow: [GameInit] New Init Progress: SyncingOwnedCharacters, startTime: 2020-06-02T02:46:11.337Z, endTime: 2020-06-02T02:46:11.337Z, progress complete in 0.000000 seconds [2020.06.02-02.46.11:337][151]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T02:46:11.337Z [2020.06.02-02.46.11:370][153]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/specialEventsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.11:370][153]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T02:46:11.337Z, endTime: 2020-06-02T02:46:11.370Z, progress complete in 0.033000 seconds [2020.06.02-02.46.11:370][153]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/bonusPointEvents/bonusPointEventsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.11:370][153]GameFlow: [GameInit] New Init Progress: LoadingEvents, startTime: 2020-06-02T02:46:11.337Z, endTime: 2020-06-02T02:46:11.370Z, progress complete in 0.033000 seconds [2020.06.02-02.46.11:370][153]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-02T02:46:11.370Z [2020.06.02-02.46.11:370][153]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.02-02.46.11:370][153]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.02-02.46.11:372][153]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::GetValue] MirrorsAPA: GetValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.46.11:372][153]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.02-02.46.11:455][158]LogLatencyCalculator: Latency of id ap-southeast-2: 233 [2020.06.02-02.46.11:578][166]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/me/states/FullProfile/binary] [2020.06.02-02.46.11:605][166]GameFlow: Save validation data initialized. UID: 372F8A0201001001 [2020.06.02-02.46.11:678][166]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.46.11:678][166]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-02.46.11:678][166]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-02.46.11:682][166]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.46.11:682][166]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-02.46.11:682][166]GameFlow: FCharacterStateData::SetPips() with value=-1 [2020.06.02-02.46.11:686][166]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=-1 [2020.06.02-02.46.11:686][166]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=-1 [2020.06.02-02.46.11:686][166]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.02-02.46.11:690][166]GameFlow: [GameInit] New Init Progress: LoadingProfile, startTime: 2020-06-02T02:46:11.370Z, endTime: 2020-06-02T02:46:11.690Z, progress complete in 0.320000 seconds [2020.06.02-02.46.11:694][166]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-02T02:46:11.694Z [2020.06.02-02.46.11:694][166]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.02-02.46.11:745][170]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/shrine/getAvailable] [2020.06.02-02.46.11:760][171]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies/BonusBloodpoints] [2020.06.02-02.46.11:760][171]GameFlow: [GameInit] New Init Progress: LoadingMirrorCurrencies, startTime: 2020-06-02T02:46:11.694Z, endTime: 2020-06-02T02:46:11.760Z, progress complete in 0.066000 seconds [2020.06.02-02.46.11:761][171]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-02T02:46:11.760Z [2020.06.02-02.46.11:761][171]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.02-02.46.11:777][172]LogLatencyCalculator: Latency of id ap-southeast-1: 277 [2020.06.02-02.46.11:815][174]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/needMigration] [2020.06.02-02.46.11:815][174]GameFlow: [GameInit] New Init Progress: CheckingNeedForCurrencyMigration, startTime: 2020-06-02T02:46:11.760Z, endTime: 2020-06-02T02:46:11.815Z, progress complete in 0.055000 seconds [2020.06.02-02.46.11:815][174]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-02T02:46:11.815Z [2020.06.02-02.46.11:815][174]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.02-02.46.11:842][176]LogLatencyCalculator: Latency of id us-east-1: 34 [2020.06.02-02.46.11:890][179]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/wallet/getLocalizedCurrenciesAfterLogin] [2020.06.02-02.46.11:890][179]LogShopSystem: [GetLocalizedCurrencyAfterLogin] Mirrors Wallet loaded [2020.06.02-02.46.11:890][179]GameFlow: [GameInit] New Init Progress: LoadingWallet, startTime: 2020-06-02T02:46:11.815Z, endTime: 2020-06-02T02:46:11.890Z, progress complete in 0.075000 seconds [2020.06.02-02.46.11:890][179]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-02T02:46:11.890Z [2020.06.02-02.46.11:891][179]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.02-02.46.11:938][182]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/consent?onlyAttentionNeeded=false] [2020.06.02-02.46.12:037][188]GameFlow: [GameInit] New Init Progress: LoadingConsent, startTime: 2020-06-02T02:46:11.890Z, endTime: 2020-06-02T02:46:12.037Z, progress complete in 0.147000 seconds [2020.06.02-02.46.12:037][188]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-02T02:46:12.037Z [2020.06.02-02.46.12:067][190]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/content/3.7.0_299646live/GameConfigs.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.12:067][190]GameFlow: [GameInit] New Init Progress: LoadingGameConfigs, startTime: 2020-06-02T02:46:12.037Z, endTime: 2020-06-02T02:46:12.067Z, progress complete in 0.030000 seconds [2020.06.02-02.46.12:067][190]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-02T02:46:12.067Z [2020.06.02-02.46.12:067][190]LogShopSystem: UShopManager::Local_GetAndValidatePendingTransactions --> Getting pending transactions or unconsumed entitlements [2020.06.02-02.46.12:067][190]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.02-02.46.12:131][194]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/extensions/store/steamGetPendingTransactions] [2020.06.02-02.46.12:131][194]LogShopSystem: UShopManager::Local_SteamGetPendingTransactionsComplete responseMessage: []. [2020.06.02-02.46.12:131][194]GameFlow: [GameInit] New Init Progress: CheckingPendingTransactions, startTime: 2020-06-02T02:46:12.067Z, endTime: 2020-06-02T02:46:12.131Z, progress complete in 0.064000 seconds [2020.06.02-02.46.12:131][194]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-02T02:46:12.131Z [2020.06.02-02.46.12:150][195]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/schedule/contentSchedule.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.12:150][195]GameFlow: [GameInit] New Init Progress: LoadingContentSchedule, startTime: 2020-06-02T02:46:12.131Z, endTime: 2020-06-02T02:46:12.150Z, progress complete in 0.019000 seconds [2020.06.02-02.46.12:150][195]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-02T02:46:12.150Z [2020.06.02-02.46.12:182][197]LogS3Command: IS3Command::OnRequestComplete: Request << https://cdn.live.dbd.bhvronline.com/clientData/4fabea45-bce0-4461-8950-162659636437/news/newsContent.json >> is successful but nothing is returned since the content is not modified since last request! [2020.06.02-02.46.12:182][197]GameFlow: [GameInit] New Init Progress: LoadingNews, startTime: 2020-06-02T02:46:12.150Z, endTime: 2020-06-02T02:46:12.182Z, progress complete in 0.032000 seconds [2020.06.02-02.46.12:182][197]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-02T02:46:12.182Z [2020.06.02-02.46.12:184][197]GameFlow: [GameInit] New Init Progress: SendingAnalytics, startTime: 2020-06-02T02:46:12.182Z, endTime: 2020-06-02T02:46:12.184Z, progress complete in 0.002000 seconds [2020.06.02-02.46.12:184][197]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-02T02:46:12.184Z [2020.06.02-02.46.12:258][197]GameFlow: [GameInit] New Init Progress: ValidateData, startTime: 2020-06-02T02:46:12.184Z, endTime: 2020-06-02T02:46:12.258Z, progress complete in 0.074000 seconds [2020.06.02-02.46.12:258][197]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.02-02.46.12:259][197]GameFlow: [GameInit] New Init Progress: Complete, startTime: 2020-06-02T02:46:07.952Z, endTime: 2020-06-02T02:46:12.259Z, progress complete in 4.307000 seconds [2020.06.02-02.46.12:264][197]GameFlow: [GameInit] New Init Complete State: Success [2020.06.02-02.46.12:265][197]LogWindows: EnumDisplayDevices: [2020.06.02-02.46.12:265][197]LogWindows: 0. 'Intel(R) UHD Graphics 630' (P:1 D:1) [2020.06.02-02.46.12:265][197]LogWindows: 1. 'Intel(R) UHD Graphics 630' (P:0 D:0) [2020.06.02-02.46.12:265][197]LogWindows: 2. 'Intel(R) UHD Graphics 630' (P:0 D:0) [2020.06.02-02.46.12:266][197]LogWindows: 3. 'NVIDIA GeForce RTX 2060' (P:0 D:1) [2020.06.02-02.46.12:266][197]LogWindows: 4. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.46.12:267][197]LogWindows: 5. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.46.12:267][197]LogWindows: 6. 'NVIDIA GeForce RTX 2060' (P:0 D:0) [2020.06.02-02.46.12:267][197]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:3 [2020.06.02-02.46.12:270][197]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Sky] [2020.06.02-02.46.12:339][202]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/messages/list?limit=100] [2020.06.02-02.46.12:339][202]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/playername/steam/Sky] [2020.06.02-02.46.12:339][202]GameFlow: Verbose: SplashContextComponent start action: CheckFullApp [2020.06.02-02.46.12:340][202]GameFlow: Verbose: SplashContextComponent start action: RequestStatCache [2020.06.02-02.46.12:340][202]LogOnline: OnStatCacheComplete. Succeed ? TRUE [2020.06.02-02.46.12:340][202]GameFlow: Verbose: SplashContextComponent start action: LoadPlayerStats [2020.06.02-02.46.12:342][202]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.02-02.46.12:399][206]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/owned-products/report] [2020.06.02-02.46.12:646][221]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FDE65B9100] Result: '1' k_EResultOK (success) [2020.06.02-02.46.12:646][221]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Sky [0x1FDE65B9100]' succeeded in 0.294971 seconds [2020.06.02-02.46.12:647][221]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.02-02.46.12:647][221]LogRanks: URankManager::Async_GetPlayerPips [2020.06.02-02.46.12:647][221]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.46.12:654][221]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.46.12:654][221]LogLatencyCalculator: Latency of id us-west-2: 103 [2020.06.02-02.46.12:690][224]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.46.12:690][224]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=43 Killer=45 [2020.06.02-02.46.12:690][224]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=43 [2020.06.02-02.46.12:690][224]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=45 [2020.06.02-02.46.12:690][224]GameFlow: Reading Profile Stat DBD_KillerSkulls: 45 [2020.06.02-02.46.12:690][224]GameFlow: Reading Profile Stat DBD_CamperSkulls: 43 [2020.06.02-02.46.12:690][224]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.46.12:690][224]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.02-02.46.12:690][224]GameFlow: FCharacterStateData::SetPips() with value=43 [2020.06.02-02.46.12:748][224]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86836] [2020.06.02-02.46.12:748][224]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.46.12:749][224]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9306&schemaVersion=0] [2020.06.02-02.46.12:749][224]GameFlow: Verbose: SplashContextComponent start action: CheckSoftBanStatus [2020.06.02-02.46.12:749][224]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.46.12:787][227]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/players/ban/status] [2020.06.02-02.46.12:787][227]GameFlow: Verbose: SplashContextComponent start action: EvaluateDisconnectPenalty [2020.06.02-02.46.12:787][227]LogRanks: URankManager::Async_UpdatePlayerPips - forceReset=0 addKillerPips=0 addSurvivorPips=-1 [2020.06.02-02.46.12:787][227]LogMirrors: SENDING REQUEST: [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.46.12:789][227]GameFlow: Verbose: SplashContextComponent start action: CheckWaitingforInvitation [2020.06.02-02.46.12:789][227]GameFlow: Verbose: SplashContextComponent start action: Initialize Archives [2020.06.02-02.46.12:789][227]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.46.12:789][227]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.02-02.46.12:789][227]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-02.46.12:789][227]LogRHI: Display: ShaderPipelineCache: Resumed Batching. -1 [2020.06.02-02.46.12:789][227]LogRHI: Display: ShaderPipelineCache: Batching Resumed. [2020.06.02-02.46.12:798][227]GameFlow: Verbose: SplashContextComponent start action: GoToNextScreen [2020.06.02-02.46.12:853][231]LogMirrors: RESPONSE: code 200, request [PUT https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.46.12:853][231]LogOnline: OSS: UPlayerProfileDAL::UpdateSteamStats - Steam update (pips, achievements, etc.)) [2020.06.02-02.46.12:868][232]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9306&schemaVersion=0] [2020.06.02-02.46.12:869][232]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.46.12:919][232]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FDA9354420] Result: '1' k_EResultOK (success) [2020.06.02-02.46.12:919][232]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FDA9354420]' succeeded in 0.230398 seconds [2020.06.02-02.46.12:919][232]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86836] [2020.06.02-02.46.12:919][232]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.46.12:920][232]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9307&schemaVersion=0] [2020.06.02-02.46.12:926][233]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/archives/rewards/claim-old-tracks] [2020.06.02-02.46.12:926][233]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.46.12:927][233]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/feature/status/archives] [2020.06.02-02.46.12:938][234]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/archives/stories/get/activeNode] [2020.06.02-02.46.12:976][236]LogLatencyCalculator: Latency of id ap-northeast-1: 204 [2020.06.02-02.46.12:992][237]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/inventories] [2020.06.02-02.46.12:993][237]LogShopSystem: [GetInventory] Mirrors Inventory loaded [2020.06.02-02.46.12:994][237]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.46.12:994][237]LogLatencyCalculator: Latency of id ap-northeast-2: 228 [2020.06.02-02.46.13:035][240]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/wallet/currencies] [2020.06.02-02.46.13:035][240]LogShopSystem: [GetWallet] Mirrors Wallet loaded [2020.06.02-02.46.13:181][249]LogLatencyCalculator: Latency of id sa-east-1: 164 [2020.06.02-02.46.13:197][250]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9E6CB6E0] Result: '1' k_EResultOK (success) [2020.06.02-02.46.13:197][250]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9E6CB6E0]' succeeded in 0.503251 seconds [2020.06.02-02.46.13:228][252]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9E6CB6E0] Result: '1' k_EResultOK (success) [2020.06.02-02.46.13:245][253]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 0.488244 seconds [2020.06.02-02.46.13:489][268]LogMirrors: RESPONSE: code 200, request [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9307&schemaVersion=0] [2020.06.02-02.46.13:490][268]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.46.13:503][269]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FDD69283E0] Result: '1' k_EResultOK (success) [2020.06.02-02.46.13:503][269]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamRetrieveStats bWasSuccessful: 1 UserId: Sky [0x1FDD69283E0]' succeeded in 0.708282 seconds [2020.06.02-02.46.13:504][269]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Query player pips on Kraken [2020.06.02-02.46.13:504][269]LogRanks: URankManager::Async_GetPlayerPips [2020.06.02-02.46.13:504][269]LogMirrors: SENDING REQUEST: [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.46.13:567][273]LogMirrors: RESPONSE: code 200, request [GET https://steam.live.bhvrdbd.com/api/v1/ranks/pips] [2020.06.02-02.46.13:567][273]GameFlow: ADBDPlayerControllerBase::Local_LoadPips - Received pips points from Kraken - Survivor=42 Killer=45 [2020.06.02-02.46.13:567][273]GameFlow: FPlayerSavedProfileDataShared::SetCamperPips - pips=42 [2020.06.02-02.46.13:567][273]GameFlow: FPlayerSavedProfileDataShared::SetSlasherPips - pips=45 [2020.06.02-02.46.13:567][273]GameFlow: Reading Profile Stat DBD_KillerSkulls: 45 [2020.06.02-02.46.13:567][273]GameFlow: Reading Profile Stat DBD_CamperSkulls: 42 [2020.06.02-02.46.13:567][273]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.46.13:567][273]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.02-02.46.13:567][273]GameFlow: FCharacterStateData::SetPips() with value=42 [2020.06.02-02.46.13:624][273]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86836] [2020.06.02-02.46.13:624][273]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.46.13:624][273]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.46.13:804][284]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FD9EA11210] Result: '1' k_EResultOK (success) [2020.06.02-02.46.13:804][284]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FD9EA11210]' succeeded in 0.943338 seconds [2020.06.02-02.46.13:804][284]LogGameMode: Display: Match State Changed from InProgress to LeavingMap [2020.06.02-02.46.13:804][284]LogGameState: Match State Changed from InProgress to LeavingMap [2020.06.02-02.46.13:804][284]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.46.13:804][284]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.46.13:804][284]LogGameMode: ProcessServerTravel: /Game/Maps/OfflineLobby [2020.06.02-02.46.13:818][285]LogEngine: Server switch level: /Game/Maps/OfflineLobby [2020.06.02-02.46.13:818][285]LogNet: Browse: /Game/Maps/OfflineLobby [2020.06.02-02.46.13:818][285]LogStreaming: Display: Flushing async loaders. [2020.06.02-02.46.13:822][285]LogStreaming: Flushing async loaders took 4ms. [2020.06.02-02.46.13:822][285]LogLoad: LoadMap: /Game/Maps/OfflineLobby [2020.06.02-02.46.13:827][285]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsStored bWasSuccessful: 1 User: Sky [0x1FD9EA4ABD0] Result: '1' k_EResultOK (success) [2020.06.02-02.46.13:836][285]LogUObjectHash: Compacting FUObjectHashTables data took 3.60ms [2020.06.02-02.46.13:839][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.13:842][285]LogStreaming: Flushing async loaders took 3ms. [2020.06.02-02.46.13:843][285]LogAIModule: Creating AISystem for world OfflineLobby [2020.06.02-02.46.13:843][285]LogLoad: Game class is 'BP_DBDGame_OfflineLobby_C' [2020.06.02-02.46.13:843][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Lighting) is flushing async loading [2020.06.02-02.46.13:843][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.13:844][285]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.46.13:845][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Static) is flushing async loading [2020.06.02-02.46.13:845][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.13:876][285]LogStreaming: Throttling on (mem > 30MB) [2020.06.02-02.46.13:880][285]LogStreaming: Throttling off (mem < 27MB) [2020.06.02-02.46.13:945][285]LogStreaming: Flushing async loaders took 100ms. [2020.06.02-02.46.13:946][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_VFX) is flushing async loading [2020.06.02-02.46.13:946][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.13:946][285]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.46.13:946][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Audio) is flushing async loading [2020.06.02-02.46.13:946][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.13:947][285]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.46.13:947][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Setup) is flushing async loading [2020.06.02-02.46.13:947][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.13:968][285]LogStreaming: Flushing async loaders took 21ms. [2020.06.02-02.46.13:968][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Setup) is flushing async loading [2020.06.02-02.46.13:968][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.14:028][285]LogStreaming: Flushing async loaders took 61ms. [2020.06.02-02.46.14:028][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Lighting) is flushing async loading [2020.06.02-02.46.14:028][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.14:029][285]LogStreaming: Flushing async loaders took 0ms. [2020.06.02-02.46.14:029][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Static) is flushing async loading [2020.06.02-02.46.14:029][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.14:117][285]LogStreaming: Flushing async loaders took 88ms. [2020.06.02-02.46.14:118][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_VFX) is flushing async loading [2020.06.02-02.46.14:118][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.14:130][285]LogStreaming: Flushing async loaders took 11ms. [2020.06.02-02.46.14:130][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Shop/Shop_Design) is flushing async loading [2020.06.02-02.46.14:130][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.14:130][285]LogStreaming: Flushing async loaders took 1ms. [2020.06.02-02.46.14:131][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Archives/Archives_Static) is flushing async loading [2020.06.02-02.46.14:131][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.14:242][285]LogStreaming: Flushing async loaders took 111ms. [2020.06.02-02.46.14:243][285]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Lobby/Lobby_Lighting) is flushing async loading [2020.06.02-02.46.14:243][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.14:252][285]LogStreaming: Flushing async loaders took 9ms. [2020.06.02-02.46.14:254][285]LogWorld: Bringing World /Game/Maps/OfflineLobby.OfflineLobby up for play (max tick rate 0) at 2020.06.01-22.46.14 [2020.06.02-02.46.14:254][285]LogStreaming: Streaming in level LevelStreamingKismet_1 (/Game/Maps/Lobby)... [2020.06.02-02.46.14:254][285]LogLevel: ActivateLevel /Game/Maps/Lobby 1 1 0 [2020.06.02-02.46.14:255][285]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [None] to [EndingSession] [2020.06.02-02.46.14:255][285]LogOnline: [UOnlineSystemHandler::DestroyLingeredSessions]: Session GameSession is 'NoSession' [2020.06.02-02.46.14:255][285]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.46.14:255][285]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.46.14:255][285]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.46.14:255][285]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.46.14:255][285]GameFlow: [UOnlineSystemHandler::SetOngoingOperation]: Changed ongoing operation from [EndingSession] to [None] [2020.06.02-02.46.14:265][285]LogWorld: Bringing up level for play took: 0.011331 [2020.06.02-02.46.14:266][285]GameFlow: [Login Attempted] Options: "?Name=Sky" Response: "" [2020.06.02-02.46.14:266][285]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] MirrorsMatchmaking: DumpSessionState [2020.06.02-02.46.14:266][285]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Mirrors [2020.06.02-02.46.14:266][285]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Platform [2020.06.02-02.46.14:266][285]OnlinePresence: Verbose: [MirrorsMatchmaking (4)::MirrorsMatchmakingPresence::DumpSessionState] --- Local [2020.06.02-02.46.14:266][285]LogGameMode: Warning: [AGameModeBase::InitNewPlayer] -MKI- player: [2020.06.02-02.46.14:266][285]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.46.14:266][285]GameFlow: FCharacterStateData::SetPips() with value=45 [2020.06.02-02.46.14:266][285]GameFlow: FCharacterStateData::SetPips() with value=42 [2020.06.02-02.46.14:325][285]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86836] [2020.06.02-02.46.14:325][285]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.46.14:325][285]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.46.14:325][285]LogCustomization: // DBDL-31042 // [ADBDPlayerState_Menu::OnRep_CustomizationData] Customization has been replicated with items : [2020.06.02-02.46.14:325][285]LogCustomization: ------ [2020.06.02-02.46.14:325][285]LogCustomization: ------ [2020.06.02-02.46.14:325][285]LogGameMode: Display: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.46.14:325][285]LogGameState: Match State Changed from EnteringMap to WaitingToStart [2020.06.02-02.46.14:325][285]LogGameMode: Display: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.46.14:338][285]LogStreaming: Flushing async loaders. [2020.06.02-02.46.14:344][285]LogStreaming: Flushing async loaders took 7ms. [2020.06.02-02.46.14:377][285]LogSlate: FSceneViewport::OnFocusLost() reason 2 [2020.06.02-02.46.14:388][285]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Campfire took 0.000109 seconds [2020.06.02-02.46.14:388][285]LogDBDAudio: Warning: Potential Hitch: Sequential Loading of SoundBank Global_UI took 0.000091 seconds [2020.06.02-02.46.14:388][285]LogGameState: Match State Changed from WaitingToStart to InProgress [2020.06.02-02.46.14:388][285]LogLoad: Took 0.565899 seconds to LoadMap(/Game/Maps/OfflineLobby) [2020.06.02-02.46.14:389][285]GameFlow: Verbose: [ADBDPlayerState_Menu::Tick] Dirty state with CurrentVisibleActorType[None] NextVisibleActorType[None] [2020.06.02-02.46.14:389][285]LogStreaming: Streaming in level LevelStreamingAlwaysLoaded_4 (/Game/Maps/Shop/Shop_Static)... [2020.06.02-02.46.14:389][285]LogLevel: ActivateLevel /Game/Maps/Shop/Shop_Static 1 1 0 [2020.06.02-02.46.14:397][286]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: ConsentMenuContext (ULegalMenuScreen)(14) Transition: NONE(0) [2020.06.02-02.46.14:397][286]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:397][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(SplashScreen) [2020.06.02-02.46.14:397][286]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:397][286]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:397][286]LogContextSystem: Leave Action SplashContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:397][286]LogContextSystem: Leave Action PreLoadMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:397][286]GameFlow: PreLoadMenuContextComponent::Leave [2020.06.02-02.46.14:397][286]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:397][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:LegalMenuScreen , layerIndex:0 ) [2020.06.02-02.46.14:405][286]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:405][286]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:405][286]LogContextSystem: Enter Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:405][286]LogContextSystem: ContextGroup transition requested: Group: GameFlowContextGroup(0) Context: RoleSelectionContext (URoleSelectionScreen)(25) Transition: ROLE_SELECTION_FROM_CONSENT(51) [2020.06.02-02.46.14:405][286]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (1) [2020.06.02-02.46.14:405][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(LegalMenuScreen) [2020.06.02-02.46.14:405][286]LogContextSystem: Enter Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:405][286]LogContextSystem: Leave Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:405][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(LegalMenuScreen) [2020.06.02-02.46.14:405][286]LogContextSystem: Leave Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:405][286]LogContextSystem: Leave Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:405][286]LogContextSystem: Leave Action ControllerPairingContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:405][286]LogContextSystem: Leave Action ConsentMenuContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:458][286]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamStoreStats SessionName: None bWasSuccessful: 1' succeeded in 1.166748 seconds [2020.06.02-02.46.14:458][286]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86836] [2020.06.02-02.46.14:459][286]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.46.14:459][286]GameFlow: Verbose: Cloud save complete. Success: 1 [2020.06.02-02.46.14:459][286]LogContextSystem: Enter Action OverlayTriggerContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:459][286]LogContextSystem: Enter Action AnalyticsContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:459][286]LogContextSystem: Enter Action SpecialEventCinematicContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:459][286]LogContextSystem: Enter Action PartyGateContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:459][286]PartyFacade: Verbose: [UPartyFacade::LeaveParty] Start leaving party. [2020.06.02-02.46.14:459][286]PartyFacade: Warning: [UPartyFacade::LeaveParty] Can't start request while an other request is in progress [LeavingParty] [2020.06.02-02.46.14:459][286]LogContextSystem: Enter Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.14:459][286]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:RoleSelectionScreen , layerIndex:0 ) [2020.06.02-02.46.14:686][301]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamStatsReceived bWasSuccessful: 1 User: Sky [0x1FE270A1210] Result: '1' k_EResultOK (success) [2020.06.02-02.46.14:686][301]LogOnline: Verbose: OSS: Async task 'FOnlineAsyncTaskSteamUpdateStats bWasSuccessful: 1 User: Sky [0x1FE270A1210]' succeeded in 1.114045 seconds [2020.06.02-02.46.17:828][495]LogAsyncLoad: Done loading library async: Menu in 58.4 sec [2020.06.02-02.46.23:974][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.02-02.46.24:167][889]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.02-02.46.24:167][889]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.02-02.46.24:199][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.46.24:442][905]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.46.32:056][310]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.02-02.46.32:056][310]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.02-02.46.32:137][314]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:9 value:keyUp nav:tab [2020.06.02-02.46.32:330][326]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.46.33:636][407]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.02-02.46.33:701][411]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.02-02.46.35:507][523]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyDown nav:null [2020.06.02-02.46.35:669][534]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 1 [2020.06.02-02.46.35:669][534]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? TRUE [2020.06.02-02.46.35:702][535]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.46.35:960][551]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:16 value:keyUp nav:null [2020.06.02-02.46.40:444][830]LogOnline: Verbose: STEAM: FOnlineAsyncEventSteamExternalUITriggered bIsActive: 0 [2020.06.02-02.46.40:444][830]OnlinePresence: Warning: SteamOnlineStorePresence::OnSteamOverlayTriggered: steam overlay active ? FALSE [2020.06.02-02.46.40:507][833]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.02-02.46.40:638][841]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.02-02.46.40:734][847]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.02-02.46.41:008][864]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.02-02.46.41:072][868]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.02-02.46.41:201][876]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.02-02.46.41:265][880]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.02-02.46.41:363][886]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.02-02.46.41:427][890]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.02-02.46.41:540][897]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.02-02.46.41:605][901]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.02-02.46.42:928][983]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.02-02.46.43:541][ 21]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:90 value:keyUp nav:null [2020.06.02-02.46.43:734][ 33]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.06.02-02.46.47:862][287]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.06.02-02.46.48:539][329]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyDown nav:escape-gamepad_B [2020.06.02-02.46.48:605][333]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:27 value:keyUp nav:escape-gamepad_B [2020.06.02-02.46.49:458][386]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyDown nav:null [2020.06.02-02.46.49:893][413]LogWindowsDesktop: Alt-F4 pressed! [2020.06.02-02.46.49:893][413]LogContextSystem: ContextGroup transition requested: Group: SystemPromptsContextGroup(6) Context: GenericPopupContext (UGenericPopupScreen)(5) Transition: NONE(0) [2020.06.02-02.46.49:894][413]LogContextSystem: Unfocus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.49:894][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called SuspendScreen(RoleSelectionScreen) [2020.06.02-02.46.49:894][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Holding [object MovieClip] as suspended focus. [2020.06.02-02.46.49:894][413]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.49:894][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called InitScreenInLayer(screen:GenericPopupScreen , layerIndex:6 ) [2020.06.02-02.46.49:900][413]LogContextSystem: Enter Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.49:900][413]LogContextSystem: Enter Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.49:900][413]LogContextSystem: Enter Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.49:902][413]LogContextSystem: Enter Action ScreenContextComponent of SystemPromptsContextGroup (1) [2020.06.02-02.46.49:902][413]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called EnterScreen(GenericPopupScreen) [2020.06.02-02.46.49:959][417]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:115 value:keyUp nav:null [2020.06.02-02.46.50:137][428]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] UIController: -- input received. key:18 value:keyUp nav:null [2020.06.02-02.46.51:203][494]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.46.51:217][495]LogContextSystem: Leave Action ScreenContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.51:217][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called LeaveScreen(GenericPopupScreen) [2020.06.02-02.46.51:218][495]LogContextSystem: Leave Action OverlayTriggerContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.51:218][495]LogContextSystem: Leave Action AnalyticsContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.51:218][495]LogContextSystem: Leave Action GenericPopupContextComponent of SystemPromptsContextGroup (0) [2020.06.02-02.46.51:274][495]GameFlow: [UPlayerDataStorageFacade::SaveFullProfile]: Requesting to save profile for data size [86836] [2020.06.02-02.46.51:274][495]OnlinePresence: Warning: [MirrorsDataStore (4)::MirrorsDataStorePresence::SaveValue] MirrorsAPA: SaveValue with hacked key ProfileSaves/372F8A0201001001.profjce [2020.06.02-02.46.51:275][495]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/players/me/states/binary?stateName=FullProfile&version=9308&schemaVersion=0] [2020.06.02-02.46.51:276][495]LogSlate: Request Window 'DeadByDaylight ' being destroyed [2020.06.02-02.46.51:276][495]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.02-02.46.51:283][495]LogScaleformUI: Display: FGFxEngine::SetRenderViewport [Viewport: -1, -1] OpenMovies: 1 [2020.06.02-02.46.51:308][495]LogSlate: Window 'DeadByDaylight ' being destroyed [2020.06.02-02.46.51:309][495]LogWindowsTextInputMethodSystem: Display: IME system now deactivated. [2020.06.02-02.46.51:320][495]LogContextSystem: Focus Action ScreenContextComponent of GameFlowContextGroup (0) [2020.06.02-02.46.51:320][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] ScreenController: Engine called UnsuspendScreen(RoleSelectionScreen) [2020.06.02-02.46.51:320][495]LogScaleformUI: Display: Scaleform Log: [FLASH][INFO] RoleSelectionScreen: Returning suspended focus to [object MovieClip] [2020.06.02-02.46.51:322][496]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.46.51:322][496]GameFlow: Error: [DBDMatchUtilities::ArePlayerRolesValidToStartMatch] -MKI- no player role yet [2020.06.02-02.46.51:322][496]GameFlow: [ADBDPlayerState_Menu::HideCurrentMenuActor] hide pawn [2020.06.02-02.46.51:322][496]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.02-02.46.51:322][496]LogEngine: All Windows Closed [2020.06.02-02.46.51:322][496]LogWindows: FPlatformMisc::RequestExit(0) [2020.06.02-02.46.52:989][497]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden [2020.06.02-02.46.52:996][497]LogUObjectHash: Compacting FUObjectHashTables data took 4.67ms [2020.06.02-02.46.53:008][497]LogContextSystem: ContextGroup request context end: Group: GameFlowContextGroup(0) [2020.06.02-02.46.53:008][497]LogContextSystem: ContextGroup request context end: Group: NavigationContextGroup(1) [2020.06.02-02.46.53:008][497]LogContextSystem: ContextGroup request context end: Group: ArchiveWidgetContextGroup(2) [2020.06.02-02.46.53:008][497]LogContextSystem: ContextGroup request context end: Group: LowOverlayContextGroup(3) [2020.06.02-02.46.53:008][497]LogContextSystem: ContextGroup request context end: Group: OverlayContextGroup(4) [2020.06.02-02.46.53:008][497]LogContextSystem: ContextGroup request context end: Group: ToastNotificationContextGroup(5) [2020.06.02-02.46.53:008][497]LogContextSystem: ContextGroup request context end: Group: SystemPromptsContextGroup(6) [2020.06.02-02.46.53:008][497]GameFlow: Failed to shutdown properly. [2020.06.02-02.46.53:008][497]PartyFacade: Verbose: [UPartyFacade::Shutdown] Shutting down party facade. [2020.06.02-02.46.53:008][497]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToPrepareShutdown] Preparing Presence plugin Shutdown [2020.06.02-02.46.53:008][497]OnlinePresence: [Plugin (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:008][497]OnlinePresence: [PlatformDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:008][497]OnlinePresence: [MirrorsDataStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:008][497]OnlinePresence: [PlatformOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:008][497]OnlinePresence: [PlatformDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-02.46.53:008][497]OnlinePresence: [PlatformDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:008][497]OnlinePresence: [MirrorsOnlineStore (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:008][497]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.02-02.46.53:008][497]OnlinePresence: [MirrorsDataStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:008][497]OnlinePresence: [LocalMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:008][497]OnlinePresence: [LocalAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:008][497]OnlinePresence: [LocalAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.02-02.46.53:009][497]OnlinePresence: [LocalAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:009][497]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnected guest) [2020.06.02-02.46.53:009][497]OnlinePresence: [LocalMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsMatchmaking (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsOnlineStore (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsSocial (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Disconnection) [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsMatchmaking (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformAPA (4)::PresenceBase::OnAskedToDisconnect] 4->5: Disconnecting [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformAPA (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformAPA (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsAPA (5)::MirrorsAuthenticatedPresenceAdapter::Impl::OnReceiveChildrenDisconnectionResult] Disconnecting from Mirrors [2020.06.02-02.46.53:009][497]LogMirrors: SENDING REQUEST: [POST https://steam.live.bhvrdbd.com/api/v1/me/logout] [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformSocial (5)::PresenceBase::TellDisconnectionResultToParents] : Succeeded (Success) [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformSocial (5)::PresenceBase::UpdateCurrentStateToFinalState] 5->2: Disconnected [2020.06.02-02.46.53:009][497]OnlinePresence: [Plugin (5)::PresenceBase::OnAskedToShutdown] 5=/=1: Shutting down but won't change state for it [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:009][497]OnlinePresence: Warning: [MirrorsDataStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.02-02.46.53:009][497]OnlinePresence: [MirrorsDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.02-02.46.53:009][497]OnlinePresence: [PlatformOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:010][497]OnlinePresence: [PlatformDataStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-02.46.53:010][497]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:010][497]OnlinePresence: Warning: [MirrorsOnlineStore (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.02-02.46.53:010][497]OnlinePresence: [MirrorsOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.02-02.46.53:010][497]OnlinePresence: [LocalMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:010][497]OnlinePresence: [LocalAPA (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:010][497]OnlinePresence: [LocalAPA (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-02.46.53:010][497]OnlinePresence: [LocalMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-02.46.53:010][497]OnlinePresence: [PlatformMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:010][497]OnlinePresence: [PlatformOnlineStore (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-02.46.53:010][497]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:010][497]OnlinePresence: Warning: [MirrorsMatchmaking (6)::PresenceBase::TellShutdownResultToParents] : FAILED: Unknown error (Still Connected) [2020.06.02-02.46.53:010][497]OnlinePresence: [MirrorsMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->2: NOT Shut Down [2020.06.02-02.46.53:010][497]OnlinePresence: [PlatformSocial (2)::PresenceBase::OnAskedToShutdown] 2->6: Shutting down [2020.06.02-02.46.53:010][497]OnlinePresence: [PlatformMatchmaking (6)::PresenceBase::UpdateCurrentStateToFinalState] 6->0: Shut Down [2020.06.02-02.46.53:010][497]LogDBDEasyAntiCheat: DestroySession [2020.06.02-02.46.53:010][497]LogDBDEasyAntiCheat: client destroyed [2020.06.02-02.46.53:010][497]LogDBDEasyAntiCheat: Client Auth is destroyed [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 1, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 2, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 3, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 4, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 5, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 6, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 7, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 8, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 9, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 10, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 11, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 12, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 13, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 14, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogSlate: Slate User Destroyed. User Index 15, Is Virtual User: 0 [2020.06.02-02.46.53:580][497]LogExit: Preparing to exit. [2020.06.02-02.46.53:580][497]LogMoviePlayer: Shutting down movie player [2020.06.02-02.46.53:588][497]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.02-02.46.53:589][497]LogUObjectBase: Warning: NULL object [2020.06.02-02.46.53:591][497]LogUObjectBase: Warning: NULL object [2020.06.02-02.46.53:591][497]LogUObjectBase: Warning: NULL object [2020.06.02-02.46.53:591][497]LogDBDGeneral: UDBDHud::BeginDestroy happening now [2020.06.02-02.46.53:661][497]LogExit: Game engine shut down [2020.06.02-02.46.53:725][497]GameFlow: Error: ContextSystem still active, make sure to call Terminate() first. [2020.06.02-02.46.53:725][497]LogContextSystem: Error: [TaskHandle::~TaskHandle]: Destroying a task handle that is still active. [2020.06.02-02.46.53:727][497]LogContextSystem: Error: [TaskHandle::~TaskHandle]: Destroying a task handle that is still active. [2020.06.02-02.46.53:727][497]LogContextSystem: Error: [TaskHandle::~TaskHandle]: Destroying a task handle that is still active. [2020.06.02-02.46.53:727][497]LogContextSystem: Error: [TaskHandle::~TaskHandle]: Destroying a task handle that is still active. [2020.06.02-02.46.53:727][497]LogContextSystem: Error: [TaskHandle::~TaskHandle]: Destroying a task handle that is still active. [2020.06.02-02.46.53:728][497]LogContextSystem: Error: [TaskHandle::~TaskHandle]: Destroying a task handle that is still active. [2020.06.02-02.46.53:728][497]LogContextSystem: Error: [TaskHandle::~TaskHandle]: Destroying a task handle that is still active. [2020.06.02-02.46.53:728][497]LogContextSystem: Error: [TaskHandle::~TaskHandle]: Destroying a task handle that is still active. [2020.06.02-02.46.53:851][497]LogExit: Object subsystem successfully closed. [2020.06.02-02.46.53:906][497]LogD3D11RHI: Shutdown [2020.06.02-02.46.53:906][497]LogD3D11RHI: CleanupD3DDevice [2020.06.02-02.46.53:906][497]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.02-02.46.53:906][497]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.02-02.46.53:906][497]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.02-02.46.53:906][497]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.02-02.46.53:906][497]LogRendererCore: FGlobalReadBuffer::ReleaseRHI [2020.06.02-02.46.53:906][497]LogRendererCore: FGlobalDynamicReadBuffer::Cleanup() [2020.06.02-02.46.53:920][497]LogD3D11RHI: ~FD3D11DynamicRHI [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module Analytics (256) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module AIModule (254) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module NavigationSystem (253) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (250) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (248) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (246) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module CharacterAI (244) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module SessionServices (242) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module LevelSequence (240) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (238) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module MovieScene (236) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (234) [2020.06.02-02.46.53:920][497]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (232) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (230) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (228) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module EditableMesh (226) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (224) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module AudioCapture (222) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module AndroidPermission (220) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module MediaCompositing (218) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module LinearTimecode (216) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module ImgMedia (214) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (212) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module GeometryCache (210) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module AppleVision (208) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module VariantManagerContent (206) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module CommandletPlugin (204) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module AESHandlerComponent (202) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (200) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module PlatformCrypto (198) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module AppleImageUtils (196) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module BackChannel (194) [2020.06.02-02.46.53:921][497]LogModuleManager: Shutting down and abandoning module OnlineSubsystemDMM (192) [2020.06.02-02.46.53:922][497]LogDMM: DMM Module shutdown [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module BHVRAnalytics (186) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module LoginFlow (184) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module PlayTimeLimit (182) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module Rejoin (180) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module Hotfix (178) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module Lobby (176) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module Party (174) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module Qos (172) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheWraith (170) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheTrapper (168) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheShape (166) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheOni (164) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheNurse (162) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheNightmare (160) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheHag (158) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheHillbilly (156) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheGunslinger (154) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheDoctor (152) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheDemogorgon (150) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TheClown (148) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module QueryService (146) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module GameFlow (144) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module DBDInteraction (142) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module DBDCompetence (140) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module DBDAnimation (138) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module Archives (136) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module AnimationUtilities (134) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module DeadByDaylight (132) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (130) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module PhysXVehicles (128) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (126) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module ActorSequence (124) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module UdpMessaging (122) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module TcpMessaging (120) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module FacialAnimation (118) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module SignificanceManager (116) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module AnimationSharing (114) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (112) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module AISupportModule (110) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module Paper2D (108) [2020.06.02-02.46.53:922][497]LogModuleManager: Shutting down and abandoning module AkAudio (106) [2020.06.02-02.46.53:933][497]LogInit: Audiokinetic Audio Device terminated. [2020.06.02-02.46.53:933][497]LogModuleManager: Shutting down and abandoning module MirrorsModels (104) [2020.06.02-02.46.53:933][497]LogModuleManager: Shutting down and abandoning module ApexDestruction (102) [2020.06.02-02.46.53:933][497]LogModuleManager: Shutting down and abandoning module VersionNumber (100) [2020.06.02-02.46.53:933][497]LogModuleManager: Shutting down and abandoning module BeUtil (98) [2020.06.02-02.46.53:933][497]LogModuleManager: Shutting down and abandoning module BeData (96) [2020.06.02-02.46.53:933][497]LogModuleManager: Shutting down and abandoning module PlatformsProviders (94) [2020.06.02-02.46.53:933][497]LogModuleManager: Shutting down and abandoning module OnlinePresence (92) [2020.06.02-02.46.53:933][497]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:933][497]OnlinePresence: [Plugin (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-02.46.53:933][497]OnlinePresence: [Plugin (5)::PresenceBase::RemoveAllChildren] Removing all 9 children [2020.06.02-02.46.53:933][497]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsDataStore during RemoveAllChildren! [2020.06.02-02.46.53:933][497]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsOnlineStore during RemoveAllChildren! [2020.06.02-02.46.53:933][497]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsMatchmaking during RemoveAllChildren! [2020.06.02-02.46.53:933][497]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformSocial during RemoveAllChildren! [2020.06.02-02.46.53:933][497]OnlinePresence: Warning: [Plugin (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsSocial during RemoveAllChildren! [2020.06.02-02.46.53:933][497]OnlinePresence: [PlatformDataStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:933][497]OnlinePresence: [PlatformDataStore (0)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:933][497]OnlinePresence: [PlatformDataStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: Warning: [MirrorsDataStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformOnlineStore (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: Warning: [MirrorsOnlineStore (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.02-02.46.53:934][497]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [LocalMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: [LocalAPA (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [LocalAPA (0)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [LocalAPA (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformMatchmaking (0)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: Warning: [MirrorsMatchmaking (2)::PresenceBase::RemoveAllChildren] 2 The current child state (2) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformSocial (6)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformSocial (6)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: Warning: [PlatformSocial (6)::PresenceBase::RemoveAllChildren] 6 The current child state (6) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsSocial (5)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsSocial (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: Warning: [MirrorsSocial (5)::PresenceBase::RemoveAllChildren] 5 The current child state (5) is not 0 (SE_IsUninitialized) while removing child MirrorsAPA during RemoveAllChildren! [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsAPA (5)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsAPA (5)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-02.46.53:934][497]OnlinePresence: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] Removing all 1 children [2020.06.02-02.46.53:934][497]OnlinePresence: Warning: [MirrorsAPA (5)::PresenceBase::RemoveAllChildren] 5 The current child state (2) is not 0 (SE_IsUninitialized) while removing child PlatformAPA during RemoveAllChildren! [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformAPA (2)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformAPA (2)::PresenceBase::FullParentChildReset] The current state is not 0 (SE_IsUninitialized) while resetting! [2020.06.02-02.46.53:934][497]OnlinePresence: [PlatformAPA (2)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-02.46.53:934][497]OnlinePresence: [Plugin (0)::PresenceBase::~PresenceBase] Destructing [2020.06.02-02.46.53:934][497]OnlinePresence: [Plugin (0)::PresenceBase::FullParentChildReset] [2020.06.02-02.46.53:934][497]OnlinePresence: [Plugin (0)::PresenceBase::RemoveAllChildren] Removing all 0 children [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module MirrorsAnalytics (90) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module DBDWebSocket (88) [2020.06.02-02.46.53:934][497]LogWebSocket: Verbose: Unloaded DBDWebSocket module [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (86) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module PacketHandler (84) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntime (82) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module MediaAssets (80) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module Overlay (78) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module UMG (76) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module Slate (74) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module MRMesh (72) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module Messaging (70) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (68) [2020.06.02-02.46.53:934][497]LogModuleManager: Shutting down and abandoning module XAudio2 (66) [2020.06.02-02.46.53:935][497]LogModuleManager: Shutting down and abandoning module Networking (64) [2020.06.02-02.46.53:935][497]LogModuleManager: Shutting down and abandoning module Core (62) [2020.06.02-02.46.53:935][497]LogModuleManager: Shutting down and abandoning module MirrorsSdk (60) [2020.06.02-02.46.53:936][497]LogModuleManager: Shutting down and abandoning module ImageWrapper (56) [2020.06.02-02.46.53:936][497]LogModuleManager: Shutting down and abandoning module InputCore (54) [2020.06.02-02.46.53:936][497]LogModuleManager: Shutting down and abandoning module PhysXCooking (52) [2020.06.02-02.46.53:936][497]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (50) [2020.06.02-02.46.53:936][497]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (48) [2020.06.02-02.46.53:936][497]LogModuleManager: Shutting down and abandoning module WmfMedia (46) [2020.06.02-02.46.54:002][497]LogModuleManager: Shutting down and abandoning module Media (45) [2020.06.02-02.46.54:009][497]LogModuleManager: Shutting down and abandoning module DatasmithContent (42) [2020.06.02-02.46.54:009][497]LogModuleManager: Shutting down and abandoning module RemoteSession (40) [2020.06.02-02.46.54:009][497]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (36) [2020.06.02-02.46.54:009][497]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.02-02.46.54:009][497]LogOnline: STEAM: AUTH: Revoking all tickets. [2020.06.02-02.46.54:010][497]LogOnline: Verbose: STEAM: Shutting down SteamNet connections [2020.06.02-02.46.54:079][497]LogOnline: Display: Mirrors: FOnlineSubsystemMirrors::Shutdown() [2020.06.02-02.46.54:079][497]LogOnline: Verbose: OSS: Unloading online subsystem: STEAM [2020.06.02-02.46.54:079][497]LogOnline: Display: STEAM: OnlineSubsystemSteam::Shutdown() [2020.06.02-02.46.54:079][497]LogOnline: Verbose: OSS: Unloading online subsystem: MIRRORS [2020.06.02-02.46.54:079][497]LogOnline: Mirrors: Mirrors Shutdown! [2020.06.02-02.46.54:079][497]LogOnline: Verbose: OSS: Unloading online subsystem: NULL [2020.06.02-02.46.54:079][497]LogModuleManager: Shutting down and abandoning module HTTP (31) [2020.06.02-02.46.54:104][497]LogModuleManager: Shutting down and abandoning module SSL (30) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module RenderCore (26) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module Landscape (24) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module ScaleformUI (22) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module D3D11RHI (16) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (14) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module Renderer (12) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module Engine (10) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module CoreUObject (8) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module SandboxFile (6) [2020.06.02-02.46.54:105][497]LogModuleManager: Shutting down and abandoning module PakFile (4) [2020.06.02-02.46.54:116][497]LogModuleManager: Shutting down and abandoning module RSA (3) [2020.06.02-02.46.54:130][497]LogExit: Exiting. [2020.06.02-02.46.54:134][497]Log file closed, 06/01/20 22:46:54